From 8524b4a8e9e23319104263928be2e0008bdc023a Mon Sep 17 00:00:00 2001 From: dazedanon Date: Mon, 16 Feb 2026 10:21:17 -0600 Subject: [PATCH] Change this part a bit --- README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index ced286a..c112d78 100644 --- a/README.md +++ b/README.md @@ -136,7 +136,9 @@ The main tab for translating files. 4. **Copy the results** — Move the translated files from `translated` back into your game's data folder. ### Engine Config Tab -Engine-specific settings. For example, RPG Maker lets you toggle which event codes to translate (dialogue, choices, variables, etc.). The defaults cover the most common text (~95% of a game), so you usually don't need to change these. +Engine-specific settings. RPG Maker has the most mature support — you can toggle exactly which event codes to translate (dialogue, choices, variables, plugin commands, etc.). The defaults cover ~95% of a game's text out of the box. See the [RPG Maker Translation Workflow](#rpg-maker-translation-workflow) section for a detailed step-by-step guide. + +Other engines (Wolf RPG, Ren'Py, Tyrano, etc.) have less granular support and may require more manual tweaking or post-editing depending on the game. ### RPG Maker / Wolf / CSV Tabs Specialized tabs with extra options for those specific engines.