zombie-party/www/data/System.json
2023-10-10 14:05:48 -05:00

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{
"airship": {
"bgm": {
"name": "Ship3",
"pan": 0,
"pitch": 100,
"volume": 20
},
"characterIndex": 3,
"characterName": "Vehicle",
"startMapId": 0,
"startX": 0,
"startY": 0
},
"armorTypes": [
"",
"General Armor",
"Magic Armor",
"Light Armor",
"Heavy Armor",
"Shield",
"Big Shield"
],
"attackMotions": [
{
"type": 0,
"weaponImageId": 0
},
{
"type": 1,
"weaponImageId": 1
},
{
"type": 1,
"weaponImageId": 2
},
{
"type": 1,
"weaponImageId": 3
},
{
"type": 1,
"weaponImageId": 4
},
{
"type": 1,
"weaponImageId": 5
},
{
"type": 1,
"weaponImageId": 6
},
{
"type": 2,
"weaponImageId": 7
},
{
"type": 2,
"weaponImageId": 8
},
{
"type": 2,
"weaponImageId": 9
},
{
"type": 0,
"weaponImageId": 10
},
{
"type": 0,
"weaponImageId": 11
},
{
"type": 0,
"weaponImageId": 12
}
],
"battleBgm": {
"name": "08_Sacrificial ritual",
"pan": 0,
"pitch": 100,
"volume": 50
},
"battleback1Name": "Ruins1",
"battleback2Name": "",
"battlerHue": 0,
"battlerName": "Dragon",
"boat": {
"bgm": {
"name": "Ship1",
"pan": 0,
"pitch": 100,
"volume": 20
},
"characterIndex": 0,
"characterName": "Vehicle",
"startMapId": 0,
"startX": 0,
"startY": 0
},
"currencyUnit": "円",
"defeatMe": {
"name": "",
"pan": 0,
"pitch": 100,
"volume": 50
},
"editMapId": 17,
"elements": [
"",
"物理",
"ファイア",
"アイス",
"サンダー",
"ウォーター",
"アース",
"ウィンド",
"ライト",
"ダークネス"
],
"equipTypes": [
"",
"Weapon",
"Gloves",
"Hat",
"Armor",
"Accessory"
],
"gameTitle": "Zombie Party",
"gameoverMe": {
"name": "",
"pan": 0,
"pitch": 100,
"volume": 20
},
"locale": "en_US",
"magicSkills": [
1
],
"menuCommands": [
true,
true,
true,
true,
true,
true
],
"optDisplayTp": true,
"optDrawTitle": false,
"optExtraExp": true,
"optFloorDeath": false,
"optFollowers": true,
"optSideView": true,
"optSlipDeath": false,
"optTransparent": false,
"partyMembers": [
1
],
"ship": {
"bgm": {
"name": "Ship2",
"pan": 0,
"pitch": 100,
"volume": 20
},
"characterIndex": 1,
"characterName": "Vehicle",
"startMapId": 0,
"startX": 0,
"startY": 0
},
"skillTypes": [
"",
"Magic",
"Special",
"Special move"
],
"sounds": [
{
"name": "cursor-01",
"pan": 0,
"pitch": 100,
"volume": 50
},
{
"name": "kettei-01",
"pan": 0,
"pitch": 100,
"volume": 50
},
{
"name": "cancel-01",
"pan": 0,
"pitch": 100,
"volume": 50
},
{
"name": "Buzzer1",
"pan": 0,
"pitch": 100,
"volume": 50
},
{
"name": "Equip2",
"pan": 0,
"pitch": 120,
"volume": 55
},
{
"name": "save-01",
"pan": 0,
"pitch": 100,
"volume": 50
},
{
"name": "Load",
"pan": 0,
"pitch": 100,
"volume": 50
},
{
"name": "battle-start",
"pan": 0,
"pitch": 100,
