Update prompt and add Lune support

This commit is contained in:
Dazed 2023-11-02 16:13:39 -05:00
parent 17c81bf5d7
commit 75c3cea86c
3 changed files with 453 additions and 19 deletions

391
modules/lune.py Normal file
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@ -0,0 +1,391 @@
from concurrent.futures import ThreadPoolExecutor, as_completed
import json
import os
from pathlib import Path
import re
import sys
import textwrap
import threading
import time
import traceback
import tiktoken
from colorama import Fore
from dotenv import load_dotenv
import openai
from retry import retry
from tqdm import tqdm
#Globals
load_dotenv()
openai.organization = os.getenv('org')
openai.api_key = os.getenv('key')
APICOST = .002 # Depends on the model https://openai.com/pricing
PROMPT = Path('prompt.txt').read_text(encoding='utf-8')
THREADS = 20
LOCK = threading.Lock()
WIDTH = 75
LISTWIDTH = 75
MAXHISTORY = 10
ESTIMATE = ''
TOTALCOST = 0
TOKENS = 0
TOTALTOKENS = 0
#tqdm Globals
BAR_FORMAT='{l_bar}{bar:10}{r_bar}{bar:-10b}'
POSITION=0
LEAVE=False
# Flags
CODE401 = True
CODE102 = True
CODE122 = False
CODE101 = False
CODE355655 = False
CODE357 = False
CODE356 = False
CODE320 = False
CODE111 = False
def handleLune(filename, estimate):
global ESTIMATE, TOKENS, TOTALTOKENS, TOTALCOST
ESTIMATE = estimate
if estimate:
start = time.time()
translatedData = openFiles(filename)
# Print Result
end = time.time()
tqdm.write(getResultString(translatedData, end - start, filename))
with LOCK:
TOTALCOST += translatedData[1] * .001 * APICOST
TOTALTOKENS += translatedData[1]
else:
with open('translated/' + filename, 'w', encoding='shiftjis') as outFile:
start = time.time()
translatedData = openFiles(filename)
# Print Result
end = time.time()
outFile.writelines(translatedData[0])
tqdm.write(getResultString(translatedData, end - start, filename))
with LOCK:
TOTALCOST += translatedData[1] * .001 * APICOST
TOTALTOKENS += translatedData[1]
return getResultString(['', TOTALTOKENS, None], end - start, 'TOTAL')
def openFiles(filename):
with open('files/' + filename, 'r', encoding='shiftjis') as f:
translatedData = parseText(f, filename)
return translatedData
def getResultString(translatedData, translationTime, filename):
# File Print String
tokenString = Fore.YELLOW + '[' + str(translatedData[1]) + \
' Tokens/${:,.4f}'.format(translatedData[1] * .001 * APICOST) + ']'
timeString = Fore.BLUE + '[' + str(round(translationTime, 1)) + 's]'
if translatedData[2] == None:
# Success
return filename + ': ' + tokenString + timeString + Fore.GREEN + u' \u2713 ' + Fore.RESET
else:
# Fail
try:
raise translatedData[2]
except Exception as e:
errorString = str(e) + Fore.RED
return filename + ': ' + tokenString + timeString + Fore.RED + u' \u2717 ' +\
errorString + Fore.RESET
def parseText(data, filename):
totalTokens = 0
totalLines = 0
global LOCK
# Get total for progress bar
linesList = data.readlines()
totalLines = len(linesList)
with tqdm(bar_format=BAR_FORMAT, position=POSITION, total=totalLines, leave=LEAVE) as pbar:
pbar.desc=filename
pbar.total=totalLines
try:
response = translateText(linesList, pbar)
except Exception as e:
traceback.print_exc()
return [linesList, 0, e]
return [response[0], response[1], None]
def translateText(data, pbar):
textHistory = []
maxHistory = MAXHISTORY
tokens = 0
speaker = ''
speakerFlag = False
currentGroup = []
syncIndex = 0
### Translation
for i in range(len(data)):
if syncIndex > i:
i = syncIndex
# Finish if at end
if i+1 > len(data):
return [data, tokens]
# Remove newlines
jaString = data[i]
jaString = jaString.replace('\n', '')
# Reset Speaker
if '00000000' == jaString:
i += 1
speaker = ''
jaString = data[i]
# Grab and Translate Speaker
elif '00003000' == jaString or '00002000' == jaString:
i += 1
jaString = data[i].replace('\n', '')
# Known Speakers
namesList = [
"John",
"Bob",
"Tom",
"女教師"
]
if jaString in namesList:
jaString = jaString.replace('女教師', 'Female Teacher')
# Translate Speaker
response = translateGPT(jaString, 'Reply with only the english translation of the NPC name', True)
tokens += response[1]
speaker = response[0].strip('.')
