Fix a bunch of stuff

This commit is contained in:
dazedanon 2025-08-16 13:45:36 -05:00
parent 63ddd7e6b8
commit d72e4c5f6d
14 changed files with 21 additions and 21 deletions

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@ -3247,7 +3247,7 @@
"code": 122,
"codeStr": "SetString",
"stringArgs": [
"\\f[26]You obtained \\cself[14] \\cself[13]:0."
"\\f[26]You obtained \\cself[14] \\udb[2:\\cself[13]:0]."
],
"intArgs": [
3000001,

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@ -1666,7 +1666,7 @@
"code": 150,
"codeStr": "Picture",
"stringArgs": [
"<C>\\f[20]\\udb[2:\\cdb[21:\\cself[31]:1]:0](\\cdb[7:\\cdb[21:\\cself[31]:1]:0]) x \\cdb[21:\\cself[31]:2]\n\n+\n\n\\udb[2:\\cdb[21:\\cself[31]:3]:0](\\cdb[7:\\cdb[21:\\cself[31]:3]:0]) x \\cdb[21:\\cself[31]:4]\n\n=\n\n\\udb[2:\\cdb[21:\\cself[31]:6]](\\cdb[7:\\cdb[21:\\cself[31]:6]:0]) x \\cdb[21:\\cself[31]:5]"
"<C>\\f[16]\\udb[2:\\cdb[21:\\cself[31]:1]:0](\\cdb[7:\\cdb[21:\\cself[31]:1]:0]) x \\cdb[21:\\cself[31]:2]\n\n+\n\n\\udb[2:\\cdb[21:\\cself[31]:3]:0](\\cdb[7:\\cdb[21:\\cself[31]:3]:0]) x \\cdb[21:\\cself[31]:4]\n\n=\n\n\\udb[2:\\cdb[21:\\cself[31]:6]](\\cdb[7:\\cdb[21:\\cself[31]:6]:0]) x \\cdb[21:\\cself[31]:5]"
],
"intArgs": [
4128,
@ -3266,7 +3266,7 @@
"code": 150,
"codeStr": "Picture",
"stringArgs": [
"<C>\\f[20]\\udb[2:\\cdb[21:\\cself[31]:1]:0](\\cdb[7:\\cdb[21:\\cself[31]:1]:0]) x \\cdb[21:\\cself[31]:2]\n\n+\n\n\\udb[2:\\cdb[21:\\cself[31]:3]:0](\\cdb[7:\\cdb[21:\\cself[31]:3]:0]) x \\cdb[21:\\cself[31]:4]\n\n=\n\n\\udb[2:\\cdb[21:\\cself[31]:6]](\\cdb[7:\\cdb[21:\\cself[31]:6]:0]) x \\cdb[21:\\cself[31]:5]"
"<C>\\f[16]\\udb[2:\\cdb[21:\\cself[31]:1]:0](\\cdb[7:\\cdb[21:\\cself[31]:1]:0]) x \\cdb[21:\\cself[31]:2]\n\n+\n\n\\udb[2:\\cdb[21:\\cself[31]:3]:0](\\cdb[7:\\cdb[21:\\cself[31]:3]:0]) x \\cdb[21:\\cself[31]:4]\n\n=\n\n\\udb[2:\\cdb[21:\\cself[31]:6]](\\cdb[7:\\cdb[21:\\cself[31]:6]:0]) x \\cdb[21:\\cself[31]:5]"
],
"intArgs": [
4202272,

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@ -691,7 +691,7 @@
"code": 122,
"codeStr": "SetString",
"stringArgs": [
"<C>\\f[26]\\c[5]-Alchema = Rekua -\\c[0] \\f[20]Use ↑↓ to adjust HP recovery amount. The\nhigher the recovery, the more gold it costs."
"<C>\\f[16]\\c[5]-Alchema = Rekua -\\c[0] \\f[20]\nUse ↑↓ to adjust HP recovery amount. \nThe higher the recovery, the more gold it costs."
],
"intArgs": [
1600005,
@ -850,7 +850,7 @@
"code": 122,
"codeStr": "SetString",
"stringArgs": [
"\\c[5]\\cself[28] P Recovery \\c[9]\\cself[32] G Cost\\c[0](Current G \\c[7]\\cdb[6:0:0]G\\c[0])"
"\\f[20]\\c[5]\\cself[28] P Recovery \\c[9]\\cself[32] G Cost\\c[0](Current G \\c[7]\\cdb[6:0:0]G\\c[0])"
],
"intArgs": [
1600005,

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@ -724,7 +724,7 @@
"code": 122,
"codeStr": "SetString",
"stringArgs": [
"<C>\\f[26]\\c[5]-Alchem Medica -\\c[0] \\f[20]Use ↑↓ to adjust SP recovery amount. The\nhigher the recovery, the more gold it costs."
"<C>\\f[16]\\c[5]-Alchem Medica -\\c[0] \\f[20]\nUse ↑↓ to adjust SP recovery amount. \nThe higher the recovery, the more gold it costs."
],
"intArgs": [
1600005,
@ -872,7 +872,7 @@
"code": 122,
"codeStr": "SetString",
"stringArgs": [
"\\c[4]\\cself[28] P Recovery \\c[9]\\cself[32] G Cost\\c[0](Current G \\c[7]\\cdb[6:0:0]G\\c[0])"
"\\f[20]\\c[4]\\cself[28] P Recovery \\c[9]\\cself[32] G Cost\\c[0](Current G \\c[7]\\cdb[6:0:0]G\\c[0])"
],
"intArgs": [
1600005,

