!ruby/object:RPG::Map 'parallax_name': '' 'height': !!int '36' 'events': !!int '3': !ruby/object:RPG::Event 'id': !!int '3' 'name': 'ギンジ' 'x': !!int '6' 'y': !!int '7' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': 'J_People7' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'false' 'through': !!bool 'true' 'priority_type': !!int '1' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '5': !ruby/object:RPG::Event 'id': !!int '5' 'name': 'モブ1' 'x': !!int '4' 'y': !!int '7' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': 'J_People4' 'character_index': !!int '6' 'direction': !!int '2' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'false' 'through': !!bool 'true' 'priority_type': !!int '1' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['モブ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '6': !ruby/object:RPG::Event 'id': !!int '6' 'name': 'モブ2' 'x': !!int '8' 'y': !!int '7' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': 'J_People4' 'character_index': !!int '6' 'direction': !!int '2' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'false' 'through': !!bool 'true' 'priority_type': !!int '1' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['モブ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '19': !ruby/object:RPG::Event 'id': !!int '19' 'name': '制御' 'x': !!int '2' 'y': !!int '10' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'false' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '3' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['壁尻']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Damage4', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '00_base', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', '01_face9_ahamed', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '081_くはッ!', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Kuh... damn it...!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['スキップ処理']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '0', !!int '135', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['回想じゃない場合のみ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '0', !!int '63', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['既にこのイベント見ている']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[17]Do you want to skip the event?']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '102', 'p': [['Yes', 'No'], !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '402', 'p': [!!int '0', 'はい']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '221', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'se_maoudamashii_jingle10', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '230', 'p': [!!int '300']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '314', 'p': [!!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '201', 'p': [!!int '0', !!int '88', !!int '10', !!int '9', !!int '2', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '103', !!int '103', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '157', !!int '157', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '136', !!int '136', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '18']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '115', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '402', 'p': [!!int '1', 'いいえ']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '404', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' 'p': - !!int '20' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &1 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Monster4', 'pitch': !!int '100', 'volume': !!int '100'}]} - &2 !ruby/object:RPG::MoveCommand {'code': !!int '1', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*1]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*2]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '223', 'p': [!ruby/object:Tone {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '0.0'}, !!int '120', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '084_きゃああ', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Uwaaaaahhhhhh!!\|\|']} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' 'p': - !!int '20' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &3 !ruby/object:RPG::MoveCommand {'code': !!int '39', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*3]} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' 'p': - !!int '-1' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &4 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*4]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '203', 'p': [!!int '5', !!int '0', !!int '5', !!int '8', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '203', 'p': [!!int '6', !!int '0', !!int '7', !!int '8', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '223', 'p': [!ruby/object:Tone {'r': !!float '0.0', 'g': !!float '0.0', 'b': !!float '0.0', 'a': !!float '0.0'}, !!int '60', !!bool 'true']} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' 'p': - !!int '3' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &5 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Jump1', 'pitch': !!int '100', 'volume': !!int '80'}]} - &6 !ruby/object:RPG::MoveCommand {'code': !!int '14', 'parameters': [!!int '0', !!int '0']} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*5]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*6]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': 'sakka', 'volume': !!int '70', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &7 ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Heh, you really made me work for it! You''re a hundred years too early to take me on!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '00_base', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', '01_face15_feel', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '088_うっ', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Guh... what incredible cursed power... I never imagined he was hiding this much strength...']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '3', !!int '4', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *7} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Heheheh! A clever snake hides its fangs! Now, it''s time for the fun to begin!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '00_base', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', '01_face14_higy', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '090_あぁあ…', 'pitch': !!int '95', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *7} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['S-stop it, nooooo!!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip3', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '0', !!int '55', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['**************************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': ['アナル調教済み']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': ['**************************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'H04_a', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'H04_b6', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Hyahahaha! Still got that sexy body, huh! That''s a perfect birthing ass, just begging to be pounded!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'H04_b2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '4', 'H04_d2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'hit82', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ginji laughs as he smacks Mizuki''s ass, and red marks bloom on her pure white skin.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '3', 'H04_c', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '8', 'H04_e1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Alright, let''s make love again~! I''ll stir up your insides with my long cock until you''re dripping wet!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'H04_b3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Heal5', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Heal5', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '091_や、やめ…', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &8 ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['S-stop it, you pervert!! Not there, I told you before―']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'H04_b7', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '8', 'H04_e2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '9', 'H04_b20', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'insert', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '308_うぅんッ…', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Haaaahhhhnnn!!\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *8} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Heheheh... that''s the stupid moan I wanted to hear! You filthy slut!!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'H04_b2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'bgs_mix3', 'volume': !!int '100', 'pitch': !!int '95'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *8} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Hyann!\i[122] D-don''t move...!