ultimate-angel-zerachiel/www/js/plugins/TRP_Particle_ExPreset.js
2024-01-17 12:05:32 -06:00

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//=============================================================================
// TRP_Particle_ExPreset.js
//=============================================================================
/*:
* @plugindesc パーティクルプリセットデータ
* @help
* 追加プリセットを含むプリセットデータ集プラグインです。
* TRP_Particle_Preset、他追加プリセット(TRP_Particle_ExPreset1など)
* をOFFとして変わりにこのプラグインをTRP_Particleより手前に配置
* してください。
*
*
* 【更新履歴】
* 1.05 2022/09/04 本体プリセット更新対応<1.08>
* 1.03 2021/11/8 スキル使用者エフェクト10種追加
* 1.02 2021/10/15 不具合修正(magic_circle_2 -> magic_circle_c)
* 1.01 2021/9/23 データ10種追加~サンプルマップ「屋内サンプル」
* 1.00 2021/8/15 初版。
*
* 【収録データ】
* aura_bp <character> キャラ_play:青白い粒子と集中線拡散
* aura_bp2 <character> キャラ_play:青白いサークル拡大
* aura_static_b <character> @キャラ:もやもやのオーラ
* aureole_c <character> @後光
* barrier_c <character> @バリア
* black_particle_w <weather> @天候:黒いパーティクル
* blizard_w <weather> @天候:吹雪
* bubble_c <character> @キャラ:キャラを包む泡。attach推奨
* bubble_cp <character> キャラ_play:穴から吹き出す泡
* bubble_w <weather> @天候:水中の泡
* charge_c <character> @エネルギー充填
* charm_bw <weather> @天候:画面全体ハート
* chest_c <character> @宝箱からあふれる光
* click <click> click:マウスクリック/タップ用1
* click2 <click> click:マウスクリック/タップ用2
* cloud_shadow_w <screen> @天候:雲の影
* cloud_w <screen> @天候:雲
* cracker_l <character> @クラッカー:画面左から
* cracker_min_l <character> @クラッカー(キャラ用・左から)
* cracker_min_r <character> @クラッカー(キャラ用・右から)
* cracker_r <character> @クラッカー:画面右から
* dappled_r <region> @木漏れ日[リージョン]
* dark_gate_c <character> @闇の扉
* dark_hole_r <region> @リージョン:穴からキラキラ吹き上げる光
* dark_hole_r_2 <region> @リージョン:穴から吹き上げる線形の光
* dark_hole_r_3 <region> @リージョン:穴の中のもやもや
* darkness_r <region> @闇フォグ[リージョン]
* darkness_s <screen> @スクリーン:暗闇の視界制限
* diamonddust_w <weather> @天候:キラキラ漂うダイヤモンドダスト
* diamonddust_w2 <weather> @天候:キラキラ漂うダイヤモンドダスト2
* dish_steam_c <character> @料理の湯気
* drag <character> drag:マウスドラッグ用
* dust_w <weather> @埃[天候]
* dust_walk <walk> @歩行:土煙
* ether_sp <screen> @エーテル[画面演出
* explode_cp_1 <character> @キャラ:爆発前のサークル収束
* explode_cp_2 <character> @キャラ:爆発の炎
* explode_cp_3 <character> @キャラ:爆発時のサークル発散
* explode_cp_4 <character> @キャラ:爆発後のチカチカする円
* feather_sp <screen> @不死鳥の羽[画面演出]
* fire_c <character> @キャラ:大きな炎
* fire_pillar_c <character> @キャラ:行き止まり用の炎の柱
* fireworks_c <character> @キャラ:打ち上げ花火
* fireworks_dragon_c <character> @キャラ:噴出タイプの花火
* fish_w <weather> @天候:水中の影
* flare_s <screen> @スクリーン:太陽光のフレア
* flash_s <screen> @スクリーン:太陽光のフラッシュ
* flower_walk <walk> @歩行:歩いた跡に花(タイル使用)
* fog_shadow_w <screen> @天候:モヤの影
* fog_w <weather> @天候:薄いフォグ
* fog_w2 <screen> @天候:濃いめのモヤ
* fuss_c <character> @キャラ:乱闘中っぽいアニメ調の煙
* fuss_startdash <startdash> @スタートダッシュ:アニメ調の煙
* fuss_walk <walk> @歩行:アニメ調の煙
* fw_base <character> @花火~打ち上げ用[橙]
* glitter_fade_cp <character> @きらきら消滅
* glitter_sp <screen> @きらきら[画面演出]
* gloom_sp <screen> @どんより[画面演出]
* grass_walk <walk> @歩行:飛び散る草
* hearts_sp <screen> @ハート[画面演出]
* hologram_c <character> @ホログラム風
* illumination_w <weather> @天候:カラフルなイルミネーション
* item_gain <character> @アイテム取得演出
* item_gain2 <character> @アイテム取得演出
* item_gain3 <character> @アイテム取得演出
* jump_fuss_cp <character> @ジャンプ時のアニメ調の煙
* kira_blue_c <character> @キャラ:青いキラキラエフェクト
* light_float_cp <character> キャラ_play:光柱が頭上に向かって消える
* light_floor_r <region> @リージョン:キラキラ点滅する小さな光粒
* light_leak_s <screen> @スクリーン:淡いライトリーク
* light_leak_s2 <screen> @スクリーン:青&緑のライトリーク
* light_orange_c <character> @照明の光(オレンジ)
* light_pillar_r <region> @リージョン:空エリアの光の柱
* light_pillar_w <weather> @天候:上部からの光柱。横スク用マップ用
* light_r <region> region:テスト用1
* lines_sp <screen> @集中線[画面演出]
* magic_circle_c <character> @キャラ:魔法陣の幾何学エフェクト
* magic_circle_c2 <character> @魔法陣から漏れる光
* magma_r <region> @リージョン:マグマの床
* mahoujin_c <character> @キャラ:魔法陣上のキラキラ光粒
* mahoujin_c2 <character> @キャラ:魔法陣上の光線演出
* monster_c <character> @キャラ:中央から光球が発生して上に
* monster_cp <character> @キャラ:パーティクルが収束
* monster_cp2 <character> @キャラ:集中線が発散。
* mysterious_torch_c <character> @妖しい灯火
* notes_sp <screen> @音符[画面演出]
* orb_c <character> @キャラ:オーブの波動
* orb_cp <character> キャラ_play:青白いキラキラ光粒が発散
* particle <character> @テスト用
* particle_w <weather> @天候:ゆらゆら上昇する光粒
* petal_w <weather> @天候:桜の花びら
* poison_r <region> @リージョン:毒の沼
* questions_sp <screen> @はてな[画面演出]
* rain_fog_w <weather> @天候:雨天時のモヤ
* rain_w <weather> @天候:しとしと雨
* rain_w2 <weather> @天候:強めの雨
* rain_w3 <weather> @天候:本降りの雨
* ripple_r <region> @リージョン:水たまりの波紋
* ripple_walk <walk> @歩行:水の波紋
* smoke_c <character> @キャラ:焚き火の煙
* smoke_c2 <character> @キャラ:fire用の大きな煙
* snow_w <weather> @天候:うっすらと降る雪
* snow_w2 <weather> @天候:雪の結晶
* sparks_c <character> @キャラ:焚き火の火の粉
* sparks_w <weather> @天候:薄っすらと舞い上がる火の粉
* sparks_w2 <weather> @火の粉[天候]
* splash_sp <screen> @水しぶき[画面演出]
* splash_walk <walk> @歩行:水しぶき
* stardust_w <weather> @スターダスト[天候]
* statue_orb_c <character> @キャラ:石像のオーブから出る光粒
* thunder_w <weather> @天候:ピカッと一瞬光る稲妻
* thunder_w2 <weather> @天候:黄色の稲妻
* warp0 <character> @ワープ演出
* warp1 <character> @ワープ演出
* warp2 <character> @ワープ演出
* warp3 <character> @ワープ演出
* warp_hole_c <character> @ワープホール
* warp_hole_c2 <character> @ワープホール2
* warp_red_c <character> @キャラ:赤魔法陣ワープの集中線
* warp_red_cp <character> @キャラ:ワープ直後の幾何学エフェクト
* window_lay_c <character> @窓からさす光
* wing_l <character> @光の翼(左)
* wing_l2 <character> @翼から出る光の粒(左)
* wing_r <character> @光の翼(右)
* wing_r2 <character> @翼から出る光の粒(右)
*
*
* 【パーティクルグループ】
* buff_sp <screen> @強化[画面演出]
* chant_b1 <party> 詠唱1/青・六角形発散
* chant_b2 <party> 詠唱2/赤・四角形収縮
* chant_b3 <party> 詠唱3/青・ホログラムチック
* chant_b4 <party> 詠唱4/青・六角形拡大→収縮
* chant_b5 <party> 詠唱5/黒赤・六角形発散
* commet <weather> @星空と彗星
* crystal_c <character> @クリスタルのきらきら
* crystal_cp <character> @クリスタル発動エフェクト
* debuff_sp <screen> @弱体化[画面演出]
* digital_01_w <weather> 01が並ぶ背景
* digital_w <weather> @素早く切り替わる文字
* fire_r <region> @床から炎[リージョン]
* firefly <region> @蛍
* fireworks <character> @打ち上げ花火
* fw_change <character> @花火~色変化[橙]
* fw_dual <character> @花火~2色[橙]
* fw_kiku <character> @花火~菊(大)[橙]
* fw_kikus <character> @花火~菊(小)[橙]
* fw_simple <character> @花火~シンプル[橙]
* fw_twin <character> @花火~V字噴出[橙]
* fw_twinkle <character> @花火~キラキラ[橙]
* item_gain <picture> @アイテム入手
* light_green_w1 <対象:weather> @天候:漂う光<緑/森_1>
* light_green_w2 <対象:weather> @天候:漂う光<緑/森_2>
* light_green_w3 <対象:weather> @天候:漂う光<緑/森_3>
* light_black_w1 <対象:weather> @天候:漂う光<黒/闇_1>
* light_black_w2 <対象:weather> @天候:漂う光<黒/闇_2>
* light_black_w3 <対象:weather> @天候:漂う光<黒/闇_3>
* light_ash_w1 <対象:weather> @天候:漂う光<灰_1>
* light_ash_w2 <対象:weather> @天候:漂う光<灰_2>
* light_ice_w1 <対象:weather> @天候:漂う光<氷_1>
* light_ice_w2 <対象:weather> @天候:漂う光<氷_2>
* light_ice_w3 <対象:weather> @天候:漂う光<氷_3>
* light_red_w1 <対象:weather> @天候:漂う光<赤/炎_1>
* light_red_w2 <対象:weather> @天候:漂う光<赤/炎_2>
* light_red_w3 <対象:weather> @天候:漂う光<赤/炎_3>
* light_blue_w1 <対象:weather> @天候:漂う光<青/水_1>
* light_blue_w2 <対象:weather> @天候:漂う光<青/水_2>
* light_blue_w3 <対象:weather> @天候:漂う光<青/水_3>
* light_white_w1 <対象:weather> @天候:漂う光<白/光_1>
* light_white_w2 <対象:weather> @天候:漂う光<白/光_2>
* light_white_w3 <対象:weather> @天候:漂う光<白/光_3>
* light_purple_w1 <対象:weather> @天候:漂う光<紫/魔_1>
* light_purple_w2 <対象:weather> @天候:漂う光<紫/魔_2>
* light_purple_w3 <対象:weather> @天候:漂う光<紫/魔_3>
* light_gold_w1 <対象:weather> @天候:漂う光<金_1>
* light_gold_w2 <対象:weather> @天候:漂う光<金_2>
* light_gold_w3 <対象:weather> @天候:漂う光<金_3>
* light_monochrome_w1 <対象:weather> @天候:漂う光<白黒/陰陽_1>
* light_monochrome_w2 <対象:weather> @天候:漂う光<白黒/陰陽_2>
* light_monochro
* matrix_w <weather> @マト○ックス風に文字が流れる演出
* monster_cp <character> @モンスター召喚
* narration_fire_s <weather> @ナレーション用、画面下部の炎
* shrine_c <character> @祭壇の光
* smithFire_c <character> @炉の火
* smithHit_cp <character> @鍛冶の火花
* splash_cp <character> @水しぶき
* warp <character> @ワープ演出
* warp_s <screen> @ワープ風[画面演出]
* weapon_b1 <party> 剣先1/橙・光&集中線
* weapon_b2 <party> 剣先2/青・四角収縮
* weapon_b3 <party> 剣先3/炎
* weapon_b4 <party> 剣先4/神聖
* weapon_b5 <party> 剣先5/赤・六角形
* weapon_b6 <party> @おまけ<要:アニメDarkness1>
* weapon_b7 <party> @おまけ<要:アニメHitThunder>
* wind_w <weather> @風の天候
* wing <character> @光の翼
*
*
* @requiredAssets img/particles/line_oval3
* @requiredAssets img/particles/hexagon_line1
* @requiredAssets img/particles/hexagon_line1g
* @requiredAssets img/particles/hexagon_line3
* @requiredAssets img/particles/hexagon1
* @requiredAssets img/particles/particle8
* @requiredAssets img/particles/flare
* @requiredAssets img/particles/particle9
* @requiredAssets img/particles/dust4
* @requiredAssets img/particles/dust2
* @requiredAssets img/particles/dust3
* @requiredAssets img/particles/dust1
* @requiredAssets img/particles/dust4g
* @requiredAssets img/particles/dust2g
* @requiredAssets img/particles/dust1g
* @requiredAssets img/particles/dust3g
* @requiredAssets img/particles/particle7
* @requiredAssets img/particles/particle1
* @requiredAssets img/particles/leaf1g
* @requiredAssets img/particles/shine2
* @requiredAssets img/particles/shine_thin1g
* @requiredAssets img/particles/shine_thin3
* @requiredAssets img/particles/smoke2
* @requiredAssets img/particles/smoke1
* @requiredAssets img/particles/smog1
* @requiredAssets img/particles/flame1g
* @requiredAssets img/particles/snow_particle2
* @requiredAssets img/particles/square3
* @requiredAssets img/particles/hexagon_line3g
* @requiredAssets img/particles/hexagon1g
* @requiredAssets img/particles/hexagon_line2
* @requiredAssets img/particles/square_line2
* @requiredAssets img/particles/square_line1
* @requiredAssets img/particles/square1
* @requiredAssets img/particles/flare2
* @requiredAssets img/particles/line1
* @requiredAssets img/particles/circle3g
* @requiredAssets img/particles/circle2g
* @requiredAssets img/particles/petal2g
* @requiredAssets img/particles/line_ray2f
* @requiredAssets img/particles/line_ray2
* @requiredAssets img/particles/particle5
* @requiredAssets img/particles/line_oval1
* @requiredAssets img/particles/shine3
* @requiredAssets img/particles/leaf1
* @requiredAssets img/particles/snow_particle2g
* @requiredAssets img/particles/cloud3
* @requiredAssets img/particles/line_ray1
* @requiredAssets img/particles/line_ray3f
* @requiredAssets img/particles/snow_particle1
* @requiredAssets img/particles/bubble1
* @requiredAssets img/particles/heart4g
* @requiredAssets img/particles/circle
* @requiredAssets img/particles/cloud2
* @requiredAssets img/particles/cloud1
* @requiredAssets img/particles/line_ray1f
* @requiredAssets img/particles/particle6
* @requiredAssets img/particles/particle4
* @requiredAssets img/particles/smog2
* @requiredAssets img/particles/cloud2s
* @requiredAssets img/particles/particle2
* @requiredAssets img/particles/circle2
* @requiredAssets img/particles/fish1
* @requiredAssets img/particles/cartoon_fuss2
* @requiredAssets img/particles/cartoon_fuss1
* @requiredAssets img/particles/shine1g
* @requiredAssets img/particles/line_oval2
* @requiredAssets img/particles/flame1
* @requiredAssets img/particles/heart1g
* @requiredAssets img/particles/square1g
* @requiredAssets img/particles/square5g
* @requiredAssets img/particles/line_rain1
* @requiredAssets img/particles/line2
* @requiredAssets img/particles/note1
* @requiredAssets img/particles/note_tuplet1
* @requiredAssets img/particles/ripple1g
* @requiredAssets img/particles/petal1
* @requiredAssets img/particles/question1
* @requiredAssets img/particles/line_rain2
* @requiredAssets img/particles/ripple2
* @requiredAssets img/particles/snow2
* @requiredAssets img/particles/snow5g
* @requiredAssets img/particles/thunder1
* @requiredAssets img/particles/thunder2
*/
//PRAGMA_END: exPresetHeader
var $dataTrpParticlePreset;
var $dataTrpParticleGroupsPreset;
(() => {
"use strict";
/* groups
===================================*/
$dataTrpParticleGroupsPreset = {
//キャラ
splash_cp: {
repeat: -1,
list: ["play _auto:0 target", "play _auto:1 target"],
targetType: 0,
comment: "水しぶき",
},
monster_cp: {
repeat: -1,
list: ["play _auto:0 target", "play _auto:1 target"],
targetType: 0,
comment: "モンスター召喚",
},
smithHit_cp: {
repeat: -1,
list: ["play _auto:0 target", "play _auto:1 target"],
targetType: 0,
comment: "鍛冶の火花",
},
smithFire_c: {
repeat: -1,
list: ["set _auto:0 target def", "set _auto:1 target"],
targetType: 0,
comment: "炉の火",
},
shrine_c: {
repeat: -1,
list: [
"set _auto:0 target",
"set _auto:1 target",
"set _auto:2 target",
"set _auto:3 target",
],
targetType: 0,
comment: "祭壇の光",
},
crystal_c: {
repeat: -1,
list: ["set _auto:0 target", "set _auto:1 target"],
targetType: 0,
comment: "クリスタルのきらきら",
},
crystal_cp: {
repeat: -1,
list: ["play _auto:0 target", "play _auto:1 target"],
targetType: 0,
comment: "クリスタル発動エフェクト",
},
//ナレーション
warp_s: {
repeat: -1,
list: ["set _auto:0 target", "set _auto:1 target"],
targetType: 5,
comment: "ワープ風[画面演出]",
},
//画面効果
buff_sp: {
repeat: -1,
list: [
"play _auto:0 target",
"play _auto:2 target",
"play _auto:1 target",
"play _auto:3 target",
],
targetType: 5,
comment: "強化[画面演出]",
},
debuff_sp: {
repeat: -1,
list: [
"play _auto:0 target",
"play _auto:3 target",
"play _auto:1 target",
"play _auto:2 target",
],
targetType: 5,
comment: "弱体化[画面演出]",
},
//リージョン
fire_r: {
repeat: -1,
list: [
"set _auto:0 target",
"sub set _auto:0 _sub:0 0 -1 0 0 0",
"sub set _auto:0 _sub:1 0 -1 0 0 0",
],
targetType: 7,
comment: "床から炎[リージョン]",
},
//スキル使用者エフェクト
weapon_b1: {
repeat: -1,
list: [
"wait 20",
"play _auto:0 target",
"play _auto:1 target",
"wait 5",
"flash 255 255 64 128 30",
],
targetType: 8,
comment: "剣先1/橙・光&集中線",
},
weapon_b2: {
repeat: -1,
list: ["wait 25", "play _auto:0 target", "flash 150 150 255 128 30"],
targetType: 8,
comment: "剣先2/青・四角収縮",
},
weapon_b3: {
repeat: -1,
list: [
"wait 20",
"play _auto:0 target",
"wait 3",
"play _auto:1 target",
"flash 255 32 32 64 30",
],
targetType: 8,
comment: "剣先3/炎",
},
weapon_b4: {
repeat: -1,
list: ["wait 20", "play _auto:0 target", "flash 200 255 255 96 45"],
targetType: 8,
comment: "剣先4/神聖",
},
weapon_b5: {
repeat: -1,
list: ["wait 20", "play _auto:0 target", "wait 5", "flash 255 0 0 64 30"],
targetType: 8,
comment: "剣先5/赤・六角形",
},
weapon_b6: {
repeat: -1,
list: [
"wait 20",
"play _auto:0 target",
"play _auto:1 target",
"wait 5",
"flash 0 0 0 64 30",
],
targetType: 8,
comment: "おまけ<要:アニメDarkness1>",
},
weapon_b7: {
repeat: -1,
list: [
"wait 25",
"play _auto:0 target",
"play _auto:1 target",
"flash 200 200 255 32 30",
],
targetType: 8,
comment: "おまけ<要:アニメHitThunder>",
},
chant_b1: {
repeat: -1,
list: [
"wait 20",
"play _auto:0 target",
"play _auto:1 target",
"flash 128 255 255 128 30",
],
targetType: 8,
comment: "詠唱1/青・六角形発散",
},
chant_b2: {
repeat: -1,
list: ["wait 20", "play _auto:0 target", "flash 255 96 96 128 60"],
targetType: 8,
comment: "詠唱2/赤・四角形収縮",
},
chant_b3: {
repeat: -1,
list: [
"wait 20",
"play _auto:0 target",
"play _auto:1 target",
"flash 128 255 255 128 30",
],
targetType: 8,
comment: "詠唱3/青・ホログラムチック",
},
chant_b4: {
repeat: -1,
list: ["wait 20", "play _auto:0 target", "flash 128 255 255 128 60"],
targetType: 8,
comment: "詠唱4/青・六角形拡大→収縮",
},
chant_b5: {
repeat: -1,
list: [
"wait 25",
"play _auto:0 target",
"play _auto:1 target",
"flash 80 0 30 32 30",
],
targetType: 8,
comment: "詠唱5/黒赤・六角形発散",
},
/* メイン
===================================*/
commet: {
repeat: -1,
list: [
"set starry_sky/h screen def back",
"exceed starry_sky/h 1",
"set commet/h weather def back",
"sub set commet/h _sub:0 0 -1 0.1 1",
"sub set commet/h _sub:1 0 -1 0.2 1",
],
targetType: 6,
comment: "星空と彗星",
},
firefly: {
repeat: -1,
list: ["set firefly/h target", "sub set firefly/h _sub:0 0 -1 0.3 1"],
targetType: 7,
comment: "蛍",
},
fireworks: {
repeat: -1,
list: [
"set fireworks_shot/h this def back",
"sub set fireworks_shot/h _sub:0 1 -1 0 0",
"sub set fireworks_shot/h _sub:1 0 0.75 0.5 1",
],
targetType: 0,
comment: "打ち上げ花火",
},
//漂う光
light_green_w1: {
repeat: -1,
list: ["play _auto:0 target", "loop _auto:0"],
targetType: 6,
comment: "天候:漂う光<緑/森_1>",
},
light_green_w2: {
repeat: -1,
list: [
"play _auto:0 target",
"sub play _auto:0 _sub:0 0 0.5 0 0 0",
"loop _auto:0",
],
targetType: 6,
comment: "天候:漂う光<緑/森_2>",
},
light_green_w3: {
repeat: -1,
list: [
"play _auto:0 target",
"sub play _auto:0 _sub:0 0.1 0.9 0.2 0 0",
"loop _auto:0",
],
targetType: 6,
comment: "天候:漂う光<緑/森_3>",
},
light_black_w1: {
repeat: -1,
list: ["play _auto:0 target", "loop _auto:0"],
targetType: 6,
comment: "天候:漂う光<黒/闇_1>",
},
light_black_w2: {
repeat: -1,
list: [
"play _auto:0 target",
"sub play _auto:0 _sub:0 0.15 0.85 0.1 0 0",
"loop _auto:0:light_green_w1/h",
],
targetType: 6,
comment: "天候:漂う光<黒/闇_2>",
},
light_black_w3: {
repeat: -1,
list: [
"play _auto:0 target",
"sub play _auto:0 _sub:0 0 -1 0.1 0 0",
"sub play _auto:0 _sub:1 0 -1 0.15 0 0",
"loop _auto:0",
],
targetType: 6,
comment: "天候:漂う光<黒/闇_3>",
},
light_ash_w1: {
repeat: -1,
list: ["play _auto:0 target", "loop _auto:0"],
targetType: 6,
comment: "天候:漂う光<灰_1>",
},
light_ash_w2: {
repeat: -1,
list: ["play _auto:0 target", "sub play _auto:0 _sub:0 0.1 0.8 1 0 1"],
