# Libraries
import json, os, re, textwrap, threading, time, traceback, tiktoken, openai
from concurrent.futures import ThreadPoolExecutor, as_completed
from pathlib import Path
from colorama import Fore
from dotenv import load_dotenv
from retry import retry
from tqdm import tqdm
# Open AI
load_dotenv()
if os.getenv('api').replace(' ', '') != '':
openai.base_url = os.getenv('api')
openai.organization = os.getenv('org')
openai.api_key = os.getenv('key')
#Globals
MODEL = os.getenv('model')
TIMEOUT = int(os.getenv('timeout'))
LANGUAGE = os.getenv('language').capitalize()
PROMPT = Path('prompt.txt').read_text(encoding='utf-8')
VOCAB = Path('vocab.txt').read_text(encoding='utf-8')
THREADS = int(os.getenv('threads'))
LOCK = threading.Lock()
WIDTH = int(os.getenv('width'))
LISTWIDTH = int(os.getenv('listWidth'))
NOTEWIDTH = int(os.getenv('noteWidth'))
MAXHISTORY = 10
ESTIMATE = ''
TOKENS = [0, 0]
NAMESLIST = [] # Keep list for consistency
TERMSLIST = [] # Keep list for consistency
NAMES = False # Output a list of all the character names found
BRFLAG = False # If the game uses
instead
FIXTEXTWRAP = True # Overwrites textwrap
IGNORETLTEXT = False # Ignores all translated text.
MISMATCH = [] # Lists files that throw a mismatch error (Length of GPT list response is wrong)
BRACKETNAMES = False
# Pricing - Depends on the model https://openai.com/pricing
# Batch Size - GPT 3.5 Struggles past 15 lines per request. GPT4 struggles past 50 lines per request
# If you are getting a MISMATCH LENGTH error, lower the batch size.
if 'gpt-3.5' in MODEL:
INPUTAPICOST = .002
OUTPUTAPICOST = .002
BATCHSIZE = 10
FREQUENCY_PENALTY = 0.2
elif 'gpt-4' in MODEL:
INPUTAPICOST = .005
OUTPUTAPICOST = .015
BATCHSIZE = 20
FREQUENCY_PENALTY = 0.1
#tqdm Globals
BAR_FORMAT='{l_bar}{bar:10}{r_bar}{bar:-10b}'
POSITION = 0
LEAVE = False
# Dialogue / Scroll
CODE101 = True
CODE102 = True
CODE122 = True
# Other
CODE210 = True
CODE300 = True
CODE250 = False
# Database
NPCFLAG = True
SCENARIOFLAG = False
ITEMFLAG = False
COLLECTIONFLAG = False
ARMORFLAG = False
ENEMYFLAG = False
WEAPONFLAG = False
def handleWOLF(filename, estimate):
global ESTIMATE, TOKENS
ESTIMATE = estimate
# Translate
start = time.time()
translatedData = openFiles(filename)
# Translate
if not estimate:
try:
with open('translated/' + filename, 'w', encoding='utf-8') as outFile:
json.dump(translatedData[0], outFile, ensure_ascii=False, indent=4)
except Exception:
traceback.print_exc()
return 'Fail'
# Print File
end = time.time()
tqdm.write(getResultString(translatedData, end - start, filename))
with LOCK:
TOKENS[0] += translatedData[1][0]
TOKENS[1] += translatedData[1][1]
# Print Total
totalString = getResultString(['', TOKENS, None], end - start, 'TOTAL')
# Print any errors on maps
if len(MISMATCH) > 0:
return totalString + Fore.RED + f'\nMismatch Errors: {MISMATCH}' + Fore.RESET
else:
return totalString
def openFiles(filename):
with open('files/' + filename, 'r', encoding='utf-8-sig') as f:
data = json.load(f)
# Map Files
if "'events':" in str(data):
if len(data['events']) > 0:
translatedData = parseMap(data, filename)
else:
return [data, [0,0], None]
# Map Files
elif "'types':" in str(data):
translatedData = parseDB(data, filename)
# Other Files
elif "'commands':" in str(data):
translatedData = parseOther(data, filename)
else:
raise NameError(filename + ' Not Supported')
return translatedData
def getResultString(translatedData, translationTime, filename):
# File Print String
totalTokenstring =\
Fore.YELLOW +\
'[Input: ' + str(translatedData[1][0]) + ']'\
'[Output: ' + str(translatedData[1][1]) + ']'\
'[Cost: ${:,.4f}'.format((translatedData[1][0] * .001 * INPUTAPICOST) +\
(translatedData[1][1] * .001 * OUTPUTAPICOST)) + ']'
timeString = Fore.BLUE + '[' + str(round(translationTime, 1)) + 's]'
if translatedData[2] is None:
# Success
return filename + ': ' + totalTokenstring + timeString + Fore.GREEN + u' \u2713 ' + Fore.RESET
else:
# Fail
try:
raise translatedData[2]
except Exception as e:
traceback.print_exc()
errorString = str(e) + Fore.RED
return filename + ': ' + totalTokenstring + timeString + Fore.RED + u' \u2717 ' +\
errorString + Fore.RESET
def parseOther(data, filename):
totalTokens = [0, 0]
totalLines = 0
events = data['commands']
global LOCK
# Thread for each page in file
with tqdm(bar_format=BAR_FORMAT, position=POSITION, leave=LEAVE) as pbar:
pbar.desc=filename
pbar.total=totalLines
translationData = searchCodes(events, pbar, [], filename)
try:
totalTokens[0] += translationData[0]
totalTokens[1] += translationData[1]
except Exception as e:
return [data, totalTokens, e]
return [data, totalTokens, None]
def parseDB(data, filename):
totalTokens = [0, 0]
totalLines = 0
events = data['types']
global LOCK
# Thread for each page in file
with tqdm(bar_format=BAR_FORMAT, position=POSITION, leave=LEAVE) as pbar:
pbar.desc=filename
pbar.total=totalLines
translationData = searchDB(events, pbar, [], filename)
try:
totalTokens[0] += translationData[0]
totalTokens[1] += translationData[1]
except Exception as e:
return [data, totalTokens, e]
return [data, totalTokens, None]
def parseMap(data, filename):
totalTokens = [0, 0]
totalLines = 0
events = data['events']
global LOCK
# Get total for progress bar
for event in events:
if event is not None:
for page in event['pages']:
totalLines += len(page['list'])
# Thread for each page in file
with tqdm(bar_format=BAR_FORMAT, position=POSITION, total=totalLines, leave=LEAVE) as pbar:
pbar.desc=filename
pbar.total=totalLines
with ThreadPoolExecutor(max_workers=THREADS) as executor:
for event in events:
if event is not None:
futures = [executor.submit(searchCodes, page['list'], pbar, [], filename) for page in event['pages'] if page is not None]
for future in as_completed(futures):
try:
totalTokensFuture = future.result()
totalTokens[0] += totalTokensFuture[0]
totalTokens[1] += totalTokensFuture[1]
except Exception as e:
return [data, totalTokens, e]
return [data, totalTokens, None]
def searchCodes(events, pbar, translatedList, filename):
codeList = events
stringList = []
textHistory = []
totalTokens = [0, 0]
translatedText = ''
speaker = ''
nametag = ''
initialJAString = ''
global LOCK
global NAMESLIST
global MISMATCH
# Calculate Total Length
code_flags = {
102: CODE102,
122: CODE122,
300: CODE300,
250: CODE250
}
totalList = 0
for code_item in codeList:
if code_flags.get(code_item['code'], False):
totalList += 1
pbar.total = totalList
pbar.refresh()
# Begin Parsing File
try:
# Iterate through events
i = 0
while i < len(codeList):
### Event Code: 101 Message
if codeList[i]['code'] == 101 and CODE101 == True:
# Grab String
jaString = codeList[i]['stringArgs'][0]
initialJAString = jaString
# Catch Vars that may break the TL
varString = ''
matchList = re.findall(r'^[\\_]+[\w]+\[[a-zA-Z0-9\\\[\]\_,\s-]+\]', jaString)
if len(matchList) != 0:
varString = matchList[0]
jaString = jaString.replace(matchList[0], '')
# Grab Speaker
if ':\n' in jaString:
nameList = re.findall(r'(.*):\n', jaString)
if nameList is not None:
# TL Speaker
response = getSpeaker(nameList[0], pbar, filename)
speaker = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Set nametag and remove from string
nametag = f'{speaker}:\n'
jaString = jaString.replace(f'{nameList[0]}:\n', '')
# Remove Textwrap
jaString = jaString.replace('\n', ' ')
# 1st Pass (Save Text to List)
if len(translatedList) == 0:
if speaker == '':
stringList.append(jaString)
else:
stringList.append(f'[{speaker}]: {jaString}')
# 2nd Pass (Set Text)
else:
# Grab Translated String
translatedText = translatedList[0]
# Remove speaker
matchSpeakerList = re.findall(r'^(\[.+?\]\s?[|:]\s?)\s?', translatedText)
if len(matchSpeakerList) > 0:
translatedText = translatedText.replace(matchSpeakerList[0], '')
# Textwrap
if FIXTEXTWRAP is True:
translatedText = textwrap.fill(translatedText, width=WIDTH)
# Add back Nametag
translatedText = nametag + translatedText
nametag = ''
# Add back Potential Variables in String
translatedText = varString + translatedText
# Set Data
codeList[i]['stringArgs'][0] = translatedText
# Reset Data and Pop Item
speaker = ''
translatedList.pop(0)
# If this is the last item in list, set to empty string
if len(translatedList) == 0:
translatedList = ''
### Event Code: 102 Choices
if codeList[i]['code'] == 102 and CODE102 == True:
# Grab Choice List
choiceList = codeList[i]['stringArgs']
# Translate
response = translateGPT(choiceList, f'Reply with the {LANGUAGE} translation of the dialogue choice', True, pbar, filename)
translatedChoiceList = response[0]
totalTokens[0] = response[1][0]
totalTokens[1] = response[1][1]
# Validate and Set Data
if len(choiceList) == len(translatedChoiceList):
codeList[i]['stringArgs'] = translatedChoiceList
### Event Code: 210 Common Event
if codeList[i]['code'] == 210 and CODE210 == True:
if 'stringArgs' in codeList[i] and len(codeList[i]['stringArgs']) > 1:
# Grab Event List
jaString = codeList[i]['stringArgs'][1]
# Remove Textwrap
jaString = jaString.replace("\n", ' ')
# Translate
response = translateGPT(jaString, f'Reply with the {LANGUAGE} translation of the location', False, pbar, filename)
translatedText = response[0]
totalTokens[0] = response[1][0]
totalTokens[1] = response[1][1]
# Textwrap
translatedText = textwrap.fill(translatedText, WIDTH)
# Validate and Set Data
codeList[i]['stringArgs'][1] = translatedText
### Event Code: 122 SetString
if codeList[i]['code'] == 122 and CODE122 == True:
if 'stringArgs' in codeList[i] and len(codeList[i]['stringArgs']) > 0:
# Grab String
jaString = codeList[i]['stringArgs'][0]
# Translate Conversations
if ':Nothing' in jaString:
# Separate into list
stringList = jaString.split('\n\n')
# Remove Textwrap
for j in range(len(stringList)):
stringList[j] = stringList[j].replace('\n', ' ')
# Translate
response = translateGPT(stringList, f'Reply with the {LANGUAGE} translation of the text', True, pbar, filename)
translatedList = response[0]
totalTokens[0] = response[1][0]
totalTokens[1] = response[1][1]
# Validate and Set Data
if len(stringList) == len(translatedList):
# Adjust Speaker and Add Textwrap
for j in range(len(translatedList)):
translatedList[j] = textwrap.fill(translatedList[j], WIDTH)
translatedList[j] = re.sub(r'^\[?(.+?)\]?:', r'\1:', translatedList[j])
translatedList[j] = translatedList[j].replace(':', ':\n')
translatedList[j] = translatedList[j].replace(':\n ', ':\n')
# Join back into single string
translatedList = '\n\n'.join(translatedList)
# Set String
codeList[i]['stringArgs'][0] = translatedList
# Translate Other Strings [Specific Files Only]
else:
if not re.search(r'\.[\w]+$', jaString)\
and jaString != ''\
and '_' not in jaString\
and '",' not in jaString\
and '/' not in jaString:
# Things to Check before starting translation
if re.search(r'[一-龠ぁ-ゔァ-ヴーa-zA-Z0-9]+', jaString):
# Remove Textwrap
jaString = jaString.replace('\n', ' ')
# Translate
response = translateGPT(jaString, f'Reply with the {LANGUAGE} translation of the text', False, pbar, filename)
translatedText = response[0]
totalTokens[0] = response[1][0]
totalTokens[1] = response[1][1]
# Textwrap
translatedText = textwrap.fill(translatedText, WIDTH)
