1592 lines
64 KiB
Python
1592 lines
64 KiB
Python
# Libraries
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||
import json, os, re, textwrap, threading, time, traceback, tiktoken, openai
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from concurrent.futures import ThreadPoolExecutor, as_completed
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from pathlib import Path
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from colorama import Fore
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from dotenv import load_dotenv
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from retry import retry
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from tqdm import tqdm
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# Open AI
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load_dotenv()
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if os.getenv('api').replace(' ', '') != '':
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openai.base_url = os.getenv('api')
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openai.organization = os.getenv('org')
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openai.api_key = os.getenv('key')
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#Globals
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MODEL = os.getenv('model')
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TIMEOUT = int(os.getenv('timeout'))
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LANGUAGE = os.getenv('language').capitalize()
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PROMPT = Path('prompt.txt').read_text(encoding='utf-8')
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VOCAB = Path('vocab.txt').read_text(encoding='utf-8')
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THREADS = int(os.getenv('threads'))
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LOCK = threading.Lock()
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WIDTH = int(os.getenv('width'))
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LISTWIDTH = int(os.getenv('listWidth'))
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NOTEWIDTH = int(os.getenv('noteWidth'))
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MAXHISTORY = 10
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ESTIMATE = ''
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TOKENS = [0, 0]
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NAMESLIST = [] # Keep list for consistency
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TERMSLIST = [] # Keep list for consistency
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NAMES = False # Output a list of all the character names found
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BRFLAG = False # If the game uses <br> instead
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FIXTEXTWRAP = True # Overwrites textwrap
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IGNORETLTEXT = False # Ignores all translated text.
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MISMATCH = [] # Lists files that throw a mismatch error (Length of GPT list response is wrong)
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BRACKETNAMES = False
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# Pricing - Depends on the model https://openai.com/pricing
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# Batch Size - GPT 3.5 Struggles past 15 lines per request. GPT4 struggles past 50 lines per request
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# If you are getting a MISMATCH LENGTH error, lower the batch size.
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if 'gpt-3.5' in MODEL:
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INPUTAPICOST = .002
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OUTPUTAPICOST = .002
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BATCHSIZE = 10
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FREQUENCY_PENALTY = 0.2
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elif 'gpt-4' in MODEL:
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INPUTAPICOST = .005
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OUTPUTAPICOST = .015
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BATCHSIZE = 20
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FREQUENCY_PENALTY = 0.1
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#tqdm Globals
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BAR_FORMAT='{l_bar}{bar:10}{r_bar}{bar:-10b}'
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POSITION = 0
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LEAVE = False
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PBAR = None
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FILENAME = None
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# Dialogue / Scroll
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CODE101 = False
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CODE102 = False
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CODE122 = False
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# Other
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CODE210 = False
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CODE300 = False
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CODE250 = False
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# Database
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NPCFLAG = True
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SCENARIOFLAG = False
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ITEMFLAG = False
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COLLECTIONFLAG = False
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ARMORFLAG = False
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ENEMYFLAG = False
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WEAPONFLAG = False
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def handleWOLF(filename, estimate):
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global ESTIMATE, TOKENS
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ESTIMATE = estimate
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# Translate
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start = time.time()
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translatedData = openFiles(filename)
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# Translate
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if not estimate:
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try:
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with open('translated/' + filename, 'w', encoding='utf-8') as outFile:
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json.dump(translatedData[0], outFile, ensure_ascii=False, indent=4)
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except Exception:
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traceback.print_exc()
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return 'Fail'
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# Print File
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end = time.time()
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tqdm.write(getResultString(translatedData, end - start, filename))
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with LOCK:
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TOKENS[0] += translatedData[1][0]
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TOKENS[1] += translatedData[1][1]
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# Print Total
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totalString = getResultString(['', TOKENS, None], end - start, 'TOTAL')
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# Print any errors on maps
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if len(MISMATCH) > 0:
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return totalString + Fore.RED + f'\nMismatch Errors: {MISMATCH}' + Fore.RESET
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else:
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return totalString
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def openFiles(filename):
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with open('files/' + filename, 'r', encoding='utf-8-sig') as f:
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data = json.load(f)