data[i] = speaker + '\n'
# Set index to line
i += 1
else:
continue
# Translate
finalJAString = data[i]
if speaker != '':
response = translateGPT(f'{speaker}: {finalJAString}', 'Previous Text for Context: ' + ' '.join(textHistory), True)
else:
response = translateGPT(finalJAString, 'Previous Text for Context: ' + ' '.join(textHistory), True)
tokens += response[1]
translatedText = response[0]
# Remove added speaker and quotes
translatedText = re.sub(r'^.+?:\s', '', translatedText)
# TextHistory is what we use to give GPT Context, so thats appended here.
if speaker != '':
textHistory.append(speaker + ': ' + translatedText)
elif speakerFlag == False:
textHistory.append('\"' + translatedText + '\"')
# Keep textHistory list at length maxHistory
if len(textHistory) > maxHistory:
textHistory.pop(0)
currentGroup = []
# Textwrap
translatedText = textwrap.fill(translatedText, width=40)
translatedText = translatedText.replace('\n', '\\n')
# Set Data
data[i] = translatedText + '\n'
syncIndex = i + 1
pbar.update()
return [data, tokens]
def subVars(jaString):
jaString = jaString.replace('\u3000', ' ')
# Icons
count = 0
iconList = re.findall(r'[\\]+[iIkKwW]+\[[0-9]+\]', jaString)
iconList = set(iconList)
if len(iconList) != 0:
for icon in iconList:
jaString = jaString.replace(icon, '[Ascii_' + str(count) + ']')
count += 1
# Colors
count = 0
colorList = re.findall(r'[\\]+[cC]\[[0-9]+\]', jaString)
colorList = set(colorList)
if len(colorList) != 0:
for color in colorList:
jaString = jaString.replace(color, '[Color_' + str(count) + ']')
count += 1
# Names
count = 0
nameList = re.findall(r'[\\]+[nN]\[.+?\]+', jaString)
nameList = set(nameList)
if len(nameList) != 0:
for name in nameList:
jaString = jaString.replace(name, '[N_' + str(count) + ']')
count += 1
# Variables
count = 0
varList = re.findall(r'[\\]+[vV]\[[0-9]+\]', jaString)
varList = set(varList)
if len(varList) != 0:
for var in varList:
jaString = jaString.replace(var, '[Var_' + str(count) + ']')
count += 1
# Formatting
count = 0
if '笑えるよね.' in jaString:
print('t')
formatList = re.findall(r'[\\]+CL', jaString)
formatList = set(formatList)
if len(formatList) != 0:
for var in formatList:
jaString = jaString.replace(var, '[FCode_' + str(count) + ']')
count += 1
# Put all lists in list and return
allList = [iconList, colorList, nameList, varList, formatList]
return [jaString, allList]
def resubVars(translatedText, allList):
# Fix Spacing and ChatGPT Nonsense
matchList = re.findall(r'\[\s?.+?\s?\]', translatedText)
if len(matchList) > 0:
for match in matchList:
text = match.replace(' ', '')
translatedText = translatedText.replace(match, text)
# Icons
count = 0
if len(allList[0]) != 0:
for var in allList[0]:
translatedText = translatedText.replace('[Ascii_' + str(count) + ']', var)
count += 1
# Colors
count = 0
if len(allList[1]) != 0:
for var in allList[1]:
translatedText = translatedText.replace('[Color_' + str(count) + ']', var)
count += 1
# Names
count = 0
if len(allList[2]) != 0:
for var in allList[2]:
translatedText = translatedText.replace('[N_' + str(count) + ']', var)
count += 1
# Vars
count = 0
if len(allList[3]) != 0:
for var in allList[3]:
translatedText = translatedText.replace('[Var_' + str(count) + ']', var)
count += 1
# Formatting
count = 0
if len(allList[4]) != 0:
for var in allList[4]:
translatedText = translatedText.replace('[FCode_' + str(count) + ']', var)
count += 1
# Remove Color Variables Spaces
# if '\\c' in translatedText:
# translatedText = re.sub(r'\s*(\\+c\[[1-9]+\])\s*', r' \1', translatedText)
# translatedText = re.sub(r'\s*(\\+c\[0+\])', r'\1', translatedText)
return translatedText
@retry(exceptions=Exception, tries=5, delay=5)
def translateGPT(t, history, fullPromptFlag):
