This commit is contained in:
DazedAnon 2026-06-12 12:19:52 -05:00
parent 7d79b8a3ec
commit 8e5ae829b3
5 changed files with 407 additions and 3 deletions

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@ -5,6 +5,7 @@ An AI-powered game translation tool with a GUI. Translate RPG Maker, Ren'Py, Tyr
## Credits
- **[Sinflower](https://github.com/Sinflower)** — [RV2JSON](https://github.com/Sinflower/RV2JSON) — enables RPGMaker Ace games to be translated the same way as MV/MZ by converting rvdata2 files to JSON and back.
- **Sakura & kaoss** — TL Inspector (`util/tl_inspector/`) — in-game translation source inspector and live-edit plugin for RPG Maker MV/MZ playtesting.
## Table of Contents

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@ -7,9 +7,11 @@ Provides a guided, step-by-step interface:
Step 1 (Optional) Pre-process game files
Step 2 Auto-detect speaker format and apply to module settings
Step 3 Build glossary: parse speakers, then enrich with AI prompt
Step 4 Translation: Phase 0 (DB), Phase 1 (dialogue), Phase 1b (111 cache), Phase 2 (risky)
Step 5 Translate visible strings in js/plugins.js
Step 6 Export translated/ back to the game folder
Step 4 Translation: Phase 0 (DB), Phase 1 (dialogue), Phase 1b (111 cache)
Step 5 Translation Phase 2 (risky codes)
Step 6 Translate visible strings in js/plugins.js (or Ace scripts)
Step 7 Export translated/ back to the game folder
Step 8 Install TL Inspector for playtesting and live in-game edits (MV/MZ)
"""
from __future__ import annotations
@ -560,6 +562,7 @@ class WorkflowTab(QWidget):
("5 TL Phase 2", self._build_step5_tl_phase2),
("6 Plugins.js", self._build_step6_plugins_js),
("7 Export", self._build_step7_export),
("8 Playtest", self._build_step8_playtest),
]
for tab_label, builder in _tab_defs:
@ -714,6 +717,8 @@ class WorkflowTab(QWidget):
if index == 5:
self._populate_p2_checkboxes()
if index == 8:
self._refresh_tl_inspector_status()
def _register_import_button(self, button: QPushButton) -> None:
self._import_buttons.append(button)
@ -2398,6 +2403,145 @@ class WorkflowTab(QWidget):
row.addStretch()
layout.addLayout(row)
# ── Step 8: Playtest (TL Inspector) ─────────────────────────────────────
def _build_step8_playtest(self, layout: QVBoxLayout):
self._step8_section_label = _make_section_label("Step 8 — Playtest with TL Inspector")
layout.addWidget(self._step8_section_label)
hint = QLabel(
"Install <b>TL Inspector</b> into your RPG Maker MV/MZ game for playtesting. "
"Press <b>F10</b> in-game to see which source file each line of text comes from, "
"open it in VSCode, or <b>edit the text live</b> and save directly to the JSON file."
)
hint.setWordWrap(True)
hint.setTextFormat(Qt.RichText)
hint.setStyleSheet("color:#9d9d9d;font-size:13px;padding-bottom:4px;")
layout.addWidget(hint)
credits = QLabel("Idea by Sakura · Plugin by kaoss")
credits.setStyleSheet("color:#6a6a6a;font-size:11px;font-style:italic;padding-bottom:6px;")
layout.addWidget(credits)
box = QWidget()
box.setObjectName("tbox")
box.setStyleSheet(self._task_box_style())
inner = QVBoxLayout(box)
inner.setContentsMargins(10, 8, 10, 8)
inner.setSpacing(6)
self._tli_status_label = QLabel("Status: (detect a project folder first)")
self._tli_status_label.setWordWrap(True)
self._tli_status_label.setStyleSheet("color:#7a7a7a;font-size:13px;")
inner.addWidget(self._tli_status_label)
tips = QLabel(
"<ul style='margin:4px 0;padding-left:18px;color:#9d9d9d;font-size:12px;'>"
"<li>Run this <b>after exporting</b> translations so the game files are up to date.</li>"
"<li>Overlay <b>save to file</b> reloads instantly; VSCode saves reload once the file is stable on disk</li>"
"<li><b>F9</b> — force reload database + current map</li>"
"<li><b>F10</b> — toggle the inspector panel</li>"
"<li>Click a source location to open in VSCode; click <b>edit</b> to change text in-game</li>"
"<li>Remove the plugin before shipping a release build</li>"
"</ul>"
)
tips.setWordWrap(True)
tips.setTextFormat(Qt.RichText)
inner.addWidget(tips)
btn_row = QHBoxLayout()
btn_row.setSpacing(8)
_BTN_W = 200
self._tli_install_btn = _make_btn("⬇ Install TL Inspector", "#3a7a3a")
self._tli_install_btn.setFixedWidth(_BTN_W)
self._tli_install_btn.clicked.connect(self._install_tl_inspector)
btn_row.addWidget(self._tli_install_btn)
self._tli_uninstall_btn = _make_btn("⬆ Uninstall TL Inspector", "#7a3a3a")
self._tli_uninstall_btn.setFixedWidth(_BTN_W)
self._tli_uninstall_btn.clicked.connect(self._uninstall_tl_inspector)
btn_row.addWidget(self._tli_uninstall_btn)
btn_row.addStretch()
inner.addLayout(btn_row)
layout.addWidget(box)
self._step8_playtest_box = box
def _refresh_tl_inspector_status(self):
"""Update Step 8 status label from the current game folder."""
