2637 lines
115 KiB
Python
2637 lines
115 KiB
Python
# Libraries
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import json
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import os
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import re
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import util.dazedwrap as dazedwrap
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import threading
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import time
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import traceback
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import tiktoken
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import openai
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from concurrent.futures import ThreadPoolExecutor, as_completed
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from pathlib import Path
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from colorama import Fore
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from dotenv import load_dotenv
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from retry import retry
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from tqdm import tqdm
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from util.translation import TranslationConfig, translateAI as sharedtranslateAI
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# Open AI
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load_dotenv()
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if os.getenv("api").replace(" ", "") != "":
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openai.base_url = os.getenv("api")
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openai.organization = os.getenv("org")
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openai.api_key = os.getenv("key")
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# Globals
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MODEL = os.getenv("model")
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TIMEOUT = int(os.getenv("timeout"))
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LANGUAGE = os.getenv("language").capitalize()
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PROMPT = Path("prompt.txt").read_text(encoding="utf-8")
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VOCAB = Path("vocab.txt").read_text(encoding="utf-8")
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THREADS = int(os.getenv("threads"))
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LOCK = threading.Lock()
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WIDTH = int(os.getenv("width"))
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LISTWIDTH = int(os.getenv("listWidth"))
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NOTEWIDTH = int(os.getenv("noteWidth"))
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MAXHISTORY = 10
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ESTIMATE = ""
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TOKENS = [0, 0]
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NAMESLIST = [] # Keep list for consistency
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TERMSLIST = [] # Keep list for consistency
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NAMES = False # Output a list of all the character names found
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BRFLAG = False # If the game uses <br> instead
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FIXTEXTWRAP = True # Overwrites textwrap
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IGNORETLTEXT = False # Ignores all translated text.
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MISMATCH = [] # Lists files that throw a mismatch error (Length of GPT list response is wrong)
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FILENAME = None
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BRACKETNAMES = False
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# Regex - Need to change this if you want to translate from/to other languages. Default is Japanese Regex
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LANGREGEX = r"[一-龠ぁ-ゔァ-ヴーa-zA-Z0-9\uFF61-\uFF9F]+"
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# Pricing - Depends on the model https://openai.com/pricing
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# Batch Size - GPT 3.5 Struggles past 15 lines per request. GPT4 struggles past 50 lines per request
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# If you are getting a MISMATCH LENGTH error, lower the batch size.
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if "gpt-3.5" in MODEL:
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INPUTAPICOST = 3.00
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OUTPUTAPICOST = 5.00
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BATCHSIZE = 10
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FREQUENCY_PENALTY = 0.2
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elif "gpt-4" in MODEL:
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INPUTAPICOST = 2.0
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OUTPUTAPICOST = 8.00
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BATCHSIZE = 30
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FREQUENCY_PENALTY = 0.05
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elif "deepseek" in MODEL:
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INPUTAPICOST = 0.27
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OUTPUTAPICOST = 1.10
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BATCHSIZE = 30
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FREQUENCY_PENALTY = 0.05
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else:
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INPUTAPICOST = float(os.getenv("input_cost"))
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OUTPUTAPICOST = float(os.getenv("output_cost"))
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BATCHSIZE = int(os.getenv("batchsize"))
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FREQUENCY_PENALTY = float(os.getenv("frequency_penalty"))
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# tqdm Globals
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BAR_FORMAT = "{l_bar}{bar:10}{r_bar}{bar:-10b}"
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POSITION = 0
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LEAVE = False
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PBAR = None
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FILENAME = None
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# Dialogue / Choices
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CODE101 = False
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CODE102 = False
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# Set String (Fragile but necessary)
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CODE122 = True
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CODE150 = False
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# Other
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CODE210 = False
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CODE300 = False
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CODE250 = False
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# Database
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SCENARIOFLAG = False
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OPTIONSFLAG = False
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NPCFLAG = False
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DBNAMEFLAG = False
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DBVALUEFLAG = False
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ITEMFLAG = True
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STATEFLAG = False
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ENEMYFLAG = False
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ARMORFLAG = False
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WEAPONFLAG = False
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SKILLFLAG = False
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# Initialize Translation Config
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TRANSLATION_CONFIG = TranslationConfig(
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model=MODEL,
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language=LANGUAGE,
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prompt=PROMPT,
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vocab=VOCAB,
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langRegex=LANGREGEX,
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batchSize=BATCHSIZE,
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maxHistory=MAXHISTORY,
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estimateMode=False # Will be set dynamically based on ESTIMATE
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)
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LEAVE = False
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def handleWOLF(filename, estimate):
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global ESTIMATE, TOKENS, FILENAME
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ESTIMATE = estimate
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FILENAME = filename
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# Translate
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start = time.time()
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translatedData = openFiles(filename)
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# Translate
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if not estimate:
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try:
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with open("translated/" + filename, "w", encoding="utf-8", newline="\n") as outFile:
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json.dump(translatedData[0], outFile, ensure_ascii=False, indent=4)
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except Exception:
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traceback.print_exc()
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return "Fail"
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# Print File
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end = time.time()
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tqdm.write(getResultString(translatedData, end - start, filename))
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with LOCK:
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TOKENS[0] += translatedData[1][0]
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TOKENS[1] += translatedData[1][1]
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# Print Total
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totalString = getResultString(["", TOKENS, None], end - start, "TOTAL")
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# Print any errors on maps
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if len(MISMATCH) > 0:
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return totalString + Fore.RED + f"\nMismatch Errors: {MISMATCH}" + Fore.RESET
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else:
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return totalString
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def openFiles(filename):
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with open("files/" + filename, "r", encoding="utf-8-sig") as f:
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data = json.load(f)
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# Map Files
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if "'events':" in str(data):
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if len(data["events"]) > 0:
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translatedData = parseMap(data, filename)
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else:
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return [data, [0, 0], None]
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# Map Files
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elif "'types':" in str(data):
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translatedData = parseDB(data, filename)
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# Other Files
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elif "'commands':" in str(data):
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translatedData = parseOther(data, filename)
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else:
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raise NameError(filename + " Not Supported")
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return translatedData
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def getResultString(translatedData, translationTime, filename):
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# File Print String
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totalTokenstring = (
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Fore.YELLOW + "[Input: " + str(translatedData[1][0]) + "]"
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"[Output: "
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+ str(translatedData[1][1])
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+ "]" "[Cost: ${:,.4f}".format(((translatedData[1][0] / 1000000) * INPUTAPICOST) + ((translatedData[1][1] / 1000000) * OUTPUTAPICOST))
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+ "]"
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)
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timeString = Fore.BLUE + "[" + str(round(translationTime, 1)) + "s]"
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if translatedData[2] is None:
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# Success
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return filename + ": " + totalTokenstring + timeString + Fore.GREEN + " \u2713 " + Fore.RESET
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else:
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# Fail
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try:
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raise translatedData[2]
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except Exception as e:
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traceback.print_exc()
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errorString = str(e) + Fore.RED
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return filename + ": " + totalTokenstring + timeString + Fore.RED + " \u2717 " + errorString + Fore.RESET
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def parseOther(data, filename):
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totalTokens = [0, 0]
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totalLines = 0
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events = data["commands"]
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global LOCK
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# Thread for each page in file
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with tqdm(bar_format=BAR_FORMAT, position=POSITION, leave=LEAVE) as pbar:
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pbar.desc = filename
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pbar.total = totalLines
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translationData = searchCodes(events, pbar, [], filename)
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try:
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totalTokens[0] += translationData[0]
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totalTokens[1] += translationData[1]
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except Exception as e:
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return [data, totalTokens, e]
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return [data, totalTokens, None]
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def parseDB(data, filename):
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totalTokens = [0, 0]
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totalLines = 0
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events = data["types"]
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global LOCK
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# Thread for each page in file
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with tqdm(bar_format=BAR_FORMAT, position=POSITION, leave=LEAVE) as pbar:
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pbar.desc = filename
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pbar.total = totalLines
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translationData = searchDB(events, pbar, [], filename)
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try:
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totalTokens[0] += translationData[0]
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totalTokens[1] += translationData[1]
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except Exception as e:
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return [data, totalTokens, e]
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return [data, totalTokens, None]
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def parseMap(data, filename):
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totalTokens = [0, 0]
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totalLines = 0
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events = data["events"]
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global LOCK
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# Get total for progress bar
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for event in events:
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if event is not None:
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for page in event["pages"]:
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totalLines += len(page["list"])
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# Thread for each page in file
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with tqdm(bar_format=BAR_FORMAT, position=POSITION, total=totalLines, leave=LEAVE) as pbar:
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pbar.desc = filename
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pbar.total = totalLines
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with ThreadPoolExecutor(max_workers=THREADS) as executor:
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for event in events:
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if event is not None:
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futures = [executor.submit(searchCodes, page["list"], pbar, None, filename) for page in event["pages"] if page is not None]
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for future in as_completed(futures):
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try:
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totalTokensFuture = future.result()
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totalTokens[0] += totalTokensFuture[0]
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totalTokens[1] += totalTokensFuture[1]
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except Exception as e:
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return [data, totalTokens, e]
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return [data, totalTokens, None]
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def searchCodes(events, pbar, jobList, filename):
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# Lists
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if jobList:
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stringList = jobList[0]
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list210 = jobList[1]
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list300 = jobList[2]
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list150 = jobList[3]
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list250 = jobList[4]
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setData = True
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else:
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stringList = []
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list210 = []
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list300 = []
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list150 = []
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list250 = []
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setData = False
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# Other
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codeList = events
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textHistory = []
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totalTokens = [0, 0]
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translatedText = ""
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speaker = ""
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nametag = ""
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initialJAString = ""
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global LOCK, NAMESLIST, MISMATCH, PBAR, FILENAME
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FILENAME = filename
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PBAR = pbar
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# Calculate Total Length
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code_flags = {102: CODE102, 122: CODE122, 300: CODE300, 250: CODE250}
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totalList = 0
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for code_item in codeList:
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if code_flags.get(code_item["code"], False):
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totalList += 1
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pbar.total = totalList
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pbar.refresh()
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# Begin Parsing File
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try:
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# Iterate through events
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i = 0
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while i < len(codeList):
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### Event Code: 101 Message
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if codeList[i]["code"] == 101 and CODE101 == True:
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speakerRegex = r"^((.+?)\n)[「((\"*\[]" # Default: r"@\d+\r?\n(.*):\r?\n"
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textRegex = r"@?\d*\r?\n?\u3000*([\w\W]+)\r?\n?" # Default: r"@?\d*\r?\n?\u3000*([\w\W]+)\r?\n?"
