Make font easier in wolf
This commit is contained in:
parent
0f35500635
commit
53df5c4525
1 changed files with 22 additions and 12 deletions
|
|
@ -81,11 +81,11 @@ PBAR = None
|
|||
FILENAME = None
|
||||
|
||||
# Dialogue / Choices
|
||||
CODE101 = True
|
||||
CODE102 = True
|
||||
CODE101 = False
|
||||
CODE102 = False
|
||||
|
||||
# Set String (Fragile but necessary)
|
||||
CODE122 = False
|
||||
CODE122 = True
|
||||
CODE150 = False
|
||||
|
||||
# Other
|
||||
|
|
@ -94,15 +94,15 @@ CODE300 = False
|
|||
CODE250 = False
|
||||
|
||||
# Database
|
||||
SCENARIOFLAG = True
|
||||
SCENARIOFLAG = False
|
||||
OPTIONSFLAG = False
|
||||
NPCFLAG = False
|
||||
DBNAMEFLAG = False
|
||||
ITEMFLAG = False
|
||||
ITEMFLAG = True
|
||||
STATEFLAG = False
|
||||
ENEMYFLAG = False
|
||||
ARMORFLAG = False
|
||||
WEAPONFLAG = False
|
||||
ARMORFLAG = True
|
||||
WEAPONFLAG = True
|
||||
SKILLFLAG = False
|
||||
|
||||
|
||||
|
|
@ -977,7 +977,7 @@ def searchDB(events, pbar, jobList, filename):
|
|||
dbNameList[0].pop(0)
|
||||
|
||||
# Grab Items
|
||||
if table["name"] == "Item" and ITEMFLAG == True:
|
||||
if table["name"] == "アイテム" and ITEMFLAG == True:
|
||||
# Write Category
|
||||
if setData:
|
||||
with open("translations.txt", "a", encoding="utf-8") as file:
|
||||
|
|
@ -989,7 +989,7 @@ def searchDB(events, pbar, jobList, filename):
|
|||
|
||||
# Parse
|
||||
for j in range(len(dataList)):
|
||||
font = None
|
||||
font = "16"
|
||||
# Name
|
||||
if "アイテム名" in dataList[j].get("name"):
|
||||
jaString = dataList[j].get("value")
|
||||
|
|
@ -1030,7 +1030,7 @@ def searchDB(events, pbar, jobList, filename):
|
|||
|
||||
# Font
|
||||
if font:
|
||||
translatedText = f"{font}{translatedText}"
|
||||
translatedText = f"\\f[{font}]{translatedText}"
|
||||
|
||||
# Set Data
|
||||
dataList[j].update({"value": translatedText})
|
||||
|
|
@ -1057,7 +1057,7 @@ def searchDB(events, pbar, jobList, filename):
|
|||
|
||||
# Font
|
||||
if font:
|
||||
translatedText = f"{font}{translatedText}"
|
||||
translatedText = f"\\f[{font}]{translatedText}"
|
||||
|
||||
# Set Data
|
||||
dataList[j].update({"value": translatedText})
|
||||
|
|
@ -1084,7 +1084,7 @@ def searchDB(events, pbar, jobList, filename):
|
|||
|
||||
# Font
|
||||
if font:
|
||||
translatedText = f"{font}{translatedText}"
|
||||
translatedText = f"\\f[{font}]{translatedText}"
|
||||
|
||||
# Set Data
|
||||
dataList[j].update({"value": translatedText})
|
||||
|
|
@ -1092,6 +1092,7 @@ def searchDB(events, pbar, jobList, filename):
|
|||
|
||||
# Grab Armors
|
||||
if table["name"] == "防具" and ARMORFLAG == True:
|
||||
font = "16"
|
||||
for armor in table["data"]:
|
||||
dataList = armor["data"]
|
||||
|
||||
|
|
@ -1130,6 +1131,10 @@ def searchDB(events, pbar, jobList, filename):
|
|||
translatedText = armorList[1][0]
|
||||
translatedText = textwrap.fill(translatedText, LISTWIDTH)
|
||||
|
||||
# Font
|
||||
if font:
|
||||
translatedText = f"\\f[{font}]{translatedText}"
|
||||
|
||||
# Set Data
|
||||
dataList[j].update({"value": translatedText})
|
||||
armorList[1].pop(0)
|
||||
|
|
@ -1181,6 +1186,7 @@ def searchDB(events, pbar, jobList, filename):
|
|||
|
||||
# Grab Weapons
|
||||
if table["name"] == "武器" and WEAPONFLAG == True:
|
||||
font = "16"
|
||||
for weapon in table["data"]:
|
||||
dataList = weapon["data"]
|
||||
|
||||
|
|
@ -1219,6 +1225,10 @@ def searchDB(events, pbar, jobList, filename):
|
|||
translatedText = weaponsList[1][0]
|
||||
translatedText = textwrap.fill(translatedText, LISTWIDTH)
|
||||
|
||||
# Font
|
||||
if font:
|
||||
translatedText = f"\\f[{font}]{translatedText}"
|
||||
|
||||
# Set Data
|
||||
dataList[j].update({"value": translatedText})
|
||||
weaponsList[1].pop(0)
|
||||
|
|
|
|||
Loading…
Reference in a new issue