DazedTL/modules/wolf.py

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99 KiB
Python
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# Libraries
import json
import os
import re
import textwrap
import threading
import time
import traceback
import tiktoken
import openai
from concurrent.futures import ThreadPoolExecutor, as_completed
from pathlib import Path
from colorama import Fore
from dotenv import load_dotenv
from retry import retry
from tqdm import tqdm
# Open AI
load_dotenv()
if os.getenv("api").replace(" ", "") != "":
openai.base_url = os.getenv("api")
openai.organization = os.getenv("org")
openai.api_key = os.getenv("key")
# Globals
MODEL = os.getenv("model")
TIMEOUT = int(os.getenv("timeout"))
LANGUAGE = os.getenv("language").capitalize()
PROMPT = Path("prompt.txt").read_text(encoding="utf-8")
VOCAB = Path("vocab.txt").read_text(encoding="utf-8")
THREADS = int(os.getenv("threads"))
LOCK = threading.Lock()
WIDTH = int(os.getenv("width"))
LISTWIDTH = int(os.getenv("listWidth"))
NOTEWIDTH = int(os.getenv("noteWidth"))
MAXHISTORY = 10
ESTIMATE = ""
TOKENS = [0, 0]
NAMESLIST = [] # Keep list for consistency
TERMSLIST = [] # Keep list for consistency
NAMES = False # Output a list of all the character names found
BRFLAG = False # If the game uses <br> instead
FIXTEXTWRAP = True # Overwrites textwrap
IGNORETLTEXT = False # Ignores all translated text.
MISMATCH = [] # Lists files that throw a mismatch error (Length of GPT list response is wrong)
FILENAME = None
BRACKETNAMES = False
# Pricing - Depends on the model https://openai.com/pricing
# Batch Size - GPT 3.5 Struggles past 15 lines per request. GPT4 struggles past 50 lines per request
# If you are getting a MISMATCH LENGTH error, lower the batch size.
if "gpt-3.5" in MODEL:
INPUTAPICOST = 0.002
OUTPUTAPICOST = 0.002
BATCHSIZE = 10
FREQUENCY_PENALTY = 0.2
elif "gpt-4" in MODEL:
INPUTAPICOST = 0.0025
OUTPUTAPICOST = 0.01
BATCHSIZE = 20
FREQUENCY_PENALTY = 0.1
# tqdm Globals
BAR_FORMAT = "{l_bar}{bar:10}{r_bar}{bar:-10b}"
POSITION = 0
LEAVE = False
PBAR = None
FILENAME = None
# Dialogue / Scroll
CODE101 = False
CODE102 = False
# Set String (Fragile but necessary)
CODE122 = False
CODE150 = True
# Other
CODE210 = False
CODE300 = False
CODE250 = False
# Database
SCENARIOFLAG = False
OPTIONSFLAG = False
NPCFLAG = False
DBNAMEFLAG = False
ITEMFLAG = True
STATEFLAG = False
ENEMYFLAG = False
ARMORFLAG = True
WEAPONFLAG = True
SKILLFLAG = True
def handleWOLF(filename, estimate):
global ESTIMATE, TOKENS, FILENAME
ESTIMATE = estimate
FILENAME = filename
# Translate
start = time.time()
translatedData = openFiles(filename)
# Translate
if not estimate:
try:
with open("translated/" + filename, "w", encoding="utf-8") as outFile:
json.dump(translatedData[0], outFile, ensure_ascii=False, indent=4)
except Exception:
traceback.print_exc()
return "Fail"
# Print File
end = time.time()
tqdm.write(getResultString(translatedData, end - start, filename))
with LOCK:
TOKENS[0] += translatedData[1][0]
TOKENS[1] += translatedData[1][1]
# Print Total
totalString = getResultString(["", TOKENS, None], end - start, "TOTAL")
# Print any errors on maps
if len(MISMATCH) > 0:
return totalString + Fore.RED + f"\nMismatch Errors: {MISMATCH}" + Fore.RESET
else:
return totalString
def openFiles(filename):
with open("files/" + filename, "r", encoding="utf-8-sig") as f:
data = json.load(f)
# Map Files
if "'events':" in str(data):
if len(data["events"]) > 0:
translatedData = parseMap(data, filename)
else:
return [data, [0, 0], None]
# Map Files
elif "'types':" in str(data):
translatedData = parseDB(data, filename)
# Other Files
elif "'commands':" in str(data):
translatedData = parseOther(data, filename)
else:
raise NameError(filename + " Not Supported")
return translatedData
def getResultString(translatedData, translationTime, filename):
# File Print String
totalTokenstring = (
Fore.YELLOW + "[Input: " + str(translatedData[1][0]) + "]"
"[Output: "
+ str(translatedData[1][1])
+ "]" "[Cost: ${:,.4f}".format((translatedData[1][0] * 0.001 * INPUTAPICOST) + (translatedData[1][1] * 0.001 * OUTPUTAPICOST))
+ "]"
)
timeString = Fore.BLUE + "[" + str(round(translationTime, 1)) + "s]"
if translatedData[2] is None:
# Success
return filename + ": " + totalTokenstring + timeString + Fore.GREEN + " \u2713 " + Fore.RESET
else:
# Fail
try:
raise translatedData[2]
except Exception as e:
traceback.print_exc()
errorString = str(e) + Fore.RED
return filename + ": " + totalTokenstring + timeString + Fore.RED + " \u2717 " + errorString + Fore.RESET
def parseOther(data, filename):
totalTokens = [0, 0]
totalLines = 0
events = data["commands"]
global LOCK
# Thread for each page in file
with tqdm(bar_format=BAR_FORMAT, position=POSITION, leave=LEAVE) as pbar:
pbar.desc = filename
pbar.total = totalLines
translationData = searchCodes(events, pbar, [], filename)
try:
totalTokens[0] += translationData[0]
totalTokens[1] += translationData[1]
except Exception as e:
return [data, totalTokens, e]
return [data, totalTokens, None]
def parseDB(data, filename):
totalTokens = [0, 0]
totalLines = 0
events = data["types"]
global LOCK
# Thread for each page in file
with tqdm(bar_format=BAR_FORMAT, position=POSITION, leave=LEAVE) as pbar:
pbar.desc = filename
pbar.total = totalLines
translationData = searchDB(events, pbar, [], filename)
try:
totalTokens[0] += translationData[0]
totalTokens[1] += translationData[1]
except Exception as e:
return [data, totalTokens, e]
return [data, totalTokens, None]
def parseMap(data, filename):
totalTokens = [0, 0]
totalLines = 0
events = data["events"]
global LOCK
# Get total for progress bar
for event in events:
if event is not None:
for page in event["pages"]:
totalLines += len(page["list"])
# Thread for each page in file
with tqdm(bar_format=BAR_FORMAT, position=POSITION, total=totalLines, leave=LEAVE) as pbar:
pbar.desc = filename
pbar.total = totalLines
with ThreadPoolExecutor(max_workers=THREADS) as executor:
for event in events:
if event is not None:
futures = [executor.submit(searchCodes, page["list"], pbar, None, filename) for page in event["pages"] if page is not None]
for future in as_completed(futures):
try:
totalTokensFuture = future.result()
totalTokens[0] += totalTokensFuture[0]
totalTokens[1] += totalTokensFuture[1]
except Exception as e:
return [data, totalTokens, e]
return [data, totalTokens, None]
def searchCodes(events, pbar, jobList, filename):
# Lists
if jobList:
stringList = jobList[0]
list210 = jobList[1]
list300 = jobList[2]
setData = True
else:
stringList = []
list210 = []
list300 = []
setData = False
# Other
codeList = events
textHistory = []
totalTokens = [0, 0]
translatedText = ""
speaker = ""
nametag = ""
initialJAString = ""
global LOCK, NAMESLIST, MISMATCH, PBAR, FILENAME
FILENAME = filename
PBAR = pbar
# Calculate Total Length
code_flags = {102: CODE102, 122: CODE122, 300: CODE300, 250: CODE250}
totalList = 0
for code_item in codeList:
if code_flags.get(code_item["code"], False):
totalList += 1
pbar.total = totalList
pbar.refresh()
# Begin Parsing File
try:
# Iterate through events
i = 0
while i < len(codeList):
### Event Code: 101 Message
if codeList[i]["code"] == 101 and CODE101 == True:
# Grab String
jaString = codeList[i]["stringArgs"][0]
initialJAString = jaString