# Set String
codeList[i]['stringArgs'][0] = translatedText
### Event Code: 300 Common Events
if codeList[i]['code'] == 300 and CODE300 == True:
# Validate size
if len(codeList[i]['stringArgs']) > 1:
# Grab String
jaString = codeList[i]['stringArgs'][1]
# Skip Heavy Var Text
if 'Hシナリオtext演出' in codeList[i]['stringArgs'][0] or r'/evcg' in jaString:
i += 1
continue
# Catch Vars that may break the TL
varString = ''
matchList = re.findall(r'^[\\_]+[\w]+\[[a-zA-Z0-9\\\[\]\_,\s-]+\]', jaString)
if len(matchList) != 0:
varString = matchList[0]
jaString = jaString.replace(matchList[0], '')
# Remove Textwrap
jaString = jaString.replace('\n', ' ')
# Translate
response = translateGPT(jaString, f'Reply with the {LANGUAGE} translation of the text.', False, pbar, filename)
translatedText = response[0]
totalTokens[0] = response[1][0]
totalTokens[1] = response[1][1]
# Add Textwrap
translatedText = textwrap.fill(translatedText, WIDTH)
# Add back Potential Variables in String
translatedText = varString + translatedText
# Set Data
codeList[i]['stringArgs'][1] = translatedText
### Event Code: 250 Common Events
if codeList[i]['code'] == 250 and CODE250 == True:
foundTerm = False
# Validate size
if len(codeList[i]['stringArgs']) > 0:
# Grab String
jaString = codeList[i]['stringArgs'][0]
# Catch Vars that may break the TL
varString = ''
matchList = re.findall(r'^[\\_]+[\w]+\[[a-zA-Z0-9\\\[\]\_,\s-]+\]', jaString)
if len(matchList) != 0:
varString = matchList[0]
jaString = jaString.replace(matchList[0], '')
# Check if term already translated
for j in range(len(TERMSLIST)):
if jaString == TERMSLIST[j][0]:
translatedText = TERMSLIST[j][1]
foundTerm = True
# Translate
if foundTerm == False:
response = translateGPT(jaString, f'Reply with the {LANGUAGE} translation of the text.', False, pbar, filename)
translatedText = response[0]
totalTokens[0] = response[1][0]
totalTokens[1] = response[1][1]
TERMSLIST.append([jaString, translatedText])
# Add back Potential Variables in String
translatedText = varString + translatedText
# Set Data
codeList[i]['stringArgs'][0] = translatedText
### Iterate
i += 1
# End of the line
if translatedList == [] and stringList != []:
pbar.total = len(stringList)
pbar.refresh()
response = translateGPT(stringList, textHistory, True, pbar, filename)
translatedList = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
if len(translatedList) != len(stringList):
with LOCK:
if filename not in MISMATCH:
MISMATCH.append(filename)
else:
stringList = []
searchCodes(events, pbar, translatedList, filename)
else:
# Set Data
events = codeList
except IndexError as e:
traceback.print_exc()
raise Exception(str(e) + 'Failed to translate: ' + initialJAString) from None
except Exception as e:
traceback.print_exc()
raise Exception(str(e) + 'Failed to translate: ' + initialJAString) from None
return totalTokens
# DatabaseDatabase
def searchDB(events, pbar, jobList, filename):
# Set Lists
if len(jobList) > 0:
scenarioList = jobList[0]
NPCList = jobList[1]
itemList = jobList[2]
collectionList = jobList[3]
armorList = jobList[4]
enemyList = jobList[5]
weaponsList = jobList[6]
setData = True
else:
scenarioList = [[],[],[]]
NPCList = [[],[],[],[]]
itemList = [[],[],[],[]]
armorList = [[],[]]
enemyList = [[],[]]
weaponsList = [[],[],[],[]]
collectionList = [[],[],[],[]]
setData = False
# Vars/Globals
translatedList = []
totalTokens = [0, 0]
initialJAString = ''
tableList = events
font = '\\f[18]'
global LOCK
global NAMESLIST
global MISMATCH
# Calculate Total
totalLines = 0
for table in tableList:
if table['name'] == 'NPC' and NPCFLAG == True:
for NPC in table['data']:
totalLines += len(NPC['data'])
if table['name'] == 'Hシナリオ' and SCENARIOFLAG == True:
for hScenario in table['data']:
totalLines += len(hScenario['data'])
pbar.total = totalLines
pbar.refresh()
# Begin Parsing File
try:
for table in tableList:
# Translate NPC
if table['name'] == '主人公ステータス' and NPCFLAG == True:
for npc in table['data']:
dataList = npc['data']
# Parse
for j in range(len(dataList)):
# Name
if 'スペシャルゲージ名称' in dataList[j].get('name'):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get('value') != '':
NPCList[0].append(dataList[j].get('value'))
# Pass 2 (Set Data)
else:
if dataList[j].get('value') != '':
dataList[j].update({'value': NPCList[0][0]})
NPCList[0].pop(0)
# Description
if 'NULL' in dataList[j].get('name'):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get('value') != '':
# Remove Textwrap
jaString = dataList[j].get('value')
jaString = jaString.replace('\n', ' ')
jaString = jaString.replace('\r', '')
jaString = re.sub(r'[\\]+f\[\d+\]', '', jaString)
# Append Data
NPCList[1].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get('value') != '':
# Textwrap
translatedText = NPCList[1][0]
translatedText = textwrap.fill(translatedText, 30)
translatedText = font + translatedText
# Set Data
dataList[j].update({'value': translatedText})
NPCList[1].pop(0)
# Description
if 'NULL' in dataList[j].get('name'):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get('value') != '':
# Remove Textwrap
jaString = dataList[j].get('value')
jaString = jaString.replace('\n', ' ')
jaString = jaString.replace('\r', '')
jaString = re.sub(r'[\\]+f\[\d+\]', '', jaString)
# Append Data
NPCList[2].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get('value') != '':
# Textwrap
translatedText = NPCList[2][0]
translatedText = textwrap.fill(translatedText, LISTWIDTH)
translatedText = font + translatedText
# Set Data
dataList[j].update({'value': translatedText})
NPCList[2].pop(0)