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# Grab String
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jaString = codeList[i]["stringArgs"][0]
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speaker = ""
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# Grab Speaker
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if "\n" in jaString:
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match = re.search(speakerRegex, jaString)
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if match:
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# TL Speaker
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response = getSpeaker(match.group(2))
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speaker = response[0]
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totalTokens[0] += response[1][0]
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totalTokens[1] += response[1][1]
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# Set nametag and remove from string
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codeList[i]["stringArgs"][0] = codeList[i]["stringArgs"][0].replace(match.group(2), speaker)
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jaString = jaString.replace(match.group(1), "")
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# Grab Only Text
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match = re.search(textRegex, jaString)
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if match:
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jaString = match.group(1)
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initialJAString = jaString
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# Remove Textwrap
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jaString = jaString.replace("\r", "")
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jaString = jaString.replace("\n", " ")
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# 1st Pass (Save Text to List)
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if not setData:
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if speaker == "":
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stringList.append(jaString)
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else:
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stringList.append(f"[{speaker}]: {jaString}")
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# 2nd Pass (Set Text)
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else:
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# Grab Translated String
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translatedText = stringList[0]
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|
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# Remove speaker
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matchSpeakerList = re.findall(r"^(\[.+?\]\s?[|:]\s?)\s?", translatedText)
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if len(matchSpeakerList) > 0:
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translatedText = translatedText.replace(matchSpeakerList[0], "")
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# Textwrap
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if FIXTEXTWRAP is True:
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translatedText = dazedwrap.wrapText(translatedText, width=WIDTH)
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# Set Data
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codeList[i]["stringArgs"][0] = codeList[i]["stringArgs"][0].replace(initialJAString, translatedText)
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# Reset Data and Pop Item
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stringList.pop(0)
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### Event Code: 102 Choices
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if codeList[i]["code"] == 102 and CODE102 == True:
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# Grab Choice List
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choiceList = []
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jaChoiceList = codeList[i]["stringArgs"]
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# Filter Empty
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||
for j in range(len(jaChoiceList)):
|
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if jaChoiceList[j]:
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choiceList.append(jaChoiceList[j])
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|
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# Translate
|
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if 'jaString' in locals():
|
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choiceString = f"Previous Line: {jaString}\n\nReply with the {LANGUAGE} translation of the dialogue choice"
|
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else:
|
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choiceString = f"Reply with the {LANGUAGE} translation of the dialogue choice"
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response = translateAI(
|
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choiceList,
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choiceString,
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True,
|
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)
|
||
translatedChoiceList = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
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|
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# Validate and Set Data
|
||
if len(translatedChoiceList) == len(choiceList):
|
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for j in range(len(jaChoiceList)):
|
||
if jaChoiceList[j]:
|
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codeList[i]["stringArgs"][j] = translatedChoiceList[0]
|
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translatedChoiceList.pop(0)
|
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|
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### Event Code: 210 Common Event
|
||
if codeList[i]["code"] == 210 and CODE210 == True:
|
||
# Speaker Event
|
||
if "stringArgs" in codeList[i] and codeList[i]["intArgs"][0] == None and len(codeList[i]["stringArgs"]) == 2:
|
||
response = getSpeaker(codeList[i]["stringArgs"][1])
|
||
totalTokens[1] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Set Data
|
||
codeList[i]["stringArgs"][1] = response[0]
|
||
|
||
# Logs
|
||
elif "stringArgs" in codeList[i] and codeList[i]["intArgs"][0] == 500725 and len(codeList[i]["stringArgs"]) == 2:
|
||
# Grab String
|
||
jaString = codeList[i]["stringArgs"][1]
|
||
initialJAString = jaString
|
||
|
||
# Remove Textwrap
|
||
jaString = jaString.replace("\r", "")
|
||
jaString = jaString.replace("\n", " ")
|
||
|
||
# 1st Pass (Save Text to List)
|
||
if not setData:
|
||
list210.append(jaString)
|
||
|
||
# 2nd Pass (Set Text)
|
||
else:
|
||
# Grab Translated String
|
||
translatedText = list210[0]
|
||
|
||
# Textwrap
|
||
if FIXTEXTWRAP is True:
|
||
translatedText = dazedwrap.wrapText(translatedText, width=WIDTH)
|
||
|
||
# Set Data
|
||
codeList[i]["stringArgs"][1] = translatedText
|
||
|
||
# Pop Item
|
||
list210.pop(0)
|
||
|
||
### Event Code: 122 SetString
|
||
if codeList[i]["code"] == 122 and CODE122 == True:
|
||
if "stringArgs" in codeList[i] and len(codeList[i]["stringArgs"]) > 0:
|
||
# Grab String
|
||
jaString = re.search(r"^\n?(.*)\n?$", codeList[i]["stringArgs"][0])
|
||
if jaString:
|
||
jaString = jaString.group(1)
|
||
else:
|
||
jaString = codeList[i]["stringArgs"][0]
|
||
|
||
originalString = jaString
|
||
|
||
# Remove Textwrap
|
||
# jaString = jaString.replace('\n', ' ')
|
||
|
||
# Translate Conversations
|
||
if ":Nothing" in jaString:
|
||
# Separate into list
|
||
list122 = jaString.split("\n\n")
|
||
|
||
# Remove Textwrap
|
||
# for j in range(len(list122)):
|
||
# list122[j] = list122[j].replace("\n", " ")
|
||
|
||
# Translate
|
||
response = translateAI(
|
||
list122,
|
||
f"Reply with the {LANGUAGE} translation of the text",
|
||
True,
|
||
)
|
||
list122TL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Validate and Set Data
|
||
if len(list122) == len(list122TL):
|
||
# Adjust Speaker and Add Textwrap
|
||
for j in range(len(list122TL)):
|
||
list122TL[j] = dazedwrap.wrapText(list122TL[j], WIDTH)
|
||
list122TL[j] = re.sub(r"^\[?(.+?)\]?:", r"\1:", list122TL[j])
|
||
list122TL[j] = list122TL[j].replace(":", ":\n")
|
||
list122TL[j] = list122TL[j].replace(":\n ", ":\n")
|
||
|
||
# Join back into single string
|
||
list122TL = "\n\n".join(list122TL)
|
||
|
||
# Set String
|
||
codeList[i]["stringArgs"][0] = list122TL
|
||
|
||
# Translate Other Strings [Specific Files Only]
|
||
else:
|
||
if (
|
||
not re.search(r"\.[\w]+$", jaString)
|
||
and jaString != ""
|
||
and "_" not in jaString
|
||
and '",' not in jaString
|
||
and "/" not in jaString
|
||
):
|
||
# Japanese Text Only
|
||
# if re.search(r"[一-龠ぁ-ゔァ-ヴーa-zA-Z0-9]+", jaString):
|
||
# Translate
|
||
response = translateAI(
|
||
jaString,
|
||
f"Maintain any newlines and Reply with the {LANGUAGE} translation of the text",
|
||
True,
|
||
)
|
||
translatedText = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Textwrap
|
||
# translatedText = dazedwrap.wrapText(translatedText, 30)
|
||
|
||
# Set String
|
||
codeList[i]["stringArgs"][0] = codeList[i]["stringArgs"][0].replace(originalString, translatedText)
|
||
|
||
### Event Code: 150 Picture String
|
||
if codeList[i]["code"] == 150 and CODE150 == True:
|
||
if "stringArgs" in codeList[i] and len(codeList[i]["stringArgs"]) > 0:
|
||
font150 = "\\f[8]"
|
||
# Grab String
|
||
jaString = re.search(r"^\n?(.*)\n?$", codeList[i]["stringArgs"][0])
|
||
if jaString:
|
||
jaString = jaString.group(1)
|
||
else:
|
||
jaString = codeList[i]["stringArgs"][0]
|
||
|
||
# Japanses Text Only
|
||
if not re.search(r"[一-龠ぁ-ゔァ-ヴーa-zA-Z0-9]+", jaString):
|
||
i += 1
|
||
continue
|
||
|
||
# Remove Textwrap
|
||
# jaString = jaString.replace("\n", " ")
|
||
# jaString = jaString.replace("\r", "")
|
||
|
||
# Translate Other Strings [Specific Files Only]
|
||
if (
|
||
not re.search(r"\.[\w]+$", jaString)
|
||
and jaString != ""
|
||
and "_" not in jaString
|
||
and '",' not in jaString
|
||
and "/" not in jaString
|
||
and ">" not in jaString
|
||
and "<" not in jaString
|
||
):
|
||
# Pass 1 (Save Text to List)
|
||
if not setData:
|
||
list150.append(jaString)
|
||
|
||
# Pass 2 (Set Text)
|
||
else:
|
||
translatedText = list150[0]
|
||
|
||
# Textwrap
|
||
# translatedText = dazedwrap.wrapText(translatedText, WIDTH)
|
||
|
||
# Set String with font formatting
|
||
codeList[i]["stringArgs"][0] = re.sub(r'\\f\[(\d+)\]', lambda x: f'\\f[{int(x.group(1))-2}]', translatedText)
|
||
|
||
# Pop processed item
|
||
list150.pop(0)
|
||
|
||
### Event Code: 300 Common Events
|
||
if codeList[i]["code"] == 300 and CODE300 == True and "stringArgs" in codeList[i] and len(codeList[i]["stringArgs"]) > 1:
|
||
# Choices
|
||
if codeList[i]["stringArgs"][0] == "[共]汎用ウィンドウ生成" or codeList[i]["stringArgs"][0] == "選択肢/確認":
|
||
# Grab String
|
||
choiceList = codeList[i]["stringArgs"][1].split(",")
|
||
|
||
# Translate Question
|
||
question = codeList[i]['stringArgs'][2]
|
||
response = translateAI(question, "Reply with the {LANGUAGE} translation", False)
|
||
translatedText = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Translate Question
|
||
jaString = translatedText
|
||
codeList[i]['stringArgs'][2] = translatedText
|
||
|
||
# Translate Choices
|
||
if 'jaString' in locals() and jaString:
|
||
response = translateAI(choiceList, jaString, True)
|
||
else:
|
||
response = translateAI(choiceList, f"Reply with the {LANGUAGE} translation of the dialogue choice", True)
|
||
choiceListTL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Replace Commas
|
||
for j in range(len(choiceListTL)):
|
||
choiceListTL[j] = choiceListTL[j].replace(", ", "、")
|
||
|
||
# Convert to String and Set
|
||
translatedText = ",".join(choiceListTL)
|
||
codeList[i]["stringArgs"][1] = translatedText
|
||
|
||
# Dialogue
|
||
elif codeList[i]["stringArgs"][0] == "サイド通知":
|
||
jaString = codeList[i]["stringArgs"][1]
|
||
|
||
# Pass 1
|
||
if not setData:
|
||
# Remove Textwrap
|
||
jaString = jaString.replace("\n", " ")
|
||
jaString = jaString.replace("\r", "")
|
||
|
||
# Append
|
||
list300.append(jaString)
|
||
|
||
# Pass 2
|
||
else:
|
||
# Add Textwrap and Font
|
||
translatedText = dazedwrap.wrapText(list300[0], WIDTH)
|
||
list300.pop(0)
|
||
|
||
# Write to File
|
||
codeList[i]["stringArgs"][1] = translatedText
|
||
|
||
# Dialogue
|
||
elif codeList[i]["stringArgs"][0] == "援護文章":
|
||
speakerRegex = r"@\d+\r?\n(.*):\r?\n" # Default: r"@\d+\r?\n(.*):\r?\n"
|
||
textRegex = r"@?\d*\r?\n?\u3000*([\w\W]+)\r?\n?" # Default: r"@?\d*\r?\n?\u3000*([\w\W]+)\r?\n?"