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Your guts are clinging to me, remembering my shape! Did you miss my cock that much? Huh?']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'H04_b3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &9 ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ahh\i[122] hng...\i[122] nngh...\i[122] There''s...\i[122] no way...\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'H04_b4', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *9} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ah\i[122] ah\i[122] ah\i[122] Stop... don''t thrust...! My stomach... it''s going crazy...!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Every time I dig in, your asshole squeezes tight! What the hell are you complaining about?!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *9} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Hey, show these bastards your drooling, filthy pussy too!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '80', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['**************************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': ['アナル未経験']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': ['**************************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', 'H04_a', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'H04_b1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '4', 'H04_c', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '6', 'H04_e1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Heal5', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &10 ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['See? It''s long like a snake, right? I''m gonna slam it all the way in, nice and deep.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'voice2', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Wha...!? Nngh...! Ah! S-stop it...! Not there... ah! Ah! Ah!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'H04_b2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Not there...! Nnngh...! W-what are you messing with?!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['It''s not wrong. Sex isn''t just for the front hole. Especially for a wild bitch like you, this is perfect.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'H04_b1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Wh-what are you talking about? Are you insane?']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['That''s a hell of a thing to say... But you''re moaning and writhing just from me rubbing my cock on you, aren''t you?']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Never seen a girl make such sweet noises from her ass on her first time. You''re a real treat.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'H04_b3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['D-don''t mess with me...! Who''s making sweet noises... ngh!!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['C''mon! Stop clenching and relax! If you tear your asshole, you''ll be leaking shit for life, you know? Heheheh♪']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'H04_b1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['S-stop it! You perver―']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'H04_b4', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '6', 'H04_e2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'insert', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '081_くはッ!', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Kuhahhhhh!!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '090_あぁあ…', 'pitch': !!int '95', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ah... aaah... it''s... it''s so thick... it''s filling me up inside...']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Damn... what a soft, slippery, sucking little asshole you''ve got.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'H04_b3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '091_や、やめ…', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Hii! S-stop it...! It''s going to tear! You''re going to rip me apart!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '6', 'H04_e3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Then take it all the way in yourself. Even if you''re numb, you can still move that much, you bitch!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'H04_b2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'hit82', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '5', 'H04_d1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ginji smacked Mizuki''s ass hard. The sharp sound echoed through the cave.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'H04_b4', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '080_くうッ', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Hiiiii!! O-okay! I''ll move! I''ll move, just stop...!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'H04_b2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[8](Damn... what humiliation... But if I resist now... my asshole will... )']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Resigned, Mizuki started to weakly move her hips back and forth.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '8', 'H04_g1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'bgs_mix2', 'volume': !!int '100', 'pitch': !!int '95'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Nn...! Nnn...! Kuh...! Ha...! \c[8](This pervert... To be doing this in such a filthy hole... having sex like this... )']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Kuh...! Kuu... nnh...! Haa... haa... \c[8](It feels disgusting... it''s like I''m endlessly taking a dump... Really... nnn... it''s disgusting...)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'H04_b3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ah...! Nhi...! Nnn... nn! nn! \c[8](W-what is this... from inside my belly... my womb is being pushed? N-no... my strength... my strength is leaving me...)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Gahahaha! I can''t stop laughing! The so-called strongest shrine maiden is taking my cock up her ass and moving her hips on her own!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Come on! Move your hips sexier! You masochistic pig!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '8']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'H04_b5', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'hit82', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '089_ううっ', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Higi!! D-don''t hit me...!!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'hit82', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '5', 'H04_d2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ginji smacked Mizuki''s ass for fun. Red handprints, like autumn leaves, bloomed all over her pale cheeks.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '8', 'H04_g2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'bgs_mix2', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'H04_b6', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '3', 'H04_b20', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Nn! Kuh...! Uu... uu... Remember this... I swear I''ll never forget this humiliation...!!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['That''s it, that''s it~♪ Getting your ass plowed and still talking tough through your tears?']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['But really, you''re starting to feel good, aren''t you? The way your hips are moving is just like a bitch in heat!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'H04_b3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['N-no way...! That''s not true...! Nhi...\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Gahahaha♪ For all your denial, you''re starting to moan pretty loud, you know?']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Nnn...\i[122] Fugh...\i[122] \c[8](N-no way...! There''s no way that''s possible... Me... feeling anything from my asshole...)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'H04_b2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Anh\i[122] nkuu...\i[122] nnngh...\i[122] \c[8](This is just disgusting. He''s forcing it in so deep... It feels gross... disgusting... nnn...\i[122])']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Heheheh♪ Look at that, your guts are drooling all over my cock!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'H04_b7', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['No... haa...\i[122] \c[8](I-I''m not feeling good at all... I''m not supposed to feel good at all, but...!!)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ohh! You''re squeezing even tighter now... For your first time, this grip is insane~♪']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ha! Ahh\i[122] oh\i[122] n-ah\i[122] \c[8](Damn it... I shouldn''t be making noises like this... No, I can''t hold it back... I can''t stop...)