# Grab Scenarios
if table['name'] == 'Hシナリオ' and SCENARIOFLAG == True:
for hScenario in table['data']:
dataList = hScenario['data']
# Parse
# Pass 1 (Grab Data)
if setData == False:
if dataList[1].get('value') != '':
scenarioList[0].append(dataList[1].get('value'))
if dataList[44].get('value') != '':
scenarioList[1].append(dataList[44].get('value'))
if dataList[45].get('value') != '':
scenarioList[2].append(dataList[45].get('value'))
# Pass 2 (Set Data)
else:
if dataList[1].get('value') != '':
dataList[1].update({'value': scenarioList[0][0]})
scenarioList[0].pop(0)
if dataList[44].get('value') != '':
dataList[44].update({'value': scenarioList[1][0]})
scenarioList[1].pop(0)
if dataList[45].get('value') != '':
dataList[45].update({'value': scenarioList[2][0]})
scenarioList[2].pop(0)
# Grab Items
if table['name'] == 'アイテム' and ITEMFLAG == True:
for item in table['data']:
dataList = item['data']
# Parse
for j in range(len(dataList)):
# Name
if 'アイテム名' in dataList[j].get('name'):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get('value') != '':
itemList[0].append(dataList[j].get('value'))
# Pass 2 (Set Data)
else:
if dataList[j].get('value') != '':
dataList[j].update({'value': itemList[0][0]})
itemList[0].pop(0)
# Description
if '説明文' in dataList[j].get('name'):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get('value') != '':
# Remove Textwrap
jaString = dataList[j].get('value')
jaString = jaString.replace('\n', ' ')
jaString = jaString.replace('\r', '')
jaString = re.sub(r'[\\]+f\[\d+\]', '', jaString)
# Append Data
itemList[1].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get('value') != '':
# Textwrap
translatedText = itemList[1][0]
translatedText = textwrap.fill(translatedText, LISTWIDTH)
translatedText = font + translatedText
# Set Data
dataList[j].update({'value': translatedText})
itemList[1].pop(0)
# Description 2
if '使用後文章[移動]' in dataList[j].get('name'):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get('value') != '':
# Remove Textwrap
jaString = dataList[j].get('value')
jaString = jaString.replace('\n', ' ')
jaString = jaString.replace('\r', '')
jaString = re.sub(r'[\\]+f\[\d+\]', '', jaString)
# Append Data
itemList[2].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get('value') != '':
# Textwrap
translatedText = itemList[2][0]
translatedText = textwrap.fill(translatedText, LISTWIDTH)
translatedText = font + translatedText
# Set Data
dataList[j].update({'value': translatedText})
itemList[2].pop(0)
# Description 3
if '使用時文章[戦]' in dataList[j].get('name'):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get('value') != '':
# Remove Textwrap
jaString = dataList[j].get('value')
jaString = jaString.replace('\n', ' ')
jaString = jaString.replace('\r', '')
jaString = re.sub(r'[\\]+f\[\d+\]', '', jaString)
# Append Data
itemList[3].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get('value') != '':
# Textwrap
translatedText = itemList[3][0]
translatedText = textwrap.fill(translatedText, LISTWIDTH)
translatedText = font + translatedText
# Set Data
dataList[j].update({'value': translatedText})
itemList[3].pop(0)
# Grab Armors
if table['name'] == '防具' and ARMORFLAG == True:
for armor in table['data']:
dataList = armor['data']
# Parse
for j in range(len(dataList)):
# Name
if '防具の名前' in dataList[j].get('name'):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get('value') != '':
armorList[0].append(dataList[j].get('value'))
# Pass 2 (Set Data)
else:
if dataList[j].get('value') != '':
dataList[j].update({'value': armorList[0][0]})
armorList[0].pop(0)
# Description
if '防具の説明' in dataList[j].get('name'):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get('value') != '':
# Remove Textwrap
jaString = dataList[j].get('value')
jaString = jaString.replace('\n', ' ')
jaString = jaString.replace('\r', '')
jaString = re.sub(r'[\\]+f\[\d+\]', '', jaString)
# Append Data
armorList[1].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get('value') != '':
# Textwrap
translatedText = armorList[1][0]
translatedText = textwrap.fill(translatedText, LISTWIDTH)
translatedText = font + translatedText
# Set Data
dataList[j].update({'value': translatedText})
armorList[1].pop(0)
# Grab Enemies
if table['name'] == '敵キャラ個体データ' and ENEMYFLAG == True:
for enemy in table['data']:
dataList = enemy['data']
# Parse
for j in range(len(dataList)):
# Name
if '敵キャラ名' in dataList[j].get('name'):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get('value') != '':
enemyList[0].append(dataList[j].get('value'))
# Pass 2 (Set Data)
else:
if dataList[j].get('value') != '':
dataList[j].update({'value': enemyList[0][0]})
enemyList[0].pop(0)
# Description
if 'NULL' in dataList[j].get('name'):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get('value') != '':
# Remove Textwrap
jaString = dataList[j].get('value')
jaString = jaString.replace('\n', ' ')
jaString = jaString.replace('\r', '')
jaString = re.sub(r'[\\]+f\[\d+\]', '', jaString)
# Append Data
enemyList[1].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get('value') != '':
# Textwrap
translatedText = enemyList[1][0]
translatedText = textwrap.fill(translatedText, LISTWIDTH)
translatedText = font + translatedText
# Set Data
dataList[j].update({'value': translatedText})
enemyList[1].pop(0)
# Grab Weapons
if table['name'] == '武器' and WEAPONFLAG == True:
for weapon in table['data']:
dataList = weapon['data']
# Parse
for j in range(len(dataList)):
# Name
if '武器の名前' in dataList[j].get('name'):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get('value') != '':
weaponsList[0].append(dataList[j].get('value'))