|
||
|
||
# Grab String
|
||
jaString = codeList[i]["stringArgs"][1]
|
||
speaker = ""
|
||
|
||
# Grab Speaker
|
||
if ":\n" in jaString or ":\r\n" in jaString:
|
||
match = re.search(speakerRegex, jaString)
|
||
if match:
|
||
# TL Speaker
|
||
response = getSpeaker(match.group(1))
|
||
speaker = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Set nametag and remove from string
|
||
codeList[i]["stringArgs"][1] = codeList[i]["stringArgs"][1].replace(match.group(1), speaker)
|
||
jaString = jaString.replace(match.group(0), "")
|
||
|
||
# Grab Only Text
|
||
match = re.search(textRegex, jaString)
|
||
if match:
|
||
jaString = match.group(1)
|
||
initialJAString = jaString
|
||
|
||
# Remove Textwrap
|
||
jaString = jaString.replace("\r", "")
|
||
jaString = jaString.replace("\n", " ")
|
||
|
||
# 1st Pass (Save Text to List)
|
||
if not setData:
|
||
if speaker == "":
|
||
list300.append(jaString)
|
||
else:
|
||
list300.append(f"[{speaker}]: {jaString}")
|
||
|
||
# 2nd Pass (Set Text)
|
||
else:
|
||
# Grab Translated String
|
||
translatedText = list300[0]
|
||
|
||
# Remove speaker
|
||
matchSpeakerList = re.findall(r"^(\[.+?\]\s?[|:]\s?)\s?", translatedText)
|
||
if len(matchSpeakerList) > 0:
|
||
translatedText = translatedText.replace(matchSpeakerList[0], "")
|
||
|
||
# Textwrap
|
||
if FIXTEXTWRAP is True:
|
||
translatedText = dazedwrap.wrapText(translatedText, width=WIDTH)
|
||
|
||
# Set Data
|
||
codeList[i]["stringArgs"][1] = codeList[i]["stringArgs"][1].replace(initialJAString, translatedText)
|
||
|
||
# Reset Data and Pop Item
|
||
list300.pop(0)
|
||
|
||
### Event Code: 250 DB Read/Writes
|
||
if codeList[i]["code"] == 250 and CODE250 == True:
|
||
# Validate size
|
||
stringArg = 2
|
||
if len(codeList[i]["stringArgs"]) == 4:
|
||
if codeList[i]["stringArgs"][1] == "unit"\
|
||
and codeList[i]["stringArgs"][stringArg] != "":
|
||
# Font Size
|
||
fontSize = 0
|
||
|
||
# Grab String
|
||
jaString = codeList[i]["stringArgs"][stringArg]
|
||
|
||
# Remove Textwrap
|
||
# jaString = jaString.replace("\r", "")
|
||
# jaString = jaString.replace("\n", " ")
|
||
|
||
# Pass 1 (Save Text to List)
|
||
if not setData:
|
||
list250.append(jaString)
|
||
|
||
# Pass 2 (Set Text)
|
||
else:
|
||
translatedText = list250[0]
|
||
list250.pop(0)
|
||
|
||
# Textwrap
|
||
# translatedText = dazedwrap.wrapText(translatedText, WIDTH)
|
||
|
||
# Add/Replace font formatting
|
||
# Remove existing font command if present
|
||
translatedText = re.sub(r'\\f\[\d+\]', '', translatedText)
|
||
if fontSize:
|
||
# Add new font command if fontSize is not 0
|
||
if fontSize != "0" and fontSize != 0:
|
||
translatedText = f"\\f[{fontSize}]{translatedText}"
|
||
|
||
# Set Data
|
||
codeList[i]["stringArgs"][stringArg] = translatedText
|
||
|
||
### Iterate
|
||
i += 1
|
||
|
||
# EOF
|
||
stringListTL = []
|
||
list210TL = []
|
||
list150TL = []
|
||
list250TL = []
|
||
list300TL = []
|
||
setData = False
|
||
|
||
# String List
|
||
if len(stringList) > 0:
|
||
pbar.total = len(stringList)
|
||
pbar.refresh()
|
||
response = translateAI(stringList, textHistory, True)
|
||
stringListTL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
if len(stringListTL) != len(stringList):
|
||
with LOCK:
|
||
if filename not in MISMATCH:
|
||
MISMATCH.append(filename)
|
||
else:
|
||
setData = True
|
||
|
||
# 210 List
|
||
if len(list210) > 0:
|
||
pbar.total = len(list210)
|
||
pbar.refresh()
|
||
response = translateAI(list210, textHistory, True)
|
||
list210TL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
if len(list210TL) != len(list210):
|
||
with LOCK:
|
||
if filename not in MISMATCH:
|
||
MISMATCH.append(filename)
|
||
else:
|
||
setData = True
|
||
|
||
# 250 List
|
||
if len(list250) > 0:
|
||
pbar.total = len(list250)
|
||
pbar.refresh()
|
||
response = translateAI(list250, textHistory, True)
|
||
list250TL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
if len(list250TL) != len(list250):
|
||
with LOCK:
|
||
if filename not in MISMATCH:
|
||
MISMATCH.append(filename)
|
||
else:
|
||
setData = True
|
||
|
||
# 300 List
|
||
if len(list300) > 0:
|
||
pbar.total = len(list300)
|
||
pbar.refresh()
|
||
response = translateAI(list300, textHistory, True)
|
||
list300TL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
if len(list300TL) != len(list300):
|
||
with LOCK:
|
||
if filename not in MISMATCH:
|
||
MISMATCH.append(filename)
|
||
else:
|
||
setData = True
|
||
|
||
# 150 List
|
||
if len(list150) > 0:
|
||
# Progress Bar
|
||
pbar.total = len(list150)
|
||
pbar.refresh()
|
||
|
||
# Translate
|
||
response = translateAI(
|
||
list150,
|
||
textHistory,
|
||
True,
|
||
)
|
||
list150TL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Check Mismatch
|
||
if len(list150TL) != len(list150):
|
||
with LOCK:
|
||
if filename not in MISMATCH:
|
||
MISMATCH.append(filename)
|
||
else:
|
||
list150 = list150TL
|
||
setData = True
|
||
|
||
# Update jobList before recursive call
|
||
if setData == True:
|
||
stringList = []
|
||
jobList = [stringListTL, list210TL, list300TL, list150TL, list250TL] # Add list150TL
|
||
searchCodes(events, pbar, jobList, filename)
|
||
|
||
else:
|
||
# Set Data
|
||
events = codeList
|
||
|
||
except IndexError as e:
|
||
traceback.print_exc()
|
||
raise Exception(str(e) + "Failed to translate: " + initialJAString) from None
|
||
except Exception as e:
|
||
traceback.print_exc()
|
||
raise Exception(str(e) + "Failed to translate: " + initialJAString) from None
|
||
|
||
return totalTokens
|
||
|
||
|
||
def formatDramon(jaString):
|
||
imageRegex = r"(\r?\n?_[a-zA-Z_\d/.]+\r?\n?)|(@-?\d?\r\n)|(@-?\d?)([^\r]\d?-?\d?[^\r]+?)(\r\n|$)|(_PDC)|(>\r\n)|(^[#])|(\r\n@$)|(/)|(_SS_)|(\r\n[@/]\s?-?\d?\r\n)"
|
||
|
||
jaString = jaString.replace("\u3000", " ")
|
||
jaString = jaString.replace("#", "")
|
||
jaString = re.sub(r"([^\r])\n", r"\1\r\n", jaString)
|
||
|
||
# Grab and Split
|
||
jaStringList = re.split(imageRegex, jaString)
|
||
|
||
# Clean List
|
||
cleanedList = [x for x in jaStringList if x is not None and x != "" and x != "\r\n" and x != "_SS_"]
|
||
|
||
# Iterate Through List
|
||
j = 0
|
||
translatedText = ""
|
||
while j < len(cleanedList):
|
||
if (
|
||
("@" in cleanedList[j] or "/" in cleanedList[j])
|
||
and j < len(cleanedList) - 1
|
||
and re.search(r"([@/]-?\d?\r\n)", cleanedList[j]) is None
|
||
and ".ogg" not in cleanedList[j]
|
||
):
|
||
# Setup @
|
||
if j > 0 and "@" not in cleanedList[j - 1] and "/" not in cleanedList[j - 1] and "_" not in cleanedList[j - 1]:
|
||
cleanedList[j - 1] = cleanedList[j - 1] + cleanedList[j + 1]
|
||
else:
|
||
cleanedList.insert(j, cleanedList[j + 1])
|
||
j += 1
|
||
cleanedList[j] = f"\r\n{cleanedList[j]}\r\n"
|
||
cleanedList.pop(j + 1)
|
||
j += 1
|
||
|
||
return cleanedList
|
||
|
||
def handleScenarioScript(jaString, scriptString=""):
|
||
# Extract Speaker
|
||
scriptRegex = r"\n?(//.*?\n|//.*|/b.*?\n|[\w]+:\d*.*?\n)"
|
||
match = re.search(scriptRegex, jaString)
|
||
if match:
|
||
if "//" in match.group(1):
|
||
scriptStringLocal = match.group(1)
|
||
jaString = jaString.replace(scriptStringLocal, "")
|
||
scriptString += scriptStringLocal
|
||
match = re.search(scriptRegex, jaString)
|
||
if not match:
|
||
return None
|
||
else:
|
||
if "//" in jaString:
|
||
return handleScenarioScript(jaString, scriptString)
|
||
return [jaString, match.group(1), scriptString]
|
||
else:
|
||
return None
|
||
|
||
# Database
|
||
def searchDB(events, pbar, jobList, filename):
|
||
# Set Lists
|
||
if len(jobList) > 0:
|
||
scenarioList = jobList[0]
|
||
npcList = jobList[1]
|
||
itemList = jobList[2]
|
||
stateList = jobList[3]
|
||
armorList = jobList[4]
|
||
enemyList = jobList[5]
|
||
weaponsList = jobList[6]
|
||
skillList = jobList[7]
|
||
optionsList = jobList[8]
|
||
dbNameList = jobList[9]
|
||
dbValueList = jobList[10]
|
||
setData = True
|
||
else:
|
||
scenarioList = [[], [], []]
|
||
npcList = [[], [], [], []]
|
||
itemList = [[], [], [], []]
|
||
armorList = [[], []]
|
||
enemyList = [[], []]
|
||
weaponsList = [[], [], [], []]
|
||
skillList = [[], [], [], [], []]
|
||
stateList = [[], [], [], [], [], [], [], []]
|
||
optionsList = [[], [], []]
|
||
dbNameList = [[]]
|
||
dbValueList = [[]]
|
||
setData = False
|
||
|
||
# Vars/Globals
|
||
totalTokens = [0, 0]
|
||
initialJAString = ""
|
||
tableList = events
|
||
font = ""
|
||
global LOCK
|
||
global NAMESLIST
|
||
global MISMATCH
|
||
global PBAR
|
||
PBAR = pbar
|
||
|
||
# Begin Parsing File
|
||
try:
|
||
for table in tableList:
|
||
# Grab NPCs
|
||
if table["name"] == "主人公ステータス" and NPCFLAG == True:
|
||
with open("translations.txt", "a", encoding="utf-8") as file:
|
||
if setData:
|
||
file.write(f"\n#Actors\n")
|
||
for npc in table["data"]:
|
||
dataList = npc["data"]
|
||
|
||
# Parse
|
||
for j in range(len(dataList)):
|
||
# Name
|
||
if dataList[j].get("name") == "キャラ名":
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get("value") != "":
|
||
npcList[0].append(dataList[j].get("value"))
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get("value") != "":
|
||
# Write Name
|
||
file.write(f"{dataList[j].get('value')} ({npcList[0][0]})\n")
|
||
|
||
# Set
|
||
dataList[j].update({"value": npcList[0][0]})
|
||
npcList[0].pop(0)
|
||