targetType: 6,
comment: "天候:漂う光<灰_2>",
},
light_ice_w1: {
repeat: -1,
list: ["play _auto:0 target def", "loop _auto:0"],
targetType: 6,
comment: "天候:漂う光<氷_1>",
},
light_ice_w2: {
repeat: -1,
list: [
"play _auto:0 target def",
"sub play _auto:0 _sub:0 0.15 0.85 0 0 0",
],
targetType: 6,
comment: "天候:漂う光<氷_2>",
},
light_ice_w3: {
repeat: -1,
list: [
"play _auto:0 target def",
"sub play _auto:0 _sub:0 0.1 -1 0 0 0",
"sub play _auto:0 _sub:1 0 -1 0.1 0 0",
"loop _auto:0",
],
targetType: 6,
comment: "天候:漂う光<氷_3>",
},
light_red_w1: {
repeat: -1,
list: ["play _auto:0 target", "loop _auto:0"],
targetType: 6,
comment: "天候:漂う光<赤/炎_1>",
},
light_red_w2: {
repeat: -1,
list: [
"play _auto:0 target",
"sub play _auto:0 _sub:0 0 -1 0 0 0",
"loop _auto:0",
],
targetType: 6,
comment: "天候:漂う光<赤/炎_>",
},
light_red_w3: {
repeat: -1,
list: [
"play _auto:0 target",
"sub play _auto:0 _sub:0 0.1 0.6 0.2 0 0",
"loop _auto:0",
],
targetType: 6,
comment: "天候:漂う光<赤/炎_1>",
},
light_blue_w1: {
repeat: -1,
list: [
"play _auto:0 target def",
"sub play _auto:0 _sub:0 0.25 0.75 1 0 1",
"loop _auto:0",
],
targetType: 6,
comment: "天候:漂う光<青/水_1>",
},
light_blue_w2: {
repeat: -1,
list: [
"play _auto:0 target def",
"sub play _auto:0 _sub:0 0.2 0.8 0.1 0 0",
"loop _auto:0",
],
targetType: 6,
comment: "天候:漂う光<青/水_2>",
},
light_blue_w3: {
repeat: -1,
list: ["play _auto:0 target def", "sub play _auto:0 _sub:0 0 -1 0 0 1"],
targetType: 6,
comment: "天候:漂う光<青/水_3>",
},
light_white_w1: {
repeat: -1,
list: ["play _auto:0 target", "loop _auto:0"],
targetType: 6,
comment: "天候:漂う光<白/光_1>",
},
light_white_w2: {
repeat: -1,
list: [
"play _auto:0 target",
"sub play _auto:0 _sub:0 0 -1 0.1 0 0",
"loop _auto:0",
],
targetType: 6,
comment: "天候:漂う光<白/光_2>",
},
light_white_w3: {
repeat: -1,
list: ["play _auto:0 target", "loop _auto:0"],
targetType: 6,
comment: "天候:漂う光<白/光_3>",
},
light_purple_w1: {
repeat: -1,
list: ["play _auto:0 target", "loop _auto:0"],
targetType: 6,
comment: "天候:漂う光<紫/魔_1>",
},
light_purple_w2: {
repeat: -1,
list: [
"play _auto:0 target",
"sub play _auto:0 _sub:0 0 -1 0.1 0 0",
"loop _auto:0 50 50",
],
targetType: 6,
comment: "天候:漂う光<紫/魔_2>",
},
light_purple_w3: {
repeat: -1,
list: [
"play _auto:0 target",
"sub play _auto:0 _sub:0 0 -1 0 0 0",
"loop _auto:0 50 50",
],
targetType: 6,
comment: "天候:漂う光<紫/魔_3>",
},
light_gold_w1: {
repeat: -1,
list: ["play _auto:0 targete", "loop _auto:0"],
targetType: 6,
comment: "天候:漂う光<金_1>",
},
light_gold_w2: {
repeat: -1,
list: [
"play _auto:0 target",
"sub play _auto:0 _sub:0 0 -1 0 1 1",
"sub play _auto:0 _sub:1 0 0.8 0.1 0 0",
"loop _auto:0 0 3",
],
targetType: 6,
comment: "天候:漂う光<金_2>",
},
light_gold_w3: {
repeat: -1,
list: ["play _auto:0 target", "loop _auto:0"],
targetType: 6,
comment: "天候:漂う光<金_3>",
},
light_monochrome_w1: {
repeat: -1,
list: [
"play _auto:0 target",
"play _auto:1 target",
"loop _auto:0",
"loop _auto:1",
],
targetType: 6,
comment: "天候:漂う光<白黒/陰陽_1>",
},
light_monochrome_w2: {
repeat: -1,
list: [
"play _auto:0 target",
"sub play _auto:0 _sub:0 0 -1 0.05 0 0",
"play _auto:1 target _auto:0",
"sub play _auto:1 _sub:1 0 -1 0 0 1",
"loop _auto:0",
"loop _auto:1",
],
targetType: 6,
comment: "天候:漂う光<白黒/陰陽_2>",
},
light_monochrome_w3: {
repeat: -1,
list: [
"play _auto:0 target",
"sub play _auto:0 _sub:0 0 -1 0 0 1",
"play _auto:1 target",
"sub play _auto:1 _sub:1 0 -1 0 0 1",
"loop _auto:0",
"loop _auto:1",
],
targetType: 6,
comment: "天候:漂う光<白黒/陰陽_3>",
},
light_rainbow_w1: {
repeat: -1,
list: ["play _auto:0 target def spriteset", "loop _auto:0"],
targetType: 6,
comment: "天候:漂う光<虹_1>",
},
light_rainbow_w2: {
repeat: -1,
list: [
"play _auto:0 target def spriteset",
"sub play _auto:0 _sub:0 0 0.9 0 0 0",
"loop _auto:0",
"play _auto:1 target _auto:0 spriteset",
"update _auto:1 startRotation 180 180",
"sub play _auto:1 _sub:0 0 0.9 0 0 0",
"loop _auto:1",
"wait 60",
"play _auto:2 target _auto:0 spriteset",
"update _auto:2 startRotation 90 90",
"sub play _auto:2 _sub:0 0 0.9 0 0 0",
"loop _auto:2",
"play _auto:3 target _auto:0 spriteset",
"update _auto:3 startRotation -90 -90",
"sub play _auto:3 _sub:0 0 0.9 0 0 0",
"loop _auto:3",
"wait 60",
],
targetType: 6,
comment: "天候:漂う光<虹_2>",
},
light_rainbow_w3: {
repeat: -1,
list: [
"play _auto:0 target def spriteset",
"play _auto:1 target def spriteset",
"loop _auto:0",
"loop _auto:1",
],
targetType: 6,
comment: "天候:漂う光<虹_3>",
},
};
/* particles
===================================*/
$dataTrpParticlePreset = {
//キャラ
dark_gate_c: [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 1.8, 1, 0], 0.3],
[[0, 180, 1, 0], 0],
[[0, "#3714ff", 1, "#a0094f"]],
0,
[0, 0],
null,
[-200, 20],
[0, 0],
0,
0,
0,
[0.3, 0.8],
2,
0.04,
1,
2,
-1,
10000,
[0, 0],
0,
[0, -24],
null,
0,
0,
"particle6,particle8,particle4",
0,
"闇の扉",
],
glitter_fade_cp: [
4,
[
[
0, 1, 0.1, 0, 0.2, 1, 0.3, 0, 0.4, 0, 0.5, 1, 0.6, 0, 0.7, 1, 0.8, 0,
0.9, 1, 1, 0,
],
],
[[0, 1.5, 0.8, 0.6, 1, 0], 0.5],
[[0, 500, 0.2, 100, 1, 0], 0.5],
[[0, "#1e5aff", 1, "#a6c8ff"]],
1,
[0, 0],
null,
[0, 0],
[0, 0],
0,
0,
0,
[0.4, 0.6],
1,
0.02,
1,
5,
0.2,
10000,
[0, 0],
3,
[0, 0],
[0, -24, 20, 48],
0,
0,
"shine2",
0,
"きらきら消滅",
],
warp_hole_c: [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0, 0.5, 4, 1, 0], 0.4],
[[0, 1, 1, 220], 1],
[[0, "#5105ad", 1, "#823cd6"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1, 1],
2,
0.02,
1,
1,
-1,
10000,
[0, 0],
0,
[0, -24],
null,
0,
0,
"particle1",
0,
"ワープホール",
],
warp_hole_c2: [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 2, 0.5, 2, 1, 2], 0.3],
[[0, 0, 1, 0], 1],
[[0, "#8900d2", 1, "#ffffff"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
0,
0,
0,
[1, 1],
1,
0.01,
1,
1,
-1,
10000,
[10, 0.1],
3,
[0, 0],
[0, -24, 0, 120],
0,
0,
"line_ray1",
0,
"ワープホール2",
],
hologram_c: [
4,
[[0, 0, 0.1, 1, 1, 0]],
[[0, 0.2, 0.9, 0.2, 1, 0], 0.5],
[[0, 0, 1, 0], 0.3],
[[0, "#1e80ff", 1, "#656dfd"]],
1,
[0, 0],
null,
[0, 0],
[0, 0],
0,
0,
0,
[1.5, 3],
1,
0.05,
1,
1,
-1,
10000,
[0, 0],
1,
[0, 0],
[-36, -84, 72, 72],
0,
0,
"square1g,square5g",
0,
"ホログラム風",
],
mysterious_torch_c: [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0.25, 1, 0], 0.5],
[[0, 50, 1, 50], 0.5],
[[0, "#2407ff", 1, "#cdd8ff"]],
0,
[0, -40],
null,
[-90, -90],
[-120, 120],
0,
0,
0,
[0.5, 1.5],
1,
0.08,
0,
1,
-1,
10000,
[0, 0],
0,
[0, -12],
null,
0,
0,
"flare",
0,
"妖しい灯火",
],
chest_c: [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0, 0.2, 0.35, 0.5, 0.35, 1, 0], 0.3],
[[0, 0, 1, 0], 0.2],
[[0, "#5697ff", 0.5, "#fff952", 1, "#3492c4"]],
1,
[0, 0],
null,
[-90, -90],
[0, 0],
0,
0,
0,
[0.5, 1.2],
1,
0.05,
1,
0,
-1,
10000,
[0, 0],
1,
[0, 0],
[-18, -18, 36, 0],
0,
0,
"shine3",
0,
"宝箱からあふれる光",
],
aureole_c: [
4,
[[0, 0, 0.2, 0.4, 0.8, 0.4, 1, 0]],
[[0, 1, 1, 1], 0.6],
[[0, 0, 1, 0], 1],
[[0, "#f3ffd1", 0.5, "#fdffe6", 1, "#f5f6e0"]],
1,
[0, 0],
null,
[0, 0],
[0, 0],
0,
0,
0,
[1, 2],
1,
0.03,
1,
0,
-1,
10000,
[0, 0],
3,
[0, 0],
[0, -18, 72, 72],
0,
0,
"line_ray1,line_ray3f",
0,
"後光",
],
barrier_c: [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0.3, 1, 0], 0.5],
[[0, 200, 1, 0], 1],
[[0, "#3561ff", 1, "#84b9ea"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1, 1],
1,
0.012,
1,
0,
-1,
60,
[0, 0],
0,
[0, -48],
null,
0,
0,
"flare",
0,
"バリア",
],
charge_c: [
4,
[[0, 0, 0.1, 1, 0.7, 1, 1, 0]],
[[0, 0, 0.7, 1, 1, 3], 0.3],
[[0, -100, 1, -100], 1],
[[0, "#583bff", 1, "#e3d6ff"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
0,
0,
0,
[1.2, 1.2],
1,
0.07,
1,
2,
-1,
10000,
[0, 0],
3,
[0, 0],
[0, -48, 120, 120],
0,
0,
"particle9",
0,
"エネルギー充填",
],
magic_circle_c2: [
4,
[[0, 0, 0.15, 1, 1, 0]],
[[0, 0, 0.15, 0.2, 1, 0], 0.3],
[[0, 40, 1, 0], 0.5],
[[0, "#56ff89", 0.5, "#52fffc", 1, "#b3ff25"]],
0,
[0, 0],
null,
[-90, -90],
[0, 0],
0,
0,
0,
[4, 3],
1,
0.3,
1,
0,
-1,
10000,
[10, 0.05],
2,
[0, 0],
[0, -18, 24, 0],
0,
0,
"particle9",
0,
"魔法陣から漏れる光",
],
window_lay_c: [
4,
[[0, 0.1, 1, 0.1]],
[[0, 1.2, 1, 1.2], 1],
[[0, 0, 1, 0], 1],
[[0, "#ffffff", 1, "#ffffff"]],
0,
[0, 0],
null,
[90, 90],
[0, 0],
0,
0,
0,
[1, 1],
1,
1,
1,
10,
-1,
10000,
[0, 0],
4,
[-8, 0],
[0, 0, 0, 1, 0, 2, 0],
0,
0,
"line_ray2f",
0,
"窓からさす光",
],
//漫符
lines_sp: [
4,
[[0, 0, 0.4, 0.6, 0.6, 0.6, 1, 0]],
[[0, 1.2, 1, 1.2], 0.4],
[[0, 500, 0.2, 50, 1, 0], 0.4],
[[0, "#ffffff", 1, "#ffffff"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
0,
0,
0,
[0.5, 1],
1,
0.003,
1,
2,
0.2,
10000,
[0, 0],
3,
[0, 0],
[0, 0, 400, 200],
0,
0,
"line_rain1",
5,
"集中線[画面演出]",
],
notes_sp: [
4,
[[0, 0, 0.5, 1, 0.8, 1, 1, 0]],
[[0, 0, 0.2, 1.6, 0.3, 1.3, 0.7, 1.3, 0.8, 1.8, 1, 0], 0.3],
[[0, 0, 1, 0], 1],
[
[
0,
"#98f0ff",
0.25,
"#ffffff",
0.5,
"#ffde7b",
0.75,
"#ffffff",
1,
"#8bff91",
],
],
1,
[0, 0],
null,
[0, 0],
[-25, 25],
90,
0,
0,
[0.5, 0.9],
0,
0.006,
1,
1,
0.24,
10000,
[0, 0],
3,
[0, 0],
[0, 0, 410, 200],
0,
0,
"note1,note_tuplet1",
5,
"音符[画面演出]",
],
splash_sp: [
4,
[[0, 0, 0.3, 1, 1, 0]],
[[0, 3, 0.1, 1, 1, 0], 0.3],
[[0, 1800, 1, 0], 0.3],
[[0, "#bfebfb", 1, "#8fa0ff"]],
1,
[0, 150],
null,
[-160, -20],
[0, 0],
0,
0,
0,
[0.2, 0.6],
1,
0.002,
1,
3,
0.1,
100000,
[0, 0],
1,
[0, 64],
[0, -50, 0, 200],
0,
0,
"snow_particle2",
5,
"水しぶき[画面演出]",
],
gloom_sp: [
4,
[[0, 0, 0.25, 1, 0.67, 1, 1, 0]],
[[0, 2.2, 1, 2.2], 0.4],
[[0, 500, 0.25, 100, 1, 0], 1],
[[0, "#090e62", 1, "#888ef1"]],
1,
[0, 0],
null,
[90, 90],
[0, 0],
0,
0,
0,
[1, 1.5],
0,
0.01,
1,
1,
0.4,
10000,
[0, 0],
1,
[0, 0],
[-408, -380, 816, 0],
0,
0,
"line_oval2",
5,
"どんより[画面演出]",
],
glitter_sp: [
4,
[[0, 0, 0.5, 1, 0.8, 1, 1, 0]],
[[0, 0, 0.2, 1.4, 0.3, 1.15, 0.7, 1.15, 0.8, 1.55, 1, 0], 0.2],
[[0, 0, 1, 0], 1],
[
[
0,
"#ffee27",
0.25,
"#ffffff",
0.5,
"#b7ffb2",
0.75,
"#ffffff",
1,
"#bde9ff",
],
],
1,
[0, 0],
null,
[0, 0],
[-25, 25],
90,
0,
0,
[0.8, 1.2],
0,
0.005,
1,
1,
0.3,
10000,
[0, 0],
3,
[0, 0],
[0, 0, 240, 410],
0,
0,
"shine1g,shine_thin1g",
5,
"きらきら[画面演出]",
],
hearts_sp: [
4,
[[0, 0, 0.5, 1, 0.8, 1, 1, 0]],
[[0, 0, 0.2, 1.2, 0.3, 0.8, 0.7, 0.8, 0.8, 1.2, 1, 0], 0.2],
[[0, 0, 1, 0], 1],
[[0, "#d77bff", 1, "#ffece4"]],
1,
[0, 0],
null,
[-30, 30],
[-30, 30],
0,
0,
0,
[0.8, 1.5],
0,
0.006,
1,
1,
0.25,
10000,
[0, 0],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"heart1g",
5,
"ハート[画面演出]",
],
questions_sp: [
4,
[[0, 0, 0.3, 1, 0.8, 1, 1, 0]],
[[0, 0, 0.2, 1.5, 0.3, 1, 0.7, 1, 0.8, 1.5, 1, 0], 0.2],
[[0, 0, 1, 0], 1],
[[0, "#ffffff", 0.5, "#2388f3", 1, "#19c62b"]],
1,
[0, 0],
null,
[-30, 30],
[0, 200],
90,
0,
0,
[1.5, 1.7],
0,
0.009,
1,
1,
0.5,
10000,
[0, 0],
3,
[0, 0],
[0, 0, 410, 180],
0,
0,
"question1",
5,
"はてな[画面演出]",
],
//画面効果
feather_sp: [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 20, 0.5, 5, 1, 0], 0.5],
[[0, 500, 1, 0], 1],
[[0, "#ff0000", 1, "#ffffff"]],
0,
[0, 0],
null,
[180, 180],
[90, -90],
-1,
2,
0,
[2, 2],
1,
0.15,
1,
1,
1,
10000,
[0, 0],
3,
[0, 0],
[0, 0, 400, 400],
0,
0,
"petal2g",
5,
"不死鳥の羽[画面演出]",
],
ether_sp: [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0, 0.5, 1, 1, 0], 0.3],
[[0, 150, 1, 0], 0.3],
[[0, "#00ff04", 1, "#ffffff"]],
0,
[0, 0],
null,
[-90, -90],
[0, 0],
0,
0,
0,
[1, 2],
1,
0.02,
1,
1,
1.5,
10000,
[10, 0.1],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"particle8",
5,
"エーテル[画面演出",
],
//天候
stardust_w: {
alpha: {
list: [
{ time: 0, value: 0 },
{ time: 0.1, value: 1 },
{ time: 0.2, value: 0 },
{ time: 0.3, value: 1 },
{ time: 0.4, value: 0 },
{ time: 0.5, value: 1 },
{ time: 0.6, value: 0 },
{ time: 0.7, value: 0 },
{ time: 0.8, value: 1 },
{ time: 0.9, value: 0 },
{ time: 1, value: 0 },
],
},
scale: {
list: [
{ time: 0, value: 0 },
{ time: 0.2, value: 0.1 },
{ time: 0.5, value: 0.1 },
{ time: 1, value: 0 },
],
minimumScaleMultiplier: 0.5,
},
speed: {
list: [
{ time: 0, value: 1 },
{ time: 1, value: 30 },
],
minimumSpeedMultiplier: 1,
},
color: {
list: [
{ time: 0, value: "#56ffe6" },
{ time: 0.5, value: "#52d1ff" },
{ time: 1, value: "#2542ff" },
],
},
colorMode: 1,
acceleration: { x: 0, y: 0 },
maxSpeed: null,
startRotation: { min: -90, max: -90 },
noRotation: false,
rotationSpeed: { min: 0, max: 0 },
angle: 0,
mirrorType: 0,
orderedArt: 0,
lifetime: { min: 1, max: 1 },
blendMode: "ADD",
frequency: 0.01,
spawnChance: 1,
particlesPerWave: 0,
emitterLifetime: -1,
maxParticles: 10000,
fluctuation: { max: 20, sensitivity: 0.01 },
spawnType: "rect",
pos: { x: 0, y: 0 },
spawnRect: { x: -408, y: -312, w: 816, h: 624 },
spawnCircle: null,
particleSpacing: 0,
angleStart: 0,
bdt: 0,
brt: 0,
br: 0,
bdr: 0,
bdx: 0,
bdy: 0,
addAtBack: false,
image: "particle8",
targetType: 6,
comment: "スターダスト[天候]",
},
sparks_w2: [
4,
[[0, 1, 1, 1]],
[[0, 0, 0.5, 0.6, 1, 0], 0.3],
[[0, 200, 1, 0], 0.3],
[[0, "#ff482d", 1, "#f37b3f"]],
1,
[0, 0],
null,
[-90, -90],
[0, 0],
0,
0,
0,
[2, 4],
1,
0.05,
1,
1,
-1,
10000,
[10, 0.1],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"dust2g,dust4g,dust1g,dust3g",
6,
"火の粉[天候]",
],
dust_w: [
4,
[[0, 0, 0.1, 0.8, 0.8, 0.8, 1, 0]],
[[0, 0.4, 1, 0.4], 0.3],
[[0, 25, 0.8, 12, 1, 0], 0.4],
[[0, "#ffffff", 1, "#ffffff"]],
1,
[0, 0],
null,
[-90, -90],
[0, 0],
0,
0,
0,
[3, 5],
0,
0.07,
1,
1,
-1,
10000,
[10, 0.1],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"dust1g,dust2g,dust4g,dust3g",
6,
"埃[天候]",
],
//リージョン
darkness_r: [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 2.5, 1, 2.5], 0.5],
[[0, 0, 1, 0], 1],
[[0, "#890089", 1, "#0044ff"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1, 2],
2,
0.5,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"smog2",
7,
"闇フォグ[リージョン]",
],
dappled_r: [
4,
[[0, 0, 0.4, 0.5, 0.6, 0.5, 1, 0]],
[[0, 4, 1, 4], 0.5],
[[0, 0, 1, 0], 0.5],
[[0, "#ffffef", 1, "#ffffef"]],
0,
[0, 0],
null,
[65, 65],
[0, 0],
0,
0,
0,
[4, 8],
1,
0.8,
0.6,
0,
-1,
10000,
[0, 0],
1,
[0, 0],
[-100, -350, 200, 500],
0,
0,
"line_ray1f",
7,
"木漏れ日[リージョン]",
],
//グループ用
"_auto:0:splash_cp/h": [
4,
[[0, 0, 0.3, 0.6, 1, 0]],
[[0, 1, 0.1, 0.5, 1, 0], 0.3],
[[0, 400, 1, 0], 0.4],
[[0, "#cbd3ff", 1, "#8fa0ff"]],
1,
[0, 100],
null,
[-160, -120],
[0, 0],
0,
0,
0,
[0.1, 0.6],
1,
0.003,
1,
1,
0.1,
60,
[0, 0],
1,
[0, 0],
[-6, -24, 0, 24],
0,
0,
"snow_particle2",
0,
"",
],
"_auto:1:splash_cp/h": [
4,
[[0, 0, 0.3, 0.6, 1, 0]],
[[0, 1, 0.1, 0.5, 1, 0], 0.3],
[[0, 400, 1, 0], 0.4],
[[0, "#cbd3ff", 1, "#8fa0ff"]],
1,
[0, 100],
null,
[-20, -60],
[0, 0],
0,
0,
0,
[0.1, 0.6],
1,
0.003,
1,
1,
0.1,
60,
[0, 0],
1,
[0, 0],
[6, -24, 0, 24],
0,
0,
"snow_particle2",
0,
"",
],
"_auto:0:monster_cp/h": [
4,
[[0, 1, 1, 0]],
[[0, 3, 0.1, 1, 1, 0], 0.8],
[[0, 1000, 0.1, 100, 1, 1], 0.5],
[[0, "#5b17ea", 1, "#9daaff"]],
0,
[0, -30],
null,
[-215, 45],
[0, 0],
0,
0,
0,
[0.4, 0.6],
1,
0.01,
1,
2,
0.1,
10000,
[0, 0],
0,
[0, -12],
null,
0,
0,
"particle9",
0,
"",
],
"_auto:1:monster_cp/h": [
4,
[[0, 1, 1, 0]],
[[0, 3, 1, 0], 0.2],
[[0, 500, 1, 1], 0.5],
[[0, "#000e32", 1, "#8059ff"]],
1,
[0, 0],
null,
[-90, -90],
[0, 0],
0,
0,
0,
[0.4, 0.8],
1,
0.005,
1,
1,
0.15,
10000,
[0, 0],
1,
[0, 0],
[-24, -110, 48, 0],
0,
0,
"line_oval3",
0,
"",
],
"_auto:0:smithHit_cp/h": [
4,
[[0, 0, 0.2, 1, 1, 0]],
[[0, 0.3, 0.2, 0.15, 1, 0], 0.1],
[[0, 600, 0.1, 80, 1, 0], 0.2],
[[0, "#ff9335", 1, "#ff2929"]],
0,
[0, 20],
null,
[-200, 20],
[0, 0],
0,
2,
0,
[0.3, 0.6],
1,
0.005,
1,
1,
0.1,
10000,
[0, 0],
0,
[0, -48],
null,
0,
0,
"particle8,flame1g",
0,
"",
],
"_auto:1:smithHit_cp/h": [
4,
[[0, 0.5, 0.2, 0.3, 1, 0]],
[[0, 0.5, 1, 0.5], 1],
[[0, 0, 1, 0], 1],
[[0, "#ffd7a6", 1, "#ffffff"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[0.5, 0.5],
1,
0.01,
1,
1,
0.011,
10000,
[0, 0],
0,
[0, -48],
null,
0,
0,
"flare",
0,
"",
],
"_auto:0:smithFire_c/h": [
4,
[[0, 0, 0.3, 0.5, 0.5, 0.5, 1, 0]],
[[0, 0, 0.3, 1.2, 1, 0], 0.6],
[[0, 10, 1, 60], 0.5],
[[0, "#ff2e2e", 1, "#ffb92e"]],
0,
[0, 0],
null,
[-70, -110],
[0, 0],
0,
2,
0,
[0.6, 0.6],
1,
0.1,
1,
1,
-1,
10000,
[0, 0],
1,
[0, -6],
[-4, -4, 8, 0],
0,
0,
"smog1",
0,
"",
],
"_auto:1:smithFire_c/h": [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0, 0.5, 0.5, 1, 0], 0.5],
[[0, 0, 1, 0], 1],
[[0, "#ff4747", 1, "#ffab57"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1, 1],
1,
0.2,
1,
1,
-1,
10000,
[0, 0],
0,
[0, -6],
null,
0,
0,
"flare",
0,
"",
],
"_auto:0:shrine_c/h": [
4,
[[0, 0, 0.2, 1, 0.5, 1, 1, 0]],
[[0, 0, 0.2, 0.3, 0.5, 0.3, 1, 0], 0.3],
[[0, 50, 1, 20], 0.3],
[[0, "#8defed", 1, "#d4f5ff"]],
0,
[0, 0],
null,
[-130, -50],
[0, 0],
0,
0,
0,
[3, 4],
1,
0.6,
0,
0,
-1,
10000,
[0, 0],
1,
[0, 0],
[-32, 0, 64, 0],
0,
0,
"particle8",
0,
"",
],
"_auto:1:shrine_c/h": [
4,
[[0, 0, 0.1, 0.5, 1, 0]],
[[0, 0, 0.08, 0.5, 1, 0], 0.5],
[[0, 1, 0.2, 10, 1, 0], 0.8],
[[0, "#e0e6ff", 1, "#a3ffc8"]],
0,
[0, 0],
null,
[-90, -90],
[90, -90],
-1,
0,
0,
[2, 3],
1,
0.3,
1,
0,
-1,
10000,
[0, 0],
1,
[0, 0],
[-16, -32, 32, 32],
0,
0,
"shine_thin3",
0,
"",
],
"_auto:2:shrine_c/h": [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0.5, 1, 0.5], 0.5],
[[0, 20, 1, 20], 1],