label = getattr(self, "_tli_status_label", None)
if label is None:
return
game_root = self.folder_edit.text().strip()
if not game_root:
label.setText("Status: no game folder set — complete Step 0 first.")
label.setStyleSheet("color:#7a7a7a;font-size:13px;")
return
try:
from util.tl_inspector.installer import status
st = status(Path(game_root))
except Exception as exc:
label.setText(f"Status: error — {exc}")
label.setStyleSheet("color:#f48771;font-size:13px;")
return
if not st.get("ok"):
label.setText(f"Status: {st.get('message', 'unsupported')}")
label.setStyleSheet("color:#e9a12a;font-size:13px;")
return
engine = st.get("engine", "?")
msg = st.get("message", "")
parts = [f"RPG Maker {engine}", msg]
if st.get("declared") and st.get("plugin_file"):
detail = "plugin declared in plugins.js and file present"
elif st.get("declared"):
detail = "declared in plugins.js (plugin file missing)"
elif st.get("plugin_file"):
detail = "plugin file present (not declared in plugins.js)"
else:
detail = "not installed"
label.setText(f"Status: {' · '.join(parts)}{detail}")
color = "#6a9a6a" if st.get("declared") and st.get("plugin_file") else "#9d9d9d"
label.setStyleSheet(f"color:{color};font-size:13px;")
def _install_tl_inspector(self):
game_root = self.folder_edit.text().strip()
if not game_root:
self._log("⚠ No game folder set. Complete Step 0 first.")
return
try:
from util.tl_inspector.installer import install
ok, msg = install(Path(game_root))
except Exception as exc:
self._log(f"❌ TL Inspector install failed: {exc}")
return
self._log(("" if ok else "") + msg)
self._refresh_tl_inspector_status()
def _uninstall_tl_inspector(self):
game_root = self.folder_edit.text().strip()
if not game_root:
self._log("⚠ No game folder set. Complete Step 0 first.")
return
reply = QMessageBox.question(
self,
"Uninstall TL Inspector",
"Remove TLInspector from plugins.js and delete the plugin file?",
QMessageBox.Yes | QMessageBox.No,
QMessageBox.No,
)
if reply != QMessageBox.Yes:
return
try:
from util.tl_inspector.installer import uninstall
ok, msg = uninstall(Path(game_root))
except Exception as exc:
self._log(f"❌ TL Inspector uninstall failed: {exc}")
return
self._log(("" if ok else "") + msg)
self._refresh_tl_inspector_status()
# ─────────────────────────────────────────────────────────────────────────
# Step 0 Project Folder logic
# ─────────────────────────────────────────────────────────────────────────
@ -2501,6 +2645,13 @@ class WorkflowTab(QWidget):
"Copy a prompt that instructs Copilot/Cursor to translate only "
"visible player-facing strings in plugins.js, using vocab.txt as a glossary."
)
# Step 8 — TL Inspector (MV/MZ only)
if hasattr(self, "_step_tabs") and self._step_tabs.count() > 8:
self._step_tabs.setTabEnabled(8, not is_ace)
box = getattr(self, "_step8_playtest_box", None)
if box is not None:
box.setEnabled(not is_ace)
self._refresh_tl_inspector_status()
def _detect_folder(self):
folder = self.folder_edit.text().strip()

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@ -0,0 +1,112 @@
@echo off
rem ============================================================================
rem TLInspector installer / uninstaller (RPG Maker MV & MZ)
rem Idea by Sakura · Plugin by kaoss
rem Put this file and TLInspector.js in the GAME ROOT (next to the .exe /
rem index.html), then double-click this file.
rem - Not installed yet -> installs it (moves the plugin into the plugins
rem folder and declares it at the end of plugins.js).
rem - Already installed -> asks whether to remove it.