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# Map Files
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if "'events':" in str(data):
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if len(data['events']) > 0:
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translatedData = parseMap(data, filename)
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else:
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return [data, [0,0], None]
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# Map Files
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elif "'types':" in str(data):
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translatedData = parseDB(data, filename)
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# Other Files
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elif "'commands':" in str(data):
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translatedData = parseOther(data, filename)
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else:
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raise NameError(filename + ' Not Supported')
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return translatedData
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def getResultString(translatedData, translationTime, filename):
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# File Print String
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totalTokenstring =\
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Fore.YELLOW +\
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'[Input: ' + str(translatedData[1][0]) + ']'\
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'[Output: ' + str(translatedData[1][1]) + ']'\
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'[Cost: ${:,.4f}'.format((translatedData[1][0] * .001 * INPUTAPICOST) +\
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(translatedData[1][1] * .001 * OUTPUTAPICOST)) + ']'
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timeString = Fore.BLUE + '[' + str(round(translationTime, 1)) + 's]'
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if translatedData[2] is None:
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# Success
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return filename + ': ' + totalTokenstring + timeString + Fore.GREEN + u' \u2713 ' + Fore.RESET
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else:
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# Fail
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try:
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raise translatedData[2]
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except Exception as e:
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traceback.print_exc()
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errorString = str(e) + Fore.RED
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return filename + ': ' + totalTokenstring + timeString + Fore.RED + u' \u2717 ' +\
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errorString + Fore.RESET
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def parseOther(data, filename):
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totalTokens = [0, 0]
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totalLines = 0
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events = data['commands']
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global LOCK
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# Thread for each page in file
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with tqdm(bar_format=BAR_FORMAT, position=POSITION, leave=LEAVE) as pbar:
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pbar.desc=filename
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pbar.total=totalLines
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translationData = searchCodes(events, pbar, [], filename)
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try:
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totalTokens[0] += translationData[0]
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totalTokens[1] += translationData[1]
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except Exception as e:
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return [data, totalTokens, e]
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return [data, totalTokens, None]
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def parseDB(data, filename):
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totalTokens = [0, 0]
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totalLines = 0
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events = data['types']
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global LOCK
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# Thread for each page in file
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with tqdm(bar_format=BAR_FORMAT, position=POSITION, leave=LEAVE) as pbar:
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pbar.desc=filename
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pbar.total=totalLines
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translationData = searchDB(events, pbar, [], filename)
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try:
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totalTokens[0] += translationData[0]
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totalTokens[1] += translationData[1]
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except Exception as e:
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return [data, totalTokens, e]
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return [data, totalTokens, None]
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def parseMap(data, filename):
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totalTokens = [0, 0]
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totalLines = 0
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events = data['events']
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global LOCK
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# Get total for progress bar
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for event in events:
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if event is not None:
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for page in event['pages']:
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totalLines += len(page['list'])
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# Thread for each page in file
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with tqdm(bar_format=BAR_FORMAT, position=POSITION, total=totalLines, leave=LEAVE) as pbar:
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pbar.desc=filename
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pbar.total=totalLines
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with ThreadPoolExecutor(max_workers=THREADS) as executor:
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for event in events:
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if event is not None:
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futures = [executor.submit(searchCodes, page['list'], pbar, None, filename) for page in event['pages'] if page is not None]
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for future in as_completed(futures):
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try:
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totalTokensFuture = future.result()
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totalTokens[0] += totalTokensFuture[0]
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totalTokens[1] += totalTokensFuture[1]
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except Exception as e:
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return [data, totalTokens, e]
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return [data, totalTokens, None]
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def searchCodes(events, pbar, jobList, filename):
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#Lists
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if jobList:
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stringList = jobList[0]
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list300 = jobList[1]