[[0, "#ffffff", 1, "#ffffff"]],
0,
[0, 0],
null,
[90, 90],
[-30, 30],
270,
0,
0,
[5, 5],
1,
3,
1,
1,
-1,
10000,
[5, 0.05],
1,
[0, -200],
[0, 50, 0, 0],
0,
0,
"petal2g",
0,
"",
],
"_auto:3:shrine_c/h": [
4,
[[0, 0, 0.5, 0.5, 1, 0]],
[[0, 2.5, 1, 2.5], 0.9],
[[0, 0, 1, 0], 1],
[[0, "#ffffff", 1, "#ffffff"]],
0,
[0, 0],
null,
[90, 90],
[0, 0],
0,
0,
0,
[1, 1],
1,
0.5,
1,
1,
-1,
10000,
[0, 0],
0,
[0, -130],
null,
0,
0,
"line_ray2f",
0,
"",
],
"_auto:0:crystal_c/h": [
4,
[[0, 0, 0.4, 1, 0.8, 1, 1, 0]],
[[0, 0.6, 0.4, 0.2, 1, 0], 0.4],
[[0, 50, 0.4, 35, 1, 10], 0.5],
[[0, "#8c84ff", 1, "#8c84ff"]],
0,
[0, -5],
null,
[0, -180],
[-100, 100],
0,
0,
0,
[1.5, 2],
1,
0.2,
1,
1,
-1,
10000,
[0, 0],
1,
[0, -12],
[0, -48, 0, 48],
0,
0,
"particle8",
0,
"",
],
"_auto:1:crystal_c/h": [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0, 0.5, 0.3, 1, 0], 0.5],
[[0, 0, 1, 0], 1],
[[0, "#b847ff", 1, "#e357ff"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1, 1],
1,
0.25,
1,
1,
-1,
10000,
[0, 0],
0,
[0, -48],
null,
0,
0,
"flare",
0,
"",
],
"_auto:0:crystal_cp/h": [
4,
[[0, 1, 1, 0]],
[[0, 3, 1, 0], 0.2],
[[0, 300, 1, 1], 0.5],
[[0, "#2e4aff", 1, "#ec8dff"]],
1,
[0, 0],
null,
[-90, -90],
[0, 0],
0,
0,
0,
[0.5, 1],
1,
0.008,
1,
1,
0.2,
10000,
[0, 0],
2,
[0, -130],
[0, -20, 36, 0],
0,
0,
"line_oval3",
0,
"",
],
"_auto:1:crystal_cp/h": [
4,
[[0, 0, 0.1, 1, 0.6, 1, 1, 0]],
[[0, 0.6, 0.25, 0.3, 1, 0.04], 0.3],
[[0, 240, 1, 0], 0.3],
[[0, "#8e46ff", 1, "#ffffff"]],
0,
[0, -100],
null,
[-90, -90],
[0, 0],
0,
0,
0,
[0.5, 1],
1,
0.005,
1,
1,
0.11,
10000,
[0, 0],
1,
[0, 0],
[-32, 0, 64, 0],
0,
0,
"flare2",
0,
"",
],
"_auto:0:warp_s/h": [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0, 1, 2], 0.3],
[[0, 700, 1, 1000], 1],
[[0, "#9dccff", 1, "#0c43ff"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[0.75, 1.1],
1,
0.18,
1,
8,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flare",
5,
"",
],
"_auto:1:warp_s/h": [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0, 0.5, 2, 1, 0], 0.5],
[[0, 1600, 1, 200], 1],
[[0, "#467eff", 1, "#ffffff"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[0.75, 0.75],
1,
0.01,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"line_oval3",
5,
"",
],
"_auto:0:buff_sp/h": [
4,
[[0, 1, 1, 0]],
[[0, 5, 1, 0], 0.2],
[[0, 300, 1, 1], 0.5],
[[0, "#ff852e", 1, "#fff28d"]],
1,
[0, 0],
null,
[-90, -90],
[0, 0],
0,
0,
0,
[0.5, 1],
1,
0.005,
1,
1,
0.15,
10000,
[0, 0],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"line_oval3",
5,
"",
],
"_auto:1:buff_sp/h": [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0.8, 1, 0], 0.5],
[[0, 400, 1, 0], 0.1],
[[0, "#ff5107", 1, "#ffc927"]],
1,
[0, -30],
null,
[-90, -90],
[-120, 120],
0,
0,
0,
[0.5, 1.5],
1,
0.004,
1,
1,
0.2,
10000,
[0, 0],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"hexagon_line3g,hexagon1g",
5,
"",
],
"_auto:2:buff_sp/h": [
4,
[[0, 0.5, 1, 0]],
[[0, 5, 1, 0], 0.2],
[[0, 300, 1, 1], 0.5],
[[0, "#ff852e", 1, "#fff28d"]],
1,
[0, 0],
null,
[-90, -90],
[0, 0],
0,
0,
0,
[0.5, 1],
0,
0.005,
1,
1,
0.15,
10000,
[0, 0],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"line_oval3",
5,
"",
],
"_auto:3:buff_sp/h": [
4,
[[0, 0, 0.5, 0.5, 1, 0]],
[[0, 0.8, 1, 0], 0.5],
[[0, 400, 1, 0], 0.1],
[[0, "#ff5107", 1, "#ffc927"]],
1,
[0, -30],
null,
[-90, -90],
[-120, 120],
0,
0,
0,
[0.5, 1.5],
0,
0.004,
1,
1,
0.2,
10000,
[0, 0],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"hexagon_line3g,hexagon1g",
5,
"",
],
"_auto:0:debuff_sp/h": [
4,
[[0, 0.5, 1, 0]],
[[0, 4, 1, 0], 0.2],
[[0, 300, 1, 1], 0.5],
[[0, "#2e4aff", 1, "#ec8dff"]],
1,
[0, 0],
null,
[-90, -90],
[0, 0],
0,
0,
0,
[0.5, 1],
0,
0.006,
1,
1,
0.15,
10000,
[0, 0],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"line_oval3",
5,
"",
],
"_auto:1:debuff_sp/h": [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0.8, 1, 0], 0.5],
[[0, 400, 1, 0], 0.1],
[[0, "#cf00f6", 1, "#0059ff"]],
1,
[0, -30],
null,
[-90, -90],
[-120, 120],
0,
0,
0,
[0.5, 1.5],
2,
0.004,
1,
1,
0.2,
10000,
[0, 0],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"hexagon_line3g,hexagon1g",
5,
"",
],
"_auto:2:debuff_sp/h": [
4,
[[0, 0, 0.5, 0.5, 1, 0]],
[[0, 0.8, 1, 0], 0.5],
[[0, 400, 1, 0], 0.1],
[[0, "#cf00f6", 1, "#0059ff"]],
1,
[0, -30],
null,
[-90, -90],
[-120, 120],
0,
0,
0,
[0.5, 1.5],
0,
0.004,
1,
1,
0.2,
10000,
[0, 0],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"hexagon_line3g,hexagon1g",
5,
"",
],
"_auto:3:debuff_sp/h": [
4,
[[0, 1, 1, 0]],
[[0, 4, 1, 0], 0.2],
[[0, 300, 1, 1], 0.5],
[[0, "#2e4aff", 1, "#ec8dff"]],
1,
[0, 0],
null,
[-90, -90],
[0, 0],
0,
0,
0,
[0.5, 1],
2,
0.006,
1,
1,
0.15,
10000,
[0, 0],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"line_oval3",
5,
"",
],
"_auto:0:fire_r/h": [
4,
[[0, 0, 1, 0]],
[[0, 0, 1, 0], 0.5],
[[0, 0, 1, 0], 1],
[[0, "#ffffff", 1, "#ffffff"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1, 1],
1,
3,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"",
7,
"",
],
"_sub:0:fire_r/h": [
4,
[[0, 0, 0.2, 1, 1, 0]],
[[0, 0, 0.2, 0.5, 1, 0], 0.6],
[[0, 1, 1, 125], 0.9],
[[0, "#ff824d", 1, "#ff7d46"]],
0,
[0, 0],
null,
[-90, -90],
[0, 0],
0,
2,
0,
[1.2, 1.2],
1,
0.05,
1,
1,
1,
10000,
[0, 0],
1,
[0, 0],
[0, 0, 0, 0],
0,
0,
"flame1g",
0,
"",
],
"_sub:1:fire_r/h": [
4,
[[0, 0, 0.5, 0.8, 1, 0]],
[[0, 1, 1, 0.8], 1],
[[0, 1, 1, 100], 0.5],
[[0, "#7b7b7b", 0.5, "#525252", 1, "#525252"]],
0,
[0, 0],
null,
[-90, -90],
[0, 0],
0,
0,
0,
[1.5, 2],
0,
0.4,
1,
0,
1,
10000,
[0, 0],
0,
[0, -40],
null,
0,
0,
"smoke1,smoke2",
0,
"",
],
"_auto:0:weapon_b1/h": [
4,
[[0, 0, 0.2, 1, 1, 0]],
[[0, 1.5, 0.2, 0.8, 1, 0], 0.5],
[[0, 1000, 0.2, 500, 1, 0], 1],
[[0, "#ff4d12", 1, "#dd7c41"]],
0,
[0, 0],
null,
[180, 180],
[0, 0],
0,
0,
0,
[0.25, 0.25],
1,
0.008,
1,
1,
0.3,
10000,
[0, 0],
3,
[0, 0],
[-48, -10, 100, 80],
0,
0,
"particle8",
8,
"",
],
"_auto:1:weapon_b1/h": [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 10, 0.2, 2, 1, 0], 1],
[[0, 1000, 0.2, 400, 1, 0], 1],
[[0, "#ffa304", 1, "#ab7729"]],
1,
[0, 0],
null,
[180, 180],
[0, 0],
0,
0,
0,
[0.3, 0.5],
1,
0.005,
1,
1,
0.1,
10000,
[0, 0],
3,
[0, 0],
[-48, -10, 105, 105],
0,
0,
"line1",
8,
"",
],
"_auto:0:weapon_b2/h": [
4,
[[0, 0, 0.25, 0.5, 0.5, 0.5, 0.8, 0.1, 1, 0]],
[[0, 4, 0.25, 1, 0.4, 0.5, 1, 0], 1],
[[0, 0, 1, 0], 1],
[[0, "#7d90ff", 1, "#9d00bb"]],
0,
[0, 0],
null,
[0, 0],
[400, 400],
0,
0,
0,
[0.4, 0.4],
1,
0.03,
1,
1,
0.16,
10000,
[0, 0],
0,
[-48, -10],
null,
0,
0,
"square3",
8,
"",
],
"_auto:0:weapon_b3/h": [
4,
[[0, 1, 0.2, 1, 1, 0]],
[[0, 0, 0.2, 0.4, 1, 0], 0.5],
[[0, 1, 1, 100], 0.6],
[[0, "#ff5500", 1, "#ff8d54"]],
0,
[0, 0],
null,
[-90, -90],
[0, 0],
0,
2,
0,
[0.4, 0.9],
1,
0.015,
1,
1,
0.3,
10000,
[10, 0.02],
2,
[0, 0],
[-42, -5, 16, 0],
0,
0,
"flame1g",
8,
"",
],
"_auto:1:weapon_b3/h": [
4,
[[0, 0, 0.2, 0.2, 1, 0]],
[[0, 4, 0.2, 1, 1, 0], 1],
[[0, 0, 1, 0], 1],
[[0, "#ff6619", 1, "#ff6619"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[0.5, 0.5],
1,
0.01,
1,
1,
0.011,
10000,
[0, 0],
0,
[-44, -6],
null,
0,
0,
"circle3g",
8,
"",
],
"_auto:0:weapon_b4/h": [
4,
[[0, 0, 0.1, 1, 0.6, 1, 1, 0]],
[[0, 1.5, 0.25, 0.6, 1, 0], 0.1],
[[0, 150, 1, 0], 0.5],
[[0, "#3033ca", 1, "#9b6ef1"]],
0,
[0, -300],
null,
[0, 360],
[0, 0],
0,
0,
0,
[0.3, 0.5],
1,
0.02,
1,
1,
0.5,
10000,
[0, 0],
1,
[0, 0],
[-32, -20, 0, 32],
0,
0,
"particle8",
8,
"",
],
"_auto:0:weapon_b5/h": [
4,
[[0, 1, 0.5, 1, 0.9, 0.1, 1, 0]],
[[0, 0, 0.6, 0.8, 0.9, 1, 1, 2], 1],
[[0, 1, 1, 1], 1],
[[0, "#ff0000", 1, "#ffffff"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
0,
0,
0,
[0.6, 0.6],
0,
0.01,
1,
0,
0.05,
10000,
[0, 0],
0,
[-48, -10],
null,
0,
0,
"hexagon_line1g",
8,
"",
],
"_auto:0:weapon_b6/h": [
4,
[[0, 0, 0.5, 0.8, 1, 0]],
[[0, 0.5, 1, 0], 0.5],
[[0, 120, 1, 0], 1],
[[0, "#ffffff", 1, "#ffffff"]],
0,
[0, 0],
null,
[0, 0],
[180, 1890],
0,
0,
0,
[1, 1],
2,
0.01,
1,
1,
0.2,
10000,
[0, 0],
3,
[-48, -10],
[0, 0, 0, 0],
0,
0,
"ANIM:Darkness1:12",
8,
"",
],
"_auto:1:weapon_b6/h": [
4,
[[0, 0, 0.3, 0.5, 0.85, 0.5, 1, 0]],
[[0, 4, 0.2, 2, 0.8, 1, 1, 0], 1],
[[0, 1, 1, 1], 0.8],
[[0, "#0b23ff", 1, "#d2d7ff"]],
0,
[0, 0],
null,
[0, 0],
[240, 240],
0,
0,
0,
[0.6, 0.6],
2,
0.05,
1,
1,
0.3,
10000,
[0, 0],
0,
[-48, -10],
null,
0,
0,
"hexagon_line1",
8,
"",
],
"_auto:0:weapon_b7/h": [
4,
[[0, 1, 0.5, 1, 1, 0]],
[[0, 0, 0.5, 0.5, 1, 0.6], 0.8],
[[0, 1, 1, 1], 1],
[[0, "#462dff", 1, "#462dff"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[0.4, 0.4],
1,
0.05,
1,
4,
0.3,
10000,
[0, 0],
0,
[-48, -10],
null,
0,
0,
"ANIM:HitThunder:1",
8,
"",
],
"_auto:1:weapon_b7/h": [
4,
[[0, 0.5, 1, 0]],
[[0, 0, 0.3, 1, 1, 1.5], 0.8],
[[0, 1, 1, 1], 1],
[[0, "#462dff", 1, "#462dff"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[0.4, 0.4],
1,
0.01,
1,
4,
0.011,
10000,
[0, 0],
0,
[-48, -10],
null,
0,
0,
"circle2g",
8,
"",
],
"_auto:0:chant_b1/h": [
4,
[[0, 0, 0.25, 1, 1, 0]],
[[0, 0, 0.25, 1, 0.8, 1.5, 1, 4.2], 0.8],
[[0, 1, 1, 1], 0.8],
[[0, "#62ff7f", 1, "#1548ff"]],
0,
[0, 0],
null,
[0, 0],
[120, 120],
0,
0,
0,
[0.4, 0.4],
1,
0.02,
1,
1,
0.15,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"hexagon_line1",
8,
"",
],
"_auto:1:chant_b1/h": [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0.4, 0.8, 0.4, 1, 0], 0.5],
[[0, 800, 0.2, 20, 1, 35], 0.7],
[[0, "#005d5f", 1, "#001aff"]],
1,
[0, 0],
null,
[0, 360],
[-180, 180],
0,
0,
0,
[0.6, 1],
1,
0.012,
1,
6,
0.1,
10000,
[0, 0],
4,
[0, 0],
[60, 0, 0, 0, 0, 0, 0],
0,
0,
"hexagon_line3,hexagon_line2,hexagon1",
8,
"",
],
"_auto:0:chant_b2/h": [
4,
[[0, 0, 0.3, 0.5, 0.85, 0.5, 1, 0]],
[[0, 6, 0.2, 2, 0.8, 1, 1, 0], 1],
[[0, 1, 1, 1], 0.8],
[[0, "#ff0b99", 1, "#ffffff"]],
0,
[0, 0],
null,
[0, 0],
[240, 240],
0,
0,
0,
[0.5, 0.5],
1,
0.05,
1,
1,
0.3,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"hexagon_line1",
8,
"",
],
"_auto:0:chant_b3/h": [
4,
[
[
0, 1, 0.1, 0, 0.2, 1, 0.3, 0, 0.4, 0, 0.5, 1, 0.6, 0, 0.7, 1, 0.8, 0,
0.9, 1, 1, 0,
],
],
[[0, 0.5, 0.8, 0.25, 1, 0], 0.3],
[[0, 350, 0.2, 100, 1, 0], 0.3],
[[0, "#142bf6", 1, "#8c84ff"]],
1,
[0, 0],
null,
[0, 0],
[0, 0],
0,
0,
0,
[0.4, 0.6],
1,
0.025,
1,
4,
0.2,
10000,
[0, 0],
3,
[0, 0],
[0, 0, 12, 48],
0,
0,
"hexagon_line1g",
8,
"",
],
"_auto:1:chant_b3/h": [
4,
[[0, 0, 0.25, 1, 1, 1]],
[[0, 0, 0.1, 0.2, 1, 0.4], 0.1],
[[0, 0, 1.5, 0], 0.5],
[[0, "#6184e4", 1, "#147aff"]],
1,
[0, 0],
null,
[0, 0],
[0, 0],
0,
0,
0,
[0.5, 0.8],
1,
0.01,
0.5,
2,
0.4,
10000,
[0, 0],
2,
[0, 0],
[0, 0, 50, 0],
0,
0,
"square_line2,square_line1,square1",
8,
"",
],
"_auto:0:chant_b4/h": [
4,
[[0, 0, 0.3, 0.7, 0.85, 0.7, 1, 0]],
[[0, 0, 0.2, 1.5, 0.8, 3, 1, 0], 1],
[[0, 1, 1, 1], 0.8],
[[0, "#020de6", 1, "#b7f48e"]],
0,
[0, 0],
null,
[0, 0],
[240, 240],
0,
0,
0,
[0.5, 0.5],
1,
0.05,
1,
1,
0.2,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"hexagon_line1",
8,
"",
],
"_auto:0:chant_b5/h": [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0.4, 1, 0], 0.5],
[[0, 900, 0.15, 60, 1, 50], 0.4],
[[0, "#ab0000", 1, "#6f7be6"]],
0,
[0, -50],
null,
[0, 360],
[0, 120],
0,
0,
0,
[0.5, 1],
2,
0.01,
1,
3,
0.1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"hexagon_line3,hexagon1",
8,
"",
],
"_auto:1:chant_b5/h": [
4,
[[0, 0.5, 0.25, 0.5, 0.6, 0.25, 0.7, 0.2, 1, 0]],
[[0, 0, 0.25, 1.5, 0.7, 2.5, 1, 0], 1],
[[0, 1, 1, 1], 0.8],
[[0, "#ff0000", 1, "#ffafaf"]],
0,
[0, 0],
null,
[0, 0],
[200, 200],
0,
0,
0,
[0.4, 0.4],
2,
0.02,
1,
1,
0.15,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"hexagon_line1",
8,
"",
],
/* メイン
===================================*/
//システム用
click: [
[[0, 1, 0.85, 0.5, 1, 0], 0, 0],
[[0, 1.5, 0.5, 1, 1, 0], 0.5, 0, 0],
[[0, 200, 1, 200], 0.5, 0, 0],
[
[
0,
"#0031ff",
0.25,
"#eaff00",
0.5,
"#00ff04",
0.75,
"#7b00ff",
1,
"#ff0000",
],
0,
0,
],
1,
[0, 300],
0,
[0, 360],
[0, 0],
0,
0,
[0.4, 0.6],
1,
0.001,
1,
1,
0.01,
1000,
[0, 0],
0,
[0, 0],
null,
null,
0,
0,
"particle1",
12,
"click:マウスクリック/タップ用1",
],
click2: [
[[0, 0.2, 1, 0], 0, 0],
[[0, 0, 0.25, 0.75, 1, 1.5], 1, 0, 0],
[[0, 0, 1, 0], 1, 0, 0],
[[0, "#ffffff", 1, "#ffffff"], 0, 0],
0,
[0, 0],
0,
[0, 360],
[0, 0],
0,
0,
[0.35, 0.35],
null,
0.001,
1,
1,
0.0011,
10000,
[0, 0],
0,
[0, 0],
null,
null,
0,
0,
"circle",
12,
"click:マウスクリック/タップ用2",
],
drag: [
[[0, 1, 1, 1], 0, 0],
[[0, 1, 0.85, 0.5, 1, 0], 0.999, 0, 0],
[[0, 0, 1, 0], 1, 0, 0],
[[0, "#96abff", 1, "#172eff"], 0, 0],
0,
[0, 0],
0,
[0, 360],
[0, 0],
0,
0,
[0.3, 0.3],
1,
0.0005,
1,
0,
0.0011,
10000,
[0, 0],
0,
[0, 0],
null,
null,
0,
0,
"particle2",
0,
"drag:マウスドラッグ用",
],
//水中マップ
bubble_w: [
[[0, 0, 0.2, 0.6, 0.95, 0.6, 1, 0], 0, 0],
[[0, 0, 0.2, 0.3, 0.95, 0.7, 1, 0.8], 0.4, 0, 0],
[[0, 1, 0.2, 50, 1, 50], 0.5, 0, 0],
[[0, "#ffffff", 1, "#ffffff"], 0, 0],
0,
[0, 0],
0,
[-90, -90],
[0, 0],
0,
0,
[1, 3],
null,
0.2,
1,
0,
-1,
10000,
[0, 0],
1,
[0, 0],
[-408, -312, 816, 624],
null,
0,
0,
"bubble1",
6,
"天候:水中の泡",
],
bubble_cp: [
[[0, 0, 0.2, 0.6, 0.9, 0.6, 1, 0], 0, 0],
[[0, 0, 0.2, 0.2, 0.9, 0.2, 1, 0.3], 0.1, 0, 0],
[[0, 1, 0.2, 100, 1, 100], 0.5, 0, 0],
[[0, "#ffffff", 1, "#ffffff"], 0, 0],
0,
[0, 0],
0,
[-90, -90],
[0, 0],
0,
0,
[1, 3],
null,
0.05,
1,
0,
1,
10000,
[0, 0],
1,
[0, 0],
[-24, 0, 48, 0],
null,
0,
0,
"bubble1",
0,
"キャラ_play:穴から吹き出す泡",
],
bubble_c: [
[[0, 0, 0.5, 0.7, 1, 0], 0, 0],
[[0, 1, 1, 1.3], 1, 0, 0],
[[0, 1, 1, 1], 1, 0, 0],
[[0, "#ffffff", 1, "#ffffff"], 0, 0],
0,
[0, 0],
0,
[-90, -90],
[0, 0],
0,
0,
[1, 1],
null,
0.5,
1,
0,
-1,
10000,
[0, 0],
2,
[0, 0],
null,
[0, -26, 3, 0],
0,
0,
"bubble1",
3,
"キャラ:キャラを包む泡。attach推奨",
],
light_pillar_w: [
[[0, 0.5, 1, 0.51], 0, 0],
[[0, 4, 1, 4.01], 2, 0, 0],
[[0, 1, 1, 1], 1, 0, 0],
[[0, "#ffffff", 1, "#ffffff"], 0, 0],
0,
[0, 0],
0,
[90, 90],
[0, 0],
0,
0,
[99999, 99999],
1,
0.001,
1,
1,
-1,
12,
[0, 0],
1,
[0, 0],
[-616, -500, 1232, 300],
null,
0,
0,
"line_oval1",
6,
"天候:上部からの光柱。横スク用マップ用",
],
fog_w: [
[[0, 0, 0.05, 0.05, 0.9, 0.05, 1, 0], 0, 0],
[[0, 4, 0.5, 4, 1, 4], 0.3, 0, 0],
[[0, 70, 1, 70], 0.3, 0, 0],
[[0, "#ffffff", 1, "#ffffff"], 0, 0],
1,
[0, 0],
0,
[0, 0],
[0, 0],
0,
0,
[30, 30],
1,
0.3,
1,
0,
-1,
10000,
[0, 0],
1,
[0, 0],
[-508, -312, 0, 624],
null,
0,
0,
"cloud3,cloud2,cloud1",
6,
"天候:薄いフォグ",
],
fish_w: [
[[0, 0, 0.1, 0.4, 0.9, 0.4, 1, 0], 0, 0],
[[0, 1.01, 1, 1], 0.3, 0, 0],
[[0, 130, 0.2, 180, 0.4, 60, 0.6, 120, 0.8, 180, 1, 60], 0.5, 0, 0],
[[0, "#000000", 1, "#000000"], 0, 0],
0,
[0, 0],
0,
[0, 0],
[0, 0],
0,
0,
[10, 10],
2,
1,
1,
0,
-1,
10000,
[1, 0.01],
1,
[0, 0],
[-500, -312, 50, 624],
null,
0,
0,
"fish1",
6,
"天候:水中の影",
],
mahoujin_c: [
[
[
0, 0, 0.1, 1, 0.2, 0, 0.3, 1, 0.4, 0, 0.5, 1, 0.6, 0, 0.7, 0, 0.8, 1,
0.9, 0, 1, 0,
],
0,
0,
],
[[0, 0, 0.2, 0.2, 0.5, 0.2, 1, 0], 0.5, 0, 0],
[[0, 1, 1, 1], 1, 0, 0],
[[0, "#56ff89", 0.5, "#52fffc", 1, "#b3ff25"], 0, 0],
1,
[0, -100],
0,
[0, 0],
[0, 0],
0,
0,
[1, 1],
1,
0.03,
1,
0,
-1,
10000,
[0, 0],
3,
[0, 0],
null,
[0, -18, 40, 0],
0,
0,
"particle2",
0,
"キャラ:魔法陣上のキラキラ光粒",
],
mahoujin_c2: [
[[0, 0, 0.5, 1, 1, 0], 0, 0],
[[0, 0, 0.2, 1, 0.5, 1, 1, 0], 0.8, 0, 0],
[[0, 1, 1, 1], 1, 0, 0],
[[0, "#ff3287", 1, "#566dff"], 0, 0],
0,
[0, -150],
0,
[0, 0],
[0, 0],
0,
0,
[1, 1],
1,
0.04,
1,
0,
-1,
10000,
[0, 0],
3,
[0, 0],
null,
[0, -60, 64, 0],
0,
0,
"line2,line_oval2",
0,
"キャラ:魔法陣上の光線演出",
],
dish_steam_c: [
4,
[[0, 0, 0.5, 0.15, 1, 0]],
[[0, 0.8, 1, 0.5], 0.5],
[[0, 10, 1, 30], 1],
[[0, "#ffffff", 1, "#ffffff"]],
0,
[0, 0],
null,
[-90, -90],
[0, 0],
0,
0,
0,
[2, 3],
1,
0.2,
0.8,
1,
-1,
10000,
[0, 0],
0,
[0, -20],
null,
0,
0,
"cloud2",
0,
"料理の湯気",
],
light_orange_c: [
4,
[[0, 0, 0.5, 0.4, 1, 0]],
[[0, 0.5, 1, 0.5], 0.5],
[[0, 0, 1, 0], 1],
[[0, "#ff8c5b", 1, "#ff8c5b"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1, 1],
1,
0.3,
1,
1,
-1,
10000,
[0, 0],
0,
[0, -12],
null,
0,
0,
"flare",
0,
"照明の光(オレンジ)",
],
jump_fuss_cp: [
4,
[[0, 0, 0.1, 0.8, 0.5, 0.5, 1, 0]],
[[0, 0.3, 0.9, 0.3, 1, 0.1], 0.5],
[[0, 150, 0.2, 50, 1, 0], 0.5],
[[0, "#ffffff", 1, "#ffffff"]],
0,
[0, 0],
null,
[-160, -20],
[0, 0],
0,
0,
0,
[0.3, 0.6],
0,
0.01,
1,
2,
0.1,
60,
[0, 0],
0,
[0, 0],
null,
0,
0,
"cartoon_fuss2",
0,
"ジャンプ時のアニメ調の煙",
],
//火山マップ
magma_r: [
[[0, 1, 1, 0], 0, 0],
[[0, 0, 0.2, 1.5, 0.8, 1.5, 1, 0], 0.5, 0, 0],
[[0, 0, 1, 0], 1, 0, 0],
[[0, "#ff3007", 0.5, "#ff5959", 1, "#ffffff"], 0, 0],
0,
[0, 0],
0,
[0, 360],
[0, 0],
0,
0,
[1, 1],
1,
0.1,
1,
0,
-1,
1000,
[0, 0],
0,
[0, 0],
null,
null,
0,
0,
"particle4",
7,
"リージョン:マグマの床",
],
sparks_w: [
[[0, 1, 0.5, 1, 1, 0], 0, 0],
[[0, 0, 0.1, 0.15, 0.5, 0.15, 1, 0], 0.5, 0, 0],
[[0, 120, 1, 50], 0.3, 0, 0],
[[0, "#ff2c00", 1, "#ffbfb1"], 0, 0],
0,
[0, 0],
0,
[-90, -90],
[0, 0],
0,
2,
[0.8, 1.5],
1,
0.1,
1,
0,
-1,
10000,
[3, 0.1],
1,
[0, 0],
[-408, -224, 816, 524],
null,
0,
0,
"flame1",
6,
"天候:薄っすらと舞い上がる火の粉",
],
sparks_c: [
[[0, 1, 0.5, 1, 1, 0], 0, 0],
[[0, 0, 0.5, 0.3, 1, 0], 0.5, 0, 0],
[[0, 1, 1, 1], 0.5, 0, 0],
[[0, "#ff5500", 1, "#ff8d54"], 0, 0],
0,