rem ============================================================================
chcp 65001 >nul
setlocal
set "TLI_ROOT=%~dp0"
powershell -NoProfile -ExecutionPolicy Bypass -Command "$l=Get-Content -LiteralPath '%~f0'; $i=[Array]::IndexOf($l,'#:PSSTART'); Invoke-Expression (($l[($i+1)..($l.Count-1)]) -join [char]10)"
endlocal
exit /b
#:PSSTART
$ErrorActionPreference = 'Stop'
try { [Console]::OutputEncoding = [Text.Encoding]::UTF8 } catch {}
function PauseExit { [void](Read-Host "`nPress Enter to exit"); exit }
$root = $env:TLI_ROOT
Write-Host "============================================"
Write-Host " TLInspector installer"
Write-Host " Idea by Sakura · Plugin by kaoss"
Write-Host "============================================"
# --- Detect engine / locate plugins.js (MV uses www\, MZ does not) ----------
$mvJs = Join-Path $root 'www\js\plugins.js'
$mzJs = Join-Path $root 'js\plugins.js'
if (Test-Path -LiteralPath $mvJs) {
$engine = 'MV'; $pluginsJs = $mvJs; $pluginsDir = Join-Path $root 'www\js\plugins'
} elseif (Test-Path -LiteralPath $mzJs) {
$engine = 'MZ'; $pluginsJs = $mzJs; $pluginsDir = Join-Path $root 'js\plugins'
} else {
Write-Host ""
Write-Host "ERROR: No RPG Maker MV/MZ game found here." -ForegroundColor Red
Write-Host "Could not find 'www\js\plugins.js' (MV) or 'js\plugins.js' (MZ)."
Write-Host "Place this installer and TLInspector.js in the game ROOT folder"
Write-Host "(the one containing the .exe / index.html) and run it again."
PauseExit
}
Write-Host ("Detected RPG Maker {0}" -f $engine)
Write-Host ("plugins list: {0}" -f $pluginsJs)
$target = Join-Path $pluginsDir 'TLInspector.js'
$srcRoot = Join-Path $root 'TLInspector.js'
$utf8 = New-Object System.Text.UTF8Encoding($false) # no BOM
$content = [IO.File]::ReadAllText($pluginsJs)
$nl = if ($content -match "`r`n") { "`r`n" } else { "`n" }
$declared = [regex]::IsMatch($content, '"name"\s*:\s*"TLInspector"')
$fileThere = Test-Path -LiteralPath $target
# --- Already installed -> offer to remove -----------------------------------
if ($declared -or $fileThere) {
Write-Host ""
Write-Host "TLInspector is currently INSTALLED." -ForegroundColor Yellow
$ans = Read-Host "Remove it? (Y/N)"
if ($ans -match '^(y|yes)$') {
if ($declared) {
$kept = ($content -split "`r?`n") | Where-Object { $_ -notmatch '"name"\s*:\s*"TLInspector"' }
$newText = ($kept -join $nl)
# drop a now-dangling comma before the closing ];
$newText = [regex]::Replace($newText, ',(\s*)\];', '$1];')
[IO.File]::WriteAllText($pluginsJs, $newText, $utf8)
Write-Host "Removed the TLInspector entry from plugins.js"
}
if ($fileThere) {
Remove-Item -LiteralPath $target -Force
Write-Host ("Deleted {0}" -f $target)
}
Write-Host ""
Write-Host "Uninstalled." -ForegroundColor Green
} else {
Write-Host "Cancelled - nothing changed."
}
PauseExit
}
# --- Not installed -> install -----------------------------------------------
if (-not (Test-Path -LiteralPath $srcRoot)) {
Write-Host ""
Write-Host "ERROR: TLInspector.js was not found next to this installer." -ForegroundColor Red
Write-Host ("Expected: {0}" -f $srcRoot)
Write-Host "Copy TLInspector.js into the game root and run this again."
PauseExit
}
if (-not (Test-Path -LiteralPath $pluginsDir)) {
New-Item -ItemType Directory -Path $pluginsDir -Force | Out-Null
}
Move-Item -LiteralPath $srcRoot -Destination $target -Force
Write-Host ("Moved plugin -> {0}" -f $target)
# Insert the declaration as the last entry, just before the closing ];
$entry = ' { "name": "TLInspector", "status": true, "description": "TL source inspector", "parameters": {} }'
$idx = $content.LastIndexOf('];')
if ($idx -lt 0) {
Write-Host ""
Write-Host "ERROR: could not find the end of the plugin list ( ]; ) in plugins.js." -ForegroundColor Red
Write-Host "The plugin file was moved; please add this line before the ']' yourself:"
Write-Host $entry
PauseExit
}
$before = $content.Substring(0, $idx).TrimEnd()
$after = $content.Substring($idx) # starts at ];
$sep = if ($before.EndsWith(',')) { $nl } else { ',' + $nl }
$newText = $before + $sep + $entry + $nl + ' ' + $after
[IO.File]::WriteAllText($pluginsJs, $newText, $utf8)
Write-Host "Declared TLInspector at the end of plugins.js"
Write-Host ""
Write-Host "Installed! Start the game, press F10 to open the inspector, and use edit to save text changes in-game." -ForegroundColor Green
PauseExit

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@ -0,0 +1,5 @@
"""TL Inspector install helpers for RPG Maker MV/MZ (Idea: Sakura · Plugin: kaoss)."""
from util.tl_inspector.installer import bundled_plugin_path, detect_engine, install, status, uninstall
__all__ = ["bundled_plugin_path", "detect_engine", "install", "status", "uninstall"]

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@ -0,0 +1,135 @@
"""Install / uninstall TLInspector into an RPG Maker MV or MZ game folder.
