DazedTL/gui/srpg_tab.py

159 lines
5.9 KiB
Python

"""SRPG Studio configuration tab.
Provides toggles for configurable flags in srpg.py so users can
enable/disable text-wrap fixing and skip-already-translated behaviour.
"""
from pathlib import Path
from PyQt5.QtWidgets import (
QWidget, QVBoxLayout, QCheckBox, QPushButton, QMessageBox, QLabel, QHBoxLayout
)
from PyQt5.QtCore import pyqtSignal
import re
try:
from util.defaults import DEFAULTS as CANONICAL_DEFAULTS
except Exception:
CANONICAL_DEFAULTS = None
def create_section_label(text):
"""Create a styled section header label."""
from gui.qt_icons import make_section_header
return make_section_header(
text,
"font-size: 12px; font-weight: bold; color: #007acc; padding: 2px 0px;",
)
class SRPGTab(QWidget):
config_changed = pyqtSignal()
DEFAULT_CONFIG = {
"FIXTEXTWRAP": True,
"IGNORETLTEXT": False,
}
def __init__(self):
super().__init__()
self.init_ui()
defaults = CANONICAL_DEFAULTS if CANONICAL_DEFAULTS is not None else self.DEFAULT_CONFIG
self.set_config(defaults)
self.connect_auto_apply()
def init_ui(self):
"""Initialize the user interface."""
main_layout = QVBoxLayout()
main_layout.setContentsMargins(15, 15, 15, 15)
main_layout.setSpacing(10)
# Title
title = QLabel("SRPG Studio Translation Settings")
title.setStyleSheet("font-size: 15px; font-weight: bold; color: #007acc;")
main_layout.addWidget(title)
description = QLabel(
"Configure translation options for SRPG Studio projects. "
"Changes are applied directly to modules/srpg.py."
)
description.setWordWrap(True)
description.setStyleSheet("color: #888888; font-size: 10px; margin-bottom: 8px;")
main_layout.addWidget(description)
# --- Text Formatting ---
main_layout.addWidget(create_section_label("📝 Text Formatting"))
self.fixtextwrap_cb = QCheckBox("Fix Text Wrap")
self.fixtextwrap_cb.setToolTip(
"Re-wrap translated text to fit the configured dialogue width (WIDTH setting)"
)
main_layout.addWidget(self.fixtextwrap_cb)
# --- Translation Behaviour ---
main_layout.addWidget(create_section_label("🔄 Translation Behaviour"))
self.ignoretltext_cb = QCheckBox("Ignore Already-Translated Text")
self.ignoretltext_cb.setToolTip(
"Skip lines that appear to have already been translated"
)
main_layout.addWidget(self.ignoretltext_cb)
main_layout.addStretch()
# Bottom buttons
button_layout = QHBoxLayout()
button_layout.setSpacing(10)
from gui.qt_icons import apply_button_icon
self.reset_btn = QPushButton()
apply_button_icon(self.reset_btn, "🔄 Reset to Defaults", color="#cccccc")
self.reset_btn.clicked.connect(self.reset_to_defaults_with_message)
self.reset_btn.setMaximumWidth(180)
self.reset_btn.setMinimumHeight(32)
button_layout.addWidget(self.reset_btn)
button_layout.addStretch()
main_layout.addLayout(button_layout)
self.setLayout(main_layout)
# ------------------------------------------------------------------
# Public API
# ------------------------------------------------------------------
def get_config(self) -> dict:
"""Return current configuration as a dictionary."""
return {
"FIXTEXTWRAP": self.fixtextwrap_cb.isChecked(),
"IGNORETLTEXT": self.ignoretltext_cb.isChecked(),
}
def set_config(self, config: dict):
"""Set configuration from dictionary (does not write to module)."""
self.fixtextwrap_cb.setChecked(config.get("FIXTEXTWRAP", True))
self.ignoretltext_cb.setChecked(config.get("IGNORETLTEXT", False))
def connect_auto_apply(self):
"""Connect widget changes to auto-apply to srpg.py."""
self.fixtextwrap_cb.stateChanged.connect(lambda: self.apply_to_module(False))
self.ignoretltext_cb.stateChanged.connect(lambda: self.apply_to_module(False))
def reset_to_defaults(self):
"""Reset all settings to defaults without showing a message."""
defaults = (
CANONICAL_DEFAULTS
if 'CANONICAL_DEFAULTS' in globals() and CANONICAL_DEFAULTS is not None
else self.DEFAULT_CONFIG
)
self.set_config(defaults)
self.apply_to_module(False)
def reset_to_defaults_with_message(self):
"""Reset to defaults and show a confirmation message."""
self.reset_to_defaults()
QMessageBox.information(
self,
"Reset Complete",
"All settings have been reset to their default values.",
)
def apply_to_module(self, show_message: bool = False):
"""Write current configuration back to modules/srpg.py."""
module_path = Path(__file__).parent.parent / 'modules' / 'srpg.py'
if not module_path.exists():
if show_message:
QMessageBox.critical(self, 'Error', 'srpg.py not found in modules directory.')
return
try:
content = module_path.read_text(encoding='utf-8')
for key, value in self.get_config().items():
pattern = rf'^{key}\s*=\s*.*$'
content = re.sub(pattern, f'{key} = {value}', content, flags=re.MULTILINE)
module_path.write_text(content, encoding='utf-8')
self.config_changed.emit()
if show_message:
QMessageBox.information(self, 'Applied', 'SRPG Studio configuration applied to srpg.py.')
except Exception as e:
if show_message:
QMessageBox.critical(self, 'Error', f'Failed to apply settings: {e}')