diff --git a/modules/rpgmakermvmz.py b/modules/rpgmakermvmz.py index d0001e0..c182a90 100644 --- a/modules/rpgmakermvmz.py +++ b/modules/rpgmakermvmz.py @@ -517,7 +517,6 @@ def searchCodes(page, pbar): currentGroup.append(jaString) if len(codeList) > i+1: - print(f'{len(codeList)} | {i+1}') while (codeList[i+1]['code'] == 401 or codeList[i+1]['code'] == 405): codeList[i]['parameters'][0] = '' codeList[i]['code'] = 0 @@ -541,7 +540,7 @@ def searchCodes(page, pbar): finalJAString = finalJAString.replace(matchList[0][1], '') # Set next item as dialogue - if (codeList[j + 1]['code'] == 0 and len(codeList[j + 1]['parameters']) > 0) or codeList[j + 1]['code'] == 401: + if (codeList[j + 1]['code'] == -1 and len(codeList[j + 1]['parameters']) > 0) or codeList[j + 1]['code'] == -1: # Set name var to top of list codeList[j]['parameters'][0] = nametag codeList[j]['code'] = code @@ -611,8 +610,6 @@ def searchCodes(page, pbar): # Remove added speaker translatedText = re.sub(r'^.+?:\s?', '', translatedText) speaker = '' - if ':' in translatedText: - print('test') else: translatedText = finalJAString @@ -1277,7 +1274,7 @@ def subVars(jaString): varList = set(varList) if len(varList) != 0: for var in varList: - jaString = jaString.replace(var, '{x' + str(count) + '}') + jaString = jaString.replace(var, '{var' + str(count) + '}') count += 1 return [jaString, varList] @@ -1308,7 +1305,7 @@ def resubVars(translatedText, varList): if len(varList) != 0: for var in varList: - translatedText = translatedText.replace('{x' + str(count) + '}', var) + translatedText = translatedText.replace('{var' + str(count) + '}', var) count += 1 # Remove Color Variables Spaces