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '8']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '4', 'H04_c', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '6', 'H04_e2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Heheheh♪ I can''t hold back anymore! Take it! You filthy slut! I''ll finish you off with my cock!!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'bgs_mix3b', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'H04_b5', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Yah...\i[122] it''s too rough...\i[122] No! Not so deep, not like that...\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['The sound of flesh slapping against flesh echoed violently through the cave. It was the very image of animalistic mating.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['With an organ that would never bear children, the two of them moved as one, thrusting their hips together for nothing but pleasure.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *10} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ora ora ora ora oraaaah! You like it rough like this, don''t you?']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'H04_b4', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['D-don''t thrust so hard! I''m gonna break...! If you keep being so rough, I''m gonna tear!! Ah! Ah! Aaah\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Gyahahahahaha! Don''t lie, you whore! Your asshole''s squeezing me so tight, drooling all over, begging for more!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['N-no...! That''s... that''s not...! Hii\i[122]nku...\i[122]hyannn\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Hyahahaha! Let''s show these bastards your filthy slutty pussy too!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '80', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Heal5', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', 'H04_b5', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '3', 'H04_f3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '8', 'H04_h', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '091_や、やめ…', 'pitch': !!int '95', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &11 ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['No...! Stop it\i[122]\i[122]\i[122] You''re pulling my hips...! Ahh\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', 'H04_b2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Underling [A]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Whoa~! Just like the boss said, it''s all sloppy! How desperate for cock are you, you nympho!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'bgs_mix3', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *11} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Underling [B]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Every time the boss thrusts, your pussy twitches! Damn, this is too good! Uhihihihi♪']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *11} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Don''t look...\i[122]ahh\i[122]don''t look at meee\i[122]\i[122]\i[122] ahh\i[122]ahh\i[122]ahh\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *11} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Underling [A]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Haa haa haa...! Boss! I can''t hold it anymore! Let me use one of her free holes too!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', 'H04_b3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *11} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Wha...!?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '80', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Tch! Fine, whatever... But if you get your filthy cum on me, I''ll kill you!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *11} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Underling [A]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hehehe... Got it, boss!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', 'H04_b1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['A-are you guys insane...? Both at once... that''s...!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', 'H04_b3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '121_このド変態', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hii! W-wait...! Stop... don''t come any closer! You perverts!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', 'H04_b4', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '5', 'H04_e4', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'insert', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Underling [A]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hehehe, excuse me while I join in!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', 'H04_b7', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '324_だめぇ…', 'pitch': !!int '95', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &12 ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Haaaan\i[122]\i[122]\i[122] I told you...\i[122]not to...\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *12} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Underling [A]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ohhh~♪ It''s so hot and tight, the moment I put it in, it''s sucking me in!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *12} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hyahahaha! When this bitch says "no," she really means "more"!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *12} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Come on! Match my rhythm! Let''s fuck this slut until she can''t even stand up!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'bgs_mix3', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *12} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ahh\i[122]stop...\i[122]don''t move at the same time\i[122] nooo\i[122]ah...\i[122]haa...\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *12} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['N-no...\i[122]they''re rubbing together inside me\i[122]\i[122]\i[122] Two cocks\i[122]from both sides...\i[122] ah\i[122]ah\i[122]aaaahn\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *12} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Please...\i[122]just let me go already...\i[122] This is making me lose my mind...\i[122]nhiiiiii\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *12} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hyahahaha! Pathetic, aren''t you! Getting fucked senseless and begging for mercy from the ones you looked down on―what a disgrace for a shrine maiden! Ora ora oraaa!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', 'H04_b2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *12} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['~~~~~~~~~~\i[122]\i[122]\i[122] Aaah...\i[122]haaaaaan...\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *12} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hey! Where''s that usual smart mouth of yours? Show some guts and try to fight back!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', 'H04_b3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &13 ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ngh...! You bastards...! Nhi\i[122] I swear...\i[122]I''ll never forgive―']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', 'H04_b4', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '6', 'H04_f4', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'dressing1', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '303_あぁんッ', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *13} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hya...\i[122]y-you''re cumming...\i[122] No way... inside my pussy...\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *13} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Underling [A]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hehehe... You were squeezing so tight, I couldn''t help but cum.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *13} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geez, what a useless bastard! Fine, then I''ll fill up her ass with plenty more!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'bgs_mix1', 'volume': !!int '100', 'pitch': !!int '95'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', 'H04_b5', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *13} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ah...\i[122]aaahn...\i[122] S-stop... I''m cumming right now...\i[122] If you cum inside me now, I won''t be able to go back――']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *13} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Here you go, just let it all out!!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', 'H04_b7', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '7', 'H04_f2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'dressing1', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '359_絶頂B', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Nhoooooooooh\i[122]\i[122]\i[122] \|\|\|']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ahi...