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setData = True
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else:
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stringList = []
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list300 = []
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setData = False
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# Other
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codeList = events
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textHistory = []
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totalTokens = [0, 0]
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translatedText = ''
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speaker = ''
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nametag = ''
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initialJAString = ''
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global LOCK, NAMESLIST, MISMATCH, PBAR , FILENAME
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FILENAME = filename
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PBAR = pbar
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# Calculate Total Length
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code_flags = {
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102: CODE102,
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122: CODE122,
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300: CODE300,
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250: CODE250
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}
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totalList = 0
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for code_item in codeList:
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if code_flags.get(code_item['code'], False):
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totalList += 1
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pbar.total = totalList
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pbar.refresh()
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# Begin Parsing File
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try:
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# Iterate through events
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i = 0
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while i < len(codeList):
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### Event Code: 101 Message
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if codeList[i]['code'] == 101 and CODE101 == True:
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# Grab String
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jaString = codeList[i]['stringArgs'][0]
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initialJAString = jaString
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# Catch Vars that may break the TL
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varString = ''
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matchList = re.findall(r'^[\\_]+[\w]+\[[a-zA-Z0-9\\\[\]\_,\s-]+\]', jaString)
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if len(matchList) != 0:
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varString = matchList[0]
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jaString = jaString.replace(matchList[0], '')
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# Grab Speaker
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if ':\n' in jaString:
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nameList = re.findall(r'(.*):\n', jaString)
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if nameList is not None:
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# TL Speaker
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response = getSpeaker(nameList[0])
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speaker = response[0]
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totalTokens[0] += response[1][0]
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totalTokens[1] += response[1][1]
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# Set nametag and remove from string
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nametag = f'{speaker}:\n'
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jaString = jaString.replace(f'{nameList[0]}:\n', '')
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# Remove Textwrap
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jaString = jaString.replace('\n', ' ')
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# 1st Pass (Save Text to List)
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if not setData:
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if speaker == '':
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stringList.append(jaString)
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else:
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stringList.append(f'[{speaker}]: {jaString}')
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# 2nd Pass (Set Text)
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else:
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# Grab Translated String
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translatedText = stringList[0]
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# Remove speaker
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matchSpeakerList = re.findall(r'^(\[.+?\]\s?[|:]\s?)\s?', translatedText)
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if len(matchSpeakerList) > 0:
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translatedText = translatedText.replace(matchSpeakerList[0], '')
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# Textwrap
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if FIXTEXTWRAP is True:
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translatedText = textwrap.fill(translatedText, width=WIDTH)
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||
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# Add back Nametag
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translatedText = nametag + translatedText
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nametag = ''
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|
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# Add back Potential Variables in String
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||
translatedText = varString + translatedText
|
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|
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# Set Data
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||
codeList[i]['stringArgs'][0] = translatedText
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|
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# Reset Data and Pop Item
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speaker = ''
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stringList.pop(0)
|
||
|
||
### Event Code: 102 Choices
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if codeList[i]['code'] == 102 and CODE102 == True:
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# Grab Choice List
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choiceList = codeList[i]['stringArgs']
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# Translate
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response = translateGPT(choiceList, f'Reply with the {LANGUAGE} translation of the dialogue choice', True)
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translatedChoiceList = response[0]
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totalTokens[0] = response[1][0]
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totalTokens[1] = response[1][1]
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||
|
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# Validate and Set Data
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if len(choiceList) == len(translatedChoiceList):
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codeList[i]['stringArgs'] = translatedChoiceList
|
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|
||
### Event Code: 210 Common Event
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||
if codeList[i]['code'] == 210 and CODE210 == True:
|
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if 'stringArgs' in codeList[i] and len(codeList[i]['stringArgs']) > 1:
|
||
# Grab Event List
|
||
jaString = codeList[i]['stringArgs'][1]
|
||
|
||
# Remove Textwrap
|
||
jaString = jaString.replace("\n", ' ')
|
||
|
||
# Translate
|
||
response = translateGPT(jaString, f'Reply with the {LANGUAGE} translation of the location', False)
|
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translatedText = response[0]
|
||
totalTokens[0] = response[1][0]
|
||
totalTokens[1] = response[1][1]
|
||
|
||
# Textwrap
|
||
translatedText = textwrap.fill(translatedText, WIDTH)
|
||
|
||
# Validate and Set Data
|
||
codeList[i]['stringArgs'][1] = translatedText
|
||
|
||
### Event Code: 122 SetString
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||
if codeList[i]['code'] == 122 and CODE122 == True:
|
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if 'stringArgs' in codeList[i] and len(codeList[i]['stringArgs']) > 0:
|
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# Grab String
|
||
jaString = codeList[i]['stringArgs'][0]
|
||
|
||
# Translate Conversations
|
||
if ':Nothing' in jaString:
|
||
# Separate into list
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||
list122 = jaString.split('\n\n')
|
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|
||
# Remove Textwrap
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for j in range(len(list122)):
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list122[j] = list122[j].replace('\n', ' ')
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|
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# Translate
|
||
response = translateGPT(list122, f'Reply with the {LANGUAGE} translation of the text', True)
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list122TL = response[0]
|
||
totalTokens[0] = response[1][0]
|
||
totalTokens[1] = response[1][1]
|
||
|
||
# Validate and Set Data
|
||
if len(list122) == len(list122TL):
|
||
# Adjust Speaker and Add Textwrap
|
||
for j in range(len(list122TL)):
|
||
list122TL[j] = textwrap.fill(list122TL[j], WIDTH)
|
||
list122TL[j] = re.sub(r'^\[?(.+?)\]?:', r'\1:', list122TL[j])
|
||
list122TL[j] = list122TL[j].replace(':', ':\n')
|
||
list122TL[j] = list122TL[j].replace(':\n ', ':\n')
|
||
|
||
# Join back into single string
|
||
list122TL = '\n\n'.join(list122TL)
|
||
|
||
# Set String
|
||
codeList[i]['stringArgs'][0] = list122TL
|
||
|
||
# Translate Other Strings [Specific Files Only]
|
||
else:
|
||
if not re.search(r'\.[\w]+$', jaString)\
|
||
and jaString != ''\
|
||
and '_' not in jaString\
|
||
and '",' not in jaString\
|
||
and '/' not in jaString:
|
||
# Things to Check before starting translation
|
||
if re.search(r'[一-龠ぁ-ゔァ-ヴーa-zA-Z0-9]+', jaString):
|
||
# Remove Textwrap
|
||
jaString = jaString.replace('\n', ' ')
|
||
|
||
# Translate
|
||
response = translateGPT(jaString, f'Reply with the {LANGUAGE} translation of the text', False)
|
||
translatedText = response[0]
|
||
totalTokens[0] = response[1][0]
|
||
totalTokens[1] = response[1][1]
|
||
|
||
# Textwrap
|
||
translatedText = textwrap.fill(translatedText, WIDTH)
|
||
|
||
# Set String
|
||
codeList[i]['stringArgs'][0] = translatedText
|
||
|
||
### Event Code: 300 Common Events
|
||
if codeList[i]['code'] == 300 and CODE300 == True:
|
||
# Choices
|
||
if codeList[i]['stringArgs'][0] == "選択肢/確認":
|
||
# Grab String
|
||
choiceList = codeList[i]['stringArgs'][1].split(',')
|
||
|
||
# Translate Question
|
||
question = codeList[i]['stringArgs'][2]
|
||
response = translateGPT(question, "", True)
|
||
translatedText = response[0]
|
||
totalTokens[0] = response[1][0]
|
||
totalTokens[1] = response[1][1]
|
||
|
||
# Translate Question
|
||
codeList[i]['stringArgs'][2] = translatedText
|
||
|
||
# Translate Choices
|
||
response = translateGPT(choiceList, translatedText, True)
|
||
choiceListTL = response[0]
|
||
totalTokens[0] = response[1][0]
|
||
totalTokens[1] = response[1][1]
|
||
|
||
# Replace Commas
|
||
for j in range(len(choiceListTL)):
|
||
choiceListTL[j] = choiceListTL[j].replace(', ', '、')
|
||
|
||
# Convert to String and Set
|
||
translatedText = ','.join(choiceListTL)
|
||
codeList[i]['stringArgs'][1] = translatedText
|
||
|
||
### Event Code: 250 Common Events
|
||
if codeList[i]['code'] == 250 and CODE250 == True:
|
||
foundTerm = False
|
||
|
||
# Validate size
|
||
if len(codeList[i]['stringArgs']) > 0:
|
||
# Grab String
|
||
jaString = codeList[i]['stringArgs'][0]
|
||
|
||
# Catch Vars that may break the TL
|
||
varString = ''
|
||
matchList = re.findall(r'^[\\_]+[\w]+\[[a-zA-Z0-9\\\[\]\_,\s-]+\]', jaString)
|
||
if len(matchList) != 0:
|
||
varString = matchList[0]
|
||
jaString = jaString.replace(matchList[0], '')
|
||
|
||
# Check if term already translated
|
||
for j in range(len(TERMSLIST)):
|
||
if jaString == TERMSLIST[j][0]:
|
||
translatedText = TERMSLIST[j][1]
|
||
foundTerm = True
|
||
|
||
# Translate
|
||
if foundTerm == False:
|
||
response = translateGPT(jaString, f'Reply with the {LANGUAGE} translation of the text.', False)
|
||
translatedText = response[0]
|
||
totalTokens[0] = response[1][0]
|
||
totalTokens[1] = response[1][1]
|
||
TERMSLIST.append([jaString, translatedText])
|
||
|
||
# Add back Potential Variables in String
|
||
translatedText = varString + translatedText
|
||
|
||
# Set Data
|
||
codeList[i]['stringArgs'][0] = translatedText
|
||
|
||
### Iterate
|
||
i += 1
|
||
|
||
# EOF
|
||
stringListTL = []
|
||
list300TL = []
|
||
setData = False
|
||
|
||
# String List
|
||
if len(stringList) > 0:
|
||
pbar.total = len(stringList)
|
||
pbar.refresh()
|
||
response = translateGPT(stringList, textHistory, True)
|
||
stringListTL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
if len(stringListTL) != len(stringList):
|
||
with LOCK:
|
||
if filename not in MISMATCH:
|
||
MISMATCH.append(filename)
|
||
else:
|
||
setData = True
|
||
|
||
# 300 List
|
||
if len(list300) > 0:
|
||
pbar.total = len(list300)
|
||
pbar.refresh()
|
||
response = translateGPT(list300, textHistory, True)
|
||
list300TL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
if len(list300TL) != len(list300):
|
||
with LOCK:
|
||
if filename not in MISMATCH:
|
||
MISMATCH.append(filename)
|
||
else:
|
||
setData = True
|
||
|
||
# Pass 2
|
||
if setData:
|
||
stringList = []
|
||
searchCodes(events, pbar, [stringListTL, list300TL], filename)
|
||
else:
|
||
# Set Data
|
||
events = codeList
|
||
|
||
except IndexError as e:
|
||
traceback.print_exc()
|
||
raise Exception(str(e) + 'Failed to translate: ' + initialJAString) from None
|
||
except Exception as e:
|
||
traceback.print_exc()
|
||
raise Exception(str(e) + 'Failed to translate: ' + initialJAString) from None
|
||
|
||
return totalTokens
|
||
|
||
# DatabaseDatabase
|
||
def searchDB(events, pbar, jobList, filename):
|
||
# Set Lists
|
||
if len(jobList) > 0:
|
||
scenarioList = jobList[0]
|
||
NPCList = jobList[1]
|
||
itemList = jobList[2]
|
||
collectionList = jobList[3]
|
||
armorList = jobList[4]
|
||
enemyList = jobList[5]
|
||
weaponsList = jobList[6]
|
||
setData = True
|
||
else:
|
||
scenarioList = [[],[],[]]
|
||
NPCList = [[],[],[],[]]
|
||
itemList = [[],[],[],[]]
|
||
armorList = [[],[]]
|
||
enemyList = [[],[]]
|
||
weaponsList = [[],[],[],[]]
|
||
collectionList = [[],[],[],[]]
|
||
setData = False
|
||
|
||
# Vars/Globals
|
||
totalTokens = [0, 0]
|
||
initialJAString = ''
|
||
tableList = events
|
||
font = '\\f[18]'
|
||
global LOCK
|
||
global NAMESLIST
|
||
global MISMATCH
|
||
|
||
# Calculate Total
|
||
totalLines = 0
|
||
for table in tableList:
|
||
if table['name'] == 'NPC' and NPCFLAG == True:
|
||
for NPC in table['data']:
|
||
totalLines += len(NPC['data'])
|
||
if table['name'] == 'Hシナリオ' and SCENARIOFLAG == True:
|
||
for hScenario in table['data']:
|
||
totalLines += len(hScenario['data'])
|
||
pbar.total = totalLines
|
||
pbar.refresh()
|
||
|
||
# Begin Parsing File
|
||
try:
|
||
for table in tableList:
|
||
|
||
# Translate NPC
|
||
if table['name'] == 'キャラ会話' and NPCFLAG == True:
|
||
for npc in table['data']:
|
||
dataList = npc['data']
|
||
|
||
# Parse
|
||
for j in range(len(dataList)):
|
||
# Name
|
||
if '翔太' in dataList[j].get('name'):
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get('value') != '':
|
||
NPCList[0].append(dataList[j].get('value'))
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get('value') != '':
