diff --git a/modules/rpgmakermvmz.py b/modules/rpgmakermvmz.py index 8ca24ac..3396c70 100644 --- a/modules/rpgmakermvmz.py +++ b/modules/rpgmakermvmz.py @@ -2543,12 +2543,14 @@ def searchCodes(page, pbar, jobList, filename): # "gameVariables.setValue": (r'\$gameVariables\.setValue\(\d+,\s*"([^"]*)"\)', False), # "BattleManager._logWindow.push('addText'": (r"BattleManager._logWindow.push\('addText',\s'(.+)'\)", False), # "BattleManager._logWindow.addText": (r"BattleManager._logWindow.addText\('(.+)'\)", False), - # "this.BLogAdd": (r'this\.BLogAdd\([\s,\d]+"(.+)"\);', False), + "this.BLogAdd": (r'this\.BLogAdd\(.+?\\?"(.+?)\\?"\)', False), # "Fuki_Set": (r'Fuki_Set\([\s,\d\w\W]+?"(.+?)",', False), # "_EventSetting": (r'_EventSetting[\s,\d\w\W]+?"(.+?)";', False), # "this.Menu_SexTxtSet(": (r'"(.+)"', True), # "Rn_RsltTxtArr": (r'"(.+)"', True), - "_章切り替えStart": (r'_章切り替えStart\(\s*\\?"(.+?)\\?"', False), + # "_章切り替えStart": (r'_章切り替えStart\(\s*\\?"(.+?)\\?"', False), + # "MobNameSet": (r'MobNameSet\(\\?"(.+?)\\?"\)', False), + } for key, (regex, multiline) in patterns.items():