|
||
# Description
|
||
if dataList[j].get("name") == "肩書き":
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get("value") != "":
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get("value")
|
||
jaString = jaString.replace("\n", " ")
|
||
jaString = jaString.replace("\r", "")
|
||
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
|
||
|
||
# Append Data
|
||
npcList[1].append(jaString)
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get("value") != "":
|
||
# Textwrap
|
||
translatedText = npcList[1][0]
|
||
translatedText = dazedwrap.wrapText(translatedText, LISTWIDTH)
|
||
translatedText = font + translatedText
|
||
|
||
# Set Data
|
||
dataList[j].update({"value": translatedText})
|
||
npcList[1].pop(0)
|
||
file.write(f"\n{translatedText}")
|
||
|
||
# Grab Scenario
|
||
if "サブキャラ会話" in table["name"] and SCENARIOFLAG == True:
|
||
for scenario in table["data"]:
|
||
dataList = scenario["data"]
|
||
|
||
# Parse
|
||
for j in range(len(dataList)):
|
||
# Name
|
||
if dataList[j].get("name") == "ルカ好感度MAX":
|
||
if dataList[j].get("value"):
|
||
jaStringList = re.split(r'\r\n\r\n|\n\n', dataList[j].get("value"))
|
||
for jaString in jaStringList:
|
||
speakerNum = None
|
||
ogString = jaString
|
||
# Extract Speaker
|
||
speakerList = handleScenarioScript(jaString)
|
||
if not speakerList:
|
||
continue
|
||
if speakerList[2]:
|
||
jaString = speakerList[0]
|
||
speakerNumMatch = re.search(r":(\d+)", speakerList[1])
|
||
if speakerNumMatch:
|
||
speakerNum = speakerNumMatch.group(1)
|
||
speaker = re.sub(r":\d*", "", speakerList[1])
|
||
speaker = re.sub(r"/b", "NPC", speaker)
|
||
speaker = speaker.replace("\r\n", "")
|
||
|
||
# Add Speaker
|
||
jaString = jaString.replace(speakerList[1], f"[{speaker}]: ")
|
||
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
jaString = jaString.replace("\n", " ")
|
||
jaString = jaString.replace("\r", "")
|
||
scenarioList[0].append(jaString)
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
translatedText = scenarioList[0][0]
|
||
scenarioList[0].pop(0)
|
||
translatedText = dazedwrap.wrapText(translatedText, WIDTH)
|
||
|
||
# Remove Speaker
|
||
speakerMatch = re.search(r"\[(.+?)\]\s?[|:]\s?", translatedText)
|
||
if speakerMatch:
|
||
speaker = speakerMatch.group(1).strip()
|
||
match = re.search(r'(^\[.+?\]\s?[|:]\s?)', translatedText)
|
||
if match:
|
||
translatedText = translatedText.replace(match.group(1), "")
|
||
|
||
# Redo Old Speaker Format
|
||
speaker = speaker.replace("Speaker", "\b")
|
||
if speakerNum:
|
||
translatedText = f"{speaker}:{speakerNum}\r\n{translatedText}"
|
||
elif speaker == "NPC":
|
||
translatedText = f"/b\r\n{translatedText}"
|
||
else:
|
||
translatedText = f"{speaker}:\r\n{translatedText}"
|
||
|
||
# Add Script String
|
||
if speakerList[2]:
|
||
translatedText = f"{speakerList[2]}{translatedText}"
|
||
|
||
# Set Data
|
||
dataList[j].update({"value": dataList[j].get("value").replace(ogString, translatedText)})
|
||
# Description
|
||
if dataList[j].get("name") == "NULL":
|
||
if dataList[j].get("value"):
|
||
jaStringList = re.split(r'\r\n\r\n|\n\n', dataList[j].get("value"))
|
||
for jaString in jaStringList:
|
||
speakerNum = None
|
||
ogString = jaString
|
||
# Extract Speaker
|
||
speakerList = handleScenarioScript(jaString)
|
||
if not speakerList:
|
||
continue
|
||
if speakerList[2]:
|
||
jaString = speakerList[0]
|
||
speakerNumMatch = re.search(r":(\d+)", speakerList[1])
|
||
if speakerNumMatch:
|
||
speakerNum = speakerNumMatch.group(1)
|
||
speaker = re.sub(r":\d*", "", speakerList[1])
|
||
speaker = re.sub(r"/b", "NPC", speaker)
|
||
speaker = speaker.replace("\r\n", "")
|
||
|
||
# Add Speaker
|
||
jaString = jaString.replace(speakerList[1], f"[{speaker}]: ")
|
||
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
jaString = jaString.replace("\n", " ")
|
||
jaString = jaString.replace("\r", "")
|
||
scenarioList[1].append(jaString)
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
translatedText = scenarioList[1][0]
|
||
scenarioList[1].pop(0)
|
||
translatedText = dazedwrap.wrapText(translatedText, WIDTH)
|
||
|
||
# Remove Speaker
|
||
speakerMatch = re.search(r"\[(.+?)\]\s?[|:]\s?", translatedText)
|
||
if speakerMatch:
|
||
speaker = speakerMatch.group(1).strip()
|
||
match = re.search(r'(^\[.+?\]\s?[|:]\s?)', translatedText)
|
||
if match:
|
||
translatedText = translatedText.replace(match.group(1), "")
|
||
|
||
# Redo Old Speaker Format
|
||
speaker = speaker.replace("Speaker", "\b")
|
||
if speakerNum:
|
||
translatedText = f"{speaker}:{speakerNum}\r\n{translatedText}"
|
||
elif speaker == "NPC":
|
||
translatedText = f"/b\r\n{translatedText}"
|
||
else:
|
||
translatedText = f"{speaker}:\r\n{translatedText}"
|
||
|
||
# Add Script String
|
||
if speakerList[2]:
|
||
translatedText = f"{speakerList[2]}{translatedText}"
|
||
|
||
# Set Data
|
||
dataList[j].update({"value": dataList[j].get("value").replace(ogString, translatedText)})
|
||
|
||
# Description
|
||
if dataList[j].get("name") == "NULL":
|
||
if dataList[j].get("value"):
|
||
jaStringList = re.split(r'\r\n\r\n|\n\n', dataList[j].get("value"))
|
||
for jaString in jaStringList:
|
||
speakerNum = None
|
||
ogString = jaString
|
||
# Extract Speaker
|
||
speakerList = handleScenarioScript(jaString)
|
||
if not speakerList:
|
||
continue
|
||
if speakerList[2]:
|
||
jaString = speakerList[0]
|
||
speakerNumMatch = re.search(r":(\d+)", speakerList[1])
|
||
if speakerNumMatch:
|
||
speakerNum = speakerNumMatch.group(1)
|
||
speaker = re.sub(r":\d*", "", speakerList[1])
|
||
speaker = re.sub(r"/b", "NPC", speaker)
|
||
speaker = speaker.replace("\r\n", "")
|
||
|
||
# Add Speaker
|
||
jaString = jaString.replace(speakerList[1], f"[{speaker}]: ")
|
||
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
jaString = jaString.replace("\n", " ")
|
||
jaString = jaString.replace("\r", "")
|
||
scenarioList[2].append(jaString)
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
translatedText = scenarioList[2][0]
|
||
scenarioList[2].pop(0)
|
||
translatedText = dazedwrap.wrapText(translatedText, WIDTH)
|
||
|
||
# Remove Speaker
|
||
speakerMatch = re.search(r"\[(.+?)\]\s?[|:]\s?", translatedText)
|
||
if speakerMatch:
|
||
speaker = speakerMatch.group(1).strip()
|
||
match = re.search(r'(^\[.+?\]\s?[|:]\s?)', translatedText)
|
||
if match:
|
||
translatedText = translatedText.replace(match.group(1), "")
|
||
|
||
# Redo Old Speaker Format
|
||
speaker = speaker.replace("Speaker", "\b")
|
||
if speakerNum:
|
||
translatedText = f"{speaker}:{speakerNum}\r\n{translatedText}"
|
||
elif speaker == "NPC":
|
||
translatedText = f"/b\r\n{translatedText}"
|
||
else:
|
||
translatedText = f"{speaker}:\r\n{translatedText}"
|
||
|
||
# Add Script String
|
||
if speakerList[2]:
|
||
translatedText = f"{speakerList[2]}{translatedText}"
|
||
|
||
# Set Data
|
||
dataList[j].update({"value": dataList[j].get("value").replace(ogString, translatedText)})
|
||
|
||
# Grab Options
|
||
if table["name"] == "サブEv" and OPTIONSFLAG == True:
|
||
for option in table["data"]:
|
||
dataList = option["data"]
|
||
|
||
# Parse
|
||
for j in range(len(dataList)):
|
||
# Name
|
||
if dataList[j].get("name") == "イベント名":
|
||
if dataList[j].get("value"):
|
||
jaString = dataList[j].get("value")
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
optionsList[0].append(jaString)
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
translatedText = optionsList[0][0]
|
||
optionsList[0].pop(0)
|
||
dataList[j].update({"value": dataList[j].get("value").replace(jaString, translatedText)})
|
||
|
||
# Description 1
|
||
if dataList[j].get("name") == "プロフ":
|
||
if dataList[j].get("value"):
|
||
jaString = dataList[j].get("value")
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
jaString = jaString.replace("\n", " ")
|
||
jaString = jaString.replace("\r", "")
|
||
optionsList[1].append(jaString)
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
translatedText = optionsList[1][0]
|
||
optionsList[1].pop(0)
|
||
translatedText = dazedwrap.wrapText(translatedText, LISTWIDTH)
|
||
dataList[j].update({"value": dataList[j].get("value").replace(jaString, translatedText)})
|
||
|
||
# Description 2
|
||
if dataList[j].get("name") == "防御破壊文言":
|
||
if dataList[j].get("value"):
|
||
jaString = dataList[j].get("value")
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
jaString = jaString.replace("\n", " ")
|
||
jaString = jaString.replace("\r", "")
|
||
optionsList[2].append(jaString)
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
translatedText = optionsList[2][0]
|
||
optionsList[2].pop(0)
|
||
translatedText = dazedwrap.wrapText(translatedText, LISTWIDTH)
|
||
dataList[j].update({"value": dataList[j].get("value").replace(jaString, translatedText)})
|
||
|
||
# Grab DB Names
|
||
if table["name"] == "マップ設定" and DBNAMEFLAG == True:
|
||
font = None
|
||
dbName = table["data"]
|
||
for j in range(len(dbName)):
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dbName[j].get("name") != "":
|
||
dbNameList[0].append(dbName[j].get("name"))
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dbName[j].get("name") != "":
|
||
dbName[j].update({"name": dbNameList[0][0]})
|
||
dbNameList[0].pop(0)
|
||
|
||
# Grab DB Values
|
||
if table["name"] == "近況文章" and DBVALUEFLAG == True:
|
||
font = 16
|
||
subject = ""
|
||
for entry in table["data"]:
|
||
dbValue = entry["data"]
|
||
for j in range(len(dbValue)):
|
||
if dbValue[j].get("value"):
|
||
jaString = dbValue[j].get("value")
|
||
|
||
# Speaker
|
||
match = re.search(r"(^[\\]+f\[\d+\].+?\r\n).+", jaString)
|
||
if match:
|
||
subject = match.group(1)
|
||
jaString = jaString.replace(subject, "")
|
||
|
||
# Nuke Textwrap & Font
|
||
jaString = jaString.replace("\r", "")
|
||
jaString = jaString.replace("\n", " ")
|
||
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
|
||
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
# Append
|
||
dbValueList[0].append(jaString)
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dbValue[j].get("value"):
|
||
translatedText = dbValueList[0][0]
|
||
|
||
# Textwrap
|
||
translatedText = dazedwrap.wrapText(translatedText, 30)
|
||
translatedText = translatedText.replace("\n", f"\r\n\\f[{font}]")
|
||
|
||
# Subject
|
||
if subject:
|
||
translatedText = f"{subject}{translatedText}"
|
||
|
||
# Set
|
||
dbValue[j].update({"value": translatedText})
|
||
dbValueList[0].pop(0)
|
||
|
||
# Grab Items
|
||
if table["name"] == "勲章コモン" and ITEMFLAG == True:
|
||
# Write Category
|
||
if setData:
|
||
with open("translations.txt", "a", encoding="utf-8") as file:
|
||
file.write(f"\n#Items\n")
|
||
|
||
# Begin Translation
|
||
for item in table["data"]:
|
||
dataList = item["data"]
|
||
|
||
# Parse
|
||
font = 20
|
||
for j in range(len(dataList)):
|
||
# Name
|
||
if dataList[j].get("name") == "勲章名":
|
||
jaString = dataList[j].get("value")
|
||
if jaString != "":
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if jaString != "":
|
||
itemList[0].append(jaString)
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
# Write to TL File
|
||
with open("translations.txt", "a", encoding="utf-8") as file:
|
||
file.write(f"{jaString} ({itemList[0][0]})\n")
|
||
|
||
dataList[j].update({"value": itemList[0][0]})
|
||
itemList[0].pop(0)
|
||
|
||
# Description
|
||
if dataList[j].get("name") == "説明文":
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get("value") != "":
|
||
# Remove Textwrap & Font
|
||
jaString = dataList[j].get("value")
|
||
jaString = jaString.replace("\n", " ")
|
||
jaString = jaString.replace("\r", "")
|
||
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
|
||
|
||
# Append Data
|
||
itemList[1].append(jaString)
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get("value") != "":
|
||
# Textwrap
|
||
translatedText = itemList[1][0]
|
||
translatedText = dazedwrap.wrapText(translatedText, LISTWIDTH)
|
||
|
||
# Font
|
||
if font:
|
||
translatedText = f"\\f[{font}]{translatedText}"
|
||
|
||
# Set Data
|
||
dataList[j].update({"value": translatedText})
|
||
itemList[1].pop(0)
|
||
|
||
# Log
|
||
if dataList[j].get("name") == "使用時文章[戦](人名~":
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get("value") != "":
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get("value")
|
||
jaString = jaString.replace("\n", " ")
|
||
jaString = jaString.replace("\r", "")
|
||
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
|
||
|
||
# Skill Action
|
||
if jaString[0] in [
|
||
"は",
|
||
"を",
|
||
"の",
|
||
"に",
|
||
"が",
|
||
]:
|
||
jaString = f"Taro{jaString}"
|
||
|
||
# Append Data
|
||
itemList[2].append(jaString)
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get("value") != "":
|
||
# Textwrap
|
||
translatedText = itemList[2][0]
|
||
translatedText = dazedwrap.wrapText(translatedText, LISTWIDTH)
|
||
# translatedText = font + translatedText
|
||
|
||
# Remove Taro
|
||
translatedText = re.sub(r"\bTaro\b", "", translatedText)
|
||
|
||
# Set Data
|
||
dataList[j].update({"value": translatedText})
|
||
itemList[2].pop(0)
|
||
|
||
# Description
|
||
if dataList[j].get("name") == "クエスト概要":
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get("value") != "":
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get("value")
|
||
jaString = jaString.replace("\n", " ")
|
||
jaString = jaString.replace("\r", "")
|
||
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
|
||
|
||
# Append Data
|
||
itemList[3].append(jaString)
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get("value") != "":
|
||
# Textwrap
|
||
translatedText = itemList[3][0]
|
||
translatedText = dazedwrap.wrapText(translatedText, LISTWIDTH)
|
||
|
||
# Font
|
||
if font:
|
||
translatedText = f"\\f[{font}]{translatedText}"
|
||
|
||
# Set Data
|
||
dataList[j].update({"value": translatedText})
|
||
itemList[3].pop(0)
|
||
|
||
# Grab Armors
|
||
if table["name"] == "防具" and ARMORFLAG == True:
|
||
font = "24"
|
||
for armor in table["data"]:
|
||
dataList = armor["data"]
|
||
|
||
# Parse
|
||
for j in range(len(dataList)):
|
||
# Name
|
||
if dataList[j].get("name") == "防具の名前":
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get("value") != "":
|
||
armorList[0].append(dataList[j].get("value"))
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get("value") != "":
|
||
dataList[j].update({"value": armorList[0][0]})
|
||
armorList[0].pop(0)
|
||
|
||
# Description
|
||
if dataList[j].get("name") == "防具の説明[2行まで可]":
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get("value") != "":
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get("value")
|
||
jaString = jaString.replace("\n", " ")
|
||
jaString = jaString.replace("\r", "")
|
||
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
|
||
|
||
# Append Data
|
||
armorList[1].append(jaString)
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get("value") != "":
|
||
# Textwrap
|
||
translatedText = armorList[1][0]
|
||
translatedText = dazedwrap.wrapText(translatedText, LISTWIDTH)
|
||
|
||
# Font
|
||
if font:
|
||
translatedText = f"\\f[{font}]{translatedText}"
|
||
|
||
# Set Data
|
||
dataList[j].update({"value": translatedText})
|
||
armorList[1].pop(0)
|
||
|
||
# Grab Enemies
|
||
if table["name"] == "敵キャラ個体データ" and ENEMYFLAG == True:
|
||
for enemy in table["data"]:
|
||
dataList = enemy["data"]
|
||
|
||
# Parse
|
||
for j in range(len(dataList)):
|
||
# Name
|
||
if dataList[j].get("name") == "敵キャラ名":
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get("value") != "":
|
||
enemyList[0].append(dataList[j].get("value"))
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get("value") != "":
|
||
dataList[j].update({"value": enemyList[0][0]})
|
||
enemyList[0].pop(0)
|
||
|
||
# Description
|
||
if dataList[j].get("name") == "NULL":
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get("value") != "":
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get("value")
|
||
jaString = jaString.replace("\n", " ")
|
||
jaString = jaString.replace("\r", "")
|
||
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
|
||
|
||
# Append Data
|
||
enemyList[1].append(jaString)
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get("value") != "":
|
||
# Textwrap
|
||
translatedText = enemyList[1][0]
|
||
translatedText = dazedwrap.wrapText(translatedText, LISTWIDTH)
|
||
|
||
# Font
|
||
if font:
|
||
translatedText = f"\\f[{font}]{translatedText}"
|
||
|
||
# Set Data
|
||
dataList[j].update({"value": translatedText})
|
||
enemyList[1].pop(0)
|
||
|
||
# Grab Weapons
|
||
if table["name"] == "武器" and WEAPONFLAG == True:
|
||
font = "24"
|
||
for weapon in table["data"]:
|
||
dataList = weapon["data"]
|
||
|
||
# Parse
|
||
for j in range(len(dataList)):
|
||
# Name
|
||
if dataList[j].get("name") == "武器の名前":
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get("value") != "":
|
||
weaponsList[0].append(dataList[j].get("value"))
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get("value") != "":
|
||
dataList[j].update({"value": weaponsList[0][0]})
|
||
weaponsList[0].pop(0)
|
||
|
||
# Description
|
||
if dataList[j].get("name") == "武器の説明[2行まで可]":
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get("value") != "":
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get("value")
|
||
jaString = jaString.replace("\n", " ")
|
||
jaString = jaString.replace("\r", "")
|
||
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
|
||
|
||
# Append Data
|
||
weaponsList[1].append(jaString)
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get("value") != "":
|
||
# Textwrap
|
||
translatedText = weaponsList[1][0]
|
||
translatedText = dazedwrap.wrapText(translatedText, LISTWIDTH)
|
||
|
||
# Font
|
||
if font:
|
||
translatedText = f"\\f[{font}]{translatedText}"
|
||
|
||
# Set Data
|
||
dataList[j].update({"value": translatedText})
|
||
weaponsList[1].pop(0)
|
||
|
||
# Grab Skills
|
||
if table["name"] == "技能" and SKILLFLAG == True:
|
||
font = "24"
|
||
for skill in table["data"]:
|
||
dataList = skill["data"]
|
||
|
||
# Parse
|
||
for j in range(len(dataList)):
|
||
# Name
|
||
if dataList[j].get("name") == "技能の名前":
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get("value") != "":
|
||
skillList[0].append(dataList[j].get("value"))
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get("value") != "":
|
||
dataList[j].update({"value": skillList[0][0]})
|
||
skillList[0].pop(0)
|
||
|
||
# Description
|
||
if dataList[j].get("name") == "説明":
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get("value") != "":
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get("value")