# Pass 2 (Set Data)
else:
if dataList[j].get('value') != '':
dataList[j].update({'value': weaponsList[0][0]})
weaponsList[0].pop(0)
# Description
if '武器の説明' in dataList[j].get('name'):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get('value') != '':
# Remove Textwrap
jaString = dataList[j].get('value')
jaString = jaString.replace('\n', ' ')
jaString = jaString.replace('\r', '')
jaString = re.sub(r'[\\]+f\[\d+\]', '', jaString)
# Append Data
weaponsList[1].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get('value') != '':
# Textwrap
translatedText = weaponsList[1][0]
translatedText = textwrap.fill(translatedText, LISTWIDTH)
translatedText = font + translatedText
# Set Data
dataList[j].update({'value': translatedText})
weaponsList[1].pop(0)
# Grab Collection
if table['name'] == '鍛冶師用DB' and COLLECTIONFLAG == True:
for object in table['data']:
dataList = object['data']
# Parse
for j in range(len(dataList)):
# Name
if '作る装備' in dataList[j].get('name'):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get('value') != '':
# Remove Textwrap
jaString = dataList[j].get('value')
jaString = jaString.replace('\n', ' ')
jaString = jaString.replace('\r', '')
jaString = re.sub(r'[\\]+f\[\d+\]', '', jaString)
collectionList[0].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get('value') != '':
dataList[j].update({'value': collectionList[0][0]})
collectionList[0].pop(0)
# Description
if '品物の解説' in dataList[j].get('name'):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get('value') != '':
# Remove Textwrap
jaString = dataList[j].get('value')
jaString = jaString.replace('\n', ' ')
jaString = jaString.replace('\r', '')
jaString = re.sub(r'[\\]+f\[\d+\]', '', jaString)
# Skill Action (Optional)
# jaString = f'Taro{jaString}'
# Append Data
collectionList[1].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get('value') != '':
translatedText = collectionList[1][0]
# Remove Action (Optional)
# translatedText = translatedText.replace('Taro', '')
# Textwrap
translatedText = textwrap.fill(translatedText, LISTWIDTH)
translatedText = font + translatedText
# Set Data
dataList[j].update({'value': translatedText})
collectionList[1].pop(0)
# Description 2
if 'NULL' in dataList[j].get('name'):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get('value') != '':
# Remove Textwrap
jaString = dataList[j].get('value')
jaString = jaString.replace('\n', ' ')
jaString = jaString.replace('\r', '')
jaString = re.sub(r'[\\]+f\[\d+\]', '', jaString)
# Skill Action (Optional)
# jaString = f'Taro{jaString}'
# Append Data
collectionList[2].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get('value') != '':
translatedText = collectionList[2][0]
# Remove Action (Optional)
# translatedText = translatedText.replace('Taro', '')
# Textwrap
translatedText = textwrap.fill(translatedText, LISTWIDTH)
translatedText = font + translatedText
# Set Data
dataList[j].update({'value': translatedText})
collectionList[2].pop(0)
# Translation
scenarioListTL = [[],[],[]]
NPCListTL = [[],[],[],[]]
itemListTL = [[],[],[],[]]
collectionListTL = [[],[],[],[]]
armorListTL = [[],[]]
enemyListTL = [[],[]]
weaponsListTL = [[],[],[]]
translate = False
# NPCs
if len(NPCList[0]) > 0:
# Progress Bar
total = 0
for itemArray in NPCList:
total += len(itemArray)
pbar.total = total
pbar.refresh()
# Name
response = translateGPT(NPCList[0], 'Reply with only the '+ LANGUAGE +' translation of the RPG item name', True, pbar, filename)
nameListTL = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 1
response = translateGPT(NPCList[1], 'Reply with only the '+ LANGUAGE +' translation', True, pbar, filename)
descListTL1 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 2
response = translateGPT(NPCList[2], 'Reply with only the '+ LANGUAGE +' translation', True, pbar, filename)
descListTL2 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 3
response = translateGPT(NPCList[3], 'Reply with only the '+ LANGUAGE +' translation', True, pbar, filename)
descListTL3 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Check Mismatch
if len(nameListTL) != len(NPCList[0]) or\
len(descListTL1) != len(NPCList[1]) or\
len(descListTL2) != len(NPCList[2])or\
len(descListTL3) != len(NPCList[3]):
with LOCK:
if filename not in MISMATCH:
MISMATCH.append(filename)
else:
NPCListTL = [nameListTL, descListTL1, descListTL2, descListTL3]
translate = True
# SCENARIO
if len(scenarioList[0]) > 0:
# Progress Bar
total = 0
for scenarioArray in scenarioList:
total += len(scenarioArray)
pbar.total = total
pbar.refresh()
# Name
response = translateGPT(scenarioList[0], 'Reply with only the '+ LANGUAGE +' translation', True, pbar, filename)
nameListTL = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 1
response = translateGPT(scenarioList[1], 'reply with only the gender neutral '+ LANGUAGE +' translation of the NPC name', True, pbar, filename)
descListTL1 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 2
response = translateGPT(scenarioList[2], 'reply with only the gender neutral '+ LANGUAGE +' translation of the NPC name', True, pbar, filename)
descListTL2 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Check Mismatch
if len(nameListTL) != len(scenarioList[0]) or\
len(descListTL1) != len(scenarioList[1]) or\
len(descListTL2) != len(scenarioList[2]):
with LOCK:
if filename not in MISMATCH:
MISMATCH.append(filename)
else:
scenarioListTL = [nameListTL, descListTL1, descListTL2]
translate = True
# ITEMS
if len(itemList[0]) > 0:
# Progress Bar
total = 0
for itemArray in itemList:
total += len(itemArray)
