From b5762fbfd37f4677fb97ddc81f46ff03b039cbda Mon Sep 17 00:00:00 2001 From: dazedanon Date: Sun, 8 Mar 2026 17:56:25 -0500 Subject: [PATCH] Fixing inlines --- modules/rpgmakermvmz.py | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/modules/rpgmakermvmz.py b/modules/rpgmakermvmz.py index 21fc2e4..9ccf2ae 100644 --- a/modules/rpgmakermvmz.py +++ b/modules/rpgmakermvmz.py @@ -1840,11 +1840,11 @@ def searchCodes(page, pbar, jobList, filename): speaker = response[0] totalTokens[0] += response[1][0] totalTokens[1] += response[1][1] - # Remove speaker name and opening 「 from jaString; strip trailing 」 too - jaString = re.sub(r"」\s*$", "", inlineQuoteMatch.group(2)) - # Format as [Speaker]: for output + # Remove speaker name from jaString, preserve 「...」 for standard quote conversion + jaString = "「" + inlineQuoteMatch.group(2) + # Format as [Speaker]\n for output if not setData: - nametag = f"[{speaker}]: " + nametag + nametag = f"[{speaker}]\n" + nametag # Don't skip to next line - continue with current line elif codeList[i + 1]["code"] in [401, 405, -1]: # Original behavior: speaker on its own line, dialogue on next line