- Install UberWolf CLI only for detected WOLF games - Move static clipboard prompts into editable shipped skills - Improve plugin and Ace translation audit workflows - Add regression coverage for engine filtering and prompt loading |
||
|---|---|---|
| .. | ||
| gameupdate | ||
| .gitignore | ||
| GameUpdate.bat | ||
| GameUpdate_linux.sh | ||
| README.md | ||
| UberWolfCli.exe | ||
| UberWolfCli.LICENSE.txt | ||
Apply Patch
- Click Code
- Click Download ZIP
- Extract to game folder and Replace All.
Future Patching
- Run
GameUpdate.batto auto patch (Windows).
Folder layout
In this translation-tool repo: Patch payloads stay tidy inside gameupdate/gameupdate/ (patch.ps1, patch-config.txt, etc.). GameUpdate.bat and GameUpdate_linux.sh sit one level up, under gameupdate/.
On an installed game (what gets copied over): Put GameUpdate.bat in the game root, next to the game exe. Put patch.ps1 and friends inside gameupdate\ under that same root (mirror names—still gameupdate\). GameUpdate.bat finds gameupdate\patch.ps1 from its own folder, so GameRoot is correct even if the console cwd is somewhere else.
Copy checklist: From the tool repo's gameupdate/, copy GameUpdate.bat to <game>\; copy everything inside gameupdate/gameupdate/ into <game>\gameupdate\.
- Optional: set
GAMEUPDATE_PROMPT_PWSH=1before runningGameUpdate.batif you want users to be prompted to install PowerShell 7 via winget. - Optional: set
GAMEUPDATE_DL_ATTEMPTS(default2) to control retries for API checks/downloads. Lower values fail faster; higher values tolerate flaky networks.
patch-config.txt
Create gameupdate/patch-config.txt next to patch.ps1 (see patch-config.example.txt).
In DazedTL, set Config → Game Update Defaults (forge, host, org/username, branch) once. Step 1 Copy gameupdate/ writes those into each game's patch-config.txt. You still set repo= per game.
forge=gitlab
host=gitgud.io
username=YOUR_ORG_OR_USER
repo=YOUR_PATCH_REPO
branch=main
| Key | Meaning |
|---|---|
forge |
gitlab (default), github, or forgejo (gitea also accepted) |
host |
Hostname only. Defaults: gitgud.io / github.com / codeberg.org |
username |
Owner / org / group (owner= / org= aliases work) |
repo |
Repository name |
branch |
Branch to track |
Examples:
# GitLab / gitgud
forge=gitlab
host=gitgud.io
username=myorg
repo=cool-game-en
branch=main
# GitHub
forge=github
host=github.com
username=myorg
repo=cool-game-en
branch=main
# Forgejo / Codeberg
forge=forgejo
host=codeberg.org
username=myorg
repo=cool-game-en
branch=main
Older configs with only username / repo / branch still work (assumes GitLab on gitgud.io).
Troubleshooting
GAMEUPDATE.bat doesn't update and closes immediately
- Make sure your path doesn't contain any Japanese characters or lots of whitespace.
- Make sure you actually have permissions in the folder
- Auto-update calls the forge's public HTTP API (GitLab
/api/v4, GitHub/repos/..., Forgejo/api/v1), not the web “Download ZIP” button - no account is required for public patch repos.
Wolf Games
WOLF RPG installs from DLSite ship a master Data.wolf archive that takes priority over loose English patch files. GameUpdate.bat detects that and unpacks it automatically with the bundled UberWolfCli.exe (MIT, Sinflower/UberWolf), then renames Data.wolf to Data.wolf.bak so the patched loose Data/ files load.
Just run GameUpdate.bat. No manual UberWolf download is required.
If unpack fails (rare Pro / protected builds), unpack once with UberWolf, ensure a loose Data/ folder exists, rename or remove Data.wolf, delete gameupdate/previous_patch_sha.txt, and run GameUpdate.bat again.
Edit/Contribute
TLDR 3 steps.
Fork the repository.
Make the changes.
Submit a merge request.
If everything looks good and doesn't break things I'll merge it in.
Longer Version:
Required Software:
- VSCode Make sure you check all the boxes for context menus.
- Git (Use the default for everything. Just keep clicking Next)
Guide to contributing
1. Fork the Repository
- Go to the repository you want to fork.
- Click the "Fork" button.
2. Clone Your Fork
- Clone your forked repository to your local machine.
git clone https://gitgud.io/YOUR_USERNAME/REPO_NAME.git
3. Make Your Changes (In VSCode)
- Edit the files locally on your new branch using VSCode.
- Add and commit your changes.
git add . git commit -m "Description of your changes"
4. Push Your Changes
- Push your changes to your fork on GitGud.io.
git push origin your-feature-branch
5. Create a Merge Request
- Go to your fork on GitGud.io.
- Click on "Merge Requests" in the sidebar.
- Click the "New merge request" button.
- Select the branch you made changes to and the target project (the original repo).
- Provide a title and description for your merge request and submit it.
Example
Assuming you want to fork a repository named example-project:
1. Fork the Repo
- Navigate to
https://gitgud.io/original_user/example-projectand click "Fork".
2. Clone Your Fork
```sh
git clone https://gitgud.io/YOUR_USERNAME/example-project.git
```
3. Make Changes and Commit
```sh
# Make changes to the files
git add .
git commit -m "Add new feature to example project"
```
4. Push Changes
```sh
git push origin add-new-feature
```
5. Create a Merge Request
- Go to
https://gitgud.io/YOUR_USERNAME/example-project/merge_requestsand click on "New merge request" - Choose the source branch
add-new-featureand target branch (default:mainormaster) - Fill in the details and submit the merge request