"volume": 50
},
{
"name": "Run",
"pan": 0,
"pitch": 100,
"volume": 50
},
{
"name": "Attack3",
"pan": 0,
"pitch": 100,
"volume": 50
},
{
"name": "Damage5",
"pan": 0,
"pitch": 100,
"volume": 50
},
{
"name": "Collapse1",
"pan": 0,
"pitch": 100,
"volume": 50
},
{
"name": "Collapse2",
"pan": 0,
"pitch": 100,
"volume": 50
},
{
"name": "Collapse3",
"pan": 0,
"pitch": 100,
"volume": 50
},
{
"name": "damage01",
"pan": 0,
"pitch": 100,
"volume": 50
},
{
"name": "Earth3",
"pan": 0,
"pitch": 100,
"volume": 50
},
{
"name": "Recovery",
"pan": 0,
"pitch": 100,
"volume": 50
},
{
"name": "Miss",
"pan": 0,
"pitch": 100,
"volume": 50
},
{
"name": "Evasion1",
"pan": 0,
"pitch": 100,
"volume": 50
},
{
"name": "Evasion2",
"pan": 0,
"pitch": 100,
"volume": 50
},
{
"name": "Reflection",
"pan": 0,
"pitch": 100,
"volume": 50
},
{
"name": "Shop1",
"pan": 0,
"pitch": 100,
"volume": 50
},
{
"name": "Item3",
"pan": 0,
"pitch": 100,
"volume": 50
},
{
"name": "Item3",
"pan": 0,
"pitch": 100,
"volume": 50
}
],
"startMapId": 1,
"startX": 5,
"startY": 4,
"switches": [
"",
"OP1",
"小さいハンマーを取る",
"静香犯し",
"武器を探す",
"武器を選んだ",
"メスガキを犯した",
"看護婦を討伐",
"公園のガキ討伐",
"メスガキ対面",
"メスガキ軍団1",
"メスガキ軍団2",
"メスガキ軍団3",
"石壊れる",
"デブと戦った",
"静香犯し2",
"メスガキ軍団4",
"メスガキ軍団消滅",
"メスガキ討伐",
"病院の鍵を開けられなかった",
"メスガキ軍団消滅2",
"飲食イベント1",
"お姉さん討伐",
"お姉さん犯し",
"お姉さん犯し2",
"婦警犯し",
"婦警倒す",
"抗生物質を見つける",
"看護婦犯し2",
"飲食店で目隠れと",
"飲食店から出る",
"婦警犯し2",
"マンションへ向かう目隠れ",
"飲食店へ向かう目隠れ",
"マンション開通",
"目隠れと対面",
"目隠れ討伐",
"目隠れ犯し",
"回想1",
"回想2",
"ED",
"正面",
"斜視",
"白目",
"ちんぽケース1",
"ちんぽケース終わり",
"ガチャ短縮",
"手紙を見る",
"サキュバス終わり",
"キマイラの肉を受け取る",
"アイタナ寝てる",
"キマイラの肉を届ける",
"肉を届けてロールのもとへ",
"酒を取る",
"村人化け物を見る",
"酒もってきて~",
"大変村人到着",
"ロール消える",
"ロール現れる村人の声で",
"家を飛び出す",
"復習の魔物全滅",
"復習の魔物全滅2",
"夜でも輸送屋がいる",
"",
"",
"",
"",
"ディールの森の扉が開く",
"洞窟で死ぬ",
"輸送屋感謝",
"そして街へ",
"ストーリーロール",
"回想ルームが出る",
"ロール消えるラスト",
"ED",
"サキュバス打倒s",
"キャラが出てくる3",
"キャラが出てくる2",
"モンスターに負ける",
"キャラが出てくる",
"拷問部屋"
],
"terms": {
"basic": [
"Level",
"Lv",
"HP",
"HP",
"MP",
"MP",
"TP",
"TP",
"EXP",
"EXP"
],
"commands": [
"Fight",
"Escape",
"Attack",
"Defense",
"Item",
"Skill",
"Equipment",
"Status",
"Sort",
"Save",
"Exit",
"Option",
"Weapon",
"Armor",
"Important thing",
"Equipment",
"Optimal Equipment",
"Remove all",
"New Game",
"Continue",
null,
"Go to Title",
"Stop",
null,
"Buy",
"Sell"
],
"params": [
"Maximum HP",
"Maximum MP",
"Attack Power",
"Defense Power",
"Magic Attack",
"Magic Defense",
"Agility",
"Luck",
"Accuracy",
"Evasion Rate"
],
"messages": {
"actionFailure": "Failure! %1 evaded it",
"actorDamage": "%1 takes %2 damage!",
"actorDrain": "%1 was drained of %2 %3!",
"actorGain": "%1 gained %2 %3!",
"actorLoss": "%1 lost %2 %3!",