pbar.total = total
pbar.refresh()
# Name
response = translateGPT(itemList[0], 'Reply with only the '+ LANGUAGE +' translation of the RPG item name', True, pbar, filename)
nameListTL = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 1
response = translateGPT(itemList[1], 'Reply with only the '+ LANGUAGE +' translation', True, pbar, filename)
descListTL1 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 2
response = translateGPT(itemList[2], 'Reply with only the '+ LANGUAGE +' translation', True, pbar, filename)
descListTL2 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 3
response = translateGPT(itemList[3], 'Reply with only the '+ LANGUAGE +' translation', True, pbar, filename)
descListTL3 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Check Mismatch
if len(nameListTL) != len(itemList[0]) or\
len(descListTL1) != len(itemList[1]) or\
len(descListTL2) != len(itemList[2])or\
len(descListTL3) != len(itemList[3]):
with LOCK:
if filename not in MISMATCH:
MISMATCH.append(filename)
else:
itemListTL = [nameListTL, descListTL1, descListTL2, descListTL3]
translate = True
# Armor
if len(armorList[0]) > 0:
# Progress Bar
total = 0
for armorArray in armorList:
total += len(armorArray)
pbar.total = total
pbar.refresh()
# Name
response = translateGPT(armorList[0], 'Reply with only the '+ LANGUAGE +' translation of the RPG item name', True, pbar, filename)
nameListTL = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 1
response = translateGPT(armorList[1], 'Reply with only the '+ LANGUAGE +' translation', True, pbar, filename)
descListTL1 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Check Mismatch
if len(nameListTL) != len(armorList[0]) or\
len(descListTL1) != len(armorList[1]):
with LOCK:
if filename not in MISMATCH:
MISMATCH.append(filename)
else:
armorListTL = [nameListTL, descListTL1]
translate = True
# Enemies
if len(enemyList[0]) > 0:
# Progress Bar
total = 0
for enemyArray in enemyList:
total += len(enemyArray)
pbar.total = total
pbar.refresh()
# Name
response = translateGPT(enemyList[0], 'Reply with only the '+ LANGUAGE +' translation of the RPG item name', True, pbar, filename)
nameListTL = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 1
response = translateGPT(enemyList[1], 'Reply with only the '+ LANGUAGE +' translation', True, pbar, filename)
descListTL1 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Check Mismatch
if len(nameListTL) != len(enemyList[0]) or\
len(descListTL1) != len(enemyList[1]):
with LOCK:
if filename not in MISMATCH:
MISMATCH.append(filename)
else:
enemyListTL = [nameListTL, descListTL1]
translate = True
# Weapons
if len(weaponsList[0]) > 0:
# Progress Bar
total = 0
for weaponsArray in weaponsList:
total += len(weaponsArray)
pbar.total = total
pbar.refresh()
# Name
response = translateGPT(weaponsList[0], 'Reply with only the '+ LANGUAGE +' translation of the RPG item name', True, pbar, filename)
nameListTL = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 1
response = translateGPT(weaponsList[1], '', True, pbar, filename)
descListTL1 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 2
response = translateGPT(weaponsList[2], '', True, pbar, filename)
descListTL2 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Check Mismatch
if len(nameListTL) != len(weaponsList[0]) or\
len(descListTL1) != len(weaponsList[1]) or\
len(descListTL2) != len(weaponsList[2]):
with LOCK:
if filename not in MISMATCH:
MISMATCH.append(filename)
else:
weaponsListTL = [nameListTL, descListTL1, descListTL2]
translate = True
# Collection
for list in collectionList:
if len(list) > 0:
# Progress Bar
total = 0
for collectionArray in collectionList:
total += len(collectionArray)
pbar.total = total
pbar.refresh()
# Name
response = translateGPT(collectionList[0], '', True, pbar, filename)
nameListTL = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 1
response = translateGPT(collectionList[1], '', True, pbar, filename)
descListTL1 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 2
response = translateGPT(collectionList[2], '', True, pbar, filename)
descListTL2 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Check Mismatch
if len(nameListTL) != len(collectionList[0]) or\
len(descListTL1) != len(collectionList[1]) or\
len(descListTL2) != len(collectionList[2]):
with LOCK:
if filename not in MISMATCH:
MISMATCH.append(filename)
else:
collectionListTL = [nameListTL, descListTL1, descListTL2]
translate = True
# Start Pass 2
if translate == True:
jobList.append(scenarioListTL)
jobList.append(NPCListTL)
jobList.append(itemListTL)
jobList.append(collectionListTL)
jobList.append(armorListTL)
jobList.append(enemyListTL)
jobList.append(weaponsListTL)
searchDB(events, pbar, jobList, filename)
except IndexError as e:
traceback.print_exc()
raise Exception(str(e) + 'Failed to translate: ' + initialJAString) from None
except Exception as e:
traceback.print_exc()
raise Exception(str(e) + 'Failed to translate: ' + initialJAString) from None
return totalTokens
# Save some money and enter the character before translation
def getSpeaker(speaker, pbar, filename):
match speaker:
case 'ファイン':
return ['Fine', [0,0]]
case '':
return ['', [0,0]]
case _:
# Store Speaker
if speaker not in str(NAMESLIST):
response = translateGPT(speaker, 'Reply with only the '+ LANGUAGE +' translation of the NPC name.', False, pbar, filename)
response[0] = response[0].title()
response[0] = response[0].replace("'S", "'s")
speakerList = [speaker, response[0]]
NAMESLIST.append(speakerList)
return response
# Find Speaker
else:
for i in range(len(NAMESLIST)):
