diff --git a/YAML/Map094.yaml b/YAML/Map094.yaml index e6c8b4f..3796da5 100644 --- a/YAML/Map094.yaml +++ b/YAML/Map094.yaml @@ -756,7 +756,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '26', !!int '0', !!int '20', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Dice Shaker】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\\i[636] \\i[634] Four and two, even!']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\i[636] \i[634] Four and two, even!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '2', 'A', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['丁']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'se_027', 'pitch': !!int '100', 'volume': !!int '100'}]} @@ -774,7 +774,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '26', !!int '0', !!int '21', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Dice Shaker】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\\i[636] \\i[635] Four and three, odd!']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\i[636] \i[635] Four and three, odd!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '2', 'A', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['丁']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'se_023', 'pitch': !!int '100', 'volume': !!int '100'}]} @@ -792,7 +792,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '26', !!int '0', !!int '22', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Dice Shaker】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\\i[636] \\i[636] Double fours, even!']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\i[636] \i[636] Double fours, even!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '2', 'A', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['丁']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'se_027', 'pitch': !!int '100', 'volume': !!int '100'}]} @@ -810,7 +810,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '26', !!int '0', !!int '23', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Dice Shaker】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\\i[636] \\i[637] Four and five, odd!']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\i[636] \i[637] Four and five, odd!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '2', 'A', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['丁']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'se_023', 'pitch': !!int '100', 'volume': !!int '100'}]} @@ -828,7 +828,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '26', !!int '0', !!int '24', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Dice Shaker】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\\i[636] \\i[638] Four and six, even!']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\i[636] \i[638] Four and six, even!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '2', 'A', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['丁']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'se_027', 'pitch': !!int '100', 'volume': !!int '100'}]} @@ -849,7 +849,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '26', !!int '0', !!int '25', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Dice Shaker】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\\i[637] \\i[633] Five and one, even!']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\i[637] \i[633] Five and one, even!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '2', 'A', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['丁']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'se_027', 'pitch': !!int '100', 'volume': !!int '100'}]} @@ -867,7 +867,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '26', !!int '0', !!int '26', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Dice Shaker】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\\i[637] \\i[634] Five and two, odd!']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\i[637] \i[634] Five and two, odd!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '2', 'A', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['丁']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'se_023', 'pitch': !!int '100', 'volume': !!int '100'}]} @@ -885,7 +885,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '26', !!int '0', !!int '27', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Dice Shaker】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\\i[637] \\i[635] Five and three, even!']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\i[637] \i[635] Five and three, even!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '2', 'A', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['丁']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'se_027', 'pitch': !!int '100', 'volume': !!int '100'}]} @@ -903,7 +903,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '26', !!int '0', !!int '28', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Dice Shaker】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\\i[637] \\i[636] Five and four, odd!']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\i[637] \i[636] Five and four, odd!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '2', 'A', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['丁']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'se_023', 'pitch': !!int '100', 'volume': !!int '100'}]} @@ -921,7 +921,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '26', !!int '0', !!int '29', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Dice Shaker】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\\i[637] \\i[637] Double fives, even!']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\i[637] \i[637] Double fives, even!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '2', 'A', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['丁']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'se_027', 'pitch': !!int '100', 'volume': !!int '100'}]} @@ -939,7 +939,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '26', !!int '0', !!int '30', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Dice Shaker】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\\i[637] \\i[638] Five and six, odd!']