"actorNoDamage": "%1 has not taken any damage!",
"actorNoHit": "Miss! %1 evaded the attack!",
"actorRecovery": "%1 Restored %2 %3!",
"alwaysDash": "Constant Dash",
"bgmVolume": "BGM volume",
"bgsVolume": "BGS volume",
"buffAdd": "%1 has strengthened %2!",
"buffRemove": "%1's %2 status has returned to normal!",
"commandRemember": "Command Memory",
"counterAttack": "Counterattack by %1!",
"criticalToActor": "Devastating blow!",
"criticalToEnemy": "Critical hit!",
"debuffAdd": "%2 of %1 has been weakened!",
"defeat": "%1 has been defeated",
"emerge": "%1 has appeared!",
"enemyDamage": "%1 takes %2 damage!",
"enemyDrain": "%1 was drained of %2 %3!",
"enemyGain": "%1 gained %2 %3!",
"enemyLoss": "%1 lost points, %2 %3!",
"enemyNoDamage": "%1 has not taken any damage!",
"enemyNoHit": "Miss! %1 evaded the attack!",
"enemyRecovery": "%1 Restored %2 %3!",
"escapeFailure": "I've been surrounded!",
"escapeStart": "%1 has escaped!",
"evasion": "%1 evades the attack!",
"expNext": "To Next %1",
"expTotal": "Current experience points: %1",
"file": "File",
"levelUp": "Level up! %1 has reached %2 %3!",
"loadMessage": "Road Message",
"magicEvasion": "%1 evaded the magic!",
"magicReflection": "%1 reflected the magic!",
"meVolume": "ME Volume",
"obtainExp": "%1 %2 Experience Points Gained!",
"obtainGold": "Obtained!",
"obtainItem": "Acquired %1!",
"obtainSkill": "Learned %1!",
"partyName": "%1 and others",
"possession": "Number of possessions",
"preemptive": "First strike!",
"saveMessage": "Save Message",
"seVolume": "SE Volume",
"substitute": "%1 Take my place, %2!",
"surprise": "%1 I was caught off guard!",
"useItem": "Used %2!",
"victory": "%1 has won!"
}
},
"testBattlers": [
{
"actorId": 2,
"equips": [
1,
0,
0,
6,
0
],
"level": 3
},
{
"actorId": 0,
"equips": [
7,
0,
0,
9,
0
],
"level": 99
},
{
"actorId": 0,
"equips": [
8,
7,
0,
8,
10
],
"level": 99
},
{
"actorId": 0,
"equips": [
11,
0,
0,
9,
0
],
"level": 99
}
],
"testTroopId": 8,
"title1Name": "サムネ",
"title2Name": "",
"titleBgm": {
"name": "05Go forward",
"pan": 0,
"pitch": 100,
"volume": 55
},
"variables": [
"",
"HP",
"MAX HP",
"Gacha Gacha",
"Searching for facilities",
"First Offense",
"Title \"Subjugation of Henchmen",
"Investigating the police box",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
""
],
"versionId": 17792291,
"victoryMe": {
"name": "",
"pan": 0,
"pitch": 100,
"volume": 40
},
"weaponTypes": [
"",
"ダガー",
"ソード",
"フレイル",
"斧",
"鞭",
"杖",
"弓",
"クロスボウ",
"銃",
"爪",
"グローブ",
"槍"
],
"windowTone": [
-204,
-204,
-221,
0
],
"hasEncryptedImages": true,
"hasEncryptedAudio": true,
"encryptionKey": "0b45a565f02b0b7afb14187fced215b8"
}