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@ -500,7 +500,7 @@
"code": 122,
"codeStr": "SetString",
"stringArgs": [
"<C>\\f[26]\\c[5]-Alchem = Detoxia -\\c[0] \\f[20]Use ↑↓ to mix chemicals. The color\ndetermines which status ailment can be cured. \\c[5]Poison → Green\\c[0] \\c[7]Paralysis\n→ Yellow\\c[0] \\c[3]Sleep → Blue\\c[0]"
"<C>\\f[16]\\c[5]-Alchem = Detoxia -\\c[0] \\f[20]\nUse ↑↓ to mix chemicals. The color\ndetermines which status ailment can be cured. \\c[5]Poison → Green\\c[0] \\c[7]Paralysis\n→ Yellow\\c[0] \\c[3]Sleep → Blue\\c[0]"
],
"intArgs": [
1600005,

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@ -463,7 +463,7 @@
"code": 122,
"codeStr": "SetString",
"stringArgs": [
"<C>\\f[26]\\c[5]-Alchem = Miraculum -\\c[0] \\f[20]Press the ←→ keys to dodge the\nfalling lights. The fewer times you get hit, the more HP you'll\nrecover when you revive."
"<C>\\f[16]\\c[5]-Alchem = Miraculum -\\c[0] \\f[20]\nPress the ←→ keys to dodge the\nfalling lights. The fewer times you get hit, the more HP you'll\nrecover when you revive."
],
"intArgs": [
1600005,

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@ -516,7 +516,7 @@
"code": 122,
"codeStr": "SetString",
"stringArgs": [
"<C>\\f[26]\\c[5]-Alchema = Scutum -\\c[0] \\f[20]Press the confirm key at the right\ntiming to align the tablets."
"<C>\\f[16]\\c[5]-Alchema = Scutum -\\c[0] \\f[20]\nPress the confirm key at the right\ntiming to align the tablets."
],
"intArgs": [
1600005,

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@ -555,7 +555,7 @@
"code": 122,
"codeStr": "SetString",
"stringArgs": [
"<C>\\f[26]\\c[5]-Alchema Spectro -\\c[0] \\f[20]Command input successful! Effect\namount will increase! Be careful, the text is reversed!"
"<C>\\f[16]\\c[5]-Alchema Spectro -\\c[0] \\f[20]\nCommand input successful! Effect\namount will increase! Be careful, the text is reversed!"
],
"intArgs": [
1600005,

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@ -555,7 +555,7 @@
"code": 122,
"codeStr": "SetString",
"stringArgs": [
"<C>\\f[26]\\c[5]-Alchema Regena -\\c[0] \\f[20]Effect amount increases due to\nsuccessful command input."
"<C>\\f[16]\\c[5]-Alchema Regena -\\c[0] \\f[20]\nEffect amount increases due to\nsuccessful command input."
],
"intArgs": [
1600005,

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@ -555,7 +555,7 @@
"code": 122,
"codeStr": "SetString",
"stringArgs": [
"<C>\\f[26]\\c[5]-Alchema Julius -\\c[0] \\f[20]Effect increased due to successful\ncommand input."
"<C>\\f[16]\\c[5]-Alchema Julius -\\c[0] \\f[20]\nEffect increased due to successful\ncommand input."
],
"intArgs": [
1600005,

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@ -564,7 +564,7 @@
"code": 122,
"codeStr": "SetString",
"stringArgs": [
"<C>\\f[26]\\c[1]-Alchema Impulse -\\c[0] \\f[20]Press the confirm key near the center\npoint to increase power"
"<C>\\f[16]\\c[1]-Alchema Impulse -\\c[0] \\f[20]\nPress the confirm key near the center\npoint to increase power"
],
"intArgs": [
1600005,

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@ -20098,7 +20098,7 @@
},
{
"name": "使用時文章[戦闘](人名~",
"value": "24\"Stop resisting and behave yourself...\""
"value": "\"Stop resisting and behave yourself...\""
},
{
"name": "失敗時文章[(対象)]",
@ -20255,7 +20255,7 @@
},
{
"name": "使用時文章[戦闘](人名~",
"value": "24\"Wait! We can talk this out!\""
"value": "\"Wait! We can talk this out!\""
},
{
"name": "失敗時文章[(対象)]",
@ -20412,7 +20412,7 @@
},
{
"name": "使用時文章[戦闘](人名~",
"value": "24\"Is that all you've got? Huh?\""
"value": "\"Is that all you've got? Huh?\""
},
{
"name": "失敗時文章[(対象)]",
@ -20569,7 +20569,7 @@
},
{
"name": "使用時文章[戦闘](人名~",
"value": "24\"Hehehe... You've got a nice body...!\""
"value": "\"Hehehe... You've got a nice body...!\""
},
{
"name": "失敗時文章[(対象)]",
@ -20883,7 +20883,7 @@
},
{
"name": "使用時文章[戦闘](人名~",
"value": "24\"Come on, bring it on!\""
"value": "\"Come on, bring it on!\""
},
{
"name": "失敗時文章[(対象)]",
@ -21354,7 +21354,7 @@
},
{
"name": "使用時文章[戦闘](人名~",
"value": "24\"Hey! Settle down and behave!\""
"value": "\"Hey! Settle down and behave!\""
},
{
"name": "失敗時文章[(対象)]",
@ -22453,7 +22453,7 @@
},
{
"name": "使用時文章[戦闘](人名~",
"value": "24\"Huff, huff\\i[100] I wanna shove my cock in so bad...\\i[100]\""
"value": "\"Huff, huff\\i[100] I wanna shove my cock in so bad...\\i[100]\""
},
{
"name": "失敗時文章[(対象)]",