|
||
dataList[j].update({'value': NPCList[0][0]})
|
||
NPCList[0].pop(0)
|
||
|
||
# Description
|
||
if '菊池' in dataList[j].get('name'):
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get('value') != '':
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get('value')
|
||
jaString = jaString.replace('\n', ' ')
|
||
jaString = jaString.replace('\r', '')
|
||
jaString = re.sub(r'[\\]+f\[\d+\]', '', jaString)
|
||
|
||
# Append Data
|
||
NPCList[1].append(jaString)
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get('value') != '':
|
||
# Textwrap
|
||
translatedText = NPCList[1][0]
|
||
translatedText = textwrap.fill(translatedText, 30)
|
||
translatedText = font + translatedText
|
||
|
||
# Set Data
|
||
dataList[j].update({'value': translatedText})
|
||
NPCList[1].pop(0)
|
||
|
||
# Description
|
||
if '篠宮' in dataList[j].get('name'):
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get('value') != '':
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get('value')
|
||
jaString = jaString.replace('\n', ' ')
|
||
jaString = jaString.replace('\r', '')
|
||
jaString = re.sub(r'[\\]+f\[\d+\]', '', jaString)
|
||
|
||
# Append Data
|
||
NPCList[2].append(jaString)
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get('value') != '':
|
||
# Textwrap
|
||
translatedText = NPCList[2][0]
|
||
translatedText = textwrap.fill(translatedText, LISTWIDTH)
|
||
translatedText = font + translatedText
|
||
|
||
# Set Data
|
||
dataList[j].update({'value': translatedText})
|
||
NPCList[2].pop(0)
|
||
|
||
# Grab Scenarios
|
||
if table['name'] == 'Hシナリオ' and SCENARIOFLAG == True:
|
||
for hScenario in table['data']:
|
||
dataList = hScenario['data']
|
||
|
||
# Parse
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[1].get('value') != '':
|
||
scenarioList[0].append(dataList[1].get('value'))
|
||
if dataList[44].get('value') != '':
|
||
scenarioList[1].append(dataList[44].get('value'))
|
||
if dataList[45].get('value') != '':
|
||
scenarioList[2].append(dataList[45].get('value'))
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[1].get('value') != '':
|
||
dataList[1].update({'value': scenarioList[0][0]})
|
||
scenarioList[0].pop(0)
|
||
if dataList[44].get('value') != '':
|
||
dataList[44].update({'value': scenarioList[1][0]})
|
||
scenarioList[1].pop(0)
|
||
if dataList[45].get('value') != '':
|
||
dataList[45].update({'value': scenarioList[2][0]})
|
||
scenarioList[2].pop(0)
|
||
|
||
# Grab Items
|
||
if table['name'] == '道具' and ITEMFLAG == True:
|
||
for item in table['data']:
|
||
dataList = item['data']
|
||
|
||
# Parse
|
||
for j in range(len(dataList)):
|
||
# Name
|
||
if 'NULL' in dataList[j].get('name'):
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get('value') != '':
|
||
itemList[0].append(dataList[j].get('value'))
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get('value') != '':
|
||
dataList[j].update({'value': itemList[0][0]})
|
||
itemList[0].pop(0)
|
||
|
||
# Description
|
||
if '説明' in dataList[j].get('name'):
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get('value') != '':
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get('value')
|
||
jaString = jaString.replace('\n', ' ')
|
||
jaString = jaString.replace('\r', '')
|
||
jaString = re.sub(r'[\\]+f\[\d+\]', '', jaString)
|
||
|
||
# Append Data
|
||
itemList[1].append(jaString)
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get('value') != '':
|
||
# Textwrap
|
||
translatedText = itemList[1][0]
|
||
translatedText = textwrap.fill(translatedText, LISTWIDTH)
|
||
translatedText = font + translatedText
|
||
|
||
# Set Data
|
||
dataList[j].update({'value': translatedText})
|
||
itemList[1].pop(0)
|
||
|
||
# Description 2
|
||
if '使用後文章[移動]' in dataList[j].get('name'):
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get('value') != '':
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get('value')
|
||
jaString = jaString.replace('\n', ' ')
|
||
jaString = jaString.replace('\r', '')
|
||
jaString = re.sub(r'[\\]+f\[\d+\]', '', jaString)
|
||
|
||
# Append Data
|
||
itemList[2].append(jaString)
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get('value') != '':
|
||
# Textwrap
|
||
translatedText = itemList[2][0]
|
||
translatedText = textwrap.fill(translatedText, LISTWIDTH)
|
||
translatedText = font + translatedText
|
||
|
||
# Set Data
|
||
dataList[j].update({'value': translatedText})
|
||
itemList[2].pop(0)
|
||
|
||
# Description 3
|
||
if '使用時文章[戦]' in dataList[j].get('name'):
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get('value') != '':
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get('value')
|
||
jaString = jaString.replace('\n', ' ')
|
||
jaString = jaString.replace('\r', '')
|
||
jaString = re.sub(r'[\\]+f\[\d+\]', '', jaString)
|
||
|
||
# Append Data
|
||
itemList[3].append(jaString)
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get('value') != '':
|
||
# Textwrap
|
||
translatedText = itemList[3][0]
|
||
translatedText = textwrap.fill(translatedText, LISTWIDTH)
|
||
translatedText = font + translatedText
|
||
|
||
# Set Data
|
||
dataList[j].update({'value': translatedText})
|
||
itemList[3].pop(0)
|
||
|
||
# Grab Armors
|
||
if table['name'] == '防具' and ARMORFLAG == True:
|
||
for armor in table['data']:
|
||
dataList = armor['data']
|
||
|
||
# Parse
|
||
for j in range(len(dataList)):
|
||
# Name
|
||
if '防具の名前' in dataList[j].get('name'):
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get('value') != '':
|
||
armorList[0].append(dataList[j].get('value'))
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get('value') != '':
|
||
dataList[j].update({'value': armorList[0][0]})
|
||
armorList[0].pop(0)
|
||
|
||
# Description
|
||
if '防具の説明' in dataList[j].get('name'):
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get('value') != '':
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get('value')
|
||
jaString = jaString.replace('\n', ' ')
|
||
jaString = jaString.replace('\r', '')
|
||
jaString = re.sub(r'[\\]+f\[\d+\]', '', jaString)
|
||
|
||
# Append Data
|
||
armorList[1].append(jaString)
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get('value') != '':
|
||
# Textwrap
|
||
translatedText = armorList[1][0]
|
||
translatedText = textwrap.fill(translatedText, LISTWIDTH)
|
||
translatedText = font + translatedText
|
||
|
||
# Set Data
|
||
dataList[j].update({'value': translatedText})
|
||
armorList[1].pop(0)
|
||
|
||
# Grab Enemies
|
||
if table['name'] == '敵キャラ個体データ' and ENEMYFLAG == True:
|
||
for enemy in table['data']:
|
||
dataList = enemy['data']
|
||
|
||
# Parse
|
||
for j in range(len(dataList)):
|
||
# Name
|
||
if '敵キャラ名' in dataList[j].get('name'):
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get('value') != '':
|
||
enemyList[0].append(dataList[j].get('value'))
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get('value') != '':
|
||
dataList[j].update({'value': enemyList[0][0]})
|
||
enemyList[0].pop(0)
|
||
|
||
# Description
|
||
if 'NULL' in dataList[j].get('name'):
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get('value') != '':
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get('value')
|
||
jaString = jaString.replace('\n', ' ')
|
||
jaString = jaString.replace('\r', '')
|
||
jaString = re.sub(r'[\\]+f\[\d+\]', '', jaString)
|
||
|
||
# Append Data
|
||
enemyList[1].append(jaString)
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get('value') != '':
|
||
# Textwrap
|
||
translatedText = enemyList[1][0]
|
||
translatedText = textwrap.fill(translatedText, LISTWIDTH)
|
||
translatedText = font + translatedText
|
||
|
||
# Set Data
|
||
dataList[j].update({'value': translatedText})
|
||
enemyList[1].pop(0)
|
||
|
||
# Grab Weapons
|
||
if table['name'] == '武器' and WEAPONFLAG == True:
|
||
for weapon in table['data']:
|
||
dataList = weapon['data']
|
||
|
||
# Parse
|
||
for j in range(len(dataList)):
|
||
# Name
|
||
if '武器の名前' in dataList[j].get('name'):
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get('value') != '':
|
||
weaponsList[0].append(dataList[j].get('value'))
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get('value') != '':
|
||
dataList[j].update({'value': weaponsList[0][0]})
|
||
weaponsList[0].pop(0)
|
||
|
||
# Description
|
||
if '武器の説明' in dataList[j].get('name'):
