#!/bin/bash # Enable error handling set -e # Same layout as GameUpdate.bat: patch assets live under ./gameupdate/ next to this file. SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)" GAME_ROOT="$SCRIPT_DIR" PATCH_DIR="$SCRIPT_DIR/gameupdate" cd "$GAME_ROOT" cp "$PATCH_DIR/patch.sh" "$PATCH_DIR/patch2.sh" bash "$PATCH_DIR/patch2.sh" rm "$PATCH_DIR/patch2.sh"