# Libraries import json import os import re import util.dazedwrap as dazedwrap import threading import time import traceback import tiktoken import openai from pathlib import Path from colorama import Fore from dotenv import load_dotenv from retry import retry from tqdm import tqdm from util.translation import TranslationConfig, translateAI as sharedtranslateAI, getPricingConfig, calculateCost, getPricingConfig, calculateCost # Open AI load_dotenv() if os.getenv("api").replace(" ", "") != "": openai.base_url = os.getenv("api") openai.organization = os.getenv("org") openai.api_key = os.getenv("key") # Globals MODEL = os.getenv("model") TIMEOUT = int(os.getenv("timeout")) LANGUAGE = os.getenv("language").capitalize() PROMPT = Path("prompt.txt").read_text(encoding="utf-8") VOCAB = Path("vocab.txt").read_text(encoding="utf-8") THREADS = int(os.getenv("threads")) LOCK = threading.Lock() WIDTH = int(os.getenv("width")) LISTWIDTH = int(os.getenv("listWidth")) NOTEWIDTH = 70 MAXHISTORY = 10 ESTIMATE = "" TOKENS = [0, 0] NAMESLIST = [] NAMES = False # Output a list of all the character names found BRFLAG = False # If the game uses
instead FIXTEXTWRAP = True # Overwrites textwrap IGNORETLTEXT = False # Ignores all translated text. MISMATCH = [] # Lists files that throw a mismatch error (Length of GPT list response is wrong) # tqdm Globals BAR_FORMAT = "{l_bar}{bar:10}{r_bar}{bar:-10b}" POSITION = 0 LEAVE = False PBAR = None FILENAME = None # Full Width ascii_to_wide = dict((i, chr(i + 0xFEE0)) for i in range(0x21, 0x7F)) ascii_to_wide.update({0x20: "\u3000", 0x2D: "\u2212"}) # space and minus wide_to_ascii = dict((i, chr(i - 0xFEE0)) for i in range(0xFF01, 0xFF5F)) wide_to_ascii.update({0x3000: " ", 0x2212: "-"}) # space and minus # Regex - Need to change this if you want to translate from/to other languages. Default is Japanese Regex LANGREGEX = r"[一-龠ぁ-ゔァ-ヴーa-zA-Z0-9\uFF61-\uFF9F]+" # Get pricing configuration based on the model PRICING_CONFIG = getPricingConfig(MODEL) INPUTAPICOST = PRICING_CONFIG["inputAPICost"] OUTPUTAPICOST = PRICING_CONFIG["outputAPICost"] BATCHSIZE = PRICING_CONFIG["batchSize"] FREQUENCY_PENALTY = PRICING_CONFIG["frequencyPenalty"] # Initialize Translation Config TRANSLATION_CONFIG = TranslationConfig( model=MODEL, language=LANGUAGE, prompt=PROMPT, vocab=VOCAB, langRegex=LANGREGEX, batchSize=BATCHSIZE, maxHistory=MAXHISTORY, estimateMode=False # Will be set dynamically based on ESTIMATE ) LEAVE = False def handleUnity(filename, estimate): global ESTIMATE, FILENAME ESTIMATE = estimate FILENAME = filename if ESTIMATE: start = time.time() translatedData = openFiles(filename) # Print Result end = time.time() tqdm.write(getResultString(translatedData, end - start, filename)) with LOCK: TOKENS[0] += translatedData[1][0] TOKENS[1] += translatedData[1][1] # Print Total totalString = getResultString(["", TOKENS, None], end - start, "TOTAL") # Print any errors on maps if len(MISMATCH) > 0: return totalString + Fore.RED + f"\nMismatch Errors: {MISMATCH}" + Fore.RESET else: return totalString else: try: with open("translated/" + filename, "w", encoding="utf8", errors="ignore") as outFile: start = time.time() translatedData = openFiles(filename) # Print Result end = time.time() outFile.writelines(translatedData[0]) tqdm.write(getResultString(translatedData, end - start, filename)) with LOCK: TOKENS[0] += translatedData[1][0] TOKENS[1] += translatedData[1][1] except Exception: traceback.print_exc() return "Fail" return getResultString(["", TOKENS, None], end - start, "TOTAL") def getResultString(translatedData, translationTime, filename): # File Print String cost = calculateCost(translatedData[1][0], translatedData[1][1], MODEL) totalTokenstring = ( Fore.YELLOW + "[Input: " + str(translatedData[1][0]) + "]" "[Output: " + str(translatedData[1][1]) + "]" "[Cost: ${:,.4f}".format(cost) + "]" ) timeString = Fore.BLUE + "[" + str(round(translationTime, 1)) + "s]" if translatedData[2] == None: # Success return filename + ": " + totalTokenstring + timeString + Fore.GREEN + " \u2713 " + Fore.RESET else: # Fail try: raise translatedData[2] except Exception as e: traceback.print_exc() errorString = str(e) + Fore.RED return filename + ": " + totalTokenstring + timeString + Fore.RED + " \u2717 " + errorString + Fore.RESET def openFiles(filename): with open("files/" + filename, "r", encoding="utf8") as readFile: translatedData = parseUnity(readFile, filename) # Delete lines marked for deletion finalData = [] for line in translatedData[0]: if line != "\\d\n": finalData.append(line) translatedData[0] = finalData return translatedData def parseUnity(readFile, filename): totalTokens = [0, 0] # Read File into data data = readFile.readlines() # Create Progress Bar with tqdm(bar_format=BAR_FORMAT, position=POSITION, leave=LEAVE) as pbar: pbar.desc = filename try: result = translateUnity(data, pbar, filename, []) totalTokens[0] += result[0] totalTokens[1] += result[1] except Exception as e: traceback.print_exc() return [data, totalTokens, e] return [data, totalTokens, None] def translateUnity(data, pbar, filename, translatedList): stringList = [] tokens = [0, 0] global LOCK, ESTIMATE, PBAR PBAR = pbar i = 0 # Dialogue while i < len(data): # Lines regex = r"(.*?)=(.*)" match = re.search(regex, data[i]) if match: leftString = match.group(1) rightString = match.group(2) # Validate Japanese Text if not re.search(LANGREGEX, leftString) and IGNORETLTEXT: i += 1 continue # Pass 1 if translatedList == []: jaString = leftString # Remove textwrap # jaString = jaString.replace("\\n", " ") # Add String stringList.append(jaString.strip()) # Pass 2 else: # Get Text if translatedList: # Grab and Pop translatedText = translatedList[0] translatedList.pop(0) # Set to None if empty list if len(translatedList) <= 0: translatedList = None # Textwrap # translatedText = dazedwrap.wrapText(translatedText, width=WIDTH) # translatedText = translatedText.replace("\n", "\\n") # Remove Double Spaces and = translatedText = translatedText.replace(" ", " ") translatedText = translatedText.replace("=", "->") # Set Data data[i] = f"{leftString}={translatedText}\n" i += 1 # Nothing relevant. Skip Line. else: i += 1 # EOF if len(stringList) > 0: # Set Progress pbar.total = len(stringList) pbar.refresh() # Translate response = translateAI(stringList, "", True) tokens[0] += response[1][0] tokens[1] += response[1][1] translatedList = response[0] # Set Strings if len(stringList) == len(translatedList): translateUnity(data, pbar, filename, translatedList) # Mismatch else: with LOCK: if filename not in MISMATCH: MISMATCH.append(filename) return tokens # Save some money and enter the character before translation def getSpeaker(speaker): match speaker: case "ファイン": return ["Fine", [0, 0]] case "": return ["", [0, 0]] case _: # Find Speaker for i in range(len(NAMESLIST)): if speaker == NAMESLIST[i][0]: return [NAMESLIST[i][1], [0, 0]] # Translate and Store Speaker response = translateAI( f"{speaker}", "Reply with the " + LANGUAGE + " translation of the NPC name.", False, ) response[0] = response[0].title() response[0] = response[0].replace("'S", "'s") response[0] = response[0].replace("Speaker: ", "") # Retry if name doesn't translate for some reason if re.search(r"([a-zA-Z??])", response[0]) == None: response = translateAI( f"{speaker}", "Reply with the " + LANGUAGE + " translation of the NPC name.", False, ) response[0] = response[0].title() response[0] = response[0].replace("'S", "'s") speakerList = [speaker, response[0]] NAMESLIST.append(speakerList) return response return [speaker, [0, 0]] def translateAI(text, history, fullPromptFlag): """ Legacy wrapper function for the new shared translation utility. This maintains compatibility with existing code while using the new shared implementation. """ global PBAR, MISMATCH, FILENAME # Update config estimate mode based on global ESTIMATE TRANSLATION_CONFIG.estimateMode = bool(ESTIMATE) # Call the new shared translation function return sharedtranslateAI( text=text, history=history, fullPromptFlag=fullPromptFlag, config=TRANSLATION_CONFIG, filename=FILENAME, pbar=PBAR, lock=LOCK, mismatchList=MISMATCH )