[0, -100],
0,
[-90, -90],
[0, 0],
0,
2,
[1, 1],
1,
0.1,
1,
0,
-1,
10000,
[0, 0],
1,
[0, 0],
[-18, -36, 36, 24],
null,
0,
0,
"flame1",
0,
"キャラ:焚き火の火の粉",
],
smoke_c: [
[[0, 0, 0.5, 0.8, 1, 0], 0, 0],
[[0, 1, 1, 0.8], 1, 0, 0],
[[0, 1, 1, 100], 0.5, 0, 0],
[[0, "#7b7b7b", 0.5, "#525252", 1, "#525252"], 0, 0],
0,
[0, 0],
0,
[-90, -90],
[0, 0],
0,
0,
[1.5, 2],
0,
0.3,
1,
0,
-1,
10000,
[0, 0],
0,
[0, -64],
null,
null,
0,
0,
"smoke1,smoke2",
0,
"キャラ:焚き火の煙",
],
fire_c: [
[[0, 0, 0.2, 1, 0.5, 1, 1, 0], 0, 0],
[[0, 0, 0.2, 1, 0.5, 1, 1, 0], 0, 0, 0],
[[0, 1, 0.2, 250, 1, 150], 0.5, 0, 0],
[[0, "#ff2e2e", 1, "#ffb92e"], 0, 0],
0,
[0, 0],
0,
[-90, -90],
[0, 0],
0,
0,
[1, 1],
1,
0.005,
0.5,
1,
-1,
10000,
[0, 0],
1,
[0, 0],
[-48, 12, 96, 0],
null,
0,
0,
"smog2,smoke2,smoke1",
0,
"キャラ:大きな炎",
],
smoke_c2: [
[[0, 0, 0.5, 0.5, 1, 0], 0, 0],
[[0, 0, 0.5, 3, 1, 1], 0.5, 0, 0],
[[0, 1, 0.2, 250, 1, 150], 0.5, 0, 0],
[[0, "#ffffff", 1, "#7b7b7b"], 0, 0],
1,
[0, 0],
0,
[-90, -90],
[0, 0],
0,
0,
[1, 1],
4,
0.01,
0.5,
1,
-1,
10000,
[0, 0],
2,
[0, 0],
null,
[0, -36, 80, 0],
0,
0,
"smoke2,smoke1,smog1",
0,
"キャラ:fire用の大きな煙",
],
explode_cp_1: [
[[0, 0, 0.2, 0.5, 1, 0.5], 0, 0],
[[0, 5, 0.4, 1, 1, 0], 1, 0, 0],
[[0, 1, 0.3, 1, 1, 1], 1, 0, 0],
[[0, "#ffffff", 1, "#ff7749"], 0, 0],
0,
[0, 0],
0,
[0, 0],
[0, 0],
0,
0,
[0.24, 0.24],
null,
0.01,
1,
1,
0.011,
1,
[0, 0],
0,
[0, -24],
null,
null,
0,
0,
"circle2",
0,
"キャラ:爆発前のサークル収束",
],
explode_cp_2: [
[[0, 1, 0.2, 1, 0.7, 1, 1, 0], 0, 0],
[[0, 1, 0.15, 6, 0.3, 1, 0.45, 8, 0.6, 1, 0.8, 10, 1, 12], 0.1, 0, 0],
[[0, 500, 0.3, 100, 1, 0], 0.3, 0, 0],
[[0, "#ff7f7f", 1, "#ff7f30"], 0, 0],
0,
[0, 0],
0,
[0, 360],
[0, 0],
0,
0,
[0.3, 1],
1,
0.001,
1,
1,
0.03,
10000,
[0, 0],
0,
[0, -24],
null,
null,
0,
0,
"smog1",
0,
"キャラ:爆発の炎",
],
explode_cp_3: [
[[0, 0.6, 0.2, 0.4, 1, 0], 0, 0],
[[0, 0, 0.18, 4, 1, 4.5], 1, 0, 0],
[[0, 1, 0.3, 1, 1, 1], 1, 0, 0],
[[0, "#ffffff", 1, "#ff7749"], 0, 0],
0,
[0, 0],
0,
[0, 0],
[0, 0],
0,
0,
[1, 1],
null,
0.04,
1,
0.05,
1,
1,
[0, 0],
0,
[0, -24],
null,
null,
0,
0,
"circle2",
0,
"キャラ:爆発時のサークル発散",
],
explode_cp_4: [
[
[
0, 0, 0.1, 0.8, 0.3, 0.8, 0.4, 0, 0.5, 0.8, 0.7, 0.8, 0.8, 0, 0.9,
0.8, 1, 0,
],
0,
0,
],
[[0, 0.6, 1, 0.3], 0.3, 0, 0],
[[0, 1, 1, 1], 1, 0, 0],
[[0, "#ff7824", 0.5, "#ffffff", 1, "#ff1515"], 0, 0],
1,
[0, 0],
0,
[0, 360],
[0, 0],
0,
0,
[0.3, 0.7],
1,
0.005,
0.8,
1,
0.25,
100,
[0, 0],
3,
[0, 0],
null,
[0, -24, 130, 0],
0,
0,
"circle2",
0,
"キャラ:爆発後のチカチカする円",
],
//花火マップ
fireworks_c: [
[[0, 0, 0.11, 1, 0.5, 1, 1, 0], 0, 0],
[[0, 0.1, 0.15, 0.1, 0.8, 0.05, 1, 0], 0.8, 0, 0],
[[0, 1200, 0.1, 200, 0.2, 50, 1, 1], 0.1, 0, 0],
[[0, "#ff8d8d", 0.4, "#ffffff", 1, "#ffa83e"], 0, 0],
1,
[0, 0],
0,
[0, 360],
[50, -50],
0,
0,
[2, 2],
1,
0.1,
1,
200,
0.11,
10000,
[0, 0],
0,
[0, 0],
null,
null,
0,
0,
"flare",
0,
"キャラ:打ち上げ花火",
],
fireworks_dragon_c: [
[[0, 1, 0.8, 1, 1, 0], 0, 0],
[[0, 0.2, 1, 0], 0.8, 0, 0],
[[0, 800, 0.3, 200, 1, 0], 0.5, 0, 0],
[[0, "#ff8d8d", 0.4, "#ffffff", 1, "#ffa83e"], 0, 0],
1,
[0, 100],
0,
[-75, -105],
[50, -50],
0,
0,
[0.7, 1],
1,
0.01,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
null,
0,
0,
"smog2",
0,
"キャラ:噴出タイプの花火",
],
// fireworks_niagala_c:[[[0,1,0.8,1,1,0],0,0],[[0,0.3,0.8,0.15,1,0],0.8,0,0],[[0,10,1,350],1,0,0],[[0,"#ff8d8d",0.4,"#ffffff",1,"#ffa83e"],0,0],1,[0,0],0,[90,90],[50,-50],0,0,[0.7,1],1,0.003,1,1,-1,10000,[0,0],1,[0,0],[-120,-45,230,0],null,0,0,"smog2",0,
// "キャラ:滝タイプの花火"],
light_leak_s: [
[[0, 0, 0.5, 0.1, 1, 0], 0, 0],
[[0, 20, 1, 20], 0.2, 0, 0],
[[0, 15, 1, 14], 0.5, 0, 0],
[[0, "#00ff0c", 0.5, "#fff500", 1, "#ff5f5f"], 0, 0],
1,
[0, 0],
0,
[0, 0],
[0, 0],
0,
0,
[3, 5],
1,
0.15,
0.5,
0,
-1,
10000,
[2, 0.02],
1,
[0, 0],
[-408, -312, 816, 624],
null,
0,
0,
"particle4",
5,
"スクリーン:淡いライトリーク",
],
//雪マップ
blizard_w: [
[[0, 1, 0.8, 1, 1, 0], 0, 0],
[[0, 0.41, 1, 0.4], 0.3, 0, 0],
[[0, 2000, 1, 2000], 0.5, 0, 0],
[[0, "#ffffff", 1, "#ffffff"], 0, 0],
0,
[0, 0],
0,
[15, 30],
[0, 0],
0,
0,
[0.13, 0.13],
1,
0.001,
1,
5,
-1,
10000,
[0, 0],
1,
[0, 0],
[-408, -412, 916, 624],
null,
0,
0,
"snow_particle2,snow_particle1",
6,
"天候:吹雪",
],
snow_w: [
[[0, 0, 0.2, 1, 1, 0], 0, 0],
[[0, 0.2, 1, 0.2], 0.5, 0, 0],
[[0, 100, 1, 100], 1, 0, 0],
[[0, "#ffffff", 1, "#ffffff"], 0, 0],
0,
[0, 0],
0,
[90, 90],
[-100, 100],
0,
0,
[20, 30],
1,
0.1,
1,
0,
-1,
10000,
[1, 0.01],
1,
[0, 0],
[-408, -440, 916, 40],
null,
0,
0,
"snow_particle1",
6,
"天候:うっすらと降る雪",
],
snow_w2: [
[[0, 0, 0.3, 0.6, 1, 0], 0, 0],
[[0, 0.31, 1, 0.3], 0.1, 0, 0],
[[0, 50, 1, 50], 0.75, 0, 0],
[[0, "#ffffff", 1, "#ffffff"], 0, 0],
0,
[0, 0],
0,
[90, 90],
[-50, 50],
0,
0,
[5, 10],
1,
0.1,
1,
0,
-1,
10000,
[2, 0.01],
1,
[0, 0],
[-408, -412, 916, 624],
null,
0,
0,
"snow2,snow5g",
6,
"天候:雪の結晶",
],
diamonddust_w: [
[[0, 0, 0.5, 1, 1, 0], 0, 0],
[[0, 0.8, 1, 0.81], 0.2, 0, 0],
[[0, 15, 1, 14], 0.5, 0, 0],
[[0, "#b2f7ff", 1, "#d6ffe1"], 0, 0],
1,
[0, 0],
0,
[0, 360],
[-120, 120],
0,
0,
[1.2, 1.8],
1,
0.1,
1,
0,
-1,
10000,
[2, 0.02],
1,
[0, 0],
[-408, -312, 816, 624],
null,
0,
0,
"shine_thin3",
6,
"天候:キラキラ漂うダイヤモンドダスト",
],
diamonddust_w2: [
[[0, 0, 0.5, 1, 1, 0], 0, 0],
[[0, 0.6, 1, 0.61], 0.3, 0, 0],
[[0, 15, 1, 14], 0.5, 0, 0],
[[0, "#92ff7b", 1, "#89d7ff"], 0, 0],
1,
[0, 0],
0,
[0, 360],
[-120, 120],
0,
0,
[1, 1.5],
1,
0.03,
1,
0,
-1,
10000,
[2, 0.02],
1,
[0, 0],
[-408, -312, 816, 624],
null,
0,
0,
"shine_thin3",
6,
"天候:キラキラ漂うダイヤモンドダスト2",
],
illumination_w: [
[[0, 0, 0.5, 1, 1, 0], 0, 0],
[[0, 0.8, 1, 0.81], 0.2, 0, 0],
[[0, 15, 1, 14], 0.5, 0, 0],
[
[
0,
"#e0ff14",
0.25,
"#3c00ff",
0.5,
"#ff4d00",
0.75,
"#00bbff",
1,
"#00ff45",
],
0,
0,
],
1,
[0, 0],
0,
[0, 360],
[-120, 120],
0,
0,
[1.2, 1.8],
1,
0.03,
1,
0,
-1,
10000,
[2, 0.02],
1,
[0, 0],
[-408, -312, 816, 624],
null,
0,
0,
"shine_thin3,particle4,flare2",
6,
"天候:カラフルなイルミネーション",
],
light_leak_s2: [
[[0, 0, 0.5, 0.3, 1, 0], 0, 0],
[[0, 1, 1, 1], 0.3, 0, 0],
[[0, 15, 1, 14], 0.5, 0, 0],
[[0, "#92ff7b", 1, "#89d7ff"], 0, 0],
1,
[0, 0],
0,
[0, 360],
[-120, 120],
0,
0,
[2, 4],
1,
0.4,
1,
0,
-1,
10000,
[2, 0.02],
1,
[0, 0],
[-408, -312, 816, 624],
null,
0,
0,
"flare",
5,
"スクリーン:青&緑のライトリーク",
],
kira_blue_c: [
[[0, 1, 0.5, 1, 1, 0], 0, 0],
[[0, 1, 0.5, 1, 1, 0], 0.2, 0, 0],
[[0, 60, 1, 0], 0.2, 0, 0],
[[0, "#e0e6ff", 1, "#a3ffc8"], 0, 0],
0,
[0, 0],
0,
[-90, -90],
[-90, 90],
0,
0,
[0.5, 1],
1,
0.5,
1,
3,
-1,
10000,
[0, 0],
1,
[0, 0],
[-24, 0, 48, -48],
null,
0,
0,
"shine_thin3",
0,
"キャラ:青いキラキラエフェクト",
],
//闇マップ
dark_hole_r: [
[
[
0, 1, 0.1, 1, 0.15, 0, 0.2, 1, 0.4, 1, 0.45, 0, 0.5, 1, 0.8, 1, 0.84,
0, 0.88, 1, 0.92, 0, 0.96, 1, 1, 0,
],
0,
0,
],
[[0, 0.35, 0.5, 0.25, 1, 0], 0.2, 0, 0],
[[0, 200, 1, 100], 0.3, 0, 0],
[[0, "#1a6dad", 1, "#a3ffc8"], 0, 0],
0,
[0, 0],
0,
[-90, -90],
[0, 0],
0,
0,
[0.5, 1.5],
0,
0.3,
1,
0,
-1,
10000,
[3, 0.01],
0,
[0, 0],
null,
null,
0,
0,
"shine2",
7,
"リージョン:穴からキラキラ吹き上げる光",
],
dark_hole_r_2: [
[[0, 1, 0.5, 1, 1, 0], 0, 0],
[[0, 1, 0.5, 1, 1, 0], 0.3, 0, 0],
[[0, 200, 1, 100], 1, 0, 0],
[[0, "#073f74", 1, "#78f4e1"], 0, 0],
0,
[0, 0],
0,
[-90, -90],
[0, 0],
0,
0,
[0.8, 0.8],
1,
0.1,
1,
0,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
null,
0,
0,
"line_oval3",
7,
"リージョン:穴から吹き上げる線形の光",
],
dark_hole_r_3: [
[[0, 0, 0.5, 0.3, 1, 0], 0, 0],
[[0, 0, 0.5, 2, 1, 3], 0.5, 0, 0],
[[0, 1, 1, 1], 1, 0, 0],
[[0, "#00acff", 1, "#b70eff"], 0, 0],
0,
[0, 0],
0,
[0, 0],
[0, 0],
0,
2,
[0.5, 1.5],
3,
0.5,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
null,
0,
0,
"smoke2",
7,
"リージョン:穴の中のもやもや",
],
poison_r: [
3,
[[0, 0, 0.5, 0.5, 1, 0]],
[[0, 0, 0.8, 0.4, 1, 0.5], 0.25],
[[0, 1, 1, 1], 1],
[[0, "#57005f", 1, "#69005d"]],
0,
[0, 0],
null,
[-90, -90],
[0, 0],
0,
0,
[0.6, 1.2],
2,
0.5,
0.5,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"circle2",
7,
"リージョン:毒の沼",
],
darkness_s: [
3,
[[0, 0, 0.5, 0.8, 1, 0]],
[[0, 8, 0.5, 8, 1, 8], 0.5],
[[0, 1, 1, 1], 1],
[[0, "#000000", 1, "#000000"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
[2, 2],
2,
0.04,
1,
1,
-1,
10000,
[0, 0],
3,
[0, 0],
[0, 0, 450, 400],
0,
0,
"smoke2,cloud2s",
5,
"スクリーン:暗闇の視界制限",
],
monster_cp: [
3,
[[0, 0, 0.1, 1, 0.9, 1, 1, 0]],
[[0, 5, 1, 0.3], 0.3],
[[0, -220, 1, -220], 1],
[[0, "#3714ff", 1, "#0022ff"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
0,
0,
[0.3, 0.8],
1,
0.01,
1,
2,
0.4,
10000,
[0, 0],
3,
[0, 0],
[0, -24, 100, 80],
0,
0,
"particle4",
0,
"キャラ:パーティクルが収束",
],
monster_cp2: [
3,
[[0, 0, 0.3, 1, 1, 0]],
[[0, 2.5, 0.3, 1, 1, 0.5], 0.8],
[[0, 1200, 0.2, 200, 1, 0], 0.8],
[[0, "#7b00ff", 1, "#c99bff"]],
1,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
[0.4, 0.8],
1,
0.01,
1,
3,
0.1,
10000,
[0, 0],
0,
[0, -24],
null,
0,
0,
"line_oval2",
0,
"キャラ:集中線が発散。",
],
monster_c: [
3,
[[0, 0, 0.2, 1, 0.8, 1, 1, 0]],
[[0, 0.75, 1, 0], 0.5],
[[0, 120, 1, 121], 0.5],
[[0, "#da9fff", 1, "#ec6dff"]],
0,
[0, -30],
null,
[30, -210],
[0, 0],
0,
0,
[1, 1.5],
1,
0.1,
1,
1,
-1,
10000,
[0, 0],
0,
[0, -12],
null,
0,
0,
"particle2",
0,
"キャラ:中央から光球が発生して上に",
],
aura_bp: [
3,
[[0, 1, 0.7, 1, 1, 0]],
[[0, 2, 0.15, 0.8, 0.7, 0.8, 1, 0], 0.5],
[[0, 1500, 0.15, 50, 0.7, 50, 1, 100], 0.2],
[[0, "#8dfffd", 1, "#ffffff"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
[1, 1],
1,
0.0015,
1,
1,
0.1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"snow_particle2g,line_oval3",
8,
"戦闘キャラ:青白い光の粒&集中線発散",
],
aura_bp2: [
3,
[[0, 1, 0.2, 1, 1, 0]],
[[0, 0, 0.18, 4, 1, 4.5], 1],
[[0, 1, 0.3, 1, 1, 1], 1],
[[0, "#ffffff", 1, "#49d5ff"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
0,
0,
[1, 1],
1,
0.04,
1,
0.05,
1,
1,
[0, 0],
0,
[0, 0],
null,
0,
0,
"circle3g",
8,
"戦闘キャラ:青白いサークル拡大",
],
//天界,
light_pillar_r: [
3,
[[0, 0, 0.3, 0.5, 0.7, 0.5, 1, 0]],
[[0, 3, 1, 3], 0.4],
[[0, 1, 1, 0], 1],
[[0, "#ffffff", 1, "#ffffff"]],
0,
[0, 0],
null,
[90, 90],
[0, 0],
0,
0,
[5, 5],
1,
1,
0.02,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"line_oval3",
7,
"リージョン:空エリアの光の柱",
],
light_floor_r: [
3,
[
[
0, 0, 0.5, 1, 0.55, 0, 0.6, 1, 0.65, 0, 0.7, 1, 0.75, 0, 0.8, 1, 0.85,
0, 0.9, 1, 0.95, 0, 1, 0,
],
],
[[0, 0, 0.5, 0.2, 1, 0], 0.5],
[[0, 20, 1, 20], 0.5],
[[0, "#ffea00", 1, "#ffea00"]],
0,
[0, -50],
null,
[-90, -90],
[-120, 120],
0,
0,
[1, 2],
1,
1,
1,
1,
-1,
10000,
[0, 0],
2,
[0, 0],
[0, -12, 32, 0],
0,
0,
"shine3",
7,
"リージョン:キラキラ点滅する小さな光粒",
],
particle_w: [
3,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0.6, 1, 0.6], 0.2],
[[0, 40, 1, 40], 0.2],
[[0, "#ffc2c2", 1, "#fffdb9"]],
1,
[0, -10],
null,
[-90, -90],
[0, 0],
0,
0,
[1.5, 4],
1,
0.1,
1,
1,
-1,
10000,
[5, 0.2],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"particle8,particle5",
6,
"天候:ゆらゆら上昇する光粒",
],
orb_c: [
3,
[[0, 0.5, 1, 0]],
[[0, 0, 0.1, 2, 1, 3.5], 0.8],
[[0, 1, 1, 1], 1],
[[0, "#00d0ff", 1, "#a6eeff"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
[0.6, 0.6],
1,
0.1,
1,
1,
-1,
10000,
[0, 0],
0,
[0, -24],
null,
0,
0,
"ripple1g",
0,
"キャラ:オーブの波動",
],
orb_cp: [
3,
[[0, 1, 1, 0]],
[[0, 0, 0.1, 1, 1, 0], 0.8],
[[0, 800, 0.1, 200, 1, 1], 0.5],
[[0, "#ffffff", 1, "#ffffff"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
[0.5, 0.7],
1,
0.005,
1,
1,
0.1,
10000,
[0, 0],
0,
[0, -26],
null,
0,
0,
"shine3",
0,
"キャラ_play:青白いキラキラ光粒が発散",
],
light_float_cp: [
3,
[[0, 1, 1, 0]],
[[0, 3, 1, 0], 0.2],
[[0, 500, 1, 1], 0.5],
[[0, "#ffffff", 1, "#ffffff"]],
0,
[0, 0],
null,
[-90, -90],
[0, 0],
0,
0,
[0.4, 0.8],
1,
0.003,
1,
1,
0.15,
10000,
[0, 0],
1,
[0, 0],
[-18, -150, 36, 0],
0,
0,
"line_oval3",
0,
"キャラ_play:光柱が頭上に向かって消える",
],
statue_orb_c: [
3,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0.5, 1, 0], 0.5],
[[0, 1, 1, 80], 0.5],
[[0, "#ffff00", 1, "#460000"]],
0,
[0, 0],
null,
[-180, 0],
[0, 0],
0,
0,
[1, 1],
1,
0.1,
1,
1,
-1,
10000,
[0, 0],
0,
[0, -22],
null,
0,
0,
"cloud2",
0,
"キャラ:石像のオーブから出る光粒",
],
magic_circle_c: [
3,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0.25, 1, 0], 0.5],
[[0, 50, 1, 50], 0.5],
[[0, "#ff0707", 1, "#ffcdcd"]],
0,
[0, -30],
null,
[-90, -90],
[-120, 120],
0,
0,
[0.5, 1.5],
2,
0.05,
1,
1,
-1,
10000,
[0, 0],
2,
[0, 0],
[0, -24, 24, 0],
0,
0,
"hexagon_line3,hexagon1",
0,
"キャラ:魔法陣の幾何学エフェクト",
],
warp_red_c: [
3,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0, 0.5, 1.5, 1, 0], 0.5],
[[0, 10, 1, 150], 1],
[[0, "#ff3030", 1, "#ff1d1d"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
[0.5, 1],
2,
0.03,
1,
1,
-1,
10000,
[0, 0],
0,
[0, -24],
null,
0,
0,
"line_oval3,line_oval2",
0,
"キャラ:赤魔法陣ワープの集中線",
],
warp_red_cp: [
3,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0.5, 0.5, 0.2, 1, 0], 0.5],
[[0, 1000, 0.2, 200, 1, 0], 0.5],
[[0, "#9100ff", 1, "#ff0000"]],
1,
[0, 0],
null,
[-90, -90],
[-360, 360],
0,
0,
[0.5, 1],
2,
0.01,
1,
1,
0.3,
10000,
[0, 0],
2,
[0, -24],
[0, 12, 36, 0],
0,
0,
"square_line1",
0,
"キャラ:ワープ直後の幾何学エフェクト",
],
fire_pillar_c: [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0, 0.2, 0.6, 1, 0], 0.7],
[[0, 150, 1, 50], 1],
[[0, "#ff824d", 1, "#ff7d46"]],
0,
[0, 0],
null,
[-90, -90],
[0, 0],
0,
2,
0,
[1, 1.5],
1,
0.05,
1,
2,
-1,
10000,
[0, 0],
4,
[-12, 18],
[0, 0, 0, 1, 0, 24, 0],
0,
0,
"flame1g",
0,
"キャラ:行き止まり用の炎の柱",
],
//歩行
fuss_startdash: [
[[0, 0, 0.1, 0.8, 0.5, 0.5, 1, 0], 0, 0],
[[0, 0, 0.2, 0.5, 0.9, 0.5, 1, 0.12], 0.5, 0, 0],
[[0, 500, 0.2, 50, 1, 0], 0.5, 0, 0],
[[0, "#ffffff", 1, "#ffffff"], 0, 0],
0,
[0, 0],
0,
[-60, -120],
[-100, 100],
0,
0,
[0.6, 1.2],
4,
0.01,
1,
3,
0.05,
60,
[0, 0],
0,
[0, 0],
null,
null,
0,
0,
"cartoon_fuss1",
2,
"スタートダッシュ:アニメ調の煙",
],
fuss_walk: [
[[0, 0, 0.1, 0.8, 0.5, 0.5, 1, 0], 0, 0],
[[0, 0, 0.3, 0.5, 0.9, 0.5, 1, 0.12], 0.5, 0, 0],
[[0, 150, 1, 0], 0.5, 0, 0],
[[0, "#ffffff", 1, "#ffffff"], 0, 0],
0,
[0, 0],
0,
[-60, -120],
[0, 0],
0,
0,
[0.5, 1],
4,
0.1,
1,
3,
-1,
60,
[0, 0],
0,
[0, 0],
null,
null,
0,
0,
"cartoon_fuss2",
1,
"歩行:アニメ調の煙",
],
dust_walk: [
[[0, 0, 0.1, 0.3, 1, 0], 0, 0],
[[0, 0, 0.05, 1.5, 1, 2], 0.5, 0, 0],
[[0, 100, 1, 0], 0.5, 0, 0],
[[0, "#a4724c", 1, "#ffffff"], 0, 0],
0,
[0, 0],
0,
[-150, -30],
[0, 0],
0,
0,
[0.7, 1.2],
0,
0.08,
0.7,
1,
-1,
60,
[0, 0],
2,
[0, 0],
null,
[0, -6, 12, 0],
0,
0,
"smog1",
1,
"歩行:土煙",
],
grass_walk: [
[[0, 0, 0.1, 0.8, 0.5, 0.5, 1, 0], 0, 0],
[[0, 0, 0.3, 0.2, 0.9, 0.2, 1, 0.12], 0.5, 0, 0],
[[0, 200, 1, 200], 0.8, 0, 0],
[[0, "#005b11", 1, "#005b11"], 0, 0],
0,
[0, 300],
0,
[-30, -150],
[-100, 200],
1,
2,
[0.4, 0.6],
0,
0.25,
1,
4,
-1,
60,
[0, 0],
0,
[0, 0],
null,
null,
0,
0,
"flame1",
1,
"歩行:飛び散る草",
],
//PRAGMA: flowerWalk
flower_walk: [
[[0, 0, 0.005, 1, 0.5, 1, 1, 0], 0, 0],
[[0, 0, 0.005, 1, 0.5, 1, 1, 1], 0.5, 0, 0],
[[0, 0, 1, 0], 0, 0, 0],
[[0, "#ffffff", 0.5, "#ffffff", 1, "#ffffff"], 0, 0],
0,
[0, 0],
0,
[0, 0],
[0, 0],
0,
0,
[0.5, 1.5],
0,
0.025,
1,
1,
-1,
1000,
[0, 0],
2,
[0, 0],
null,
[0, 0, 24, 0],
0,
0,
"tile:Outside_B:192,tile:Outside_B:193,tile:Outside_B:194",
1,
"歩行:歩いた跡に花(タイル使用)",
],
//PRAGMA_END: flowerWalk
splash_walk: [
[[0, 0, 0.1, 0.8, 0.7, 0.5, 1, 0], 0, 0],
[[0, 0, 0.3, 0.25, 0.9, 0.25, 1, 0], 0.3, 0, 0],
[[0, 350, 1, 0], 0.5, 0, 0],
[[0, "#0047ff", 1, "#ffffff"], 0, 0],
0,
[0, 100],
0,
[-30, -150],
[0, 0],
0,
0,
[0.4, 0.5],
1,
0.25,
1,
4,
-1,
60,
[0, 0],
0,
[0, 0],
null,
null,
0,
0,
"snow_particle2",
1,
"歩行:水しぶき",
],
ripple_walk: [
[[0, 0, 0.1, 0.5, 1, 0], 0, 0],
[[0, 0, 0.1, 1, 1, 2], 0.4, 0, 0],
[[0, 0, 1, 0], 0.5, 0, 0],
[[0, "#c2cdff", 1, "#d4e6ff"], 0, 0],
0,
[0, 0],
0,
[0, 0],
[0, 0],
0,
0,
[0.5, 1],
1,
0.08,
0.7,
1,
-1,
60,
[0, 0],
2,
[0, 0],
null,
[0, -4, 6, 0],
0,
0,
"ripple2",
1,
"歩行:水の波紋",
],
fuss_c: [
[[0, 0, 0.1, 0.8, 0.5, 0.5, 1, 0], 0, 0],
[[0, 0, 0.3, 1, 1, 2], 0.1, 0, 0],
[[0, 150, 1, 0], 0.5, 0, 0],
[[0, "#ffffff", 1, "#ffffff"], 0, 0],
0,
[0, 0],
0,
[-60, -120],
[0, 0],
0,
0,
[0.5, 1],
4,
0.03,
1,
3,
0.5,
30,
[0, 0],
1,
[0, 0],
[-36, 0, 72, 0],
null,
0,
0,
"cartoon_fuss2",
0,
"キャラ:乱闘中っぽいアニメ調の煙",
],
//天候
flash_s: [
[[0, 0, 0.2, 0.25, 1, 0], 0, 0],
[[0, 6, 1, 6], 0.9, 0, 0],
[[0, 1, 1, 1], 1, 0, 0],
[[0, "#ffe8ad", 1, "#ffe8ad"], 0, 0],
1,
[0, 0],
0,
[0, 360],
[0, 0],
0,
0,
[1, 1],
1,
0.2,
0.25,
0,
-1,
10000,
[0, 0],
0,
[-500, -550],
null,
null,
0,
0,
"flare",
5,
"スクリーン:太陽光のフラッシュ",
],
flare_s: [
[[0, 0, 0.2, 1, 0.8, 1, 1, 0], 0, 0],
[[0, 6, 1, 6], 0.9, 0, 0],
[[0, 1, 1, 1], 1, 0, 0],
[[0, "#ffb050", 1, "#ffffff"], 0, 0],
1,
[0, 0],
0,
[0, 360],
[0, 0],
0,
0,
[1, 1],
1,
0.2,
1,
0,
-1,
10000,
[0, 0],
0,
[-500, -550],
null,
null,
0,
0,
"flare2",
5,
"スクリーン:太陽光のフレア",
],
fog_w2: [
[[0, 0, 0.05, 0.1, 0.9, 0.1, 1, 0], 0, 0],
[[0, 4, 0.5, 4, 1, 4], 0.3, 0, 0],
[[0, 70, 1, 70], 0.3, 0, 0],
[[0, "#ffffff", 1, "#ffffff"], 0, 0],
1,
[0, 0],
0,
[0, 0],
[0, 0],
0,
0,
[30, 30],
1,
0.3,
1,
0,
-1,
10000,
[0, 0],
1,
[0, 0],
[-616, -312, 0, 624],
null,
0,
0,
"cloud3,cloud2,cloud1",
5,
"天候:濃いめのモヤ",
],
fog_shadow_w: [
[[0, 0, 0.05, 0.05, 0.9, 0.05, 1, 0], 0, 0],
[[0, 5, 0.5, 5, 1, 5], 0.25, 0, 0],
[[0, 70, 1, 70], 0.3, 0, 0],
[[0, "#000000", 1, "#000000"], 0, 0],
0,
[0, 0],
0,
[0, 0],