Credits: Idea by Sakura · Plugin by kaoss
"""
from __future__ import annotations
import re
import shutil
from pathlib import Path
PLUGIN_NAME = "TLInspector"
PLUGIN_ENTRY = (
' { "name": "TLInspector", "status": true, '
'"description": "TL source inspector", "parameters": {} }'
)
_PKG_ROOT = Path(__file__).resolve().parent
DEFAULT_PLUGIN_SRC = _PKG_ROOT / "TLInspector.js"
def bundled_plugin_path() -> Path:
return DEFAULT_PLUGIN_SRC
def detect_engine(game_root: Path) -> tuple[str, Path, Path] | None:
"""Return (engine, plugins_js, plugins_dir) or None if not MV/MZ."""
root = Path(game_root)
mv_js = root / "www" / "js" / "plugins.js"
mz_js = root / "js" / "plugins.js"
if mv_js.is_file():
return "MV", mv_js, root / "www" / "js" / "plugins"
if mz_js.is_file():
return "MZ", mz_js, root / "js" / "plugins"
return None
def _read_plugins_js(plugins_js: Path) -> tuple[str, str]:
content = plugins_js.read_text(encoding="utf-8")
nl = "\r\n" if "\r\n" in content else "\n"
return content, nl
def _is_declared(content: str) -> bool:
return bool(re.search(r'"name"\s*:\s*"TLInspector"', content))
def status(game_root: Path) -> dict:
"""Return install state for the game folder."""
info = detect_engine(game_root)
if info is None:
return {
"ok": False,
"engine": None,
"installed": False,
"declared": False,
"plugin_file": None,
"message": "No RPG Maker MV/MZ game found (missing plugins.js).",
}
engine, plugins_js, plugins_dir = info
target = plugins_dir / f"{PLUGIN_NAME}.js"
content, _ = _read_plugins_js(plugins_js)
declared = _is_declared(content)
file_there = target.is_file()
return {
"ok": True,
"engine": engine,
"installed": declared or file_there,
"declared": declared,
"plugin_file": file_there,
"plugins_js": str(plugins_js),
"target": str(target),
"message": (
"Installed"
if declared and file_there
else "Partially installed"
if declared or file_there
else "Not installed"
),
}
def install(game_root: Path, source_js: Path | None = None) -> tuple[bool, str]:
"""Copy TLInspector.js into the game and declare it in plugins.js."""
info = detect_engine(game_root)
if info is None:
return False, "No RPG Maker MV/MZ game found at that path."
engine, plugins_js, plugins_dir = info
src = Path(source_js) if source_js else DEFAULT_PLUGIN_SRC
if not src.is_file():
return False, f"TLInspector.js not found: {src}"
target = plugins_dir / f"{PLUGIN_NAME}.js"
content, nl = _read_plugins_js(plugins_js)
plugins_dir.mkdir(parents=True, exist_ok=True)
shutil.copy2(src, target)
if not _is_declared(content):
idx = content.rfind("];")
if idx < 0:
return False, "Could not find plugin list end ( ]; ) in plugins.js."
before = content[:idx].rstrip()
after = content[idx:]
sep = nl if before.endswith(",") else "," + nl
content = before + sep + PLUGIN_ENTRY + nl + " " + after
plugins_js.write_text(content, encoding="utf-8", newline="")
return True, f"TLInspector installed for RPG Maker {engine}. Press F10 in-game to open."
def uninstall(game_root: Path) -> tuple[bool, str]:
"""Remove TLInspector from plugins.js and delete the plugin file."""
info = detect_engine(game_root)
if info is None:
return False, "No RPG Maker MV/MZ game found at that path."
_, plugins_js, plugins_dir = info
target = plugins_dir / f"{PLUGIN_NAME}.js"
content, nl = _read_plugins_js(plugins_js)
if _is_declared(content):
kept = [
line for line in re.split(r"\r?\n", content)
if not re.search(r'"name"\s*:\s*"TLInspector"', line)
]
new_text = nl.join(kept)
new_text = re.sub(r",(\s*)\];", r"\1];", new_text)
plugins_js.write_text(new_text, encoding="utf-8", newline="")
if target.is_file():
target.unlink()
return True, "TLInspector uninstalled."