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\i[637] \i[638] Five and six, odd!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '2', 'A', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['丁']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'se_023', 'pitch': !!int '100', 'volume': !!int '100'}]} @@ -960,7 +960,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '26', !!int '0', !!int '31', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Dice Shaker】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\\i[638] \\i[633] Six and one, odd!']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\i[638] \i[633] Six and one, odd!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '2', 'A', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['丁']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'se_023', 'pitch': !!int '100', 'volume': !!int '100'}]} @@ -978,7 +978,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '26', !!int '0', !!int '32', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Dice Shaker】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\\i[638] \\i[634] Six and two, even!']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\i[638] \i[634] Six and two, even!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '2', 'A', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['丁']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'se_027', 'pitch': !!int '100', 'volume': !!int '100'}]} @@ -996,7 +996,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '26', !!int '0', !!int '33', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Dice Shaker】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\\i[638] \\i[635] Six and three, odd!']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\i[638] \i[635] Six and three, odd!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '2', 'A', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['丁']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'se_023', 'pitch': !!int '100', 'volume': !!int '100'}]} @@ -1014,7 +1014,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '26', !!int '0', !!int '34', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Dice Shaker】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\\i[638] \\i[636] Six and four, even!']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\i[638] \i[636] Six and four, even!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '2', 'A', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['丁']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'se_027', 'pitch': !!int '100', 'volume': !!int '100'}]} @@ -1032,7 +1032,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '26', !!int '0', !!int '35', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Dice Shaker】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\\i[638] \\i[637] Six and five, odd!']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\i[638] \i[637] Six and five, odd!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '2', 'A', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['丁']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'se_023', 'pitch': !!int '100', 'volume': !!int '100'}]} @@ -1050,7 +1050,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '26', !!int '0', !!int '36', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Dice Shaker】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\\i[638] \\i[638] Double sixes, even!']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\i[638] \i[638] Double sixes, even!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '2', 'A', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['丁']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'se_027', 'pitch': !!int '100', 'volume': !!int '100'}]} @@ -1089,28 +1089,28 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Item1', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\\i[632]\c[17]Koma Cards\c[0] x2 obtained!']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\i[632]\c[17]Koma Cards\c[0] x2 obtained!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '126', 'p': [!!int '25', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '5', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Item1', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\\i[632]\c[17]Koma Cards\c[0] x10 obtained!']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\i[632]\c[17]Koma Cards\c[0] x10 obtained!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '126', 'p': [!!int '25', !!int '0', !!int '0', !!int '10']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '10', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Item1', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\\i[632]\c[17]Koma Cards\c[0] x20 obtained!']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\i[632]\c[17]Koma Cards\c[0] x20 obtained!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '126', 'p': [!!int '25', !!int '0', !!int '0', !!int '20']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '50', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Item1', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\\i[632]\c[17]Koma Cards\c[0] x100 obtained!']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\i[632]\c[17]Koma Cards\c[0] x100 obtained!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '126', 'p': [!!int '25', !!int '0', !!int '0', !!int '50']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '126', 'p': [!!int '25', !!int '0', !!int '0', !!int '50']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} @@ -1118,7 +1118,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '100', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Item1', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\\i[632]\c[17]Koma Cards\c[0] x200 obtained!']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\i[632]\c[17]Koma Cards\c[0] x200 obtained!