[0, 0],
0,
0,
[30, 30],
2,
0.3,
1,
0,
-1,
10000,
[0, 0],
1,
[0, 0],
[-616, -312, 0, 624],
null,
0,
0,
"cloud3,cloud2,cloud1",
5,
"天候:モヤの影",
],
cloud_w: [
[[0, 0, 0.05, 0.75, 0.9, 0.75, 1, 0], 0, 0],
[[0, 10, 0.5, 10, 1, 10], 0.3, 0, 0],
[[0, 70, 1, 70], 0.3, 0, 0],
[[0, "#ffffff", 1, "#ffffff"], 0, 0],
0,
[0, 0],
0,
[0, 0],
[0, 0],
0,
0,
[60, 60],
0,
3,
0.5,
0,
-1,
10000,
[0, 0],
1,
[0, 0],
[-616, -312, 0, 624],
null,
0,
0,
"cloud3,cloud2,cloud1",
5,
"天候:雲",
],
cloud_shadow_w: [
[[0, 0, 0.05, 0.2, 0.9, 0.2, 1, 0], 0, 0],
[[0, 7, 0.5, 7, 1, 7], 0.3, 0, 0],
[[0, 25, 1, 25], 0.3, 0, 0],
[[0, "#000000", 1, "#000000"], 0, 0],
0,
[0, 0],
0,
[0, 0],
[0, 0],
0,
0,
[70, 70],
0,
3,
0.5,
0,
-1,
10000,
[0, 0],
1,
[0, 0],
[-616, -312, 0, 624],
null,
0,
0,
"cloud3,cloud2,cloud1",
5,
"天候:雲の影",
],
rain_w: [
[[0, 0, 0.2, 0.6, 1, 0], 0, 0],
[[0, 0.3, 1, 0.3], 0.5, 0, 0],
[[0, 300, 1, 300], 0.5, 0, 0],
[[0, "#ffffff", 1, "#ffffff"], 0, 0],
0,
[0, 0],
0,
[90, 90],
[0, 0],
0,
0,
[0.3, 0.5],
1,
0.008,
1,
0,
-1,
10000,
[0, 0],
1,
[0, 0],
[-408, -412, 916, 624],
null,
0,
0,
"line_rain2",
6,
"天候:しとしと雨",
],
rain_w2: [
[[0, 0, 0.2, 0.8, 0.8, 0.5, 1, 0], 0, 0],
[[0, 0.84, 1, 0.85], 0.5, 0, 0],
[[0, 800, 1, 800], 0.75, 0, 0],
[[0, "#ffffff", 1, "#ffffff"], 0, 0],
0,
[0, 0],
0,
[112.5, 112.5],
[0, 0],
0,
0,
[0.3, 0.4],
0,
0.008,
1,
0,
-1,
10000,
[0, 0],
1,
[0, 0],
[-408, -412, 916, 624],
null,
0,
0,
"line_rain1",
6,
"天候:強めの雨",
],
rain_w3: [
[[0, 0, 0.2, 0.8, 0.8, 0.5, 1, 0], 0, 0],
[[0, 1.1, 1, 1], 2.5, 0, 0],
[[0, 1500, 1, 1500], 0.75, 0, 0],
[[0, "#ffffff", 1, "#ffffff"], 0, 0],
0,
[0, 0],
0,
[112.5, 112.5],
[0, 0],
0,
0,
[0.15, 0.25],
1,
0.003,
1,
0,
-1,
10000,
[0, 0],
1,
[0, 0],
[-408, -412, 916, 624],
null,
0,
0,
"line2",
6,
"天候:本降りの雨",
],
ripple_r: [
[[0, 0.5, 0.5, 0.5, 1, 0], 0, 0],
[[0, 0, 0.5, 0.6, 1, 1], 0.5, 0, 0],
[[0, 0, 1, 0], 1, 0, 0],
[[0, "#ffffff", 1, "#ffffff"], 0, 0],
0,
[0, 0],
0,
[0, 0],
[0, 0],
0,
2,
[0.6, 1],
1,
1,
0.5,
0,
-1,
10000,
[0, 0],
1,
[0, 0],
[-408, -312, 816, 624],
null,
0,
0,
"ripple2",
7,
"リージョン:水たまりの波紋",
],
rain_fog_w: [
[[0, 0, 0.5, 0.2, 1, 0], 0, 0],
[[0, 0.5, 1, 1], 1.5, 0, 0],
[[0, 50, 0.2, 20, 1, 15], 0.5, 0, 0],
[[0, "#ffffff", 1, "#ffffff"], 0, 0],
0,
[0, 0],
0,
[-90, -90],
[0, 0],
0,
2,
[1, 2],
1,
0.08,
0.5,
0,
-1,
10000,
[0, 0],
1,
[0, 0],
[-408, -312, 816, 624],
null,
0,
0,
"smoke2",
6,
"天候:雨天時のモヤ",
],
thunder_w: [
[[0, 1, 0.2, 1, 1, 0], 0, 0],
[[0, 11, 0.2, 11, 1, 11], 0.2, 0, 0],
[[0, 1, 1, 1], 0.5, 0, 0],
[[0, "#ffff20", 0.05, "#3300ff", 1, "#c800ff"], 0, 0],
0,
[0, 0],
0,
[85, 95],
[0, 0],
0,
2,
[0.5, 1],
1,
0.06,
0.2,
0,
-1,
10000,
[0, 0.02],
1,
[0, 0],
[-408, -412, 816, 200],
null,
0,
0,
"thunder1,thunder2",
6,
"天候:ピカッと一瞬光る稲妻",
],
thunder_w2: [
[[0, 1, 0.2, 1, 1, 0], 0, 0],
[[0, 11, 0.2, 11, 1, 11], 0.2, 0, 0],
[[0, 1, 1, 1], 0.5, 0, 0],
[[0, "#ffff20", 1, "#ffff20"], 0, 0],
0,
[0, 0],
0,
[85, 95],
[0, 0],
0,
2,
[0.5, 1],
1,
0.06,
0.2,
0,
-1,
10000,
[0, 0.02],
1,
[0, 0],
[-408, -412, 816, 200],
null,
0,
0,
"thunder1,thunder2",
6,
"天候:黄色の稲妻",
],
petal_w: [
3,
[[0, 0, 0.2, 0.8, 0.8, 0.8, 1, 0]],
[[0, 0.25, 1, 0.25], 0.75],
[[0, 200, 0.5, 100, 1, 200], 0.5],
[[0, "#fabfff", 1, "#fce1ff"]],
1,
[0, 0],
null,
[0, 0],
[-180, 180],
-1,
0,
[2, 4],
4,
0.05,
1,
1,
-1,
10000,
[5, 0.2],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"petal1",
6,
"天候:桜の花びら",
],
//戦闘
aura_bp: [
3,
[[0, 1, 0.7, 1, 1, 0]],
[[0, 2, 0.15, 0.8, 0.7, 0.8, 1, 0], 0.5],
[[0, 1500, 0.15, 50, 0.7, 50, 1, 100], 0.2],
[[0, "#8dfffd", 1, "#ffffff"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
[1, 1],
1,
0.0015,
1,
1,
0.1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"snow_particle2g,line_oval3",
0,
"キャラ_play:青白い粒子と集中線拡散",
],
aura_bp2: [
3,
[[0, 1, 0.2, 1, 1, 0]],
[[0, 0, 0.18, 4, 1, 4.5], 1],
[[0, 1, 0.3, 1, 1, 1], 1],
[[0, "#ffffff", 1, "#49d5ff"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
0,
0,
[1, 1],
1,
0.04,
1,
0.05,
1,
1,
[0, 0],
0,
[0, 0],
null,
0,
0,
"circle3g",
0,
"キャラ_play:青白いサークル拡大",
],
aura_static_b: [
3,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0, 1, 0.5], 0.3],
[[0, 60, 1, 10], 1],
[[0, "#0592ff", 1, "#0592ff"]],
0,
[0, -10],
null,
[0, 360],
[-90, 90],
-1,
2,
[1, 1],
1,
0.01,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"cloud3",
0,
"キャラ:もやもやのオーラ",
],
charm_bw: [
3,
[[0, 0, 0.3, 1, 1, 0]],
[[0, 0, 0.3, 0.4, 1, 0.6], 0.5],
[[0, 100, 1, 1], 0],
[[0, "#dd00ff", 1, "#ffffff"]],
0,
[0, 0],
null,
[-120, -60],
[-90, 90],
-1,
0,
[1.5, 2.5],
0,
0.1,
1,
1,
-1,
1000,
[0, 0],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"heart4g",
6,
"天候:画面全体ハート",
],
black_particle_w: [
3,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0.6, 1, 0.6], 0.2],
[[0, 40, 1, 40], 0.2],
[[0, "#670088", 1, "#670088"]],
1,
[0, -10],
null,
[-90, -90],
[0, 0],
0,
0,
[1.5, 4],
2,
0.1,
1,
1,
-1,
10000,
[5, 0.2],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"particle8,particle5",
6,
"天候:黒いパーティクル",
],
//テスト用
particle: [
[[0, 0, 0.5, 1, 1, 0], 0, 0],
[[0, 0, 0.5, 1, 1, 0], 0.5, 0, 0],
[[0, 300, 1, 100], 1, 0, 0],
[[0, "#ffffff", 1, "#ffffff"], 0, 0],
0,
[0, 0],
0,
[0, 360],
[0, 0],
0,
0,
[1, 1],
1,
0.01,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
null,
0,
0,
"particle1",
0,
"テスト用",
],
light_r: [
[[0, 1, 0.5, 1, 1, 0], 0, 0],
[[0, 0, 0.5, 1, 1, 0], 0.2, 0, 0],
[[0, 10, 1, 100], 0.5, 0, 0],
[[0, "#14ff1f", 1, "#ffef9d"], 0, 0],
1,
[0, 0],
0,
[-90, -90],
[0, 0],
0,
0,
[1, 2],
0,
0.2,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
null,
0,
0,
"particle4",
7,
"region:テスト用1",
],
//サブ用
"commet/h": [
4,
[[0, 0.8, 1, 0]],
[[0, 0.4, 1, 0.4], 0.8],
[[0, 200, 0.9, 200, 1, 400], 0.25],
[[0, "#fffedf", 1, "#feffef"]],
0,
[0, 0],
null,
[140, 140],
[-300, 0],
0,
0,
0,
[1.5, 2],
1,
0.5,
0.6,
1,
-1,
10000,
[0, 0],
1,
[0, 0],
[-404, -308, 808, 200],
0,
0,
"shine2",
0,
"",
],
"_sub:0:commet/h": [
4,
[[0, 1, 1, 0]],
[[0, 0.2, 1, 0.2], 0.5],
[[0, 0, 1, 0], 0.5],
[[0, "#ffe2c4", 1, "#ffffff"]],
0,
[0, 0],
null,
[170, 190],
[150, 150],
0,
0,
0,
[0.5, 0.8],
1,
0.03,
0.2,
5,
-1,
10000,
[0, 0],
2,
[0, 0],
[0, 0, 10, 0],
0,
0,
"particle9",
0,
"",
],
"_sub:1:commet/h": [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 1.2, 1, 0], 0.5],
[[0, 100, 1, 1], 1],
[[0, "#f8aaaa", 1, "#ffffff"]],
0,
[0, 0],
null,
[180, 180],
[0, 0],
0,
0,
0,
[1, 1],
1,
0.1,
1,
1,
-1,
10000,
[0, 0],
2,
[0, 0],
[0, 0, 7, 0],
0,
0,
"line_oval3",
0,
"",
],
"starry_sky/h": [
4,
[
[
0, 0, 0.2, 1, 0.25, 0.7, 0.3, 1, 0.35, 0.7, 0.4, 1, 0.45, 0.7, 0.5, 1,
0.55, 0.7, 0.6, 1, 0.65, 0.7, 0.7, 1, 0.75, 0.7, 0.8, 1, 0.85, 0.5,
0.9, 0.65, 1, 0,
],
],
[[0, 0.2, 1, 0.2], 0.3],
[[0, 0, 1, 0], 1],
[[0, "#ffffff", 1, "#ffffff"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[4, 6],
1,
0.05,
1,
1,
-1,
10000,
[0, 0],
1,
[0, 0],
[-404, -308, 808, 500],
0,
0,
"particle9,particle8,particle7",
0,
"",
],
"firefly/h": [
4,
[[0, 0, 0.2, 1, 0.4, 0.5, 0.5, 1, 0.6, 0.5, 0.8, 1, 1, 0]],
[[0, 0.3, 1, 0.3], 0.35],
[[0, 50, 1, 50], 0.3],
[[0, "#a4fb7b", 1, "#a4fb7b"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[3, 6],
1,
30,
0.5,
1,
-1,
10000,
[5, 0.3],
1,
[0, 0],
[0, 0, 0, 0],
0,
0,
"particle8",
0,
"",
],
"_sub:0:firefly/h": [
4,
[[0, 1, 1, 0]],
[[0, 0.05, 1, 0.05], 0.5],
[[0, 10, 1, 0], 1],
[[0, "#b3ff86", 1, "#ffffff"]],
0,
[0, 0],
null,
[180, 180],
[0, 0],
0,
0,
0,
[1.5, 2],
1,
0.15,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"line_ray2,particle7",
0,
"",
],
"fireworks_shot/h": [
4,
[[0, 1, 0.8, 1, 1, 0]],
[[0, 0.15, 1, 0.15], 0.5],
[[0, 800, 0.5, 300, 0.8, 100, 1, 0], 0.7],
[[0, "#ffffff", 1, "#ffffff"]],
0,
[0, 0],
null,
[-90, -90],
[0, 0],
0,
0,
0,
[1, 1],
1,
0.5,
0.5,
1,
-1,
10000,
[0, 0],
1,
[0, 0],
[-312, 0, 624, 0],
0,
0,
"particle9",
0,
"",
],
"_sub:0:fireworks/h": [
4,
[[0, 0, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 0.1, 0.15, 0.1, 0.8, 0.05, 1, 0], 0.8],
[[0, 1200, 0.1, 200, 0.2, 50, 1, 1], 0.1],
[[0, "#ff8d8d", 0.4, "#ffffff", 1, "#ffa83e"]],
1,
[0, 0],
null,
[0, 360],
[50, -50],
0,
0,
0,
[2, 2],
1,
0.1,
1,
200,
0.11,
10000,
[0, 0],
1,
[0, 0],
[0, 0, 0, 0],
0,
0,
"flare",
0,
"",
],
"_sub:1:fireworks/h": [
4,
[[0, 0.2, 1, 0]],
[[0, 0.5, 1, 0], 0.5],
[[0, 0, 1, 0], 1],
[[0, "#ffd6c1", 1, "#ffffff"]],
0,
[0, 0],
null,
[175, 185],
[0, 0],
0,
0,
0,
[0.4, 0.6],
1,
0.01,
1,
1,
0.9,
10000,
[1, 0.01],
0,
[0, 0],
null,
0,
0,
"particle9",
0,
"",
],
//漂う光(サブ)
"_auto:0:light_green_w1/h": [
4,
[[0, 0, 0.33, 1, 0.5, 0.5, 0.67, 1, 1, 0]],
[[0, 0, 0.25, 0.25, 1, 0.25], 0.5],
[[0, 1, 0.2, 25, 1, 25], 0.2],
[[0, "#85ff76", 1, "#76ffe6"]],
1,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[2, 4],
1,
0.2,
1,
1,
-1,
10000,
[10, 0.05],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"particle9",
6,
"",
],
"_auto:0:light_green_w2/h": [
4,
[[0, 0, 0.25, 1, 0.5, 0.5, 0.75, 1, 1, 0]],
[[0, 0, 0.25, 0.5, 1, 0.5], 0.5],
[[0, 30, 1, 30], 0.2],
[[0, "#85ff76", 1, "#85ff76"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[2, 3],
1,
0.2,
1,
1,
-1,
10000,
[10, 0.05],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"particle8",
6,
"",
],
"_sub:0:light_green_w2/h": [
4,
[[0, 0, 0.5, 0.15, 1, 0]],
[[0, 1, 1, 1], 0.5],
[[0, 0, 1, 0], 1],
[[0, "#b7ff8d", 1, "#b7ff8d"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1, 2],
1,
0.25,
0.2,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flare",
0,
"",
],
"_auto:0:light_green_w3/h": [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0, 0.5, 0.5, 1, 0], 0.1],
[[0, 20, 1, 20], 0.5],
[[0, "#7bffae", 1, "#ccff7b"]],
1,
[0, -25],
null,
[-60, -120],
[0, 0],
0,
0,
0,
[2, 4],
1,
0.2,
1,
1,
-1,
10000,
[10, 0.05],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"particle9",
6,
"",
],
"_sub:0:light_green_w3/h": [
4,
[[0, 1, 1, 0]],
[[0, 0, 0.2, 0.4, 1, 0], 0.5],
[[0, 0, 1, 0], 1],
[[0, "#a2fff1", 1, "#9dff9f"]],
1,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1.5, 2],
1,
0.1,
0.25,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"particle9",
0,
"",
],
"_auto:0:light_black_w1/h": [
4,
[[0, 0, 0.25, 0.9, 0.75, 0.9, 1, 0]],
[[0, 0, 0.25, 0.2, 1, 0.2], 0.5],
[[0, 30, 1, 30], 0.2],
[[0, "#2542bf", 1, "#9125bf"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[2, 3],
2,
0.07,
1,
1,
-1,
10000,
[10, 0.05],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"particle7",
6,
"",
],
"_auto:0:light_black_w2/h": [
4,
[[0, 0, 0.25, 1, 0.5, 0.5, 0.75, 1, 1, 0]],
[[0, 0, 0.25, 0.5, 1, 0.7], 0.5],
[[0, 40, 1, 40], 0.3],
[[0, "#491cb8", 1, "#143c88"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[2, 3],
2,
0.2,
1,
1,
-1,
10000,
[10, 0.05],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"particle9",
6,
"",
],
"_sub:0:light_black_w2/h": [
4,
[[0, 1, 1, 0]],
[[0, 0.5, 1, 0], 0.4],
[[0, 40, 1, 10], 0.2],
[[0, "#6c52ff", 1, "#6c52ff"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1, 1],
2,
0.05,
0.25,
1,
-1,
10000,
[10, 0.05],
0,
[0, 0],
null,
0,
0,
"particle9",
0,
"",
],
"_auto:0:light_black_w3/h": [
4,
[[0, 0, 0.25, 0.9, 0.75, 0.9, 1, 0]],
[[0, 0, 0.25, 0.2, 1, 0.2], 0.5],
[[0, 60, 1, 60], 0.1],
[[0, "#2542bf", 1, "#9125bf"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[2, 3],
2,
0.125,
1,
1,
-1,
10000,
[10, 0.05],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"particle7",
6,
"",
],
"_sub:0:light_black_w3/h": [
4,
[[0, 1, 1, 0]],
[[0, 0, 0.2, 0.4, 1, 0], 0.5],
[[0, 0, 1, 0], 1],
[[0, "#781eff", 1, "#2b2fff"]],
1,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1, 2.5],
2,
0.1,
0.25,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"particle9",
0,
"",
],
"_sub:1:light_black_w3/h": [
4,
[[0, 0, 0.1, 0.1, 1, 0]],
[[0, 0.7, 1, 0.7], 0.1],
[[0, 0, 1, 0], 1],
[[0, "#3630df", 1, "#131162"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1, 1],
2,
0.2,
0.15,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flare",
0,
"",
],
"_auto:0:light_ash_w1/h": [
4,
[[0, 0, 0.25, 0.9, 0.5, 0.8, 0.75, 0.9, 1, 0]],
[[0, 0.35, 1, 0.35], 0.3],
[[0, 20, 1, 20], 0.2],
[[0, "#d4d4d4", 1, "#8d8d8d"]],
1,
[0, 0],
null,
[0, 360],
[90, -90],
0,
0,
0,
[4, 6],
0,
0.05,
1,
1,
-1,
10000,
[10, 0.05],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"dust4,dust2,dust3,dust1",
6,
"",
],
"_auto:0:light_ash_w2/h": [
4,
[[0, 0, 0.25, 0.9, 0.5, 0.8, 0.75, 0.9, 1, 0]],
[[0, 0.35, 1, 0.35], 0.3],
[[0, 20, 1, 20], 0.2],
[[0, "#ff9e8d", 1, "#ffc988"]],
1,
[0, 0],
null,
[0, 360],
[90, -90],
0,
0,
0,
[4, 6],
1,
0.2,
1,
1,
-1,
10000,
[10, 0.05],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"dust4g,dust2g,dust1g,dust3g",
6,
"",
],
"_sub:0:light_ash_w2/h": [
4,
[[0, 0, 0.2, 0.15, 1, 0]],
[[0, 0.4, 1, 0.4], 0],
[[0, 1, 1, 1], 1],
[[0, "#ff9940", 1, "#ff6f6f"]],
1,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[2, 2],
1,
0.5,
0.5,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flare",
0,
"",
],
"_auto:0:light_ice_w1/h": [
4,
[[0, 0, 0.25, 1, 0.5, 0.5, 0.75, 1, 1, 0]],
[[0, 0, 0.25, 0.35, 1, 0.35], 0.2],
[[0, 20, 1, 20], 0.2],
[[0, "#8be1ff", 1, "#b9bcff"]],
1,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[3, 6],
1,
0.2,
1,
1,
-1,
10000,
[5, 0.02],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"particle8",
6,
"",
],
"_auto:0:light_ice_w2/h": [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 1, 1, 1], 0.5],
[[0, 30, 1, 30], 0.2],
[[0, "#76ffea", 1, "#c1e1ff"]],
0,
[0, 0],
null,
[-90, -90],
[90, -90],
0,
0,
0,
[1.5, 3],
1,
0.35,
1,
1,
-1,
10000,
[5, 0.01],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"dust1g",
6,
"",
],
"_sub:0:light_ice_w2/h": [
4,
[[0, 0.15, 1, 0]],
[[0, 0.7, 1, 0.7], 0.15],
[[0, 0, 1, 0], 1],
[[0, "#72e5ff", 1, "#6b97ff"]],
1,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1, 1],
1,
0.2,
0.5,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flare",
0,
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1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flare",
0,
"",
],
"_auto:1:light_monochrome_w3/h": [
4,
[[0, 0, 0.25, 1, 0.75, 1, 1, 0]],
[[0, 0.3, 1, 0.3], 0.5],
[[0, 30, 1, 30], 0.2],
[[0, "#000000", 1, "#000000"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[8, 16],
2,
2,
1,
1,
-1,
10000,
[10, 0.05],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"particle8",
6,
"",
],
"_sub:1:light_monochrome_w3/h": [
4,
[[0, 0, 0.5, 0.2, 1, 0]],
[[0, 0, 0.5, 1, 1, 0], 0.5],
[[0, 0, 1, 0], 1],
[[0, "#000000", 1, "#000000"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1, 1],
2,
0.3,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flare",
0,
"",
],
"_auto:0:light_rainbow_w1/h": [
4,
[[0, 0, 0.2, 1, 0.8, 1, 1, 0]],
[[0, 0.2, 1, 0.2], 0.2],
[[0, 20, 1, 20], 0.2],
[
[
0,
"#a6ff9b",
0.2,
"#4d65ff",
0.25,
"#ffd044",
0.4,
"#ff76e4",
0.5,
"#76ffda",
0.75,
"#a876ff",
1,
"#ff76dd",
],
],
1,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1, 1],
1,
1,
1,
25,
-1,
10000,
[10, 0.05],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"particle8",
6,
"",
],
"_auto:0:light_rainbow_w2/h": [
4,
[[0, 0, 1, 0]],
[[0, 0.2, 1, 0.2], 0.2],
[[0, 100, 1, 100], 0.2],
[
[
0,
"#a6ff9b",
0.2,
"#4d65ff",
0.25,
"#ffd044",
0.4,
"#ff76e4",
0.5,
"#76ffda",
0.75,
"#a876ff",
1,
"#ff76dd",
],
],
1,
[0, 0],
null,
["180", "180"],
[0, 0],
0,
0,
0,
[1, 1],
1,
2,
1,
10,
-1,
10000,
[0, 0],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"particle8",
6,
"",
],
"_sub:0:light_rainbow_w2/h": [
4,
[[0, 0, 0.2, 1, 0.8, 1, 1, 0]],
[[0, 0.2, 1, 0.2], 0.2],
[[0, 0, 1, 0], 0.2],
[
[
0,
"#a6ff9b",
0.2,
"#4d65ff",
0.25,
"#ffd044",
0.4,
"#ff76e4",
0.5,
"#76ffda",
0.75,
"#a876ff",
1,
"#ff76dd",
],
],
1,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[0.2, 0.2],
1,
0.1,
1,
1,
-1,
10000,
[10, 0.05],
0,
[0, 0],
null,
0,
0,
"particle9",
0,
"",
],
"_auto:0:light_rainbow_w2/h": [
4,
[[0, 0, 1, 0]],
[[0, 0.2, 1, 0.2], 0.2],
[[0, 100, 1, 100], 0.2],
[
[
0,
"#a6ff9b",
0.2,
"#4d65ff",
0.25,
"#ffd044",
0.4,
"#ff76e4",
0.5,
"#76ffda",
0.75,
"#a876ff",
1,
"#ff76dd",
],
],
1,
[0, 0],
null,
["180", "180"],
[0, 0],
0,
0,
0,
[1, 1],
1,
2,
1,
10,
-1,
10000,
[0, 0],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"particle8",
6,
"",
],
"_sub:0:light_rainbow_w2/h": [
4,
[[0, 0, 0.2, 1, 0.8, 1, 1, 0]],
[[0, 0.2, 1, 0.2], 0.2],
[[0, 0, 1, 0], 0.2],
[
[
0,
"#a6ff9b",
0.2,
"#4d65ff",
0.25,
"#ffd044",
0.4,
"#ff76e4",
0.5,
"#76ffda",
0.75,
"#a876ff",
1,
"#ff76dd",
],
],
1,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[0.2, 0.2],
1,
0.1,
1,
1,
-1,
10000,
[10, 0.05],
0,
[0, 0],
null,
0,
0,
"particle9",
0,
"",
],
"_auto:0:light_rainbow_w2/h": [
4,
[[0, 0, 1, 0]],
[[0, 0.2, 1, 0.2], 0.2],
[[0, 100, 1, 100], 0.2],
[
[
0,
"#a6ff9b",
0.2,
"#4d65ff",
0.25,
"#ffd044",
0.4,
"#ff76e4",
0.5,
"#76ffda",
0.75,
"#a876ff",
1,
"#ff76dd",
],
],
1,
[0, 0],
null,
["180", "180"],
[0, 0],
0,
0,
0,
[1, 1],
1,
2,
1,
10,
-1,
10000,
[0, 0],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"particle8",
6,
"",
],
"_sub:0:light_rainbow_w2/h": [
4,