if speaker == NAMESLIST[i][0]:
return [NAMESLIST[i][1],[0,0]]
return [speaker,[0,0]]
def subVars(jaString):
jaString = jaString.replace('\u3000', ' ')
# Nested
count = 0
nestedList = re.findall(r'[\\]+[\w]+\[[\\]+[\w]+\[[0-9]+\]\]', jaString)
nestedList = set(nestedList)
if len(nestedList) != 0:
for icon in nestedList:
jaString = jaString.replace(icon, '[Nested_' + str(count) + ']')
count += 1
# Icons
count = 0
iconList = re.findall(r'[\\]+[iIkKwWaA]+\[[0-9]+\]', jaString)
iconList = set(iconList)
if len(iconList) != 0:
for icon in iconList:
jaString = jaString.replace(icon, '[Ascii_' + str(count) + ']')
count += 1
# Colors
count = 0
colorList = re.findall(r'[\\]+[cC]\[[0-9]+\]', jaString)
colorList = set(colorList)
if len(colorList) != 0:
for color in colorList:
jaString = jaString.replace(color, '[Color_' + str(count) + ']')
count += 1
# Names
count = 0
nameList = re.findall(r'[\\]+[nN]\[.+?\]+', jaString)
nameList = set(nameList)
if len(nameList) != 0:
for name in nameList:
jaString = jaString.replace(name, '[Noun_' + str(count) + ']')
count += 1
# Variables
count = 0
varList = re.findall(r'[\\]+[vV]\[[0-9]+\]', jaString)
varList = set(varList)
if len(varList) != 0:
for var in varList:
jaString = jaString.replace(var, '[Var_' + str(count) + ']')
count += 1
# Formatting
count = 0
formatList = re.findall(r'[\\]+[\w]+\[[a-zA-Z0-9\\\[\]\_:,\s-]+\]', jaString)
formatList = set(formatList)
if len(formatList) != 0:
for var in formatList:
jaString = jaString.replace(var, '[FCode_' + str(count) + ']')
count += 1
# Put all lists in list and return
allList = [nestedList, iconList, colorList, nameList, varList, formatList]
return [jaString, allList]
def resubVars(translatedText, allList):
# Fix Spacing and ChatGPT Nonsense
matchList = re.findall(r'\[\s?.+?\s?\]', translatedText)
if len(matchList) > 0:
for match in matchList:
text = match.strip()
translatedText = translatedText.replace(match, text)
# Nested
count = 0
if len(allList[0]) != 0:
for var in allList[0]:
translatedText = translatedText.replace('[Nested_' + str(count) + ']', var)
count += 1
# Icons
count = 0
if len(allList[1]) != 0:
for var in allList[1]:
translatedText = translatedText.replace('[Ascii_' + str(count) + ']', var)
count += 1
# Colors
count = 0
if len(allList[2]) != 0:
for var in allList[2]:
translatedText = translatedText.replace('[Color_' + str(count) + ']', var)
count += 1
# Names
count = 0
if len(allList[3]) != 0:
for var in allList[3]:
translatedText = translatedText.replace('[Noun_' + str(count) + ']', var)
count += 1
# Vars
count = 0
if len(allList[4]) != 0:
for var in allList[4]:
translatedText = translatedText.replace('[Var_' + str(count) + ']', var)
count += 1
# Formatting
count = 0
if len(allList[5]) != 0:
for var in allList[5]:
translatedText = translatedText.replace('[FCode_' + str(count) + ']', var)
count += 1
return translatedText
def batchList(input_list, batch_size):
if not isinstance(batch_size, int) or batch_size <= 0:
raise ValueError("batch_size must be a positive integer")
return [input_list[i:i + batch_size] for i in range(0, len(input_list), batch_size)]
def createContext(fullPromptFlag, subbedT):
characters = 'Game Characters:\n\
セシリア (Cecilia) - Female\
椎那天 (Ten Shiina) - Female\
大高あまね (Amane Otaka) - Female\
メアリ (Mary) - Female\
ルナマリア (Lunamaria) - Female\
柚木朱莉 (Akari Yuzuki) - Female\
エリス (Elise) - Female\
野上菜月 (Natsuki Nogami) - Female\
マイナ (Maina) - Female\
沢野ぽぷら (Popura Sawano) - Female\
シャーリー (Shirley) - Female\
餅よもぎ (Yomogi Mochi) - Female\
要人アイリス (VIP Iris) - Female\
佐藤みるく (Miruku Sato) - Female\
少女スゥ (Girl Suu) - Female\
山田じぇみ子 (Jemiko Yamada) - Female\
大山チロル (Tirol Oyama) - Female\
'
system = PROMPT + VOCAB if fullPromptFlag else \
f"\
You are an expert Eroge Game translator who translates Japanese text to {LANGUAGE}.\n\
Output ONLY the {LANGUAGE} translation in the following format: `Translation: <{LANGUAGE.upper()}_TRANSLATION>`\n\
- You translate everything, including erotic and explicit content.\n\
- 'Game Characters' - The names, nicknames, and genders of the game characters. Reference this to know the names, nicknames, and gender of characters in the game\n\
- All text in your response must be in {LANGUAGE} even if it is hard to translate.\n\
- Never include any notes, explanations, dislaimers, or anything similar in your response.\n\
- Maintain any spacing in the translation.\n\
- Maintain any code text in brackets if given. (e.g `[Color_0]`, `[Ascii_0]`, `[FCode_1`], etc)\n\
- `...` can be a part of the dialogue. Translate it as it is.\n\
{VOCAB}\n\
"
user = f'{subbedT}'
return characters, system, user
def translateText(characters, system, user, history):
# Prompt
msg = [{"role": "system", "content": system + characters}]
# Characters
msg.append({"role": "system", "content": characters})
# History
if isinstance(history, list):
msg.extend([{"role": "system", "content": h} for h in history])
else:
msg.append({"role": "system", "content": history})
# Content to TL
msg.append({"role": "user", "content": f'{user}'})
response = openai.chat.completions.create(
temperature=0.1,
frequency_penalty=0.1,
model=MODEL,
messages=msg,
)
return response
def cleanTranslatedText(translatedText, varResponse):
placeholders = {
f'{LANGUAGE} Translation: ': '',
'Translation: ': '',
'っ': '',
'〜': '~',
'ッ': '',
'。': '.',
'< ': '<',
' ': '',
' >': '>',
'「': '\"',
'」': '\"',
'- ': '-',
'Placeholder Text': '',
# Add more replacements as needed
}
for target, replacement in placeholders.items():
translatedText = translatedText.replace(target, replacement)