# Grab Speaker
if "\n" in jaString:
nameList = re.findall(r"(.*)\n", jaString)
if nameList is not None:
# TL Speaker
response = getSpeaker(nameList[0])
speaker = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Set nametag and remove from string
nametag = f"{speaker}\n"
jaString = jaString.replace(f"{nameList[0]}\n", "")
# Remove Textwrap
jaString = jaString.replace("\n", " ")
# 1st Pass (Save Text to List)
if not setData:
if speaker == "":
stringList.append(jaString)
else:
stringList.append(f"[{speaker}]: {jaString}")
# 2nd Pass (Set Text)
else:
# Grab Translated String
translatedText = stringList[0]
# Remove speaker
matchSpeakerList = re.findall(r"^(\[.+?\]\s?[|:]\s?)\s?", translatedText)
if len(matchSpeakerList) > 0:
translatedText = translatedText.replace(matchSpeakerList[0], "")
# Textwrap
if FIXTEXTWRAP is True:
translatedText = textwrap.fill(translatedText, width=WIDTH)
# Add back Nametag
translatedText = nametag + translatedText
nametag = ""
# Set Data
codeList[i]["stringArgs"][0] = translatedText
# Reset Data and Pop Item
speaker = ""
stringList.pop(0)
### Event Code: 102 Choices
if codeList[i]["code"] == 102 and CODE102 == True:
# Grab Choice List
choiceList = []
jaChoiceList = codeList[i]["stringArgs"]
# Filter Empty
for j in range(len(jaChoiceList)):
if jaChoiceList[j]:
choiceList.append(jaChoiceList[j])
# Translate
response = translateGPT(
choiceList,
f"Reply with the {LANGUAGE} translation of the dialogue choice",
True,
)
translatedChoiceList = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Validate and Set Data
if len(translatedChoiceList) == len(choiceList):
for j in range(len(jaChoiceList)):
if jaChoiceList[j]:
codeList[i]["stringArgs"][j] = translatedChoiceList[0]
translatedChoiceList.pop(0)
### Event Code: 210 Common Event
if codeList[i]["code"] == 210 and CODE210 == True:
# Speaker Event
if "stringArgs" in codeList[i] and codeList[i]["intArgs"][0] == None and len(codeList[i]["stringArgs"]) == 2:
response = getSpeaker(codeList[i]["stringArgs"][1])
totalTokens[1] += response[1][0]
totalTokens[1] += response[1][1]
# Set Data
codeList[i]["stringArgs"][1] = response[0]
# Logs
elif "stringArgs" in codeList[i] and codeList[i]["intArgs"][0] == 500220 and len(codeList[i]["stringArgs"]) == 2:
# Grab String
jaString = codeList[i]["stringArgs"][1]
initialJAString = jaString
# Remove Textwrap
jaString = jaString.replace("\r", "")
jaString = jaString.replace("\n", " ")
# 1st Pass (Save Text to List)
if not setData:
list210.append(jaString)
# 2nd Pass (Set Text)
else:
# Grab Translated String
translatedText = list210[0]
# Textwrap
if FIXTEXTWRAP is True:
translatedText = textwrap.fill(translatedText, width=WIDTH)
# Set Data
codeList[i]["stringArgs"][1] = translatedText
# Pop Item
list210.pop(0)
### Event Code: 122 SetString
if codeList[i]["code"] == 122 and CODE122 == True:
if "stringArgs" in codeList[i] and len(codeList[i]["stringArgs"]) > 0:
# Grab String
jaString = re.search(r"^\n?(.*)\n?$", codeList[i]["stringArgs"][0])
if jaString:
jaString = jaString.group(1)
else:
jaString = codeList[i]["stringArgs"][0]
# Translate Conversations
if "Nothing" in jaString:
# Separate into list
list122 = jaString.split("\n\n")
# Remove Textwrap
# for j in range(len(list122)):
# list122[j] = list122[j].replace("\n", " ")
# Translate
response = translateGPT(
list122,
f"Reply with the {LANGUAGE} translation of the text",
True,
)
list122TL = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Validate and Set Data
if len(list122) == len(list122TL):
# Adjust Speaker and Add Textwrap
for j in range(len(list122TL)):
list122TL[j] = textwrap.fill(list122TL[j], WIDTH)
list122TL[j] = re.sub(r"^\[?(.+?)\]?:", r"\1", list122TL[j])
list122TL[j] = list122TL[j].replace("", "\n")
list122TL[j] = list122TL[j].replace("\n ", "\n")
# Join back into single string
list122TL = "\n\n".join(list122TL)
# Set String
codeList[i]["stringArgs"][0] = list122TL
# Translate Other Strings [Specific Files Only]
else:
if (
not re.search(r"\.[\w]+$", jaString)
and jaString != ""
and "_" not in jaString
and '",' not in jaString
and "/" not in jaString
):
# Japanese Text Only
if re.search(r"[一-龠ぁ-ゔァ-ヴーa---]+", jaString):
# Translate
response = translateGPT(
jaString,
f"Reply with the {LANGUAGE} translation of the text",
True,
)
translatedText = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Set String
codeList[i]["stringArgs"][0] = codeList[i]["stringArgs"][0].replace(jaString, translatedText)
### Event Code: 122 SetString
if codeList[i]["code"] == 150 and CODE150 == True:
if "stringArgs" in codeList[i] and len(codeList[i]["stringArgs"]) > 0:
# Grab String
jaString = re.search(r"^\n?(.*)\n?$", codeList[i]["stringArgs"][0])
if jaString:
jaString = jaString.group(1)
else:
jaString = codeList[i]["stringArgs"][0]
# Remove Textwrap
jaString = jaString.replace("\n", " ")
jaString = jaString.replace("\r", "")
# Translate Other Strings [Specific Files Only]
if (
not re.search(r"\.[\w]+$", jaString)
and jaString != ""
and "_" not in jaString
and '",' not in jaString
and "/" not in jaString
):
# Japanese Text Only
if re.search(r"[一-龠ぁ-ゔァ-ヴーa---]+", jaString):
# Translate
response = translateGPT(
jaString,
f"Reply with the {LANGUAGE} translation of the text",
True,
)
translatedText = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Textwrap
translatedText = textwrap.fill(translatedText, WIDTH)
# Set String
codeList[i]["stringArgs"][0] = translatedText
### Event Code: 300 Common Events
if codeList[i]["code"] == 300 and CODE300 == True and "stringArgs" in codeList[i] and len(codeList[i]["stringArgs"]) > 1:
# Choices
if codeList[i]["stringArgs"][0] == "[共]汎用ウィンドウ生成" or codeList[i]["stringArgs"][0] == "[共]選択生成":
# Grab String
choiceList = codeList[i]["stringArgs"][1].split("\r\n")
# # Translate Question
# question = codeList[i]['stringArgs'][2]
# response = translateGPT(question, "", True)
# translatedText = response[0]
# totalTokens[0] += response[1][0]
# totalTokens[1] += response[1][1]
# # Translate Question
# codeList[i]['stringArgs'][2] = translatedText
# Translate Choices
response = translateGPT(choiceList, translatedText, True)
choiceListTL = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Replace Commas
for j in range(len(choiceListTL)):
choiceListTL[j] = choiceListTL[j].replace(", ", "")
# Convert to String and Set
translatedText = "\r\n".join(choiceListTL)
codeList[i]["stringArgs"][1] = translatedText
# Dialogue
elif codeList[i]["stringArgs"][0] == "○【戦闘】テキスト表示":
jaString = codeList[i]["stringArgs"][1]
# Pass 1
if not setData:
# Remove Textwrap
jaString = jaString.replace("\n", " ")
jaString = jaString.replace("\r", "")
# Append
list300.append(jaString)
# Pass 2
else:
# Add Textwrap and Font
translatedText = textwrap.fill(list300[0], WIDTH)
list300.pop(0)
# Write to File
codeList[i]["stringArgs"][1] = translatedText
### Event Code: 250 DB Read/Writes
if codeList[i]["code"] == 250 and CODE250 == True:
foundTerm = False
# Validate size
if len(codeList[i]["stringArgs"]) == 4:
if codeList[i]["stringArgs"][1] == "┣所持アイテム個数" and codeList[i]["stringArgs"][2] != "":
# Grab String
jaString = codeList[i]["stringArgs"][2]
# Catch Vars that may break the TL
varString = ""
matchList = re.findall(r"^[\\_]+[\w]+\[[a-zA-Z0-9\\\[\]\_,\s-]+\]", jaString)
if len(matchList) != 0:
varString = matchList[0]
jaString = jaString.replace(matchList[0], "")
# Check if term already translated
for j in range(len(TERMSLIST)):
if jaString == TERMSLIST[j][0]:
translatedText = TERMSLIST[j][1]
foundTerm = True
# Translate
if foundTerm == False:
response = translateGPT(
jaString,
f"Reply with the {LANGUAGE} translation of the text.",
True,
)
translatedText = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
TERMSLIST.append([jaString, translatedText])
# Add back Potential Variables in String
translatedText = varString + translatedText
# Set Data
codeList[i]["stringArgs"][2] = translatedText
### Iterate
i += 1
# EOF
stringListTL = []
list210TL = []
list300TL = []
setData = False
# String List
if len(stringList) > 0:
pbar.total = len(stringList)
pbar.refresh()
response = translateGPT(stringList, textHistory, True)
stringListTL = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
if len(stringListTL) != len(stringList):
with LOCK:
if filename not in MISMATCH:
MISMATCH.append(filename)
else:
setData = True
# 210 List
if len(list210) > 0:
pbar.total = len(list210)
pbar.refresh()
response = translateGPT(list210, textHistory, True)
list210TL = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
if len(list210TL) != len(list210):
with LOCK:
if filename not in MISMATCH:
MISMATCH.append(filename)
else:
setData = True
# 300 List
if len(list300) > 0:
pbar.total = len(list300)
pbar.refresh()
response = translateGPT(list300, textHistory, True)
list300TL = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
if len(list300TL) != len(list300):
with LOCK:
if filename not in MISMATCH:
MISMATCH.append(filename)
else:
setData = True
# Pass 2
if setData:
stringList = []
searchCodes(events, pbar, [stringListTL, list210TL, list300TL], filename)
else:
# Set Data
events = codeList
except IndexError as e:
traceback.print_exc()
raise Exception(str(e) + "Failed to translate: " + initialJAString) from None
except Exception as e:
traceback.print_exc()
raise Exception(str(e) + "Failed to translate: " + initialJAString) from None
return totalTokens
def formatDramon(jaString):
imageRegex = r"(\r?\n?_[a-zA-Z_\d/.]+\r?\n?)|(@-?\d?\r\n)|(@-?\d?)([^\r]\d?-?\d?[^\r]+?)(\r\n|$)|(_PDC)|(>\r\n)|(^[#])|(\r\n@$)|(/)|(_SS_)|(\r\n[@/]\s?-?\d?\r\n)"
jaString = jaString.replace("\u3000", " ")
jaString = jaString.replace("#", "")
jaString = re.sub(r"([^\r])\n", r"\1\r\n", jaString)
# Grab and Split
jaStringList = re.split(imageRegex, jaString)
# Clean List
cleanedList = [x for x in jaStringList if x is not None and x != "" and x != "\r\n" and x != "_SS_"]
# Iterate Through List
j = 0
translatedText = ""
while j < len(cleanedList):
if (
("@" in cleanedList[j] or "/" in cleanedList[j])
and j < len(cleanedList) - 1
and re.search(r"([@/]-?\d?\r\n)", cleanedList[j]) is None
and ".ogg" not in cleanedList[j]
):
# Setup @
if j > 0 and "@" not in cleanedList[j - 1] and "/" not in cleanedList[j - 1] and "_" not in cleanedList[j - 1]:
cleanedList[j - 1] = cleanedList[j - 1] + cleanedList[j + 1]
else:
cleanedList.insert(j, cleanedList[j + 1])
j += 1
cleanedList[j] = f"\r\n{cleanedList[j]}\r\n"
cleanedList.pop(j + 1)
j += 1
return cleanedList
# Database
def searchDB(events, pbar, jobList, filename):
# Set Lists
if len(jobList) > 0:
scenarioList = jobList[0]
npcList = jobList[1]
itemList = jobList[2]
stateList = jobList[3]
armorList = jobList[4]
enemyList = jobList[5]
weaponsList = jobList[6]
skillList = jobList[7]
optionsList = jobList[8]
dbNameList = jobList[9]
setData = True
else:
scenarioList = [[], [], []]
npcList = [[], [], [], []]
itemList = [[], [], [], []]
armorList = [[], []]
enemyList = [[], []]
weaponsList = [[], [], [], []]
skillList = [[], [], [], [], []]
stateList = [[], [], [], [], [], [], [], []]
optionsList = [[], [], [], []]
dbNameList = [[]]
setData = False
# Vars/Globals
totalTokens = [0, 0]
initialJAString = ""
tableList = events
font = ""
global LOCK
global NAMESLIST
global MISMATCH
# Begin Parsing File
try:
for table in tableList:
# Grab Armors
if table["name"] == "主人公ステータス" and NPCFLAG == True:
for npc in table["data"]:
dataList = npc["data"]
# Parse
for j in range(len(dataList)):
# Name
if "キャラ名" in dataList[j].get("name"):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get("value") != "":
npcList[0].append(dataList[j].get("value"))
# Pass 2 (Set Data)
else:
if dataList[j].get("value") != "":
dataList[j].update({"value": npcList[0][0]})
npcList[0].pop(0)
# Description
if "肩書き" in dataList[j].get("name"):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get("value") != "":
# Remove Textwrap
jaString = dataList[j].get("value")
jaString = jaString.replace("\n", " ")
jaString = jaString.replace("\r", "")
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
# Append Data
npcList[1].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get("value") != "":
# Textwrap
translatedText = npcList[1][0]
translatedText = textwrap.fill(translatedText, LISTWIDTH)
translatedText = font + translatedText
# Set Data
dataList[j].update({"value": translatedText})
npcList[1].pop(0)
# Grab Scenarios
if table["name"] == "MGP_参加者" and SCENARIOFLAG == True:
for hScenario in table["data"]:
dataList = hScenario["data"]
# Parse
# Pass 1 (Grab Data)
if setData == False:
if dataList[1].get("value") != "":
scenarioList[0].append(dataList[1].get("value"))
if dataList[44].get("value") != "":
scenarioList[1].append(dataList[44].get("value"))
if dataList[45].get("value") != "":
scenarioList[2].append(dataList[45].get("value"))
# Pass 2 (Set Data)
else:
if dataList[1].get("value") != "":
dataList[1].update({"value": scenarioList[0][0]})
scenarioList[0].pop(0)
if dataList[44].get("value") != "":
dataList[44].update({"value": scenarioList[1][0]})
scenarioList[1].pop(0)
if dataList[45].get("value") != "":
dataList[45].update({"value": scenarioList[2][0]})
scenarioList[2].pop(0)
# Grab Options
if table["name"] == "選択肢説明" and OPTIONSFLAG == True:
for option in table["data"]:
dataList = option["data"]
# Parse
for j in range(len(dataList)):
# Name
if "表示名" in dataList[j].get("name"):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get("value") != "":
optionsList[0].append(dataList[j].get("value"))
# Pass 2 (Set Data)
else:
if dataList[j].get("value") != "":
dataList[j].update({"value": choiceList[0][0]})
optionsList[0].pop(0)
# Description
if "選択肢1" in dataList[j].get("name"):
if setData == False:
if dataList[j].get("value") != "":
# Grab Choices
optionsList[1] = dataList[j].get("value").split("\r\n")
# Translate
response = translateGPT(
optionsList[1],
"Reply with the English translation of the dialogue choices",
True,
)
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
translatedText = "\r\n".split(response[0])
# Set Data
dataList[j].update({"value": translatedText})
# Description
if "選択肢1" in dataList[j].get("name"):
if setData == False:
if dataList[j].get("value") != "":
# Grab Choices
optionsList[1] = dataList[j].get("value").split("\r\n")
# Translate
response = translateGPT(
optionsList[1],
"Reply with the English translation of the dialogue choices",
True,
)
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
translatedText = "\r\n".split(response[0])
# Set Data
dataList[j].update({"value": translatedText})
# Description
if "選択肢1" in dataList[j].get("name"):