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get('value') != '':
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get('value')
|
||
jaString = jaString.replace('\n', ' ')
|
||
jaString = jaString.replace('\r', '')
|
||
jaString = re.sub(r'[\\]+f\[\d+\]', '', jaString)
|
||
|
||
# Append Data
|
||
weaponsList[1].append(jaString)
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get('value') != '':
|
||
# Textwrap
|
||
translatedText = weaponsList[1][0]
|
||
translatedText = textwrap.fill(translatedText, LISTWIDTH)
|
||
translatedText = font + translatedText
|
||
|
||
# Set Data
|
||
dataList[j].update({'value': translatedText})
|
||
weaponsList[1].pop(0)
|
||
|
||
# Grab Collection
|
||
if table['name'] == '鍛冶師用DB' and COLLECTIONFLAG == True:
|
||
for object in table['data']:
|
||
dataList = object['data']
|
||
|
||
# Parse
|
||
for j in range(len(dataList)):
|
||
# Name
|
||
if '作る装備' in dataList[j].get('name'):
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get('value') != '':
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get('value')
|
||
jaString = jaString.replace('\n', ' ')
|
||
jaString = jaString.replace('\r', '')
|
||
jaString = re.sub(r'[\\]+f\[\d+\]', '', jaString)
|
||
collectionList[0].append(jaString)
|
||
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get('value') != '':
|
||
dataList[j].update({'value': collectionList[0][0]})
|
||
collectionList[0].pop(0)
|
||
|
||
# Description
|
||
if '品物の解説' in dataList[j].get('name'):
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get('value') != '':
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get('value')
|
||
jaString = jaString.replace('\n', ' ')
|
||
jaString = jaString.replace('\r', '')
|
||
jaString = re.sub(r'[\\]+f\[\d+\]', '', jaString)
|
||
|
||
# Skill Action (Optional)
|
||
# jaString = f'Taro{jaString}'
|
||
|
||
# Append Data
|
||
collectionList[1].append(jaString)
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get('value') != '':
|
||
translatedText = collectionList[1][0]
|
||
|
||
# Remove Action (Optional)
|
||
# translatedText = translatedText.replace('Taro', '')
|
||
|
||
# Textwrap
|
||
translatedText = textwrap.fill(translatedText, LISTWIDTH)
|
||
translatedText = font + translatedText
|
||
|
||
# Set Data
|
||
dataList[j].update({'value': translatedText})
|
||
collectionList[1].pop(0)
|
||
|
||
# Description 2
|
||
if 'NULL' in dataList[j].get('name'):
|
||
# Pass 1 (Grab Data)
|
||
if setData == False:
|
||
if dataList[j].get('value') != '':
|
||
# Remove Textwrap
|
||
jaString = dataList[j].get('value')
|
||
jaString = jaString.replace('\n', ' ')
|
||
jaString = jaString.replace('\r', '')
|
||
jaString = re.sub(r'[\\]+f\[\d+\]', '', jaString)
|
||
|
||
# Skill Action (Optional)
|
||
# jaString = f'Taro{jaString}'
|
||
|
||
# Append Data
|
||
collectionList[2].append(jaString)
|
||
# Pass 2 (Set Data)
|
||
else:
|
||
if dataList[j].get('value') != '':
|
||
translatedText = collectionList[2][0]
|
||
|
||
# Remove Action (Optional)
|
||
# translatedText = translatedText.replace('Taro', '')
|
||
|
||
# Textwrap
|
||
translatedText = textwrap.fill(translatedText, LISTWIDTH)
|
||
translatedText = font + translatedText
|
||
|
||
# Set Data
|
||
dataList[j].update({'value': translatedText})
|
||
collectionList[2].pop(0)
|
||
|
||
# Translation
|
||
scenarioListTL = [[],[],[]]
|
||
NPCListTL = [[],[],[],[]]
|
||
itemListTL = [[],[],[],[]]
|
||
collectionListTL = [[],[],[],[]]
|
||
armorListTL = [[],[]]
|
||
enemyListTL = [[],[]]
|
||
weaponsListTL = [[],[],[]]
|
||
|
||
translate = False
|
||
|
||
# NPCs
|
||
if len(NPCList[0]) > 0:
|
||
# Progress Bar
|
||
total = 0
|
||
for itemArray in NPCList:
|
||
total += len(itemArray)
|
||
pbar.total = total
|
||
pbar.refresh()
|
||
|
||
# Name
|
||
response = translateGPT(NPCList[0], 'Reply with only the '+ LANGUAGE +' translation of the RPG item name', True)
|
||
nameListTL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 1
|
||
response = translateGPT(NPCList[1], 'Reply with only the '+ LANGUAGE +' translation', True)
|
||
descListTL1 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 2
|
||
response = translateGPT(NPCList[2], 'Reply with only the '+ LANGUAGE +' translation', True)
|
||
descListTL2 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 3
|
||
response = translateGPT(NPCList[3], 'Reply with only the '+ LANGUAGE +' translation', True)
|
||
descListTL3 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Check Mismatch
|
||
if len(nameListTL) != len(NPCList[0]) or\
|
||
len(descListTL1) != len(NPCList[1]) or\
|
||
len(descListTL2) != len(NPCList[2])or\
|
||
len(descListTL3) != len(NPCList[3]):
|
||
with LOCK:
|
||
if filename not in MISMATCH:
|
||
MISMATCH.append(filename)
|
||
else:
|
||
NPCListTL = [nameListTL, descListTL1, descListTL2, descListTL3]
|
||
translate = True
|
||
|
||
# SCENARIO
|
||
if len(scenarioList[0]) > 0:
|
||
# Progress Bar
|
||
total = 0
|
||
for scenarioArray in scenarioList:
|
||
total += len(scenarioArray)
|
||
pbar.total = total
|
||
pbar.refresh()
|
||
|
||
# Name
|
||
response = translateGPT(scenarioList[0], 'Reply with only the '+ LANGUAGE +' translation', True)
|
||
nameListTL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 1
|
||
response = translateGPT(scenarioList[1], 'reply with only the gender neutral '+ LANGUAGE +' translation of the NPC name', True)
|
||
descListTL1 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 2
|
||
response = translateGPT(scenarioList[2], 'reply with only the gender neutral '+ LANGUAGE +' translation of the NPC name', True)
|
||
descListTL2 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Check Mismatch
|
||
if len(nameListTL) != len(scenarioList[0]) or\
|
||
len(descListTL1) != len(scenarioList[1]) or\
|
||
len(descListTL2) != len(scenarioList[2]):
|
||
with LOCK:
|
||
if filename not in MISMATCH:
|
||
MISMATCH.append(filename)
|
||
else:
|
||
scenarioListTL = [nameListTL, descListTL1, descListTL2]
|
||
translate = True
|
||
|
||
# ITEMS
|
||
if len(itemList[1]) > 0:
|
||
# Progress Bar
|
||
total = 0
|
||
for itemArray in itemList:
|
||
total += len(itemArray)
|
||
pbar.total = total
|
||
pbar.refresh()
|
||
|
||
# Name
|
||
response = translateGPT(itemList[0], 'Reply with only the '+ LANGUAGE +' translation of the RPG item name', True)
|
||
nameListTL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 1
|
||
response = translateGPT(itemList[1], 'Reply with only the '+ LANGUAGE +' translation', True)
|
||
descListTL1 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 2
|
||
response = translateGPT(itemList[2], 'Reply with only the '+ LANGUAGE +' translation', True)
|
||
descListTL2 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 3
|
||
response = translateGPT(itemList[3], 'Reply with only the '+ LANGUAGE +' translation', True)
|
||
descListTL3 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Check Mismatch
|
||
if len(nameListTL) != len(itemList[0]) or\
|
||
len(descListTL1) != len(itemList[1]) or\
|
||
len(descListTL2) != len(itemList[2])or\
|
||
len(descListTL3) != len(itemList[3]):
|
||
with LOCK:
|
||
if filename not in MISMATCH:
|
||
MISMATCH.append(filename)
|
||
else:
|
||
itemListTL = [nameListTL, descListTL1, descListTL2, descListTL3]
|
||
translate = True
|
||
|
||
# Armor
|
||
if len(armorList[0]) > 0:
|
||
# Progress Bar
|
||
total = 0
|
||
for armorArray in armorList:
|
||
total += len(armorArray)
|
||
pbar.total = total
|
||
pbar.refresh()
|
||
|
||
# Name
|
||
response = translateGPT(armorList[0], 'Reply with only the '+ LANGUAGE +' translation of the RPG item name', True)
|
||
nameListTL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 1
|
||
response = translateGPT(armorList[1], 'Reply with only the '+ LANGUAGE +' translation', True)
|
||
descListTL1 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Check Mismatch
|
||
if len(nameListTL) != len(armorList[0]) or\
|
||
len(descListTL1) != len(armorList[1]):
|
||
with LOCK:
|
||
if filename not in MISMATCH:
|
||
MISMATCH.append(filename)
|
||
else:
|
||
armorListTL = [nameListTL, descListTL1]
|
||
translate = True
|
||
|
||
# Enemies
|
||
if len(enemyList[0]) > 0:
|
||
# Progress Bar
|
||
total = 0
|
||
for enemyArray in enemyList:
|
||
total += len(enemyArray)
|
||
pbar.total = total
|
||
pbar.refresh()
|
||
|
||
# Name
|
||