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '126', 'p': [!!int '25', !!int '0', !!int '0', !!int '50']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '126', 'p': [!!int '25', !!int '0', !!int '0', !!int '50']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '126', 'p': [!!int '25', !!int '0', !!int '0', !!int '50']} @@ -1128,7 +1128,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '250', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Item1', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\\i[632]\c[17]Koma Cards\c[0] x500 obtained!']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\i[632]\c[17]Koma Cards\c[0] x500 obtained!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '126', 'p': [!!int '25', !!int '0', !!int '0', !!int '50']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '126', 'p': [!!int '25', !!int '0', !!int '0', !!int '50']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '126', 'p': [!!int '25', !!int '0', !!int '0', !!int '50']} diff --git a/YAML/Map098.yaml b/YAML/Map098.yaml index d4cf8cd..f277603 100644 --- a/YAML/Map098.yaml +++ b/YAML/Map098.yaml @@ -4956,10 +4956,14 @@ me tight, drooling and begging for more!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['ち、違うっ...!それは...、それは...っ! ひっ\i[122]んくっ...\i[122]ひゃんっっ\i[122]']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['N-no, that''s not it...! That''s not it...! Hii\i[122] + + nkuh...\i[122] hyan\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['ヒャハハハッ!てめぇのド助平まんこを コイツらにも拝ませてやろうぜ!']} + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Hyahahaha! Let''s show these bastards your filthy slutty + + pussy too!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '80', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '117', !!int '117', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '235', 'p': [!!int '21']} @@ -4973,49 +4977,59 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '8', 'H04_h', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': &237 ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['いやっ...!やめろっ\i[122]\i[122]\i[122] 腰が引っ張られて...っ!あんっ\i[122]']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['No...! Stop it\i[122]\i[122]\i[122] You''re pulling my + + hips...! Ahn\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '8', !!int '8', !!int '0', !!int '0', !!int '470']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '0', !!int '0', !!int '300']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '58']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *237} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Underling [A]】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['うひゃ~!兄貴の言う通りどろっどろだぁ! どんだけ男に飢えてんだよ、この淫乱は!']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Whoa~! Just like the boss said, it''s all sloppy and + + dripping! How desperate for cock are you, you nympho!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'voice3', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '116', !!int '116', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *237} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Underling [B]】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['兄貴が突く度に おまんこヒクつかせてよぉ! こりゃ、たまらねぇや!うひゃひゃひゃ♪']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Every time the boss thrusts, your pussy twitches! Damn, this + + is too good! Hya hya hya♪']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *237} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['見るなっ...\i[122]あんっ\i[122]見るなぁぁっ\i[122]\i[122]\i[122] + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Don''t look...\i[122] ahn\i[122] don''t look at - あんっ\i[122]あんっ\i[122]あんっ\i[122]']} + meee\i[122]\i[122]\i[122] ahn\i[122] ahn\i[122] ahn\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *237} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Underling [A]】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['ハァハァハァ...! 兄貴っ!もうガマンできねぇ! あっしにも 空いてる穴を使わせてくださいよ!']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Hah, hah, hah...! Boss! I can''t take it anymore! Let me use + + one of her free holes too!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *237} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['なっ...!?']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Wha...!?']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '80', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '116', !!int '116', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '235', 'p': [!!int '21']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *237} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['ちっ!仕方ねぇなぁ... オレに汚ぇ汁かけたらブッ殺すからな!']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Tch! Fine, whatever... But if you get your filthy cum on me, + + I''ll fucking kill you!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *237} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Underling [A]】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['へへへっ...、合点承知の助でさぁ!']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Heheheh... Got it, boss!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['お、お前ら気は確かか...? そんな...いっぺんにだなんて...!']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['A-are you guys insane...? Not... both at once...!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *237} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['ひぃっ! ま、待て...!やめろ...、来るな...!']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Eek! W-wait...! Stop... don''t come any closer...!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b4', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '235', 'p': [!!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '5', 'H04_e4', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} @@ -5024,54 +5038,76 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '31']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Underling [A]】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['へへへっ、おじゃましますよっと!']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Heheheh, excuse me while I join in!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b7', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': &238 ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['はぁぁんっ\i[122]\i[122]\i[122] ダメだと...\i[122]言ったのにぃ...