if setData == False:
if dataList[j].get("value") != "":
# Grab Choices
optionsList[1] = dataList[j].get("value").split("\r\n")
# Translate
response = translateGPT(
optionsList[1],
"Reply with the English translation of the dialogue choices",
True,
)
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
translatedText = "\r\n".split(response[0])
# Set Data
dataList[j].update({"value": translatedText})
# Grab DB Names
if table["name"] == "マップ設定" and DBNAMEFLAG == True:
font = None
dbName = table["data"]
for j in range(len(dbName)):
# Pass 1 (Grab Data)
if setData == False:
if dbName[j].get("name") != "":
dbNameList[0].append(dbName[j].get("name"))
# Pass 2 (Set Data)
else:
if dbName[j].get("name") != "":
dbName[j].update({"name": dbNameList[0][0]})
dbNameList[0].pop(0)
# Grab Items
if table["name"] == "Item" and ITEMFLAG == True:
# Write Category
if setData:
with open("translations.txt", "a", encoding="utf-8") as file:
file.write(f"\n#Items\n")
# Begin Translation
for item in table["data"]:
dataList = item["data"]
# Parse
for j in range(len(dataList)):
font = None
# Name
if "アイテム名" in dataList[j].get("name"):
jaString = dataList[j].get("value")
if jaString != "":
# Pass 1 (Grab Data)
if setData == False:
if jaString != "":
itemList[0].append(jaString)
# Pass 2 (Set Data)
else:
# Write to TL File
with open("translations.txt", "a", encoding="utf-8") as file:
file.write(f"{jaString} ({itemList[0][0]})\n")
dataList[j].update({"value": itemList[0][0]})
itemList[0].pop(0)
# Description
if "説明文[2行まで可]" in dataList[j].get("name"):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get("value") != "":
# Remove Textwrap & Font
jaString = dataList[j].get("value")
jaString = jaString.replace("\n", " ")
jaString = jaString.replace("\r", "")
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
# Append Data
itemList[1].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get("value") != "":
# Textwrap
translatedText = itemList[1][0]
translatedText = textwrap.fill(translatedText, LISTWIDTH)
# Font
if font:
translatedText = f"{font}{translatedText}"
# Set Data
dataList[j].update({"value": translatedText})
itemList[1].pop(0)
# Description
if "-------------------------" in dataList[j].get("name"):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get("value") != "":
# Remove Textwrap
jaString = dataList[j].get("value")
jaString = jaString.replace("\n", " ")
jaString = jaString.replace("\r", "")
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
# Append Data
itemList[2].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get("value") != "":
# Textwrap
translatedText = itemList[2][0]
translatedText = textwrap.fill(translatedText, LISTWIDTH)
# Font
if font:
translatedText = f"{font}{translatedText}"
# Set Data
dataList[j].update({"value": translatedText})
itemList[2].pop(0)
# Description
if "使用時文章[戦](人名~" in dataList[j].get("name"):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get("value") != "":
# Remove Textwrap
jaString = dataList[j].get("value")
jaString = jaString.replace("\n", " ")
jaString = jaString.replace("\r", "")
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
# Append Data
itemList[3].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get("value") != "":
# Textwrap
translatedText = itemList[3][0]
translatedText = textwrap.fill(translatedText, LISTWIDTH)
# Font
if font:
translatedText = f"{font}{translatedText}"
# Set Data
dataList[j].update({"value": translatedText})
itemList[3].pop(0)
# Grab Armors
if table["name"] == "防具" and ARMORFLAG == True:
for armor in table["data"]:
dataList = armor["data"]
# Parse
for j in range(len(dataList)):
# Name
if "防具の名前" in dataList[j].get("name"):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get("value") != "":
armorList[0].append(dataList[j].get("value"))
# Pass 2 (Set Data)
else:
if dataList[j].get("value") != "":
dataList[j].update({"value": armorList[0][0]})
armorList[0].pop(0)
# Description
if "防具の説明" in dataList[j].get("name"):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get("value") != "":
# Remove Textwrap
jaString = dataList[j].get("value")
jaString = jaString.replace("\n", " ")
jaString = jaString.replace("\r", "")
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
# Append Data
armorList[1].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get("value") != "":
# Textwrap
translatedText = armorList[1][0]
translatedText = textwrap.fill(translatedText, LISTWIDTH)
# Set Data
dataList[j].update({"value": translatedText})
armorList[1].pop(0)
# Grab Enemies
if table["name"] == "敵キャラ個体データ" and ENEMYFLAG == True:
for enemy in table["data"]:
dataList = enemy["data"]
# Parse
for j in range(len(dataList)):
# Name
if "敵キャラ名" in dataList[j].get("name"):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get("value") != "":
enemyList[0].append(dataList[j].get("value"))
# Pass 2 (Set Data)
else:
if dataList[j].get("value") != "":
dataList[j].update({"value": enemyList[0][0]})
enemyList[0].pop(0)
# Description
if "NULL" in dataList[j].get("name"):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get("value") != "":
# Remove Textwrap
jaString = dataList[j].get("value")
jaString = jaString.replace("\n", " ")
jaString = jaString.replace("\r", "")
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
# Append Data
enemyList[1].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get("value") != "":
# Textwrap
translatedText = enemyList[1][0]
translatedText = textwrap.fill(translatedText, LISTWIDTH)
translatedText = font + translatedText
# Set Data
dataList[j].update({"value": translatedText})
enemyList[1].pop(0)
# Grab Weapons
if table["name"] == "武器" and WEAPONFLAG == True:
for weapon in table["data"]:
dataList = weapon["data"]
# Parse
for j in range(len(dataList)):
# Name
if "武器の名前" in dataList[j].get("name"):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get("value") != "":
weaponsList[0].append(dataList[j].get("value"))
# Pass 2 (Set Data)
else:
if dataList[j].get("value") != "":
dataList[j].update({"value": weaponsList[0][0]})
weaponsList[0].pop(0)
# Description
if "武器の説明" in dataList[j].get("name"):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get("value") != "":
# Remove Textwrap
jaString = dataList[j].get("value")
jaString = jaString.replace("\n", " ")
jaString = jaString.replace("\r", "")
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
# Append Data
weaponsList[1].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get("value") != "":
# Textwrap
translatedText = weaponsList[1][0]
translatedText = textwrap.fill(translatedText, LISTWIDTH)
# Set Data
dataList[j].update({"value": translatedText})
weaponsList[1].pop(0)
# Grab Skills
if table["name"] == "技能" and SKILLFLAG == True:
for skill in table["data"]:
dataList = skill["data"]
# Parse
for j in range(len(dataList)):
# Name
if "技能の名前" in dataList[j].get("name"):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get("value") != "":
skillList[0].append(dataList[j].get("value"))
# Pass 2 (Set Data)
else:
if dataList[j].get("value") != "":
dataList[j].update({"value": skillList[0][0]})
skillList[0].pop(0)
# Description
if "説明" in dataList[j].get("name"):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get("value") != "":
# Remove Textwrap
jaString = dataList[j].get("value")