|
||
jaString = jaString.replace("\n", " ")
|
||
jaString = jaString.replace("\r", "")
|
||
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
|
||
|
||
# Append Data
|
||
skillList[1].append(jaString)
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get("value") != "":
|
||
# Textwrap
|
||
translatedText = skillList[1][0]
|
||
translatedText = dazedwrap.wrapText(translatedText, LISTWIDTH)
|
||
|
||
# Font
|
||
if font:
|
||
translatedText = f"\\f[{font}]{translatedText}"
|
||
|
||
# Set Data
|
||
dataList[j].update({"value": translatedText})
|
||
skillList[1].pop(0)
|
||
|
||
# Log
|
||
if dataList[j].get("name") == "発動時文章":
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get("value") != "":
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get("value")
|
||
jaString = jaString.replace("\n", " ")
|
||
jaString = jaString.replace("\r", "")
|
||
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
|
||
|
||
# Skill Action
|
||
if jaString[0] in [
|
||
"は",
|
||
"を",
|
||
"の",
|
||
"に",
|
||
"が",
|
||
]:
|
||
jaString = f"Taro{jaString}"
|
||
|
||
# Append Data
|
||
skillList[2].append(jaString)
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get("value") != "":
|
||
# Textwrap
|
||
translatedText = skillList[2][0]
|
||
translatedText = dazedwrap.wrapText(translatedText, LISTWIDTH)
|
||
translatedText = font + translatedText
|
||
|
||
# Remove Taro
|
||
translatedText = re.sub(r"\bTaro\b", "", translatedText)
|
||
|
||
# Set Data
|
||
dataList[j].update({"value": translatedText})
|
||
skillList[2].pop(0)
|
||
|
||
# Log
|
||
if dataList[j].get("name") == "使用時文章[戦闘](人名~":
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get("value") != "":
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get("value")
|
||
jaString = jaString.replace("\n", " ")
|
||
jaString = jaString.replace("\r", "")
|
||
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
|
||
|
||
# Skill Action
|
||
if jaString[0] in [
|
||
"は",
|
||
"を",
|
||
"の",
|
||
"に",
|
||
"が",
|
||
]:
|
||
jaString = f"Taro{jaString}"
|
||
|
||
# Append Data
|
||
skillList[3].append(jaString)
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get("value") != "":
|
||
# Textwrap
|
||
translatedText = skillList[3][0]
|
||
translatedText = dazedwrap.wrapText(translatedText, LISTWIDTH)
|
||
translatedText = font + translatedText
|
||
|
||
# Remove Taro
|
||
translatedText = re.sub(r"\bTaro\b", "", translatedText)
|
||
|
||
# Set Data
|
||
dataList[j].update({"value": translatedText})
|
||
skillList[3].pop(0)
|
||
|
||
# Log
|
||
if dataList[j].get("name") == "失敗時文章[(対象)~]":
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get("value") != "":
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get("value")
|
||
jaString = jaString.replace("\n", " ")
|
||
jaString = jaString.replace("\r", "")
|
||
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
|
||
|
||
# Skill Action
|
||
if jaString[0] in [
|
||
"は",
|
||
"を",
|
||
"の",
|
||
"に",
|
||
"が",
|
||
]:
|
||
jaString = f"Taro{jaString}"
|
||
|
||
# Append Data
|
||
skillList[4].append(jaString)
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get("value") != "":
|
||
# Textwrap
|
||
translatedText = skillList[4][0]
|
||
translatedText = dazedwrap.wrapText(translatedText, LISTWIDTH)
|
||
translatedText = font + translatedText
|
||
|
||
# Remove Taro
|
||
translatedText = re.sub(r"\bTaro\b", "", translatedText)
|
||
|
||
# Set Data
|
||
dataList[j].update({"value": translatedText})
|
||
skillList[4].pop(0)
|
||
|
||
# Grab States
|
||
if table["name"] == "状態設定" and STATEFLAG == True:
|
||
for state in table["data"]:
|
||
dataList = state["data"]
|
||
|
||
# Parse
|
||
for j in range(len(dataList)):
|
||
# Name
|
||
if dataList[j].get("name") == "状態名":
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get("value") != "":
|
||
stateList[0].append(dataList[j].get("value"))
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get("value") != "":
|
||
dataList[j].update({"value": stateList[0][0]})
|
||
stateList[0].pop(0)
|
||
|
||
# Description
|
||
if dataList[j].get("name") == "表示名":
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get("value") != "":
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get("value")
|
||
jaString = jaString.replace("\n", " ")
|
||
jaString = jaString.replace("\r", "")
|
||
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
|
||
|
||
# Append Data
|
||
stateList[1].append(jaString)
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get("value") != "":
|
||
# Textwrap
|
||
translatedText = stateList[1][0]
|
||
translatedText = dazedwrap.wrapText(translatedText, LISTWIDTH)
|
||
translatedText = font + translatedText
|
||
|
||
# Set Data
|
||
dataList[j].update({"value": translatedText})
|
||
stateList[1].pop(0)
|
||
|
||
# Log
|
||
if dataList[j].get("name") == "発生時の文章[(人名)~]":
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get("value") != "":
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get("value")
|
||
jaString = jaString.replace("\n", " ")
|
||
jaString = jaString.replace("\r", "")
|
||
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
|
||
|
||
# State Action
|
||
if jaString[0] in [
|
||
"は",
|
||
"を",
|
||
"の",
|
||
"に",
|
||
"が",
|
||
]:
|
||
jaString = f"Taro{jaString}"
|
||
|
||
# Append Data
|
||
stateList[2].append(jaString)
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get("value") != "":
|
||
# Textwrap
|
||
translatedText = stateList[2][0]
|
||
translatedText = dazedwrap.wrapText(translatedText, LISTWIDTH)
|
||
translatedText = font + translatedText
|
||
|
||
# Remove Taro
|
||
translatedText = re.sub(r"\bTaro\b", "", translatedText)
|
||
|
||
# Set Data
|
||
dataList[j].update({"value": translatedText})
|
||
stateList[2].pop(0)
|
||
|
||
# Log
|
||
if dataList[j].get("name") == "行動制限時文章(空欄:ナシ":
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get("value") != "":
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get("value")
|
||
jaString = jaString.replace("\n", " ")
|
||
jaString = jaString.replace("\r", "")
|
||
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
|
||
|
||
# State Action
|
||
if jaString[0] in [
|
||
"は",
|
||
"を",
|
||
"の",
|
||
"に",
|
||
"が",
|
||
]:
|
||
jaString = f"Taro{jaString}"
|
||
|
||
# Append Data
|
||
stateList[3].append(jaString)
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get("value") != "":
|
||
# Textwrap
|
||
translatedText = stateList[3][0]
|
||
translatedText = dazedwrap.wrapText(translatedText, LISTWIDTH)
|
||
translatedText = font + translatedText
|
||
|
||
# Remove Taro
|
||
translatedText = re.sub(r"\bTaro\b", "", translatedText)
|
||
|
||
# Set Data
|
||
dataList[j].update({"value": translatedText})
|
||
stateList[3].pop(0)
|
||
|
||
# Log
|
||
if dataList[j].get("name") == "回復時の文章[(人名)~]":
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get("value") != "":
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get("value")
|
||
jaString = jaString.replace("\n", " ")
|
||
jaString = jaString.replace("\r", "")
|
||
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
|
||
|
||
# State Action
|
||
if jaString[0] in [
|
||
"は",
|
||
"を",
|
||
"の",
|
||
"に",
|
||
"が",
|
||
]:
|
||
jaString = f"Taro{jaString}"
|
||
|
||
# Append Data
|
||
stateList[4].append(jaString)
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get("value") != "":
|
||
# Textwrap
|
||
translatedText = stateList[4][0]
|
||
translatedText = dazedwrap.wrapText(translatedText, LISTWIDTH)
|
||
translatedText = font + translatedText
|
||
|
||
# Remove Taro
|
||
translatedText = re.sub(r"\bTaro\b", "", translatedText)
|
||
|
||
# Set Data
|
||
dataList[j].update({"value": translatedText})
|
||
stateList[4].pop(0)
|
||
# Log
|
||
if dataList[j].get("name") == "┣ カウンター発動文[対象~":
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get("value") != "":
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get("value")
|
||
jaString = jaString.replace("\n", " ")
|
||
jaString = jaString.replace("\r", "")
|
||
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
|
||
|
||
# State Action
|
||
if jaString[0] in [
|
||
"は",
|
||
"を",
|
||
"の",
|
||
"に",
|
||
"が",
|
||
]:
|
||
jaString = f"Taro{jaString}"
|
||
|
||
# Append Data
|
||
stateList[5].append(jaString)
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get("value") != "":
|
||
# Textwrap
|
||
translatedText = stateList[5][0]
|
||
translatedText = dazedwrap.wrapText(translatedText, LISTWIDTH)
|
||
translatedText = font + translatedText
|
||
|
||
# Remove Taro
|
||
translatedText = re.sub(r"\bTaro\b", "", translatedText)
|
||
|
||
# Set Data
|
||
dataList[j].update({"value": translatedText})
|
||
stateList[5].pop(0)
|
||
|
||
# Log
|
||
if dataList[j].get("name") == "尻もち 行動不能 持続3ターン":
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get("value") != "":
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get("value")
|
||
jaString = jaString.replace("\n", " ")
|
||
jaString = jaString.replace("\r", "")
|
||
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
|
||
|
||
# State Action
|
||
if jaString[0] in [
|
||
"は",
|
||
"を",
|
||
"の",
|
||
"に",
|
||
"が",
|
||
]:
|
||
jaString = f"Taro{jaString}"
|
||
|
||
# Append Data
|
||
stateList[6].append(jaString)