response = translateGPT(enemyList[0], 'Reply with only the '+ LANGUAGE +' translation of the RPG item name', True)
|
||
nameListTL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 1
|
||
response = translateGPT(enemyList[1], 'Reply with only the '+ LANGUAGE +' translation', True)
|
||
descListTL1 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Check Mismatch
|
||
if len(nameListTL) != len(enemyList[0]) or\
|
||
len(descListTL1) != len(enemyList[1]):
|
||
with LOCK:
|
||
if filename not in MISMATCH:
|
||
MISMATCH.append(filename)
|
||
else:
|
||
enemyListTL = [nameListTL, descListTL1]
|
||
translate = True
|
||
|
||
# Weapons
|
||
if len(weaponsList[0]) > 0:
|
||
# Progress Bar
|
||
total = 0
|
||
for weaponsArray in weaponsList:
|
||
total += len(weaponsArray)
|
||
pbar.total = total
|
||
pbar.refresh()
|
||
|
||
# Name
|
||
response = translateGPT(weaponsList[0], 'Reply with only the '+ LANGUAGE +' translation of the RPG item name', True)
|
||
nameListTL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 1
|
||
response = translateGPT(weaponsList[1], '', True)
|
||
descListTL1 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
# Desc 2
|
||
response = translateGPT(weaponsList[2], '', True)
|
||
descListTL2 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Check Mismatch
|
||
if len(nameListTL) != len(weaponsList[0]) or\
|
||
len(descListTL1) != len(weaponsList[1]) or\
|
||
len(descListTL2) != len(weaponsList[2]):
|
||
with LOCK:
|
||
if filename not in MISMATCH:
|
||
MISMATCH.append(filename)
|
||
else:
|
||
weaponsListTL = [nameListTL, descListTL1, descListTL2]
|
||
translate = True
|
||
|
||
# Collection
|
||
for list in collectionList:
|
||
if len(list) > 0:
|
||
# Progress Bar
|
||
total = 0
|
||
for collectionArray in collectionList:
|
||
total += len(collectionArray)
|
||
pbar.total = total
|
||
pbar.refresh()
|
||
|
||
# Name
|
||
response = translateGPT(collectionList[0], '', True)
|
||
nameListTL = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Desc 1
|
||
response = translateGPT(collectionList[1], '', True)
|
||
descListTL1 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Desc 2
|
||
response = translateGPT(collectionList[2], '', True)
|
||
descListTL2 = response[0]
|
||
totalTokens[0] += response[1][0]
|
||
totalTokens[1] += response[1][1]
|
||
|
||
# Check Mismatch
|
||
if len(nameListTL) != len(collectionList[0]) or\
|
||
len(descListTL1) != len(collectionList[1]) or\
|
||
len(descListTL2) != len(collectionList[2]):
|
||
with LOCK:
|
||
if filename not in MISMATCH:
|
||
MISMATCH.append(filename)
|
||
else:
|
||
collectionListTL = [nameListTL, descListTL1, descListTL2]
|
||
translate = True
|
||
|
||
# Start Pass 2
|
||
if translate == True:
|
||
jobList.append(scenarioListTL)
|
||
jobList.append(NPCListTL)
|
||
jobList.append(itemListTL)
|
||
jobList.append(collectionListTL)
|
||
jobList.append(armorListTL)
|
||
jobList.append(enemyListTL)
|
||
jobList.append(weaponsListTL)
|
||
searchDB(events, pbar, jobList, filename)
|
||
|
||
except IndexError as e:
|
||
traceback.print_exc()
|
||
raise Exception(str(e) + 'Failed to translate: ' + initialJAString) from None
|
||
except Exception as e:
|
||
traceback.print_exc()
|
||
raise Exception(str(e) + 'Failed to translate: ' + initialJAString) from None
|
||
|
||
return totalTokens
|
||
|
||
# Save some money and enter the character before translation
|
||
def getSpeaker(speaker):
|
||
match speaker:
|
||
case 'ファイン':
|
||
return ['Fine', [0,0]]
|
||
case '':
|
||
return ['', [0,0]]
|
||
case _:
|
||
# Store Speaker
|
||
if speaker not in str(NAMESLIST):
|
||
response = translateGPT(speaker, 'Reply with the '+ LANGUAGE +' translation of the NPC name.', False)
|
||
response[0] = response[0].title()
|
||
response[0] = response[0].replace("'S", "'s")
|
||
|
||
# Retry if name doesn't translate for some reason
|
||
if re.search(r'([a-zA-Z??])', response[0]) == None:
|
||
response = translateGPT(speaker, 'Reply with the '+ LANGUAGE +' translation of the NPC name.', False)
|
||
response[0] = response[0].title()
|
||
response[0] = response[0].replace("'S", "'s")
|
||
|
||
speakerList = [speaker, response[0]]
|
||
NAMESLIST.append(speakerList)
|
||
return response
|
||
# Find Speaker
|
||
else:
|
||
for i in range(len(NAMESLIST)):
|
||
if speaker == NAMESLIST[i][0]:
|
||
return [NAMESLIST[i][1],[0,0]]
|
||
|
||
return [speaker,[0,0]]
|
||
|
||
def subVars(jaString):
|
||
jaString = jaString.replace('\u3000', ' ')
|
||
|
||
# Formatting
|
||
count = 0
|
||
codeList = re.findall(r'[\\]+[\w]+\[[a-zA-Z0-9\\\[\]\_,\s-]+\]', jaString)
|
||
codeList = set(codeList)
|
||
if len(codeList) != 0:
|
||
for var in codeList:
|
||
jaString = jaString.replace(var, '[FCode_' + str(count) + ']')
|
||
count += 1
|
||
|
||
# Put all lists in list and return
|
||
return [jaString, codeList]
|
||
|
||
def resubVars(translatedText, codeList):
|
||
# Fix Spacing and ChatGPT Nonsense
|
||
matchList = re.findall(r'\[\s?.+?\s?\]', translatedText)
|
||
if len(matchList) > 0:
|
||
for match in matchList:
|
||
text = match.strip()
|
||
translatedText = translatedText.replace(match, text)
|
||
|
||
# Formatting
|
||
count = 0
|
||
if len(codeList) != 0:
|
||
for var in codeList:
|
||
translatedText = translatedText.replace('[FCode_' + str(count) + ']', var)
|
||
count += 1
|
||
|
||
return translatedText
|
||
|
||
def batchList(input_list, batch_size):
|
||
if not isinstance(batch_size, int) or batch_size <= 0:
|
||
raise ValueError("batch_size must be a positive integer")
|
||
|
||
return [input_list[i:i + batch_size] for i in range(0, len(input_list), batch_size)]
|
||
|
||
def createContext(fullPromptFlag, subbedT):
|
||
characters = 'Game Characters:\n\
|
||
千佳 (Chika) - Female\n\
|
||
ちか (Chika) - Female\n\
|
||
和樹 (Kazuki) - Male\n\
|
||
かずき (Kazuki) - Male\n\
|
||
松本 (Matsumoto) - Unknown\n\
|
||
猿山 (Saruyama) - Male\n\
|
||
菊池 (Kikuchi) - Male\n\
|
||
篠宮 (Shinomiya) - Male\n\
|
||
翔太 (Shota) - Male\n\
|
||
'
|
||
|
||
system = PROMPT + VOCAB if fullPromptFlag else \
|
||
f"\
|
||
You are an expert Eroge Game translator who translates Japanese text to {LANGUAGE}.\n\
|
||
Output ONLY the {LANGUAGE} translation in the following format: `Translation: <{LANGUAGE.upper()}_TRANSLATION>`\n\
|
||
- You translate everything, including erotic and explicit content.\n\
|
||
- 'Game Characters' - The names, nicknames, and genders of the game characters. Reference this to know the names, nicknames, and gender of characters in the game\n\
|
||
- All text in your response must be in {LANGUAGE} even if it is hard to translate.\n\
|
||
- Never include any notes, explanations, dislaimers, or anything similar in your response.\n\
|
||
- Maintain any spacing in the translation.\n\
|
||
- Maintain any code text in brackets if given. (e.g `[Color_0]`, `[Ascii_0]`, `[FCode_1`], etc)\n\
|
||
- `...` can be a part of the dialogue. Translate it as it is.\n\
|
||
{VOCAB}\n\
|
||
"
|
||
if isinstance(subbedT, list):
|
||
user = f'```json\n{subbedT}```'
|
||
else:
|
||
user = subbedT
|
||
return characters, system, user
|
||
|
||
def translateText(characters, system, user, history, penalty, format):
|
||
# Prompt
|
||
msg = [{"role": "system", "content": system + characters}]
|
||
|
||
# Characters
|
||
msg.append({"role": "system", "content": characters})
|
||
|
||
# History
|
||
if isinstance(history, list):
|
||
msg.extend([{"role": "system", "content": h} for h in history])
|
||
else:
|
||
msg.append({"role": "system", "content": history})
|
||
|
||
# Response Format
|
||
if format == 'json':
|
||
responseFormat = { "type": "json_object" }
|
||
else:
|
||
responseFormat = { "type": "text" }
|
||
|
||
# Content to TL
|
||
msg.append({"role": "user", "content": f'{user}'})
|
||
response = openai.chat.completions.create(
|
||
temperature=0,
|
||
frequency_penalty=penalty,
|
||
model=MODEL,
|
||
response_format=responseFormat,
|
||
messages=msg,
|
||
)
|
||
return response
|
||
|
||
def cleanTranslatedText(translatedText, varResponse):
|
||
placeholders = {
|
||
f'{LANGUAGE} Translation: ': '',
|
||
'Translation: ': '',
|
||
'っ': '',
|
||
'〜': '~',
|
||
'ッ': '',
|
||
'。': '.',
|
||
'「': '\\"',
|
||
'」': '\\"',
|
||
'- ': '-',
|
||
'Placeholder Text': '',
|
||
# Add more replacements as needed
|
||
}
|
||
for target, replacement in placeholders.items():
|
||
translatedText = translatedText.replace(target, replacement)