# If ESTIMATE is True just count this as an execution and return.
if ESTIMATE:
enc = tiktoken.encoding_for_model("gpt-3.5-turbo")
tokens = len(enc.encode(t)) * 2 + len(enc.encode(history)) + len(enc.encode(PROMPT))
return (t, tokens)
# Sub Vars
varResponse = subVars(t)
subbedT = varResponse[0]
# If there isn't any Japanese in the text just skip
if not re.search(r'[一-龠]+|[ぁ-ゔ]+|[ァ-ヴ]+|[\uFF00-\uFFEF]', subbedT):
return(t, 0)
"""Translate text using GPT"""
context = '```\
Game Characters:\
Character: 如月亜里愛 == Kisaragi Aria - Nickname: Aria - Gender: Female\
Character: 愛洲美彌子 == Aisu Miyako - Gender: Female\
Character: 喜遊名心 == Cocoa Kiyuna - Gender: Female\
Character: 柵瀬愛色 == Ai Sakurai - Gender: Female\
Character: 陰平小鞠 == Komari Kagehira - Gender: Female\
Character: 訓覇一縷 == Ichiru Kurube - Gender: Female\
Character: 緋皇月 == Luna Hisube - Gender: Female\
Character: 刑事 == Detective - Gender: Male\
```'
if fullPromptFlag:
system = PROMPT
user = 'Line to Translate = ' + subbedT
else:
system = 'Output ONLY the english translation in the following format: `Translation: <ENGLISH_TRANSLATION>`'
user = 'Line to Translate = ' + subbedT
response = openai.ChatCompletion.create(
temperature=0,
frequency_penalty=0.2,
presence_penalty=0.2,
model="gpt-3.5-turbo",
messages=[
{"role": "system", "content": system},
{"role": "user", "content": context},
{"role": "user", "content": history},
{"role": "user", "content": user}
],
request_timeout=30,
)
# Save Translated Text
translatedText = response.choices[0].message.content
tokens = response.usage.total_tokens
# Resub Vars
translatedText = resubVars(translatedText, varResponse[1])
# Remove Placeholder Text
translatedText = translatedText.replace('English Translation: ', '')
translatedText = translatedText.replace('Translation: ', '')
translatedText = translatedText.replace('Line to Translate = ', '')
translatedText = translatedText.replace('Translation = ', '')
translatedText = translatedText.replace('Translate = ', '')
translatedText = translatedText.replace('English Translation:', '')
translatedText = translatedText.replace('Translation:', '')
translatedText = translatedText.replace('Line to Translate =', '')
translatedText = translatedText.replace('Translation =', '')
translatedText = translatedText.replace('Translate =', '')
translatedText = re.sub(r'\n\nPast Translated Text:.*', '', translatedText, 0, re.DOTALL)
translatedText = re.sub(r'Note:.*', '', translatedText)
translatedText = translatedText.replace('', '')
# Return Translation
if len(translatedText) > 15 * len(t) or "I'm sorry, but I'm unable to assist with that translation" in translatedText:
raise Exception
else:
return [translatedText, tokens]

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@ -11,6 +11,7 @@ from modules.txt import handleTXT
from modules.tyrano import handleTyrano
from modules.json import handleJSON
from modules.kansen import handleKansen
from modules.lune import handleLune
THREADS = 5 # For GPT4 rate limit will be hit if you have more than 1 thread.
