DazedTL/modules/unity.py

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# Libraries
import json
import os
import re
import util.dazedwrap as dazedwrap
import threading
import time
import traceback
import tiktoken
from pathlib import Path
from colorama import Fore
from dotenv import load_dotenv
from retry import retry
from tqdm import tqdm
from util.translation import TranslationConfig, translateAI as sharedtranslateAI, getPricingConfig, calculateCost, getPricingConfig, calculateCost
import tempfile
# OpenAI initialization centralized in util/translation.py
# Globals
MODEL = os.getenv("model")
TIMEOUT = int(os.getenv("timeout"))
LANGUAGE = os.getenv("language").capitalize()
PROMPT = Path("prompt.txt").read_text(encoding="utf-8")
VOCAB = Path("vocab.txt").read_text(encoding="utf-8")
LOCK = threading.Lock()
WIDTH = int(os.getenv("width"))
LISTWIDTH = int(os.getenv("listWidth"))
NOTEWIDTH = 70
MAXHISTORY = 10
ESTIMATE = ""
TOKENS = [0, 0]
NAMESLIST = []
NAMES = False # Output a list of all the character names found
BRFLAG = False # If the game uses <br> instead
FIXTEXTWRAP = True # Overwrites textwrap
IGNORETLTEXT = False # Ignores all translated text.
MISMATCH = [] # Lists files that throw a mismatch error (Length of GPT list response is wrong)
# tqdm Globals
BAR_FORMAT = "{l_bar}{bar:10}{r_bar}{bar:-10b}"
POSITION = 0
LEAVE = False
PBAR = None
FILENAME = None
# Full Width
ascii_to_wide = dict((i, chr(i + 0xFEE0)) for i in range(0x21, 0x7F))
ascii_to_wide.update({0x20: "\u3000", 0x2D: "\u2212"}) # space and minus
wide_to_ascii = dict((i, chr(i - 0xFEE0)) for i in range(0xFF01, 0xFF5F))
wide_to_ascii.update({0x3000: " ", 0x2212: "-"}) # space and minus
# Regex - Need to change this if you want to translate from/to other languages. Default is Japanese Regex
LANGREGEX = r"[一-龠ぁ-ゔァ-ヴーa---\uFF61-\uFF9F]+"
# Get pricing configuration based on the model
PRICING_CONFIG = getPricingConfig(MODEL)
INPUTAPICOST = PRICING_CONFIG["inputAPICost"]
OUTPUTAPICOST = PRICING_CONFIG["outputAPICost"]
BATCHSIZE = PRICING_CONFIG["batchSize"]
FREQUENCY_PENALTY = PRICING_CONFIG["frequencyPenalty"]
# Initialize Translation Config
TRANSLATION_CONFIG = TranslationConfig(
model=MODEL,
language=LANGUAGE,
prompt=PROMPT,
vocab=VOCAB,
langRegex=LANGREGEX,
batchSize=BATCHSIZE,
maxHistory=MAXHISTORY,
estimateMode=False # Will be set dynamically based on ESTIMATE
)
LEAVE = False
def handleUnity(filename, estimate):
global ESTIMATE, FILENAME
ESTIMATE = estimate
FILENAME = filename
if ESTIMATE:
start = time.time()
translatedData = openFiles(filename)
# Print Result
end = time.time()
tqdm.write(getResultString(translatedData, end - start, filename))
with LOCK:
TOKENS[0] += translatedData[1][0]
TOKENS[1] += translatedData[1][1]
# Print Total
totalString = getResultString(["", TOKENS, None], end - start, "TOTAL")
# Print any errors on maps
if len(MISMATCH) > 0:
return totalString + Fore.RED + f"\nMismatch Errors: {MISMATCH}" + Fore.RESET
else:
return totalString
else:
try:
with open("translated/" + filename, "w", encoding="utf8", errors="ignore") as outFile:
start = time.time()
translatedData = openFiles(filename)
# Print Result
end = time.time()
outFile.writelines(translatedData[0])
tqdm.write(getResultString(translatedData, end - start, filename))
with LOCK:
TOKENS[0] += translatedData[1][0]
TOKENS[1] += translatedData[1][1]
except Exception:
traceback.print_exc()
return "Fail"
return getResultString(["", TOKENS, None], end - start, "TOTAL")
def getResultString(translatedData, translationTime, filename):
# File Print String
cost = calculateCost(translatedData[1][0], translatedData[1][1], MODEL)
totalTokenstring = (
Fore.YELLOW + "[Input: " + str(translatedData[1][0]) + "]"
"[Output: "
+ str(translatedData[1][1])
+ "]" "[Cost: ${:,.4f}".format(cost)
+ "]"
)
timeString = Fore.BLUE + "[" + str(round(translationTime, 1)) + "s]"
if translatedData[2] == None:
# Success
return filename + ": " + totalTokenstring + timeString + Fore.GREEN + " \u2713 " + Fore.RESET
else:
# Fail
try:
raise translatedData[2]
except Exception as e:
traceback.print_exc()
errorString = str(e) + Fore.RED
return filename + ": " + totalTokenstring + timeString + Fore.RED + " \u2717 " + errorString + Fore.RESET
def openFiles(filename):
with open("files/" + filename, "r", encoding="utf8") as readFile:
translatedData = parseUnity(readFile, filename)
# Delete lines marked for deletion
finalData = []
for line in translatedData[0]:
if line != "\\d\n":
finalData.append(line)
translatedData[0] = finalData
return translatedData
def parseUnity(readFile, filename):
totalTokens = [0, 0]
# Read File into data
data = readFile.readlines()
# Create Progress Bar
with tqdm(bar_format=BAR_FORMAT, position=POSITION, leave=LEAVE) as pbar:
pbar.desc = filename
try:
result = translateUnity(data, pbar, filename, [])
totalTokens[0] += result[0]
totalTokens[1] += result[1]
except Exception as e:
traceback.print_exc()
return [data, totalTokens, e]
return [data, totalTokens, None]
def save_progress_lines(lines, filename, encoding="utf-8"):
"""Atomically save current line-based translation progress."""