|
||
|
||
# Elongate Long Dashes (Since GPT Ignores them...)
|
||
translatedText = elongateCharacters(translatedText)
|
||
translatedText = resubVars(translatedText, varResponse[1])
|
||
return translatedText
|
||
|
||
def elongateCharacters(text):
|
||
# Define a pattern to match one character followed by one or more `ー` characters
|
||
# Using a positive lookbehind assertion to capture the preceding character
|
||
pattern = r'(?<=(.))ー+'
|
||
|
||
# Define a replacement function that elongates the captured character
|
||
def repl(match):
|
||
char = match.group(1) # The character before the ー sequence
|
||
count = len(match.group(0)) - 1 # Number of ー characters
|
||
return char * count # Replace ー sequence with the character repeated
|
||
|
||
# Use re.sub() to replace the pattern in the text
|
||
return re.sub(pattern, repl, text)
|
||
|
||
def extractTranslation(translatedTextList, is_list):
|
||
try:
|
||
line_dict = json.loads(translatedTextList)
|
||
# If it's a batch (i.e., list), extract with tags; otherwise, return the single item.
|
||
string_list = list(line_dict.values())
|
||
if is_list:
|
||
return string_list
|
||
else:
|
||
return string_list[0]
|
||
|
||
except Exception as e:
|
||
print(f'extractTranslation Error: {translatedTextList}')
|
||
return None
|
||
|
||
|
||
def countTokens(characters, system, user, history):
|
||
inputTotalTokens = 0
|
||
outputTotalTokens = 0
|
||
enc = tiktoken.encoding_for_model('gpt-4')
|
||
|
||
# Input
|
||
if isinstance(history, list):
|
||
for line in history:
|
||
inputTotalTokens += len(enc.encode(line))
|
||
else:
|
||
inputTotalTokens += len(enc.encode(history))
|
||
inputTotalTokens += len(enc.encode(system))
|
||
inputTotalTokens += len(enc.encode(characters))
|
||
inputTotalTokens += len(enc.encode(user))
|
||
|
||
# Output
|
||
outputTotalTokens += round(len(enc.encode(user))*3)
|
||
|
||
return [inputTotalTokens, outputTotalTokens]
|
||
|
||
def combineList(tlist, text):
|
||
if isinstance(text, list):
|
||
return [t for sublist in tlist for t in sublist]
|
||
return tlist[0]
|
||
|
||
@retry(exceptions=Exception, tries=5, delay=5)
|
||
def translateGPT(text, history, fullPromptFlag):
|
||
global PBAR
|
||
|
||
mismatch = False
|
||
totalTokens = [0, 0]
|
||
if isinstance(text, list):
|
||
format = 'json'
|
||
tList = batchList(text, BATCHSIZE)
|
||
else:
|
||
format = 'text'
|
||
tList = [text]
|
||
|
||
for index, tItem in enumerate(tList):
|
||
# Before sending to translation, if we have a list of items, add the formatting
|
||
if isinstance(tItem, list):
|
||
payload = {f"Line{i+1}": string for i, string in enumerate(tItem)}
|
||
payload = json.dumps(payload, indent=4, ensure_ascii=False)
|
||
varResponse = subVars(payload)
|
||
subbedT = varResponse[0]
|
||
else:
|
||
varResponse = subVars(tItem)
|
||
subbedT = varResponse[0]
|
||
|
||
# Things to Check before starting translation
|
||
if not re.search(r'[一-龠ぁ-ゔァ-ヴーa-zA-Z0-9]+', subbedT):
|
||
if PBAR is not None:
|
||
PBAR.update(len(tItem))
|
||
continue
|
||
|
||
# Create Message
|
||
characters, system, user = createContext(fullPromptFlag, subbedT)
|
||
|
||
# Calculate Estimate
|
||
if ESTIMATE:
|
||
estimate = countTokens(characters, system, user, history)
|
||
totalTokens[0] += estimate[0]
|
||
totalTokens[1] += estimate[1]
|
||
continue
|
||
|
||
# Translating
|
||
response = translateText(characters, system, user, history, 0.05, format)
|
||
translatedText = response.choices[0].message.content
|
||
totalTokens[0] += response.usage.prompt_tokens
|
||
totalTokens[1] += response.usage.completion_tokens
|
||
|
||
# Check Translation
|
||
translatedText = cleanTranslatedText(translatedText, varResponse)
|
||
if isinstance(tItem, list):
|
||
extractedTranslations = extractTranslation(translatedText, True)
|
||
if extractedTranslations == None or len(tItem) != len(extractedTranslations):
|
||
# Mismatch. Try Again
|
||
response = translateText(characters, system, user, history, 0.05, format)
|
||
translatedText = response.choices[0].message.content
|
||
totalTokens[0] += response.usage.prompt_tokens
|
||
totalTokens[1] += response.usage.completion_tokens
|
||
|
||
# Formatting
|
||
translatedText = cleanTranslatedText(translatedText, varResponse)
|
||
if isinstance(tItem, list):
|
||
extractedTranslations = extractTranslation(translatedText, True)
|
||
if extractedTranslations == None or len(tItem) != len(extractedTranslations):
|
||
mismatch = True # Just here for breakpoint
|
||
|
||
# Set if no mismatch
|
||
if mismatch == False:
|
||
tList[index] = extractedTranslations
|
||
history = extractedTranslations[-10:] # Update history if we have a list
|
||
else:
|
||
history = text[-10:]
|
||
mismatch = False
|
||
|
||
# Update Loading Bar
|
||
with LOCK:
|
||
if PBAR is not None:
|
||
PBAR.update(len(tItem))
|
||
else:
|
||
# Ensure we're passing a single string to extractTranslation
|
||
tList[index] = translatedText
|
||
|
||
finalList = combineList(tList, text)
|
||
return [finalList, totalTokens]
|