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get("value") != "":
|
||
# Textwrap
|
||
translatedText = stateList[6][0]
|
||
translatedText = dazedwrap.wrapText(translatedText, LISTWIDTH)
|
||
translatedText = font + translatedText
|
||
|
||
# Remove Taro
|
||
translatedText = re.sub(r"\bTaro\b", "", translatedText)
|
||
|
||
# Set Data
|
||
dataList[j].update({"value": translatedText})
|
||
stateList[6].pop(0)
|
||
|
||
# Log
|
||
if dataList[j].get("name") == "状態異常の説明":
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get("value") != "":
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get("value")
|
||
jaString = jaString.replace("\n", " ")
|
||
jaString = jaString.replace("\r", "")
|
||
jaString = re.sub(r"[\\]+f\[\d+\]", "", jaString)
|
||
|
||
# State Action
|
||
if jaString[0] in [
|
||
"は",
|
||
"を",
|
||
"の",
|
||
"に",
|
||
"が",
|
||
]:
|
||
jaString = f"Taro{jaString}"
|
||
|
||
# Append Data
|
||
stateList[7].append(jaString)
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get("value") != "":
|
||
# Textwrap
|
||
translatedText = stateList[7][0]
|
||
translatedText = dazedwrap.wrapText(translatedText, LISTWIDTH)
|
||
translatedText = font + translatedText
|
||
|
||
# Remove Taro
|
||
translatedText = re.sub(r"\bTaro\b", "", translatedText)
|
||
|
||
# Set Data
|
||
dataList[j].update({"value": translatedText})
|
||
stateList[7].pop(0)
|
||
|
||
# Translation
|
||
scenarioListTL = [[], [], []]
|
||
optionsListTL = [[], [], []]
|
||
npcListTL = [[], [], [], []]
|
||
itemListTL = [[], [], [], []]
|
||
stateListTL = [[], [], [], [], [], [], [], []]
|
||
armorListTL = [[], []]
|
||
enemyListTL = [[], []]
|
||
weaponsListTL = [[], [], []]
|
||
skillListTL = [[], [], [], [], []]
|
||
dbNameListTL = [[]]
|
||
dbValueListTL = [[]]
|
||
|
||
translate = False
|
||
|
||
# NPCs
|
||
if len(npcList[0]) > 0:
|
||
# Progress Bar
|
||
total = 0
|
||
for itemArray in npcList:
|
||
total += len(itemArray)
|
||
pbar.total = total
|
||
pbar.refresh()
|
||
|
||
# Name
|
||
response = translateAI(
|
||
npcList[0],
|
||
"Reply with only the " + LANGUAGE + " translation of the RPG enemy name",
|
||
True,
|
||
)
|
||
nameListTL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 1
|
||
response = translateAI(npcList[1], "Reply with only the " + LANGUAGE + " translation", True)
|
||
descListTL1 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 2
|
||
response = translateAI(npcList[2], "Reply with only the " + LANGUAGE + " translation", True)
|
||
descListTL2 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 3
|
||
response = translateAI(npcList[3], "Reply with only the " + LANGUAGE + " translation", True)
|
||
descListTL3 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Check Mismatch
|
||
if (
|
||
len(nameListTL) != len(npcList[0])
|
||
or len(descListTL1) != len(npcList[1])
|
||
or len(descListTL2) != len(npcList[2])
|
||
or len(descListTL3) != len(npcList[3])
|
||
):
|
||
with LOCK:
|
||
if filename not in MISMATCH:
|
||
MISMATCH.append(filename)
|
||
else:
|
||
npcListTL = [nameListTL, descListTL1, descListTL2, descListTL3]
|
||
translate = True
|
||
|
||
# SCENARIO
|
||
if scenarioList[0] or scenarioList[1]:
|
||
# Progress Bar
|
||
total = 0
|
||
for scenarioArray in scenarioList:
|
||
total += len(scenarioArray)
|
||
pbar.total = total
|
||
pbar.refresh()
|
||
|
||
# Name
|
||
response = translateAI(
|
||
scenarioList[0],
|
||
"Reply with only the " + LANGUAGE + " translation",
|
||
True,
|
||
)
|
||
nameListTL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 1
|
||
response = translateAI(
|
||
scenarioList[1],
|
||
"reply with only the gender neutral " + LANGUAGE + " translation of the NPC name",
|
||
True,
|
||
)
|
||
descListTL1 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 2
|
||
response = translateAI(
|
||
scenarioList[2],
|
||
"reply with only the gender neutral " + LANGUAGE + " translation of the NPC name",
|
||
True,
|
||
)
|
||
descListTL2 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Check Mismatch
|
||
if len(nameListTL) != len(scenarioList[0]) or len(descListTL1) != len(scenarioList[1]) or len(descListTL2) != len(scenarioList[2]):
|
||
with LOCK:
|
||
if filename not in MISMATCH:
|
||
MISMATCH.append(filename)
|
||
else:
|
||
scenarioListTL = [nameListTL, descListTL1, descListTL2]
|
||
translate = True
|
||
|
||
# OPTIONS
|
||
if optionsList[0] or optionsList[1]:
|
||
# Progress Bar
|
||
total = 0
|
||
for optionsArray in optionsList:
|
||
total += len(optionsArray)
|
||
pbar.total = total
|
||
pbar.refresh()
|
||
|
||
# Name
|
||
response = translateAI(
|
||
optionsList[0],
|
||
"Reply with only the " + LANGUAGE + " translation",
|
||
True,
|
||
)
|
||
nameListTL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 1
|
||
response = translateAI(
|
||
optionsList[1],
|
||
"reply with only the gender neutral " + LANGUAGE + " translation of the NPC name",
|
||
True,
|
||
)
|
||
descListTL1 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 2
|
||
response = translateAI(
|
||
optionsList[2],
|
||
"reply with only the gender neutral " + LANGUAGE + " translation of the NPC name",
|
||
True,
|
||
)
|
||
descListTL2 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Check Mismatch
|
||
if len(nameListTL) != len(optionsList[0]) or len(descListTL1) != len(optionsList[1]) or len(descListTL2) != len(optionsList[2]):
|
||
with LOCK:
|
||
if filename not in MISMATCH:
|
||
MISMATCH.append(filename)
|
||
else:
|
||
optionsListTL = [nameListTL, descListTL1, descListTL2]
|
||
translate = True
|
||
|
||
# ITEMS
|
||
if len(itemList[0]) > 0 or len(itemList[1]) > 0:
|
||
# Progress Bar
|
||
total = 0
|
||
for itemArray in itemList:
|
||
total += len(itemArray)
|
||
pbar.total = total
|
||
pbar.refresh()
|
||
|
||
# Name
|
||
response = translateAI(itemList[0], "Reply with only the " + LANGUAGE + " translation", True)
|
||
nameListTL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 1
|
||
response = translateAI(itemList[1], "Reply with only the " + LANGUAGE + " translation", True)
|
||
descListTL1 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 2
|
||
response = translateAI(itemList[2], "Reply with only the " + LANGUAGE + " translation", True)
|
||
descListTL2 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 3
|
||
response = translateAI(itemList[3], "Reply with only the " + LANGUAGE + " translation", True)
|
||
descListTL3 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Check Mismatch
|
||
if (
|
||
len(nameListTL) != len(itemList[0])
|
||
or len(descListTL1) != len(itemList[1])
|
||
or len(descListTL2) != len(itemList[2])
|
||
or len(descListTL3) != len(itemList[3])
|
||
):
|
||
with LOCK:
|
||
if filename not in MISMATCH:
|
||
MISMATCH.append(filename)
|
||
else:
|
||
itemListTL = [nameListTL, descListTL1, descListTL2, descListTL3]
|
||
translate = True
|
||
|
||
# Armor
|
||
if len(armorList[0]) > 0:
|
||
# Progress Bar
|
||
total = 0
|
||
for armorArray in armorList:
|
||
total += len(armorArray)
|
||
pbar.total = total
|
||
pbar.refresh()
|
||
|
||
# Name
|
||
response = translateAI(
|
||
armorList[0],
|
||
"Reply with only the " + LANGUAGE + " translation of the NPC name",
|
||
True,
|
||
)
|
||
nameListTL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 1
|
||
response = translateAI(armorList[1], "Reply with only the " + LANGUAGE + " translation", True)
|
||
descListTL1 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Check Mismatch
|
||
if len(nameListTL) != len(armorList[0]) or len(descListTL1) != len(armorList[1]):
|
||
with LOCK:
|
||
if filename not in MISMATCH:
|
||
MISMATCH.append(filename)
|
||
else:
|
||
armorListTL = [nameListTL, descListTL1]
|
||
translate = True
|
||
|
||
# Enemies
|
||
if len(enemyList[0]) > 0:
|
||
# Progress Bar
|
||
total = 0
|
||
for enemyArray in enemyList:
|
||
total += len(enemyArray)
|
||
pbar.total = total
|
||
pbar.refresh()
|
||
|
||
# Name
|
||
response = translateAI(
|
||
enemyList[0],
|
||
"Reply with only the " + LANGUAGE + " translation of the enemy NPC name",
|
||
True,
|
||
)
|
||
nameListTL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 1
|
||
response = translateAI(enemyList[1], "Reply with only the " + LANGUAGE + " translation", True)
|
||
descListTL1 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Check Mismatch
|
||
if len(nameListTL) != len(enemyList[0]) or len(descListTL1) != len(enemyList[1]):
|
||
with LOCK:
|
||
if filename not in MISMATCH:
|
||
MISMATCH.append(filename)
|
||
else:
|
||
enemyListTL = [nameListTL, descListTL1]
|
||
translate = True
|
||
|
||
# Weapons
|
||
if len(weaponsList[0]) > 0:
|
||
# Progress Bar
|
||
total = 0
|
||
for weaponsArray in weaponsList:
|
||
total += len(weaponsArray)
|
||
pbar.total = total
|
||
pbar.refresh()
|
||
|
||
# Name
|
||
response = translateAI(
|
||
weaponsList[0],
|
||
"Reply with only the " + LANGUAGE + " translation of the RPG weapon name",
|
||
True,
|
||
)
|
||
nameListTL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 1
|
||
response = translateAI(weaponsList[1], "", True)
|
||
descListTL1 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 2
|
||
response = translateAI(weaponsList[2], "", True)
|
||
descListTL2 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Check Mismatch
|
||