[[0, 0, 0.2, 1, 0.8, 1, 1, 0]],
[[0, 0.2, 1, 0.2], 0.2],
[[0, 0, 1, 0], 0.2],
[
[
0,
"#a6ff9b",
0.2,
"#4d65ff",
0.25,
"#ffd044",
0.4,
"#ff76e4",
0.5,
"#76ffda",
0.75,
"#a876ff",
1,
"#ff76dd",
],
],
1,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[0.2, 0.2],
1,
0.1,
1,
1,
-1,
10000,
[10, 0.05],
0,
[0, 0],
null,
0,
0,
"particle9",
0,
"",
],
"_auto:0:light_rainbow_w2/h": [
4,
[[0, 0, 1, 0]],
[[0, 0.2, 1, 0.2], 0.2],
[[0, 100, 1, 100], 0.2],
[
[
0,
"#a6ff9b",
0.2,
"#4d65ff",
0.25,
"#ffd044",
0.4,
"#ff76e4",
0.5,
"#76ffda",
0.75,
"#a876ff",
1,
"#ff76dd",
],
],
1,
[0, 0],
null,
["180", "180"],
[0, 0],
0,
0,
0,
[1, 1],
1,
2,
1,
10,
-1,
10000,
[0, 0],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"particle8",
6,
"",
],
"_sub:0:light_rainbow_w2/h": [
4,
[[0, 0, 0.2, 1, 0.8, 1, 1, 0]],
[[0, 0.2, 1, 0.2], 0.2],
[[0, 0, 1, 0], 0.2],
[
[
0,
"#a6ff9b",
0.2,
"#4d65ff",
0.25,
"#ffd044",
0.4,
"#ff76e4",
0.5,
"#76ffda",
0.75,
"#a876ff",
1,
"#ff76dd",
],
],
1,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[0.2, 0.2],
1,
0.1,
1,
1,
-1,
10000,
[10, 0.05],
0,
[0, 0],
null,
0,
0,
"particle9",
0,
"",
],
"_auto:0:light_rainbow_w3/h": [
4,
[[0, 0, 0.2, 0.5, 0.8, 0.5, 1, 0]],
[[0, 0.5, 1, 0.5], 0.2],
[[0, 30, 1, 30], 0.2],
[
[
0,
"#a6ff9b",
0.2,
"#4d65ff",
0.25,
"#ffd044",
0.4,
"#ff76e4",
0.5,
"#76ffda",
0.75,
"#a876ff",
1,
"#ff76dd",
],
],
1,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1, 1],
1,
1,
1,
10,
-1,
10000,
[10, 0.05],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"particle9",
6,
"",
],
"_auto:1:light_rainbow_w3/h": [
4,
[[0, 0, 0.2, 0.2, 0.8, 0.2, 1, 0]],
[[0, 1, 1, 1], 1],
[[0, 0, 1, 0], 0.2],
[
[
0,
"#a6ff9b",
0.2,
"#4d65ff",
0.25,
"#ffd044",
0.4,
"#ff76e4",
0.5,
"#76ffda",
0.75,
"#a876ff",
1,
"#ff76dd",
],
],
1,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1, 1],
1,
1,
1,
5,
-1,
10000,
[10, 0.05],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
"flare",
6,
"",
],
};
//=============================================================================
// ExPreset1
//=============================================================================
$dataTrpParticlePreset.cracker_r = [
4,
[[0, 1, 0.5, 1, 0.9, 0.5, 1, 0]],
[[0, 0.2, 0.8, 0.2, 1, 0], 0.8],
[[0, 6000, 0.2, 200, 1, 0], 0.6],
[
[
0,
"#103bff",
0.25,
"#ff0000",
0.5,
"#ffe200",
0.75,
"#f200ff",
1,
"#a3ffc8",
],
],
1,
[0, 30],
null,
[-148, -132],
[360, -360],
0,
0,
0,
[0.8, 1.5],
0,
0.0015,
1,
1,
0.1,
10000,
[20, 0.3],
0,
[408, 200],
null,
0,
0,
"square1",
0,
"クラッカー:画面右から",
];
$dataTrpParticlePreset.cracker_l = [
4,
[[0, 1, 0.5, 1, 0.9, 0.5, 1, 0]],
[[0, 0.2, 0.8, 0.2, 1, 0], 0.8],
[[0, 6000, 0.2, 200, 1, 0], 0.6],
[
[
0,
"#103bff",
0.25,
"#ff0000",
0.5,
"#ffe200",
0.75,
"#f200ff",
1,
"#a3ffc8",
],
],
1,
[0, 30],
null,
[-32, -48],
[360, -360],
0,
0,
0,
[0.8, 1.5],
0,
0.0015,
1,
1,
0.1,
10000,
[20, 0.3],
0,
[-408, 200],
null,
0,
0,
"square1",
0,
"クラッカー:画面左から",
];
$dataTrpParticlePreset.wing_l = [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0, 0.5, 0.7, 1, 0], 1],
[[0, 100, 1, 100], 1],
[[0, "#c29fff", 1, "#ffc38f"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
1,
0,
[1, 1],
1,
0.1,
1,
5,
-1,
10000,
[2, 0.1],
4,
[-4, -24],
[15, 160, 0, 0, 0, 0, 0],
0,
0,
"flame1",
0,
"光の翼(左)",
];
$dataTrpParticlePreset.wing_l2 = [
4,
[[0, 0, 0.1, 1, 1, 0]],
[[0, 0, 0.2, 0.15, 0.5, 0.15, 1, 0], 0.5],
[[0, 800, 0.1, 200, 1, 1], 0.8],
[[0, "#e850ff", 1, "#ffff4d"]],
1,
[0, 0],
null,
[-140, -205],
[0, 0],
0,
0,
0,
[1, 1],
1,
0.2,
1,
0,
-1,
10000,
[5, 0.05],
0,
[-4, -24],
null,
0,
0,
"flare",
0,
"翼から出る光の粒(左)",
];
$dataTrpParticlePreset.wing_r = [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0, 0.5, 0.7, 1, 0], 1],
[[0, 100, 1, 100], 1],
[[0, "#c29fff", 1, "#ffc38f"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1, 1],
1,
0.1,
1,
5,
-1,
10000,
[2, 0.1],
4,
[4, -24],
[15, -40, 0, 0, 0, 0, 0],
0,
0,
"flame1",
0,
"光の翼(右)",
];
$dataTrpParticlePreset.wing_r2 = [
4,
[[0, 0, 0.1, 1, 1, 0]],
[[0, 0, 0.2, 0.15, 0.5, 0.15, 1, 0], 0.5],
[[0, 800, 0.1, 200, 1, 1], 0.8],
[[0, "#e850ff", 1, "#ffff4d"]],
1,
[0, 0],
null,
[-40, 25],
[0, 0],
0,
0,
0,
[1, 1],
1,
0.2,
1,
0,
-1,
10000,
[5, 0.05],
0,
[4, -24],
null,
0,
0,
"flare",
0,
"翼から出る光の粒(右)",
];
$dataTrpParticlePreset.item_gain = [
4,
[[0, 0, 0.2, 0.5, 0.8, 0.5, 1, 0]],
[[0, 1, 1, 1], 1],
[[0, 0, 1, 0], 1],
[[0, "#ffc73b", 1, "#70eaff"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
0,
0,
0,
[1.2, 1.2],
1,
0.03,
1,
0,
-1,
10000,
[0, 0],
3,
[0, 0],
[0, 0, 96, 96],
0,
0,
"line_ray2,line_ray1",
0,
"アイテム取得演出",
];
$dataTrpParticlePreset.item_gain2 = [
4,
[[0, 0, 0.2, 0.8, 1, 0]],
[[0, 0, 0.2, 0.8, 1, 1.5], 0.4],
[[0, 15, 1, 0], 0.5],
[[0, "#dbf9ff", 1, "#dbf9ff"]],
1,
[0, 0],
null,
[0, 360],
[-120, 120],
0,
0,
0,
[0.5, 2],
1,
0.1,
0.5,
1,
-1,
10000,
[0, 0],
1,
[0, 0],
[-72, -72, 144, 144],
0,
0,
"shine2",
0,
"アイテム取得演出",
];
$dataTrpParticlePreset.item_gain3 = [
4,
[[0, 1, 1, 0]],
[[0, 0, 0.15, 3, 1, 4], 1],
[[0, 1, 1, 1], 1],
[[0, "#ffffff", 1, "#ffffff"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
0,
0,
0,
[0.6, 0.6],
3,
0.01,
1,
1,
0.011,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"circle2",
0,
"アイテム取得演出",
];
$dataTrpParticlePreset.cracker_min_l = [
4,
[[0, 1, 0.5, 1, 0.9, 0.5, 1, 0]],
[[0, 0.1, 0.8, 0.1, 1, 0], 0.8],
[[0, 1300, 0.2, 200, 1, 0], 0.8],
[
[
0,
"#103bff",
0.25,
"#ff0000",
0.5,
"#ffe200",
0.75,
"#f200ff",
1,
"#a3ffc8",
],
],
1,
[0, 30],
null,
[-32, -48],
[360, -360],
0,
0,
0,
[0.8, 1.5],
0,
0.002,
1,
1,
0.05,
10000,
[20, 0.2],
0,
[6, -10],
null,
0,
0,
"square1",
0,
"クラッカー(キャラ用・左から)",
];
$dataTrpParticlePreset.cracker_min_r = [
4,
[[0, 1, 0.5, 1, 0.9, 0.5, 1, 0]],
[[0, 0.1, 0.8, 0.1, 1, 0], 0.8],
[[0, 1300, 0.2, 200, 1, 0], 0.8],
[
[
0,
"#103bff",
0.25,
"#ff0000",
0.5,
"#ffe200",
0.75,
"#f200ff",
1,
"#a3ffc8",
],
],
1,
[0, 30],
null,
[-148, -132],
[360, -360],
0,
0,
0,
[0.8, 1.5],
0,
0.002,
1,
1,
0.05,
10000,
[20, 0.2],
0,
[-6, -10],
null,
0,
0,
"square1",
0,
"クラッカー(キャラ用・右から)",
];
$dataTrpParticlePreset.warp0 = [
4,
[[0, 1, 0.5, 1, 1, 0]],
[[0, 0, 0.25, 10, 1, 25], 1],
[[0, 1, 1, 1], 1],
[[0, "#0059ff", 1, "#798dff"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[0.6, 0.6],
2,
1,
1,
0,
1.01,
10000,
[0, 0],
0,
[0, -24],
null,
0,
0,
"circle2",
0,
"ワープ演出",
];
$dataTrpParticlePreset.warp1 = [
4,
[[0, 1, 0.5, 1, 1, 0]],
[[0, 0, 0.1, 0.6, 0.7, 0.6, 1, 1], 0.5],
[[0, 1, 1, 1], 1],
[[0, "#00d9ff", 1, "#0300ff"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1, 1],
2,
0.2,
1,
5,
-1,
10000,
[0, 0],
3,
[0, 0],
[0, -24, 12, 80],
0,
0,
"hexagon_line2,hexagon1",
0,
"ワープ演出",
];
$dataTrpParticlePreset.warp2 = [
4,
[[0, 1, 0.5, 1, 1, 0]],
[[0, 0, 0.1, 3, 0.5, 3, 1, 4], 0.5],
[[0, 150, 1, 1], 1],
[[0, "#9064ff", 1, "#3d50ff"]],
0,
[0, 0],
null,
[180, 180],
[0, 0],
0,
0,
0,
[1, 1],
1,
0.05,
1,
1,
-1,
10000,
[0, 0],
3,
[0, 0],
[0, -24, 64, 80],
0,
0,
"particle4",
0,
"ワープ演出",
];
$dataTrpParticlePreset.warp3 = [
4,
[[0, 0, 0.2, 0.5, 0.8, 0.5, 1, 0]],
[[0, 1.2, 1, 1.2], 1],
[[0, 0, 1, 0], 1],
[[0, "#583bff", 1, "#127288"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
0,
0,
0,
[0.8, 0.8],
1,
0.03,
1,
0,
-1,
10000,
[0, 0],
3,
[0, 0],
[0, -24, 120, 120],
0,
0,
"line_ray2,line_ray1",
0,
"ワープ演出",
];
//groups
$dataTrpParticleGroupsPreset.item_gain = {
repeat: -1,
list: [
"play cracker_l screen",
"play cracker_r screen",
"play item_gain3 target",
"set item_gain target def below",
"set item_gain2 target",
],
targetType: 14,
comment: "アイテム入手",
};
$dataTrpParticleGroupsPreset.wing = {
repeat: -1,
list: [
"set wing_l target",
"set wing_l2 target",
"set wing_r target",
"set wing_r2 target",
],
targetType: 0,
comment: "光の翼",
};
$dataTrpParticleGroupsPreset.warp = {
repeat: -1,
list: [
"set warp0 target",
"set warp1 target",
"set warp2 target",
"set warp3 target",
],
targetType: 0,
comment: "ワープ演出",
};
//=============================================================================
// ExPreset2
//=============================================================================
$dataTrpParticlePreset["_auto:0:wind_w/h"] = [
4,
[[0, 1, 1, 1]],
[[0, 0, 1, 0], 0.5],
[[0, 500, 1, 500], 0.5],
[[0, "#ffffff", 1, "#ffffff"]],
0,
[1000, -200],
null,
[15, 30],
[0, 0],
0,
0,
0,
[1, 2],
1,
0.1,
0.3,
1,
-1,
1000,
[5, 0.1],
1,
[0, 0],
[-408, -312, 100, 624],
0,
0,
null,
6,
"wind_wメイン風の動き",
];
$dataTrpParticlePreset["_sub:0:wind_w/h"] = [
4,
[[0, 0.6, 1, 0]],
[[0, 0.25, 1, 0.25], 1],
[[0, 0, 1, 0], 1],
[[0, "#8dffb6", 1, "#8dffb6"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
0,
0,
0,
[0.5, 0.5],
1,
0.01,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"line_oval1",
0,
"wind_wサブ風の軌跡",
];
$dataTrpParticlePreset["_sub:1:wind_w/h"] = [
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0.2, 1, 0.2], 1],
[[0, 300, 1, 1], 1],
[[0, "#066f0b", 1, "#46cf4c"]],
1,
[0, 0],
null,
[0, 0],
[0, 0],
0,
0,
0,
[1, 1],
0,
0.15,
0.5,
1,
-1,
10000,
[10, 0.1],
0,
[0, 0],
null,
0,
0,
"leaf1",
0,
"wind_wサブ2風に舞う葉っぱ",
];
$dataTrpParticlePreset["_auto:0:matrix_w/h"] = [
4,
[[0, 0, 1, 0]],
[[0, 0, 1, 0], 0.4],
[[0, 600, 1, 1000], 0.7],
[[0, "#ffffff", 1, "#ffffff"]],
0,
[0, 0],
null,
[90, 90],
[0, 0],
0,
0,
0,
[1, 1],
1,
0.15,
1,
1,
-1,
10000,
[0, 0],
1,
[0, 0],
[-404, -400, 808, 50],
0,
0,
null,
6,
"matrix_wメイン文字の流れ",
];
$dataTrpParticlePreset["_sub:0:matrix_w/h"] = [
4,
[[0, 1, 1, 0]],
[[0, 0.8, 1, 0.8], 1],
[[0, 0, 1, 0], 1],
[[0, "#2ef1ff", 1, "#5fffc0"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
0,
0,
0,
[3, 3],
1,
0.04,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"tile:Particles_Digital:17,tile:Particles_Digital:0,tile:Particles_Digital:22,tile:Particles_Digital:21,tile:Particles_Digital:35,tile:Particles_Digital:50,tile:Particles_Digital:82,tile:Particles_Digital:99,tile:Particles_Digital:85,tile:Particles_Digital:54,tile:Particles_Digital:68,tile:Particles_Digital:97,tile:Particles_Digital:41,tile:Particles_Digital:61,tile:Particles_Digital:92,tile:Particles_Digital:107,tile:Particles_Digital:137,tile:Particles_Digital:168,tile:Particles_Digital:170,tile:Particles_Digital:142,tile:Particles_Digital:100,tile:Particles_Digital:101,tile:Particles_Digital:102,tile:Particles_Digital:103,tile:Particles_Digital:112,tile:Particles_Digital:113,tile:Particles_Digital:114,tile:Particles_Digital:115,tile:Particles_Digital:116,tile:Particles_Digital:59,tile:Particles_Digital:105,tile:Particles_Digital:140",
0,
"matrix_wサブランダムな文字",
];
$dataTrpParticlePreset["_auto:0:digital_w/h"] = [
4,
[[0, 0, 1, 0]],
[[0, 1, 1, 1], 0.4],
[[0, 0, 1, 0], 1],
[[0, "#ffffff", 1, "#ffffff"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[0.5, 3],
1,
0.1,
0.5,
1,
-1,
10000,
[0, 0],
1,
[0, 0],
[-408, -312, 816, 624],
0,
0,
null,
6,
"digital_wメイン文字位置&需要",
];
$dataTrpParticlePreset["_sub:0:digital_w/h"] = [
4,
[[0, 0.5, 1, 0]],
[[0, 1.2, 1, 1.2], 1],
[[0, 0, 1, 0], 1],
[[0, "#30eaff", 1, "#30c8ff"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
0,
0,
0,
[0.072, 0.072],
0,
0.072,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"tile:Particles_Digital:0,tile:Particles_Digital:36,tile:Particles_Digital:66,tile:Particles_Digital:113,tile:Particles_Digital:115,tile:Particles_Digital:69,tile:Particles_Digital:18,tile:Particles_Digital:100,tile:Particles_Digital:101,tile:Particles_Digital:103,tile:Particles_Digital:10,tile:Particles_Digital:78,tile:Particles_Digital:123,tile:Particles_Digital:155,tile:Particles_Digital:141,tile:Particles_Digital:72",
0,
"digital_wサブすぐ消える文字文字",
];
$dataTrpParticlePreset["_auto:0:digital_01_w/h"] = [
4,
[[0, 0, 1, 0]],
[[0, 0, 1, 0], 1],
[[0, 0, 1, 0], 1],
[[0, "#ffffff", 1, "#ffffff"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[999999999, 999999999],
1,
0.1,
1,
36,
0.11,
36,
[0, 0],
4,
[-396, -300],
[0, 0, 0, 0, 0, 24, 0],
0,
0,
null,
6,
"digital_01_wメイン横並びの位置指定",
];
$dataTrpParticlePreset["_sub:0:digital_01_w/h"] = [
4,
[[0, 0.5, 1, 0.8]],
[[0, 0.6, 1, 0.6], 1],
[[0, 0, 1, 0], 1],
[[0, "#2c90d2", 1, "#2c90d2"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
0,
0,
0,
[0.09, 0.09],
1,
0.072,
1,
20,
-1,
999999,
[0, 0],
4,
[0, 0],
[360, 0, 0, 0, 0, 0, 32],
0,
0,
"tile:Particles_Digital:99,tile:Particles_Digital:100",
0,
"digital_01_wサブ縦並びに01発生",
];
$dataTrpParticlePreset["_auto:0:narration_fire_s/h"] = [
4,
[[0, 0, 0.15, 1, 1, 0]],
[[0, 2, 1, 0], 0.5],
[[0, 200, 0.2, 100, 1, 100], 0.5],
[[0, "#ff2e2e", 1, "#ffb92e"]],
0,
[0, 0],
null,
[-80, -100],
[50, -50],
0,
2,
0,
[0.8, 1],
1,
0.005,
0.5,
1,
-1,
10000,
[0, 0],
1,
[0, 0],
[-408, 350, 816, 0],
0,
0,
"smoke2,smoke1",
6,
"narration_fire_sメイン画面下部の炎",
];
[
4,
[[0, 0, 0.5, 1, 1, 0]],
[[0, 0, 0.5, 0.2, 1, 0], 0.1],
[[0, 100, 1, 0], 1],
[[0, "#ff4242", 1, "#ffdf42"]],
0,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1, 1],
1,
0.1,
0.5,
1,
0.11,
10000,
[5, 0.1],
0,
[0, 0],
null,
0,
0,
"flame1g,particle7",
0,
"narration_fire_sサブ小さな火の粉",
];
//groups
$dataTrpParticleGroupsPreset.wind_w = {
repeat: -1,
list: [
"set _auto:0 target",
"sub set _auto:0 _sub:0 0 -1 0 1 1",
"sub set _auto:0 _sub:1 0 -1 0.3 0 0",
],
targetType: 6,
comment: "風の天候",
};
$dataTrpParticleGroupsPreset.matrix_w = {
repeat: -1,
list: [
"set _auto:0 weather def above",
"sub set _auto:0 _sub:0 0 -1 0 0 1",
"loop _auto:0 48 1000",
"filter _auto:0 glow 8 2 9.5 0 255 255",
],
targetType: 6,
comment: "マト○ックス風に文字が流れる演出",
};
$dataTrpParticleGroupsPreset.digital_w = {
repeat: -1,
list: [
"set _auto:0 target",
"sub set _auto:0 _sub:0 0 -1 0 0 1",
"loop _auto:0 48 1000",
"filter _auto:0 glow 10 10 9.5 0 200 255",
],
targetType: 6,
comment: "素早く切り替わる文字",
};
$dataTrpParticleGroupsPreset.digital_01_w = {
repeat: -1,
list: [
"set _auto:0 target def back",
"sub set _auto:0 _sub:0 0 -1 0 0 0",
"filter _auto:0 glow 1 3 20 0 200 255",
"loop _auto:0 24 24",
],
targetType: 6,
comment: "01が並ぶ背景",
};
$dataTrpParticleGroupsPreset.narration_fire_s = {
repeat: -1,
list: ["set _auto:0 target", "sub set _auto:0 _sub:0 0.3 -1 0.5 1 0"],
targetType: 6,
comment: "ナレーション用、画面下部の炎",
};
//=============================================================================
// ExPreset3
//=============================================================================
$dataTrpParticlePreset["fw_base"] = [
4,
[[0, 1, 0.7, 1, 1, 0]],
[[0, 0.15, 1, 0.1], 1],
[[0, 1000, 0.5, 200, 0.8, 100, 1, 0], 1],
[[0, "#f8cda8", 1, "#9f9f9f"]],
0,
[0, 0],
null,
[-90, -90],
[0, 0],
10,
0,
0,
[1.3, 1.3],
1,
0.01,
1,
5,
0.011,
10000,
[0, 0],
4,
[0, 312],
[0, 0, 0.015, 1, 0, 0, 0],
0,
0,
"particle7",
0,
"花火~打ち上げ用[橙]",
];
// $dataTrpParticlePreset["fw_base_yellow"] = [4,[[0,0.8,0.7,0.8,1,0]],[[0,0.15,1,0.15],0.5],[[0,1000,0.5,200,0.8,100,1,0],1],[[0,"#fffa76",1,"#fffdcd"]],0,[0,0],null,[-90,-90],[0,0],0,0,0,[1.3,1.3],1,0.01,1,5,0.011,10000,[0,0],4,[0,312],[0,0,0.015,1,0,0,0],0,0,"particle9",0,
// "花火~打ち上げ用[黄]"];
// $dataTrpParticlePreset["fw_base_green"] = [4,[[0,0.8,0.7,0.8,1,0]],[[0,0.15,1,0.15],0.5],[[0,1000,0.5,200,0.8,100,1,0],1],[[0,"#a1ff76",1,"#daface"]],0,[0,0],null,[-90,-90],[0,0],0,0,0,[1.3,1.3],1,0.01,1,5,0.011,10000,[0,0],4,[0,312],[0,0,0.015,1,0,0,0],0,0,"particle9",0,
// "花火~打ち上げ用[緑]"];
// $dataTrpParticlePreset["fw_base_blue"] = [4,[[0,0.8,0.7,0.8,1,0]],[[0,0.15,1,0.15],0.5],[[0,1000,0.5,200,0.8,100,1,0],1],[[0,"#276aff",1,"#c2eaff"]],0,[0,0],null,[-90,-90],[0,0],0,0,0,[1.3,1.3],1,0.01,1,5,0.011,10000,[0,0],4,[0,312],[0,0,0.015,1,0,0,0],0,0,"particle9",0,
// "花火~打ち上げ用[青]"];
// $dataTrpParticlePreset["fw_base_purple"] = [4,[[0,0.8,0.7,0.8,1,0]],[[0,0.15,1,0.15],0.5],[[0,1000,0.5,200,0.8,100,1,0],1],[[0,"#b169ff",1,"#e7cdff"]],0,[0,0],null,[-90,-90],[0,0],0,0,0,[1.3,1.3],1,0.01,1,5,0.011,10000,[0,0],4,[0,312],[0,0,0.015,1,0,0,0],0,0,"particle9",0,
// "花火~打ち上げ用[紫]"];
// $dataTrpParticlePreset["fw_base_red"] = [4,[[0,0.8,0.7,0.8,1,0]],[[0,0.15,1,0.15],0.5],[[0,1000,0.5,200,0.8,100,1,0],1],[[0,"#ff4444",1,"#ffc2c2"]],0,[0,0],null,[-90,-90],[0,0],0,0,0,[1.3,1.3],1,0.01,1,5,0.011,10000,[0,0],4,[0,312],[0,0,0.015,1,0,0,0],0,0,"particle9",0,
// "花火~打ち上げ用[赤]"];
//fw_twinkle
$dataTrpParticlePreset["_auto:0:fw_twinkle/h"] = [
4,
[[0, 0, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 0.1, 0.15, 0.1, 0.8, 0.05, 1, 0], 0.8],
[[0, 1200, 0.1, 200, 0.2, 50, 1, 1], 0.1],
[[0, "#c29474", 1, "#e4c7ad"]],
1,
[0, 0],
null,
[0, 360],
[50, -50],
0,
0,
0,
[2, 2],
1,
0.1,
1,
200,
0.11,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_twinkle_yellow/h"] = [
4,
[[0, 0, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 0.1, 0.15, 0.1, 0.8, 0.05, 1, 0], 0.8],
[[0, 1200, 0.1, 200, 0.2, 50, 1, 1], 0.1],
[[0, "#f7fd85", 1, "#fffdc2"]],
1,
[0, 0],
null,
[0, 360],
[50, -50],
0,
0,
0,
[2, 2],
1,
0.1,
1,
200,
0.11,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_twinkle_green/h"] = [
4,
[[0, 0, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 0.1, 0.15, 0.1, 0.8, 0.05, 1, 0], 0.8],