jaString = jaString.replace("\n", " ")
jaString = jaString.replace("\r", "")
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
# Append Data
skillList[1].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get("value") != "":
# Textwrap
translatedText = skillList[1][0]
translatedText = textwrap.fill(translatedText, LISTWIDTH)
translatedText = font + translatedText
# Set Data
dataList[j].update({"value": translatedText})
skillList[1].pop(0)
# Log
if "使用時文章[移動](人名~" in dataList[j].get("name"):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get("value") != "":
# Remove Textwrap
jaString = dataList[j].get("value")
jaString = jaString.replace("\n", " ")
jaString = jaString.replace("\r", "")
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
# Skill Action
if jaString[0] in [
"",
"",
"",
"",
"",
]:
jaString = f"Taro{jaString}"
# Append Data
skillList[2].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get("value") != "":
# Textwrap
translatedText = skillList[2][0]
translatedText = textwrap.fill(translatedText, LISTWIDTH)
translatedText = font + translatedText
# Remove Taro
translatedText = re.sub(r"\bTaro\b", "", translatedText)
# Set Data
dataList[j].update({"value": translatedText})
skillList[2].pop(0)
# Log
if "使用時文章[戦闘](人名~" in dataList[j].get("name"):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get("value") != "":
# Remove Textwrap
jaString = dataList[j].get("value")
jaString = jaString.replace("\n", " ")
jaString = jaString.replace("\r", "")
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
# Skill Action
if jaString[0] in [
"",
"",
"",
"",
"",
]:
jaString = f"Taro{jaString}"
# Append Data
skillList[3].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get("value") != "":
# Textwrap
translatedText = skillList[3][0]
translatedText = textwrap.fill(translatedText, LISTWIDTH)
translatedText = font + translatedText
# Remove Taro
translatedText = re.sub(r"\bTaro\b", "", translatedText)
# Set Data
dataList[j].update({"value": translatedText})
skillList[3].pop(0)
# Log
if "失敗時文章[(対象)]" in dataList[j].get("name"):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get("value") != "":
# Remove Textwrap
jaString = dataList[j].get("value")
jaString = jaString.replace("\n", " ")
jaString = jaString.replace("\r", "")
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
# Skill Action
if jaString[0] in [
"",
"",
"",
"",
"",
]:
jaString = f"Taro{jaString}"
# Append Data
skillList[4].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get("value") != "":
# Textwrap
translatedText = skillList[4][0]
translatedText = textwrap.fill(translatedText, LISTWIDTH)
translatedText = font + translatedText
# Remove Taro
translatedText = re.sub(r"\bTaro\b", "", translatedText)
# Set Data
dataList[j].update({"value": translatedText})
skillList[4].pop(0)
# Grab States
if table["name"] == "状態設定" and STATEFLAG == True:
for state in table["data"]:
dataList = state["data"]
# Parse
for j in range(len(dataList)):
# Name
if "状態名" in dataList[j].get("name"):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get("value") != "":
stateList[0].append(dataList[j].get("value"))
# Pass 2 (Set Data)
else:
if dataList[j].get("value") != "":
dataList[j].update({"value": stateList[0][0]})
stateList[0].pop(0)
# Description
if "表示名" in dataList[j].get("name"):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get("value") != "":
# Remove Textwrap
jaString = dataList[j].get("value")
jaString = jaString.replace("\n", " ")
jaString = jaString.replace("\r", "")
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
# Append Data
stateList[1].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get("value") != "":
# Textwrap
translatedText = stateList[1][0]
translatedText = textwrap.fill(translatedText, LISTWIDTH)
translatedText = font + translatedText
# Set Data
dataList[j].update({"value": translatedText})
stateList[1].pop(0)
# Log
if "発生時の文章[(人名)]" in dataList[j].get("name"):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get("value") != "":
# Remove Textwrap
jaString = dataList[j].get("value")
jaString = jaString.replace("\n", " ")
jaString = jaString.replace("\r", "")
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
# State Action
if jaString[0] in [
"",
"",
"",
"",
"",
]:
jaString = f"Taro{jaString}"
# Append Data
stateList[2].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get("value") != "":
# Textwrap
translatedText = stateList[2][0]
translatedText = textwrap.fill(translatedText, LISTWIDTH)
translatedText = font + translatedText
# Remove Taro
translatedText = re.sub(r"\bTaro\b", "", translatedText)
# Set Data
dataList[j].update({"value": translatedText})
stateList[2].pop(0)
# Log
if "行動制限時文章(空欄:ナシ" in dataList[j].get("name"):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get("value") != "":
# Remove Textwrap
jaString = dataList[j].get("value")
jaString = jaString.replace("\n", " ")
jaString = jaString.replace("\r", "")
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
# State Action
if jaString[0] in [
"",
"",
"",
"",
"",
]:
jaString = f"Taro{jaString}"
# Append Data
stateList[3].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get("value") != "":
# Textwrap
translatedText = stateList[3][0]
translatedText = textwrap.fill(translatedText, LISTWIDTH)
translatedText = font + translatedText
# Remove Taro
translatedText = re.sub(r"\bTaro\b", "", translatedText)
# Set Data
dataList[j].update({"value": translatedText})
stateList[3].pop(0)
# Log
if "回復時の文章[(人名)]" in dataList[j].get("name"):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get("value") != "":
# Remove Textwrap
jaString = dataList[j].get("value")
jaString = jaString.replace("\n", " ")
jaString = jaString.replace("\r", "")
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
# State Action
if jaString[0] in [
"",
"",
"",
"",
"",
]:
jaString = f"Taro{jaString}"
# Append Data
stateList[4].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get("value") != "":
# Textwrap
translatedText = stateList[4][0]
translatedText = textwrap.fill(translatedText, LISTWIDTH)
translatedText = font + translatedText
# Remove Taro
translatedText = re.sub(r"\bTaro\b", "", translatedText)
# Set Data
dataList[j].update({"value": translatedText})
stateList[4].pop(0)
# Log
if "┣ カウンター発動文[対象~" in dataList[j].get("name"):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get("value") != "":
# Remove Textwrap
jaString = dataList[j].get("value")
jaString = jaString.replace("\n", " ")
jaString = jaString.replace("\r", "")
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
# State Action
if jaString[0] in [
"",
"",
"",
"",
"",
]:
jaString = f"Taro{jaString}"
# Append Data
stateList[5].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get("value") != "":
# Textwrap
translatedText = stateList[5][0]
translatedText = textwrap.fill(translatedText, LISTWIDTH)
translatedText = font + translatedText
# Remove Taro
translatedText = re.sub(r"\bTaro\b", "", translatedText)
# Set Data
dataList[j].update({"value": translatedText})
stateList[5].pop(0)
# Log
if "尻もち 行動不能 持続3ターン" in dataList[j].get("name"):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get("value") != "":
# Remove Textwrap
jaString = dataList[j].get("value")
jaString = jaString.replace("\n", " ")