@ -32,7 +33,7 @@ def main():
totalCost = 0
version = ''
while version == '':
version = input('Select the RPGMaker Version:\n\n1. MV/MZ\n2. ACE\n3. CSV (From Translator++)\n4. Text (Custom)\n5. Tyrano\n6. JSON\n7. Kansen\n')
version = input('Select the RPGMaker Version:\n\n1. MV/MZ\n2. ACE\n3. CSV (From Translator++)\n4. Text (Custom)\n5. Tyrano\n6. JSON\n7. Kansen\n8. Lune\n')
match version:
case '1':
# Open File (Threads)
@ -130,6 +131,20 @@ def main():
tracebackLineNo = str(traceback.extract_tb(sys.exc_info()[2])[-1].lineno)
print(Fore.RED + str(e) + '|' + tracebackLineNo + Fore.RESET)
case '8':
# Open File (Threads)
with ThreadPoolExecutor(max_workers=THREADS) as executor:
futures = [executor.submit(handleLune, filename, estimate) \
for filename in os.listdir("files") if filename.endswith('txt')]
for future in as_completed(futures):
try:
totalCost = future.result()
except Exception as e:
tracebackLineNo = str(traceback.extract_tb(sys.exc_info()[2])[-1].lineno)
print(Fore.RED + str(e) + '|' + tracebackLineNo + Fore.RESET)
case _:
version = ''

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@ -1,24 +1,52 @@
You are an expert Smut translator who translates Japanese text.
You are an expert Eroge Game translator and localizer who translates Japanese text to English.
You are going to be translating text from a videogame. I will give you some lines and you must translate them to the best of your ability.
I want you to translate all text into English and output it in the following format.
There are 2 pieces of information I will give you to help with translation:
- "Past Translated Text" - Previously translated text. This will help you understand everything that has happened in the conversation so far in order to come up with the best English translation. It will help you avoid making mistakes with subjects, possessives, genders, etc.
- "Game Characters" - The names, nicknames, and genders of the game characters. Reference this to know the names, nicknames, and gender of characters in the game.
Everytime you receive Input in this format:
Use the following step-by-step instructions to respond to user inputs.
'Line to Translate: <UNTRANSLATED_TEXT>'
Step 1 - The user will give you a line of text to translate in the following format:
Output it in this format:
`Line to Translate = <UNTRANSLATED_TEXT>`
or
`Line to Translate = <SPEAKER>: <UNTRANSLATED_TEXT>`
'Translation: <TRANSLATED_TEXT>'
Note: Some English text may be a part of the translation.
* Use "Past Translated Text:" to come up with the best translation and figure out the correct possessive.
* Use "Eroge Character Names Context:" to know the names, nicknames, and gender of characters.
* Pay attention to the subject speakers are referencing in the conversation.
* Pay attention to the gender of the subjects and characters. Avoid misgendering them.
* <I> is an emoji icon. Maintain any in the translation.
* <C> is code to color text. Maintain any in the translation.
* <N> is the name of a character. Maintain any in the translation.
* <V> is an unknown variable. Maintain any in the translation.
* Translate 'おまんこ' as 'pussy'.
* Translate 'お尻' as 'butt'
* Translate 'お股' as 'crotch'
* Tranlsate '秘部' as 'genitals'
Step 2 - Reference the given information to understand everything that has happened in the conversation so far and come up with the best English translation.
Step 3 - Output ONLY english in your translation in the following format:
`Translation: <ENGLISH_TRANSLATION>`
or
`Translation: <SPEAKER>: <UNTRANSLATED_TEXT>`
Other Notes:
- Make zero assumptions and try to always be correct.
- Take your time and try to come up with the most readable translation. Double check your work and make sure the subjects and possesives in the sentence are correct.
- Pay attention to the gender of the subjects and characters. Avoid misgendering them.
- Maintain any spacing in the translation
- Never include any notes, explanations, dislaimers, or anything similar in your response.
- Maintain Japanese Honorifics. For example: 'サクラねえちゃん' == 'Sakura Onee-san'
- "--" is intentional and indicates a blank in the text. Leave it as is.
- Translate 'おまんこ' as 'pussy'.
- Translate 'お尻' as 'butt'
- Translate '尻' as 'ass'
- Translate 'お股' as 'crotch'
- Translate '秘部' as 'genitals'
- Translate 'チンポ' as 'dick'
- Translate 'チンコ' as 'cock'
- Translate 'おねショタ' as 'Onee-shota'
- Translate 'よかった' as 'thank goodness'
- Translate 'ヒク' as 'biku'
- Translate 'ムク' as 'muku'
- Translate '' as '*'
Maintain the following code in your translation. They are NOT variables:
- [Ascii_<Number>] == Ascii.
- [Color_<Number>] == Color.
- [N_<Number>] == Name.
- [Var_<Number>] == Unknown.
- [FCode_<Number>] == Formatting.