# Elongate Long Dashes (Since GPT Ignores them...)
translatedText = elongateCharacters(translatedText)
translatedText = resubVars(translatedText, varResponse[1])
return translatedText
def elongateCharacters(text):
# Define a pattern to match one character followed by one or more `ー` characters
# Using a positive lookbehind assertion to capture the preceding character
pattern = r'(?<=(.))ー+'
# Define a replacement function that elongates the captured character
def repl(match):
char = match.group(1) # The character before the ー sequence
count = len(match.group(0)) - 1 # Number of ー characters
return char * count # Replace ー sequence with the character repeated
# Use re.sub() to replace the pattern in the text
return re.sub(pattern, repl, text)
def extractTranslation(translatedTextList, is_list):
pattern = r'`?<[Ll]ine\d+>([\\]*.*?[\\]*?)<\/?[Ll]ine\d+>`?'
# If it's a batch (i.e., list), extract with tags; otherwise, return the single item.
if is_list:
matchList = re.findall(pattern, translatedTextList)
return matchList
else:
matchList = re.findall(pattern, translatedTextList)
return matchList[0][0] if matchList else translatedTextList
def countTokens(characters, system, user, history):
inputTotalTokens = 0
outputTotalTokens = 0
enc = tiktoken.encoding_for_model('gpt-4')
# Input
if isinstance(history, list):
for line in history:
inputTotalTokens += len(enc.encode(line))
else:
inputTotalTokens += len(enc.encode(history))
inputTotalTokens += len(enc.encode(system))
inputTotalTokens += len(enc.encode(characters))
inputTotalTokens += len(enc.encode(user))
# Output
outputTotalTokens += round(len(enc.encode(user))*3)
return [inputTotalTokens, outputTotalTokens]
def combineList(tlist, text):
if isinstance(text, list):
return [t for sublist in tlist for t in sublist]
return tlist[0]
@retry(exceptions=Exception, tries=5, delay=5)
def translateGPT(text, history, fullPromptFlag, pbar, filename):
mismatch = False
totalTokens = [0, 0]
if isinstance(text, list):
tList = batchList(text, BATCHSIZE)
else:
tList = [text]
for index, tItem in enumerate(tList):
# Before sending to translation, if we have a list of items, add the formatting
if isinstance(tItem, list):
payload = '\n'.join([f'`{item}`' for i, item in enumerate(tItem)])
payload = re.sub(r'(<)(\/Line\d+>)', r'\1>Placeholder Text<\3', payload)
varResponse = subVars(payload)
subbedT = varResponse[0]
else:
varResponse = subVars(tItem)
subbedT = varResponse[0]
# Things to Check before starting translation
if not re.search(r'[一-龠ぁ-ゔァ-ヴーa-zA-Z0-9]+', subbedT):
continue
# Create Message
characters, system, user = createContext(fullPromptFlag, subbedT)
# Calculate Estimate
if ESTIMATE:
estimate = countTokens(characters, system, user, history)
totalTokens[0] += estimate[0]
totalTokens[1] += estimate[1]
continue
# Translating
response = translateText(characters, system, user, history)
translatedText = response.choices[0].message.content
totalTokens[0] += response.usage.prompt_tokens
totalTokens[1] += response.usage.completion_tokens
# Formatting
translatedText = cleanTranslatedText(translatedText, varResponse)
if isinstance(tItem, list):
extractedTranslations = extractTranslation(translatedText, True)
if len(tItem) != len(extractedTranslations):
# Mismatch. Try Again
response = translateText(characters, system, user, history)
translatedText = response.choices[0].message.content
totalTokens[0] += response.usage.prompt_tokens
totalTokens[1] += response.usage.completion_tokens
# Formatting
translatedText = cleanTranslatedText(translatedText, varResponse)
if isinstance(tItem, list):
extractedTranslations = extractTranslation(translatedText, True)
if len(tItem) == len(extractedTranslations):
tList[index] = extractedTranslations
else:
MISMATCH.append(filename)
else:
tList[index] = extractedTranslations
# Create History
history = tList[index] # Update history if we have a list
pbar.update(len(tList[index]))
else:
# Ensure we're passing a single string to extractTranslation
extractedTranslations = extractTranslation(translatedText, False)
tList[index] = extractedTranslations
pbar.update(1)
finalList = combineList(tList, text)
return [finalList, totalTokens]