jaString = jaString.replace("\r", "")
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
# State Action
if jaString[0] in [
"",
"",
"",
"",
"",
]:
jaString = f"Taro{jaString}"
# Append Data
stateList[6].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get("value") != "":
# Textwrap
translatedText = stateList[6][0]
translatedText = textwrap.fill(translatedText, LISTWIDTH)
translatedText = font + translatedText
# Remove Taro
translatedText = re.sub(r"\bTaro\b", "", translatedText)
# Set Data
dataList[j].update({"value": translatedText})
stateList[6].pop(0)
# Log
if "状態異常の説明" in dataList[j].get("name"):
# Pass 1 (Grab Data)
if setData == False:
if dataList[j].get("value") != "":
# Remove Textwrap
jaString = dataList[j].get("value")
jaString = jaString.replace("\n", " ")
jaString = jaString.replace("\r", "")
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
# State Action
if jaString[0] in [
"",
"",
"",
"",
"",
]:
jaString = f"Taro{jaString}"
# Append Data
stateList[7].append(jaString)
# Pass 2 (Set Data)
else:
if dataList[j].get("value") != "":
# Textwrap
translatedText = stateList[7][0]
translatedText = textwrap.fill(translatedText, LISTWIDTH)
translatedText = font + translatedText
# Remove Taro
translatedText = re.sub(r"\bTaro\b", "", translatedText)
# Set Data
dataList[j].update({"value": translatedText})
stateList[7].pop(0)
# Translation
scenarioListTL = [[], [], []]
npcListTL = [[], [], [], []]
itemListTL = [[], [], [], []]
stateListTL = [[], [], [], [], [], [], [], []]
armorListTL = [[], []]
enemyListTL = [[], []]
weaponsListTL = [[], [], []]
skillListTL = [[], [], [], [], []]
optionsListTL = [[], [], [], []]
dbNameListTL = [[]]
translate = False
# NPCs
if len(npcList[0]) > 0:
# Progress Bar
total = 0
for itemArray in npcList:
total += len(itemArray)
pbar.total = total
pbar.refresh()
# Name
response = translateGPT(
npcList[0],
"Reply with only the " + LANGUAGE + " translation of the RPG enemy name",
True,
)
nameListTL = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 1
response = translateGPT(npcList[1], "Reply with only the " + LANGUAGE + " translation", True)
descListTL1 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 2
response = translateGPT(npcList[2], "Reply with only the " + LANGUAGE + " translation", True)
descListTL2 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 3
response = translateGPT(npcList[3], "Reply with only the " + LANGUAGE + " translation", True)
descListTL3 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Check Mismatch
if (
len(nameListTL) != len(npcList[0])
or len(descListTL1) != len(npcList[1])
or len(descListTL2) != len(npcList[2])
or len(descListTL3) != len(npcList[3])
):
with LOCK:
if filename not in MISMATCH:
MISMATCH.append(filename)
else:
npcListTL = [nameListTL, descListTL1, descListTL2, descListTL3]
translate = True
# SCENARIO
if len(scenarioList[0]) > 0:
# Progress Bar
total = 0
for scenarioArray in scenarioList:
total += len(scenarioArray)
pbar.total = total
pbar.refresh()
# Name
response = translateGPT(
scenarioList[0],
"Reply with only the " + LANGUAGE + " translation",
True,
)
nameListTL = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 1
response = translateGPT(
scenarioList[1],
"reply with only the gender neutral " + LANGUAGE + " translation of the NPC name",
True,
)
descListTL1 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 2
response = translateGPT(
scenarioList[2],
"reply with only the gender neutral " + LANGUAGE + " translation of the NPC name",
True,
)
descListTL2 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Check Mismatch
if len(nameListTL) != len(scenarioList[0]) or len(descListTL1) != len(scenarioList[1]) or len(descListTL2) != len(scenarioList[2]):
with LOCK:
if filename not in MISMATCH:
MISMATCH.append(filename)
else:
scenarioListTL = [nameListTL, descListTL1, descListTL2]
translate = True
# ITEMS
if len(itemList[0]) > 0 or len(itemList[1]) > 0:
# Progress Bar
total = 0
for itemArray in itemList:
total += len(itemArray)
pbar.total = total
pbar.refresh()
# Name
response = translateGPT(itemList[0], "Reply with only the " + LANGUAGE + " translation", True)
nameListTL = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 1
response = translateGPT(itemList[1], "Reply with only the " + LANGUAGE + " translation", True)
descListTL1 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 2
response = translateGPT(itemList[2], "Reply with only the " + LANGUAGE + " translation", True)
descListTL2 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 3
response = translateGPT(itemList[3], "Reply with only the " + LANGUAGE + " translation", True)
descListTL3 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Check Mismatch
if (
len(nameListTL) != len(itemList[0])
or len(descListTL1) != len(itemList[1])
or len(descListTL2) != len(itemList[2])
or len(descListTL3) != len(itemList[3])
):
with LOCK:
if filename not in MISMATCH:
MISMATCH.append(filename)
else:
itemListTL = [nameListTL, descListTL1, descListTL2, descListTL3]
translate = True
# Armor
if len(armorList[0]) > 0:
# Progress Bar
total = 0
for armorArray in armorList:
total += len(armorArray)
pbar.total = total
pbar.refresh()
# Name
response = translateGPT(
armorList[0],
"Reply with only the " + LANGUAGE + " translation of the NPC name",
True,
)
nameListTL = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 1
response = translateGPT(armorList[1], "Reply with only the " + LANGUAGE + " translation", True)
descListTL1 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Check Mismatch
if len(nameListTL) != len(armorList[0]) or len(descListTL1) != len(armorList[1]):
with LOCK:
if filename not in MISMATCH:
MISMATCH.append(filename)
else:
armorListTL = [nameListTL, descListTL1]
translate = True
# Enemies
if len(enemyList[0]) > 0:
# Progress Bar
total = 0
for enemyArray in enemyList:
total += len(enemyArray)
pbar.total = total
pbar.refresh()
# Name
response = translateGPT(
enemyList[0],
"Reply with only the " + LANGUAGE + " translation of the enemy NPC name",
True,
)
nameListTL = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 1
response = translateGPT(enemyList[1], "Reply with only the " + LANGUAGE + " translation", True)
descListTL1 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Check Mismatch
if len(nameListTL) != len(enemyList[0]) or len(descListTL1) != len(enemyList[1]):
with LOCK:
if filename not in MISMATCH:
MISMATCH.append(filename)
else:
enemyListTL = [nameListTL, descListTL1]
translate = True
# Weapons
if len(weaponsList[0]) > 0:
# Progress Bar
total = 0
for weaponsArray in weaponsList:
total += len(weaponsArray)
pbar.total = total
pbar.refresh()
# Name
response = translateGPT(
weaponsList[0],
"Reply with only the " + LANGUAGE + " translation of the RPG weapon name",
True,
)
nameListTL = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 1
response = translateGPT(weaponsList[1], "", True)
descListTL1 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 2
response = translateGPT(weaponsList[2], "", True)
descListTL2 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Check Mismatch
if len(nameListTL) != len(weaponsList[0]) or len(descListTL1) != len(weaponsList[1]) or len(descListTL2) != len(weaponsList[2]):
with LOCK:
if filename not in MISMATCH:
MISMATCH.append(filename)
else:
weaponsListTL = [nameListTL, descListTL1, descListTL2]
translate = True
# Skills
if len(skillList[0]) > 0:
# Progress Bar
total = 0
for skillArray in skillList:
total += len(skillArray)
pbar.total = total
pbar.refresh()
# Name
response = translateGPT(
skillList[0],
"Reply with only the " + LANGUAGE + " translation of the RPG skill name",
True,
)
nameListTL = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc
response = translateGPT(
skillList[1],
"Reply with only the " + LANGUAGE + " translation of the RPG skill description",
True,
)
descListTL1 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Log 1
response = translateGPT(
skillList[2],
"reply with only the gender neutral "
+ LANGUAGE
+ " translation of the action log. Always start the sentence with Taro. For example, Translate 'Taroを倒した' as 'Taro was defeated!'",
True,
)
descListTL2 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Log 2
response = translateGPT(
skillList[3],
"reply with only the gender neutral "
+ LANGUAGE
+ " translation of the action log. Always start the sentence with Taro. For example, Translate 'Taroを倒した' as 'Taro was defeated!'",
True,
)
descListTL3 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Log 3
response = translateGPT(
skillList[4],
"reply with only the gender neutral "
+ LANGUAGE
+ " translation of the action log. Always start the sentence with Taro. For example, Translate 'Taroを倒した' as 'Taro was defeated!'",
True,
)
descListTL4 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Check Mismatch
if (
len(nameListTL) != len(skillList[0])
or len(descListTL1) != len(skillList[1])
or len(descListTL2) != len(skillList[2])
or len(descListTL3) != len(skillList[3])
or len(descListTL4) != len(skillList[4])
):
with LOCK:
if filename not in MISMATCH:
MISMATCH.append(filename)
else:
skillListTL = [nameListTL, descListTL1, descListTL2, descListTL3, descListTL4]
translate = True
# State
for list in stateList:
if len(list) > 0:
# Progress Bar
total = 0
for stateArray in stateList:
total += len(stateArray)
pbar.total = total
pbar.refresh()
# Name
response = translateGPT(
stateList[0],
f"Reply with the {LANGUAGE} translation of the status effect.",
True,
)
nameListTL = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Desc 1
response = translateGPT(stateList[1], "", True)
descListTL1 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Log 1
response = translateGPT(
stateList[2],
f"Reply with the {LANGUAGE} translation of the status effect.",
True,
)
descListTL2 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Log 2
response = translateGPT(
stateList[3],
"reply with only the gender neutral "
+ LANGUAGE
+ " translation of the action log. Always start the sentence with Taro. For example, Translate 'Taroを倒した' as 'Taro was defeated!'",
True,
)
descListTL3 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Log 3
response = translateGPT(
stateList[4],
"reply with only the gender neutral "
+ LANGUAGE
+ " translation of the action log. Always start the sentence with Taro. For example, Translate 'Taroを倒した' as 'Taro was defeated!'",
True,
)
descListTL4 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Log 4
response = translateGPT(
stateList[5],
"reply with only the gender neutral "
+ LANGUAGE
+ " translation of the action log. Always start the sentence with Taro. For example, Translate 'Taroを倒した' as 'Taro was defeated!'",
True,
)
descListTL5 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Log 1
response = translateGPT(
stateList[6],
"reply with only the gender neutral "
+ LANGUAGE
+ " translation of the action log. Always start the sentence with Taro. For example, Translate 'Taroを倒した' as 'Taro was defeated!'",
True,
)
descListTL6 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Log 1
response = translateGPT(
stateList[7],
"reply with only the gender neutral "
+ LANGUAGE
+ " translation of the action log. Always start the sentence with Taro. For example, Translate 'Taroを倒した' as 'Taro was defeated!'",
True,
)
descListTL7 = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Check Mismatch
if (
len(nameListTL) != len(stateList[0])
or len(descListTL1) != len(stateList[1])
or len(descListTL2) != len(stateList[2])
or len(descListTL3) != len(stateList[3])
or len(descListTL4) != len(stateList[4])
or len(descListTL5) != len(stateList[5])
or len(descListTL6) != len(stateList[6])
):
with LOCK:
if filename not in MISMATCH:
MISMATCH.append(filename)
else:
stateListTL = [
nameListTL,
descListTL1,
descListTL2,
descListTL3,
descListTL4,
descListTL5,
descListTL6,
descListTL7,
]
translate = True
# OPTIONS
if len(optionsList[0]) > 0 or len(optionsList[1]) > 0:
# Progress Bar
total = 0
for optionsArray in optionsList:
total += len(optionsArray)
pbar.total = total
pbar.refresh()
# Name
response = translateGPT(itemList[0], "Reply with only the " + LANGUAGE + " translation", True)
nameListTL = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Check Mismatch
if len(nameListTL) != len(optionsList[0]):
with LOCK:
if filename not in MISMATCH:
MISMATCH.append(filename)
else:
optionsListTL = [nameListTL]
translate = True
# DB Names
if len(dbNameList[0]) > 0:
# Progress Bar
total = 0
for dbNameArray in dbNameList:
total += len(dbNameArray)
pbar.total = total
pbar.refresh()
# Name
response = translateGPT(dbNameList[0], "Reply with only the " + LANGUAGE + " translation", True)
nameListTL = response[0]
totalTokens[0] += response[1][0]
totalTokens[1] += response[1][1]
# Check Mismatch
if len(nameListTL) != len(dbNameList[0]):
with LOCK:
if filename not in MISMATCH:
MISMATCH.append(filename)
else:
dbNameListTL = [nameListTL]
translate = True
# Start Pass 2
if translate == True:
jobList.append(scenarioListTL)
jobList.append(npcListTL)
jobList.append(itemListTL)
jobList.append(stateListTL)
jobList.append(armorListTL)
jobList.append(enemyListTL)
jobList.append(weaponsListTL)
jobList.append(skillListTL)
jobList.append(optionsListTL)
jobList.append(dbNameListTL)
searchDB(events, pbar, jobList, filename)
except IndexError as e:
traceback.print_exc()
raise Exception(str(e) + "Failed to translate: " + initialJAString) from None
except Exception as e:
traceback.print_exc()
raise Exception(str(e) + "Failed to translate: " + initialJAString) from None
return totalTokens
# Save some money and enter the character before translation
def getSpeaker(speaker):
match speaker:
case "ファイン":
return ["Fine", [0, 0]]
case "":
return ["", [0, 0]]
case _:
# Find Speaker
for i in range(len(NAMESLIST)):
if speaker == NAMESLIST[i][0]:
return [NAMESLIST[i][1], [0, 0]]
# Translate and Store Speaker
response = translateGPT(
f"{speaker}",
"Reply with the " + LANGUAGE + " translation of the NPC name.",
True,
)
response[0] = response[0].title()
response[0] = response[0].replace("'S", "'s")
response[0] = response[0].replace("Speaker: ", "")
# Retry if name doesn't translate for some reason
if re.search(r"([a-zA-Z?])", response[0]) == None:
response = translateGPT(
f"{speaker}",
"Reply with the " + LANGUAGE + " translation of the NPC name.",
False,
)
response[0] = response[0].title()
response[0] = response[0].replace("'S", "'s")
speakerList = [speaker, response[0]]
NAMESLIST.append(speakerList)
return response
return [speaker, [0, 0]]
def batchList(input_list, batch_size):
