diff --git a/Data/Map097.rvdata2 b/Data/Map097.rvdata2 index d25f171..92be08d 100644 Binary files a/Data/Map097.rvdata2 and b/Data/Map097.rvdata2 differ diff --git a/Data/Scripts.rvdata2 b/Data/Scripts.rvdata2 index c3eac0c..04e1270 100644 Binary files a/Data/Scripts.rvdata2 and b/Data/Scripts.rvdata2 differ diff --git a/Scripts/Window_Base.rb b/Scripts/Window_Base.rb index 1eafdb3..9b545a1 100644 --- a/Scripts/Window_Base.rb +++ b/Scripts/Window_Base.rb @@ -327,13 +327,13 @@ class Window_Base < Window # ● フォントを大きくする #-------------------------------------------------------------------------- def make_font_bigger - contents.font.size += 8 if contents.font.size <= 64 + contents.font.size += 4 if contents.font.size <= 64 end #-------------------------------------------------------------------------- # ● フォントを小さくする #-------------------------------------------------------------------------- def make_font_smaller - contents.font.size -= 8 if contents.font.size >= 16 + contents.font.size -= 4 if contents.font.size >= 16 end #-------------------------------------------------------------------------- # ● 行の高さを計算 diff --git a/YAML/Map097.yaml b/YAML/Map097.yaml index 961d5d4..fe48c30 100644 --- a/YAML/Map097.yaml +++ b/YAML/Map097.yaml @@ -2175,32 +2175,32 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Flash1', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '35', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['ヒネズミ']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['Hinezumi']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '3', 'kaisou', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '35', !!int '0', !!int '7', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['ライジュウ']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['Raijuu']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '3', 'kaisou_b', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '35', !!int '0', !!int '9', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['ウミボウズ']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['Umibouzu']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '3', 'kaisou_c', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '35', !!int '0', !!int '15', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['イソオトメ']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['Iso Otome']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '3', 'kaisou_d', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '35', !!int '0', !!int '17', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['ヌリカベ']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['Nurikabe']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '3', 'kaisou_e', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '35', !!int '0', !!int '19', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['ジュボッコ']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['Jubokko']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '3', 'kaisou_f', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}