DazedTL/modules
DazedAnon 2e7f816ecd fix(rpgmaker): enforce glossary spellings for speaker names
- Prefer curated character names over cached or generated translations
- Preserve name spellings inside compound labels and parsed speakers
- Reload vocab before runs and refine default event-code handling
- Add regression coverage for glossary precedence and matching
2026-07-25 14:01:04 -05:00
..
aquedi4.py Surely cleaning up all this mess wont break anything. surely 2026-06-15 17:34:32 -05:00
csv.py fix(csv): preserve finished targets and honor batch size env 2026-07-21 16:20:10 -05:00
images.py Surely cleaning up all this mess wont break anything. surely 2026-06-15 17:34:32 -05:00
json.py Speakers in one 2026-07-03 16:01:31 -05:00
kirikiri.py Speakers in one 2026-07-03 16:01:31 -05:00
lune.py Surely cleaning up all this mess wont break anything. surely 2026-06-15 17:34:32 -05:00
main.py Proper batch gui that lets you manage batch history and reuse batches 2026-07-11 09:18:32 -05:00
nscript.py Surely cleaning up all this mess wont break anything. surely 2026-06-15 17:34:32 -05:00
regex.py Speakers in one 2026-07-03 16:01:31 -05:00
renpy.py Speakers in one 2026-07-03 16:01:31 -05:00
rpgmakermvmz.py fix(rpgmaker): enforce glossary spellings for speaker names 2026-07-25 14:01:04 -05:00
rpgmakerplugin.py Surely cleaning up all this mess wont break anything. surely 2026-06-15 17:34:32 -05:00
srpg.py Speakers in one 2026-07-03 16:01:31 -05:00
text.py Speakers in one 2026-07-03 16:01:31 -05:00
tyrano.py Speakers in one 2026-07-03 16:01:31 -05:00
unity.py Surely cleaning up all this mess wont break anything. surely 2026-06-15 17:34:32 -05:00
wolf.py Speakers in one 2026-07-03 16:01:31 -05:00
wolf2.py Speakers in one 2026-07-03 16:01:31 -05:00
wolfdawn.py Cleaning things up 2026-07-11 12:24:34 -05:00
yuris.py Speakers in one 2026-07-03 16:01:31 -05:00