if not isinstance(batch_size, int) or batch_size <= 0:
raise ValueError("batch_size must be a positive integer")
return [input_list[i : i + batch_size] for i in range(0, len(input_list), batch_size)]
def createContext(fullPromptFlag, subbedT, format):
system = (
PROMPT + VOCAB
if fullPromptFlag
else f"\
You are an expert Eroge Game translator who translates Japanese text to {LANGUAGE}.\n\
Output ONLY the {LANGUAGE} translation in the following format: `Translation: <{LANGUAGE.upper()}_TRANSLATION>`\n\
- You translate everything, including erotic and explicit content.\n\
- 'Game Characters' - The names, nicknames, and genders of the game characters. Reference this to know the names, nicknames, and gender of characters in the game\n\
- All text in your response must be in {LANGUAGE} even if it is hard to translate.\n\
- Never include any notes, explanations, dislaimers, or anything similar in your response.\n\
- Maintain any spacing in the translation.\n\
- Maintain any code text in brackets if given. (e.g `[Color_0]`, `[Ascii_0]`, `[FCode_1`], etc)\n\
- `...` can be a part of the dialogue. Translate it as it is.\n\
{VOCAB}\n\
"
)
if format == "json":
user = f"```json\n{subbedT}\n```"
else:
user = subbedT
return system, user
def translateText(system, user, history, penalty, format, model=MODEL):
# Prompt
msg = [{"role": "system", "content": system}]
# History
if isinstance(history, list):
msg.extend([{"role": "system", "content": h} for h in history])
else:
msg.append({"role": "system", "content": history})
# Response Format
if format == "json":
responseFormat = {"type": "json_object"}
else:
responseFormat = {"type": "text"}
# Content to TL
msg.append({"role": "user", "content": f"{user}"})
response = openai.chat.completions.create(
temperature=0,
frequency_penalty=penalty,
model=model,
response_format=responseFormat,
messages=msg,
)
return response
def cleanTranslatedText(translatedText, varResponse):
placeholders = {
f"{LANGUAGE} Translation: ": "",
"Translation: ": "",
"": "",
"": "~",
"": "",
"": ".",
"": '\\"',
"": '\\"',
"- ": "-",
"": "",
"": "]",
"": "[",
"Placeholder Text": "",
# Add more replacements as needed
}
for target, replacement in placeholders.items():
translatedText = translatedText.replace(target, replacement)
# Remove Repeating Characters
pattern = re.compile(r"(.)\s*\1(?:\s*\1){" + str(20 - 1) + r",}")
translatedText = pattern.sub(lambda match: match.group(0).replace(" ", "")[:20], translatedText)
# Elongate Long Dashes (Since GPT Ignores them...)
translatedText = elongateCharacters(translatedText)
return translatedText
def elongateCharacters(text):
# Define a pattern to match one character followed by one or more `ー` characters
# Using a positive lookbehind assertion to capture the preceding character
pattern = r"(?<=(.))ー+"
# Define a replacement function that elongates the captured character
def repl(match):
char = match.group(1) # The character before the ー sequence
count = len(match.group(0)) - 1 # Number of ー characters
return char * count # Replace ー sequence with the character repeated
# Use re.sub() to replace the pattern in the text
return re.sub(pattern, repl, text)
def extractTranslation(translatedTextList, is_list):
try:
translatedTextList = re.sub(r'\\"+\"([^,\n}])', r'\\"\1', translatedTextList)
translatedTextList = re.sub(r"(?<![\\])\"+(?![\n,])", r'"', translatedTextList)
line_dict = json.loads(translatedTextList)
# If it's a batch (i.e., list), extract with tags; otherwise, return the single item.
string_list = list(line_dict.values())
if is_list:
return string_list
else:
return string_list[0]
except Exception as e:
PBAR.write(f"extractTranslation Error: {e} on String {translatedTextList}")
return None
def countTokens(system, user, history):
inputTotalTokens = 0
outputTotalTokens = 0
enc = tiktoken.encoding_for_model("gpt-4")
# Input
if isinstance(history, list):
for line in history:
inputTotalTokens += len(enc.encode(line))
else:
inputTotalTokens += len(enc.encode(history))
inputTotalTokens += len(enc.encode(system))
inputTotalTokens += len(enc.encode(user))
# Output
outputTotalTokens += round(len(enc.encode(user)) * 3)
return [inputTotalTokens, outputTotalTokens]
@retry(exceptions=Exception, tries=5, delay=5)
def translateGPT(text, history, fullPromptFlag):
global PBAR, MISMATCH, FILENAME
if text:
with open("log/translationHistory.txt", "a+", encoding="utf-8") as logFile:
mismatch = False
totalTokens = [0, 0]
if isinstance(text, list):
format = "json"
tList = batchList(text, BATCHSIZE)
else:
format = "text"
tList = [text]
for index, tItem in enumerate(tList):
# Before sending to translation, if we have a list of items, add the formatting
if isinstance(tItem, list):
for j in range(len(tItem)):
if not tItem[j]:
tItem[j] = tItem[j].replace("", "Placeholder Text")
payload = {f"Line{i+1}": string for i, string in enumerate(tItem)}
payload = json.dumps(payload, indent=4, ensure_ascii=False)
varResponse = [payload, []]
subbedT = varResponse[0]
else:
varResponse = [tItem, []]
subbedT = varResponse[0]
# Things to Check before starting translation
if not re.search(r"[一-龠ぁ-ゔァ-ヴーa---\uFF61-\uFF9F]+", subbedT):
if PBAR is not None:
PBAR.update(len(tItem))
history = tItem[-MAXHISTORY:]
continue
# Create Message
system, user = createContext(fullPromptFlag, subbedT, format)
# Calculate Estimate
if ESTIMATE:
estimate = countTokens(system, user, history)
totalTokens[0] += estimate[0]
totalTokens[1] += estimate[1]
continue
# Translating
response = translateText(system, user, history, 0.05, format)
translatedText = response.choices[0].message.content
totalTokens[0] += response.usage.prompt_tokens
totalTokens[1] += response.usage.completion_tokens
# Check Translation
translatedText = cleanTranslatedText(translatedText, varResponse)
if isinstance(tItem, list):
extractedTranslations = extractTranslation(translatedText, True)
if extractedTranslations == None or len(tItem) != len(extractedTranslations):
# Mismatch. Try Again
response = translateText(system, user, history, 0.05, format, "gpt-4o")
translatedText = response.choices[0].message.content
totalTokens[0] += response.usage.prompt_tokens
totalTokens[1] += response.usage.completion_tokens
# Formatting
translatedText = cleanTranslatedText(translatedText, varResponse)
if isinstance(tItem, list):
extractedTranslations = extractTranslation(translatedText, True)
if extractedTranslations == None or len(tItem) != len(extractedTranslations):
mismatch = True # Just here for breakpoint
logFile.write(f"Input:\n{subbedT}\n")
logFile.write(f"Output:\n{translatedText}\n")
# Set if no mismatch
if mismatch == False:
tList[index] = extractedTranslations
history = extractedTranslations[-MAXHISTORY:] # Update history if we have a list
else:
history = text[-MAXHISTORY:]
mismatch = False
if FILENAME not in MISMATCH:
MISMATCH.append(FILENAME)
# Update Loading Bar
with LOCK:
if PBAR is not None:
PBAR.update(len(tItem))
else:
# Ensure we're passing a single string to extractTranslation
tList[index] = translatedText.replace("Placeholder Text", "")
# Combine if multilist
if isinstance(tList[0], list):
tList = [t for sublist in tList for t in sublist]
# Return
if format == "json":
return [tList, totalTokens]
else:
return [tList[0], totalTokens]
else:
return [text, [0,0]]