[[0, 1200, 0.1, 200, 0.2, 50, 1, 1], 0.1],
[[0, "#a2ddaa", 1, "#e2f8d4"]],
1,
[0, 0],
null,
[0, 360],
[50, -50],
0,
0,
0,
[2, 2],
1,
0.1,
1,
200,
0.11,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_twinkle_blue/h"] = [
4,
[[0, 0, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 0.1, 0.15, 0.1, 0.8, 0.05, 1, 0], 0.8],
[[0, 1200, 0.1, 200, 0.2, 50, 1, 1], 0.1],
[[0, "#8eaefd", 1, "#b1bffd"]],
1,
[0, 0],
null,
[0, 360],
[50, -50],
0,
0,
0,
[2, 2],
1,
0.1,
1,
200,
0.11,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_twinkle_purple/h"] = [
4,
[[0, 0, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 0.1, 0.15, 0.1, 0.8, 0.05, 1, 0], 0.8],
[[0, 1200, 0.1, 200, 0.2, 50, 1, 1], 0.1],
[[0, "#ab9dfa", 1, "#ecddfa"]],
1,
[0, 0],
null,
[0, 360],
[50, -50],
0,
0,
0,
[2, 2],
1,
0.1,
1,
200,
0.11,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_twinkle_red/h"] = [
4,
[[0, 0, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 0.1, 0.15, 0.1, 0.8, 0.05, 1, 0], 0.8],
[[0, 1200, 0.1, 200, 0.2, 50, 1, 1], 0.1],
[[0, "#dda2b4", 1, "#f8d4d4"]],
1,
[0, 0],
null,
[0, 360],
[50, -50],
0,
0,
0,
[2, 2],
1,
0.1,
1,
200,
0.11,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_twinkle/h"] = [
4,
[[0, 0, 0.1, 1, 0.2, 0, 0.3, 1, 0.4, 0, 0.5, 1, 0.6, 0, 0.7, 1, 1, 0]],
[[0, 0.1, 0.7, 0.1, 1, 0], 0.5],
[[0, 0, 1, 0], 1],
[[0, "#f8cf66", 1, "#ffffff"]],
0,
[0, 20],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1, 2],
1,
0.1,
1,
1,
0.11,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_twinkle_yellow/h"] = [
4,
[[0, 0, 0.1, 1, 0.2, 0, 0.3, 1, 0.4, 0, 0.5, 1, 0.6, 0, 0.7, 1, 1, 0]],
[[0, 0.1, 0.7, 0.1, 1, 0], 0.5],
[[0, 0, 1, 0], 1],
[[0, "#ecf866", 1, "#ffffff"]],
0,
[0, 20],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1, 2],
1,
0.1,
1,
1,
0.11,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_twinkle_green/h"] = [
4,
[[0, 0, 0.1, 1, 0.2, 0, 0.3, 1, 0.4, 0, 0.5, 1, 0.6, 0, 0.7, 1, 1, 0]],
[[0, 0.1, 0.7, 0.1, 1, 0], 0.5],
[[0, 0, 1, 0], 1],
[[0, "#66f879", 1, "#ffffff"]],
0,
[0, 20],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1, 2],
1,
0.1,
1,
1,
0.11,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_twinkle_blue/h"] = [
4,
[[0, 0, 0.1, 1, 0.2, 0, 0.3, 1, 0.4, 0, 0.5, 1, 0.6, 0, 0.7, 1, 1, 0]],
[[0, 0.1, 0.7, 0.1, 1, 0], 0.5],
[[0, 0, 1, 0], 1],
[[0, "#6692f8", 1, "#ffffff"]],
0,
[0, 20],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1, 2],
1,
0.1,
1,
1,
0.11,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_twinkle_purple/h"] = [
4,
[[0, 0, 0.1, 1, 0.2, 0, 0.3, 1, 0.4, 0, 0.5, 1, 0.6, 0, 0.7, 1, 1, 0]],
[[0, 0.1, 0.7, 0.1, 1, 0], 0.5],
[[0, 0, 1, 0], 1],
[[0, "#8866f8", 1, "#ffffff"]],
0,
[0, 20],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1, 2],
1,
0.1,
1,
1,
0.11,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_twinkle_red/h"] = [
4,
[[0, 0, 0.1, 1, 0.2, 0, 0.3, 1, 0.4, 0, 0.5, 1, 0.6, 0, 0.7, 1, 1, 0]],
[[0, 0.1, 0.7, 0.1, 1, 0], 0.5],
[[0, 0, 1, 0], 1],
[[0, "#f47878", 1, "#ffffff"]],
0,
[0, 20],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1, 2],
1,
0.1,
1,
1,
0.11,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticleGroupsPreset["fw_twinkle"] = {
repeat: -1,
list: [
"play _auto:0 target def back",
"sub set _auto:0 _sub:0 0.9 -1 3 0 0",
],
targetType: 0,
comment: "花火~キラキラ[橙]",
};
$dataTrpParticleGroupsPreset["fw_twinkle_yellow/h"] = {
repeat: -1,
list: [
"play _auto:0 target def back",
"sub set _auto:0 _sub:0 0.9 -1 3 0 0",
],
targetType: 0,
comment: "花火~キラキラ[黄]",
};
$dataTrpParticleGroupsPreset["fw_twinkle_green/h"] = {
repeat: -1,
list: [
"play _auto:0 target def back",
"sub set _auto:0 _sub:0 0.9 -1 3 0 0",
],
targetType: 0,
comment: "花火~キラキラ[緑]",
};
$dataTrpParticleGroupsPreset["fw_twinkle_blue/h"] = {
repeat: -1,
list: [
"play _auto:0 target def back",
"sub set _auto:0 _sub:0 0.9 -1 3 0 0",
],
targetType: 0,
comment: "花火~キラキラ[青]",
};
$dataTrpParticleGroupsPreset["fw_twinkle_purple/h"] = {
repeat: -1,
list: [
"play _auto:0 target def back",
"sub set _auto:0 _sub:0 0.9 -1 3 0 0",
],
targetType: 0,
comment: "花火~キラキラ[紫]",
};
$dataTrpParticleGroupsPreset["fw_twinkle_red/h"] = {
repeat: -1,
list: [
"play _auto:0 target def back",
"sub set _auto:0 _sub:0 0.9 -1 3 0 0",
],
targetType: 0,
comment: "花火~キラキラ[赤]",
};
//fw_kiku
$dataTrpParticlePreset["_auto:0:fw_kiku/h"] = [
4,
[[0, 2, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 2, 0.15, 1.5, 0.5, 0.2, 1, 0], 1],
[[0, 1500, 0.1, 100, 1, 10], 0.8],
[[0, "#ffffff", 1, "#ff8e3e"]],
1,
[0, 2],
null,
[-240, 60],
[50, -50],
0,
0,
0,
[1, 2.5],
1,
0.001,
1,
1,
0.04,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"particle8",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_kiku_yellow/h"] = [
4,
[[0, 2, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 2, 0.15, 1.5, 0.5, 0.2, 1, 0], 1],
[[0, 1500, 0.1, 100, 1, 10], 0.8],
[[0, "#ffffff", 1, "#ffcf3e"]],
1,
[0, 2],
null,
[-240, 60],
[50, -50],
0,
0,
0,
[1, 2.5],
1,
0.001,
1,
1,
0.04,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"particle8",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_kiku_green/h"] = [
4,
[[0, 2, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 2, 0.15, 1.5, 0.5, 0.2, 1, 0], 1],
[[0, 1500, 0.1, 100, 1, 10], 0.8],
[[0, "#ffffff", 1, "#77ad4a"]],
1,
[0, 2],
null,
[-240, 60],
[50, -50],
0,
0,
0,
[1, 2.5],
1,
0.001,
1,
1,
0.04,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"particle8",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_kiku_blue/h"] = [
4,
[[0, 2, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 2, 0.15, 1.5, 0.5, 0.2, 1, 0], 1],
[[0, 1500, 0.1, 100, 1, 10], 0.8],
[[0, "#ffffff", 1, "#4a68ad"]],
1,
[0, 2],
null,
[-240, 60],
[50, -50],
0,
0,
0,
[1, 2.5],
1,
0.001,
1,
1,
0.04,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"particle8",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_kiku_purple/h"] = [
4,
[[0, 2, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 2, 0.15, 1.5, 0.5, 0.2, 1, 0], 1],
[[0, 1500, 0.1, 100, 1, 10], 0.8],
[[0, "#ffffff", 1, "#7a4aad"]],
1,
[0, 2],
null,
[-240, 60],
[50, -50],
0,
0,
0,
[1, 2.5],
1,
0.001,
1,
1,
0.04,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"particle8",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_kiku_red/h"] = [
4,
[[0, 2, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 2, 0.15, 1.5, 0.5, 0.2, 1, 0], 1],
[[0, 1500, 0.1, 100, 1, 10], 0.8],
[[0, "#ffffff", 1, "#ed5942"]],
1,
[0, 2],
null,
[-240, 60],
[50, -50],
0,
0,
0,
[1, 2.5],
1,
0.001,
1,
1,
0.04,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"particle8",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_kiku/h"] = [
4,
[[0, 1, 1, 0]],
[[0, 0.3, 0.5, 0.2, 1, 0], 1],
[[0, 0, 1, 0], 1],
[[0, "#f6857f", 1, "#ffffff"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
10,
0,
0,
[2.5, 3],
1,
0.06,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flame1g",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_kiku_yellow/h"] = [
4,
[[0, 1, 1, 0]],
[[0, 0.3, 0.5, 0.2, 1, 0], 1],
[[0, 0, 1, 0], 1],
[[0, "#f6e27f", 1, "#ffffff"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
10,
0,
0,
[2.5, 3],
1,
0.06,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flame1g",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_kiku_green/h"] = [
4,
[[0, 1, 1, 0]],
[[0, 0.3, 0.5, 0.2, 1, 0], 1],
[[0, 0, 1, 0], 1],
[[0, "#99ca87", 1, "#ffffff"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
10,
0,
0,
[2.5, 3],
1,
0.06,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flame1g",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_kiku_blue/h"] = [
4,
[[0, 1, 1, 0]],
[[0, 0.3, 0.5, 0.2, 1, 0], 1],
[[0, 0, 1, 0], 1],
[[0, "#5081b8", 1, "#ffffff"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
10,
0,
0,
[2.5, 3],
1,
0.06,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flame1g",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_kiku_purple/h"] = [
4,
[[0, 1, 1, 0]],
[[0, 0.3, 0.5, 0.2, 1, 0], 1],
[[0, 0, 1, 0], 1],
[[0, "#7e5bb2", 1, "#ffffff"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
10,
0,
0,
[2.5, 3],
1,
0.06,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flame1g",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_kiku_red/h"] = [
4,
[[0, 1, 1, 0]],
[[0, 0.3, 0.5, 0.2, 1, 0], 1],
[[0, 0, 1, 0], 1],
[[0, "#b25b78", 1, "#ffffff"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
10,
0,
0,
[2.5, 3],
1,
0.06,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flame1g",
0,
"",
];
$dataTrpParticleGroupsPreset["fw_kiku"] = {
repeat: -1,
list: [
"play _auto:0 target def back",
"sub set _auto:0 _sub:0 0.06 0.5 0.05 1 0",
],
targetType: 0,
comment: "花火~菊(大)[橙]",
};
$dataTrpParticleGroupsPreset["fw_kiku_yellow/h"] = {
repeat: -1,
list: [
"play _auto:0 target def back",
"sub set _auto:0 _sub:0 0.06 0.5 0.05 1 0",
],
targetType: 0,
comment: "花火~菊(大)[黄]",
};
$dataTrpParticleGroupsPreset["fw_kiku_green/h"] = {
repeat: -1,
list: [
"play _auto:0 target def back",
"sub set _auto:0 _sub:0 0.06 0.5 0.05 1 0",
],
targetType: 0,
comment: "花火~菊(大)[緑]",
};
$dataTrpParticleGroupsPreset["fw_kiku_blue/h"] = {
repeat: -1,
list: [
"play _auto:0 target def back",
"sub set _auto:0 _sub:0 0.06 0.5 0.05 1 0",
],
targetType: 0,
comment: "花火~菊(大)[青]",
};
$dataTrpParticleGroupsPreset["fw_kiku_purple/h"] = {
repeat: -1,
list: [
"play _auto:0 target def back",
"sub set _auto:0 _sub:0 0.06 0.5 0.05 1 0",
],
targetType: 0,
comment: "花火~菊(大)[紫]",
};
$dataTrpParticleGroupsPreset["fw_kiku_red/h"] = {
repeat: -1,
list: [
"play _auto:0 target def back",
"sub set _auto:0 _sub:0 0.06 0.5 0.05 1 0",
],
targetType: 0,
comment: "花火~菊(大)[赤]",
};
//fw_dual
$dataTrpParticlePreset["_auto:0:fw_dual/h"] = [
4,
[[0, 1, 0.11, 1, 0.7, 1, 1, 0]],
[[0, 1.2, 0.15, 0.6, 0.7, 0.3, 1, 0], 1],
[[0, 1300, 0.15, 30, 1, 1], 0.5],
[[0, "#ddb585", 1, "#ffaf3e"]],
1,
[0, 0],
null,
[0, 0],
[50, -50],
0,
0,
0,
[2, 2],
1,
0.001,
1,
2,
0.05,
10000,
[0, 0],
3,
[0, -300],
[0, 0, 0, 0],
0,
0,
"particle9",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_dual_yellow/h"] = [
4,
[[0, 1, 0.11, 1, 0.7, 1, 1, 0]],
[[0, 1.2, 0.15, 0.6, 0.7, 0.3, 1, 0], 1],
[[0, 1300, 0.15, 30, 1, 1], 0.5],
[[0, "#dddd85", 1, "#ffcf3e"]],
1,
[0, 0],
null,
[0, 0],
[50, -50],
0,
0,
0,
[2, 2],
1,
0.001,
1,
2,
0.05,
10000,
[0, 0],
3,
[0, -300],
[0, 0, 0, 0],
0,
0,
"particle9",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_dual_green/h"] = [
4,
[[0, 1, 0.11, 1, 0.7, 1, 1, 0]],
[[0, 1.2, 0.15, 0.6, 0.7, 0.3, 1, 0], 1],
[[0, 1300, 0.15, 30, 1, 1], 0.5],
[[0, "#5fa963", 1, "#54bf67"]],
1,
[0, 0],
null,
[0, 0],
[50, -50],
0,
0,
0,
[2, 2],
1,
0.001,
1,
2,
0.05,
10000,
[0, 0],
3,
[0, -300],
[0, 0, 0, 0],
0,
0,
"particle9",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_dual_blue/h"] = [
4,
[[0, 1, 0.11, 1, 0.7, 1, 1, 0]],
[[0, 1.2, 0.15, 0.6, 0.7, 0.3, 1, 0], 1],
[[0, 1300, 0.15, 30, 1, 1], 0.5],
[[0, "#5c7bc6", 1, "#243ff6"]],
1,
[0, 0],
null,
[0, 0],
[50, -50],
0,
0,
0,
[2, 2],
1,
0.001,
1,
2,
0.05,
10000,
[0, 0],
3,
[0, -300],
[0, 0, 0, 0],
0,
0,
"particle9",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_dual_purple/h"] = [
4,
[[0, 1, 0.11, 1, 0.7, 1, 1, 0]],
[[0, 1.2, 0.15, 0.6, 0.7, 0.3, 1, 0], 1],
[[0, 1300, 0.15, 30, 1, 1], 0.5],
[[0, "#6a5adf", 1, "#4e24f6"]],
1,
[0, 0],
null,
[0, 0],
[50, -50],
0,
0,
0,
[2, 2],
1,
0.001,
1,
2,
0.05,
10000,
[0, 0],
3,
[0, -300],
[0, 0, 0, 0],
0,
0,
"particle9",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_dual_red/h"] = [
4,
[[0, 1, 0.11, 1, 0.7, 1, 1, 0]],
[[0, 1.2, 0.15, 0.6, 0.7, 0.3, 1, 0], 1],
[[0, 1300, 0.15, 30, 1, 1], 0.5],
[[0, "#eb8c8c", 1, "#f66060"]],
1,
[0, 0],
null,
[0, 0],
[50, -50],
0,
0,
0,
[2, 2],
1,
0.001,
1,
2,
0.05,
10000,
[0, 0],
3,
[0, -300],
[0, 0, 0, 0],
0,
0,
"particle9",
0,
"",
];
$dataTrpParticlePreset["_auto:1:fw_dual/h"] = [
4,
[[0, 1, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 1.2, 0.15, 0.6, 0.7, 0.25, 1, 0], 1],
[[0, 700, 0.13, 20, 1, 10], 0.2],
[[0, "#94b976", 1, "#70c847"]],
1,
[0, 0],
null,
[0, 0],
[50, -50],
0,
0,
0,
[2, 2],
1,
0.001,
1,
2,
0.035,
10000,
[0, 0],
3,
[0, -300],
[0, 0, 0, 20],
0,
0,
"particle9",
0,
"",
];
$dataTrpParticlePreset["_auto:1:fw_dual_yellow/h"] = [
4,
[[0, 1, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 1.2, 0.15, 0.6, 0.7, 0.25, 1, 0], 1],
[[0, 700, 0.13, 20, 1, 10], 0.2],
[[0, "#76b9a4", 1, "#4785c8"]],
1,
[0, 0],
null,
[0, 0],
[50, -50],
0,
0,
0,
[2, 2],
1,
0.001,
1,
2,
0.035,
10000,
[0, 0],
3,
[0, -300],
[0, 0, 0, 20],
0,
0,
"particle9",
0,
"",
];
$dataTrpParticlePreset["_auto:1:fw_dual_green/h"] = [
4,
[[0, 1, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 1.2, 0.15, 0.6, 0.7, 0.25, 1, 0], 1],
[[0, 700, 0.13, 20, 1, 10], 0.2],
[[0, "#7696b9", 1, "#4b47c8"]],
1,
[0, 0],
null,
[0, 0],
[50, -50],
0,
0,
0,
[2, 2],
1,
0.001,
1,
2,
0.035,
10000,
[0, 0],
3,
[0, -300],
[0, 0, 0, 20],
0,
0,
"particle9",
0,
"",
];
$dataTrpParticlePreset["_auto:1:fw_dual_blue/h"] = [
4,
[[0, 1, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 1.2, 0.15, 0.6, 0.7, 0.25, 1, 0], 1],
[[0, 700, 0.13, 20, 1, 10], 0.2],
[[0, "#ae67cd", 1, "#9b47c8"]],
1,
[0, 0],
null,
[0, 0],
[50, -50],
0,
0,
0,
[2, 2],
1,
0.001,
1,
2,
0.035,
10000,
[0, 0],
3,
[0, -300],
[0, 0, 0, 20],
0,
0,
"particle9",
0,
"",
];
$dataTrpParticlePreset["_auto:1:fw_dual_purple/h"] = [
4,
[[0, 1, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 1.2, 0.15, 0.6, 0.7, 0.25, 1, 0], 1],
[[0, 700, 0.13, 20, 1, 10], 0.2],
[[0, "#cd8967", 1, "#c88e47"]],
1,
[0, 0],
null,
[0, 0],
[50, -50],
0,
0,
0,
[2, 2],
1,
0.001,
1,
2,
0.035,
10000,
[0, 0],
3,
[0, -300],
[0, 0, 0, 20],
0,
0,
"particle9",
0,
"",
];
$dataTrpParticlePreset["_auto:1:fw_dual_red/h"] = [
4,
[[0, 1, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 1.2, 0.15, 0.6, 0.7, 0.25, 1, 0], 1],
[[0, 700, 0.13, 20, 1, 10], 0.2],
[[0, "#cdb967", 1, "#c8b347"]],
1,
[0, 0],
null,
[0, 0],
[50, -50],
0,
0,
0,
[2, 2],
1,
0.001,
1,
2,
0.035,
10000,
[0, 0],
3,
[0, -300],
[0, 0, 0, 20],
0,
0,
"particle9",
0,
"",
];
$dataTrpParticleGroupsPreset["fw_dual"] = {
repeat: -1,
list: ["play _auto:0 target def back", "play _auto:1 target def back"],
targetType: 0,
comment: "花火~2色[橙]",
};
$dataTrpParticleGroupsPreset["fw_dual_yellow/h"] = {
repeat: -1,
list: ["play _auto:0 target def back", "play _auto:1 target def back"],
targetType: 0,
comment: "花火~2色[黄]",
};
$dataTrpParticleGroupsPreset["fw_dual_green/h"] = {
repeat: -1,
list: ["play _auto:0 target def back", "play _auto:1 target def back"],
targetType: 0,
comment: "花火~2色[緑]",
};
$dataTrpParticleGroupsPreset["fw_dual_blue/h"] = {
repeat: -1,
list: ["play _auto:0 target def back", "play _auto:1 target def back"],
targetType: 0,
comment: "花火~2色[青]",
};
$dataTrpParticleGroupsPreset["fw_dual_purple/h"] = {
repeat: -1,
list: ["play _auto:0 target def back", "play _auto:1 target def back"],
targetType: 0,
comment: "花火~2色[紫]",
};
$dataTrpParticleGroupsPreset["fw_dual_red/h"] = {
repeat: -1,
list: ["play _auto:0 target def back", "play _auto:1 target def back"],
targetType: 0,
comment: "花火~2色[赤]",
};
//fw_simple
$dataTrpParticlePreset["_auto:0:fw_simple/h"] = [
4,
[[0, 0, 0.11, 1, 0.4, 1, 1, 0]],
[[0, 0.15, 0.15, 0.15, 0.8, 0.08, 1, 0], 0.8],
[[0, 1500, 0.12, 200, 0.2, 50, 1, 1], 0.1],
[[0, "#fbbb9b", 1, "#f4a84a"]],
1,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1.4, 1.6],
1,
0.001,
1,
10,
0.011,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_simple_yellow/h"] = [
4,
[[0, 0, 0.11, 1, 0.4, 1, 1, 0]],
[[0, 0.15, 0.15, 0.15, 0.8, 0.08, 1, 0], 0.8],
[[0, 1500, 0.12, 200, 0.2, 50, 1, 1], 0.1],
[[0, "#fbe09b", 1, "#f4ca4a"]],
1,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1.4, 1.6],
1,
0.001,
1,
10,
0.011,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_simple_green/h"] = [
4,
[[0, 0, 0.11, 1, 0.4, 1, 1, 0]],
[[0, 0.15, 0.15, 0.15, 0.8, 0.08, 1, 0], 0.8],
[[0, 1500, 0.12, 200, 0.2, 50, 1, 1], 0.1],
[[0, "#6dad78", 1, "#41cb5f"]],
1,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1.4, 1.6],
1,
0.001,
1,
10,
0.011,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_simple_blue/h"] = [
4,
[[0, 0, 0.11, 1, 0.4, 1, 1, 0]],
[[0, 0.15, 0.15, 0.15, 0.8, 0.08, 1, 0], 0.8],
[[0, 1500, 0.12, 200, 0.2, 50, 1, 1], 0.1],
[[0, "#3d7df3", 1, "#5e84eb"]],
1,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1.4, 1.6],
1,
0.001,
1,
10,
0.011,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_simple_purple/h"] = [
4,
[[0, 0, 0.11, 1, 0.4, 1, 1, 0]],
[[0, 0.15, 0.15, 0.15, 0.8, 0.08, 1, 0], 0.8],
[[0, 1500, 0.12, 200, 0.2, 50, 1, 1], 0.1],
[[0, "#996bfa", 1, "#8764fa"]],
1,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1.4, 1.6],
1,
0.001,
1,
10,
0.011,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_simple_red/h"] = [
4,
[[0, 0, 0.11, 1, 0.4, 1, 1, 0]],