\i[122]']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Haaaan\i[122]\i[122]\i[122] I told you...\i[122] not + + to...\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *238} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Underling [A]】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['おっほ~♪トロトロのキツキツで 入れた途端ちゅうちゅう吸い付いてくらぁ!']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Ohhh~♪ It''s so tight and slippery, the moment I put it in, + + it''s sucking me in!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *238} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['ヒャハハハッ! コイツの"イヤ"は"もっと"って意味なんだよ!']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Hyahahaha! When this bitch says "no," she really means + + "more"!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *238} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['そらっ!オレに動きを合わせろ! このアバズレを 腰が立たなくなるまでイカせまくるぞ!']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Come on! Match my rhythm! Let''s fuck this slut until she + + can''t even stand up anymore!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'voice3', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '115', !!int '115', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *238} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['あんっ\i[122]やめっ...\i[122]同時に動くなぁ\i[122] + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Ahn\i[122] stop...\i[122] don''t move at the same time\i[122] - いやん\i[122]あっ...\i[122]はぁん...\i[122]']} + nooo\i[122] ah...\i[122] haaan...\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *238} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['だ、だめぇ...\i[122]中で...こすれるぅ\i[122]\i[122]\i[122] + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['N-no...\i[122] they''re rubbing together inside - 二本のチンポがっ\i[122]両側から...\i[122] あっ\i[122]あっ\i[122]ああぁんっ\i[122]']} + me\i[122]\i[122]\i[122] Two cocks\i[122] from both + + sides...\i[122] ah\i[122] ah\i[122] aaaaahn\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *238} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['許してぇ...\i[122]もう許してくれぇ...\i[122] + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Please...\i[122] just let me go already...\i[122] this is - こんなのおかしくなるぅ...\i[122]んひぃぃぃぃ\i[122]\i[122]\i[122]']} + making me lose my mind...\i[122] + + nghiiiiii\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *238} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['ヒャハハハッ!不様だな、おい! 見下していた相手にイカされまくって命乞いたぁ 戦巫女の名が泣くぞ!おらおらおらぁ!']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Hyahahaha! Pathetic, aren''t you! Getting fucked senseless + + and begging for mercy from the ones you looked down on―what + + a disgrace for a shrine maiden! Take this, take this, take + + this!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *238} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['~~~~~~~っ\i[122]\i[122]\i[122] + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['~~~~~~~~~~\i[122]\i[122]\i[122] Ahh...\i[122] - あぁぁ...\i[122]はぁあぁぁぁん...\i[122]\i[122]\i[122]']} + haaaaan...\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *238} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['オラッ!いつもの生意気な口はどうした? もっと根性出して抗ってみせろよ!']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Hey! Where''s that usual smart mouth of yours? Show me some + + guts and try to fight back!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': &239 ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['くっ...!キサマらぁ...!んひぃ\i[122] 絶対にぃ...\i[122]絶対に許さ――']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Ngh...! You bastards...! Nghii\i[122] I swear...\i[122] I''ll + + never forgive―']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '115', !!int '115', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '235', 'p': [!!int '22']} @@ -5086,27 +5122,33 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '303_あぁんッ', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *239} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['ひぁっ...\i[122]で、出てる...\i[122] + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Hyaa...\i[122] y-you''re cumming...\i[122] No way... inside - そんな...膣内でぇ...\i[122]\i[122]\i[122]']} + my pussy...\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *239} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Underling [A]】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['へへへっ...、あんま締め付けるもんだから 思わず出しちまいやした.']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Heheheh... You were squeezing so tight, I couldn''t help but + + cum.']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *239} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['ったく、だらしねぇ野郎だな! じゃあ、ケツの方にもたっぷり飲ませてやるか!']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Seriously, what a useless bastard! Fine, I''ll fill up her + + ass too!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'voice3', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '116', !!int '116', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b5', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *239} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['あっ...\i[122]あぁん...\i[122] や、やめてくれ...、今イってるからぁ...\i[122] + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Ah...\i[122] ahn...\i[122] S-stop... I''m cumming right - 今...出されたら戻れなく――']} + now...\i[122] If you cum in me now, I won''t be able to go + + back―']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *239} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['そらよっ、イっちまいなぁぁっっ!!']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Here you go, just cum already!!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '116', !!int '116', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '235', 'p': [!!int '21']} @@ -5120,7 +5162,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '359_絶頂B', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *239} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['んほぉぉおおおおおぉぉっ\i[122]\i[122]\i[122]']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Nhooooooooohhh\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Ahh...\i[122]ahhii...\i[122] It''s so hot...\i[122]in the