diff --git a/gui/rpgmaker_tab.py b/gui/rpgmaker_tab.py index 5023d85..34c476f 100644 --- a/gui/rpgmaker_tab.py +++ b/gui/rpgmaker_tab.py @@ -51,7 +51,6 @@ class RPGMakerTab(QWidget): # General settings "FIRSTLINESPEAKERS": False, "FACENAME101": False, - "NAMES": False, "BRFLAG": False, "FIXTEXTWRAP": True, "IGNORETLTEXT": False, @@ -241,12 +240,8 @@ class RPGMakerTab(QWidget): self.facename101_cb.setToolTip("Enable to translate face names in CODE101") left_column.addWidget(self.facename101_cb) - self.names_cb = QCheckBox("Translate Names") - self.names_cb.setToolTip("Enable to translate character names") - left_column.addWidget(self.names_cb) - - self.brflag_cb = QCheckBox("Line Break Flag") - self.brflag_cb.setToolTip("Enable line break handling") + self.brflag_cb = QCheckBox("Scan
For Newlines") + self.brflag_cb.setToolTip("Changes scanning for newlines from \\n to <br>") left_column.addWidget(self.brflag_cb) self.fixtextwrap_cb = QCheckBox("Fix Text Wrap") @@ -265,23 +260,23 @@ class RPGMakerTab(QWidget): # Main Dialogue Codes left_column.addWidget(create_section_label("💬 Main Dialogue (Recommended)")) - self.code401_cb = QCheckBox("CODE401 - Show Text") + self.code401_cb = QCheckBox("CODE401 - Dialogue Text") left_column.addWidget(self.code401_cb) - self.code405_cb = QCheckBox("CODE405 - Show Text (line 4+)") + self.code405_cb = QCheckBox("CODE405 - Scrolling Text") left_column.addWidget(self.code405_cb) - self.code102_cb = QCheckBox("CODE102 - Show Choices") + self.code102_cb = QCheckBox("CODE102 - Choices") left_column.addWidget(self.code102_cb) left_column.addSpacing(15) # Optional Dialogue Codes left_column.addWidget(create_section_label("📝 Optional Dialogue")) - self.code101_cb = QCheckBox("CODE101 - Show Text (face)") + self.code101_cb = QCheckBox("CODE101 - Speakers and Faces") left_column.addWidget(self.code101_cb) - self.code408_cb = QCheckBox("CODE408 - Show Text (continuation)") + self.code408_cb = QCheckBox("CODE408 - Comments and Alternative Text") self.code408_cb.setToolTip("Can significantly increase costs") self.code408_cb.setStyleSheet("QCheckBox { color: #ff9999; }") left_column.addWidget(self.code408_cb) @@ -379,7 +374,6 @@ class RPGMakerTab(QWidget): # General settings checkboxes self.first_line_speakers_cb.stateChanged.disconnect() self.facename101_cb.stateChanged.disconnect() - self.names_cb.stateChanged.disconnect() self.brflag_cb.stateChanged.disconnect() self.fixtextwrap_cb.stateChanged.disconnect() self.ignoretltext_cb.stateChanged.disconnect() @@ -416,7 +410,6 @@ class RPGMakerTab(QWidget): # General settings checkboxes self.first_line_speakers_cb.stateChanged.connect(lambda: self.apply_to_module(show_messages=False)) self.facename101_cb.stateChanged.connect(lambda: self.apply_to_module(show_messages=False)) - self.names_cb.stateChanged.connect(lambda: self.apply_to_module(show_messages=False)) self.brflag_cb.stateChanged.connect(lambda: self.apply_to_module(show_messages=False)) self.fixtextwrap_cb.stateChanged.connect(lambda: self.apply_to_module(show_messages=False)) self.ignoretltext_cb.stateChanged.connect(lambda: self.apply_to_module(show_messages=False)) @@ -451,7 +444,6 @@ class RPGMakerTab(QWidget): # General settings "FIRSTLINESPEAKERS": self.first_line_speakers_cb.isChecked(), "FACENAME101": self.facename101_cb.isChecked(), - "NAMES": self.names_cb.isChecked(), "BRFLAG": self.brflag_cb.isChecked(), "FIXTEXTWRAP": self.fixtextwrap_cb.isChecked(), "IGNORETLTEXT": self.ignoretltext_cb.isChecked(), @@ -488,7 +480,6 @@ class RPGMakerTab(QWidget): # General settings self.first_line_speakers_cb.setChecked(config.get("FIRSTLINESPEAKERS", False)) self.facename101_cb.setChecked(config.get("FACENAME101", False)) - self.names_cb.setChecked(config.get("NAMES", False)) self.brflag_cb.setChecked(config.get("BRFLAG", False)) self.fixtextwrap_cb.setChecked(config.get("FIXTEXTWRAP", True)) self.ignoretltext_cb.setChecked(config.get("IGNORETLTEXT", False))