[[0, 0.15, 0.15, 0.15, 0.8, 0.08, 1, 0], 0.8],
[[0, 1500, 0.12, 200, 0.2, 50, 1, 1], 0.1],
[[0, "#ed9494", 1, "#fa6464"]],
1,
[0, 0],
null,
[0, 360],
[0, 0],
0,
0,
0,
[1.4, 1.6],
1,
0.001,
1,
10,
0.011,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticleGroupsPreset["fw_simple"] = {
repeat: -1,
list: ["play _auto:0 target def back"],
targetType: 0,
comment: "花火~シンプル[橙]",
};
$dataTrpParticleGroupsPreset["fw_simple_yellow/h"] = {
repeat: -1,
list: ["play _auto:0 target def back"],
targetType: 0,
comment: "花火~シンプル[黄]",
};
$dataTrpParticleGroupsPreset["fw_simple_green/h"] = {
repeat: -1,
list: ["play _auto:0 target def back"],
targetType: 0,
comment: "花火~シンプル[緑]",
};
$dataTrpParticleGroupsPreset["fw_simple_blue/h"] = {
repeat: -1,
list: ["play _auto:0 target def back"],
targetType: 0,
comment: "花火~シンプル[青]",
};
$dataTrpParticleGroupsPreset["fw_simple_purple/h"] = {
repeat: -1,
list: ["play _auto:0 target def back"],
targetType: 0,
comment: "花火~シンプル[紫]",
};
$dataTrpParticleGroupsPreset["fw_simple_red/h"] = {
repeat: -1,
list: ["play _auto:0 target def back"],
targetType: 0,
comment: "花火~シンプル[赤]",
};
//fw_change
$dataTrpParticlePreset["_auto:0:fw_change/h"] = [
4,
[[0, 0, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 0.1, 0.15, 0.1, 0.8, 0.05, 1, 0], 0.8],
[[0, 1200, 0.1, 200, 0.2, 50, 1, 1], 0.1],
[[0, "#fa9b46", 1, "#f1de90"]],
1,
[0, 0],
null,
[0, 360],
[50, -50],
0,
0,
0,
[2, 2],
1,
0.1,
1,
200,
0.11,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_change_yellow/h"] = [
4,
[[0, 0, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 0.1, 0.15, 0.1, 0.8, 0.05, 1, 0], 0.8],
[[0, 1200, 0.1, 200, 0.2, 50, 1, 1], 0.1],
[[0, "#fad646", 1, "#f1e690"]],
1,
[0, 0],
null,
[0, 360],
[50, -50],
0,
0,
0,
[2, 2],
1,
0.1,
1,
200,
0.11,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_change_green/h"] = [
4,
[[0, 0, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 0.1, 0.15, 0.1, 0.8, 0.05, 1, 0], 0.8],
[[0, 1200, 0.1, 200, 0.2, 50, 1, 1], 0.1],
[[0, "#5da632", 1, "#c7f190"]],
1,
[0, 0],
null,
[0, 360],
[50, -50],
0,
0,
0,
[2, 2],
1,
0.1,
1,
200,
0.11,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_change_blue/h"] = [
4,
[[0, 0, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 0.1, 0.15, 0.1, 0.8, 0.05, 1, 0], 0.8],
[[0, 1200, 0.1, 200, 0.2, 50, 1, 1], 0.1],
[[0, "#3acdfa", 1, "#3062ed"]],
1,
[0, 0],
null,
[0, 360],
[50, -50],
0,
0,
0,
[2, 2],
1,
0.1,
1,
200,
0.11,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_change_purple/h"] = [
4,
[[0, 0, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 0.1, 0.15, 0.1, 0.8, 0.05, 1, 0], 0.8],
[[0, 1200, 0.1, 200, 0.2, 50, 1, 1], 0.1],
[[0, "#903afa", 1, "#3059ed"]],
1,
[0, 0],
null,
[0, 360],
[50, -50],
0,
0,
0,
[2, 2],
1,
0.1,
1,
200,
0.11,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_change_red/h"] = [
4,
[[0, 0, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 0.1, 0.15, 0.1, 0.8, 0.05, 1, 0], 0.8],
[[0, 1200, 0.1, 200, 0.2, 50, 1, 1], 0.1],
[[0, "#fda5a5", 1, "#fa4e2a"]],
1,
[0, 0],
null,
[0, 360],
[50, -50],
0,
0,
0,
[2, 2],
1,
0.1,
1,
200,
0.11,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_change/h"] = [
4,
[[0, 0, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 0, 0.11, 0.15, 0.2, 0.12, 0.8, 0.05, 1, 0], 1],
[[0, 10, 1, 0], 0.1],
[[0, "#97d6c7", 1, "#398fa9"]],
1,
[0, 2],
null,
[0, 0],
[50, -50],
0,
0,
0,
[1.5, 1.5],
1,
0.1,
1,
1,
0.11,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_change_yellow/h"] = [
4,
[[0, 0, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 0, 0.11, 0.15, 0.2, 0.12, 0.8, 0.05, 1, 0], 1],
[[0, 10, 1, 0], 0.1],
[[0, "#9798d6", 1, "#2b4ee6"]],
1,
[0, 2],
null,
[0, 0],
[50, -50],
0,
0,
0,
[1.5, 1.5],
1,
0.1,
1,
1,
0.11,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_change_green/h"] = [
4,
[[0, 0, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 0, 0.11, 0.15, 0.2, 0.12, 0.8, 0.05, 1, 0], 1],
[[0, 10, 1, 0], 0.1],
[[0, "#b397d6", 1, "#662be6"]],
1,
[0, 2],
null,
[0, 0],
[50, -50],
0,
0,
0,
[1.5, 1.5],
1,
0.1,
1,
1,
0.11,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_change_blue/h"] = [
4,
[[0, 0, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 0, 0.11, 0.15, 0.2, 0.12, 0.8, 0.05, 1, 0], 1],
[[0, 10, 1, 0], 0.1],
[[0, "#edb3b3", 1, "#d1236c"]],
1,
[0, 2],
null,
[0, 0],
[50, -50],
0,
0,
0,
[1.5, 1.5],
1,
0.1,
1,
1,
0.11,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_change_purple/h"] = [
4,
[[0, 0, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 0, 0.11, 0.15, 0.2, 0.12, 0.8, 0.05, 1, 0], 1],
[[0, 10, 1, 0], 0.1],
[[0, "#edceb3", 1, "#d17a23"]],
1,
[0, 2],
null,
[0, 0],
[50, -50],
0,
0,
0,
[1.5, 1.5],
1,
0.1,
1,
1,
0.11,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_change_red/h"] = [
4,
[[0, 0, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 0, 0.11, 0.15, 0.2, 0.12, 0.8, 0.05, 1, 0], 1],
[[0, 10, 1, 0], 0.1],
[[0, "#e0edb3", 1, "#69d123"]],
1,
[0, 2],
null,
[0, 0],
[50, -50],
0,
0,
0,
[1.5, 1.5],
1,
0.1,
1,
1,
0.11,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flare",
0,
"",
];
$dataTrpParticleGroupsPreset["fw_change"] = {
repeat: -1,
list: [
"play _auto:0 target def back",
"sub set _auto:0 _sub:0 0.8 -1 1 1 0 def back",
],
targetType: 0,
comment: "花火~色変化[橙]",
};
$dataTrpParticleGroupsPreset["fw_change_yellow/h"] = {
repeat: -1,
list: [
"play _auto:0 target def back",
"sub set _auto:0 _sub:0 0.8 -1 1 1 0 def back",
],
targetType: 0,
comment: "花火~色変化[黄]",
};
$dataTrpParticleGroupsPreset["fw_change_green/h"] = {
repeat: -1,
list: [
"play _auto:0 target def back",
"sub set _auto:0 _sub:0 0.8 -1 1 1 0 def back",
],
targetType: 0,
comment: "花火~色変化[緑]",
};
$dataTrpParticleGroupsPreset["fw_change_blue/h"] = {
repeat: -1,
list: [
"play _auto:0 target def back",
"sub set _auto:0 _sub:0 0.8 -1 1 1 0 def back",
],
targetType: 0,
comment: "花火~色変化[青]",
};
$dataTrpParticleGroupsPreset["fw_change_purple/h"] = {
repeat: -1,
list: [
"play _auto:0 target def back",
"sub set _auto:0 _sub:0 0.8 -1 1 1 0 def back",
],
targetType: 0,
comment: "花火~色変化[紫]",
};
$dataTrpParticleGroupsPreset["fw_change_red/h"] = {
repeat: -1,
list: [
"play _auto:0 target def back",
"sub set _auto:0 _sub:0 0.8 -1 1 1 0 def back",
],
targetType: 0,
comment: "花火~色変化[赤]",
};
//fw_kikus
$dataTrpParticlePreset["_auto:0:fw_kikus/h"] = [
4,
[[0, 1, 0.6, 1, 1, 0]],
[[0, 1.5, 0.11, 1.2, 0.6, 0.3, 1, 0], 1],
[[0, 700, 0.11, 150, 0.6, 40, 1, 0], 0.85],
[[0, "#ffffff", 1, "#ff683e"]],
1,
[0, 5],
null,
[-225, 45],
[50, -50],
10,
0,
0,
[0.9, 1.3],
1,
0.001,
1,
1,
0.012,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"particle8",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_kikus_yellow/h"] = [
4,
[[0, 1, 0.6, 1, 1, 0]],
[[0, 1.5, 0.11, 1.2, 0.6, 0.3, 1, 0], 1],
[[0, 700, 0.11, 150, 0.6, 40, 1, 0], 0.85],
[[0, "#ffffff", 1, "#ffcf3e"]],
1,
[0, 5],
null,
[-225, 45],
[50, -50],
10,
0,
0,
[0.9, 1.3],
1,
0.001,
1,
1,
0.012,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"particle8",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_kikus_green/h"] = [
4,
[[0, 1, 0.6, 1, 1, 0]],
[[0, 1.5, 0.11, 1.2, 0.6, 0.3, 1, 0], 1],
[[0, 700, 0.11, 150, 0.6, 40, 1, 0], 0.85],
[[0, "#ffffff", 1, "#92cb91"]],
1,
[0, 5],
null,
[-225, 45],
[50, -50],
10,
0,
0,
[0.9, 1.3],
1,
0.001,
1,
1,
0.012,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"particle8",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_kikus_blue/h"] = [
4,
[[0, 1, 0.6, 1, 1, 0]],
[[0, 1.5, 0.11, 1.2, 0.6, 0.3, 1, 0], 1],
[[0, 700, 0.11, 150, 0.6, 40, 1, 0], 0.85],
[[0, "#bccff4", 1, "#5580d4"]],
1,
[0, 5],
null,
[-225, 45],
[50, -50],
10,
0,
0,
[0.9, 1.3],
1,
0.001,
1,
1,
0.012,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"particle8",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_kikus_purple/h"] = [
4,
[[0, 1, 0.6, 1, 1, 0]],
[[0, 1.5, 0.11, 1.2, 0.6, 0.3, 1, 0], 1],
[[0, 700, 0.11, 150, 0.6, 40, 1, 0], 0.85],
[[0, "#ccbcf4", 1, "#6855d4"]],
1,
[0, 5],
null,
[-225, 45],
[50, -50],
10,
0,
0,
[0.9, 1.3],
1,
0.001,
1,
1,
0.012,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"particle8",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_kikus_red/h"] = [
4,
[[0, 1, 0.6, 1, 1, 0]],
[[0, 1.5, 0.11, 1.2, 0.6, 0.3, 1, 0], 1],
[[0, 700, 0.11, 150, 0.6, 40, 1, 0], 0.85],
[[0, "#f4d1bc", 1, "#d4559b"]],
1,
[0, 5],
null,
[-225, 45],
[50, -50],
10,
0,
0,
[0.9, 1.3],
1,
0.001,
1,
1,
0.012,
10000,
[0, 0],
0,
[0, -300],
null,
0,
0,
"particle8",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_kikus/h"] = [
4,
[[0, 1, 1, 0]],
[[0, 0.25, 0.5, 0.25, 1, 0], 1],
[[0, 0, 1, 0], 1],
[[0, "#f6857f", 1, "#ffffff"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
10,
0,
0,
[1.9, 2.3],
1,
0.04,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flame1g",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_kikus_yellow/h"] = [
4,
[[0, 1, 1, 0]],
[[0, 0.25, 0.5, 0.25, 1, 0], 1],
[[0, 0, 1, 0], 1],
[[0, "#b1a15d", 1, "#ddc96b"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
10,
0,
0,
[1.9, 2.3],
1,
0.04,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flame1g",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_kikus_green/h"] = [
4,
[[0, 1, 1, 0]],
[[0, 0.25, 0.5, 0.25, 1, 0], 1],
[[0, 0, 1, 0], 1],
[[0, "#88cf8b", 1, "#5cbf76"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
10,
0,
0,
[1.9, 2.3],
1,
0.04,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flame1g",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_kikus_blue/h"] = [
4,
[[0, 1, 1, 0]],
[[0, 0.25, 0.5, 0.25, 1, 0], 1],
[[0, 0, 1, 0], 1],
[[0, "#2848bf", 1, "#8589d8"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
10,
0,
0,
[1.9, 2.3],
1,
0.04,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flame1g",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_kikus_purple/h"] = [
4,
[[0, 1, 1, 0]],
[[0, 0.25, 0.5, 0.25, 1, 0], 1],
[[0, 0, 1, 0], 1],
[[0, "#6e4ddd", 1, "#9885d8"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
10,
0,
0,
[1.9, 2.3],
1,
0.04,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flame1g",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_kikus_red/h"] = [
4,
[[0, 1, 1, 0]],
[[0, 0.25, 0.5, 0.25, 1, 0], 1],
[[0, 0, 1, 0], 1],
[[0, "#ea7d7d", 1, "#dfa5c7"]],
0,
[0, 0],
null,
[0, 0],
[0, 0],
10,
0,
0,
[1.9, 2.3],
1,
0.04,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flame1g",
0,
"",
];
$dataTrpParticleGroupsPreset["fw_kikus"] = {
repeat: -1,
list: [
"set _auto:0 target def back",
"sub set _auto:0 _sub:0 0.05 0.65 0 1 0",
],
targetType: 0,
comment: "花火~菊(小)[橙]",
};
$dataTrpParticleGroupsPreset["fw_kikus_yellow/h"] = {
repeat: -1,
list: [
"set _auto:0 target def back",
"sub set _auto:0 _sub:0 0.05 0.65 0 1 0",
],
targetType: 0,
comment: "花火~菊(小)[黄]",
};
$dataTrpParticleGroupsPreset["fw_kikus_green/h"] = {
repeat: -1,
list: [
"set _auto:0 target def back",
"sub set _auto:0 _sub:0 0.05 0.65 0 1 0",
],
targetType: 0,
comment: "花火~菊(小)[緑]",
};
$dataTrpParticleGroupsPreset["fw_kikus_blue/h"] = {
repeat: -1,
list: [
"set _auto:0 target def back",
"sub set _auto:0 _sub:0 0.05 0.65 0 1 0",
],
targetType: 0,
comment: "花火~菊(小)[青]",
};
$dataTrpParticleGroupsPreset["fw_kikus_purple/h"] = {
repeat: -1,
list: [
"set _auto:0 target def back",
"sub set _auto:0 _sub:0 0.05 0.65 0 1 0",
],
targetType: 0,
comment: "花火~菊(小)[紫]",
};
$dataTrpParticleGroupsPreset["fw_kikus_red/h"] = {
repeat: -1,
list: [
"set _auto:0 target def back",
"sub set _auto:0 _sub:0 0.05 0.65 0 1 0",
],
targetType: 0,
comment: "花火~菊(小)[赤]",
};
//fw_twin
$dataTrpParticlePreset["_auto:0:fw_twin/h"] = [
4,
[[0, 2, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 2.5, 0.15, 1, 0.5, 0.1, 1, 0], 1],
[[0, 2000, 0.2, 450, 0.5, 100, 1, 10], 0.9],
[[0, "#ff9989", 1, "#ffe2ca"]],
0,
[0, 0],
null,
[-120, -110],
[50, -50],
0,
0,
0,
[1.3, 1.5],
1,
0.01,
1,
2,
0.011,
10000,
[0, 0],
4,
[0, 0],
[20, -100, 0, 0, 0, 0, 0],
0,
0,
"particle8",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_twin_yellow/h"] = [
4,
[[0, 2, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 2.5, 0.15, 1, 0.5, 0.1, 1, 0], 1],
[[0, 2000, 0.2, 450, 0.5, 100, 1, 10], 0.9],
[[0, "#f8dd73", 1, "#ffe2ca"]],
0,
[0, 0],
null,
[-120, -110],
[50, -50],
0,
0,
0,
[1.3, 1.5],
1,
0.01,
1,
2,
0.011,
10000,
[0, 0],
4,
[0, 0],
[20, -100, 0, 0, 0, 0, 0],
0,
0,
"particle8",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_twin_green/h"] = [
4,
[[0, 2, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 2.5, 0.15, 1, 0.5, 0.1, 1, 0], 1],
[[0, 2000, 0.2, 450, 0.5, 100, 1, 10], 0.9],
[[0, "#48ef49", 1, "#ceffca"]],
0,
[0, 0],
null,
[-120, -110],
[50, -50],
0,
0,
0,
[1.3, 1.5],
1,
0.01,
1,
2,
0.011,
10000,
[0, 0],
4,
[0, 0],
[20, -100, 0, 0, 0, 0, 0],
0,
0,
"particle8",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_twin_blue/h"] = [
4,
[[0, 2, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 2.5, 0.15, 1, 0.5, 0.1, 1, 0], 1],
[[0, 2000, 0.2, 450, 0.5, 100, 1, 10], 0.9],
[[0, "#739bf8", 1, "#cae5ff"]],
0,
[0, 0],
null,
[-120, -110],
[50, -50],
0,
0,
0,
[1.3, 1.5],
1,
0.01,
1,
2,
0.011,
10000,
[0, 0],
4,
[0, 0],
[20, -100, 0, 0, 0, 0, 0],
0,
0,
"particle8",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_twin_purple/h"] = [
4,
[[0, 2, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 2.5, 0.15, 1, 0.5, 0.1, 1, 0], 1],
[[0, 2000, 0.2, 450, 0.5, 100, 1, 10], 0.9],
[[0, "#8548ef", 1, "#ddcaff"]],
0,
[0, 0],
null,
[-120, -110],
[50, -50],
0,
0,
0,
[1.3, 1.5],
1,
0.01,
1,
2,
0.011,
10000,
[0, 0],
4,
[0, 0],
[20, -100, 0, 0, 0, 0, 0],
0,
0,
"particle8",
0,
"",
];
$dataTrpParticlePreset["_auto:0:fw_twin_red/h"] = [
4,
[[0, 2, 0.11, 1, 0.5, 1, 1, 0]],
[[0, 2.5, 0.15, 1, 0.5, 0.1, 1, 0], 1],
[[0, 2000, 0.2, 450, 0.5, 100, 1, 10], 0.9],
[[0, "#f69a9a", 1, "#ffcae5"]],
0,
[0, 0],
null,
[-120, -110],
[50, -50],
0,
0,
0,
[1.3, 1.5],
1,
0.01,
1,
2,
0.011,
10000,
[0, 0],
4,
[0, 0],
[20, -100, 0, 0, 0, 0, 0],
0,
0,
"particle8",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_twin/h"] = [
4,
[[0, 1, 1, 0]],
[[0, 0.2, 0.5, 0.2, 1, 0], 1],
[[0, 30, 1, 0], 1],
[[0, "#f6857f", 1, "#ffffff"]],
0,
[0, 4],
null,
[0, 0],
[0, 0],
10,
0,
0,
[0.8, 1],
1,
0.005,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flame1g",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_twin_yellow/h"] = [
4,
[[0, 1, 1, 0]],
[[0, 0.2, 0.5, 0.2, 1, 0], 1],
[[0, 30, 1, 0], 1],
[[0, "#edb350", 1, "#f3d4a0"]],
0,
[0, 4],
null,
[0, 0],
[0, 0],
10,
0,
0,
[0.8, 1],
1,
0.005,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flame1g",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_twin_green/h"] = [
4,
[[0, 1, 1, 0]],
[[0, 0.2, 0.5, 0.2, 1, 0], 1],
[[0, 30, 1, 0], 1],
[[0, "#62ed50", 1, "#a8e8b1"]],
0,
[0, 4],
null,
[0, 0],
[0, 0],
10,
0,
0,
[0.8, 1],
1,
0.005,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flame1g",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_twin_blue/h"] = [
4,
[[0, 1, 1, 0]],
[[0, 0.2, 0.5, 0.2, 1, 0], 1],
[[0, 30, 1, 0], 1],
[[0, "#4c5ffb", 1, "#c8cffb"]],
0,
[0, 4],
null,
[0, 0],
[0, 0],
10,
0,
0,
[0.8, 1],
1,
0.005,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flame1g",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_twin_purple/h"] = [
4,
[[0, 1, 1, 0]],
[[0, 0.2, 0.5, 0.2, 1, 0], 1],
[[0, 30, 1, 0], 1],
[[0, "#7e4cfb", 1, "#d0c8fb"]],
0,
[0, 4],
null,
[0, 0],
[0, 0],
10,
0,
0,
[0.8, 1],
1,
0.005,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flame1g",
0,
"",
];
$dataTrpParticlePreset["_sub:0:fw_twin_red/h"] = [
4,
[[0, 1, 1, 0]],
[[0, 0.2, 0.5, 0.2, 1, 0], 1],
[[0, 30, 1, 0], 1],
[[0, "#ff5999", 1, "#ff9b9b"]],
0,
[0, 4],
null,
[0, 0],
[0, 0],
10,
0,
0,
[0.8, 1],
1,
0.005,
1,
1,
-1,
10000,
[0, 0],
0,
[0, 0],
null,
0,
0,
"flame1g",
0,
"",
];
$dataTrpParticleGroupsPreset["fw_twin"] = {
repeat: -1,
list: ["set _auto:0 target def back", "sub set _auto:0 _sub:0 0 0.5 0 1 0"],
targetType: 0,
comment: "花火~V字噴出[橙]",
};
$dataTrpParticleGroupsPreset["fw_twin_yellow/h"] = {
repeat: -1,
list: ["set _auto:0 target def back", "sub set _auto:0 _sub:0 0 0.5 0 1 0"],
targetType: 0,
comment: "花火~V字噴出[黄]",
};
$dataTrpParticleGroupsPreset["fw_twin_green/h"] = {
repeat: -1,
list: ["set _auto:0 target def back", "sub set _auto:0 _sub:0 0 0.5 0 1 0"],
targetType: 0,
comment: "花火~V字噴出[緑]",
};
$dataTrpParticleGroupsPreset["fw_twin_blue/h"] = {
repeat: -1,
list: ["set _auto:0 target def back", "sub set _auto:0 _sub:0 0 0.5 0 1 0"],
targetType: 0,
comment: "花火~V字噴出[青]",
};
$dataTrpParticleGroupsPreset["fw_twin_purple/h"] = {
repeat: -1,
list: ["set _auto:0 target def back", "sub set _auto:0 _sub:0 0 0.5 0 1 0"],
targetType: 0,
comment: "花火~V字噴出[紫]",
};
$dataTrpParticleGroupsPreset["fw_twin_red/h"] = {
repeat: -1,
list: ["set _auto:0 target def back", "sub set _auto:0 _sub:0 0 0.5 0 1 0"],
targetType: 0,
comment: "花火~V字噴出[赤]",
};
})();