if len(nameListTL) != len(weaponsList[0]) or len(descListTL1) != len(weaponsList[1]) or len(descListTL2) != len(weaponsList[2]):
|
||
with LOCK:
|
||
if filename not in MISMATCH:
|
||
MISMATCH.append(filename)
|
||
else:
|
||
weaponsListTL = [nameListTL, descListTL1, descListTL2]
|
||
translate = True
|
||
|
||
# Skills
|
||
if len(skillList[0]) > 0:
|
||
# Progress Bar
|
||
total = 0
|
||
for skillArray in skillList:
|
||
total += len(skillArray)
|
||
pbar.total = total
|
||
pbar.refresh()
|
||
|
||
# Name
|
||
response = translateAI(
|
||
skillList[0],
|
||
"Reply with only the " + LANGUAGE + " translation of the RPG skill name",
|
||
True,
|
||
)
|
||
nameListTL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Desc
|
||
response = translateAI(
|
||
skillList[1],
|
||
"Reply with only the " + LANGUAGE + " translation of the RPG skill description",
|
||
True,
|
||
)
|
||
descListTL1 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Log 1
|
||
response = translateAI(
|
||
skillList[2],
|
||
"reply with only the gender neutral "
|
||
+ LANGUAGE
|
||
+ " translation of the action log. Always start the sentence with Taro. For example, Translate 'Taroを倒した!' as 'Taro was defeated!'",
|
||
True,
|
||
)
|
||
descListTL2 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Log 2
|
||
response = translateAI(
|
||
skillList[3],
|
||
"reply with only the gender neutral "
|
||
+ LANGUAGE
|
||
+ " translation of the action log. Always start the sentence with Taro. For example, Translate 'Taroを倒した!' as 'Taro was defeated!'",
|
||
True,
|
||
)
|
||
descListTL3 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Log 3
|
||
response = translateAI(
|
||
skillList[4],
|
||
"reply with only the gender neutral "
|
||
+ LANGUAGE
|
||
+ " translation of the action log. Always start the sentence with Taro. For example, Translate 'Taroを倒した!' as 'Taro was defeated!'",
|
||
True,
|
||
)
|
||
descListTL4 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Check Mismatch
|
||
if (
|
||
len(nameListTL) != len(skillList[0])
|
||
or len(descListTL1) != len(skillList[1])
|
||
or len(descListTL2) != len(skillList[2])
|
||
or len(descListTL3) != len(skillList[3])
|
||
or len(descListTL4) != len(skillList[4])
|
||
):
|
||
with LOCK:
|
||
if filename not in MISMATCH:
|
||
MISMATCH.append(filename)
|
||
else:
|
||
skillListTL = [nameListTL, descListTL1, descListTL2, descListTL3, descListTL4]
|
||
translate = True
|
||
|
||
# State
|
||
for list in stateList:
|
||
if len(list) > 0:
|
||
# Progress Bar
|
||
total = 0
|
||
for stateArray in stateList:
|
||
total += len(stateArray)
|
||
pbar.total = total
|
||
pbar.refresh()
|
||
|
||
# Name
|
||
response = translateAI(
|
||
stateList[0],
|
||
f"Reply with the {LANGUAGE} translation of the status effect.",
|
||
True,
|
||
)
|
||
nameListTL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Desc 1
|
||
response = translateAI(stateList[1], "", True)
|
||
descListTL1 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Log 1
|
||
response = translateAI(
|
||
stateList[2],
|
||
f"Reply with the {LANGUAGE} translation of the status effect.",
|
||
True,
|
||
)
|
||
descListTL2 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Log 2
|
||
response = translateAI(
|
||
stateList[3],
|
||
"reply with only the gender neutral "
|
||
+ LANGUAGE
|
||
+ " translation of the action log. Always start the sentence with Taro. For example, Translate 'Taroを倒した!' as 'Taro was defeated!'",
|
||
True,
|
||
)
|
||
descListTL3 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Log 3
|
||
response = translateAI(
|
||
stateList[4],
|
||
"reply with only the gender neutral "
|
||
+ LANGUAGE
|
||
+ " translation of the action log. Always start the sentence with Taro. For example, Translate 'Taroを倒した!' as 'Taro was defeated!'",
|
||
True,
|
||
)
|
||
descListTL4 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Log 4
|
||
response = translateAI(
|
||
stateList[5],
|
||
"reply with only the gender neutral "
|
||
+ LANGUAGE
|
||
+ " translation of the action log. Always start the sentence with Taro. For example, Translate 'Taroを倒した!' as 'Taro was defeated!'",
|
||
True,
|
||
)
|
||
descListTL5 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Log 1
|
||
response = translateAI(
|
||
stateList[6],
|
||
"reply with only the gender neutral "
|
||
+ LANGUAGE
|
||
+ " translation of the action log. Always start the sentence with Taro. For example, Translate 'Taroを倒した!' as 'Taro was defeated!'",
|
||
True,
|
||
)
|
||
descListTL6 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Log 1
|
||
response = translateAI(
|
||
stateList[7],
|
||
"reply with only the gender neutral "
|
||
+ LANGUAGE
|
||
+ " translation of the action log. Always start the sentence with Taro. For example, Translate 'Taroを倒した!' as 'Taro was defeated!'",
|
||
True,
|
||
)
|
||
descListTL7 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Check Mismatch
|
||
if (
|
||
len(nameListTL) != len(stateList[0])
|
||
or len(descListTL1) != len(stateList[1])
|
||
or len(descListTL2) != len(stateList[2])
|
||
or len(descListTL3) != len(stateList[3])
|
||
or len(descListTL4) != len(stateList[4])
|
||
or len(descListTL5) != len(stateList[5])
|
||
or len(descListTL6) != len(stateList[6])
|
||
):
|
||
with LOCK:
|
||
if filename not in MISMATCH:
|
||
MISMATCH.append(filename)
|
||
else:
|
||
stateListTL = [
|
||
nameListTL,
|
||
descListTL1,
|
||
descListTL2,
|
||
descListTL3,
|
||
descListTL4,
|
||
descListTL5,
|
||
descListTL6,
|
||
descListTL7,
|
||
]
|
||
translate = True
|
||
|
||
# DB Names
|
||
if len(dbNameList[0]) > 0:
|
||
# Progress Bar
|
||
total = 0
|
||
for dbNameArray in dbNameList:
|
||
total += len(dbNameArray)
|
||
pbar.total = total
|
||
pbar.refresh()
|
||
|
||
# Name
|
||
response = translateAI(dbNameList[0], "Reply with only the " + LANGUAGE + " translation", True)
|
||
nameListTL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Check Mismatch
|
||
if len(nameListTL) != len(dbNameList[0]):
|
||
with LOCK:
|
||
if filename not in MISMATCH:
|
||
MISMATCH.append(filename)
|
||
else:
|
||
dbNameListTL = [nameListTL]
|
||
translate = True
|
||
|
||
# DB Values
|
||
if len(dbValueList[0]) > 0:
|
||
# Progress Bar
|
||
total = 0
|
||
for dbValueArray in dbValueList:
|
||
total += len(dbValueArray)
|
||
pbar.total = total
|
||
pbar.refresh()
|
||
|
||
# Name
|
||
response = translateAI(dbValueList[0], "Reply with only the " + LANGUAGE + " translation", True)
|
||
valueListTL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Check Mismatch
|
||
if len(valueListTL) != len(dbValueList[0]):
|
||
with LOCK:
|
||
if filename not in MISMATCH:
|
||
MISMATCH.append(filename)
|
||
else:
|
||
dbValueListTL = [valueListTL]
|
||
translate = True
|
||
|
||
# Start Pass 2
|
||
if translate == True:
|
||
jobList.append(scenarioListTL)
|
||
jobList.append(npcListTL)
|
||
jobList.append(itemListTL)
|
||
jobList.append(stateListTL)
|
||
jobList.append(armorListTL)
|
||
jobList.append(enemyListTL)
|
||
jobList.append(weaponsListTL)
|
||
jobList.append(skillListTL)
|
||
jobList.append(optionsListTL)
|
||
jobList.append(dbNameListTL)
|
||
jobList.append(dbValueListTL)
|
||
searchDB(events, pbar, jobList, filename)
|
||
|
||
except IndexError as e:
|
||
traceback.print_exc()
|
||
raise Exception(str(e) + "Failed to translate: " + initialJAString) from None
|
||
except Exception as e:
|
||
traceback.print_exc()
|
||
raise Exception(str(e) + "Failed to translate: " + initialJAString) from None
|
||
|
||
return totalTokens
|
||
|
||
# Save some money and enter the character before translation
|
||
def getSpeaker(speaker):
|
||
match speaker:
|
||
case "ファイン":
|
||
return ["Fine", [0, 0]]
|
||
case "":
|
||
return ["", [0, 0]]
|
||
case _:
|
||
# Find Speaker
|
||
for i in range(len(NAMESLIST)):
|
||
if speaker == NAMESLIST[i][0]:
|
||
return [NAMESLIST[i][1], [0, 0]]
|
||
|
||
# Translate and Store Speaker
|
||
response = translateAI(
|
||
f"{speaker}",
|
||
"Reply with the " + LANGUAGE + " translation of the NPC name.",
|
||
False,
|
||
)
|
||
response[0] = response[0].title()
|
||
response[0] = response[0].replace("'S", "'s")
|
||
response[0] = response[0].replace("Speaker: ", "")
|
||
|
||
# Retry if name doesn't translate for some reason
|
||
if re.search(r"([a-zA-Z??])", response[0]) == None:
|
||
response = translateAI(
|
||
f"{speaker}",
|
||
"Reply with the " + LANGUAGE + " translation of the NPC name.",
|
||
False,
|
||
)
|
||
response[0] = response[0].title()
|
||
response[0] = response[0].replace("'S", "'s")
|
||
|
||
speakerList = [speaker, response[0]]
|
||
NAMESLIST.append(speakerList)
|
||
return response
|
||
return [speaker, [0, 0]]
|
||
|
||
def translateAI(text, history, fullPromptFlag):
|
||
"""
|
||
Legacy wrapper function for the new shared translation utility.
|
||
This maintains compatibility with existing code while using the new shared implementation.
|
||
"""
|
||
global PBAR, MISMATCH, FILENAME
|
||
|
||
# Update config estimate mode based on global ESTIMATE
|
||
TRANSLATION_CONFIG.estimateMode = bool(ESTIMATE)
|
||
|
||
# Call the new shared translation function
|
||
return sharedtranslateAI(
|
||
text=text,
|
||
history=history,
|
||
fullPromptFlag=fullPromptFlag,
|
||
config=TRANSLATION_CONFIG,
|
||
filename=FILENAME,
|
||
pbar=PBAR,
|
||
lock=LOCK,
|
||
mismatchList=MISMATCH
|
||
)
|