try:
if ESTIMATE:
return
os.makedirs("translated", exist_ok=True)
tmp_fd, tmp_path = tempfile.mkstemp(prefix=f"{filename}.", suffix=".tmp", dir="translated")
try:
with os.fdopen(tmp_fd, "w", encoding=encoding, newline="\n", errors="ignore") as tmp_file:
tmp_file.writelines(lines)
os.replace(tmp_path, os.path.join("translated", filename))
finally:
if os.path.exists(tmp_path):
try:
os.remove(tmp_path)
except OSError:
pass
except Exception:
traceback.print_exc()
def saveCheckLines(lines, filename, tokens=None, encoding="utf-8"):
"""Save progress only when tokens indicate work or when explicitly called after a mutation."""
try:
if tokens is not None:
if not (isinstance(tokens, (list, tuple)) and len(tokens) >= 2 and (tokens[0] or tokens[1])):
return
save_progress_lines(lines, filename, encoding=encoding)
except Exception:
traceback.print_exc()
def translateUnity(data, pbar, filename, translatedList):
stringList = []
tokens = [0, 0]
global LOCK, ESTIMATE, PBAR
PBAR = pbar
i = 0
# Dialogue
while i < len(data):
# Lines
regex = r"(.*?)=(.*)"
match = re.search(regex, data[i])
if match:
leftString = match.group(1)
rightString = match.group(2)
# Validate Japanese Text
if not re.search(LANGREGEX, leftString) and IGNORETLTEXT:
i += 1
continue
# Pass 1
if translatedList == []:
jaString = leftString
# Remove textwrap
# jaString = jaString.replace("\\n", " ")
# Add String
stringList.append(jaString.strip())
# Pass 2
else:
# Get Text
if translatedList:
# Grab and Pop
translatedText = translatedList[0]
translatedList.pop(0)
# Set to None if empty list
if len(translatedList) <= 0:
translatedList = None
# Textwrap
# translatedText = dazedwrap.wrapText(translatedText, width=WIDTH)
# translatedText = translatedText.replace("\n", "\\n")
# Remove Double Spaces and =
translatedText = translatedText.replace(" ", " ")
translatedText = translatedText.replace("=", "->")
# Set Data
data[i] = f"{leftString}={translatedText}\n"
saveCheckLines(data, filename)
i += 1
# Nothing relevant. Skip Line.
else:
i += 1
# EOF
if len(stringList) > 0:
# Set Progress
pbar.total = len(stringList)
pbar.refresh()
# Translate
response = translateAI(stringList, "", True)
tokens[0] += response[1][0]
tokens[1] += response[1][1]
translatedList = response[0]
# Set Strings
if len(stringList) == len(translatedList):
translateUnity(data, pbar, filename, translatedList)
# Mismatch
else:
with LOCK:
if filename not in MISMATCH:
MISMATCH.append(filename)
return tokens
# Save some money and enter the character before translation
def getSpeaker(speaker):
match speaker:
case "ファイン":
return ["Fine", [0, 0]]
case "":
return ["", [0, 0]]
case _:
# Find Speaker
for i in range(len(NAMESLIST)):
if speaker == NAMESLIST[i][0]:
return [NAMESLIST[i][1], [0, 0]]
# Translate and Store Speaker
response = translateAI(
f"{speaker}",
"Reply with the " + LANGUAGE + " translation of the NPC name.",
False,
)
response[0] = response[0].title()
response[0] = response[0].replace("'S", "'s")
response[0] = response[0].replace("Speaker: ", "")
# Retry if name doesn't translate for some reason
if re.search(r"([a-zA-Z?])", response[0]) == None:
response = translateAI(
f"{speaker}",
"Reply with the " + LANGUAGE + " translation of the NPC name.",
False,
)
response[0] = response[0].title()
response[0] = response[0].replace("'S", "'s")
speakerList = [speaker, response[0]]
NAMESLIST.append(speakerList)
return response
return [speaker, [0, 0]]
def translateAI(text, history, fullPromptFlag):
"""
Legacy wrapper function for the new shared translation utility.
This maintains compatibility with existing code while using the new shared implementation.
"""
global PBAR, MISMATCH, FILENAME
# Update config estimate mode based on global ESTIMATE
TRANSLATION_CONFIG.estimateMode = bool(ESTIMATE)
# Call the new shared translation function
return sharedtranslateAI(
text=text,
history=history,
fullPromptFlag=fullPromptFlag,
config=TRANSLATION_CONFIG,
filename=FILENAME,
pbar=PBAR,
lock=LOCK,
mismatchList=MISMATCH
)