Commit graph

5 commits

Author SHA1 Message Date
87347d5a43 feat(rpgmaker): add image translation skill functionality
- Introduced a new button to copy a bitmap-localization skill for editable images, allowing users to easily paste it into coding agents.
- Implemented logic to handle the copying of project-specific paths, ensuring placeholders are replaced with actual values.
- Added a new file page for the image translation skill in the skills tab for better accessibility.
- Updated tests to verify the functionality of the new translation skill button and its integration with editable images.
2026-07-26 08:22:01 -05:00
7dee0b7f20 refactor(rpgmaker): simplify button labels and enhance asset scanning
- Updated button labels for clarity: "Open folder" to "Open", "Decrypt highlighted" to "Decrypt", "Remove highlighted" to "Remove", and "Encrypt all + patch" to "Patch all".
- Improved asset scanning logic to better handle editable images and ensure workspace images remain scannable until removed.
- Added tests for new button functionalities and ensured proper behavior when no items are highlighted.
2026-07-25 16:49:31 -05:00
d82895cc4d feat(rpgmaker): add scoped image patch preparation
- Patch highlighted editable images or all images when none are highlighted
- Skip unchanged images while preserving editable workspace copies
- Open the editable folder matching the current image or folder filter
2026-07-25 16:29:19 -05:00
3d82203496 feat(rpgmaker): add editable image workflow
- Decrypt MV/MZ images into a game-local editable workspace
- Re-encrypt edited images, back up originals, and add patch rules
- Add visual filtering, multi-selection, removal, and large-library paging
- Keep runtime image directories free of duplicate decrypted files
2026-07-25 16:01:46 -05:00
35d5d5968a Images Editor Pass 1 2026-07-25 15:03:10 -05:00