\i[122]ahiii...\i[122] It''s so hot...\i[122]in the front...\i[122]and in the back...\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', 'H04_b8', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'dressing1', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '358_絶頂A', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ohoooooooooh\i[122]\i[122]\i[122] \|\|\|']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'dressing1', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *13} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Don''t cum...\i[122]ahn\i[122]don''t cum that filthy semen inside me...\i[122] ah\i[122]ah\i[122]ahn\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'dressing2', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *13} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I''m cumming\i[122]I''m cumming\i[122]I''m cummiiiiiing\i[122]\i[122]\i[122] I can''t stop...\i[122]I can''t stop cumming...\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *13} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Nooo...\i[122]I''m going blank...\i[122] I can''t think about anything anymore...\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '8']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '6', 'H04_f3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '242', 'p': [!!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip3', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Whew! I really let it out! A tight woman like this makes it feel totally different!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '357_興奮大', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &14 ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Underling [B]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ginji-aniki! Let me have a turn next!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Yeah, do whatever you want. Call the others too and go at her from the front or the back, as much as you want!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['But if you get careless and let her escape, losing a finger won''t be the end of it!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Underling [B]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Got it! No mistakes here! I''ll throw her in that room.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hyahahaha! Now that''s a great idea! I''ll stop by after I report to the boss, so have your fun but don''t break her!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *14} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I won''t forgive you...\i[122]you bastards...never...\i[122]I''ll make you pay...\i[122] Oh\i[122]oh\i[122]oh...\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[17]Some time later...']} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' 'p': - !!int '21' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &15 !ruby/object:RPG::MoveCommand {'code': !!int '36', 'parameters': []} - &16 !ruby/object:RPG::MoveCommand {'code': !!int '41', 'parameters': ['!J_People', !!int '2']} - &17 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []} - &18 !ruby/object:RPG::MoveCommand {'code': !!int '35', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*15]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*16]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*17]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*18]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '203', 'p': [!!int '6', !!int '0', !!int '7', !!int '21', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '203', 'p': [!!int '5', !!int '0', !!int '6', !!int '21', !!int '8']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '182', !!int '6', !!int '20', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '211', 'p': [!!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '118', !!int '118', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': 'yomi', 'volume': !!int '80', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'bgs_mix1', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hyann\i[122]ah\i[122]ah\i[122]ah\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'H04_a2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &19 ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Mizuki was half-embedded in the wall, being used as a plaything by the men.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *19} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Underling [Ki]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Come on, come on, how''s that! How''s that! Does my cock feel good?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *19} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Igi...\i[122]n...\i[122]kuu...\i[122]\i[122]\i[122] I can''t take it anymore...\i[122]I''m cumming\i[122]I''m cumming already\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *19} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Oh, looks like things are heating up! How''s she holding up?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &20 ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Underling [Ki]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ah, Ginji-aniki! Thanks for your hard work! Man, as expected of a battle shrine maiden, her pussy is insanely tight!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Underling [Ki]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I''m already the tenth guy, and she''s still clamping down on my cock like she''s trying to bite it off! This is a real find!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hyahahaha! Or maybe she''s just a total slut!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *20} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Underling [Ki]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Heheheh... can''t argue with that!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Underling [Ki]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Here, I''ll cum inside you! Open up your pussy and suck it down!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *20} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['N-no...\i[122]not inside...\i[122]not anymore...\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'dressing1', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '303_あぁんッ', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ahn...\i[122]ah...\i[122]ah...\i[122]ah...\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Heheheh... you''ve gotten real quiet, haven''t you? Guess this really is the best way to tame a wild bitch!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'dressing1', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '314_やぁぅんぅ…', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &31 ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Don''t cum...\i[122]ahn...\i[122] It''s so hot and sticky...\i[122]I can''t take it anymore...\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '203', 'p': [!!int '3', !!int '0', !!int '5', !!int '21', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Now then... let''s see what kind of face you''re making...']} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' 'p': - !!int '3' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &21 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '4']} - &22 !ruby/object:RPG::MoveCommand {'code': !!int '2', 'parameters': []} - &23 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []} - &24 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []} - &25 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []} - &26 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []} - &27 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []} - &28 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []} - &29 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []} - &30 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '3']} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*21]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*22]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*23]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*24]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*25]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*26]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*27]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*28]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*29]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*30]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'H04_a3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', 'H04_b31', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '369_いやぁ', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *31} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['No! W-why are you looking over here...! Don''t look...\i[122] Don''t look at meee...\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'insert', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', 'H04_b32', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '093_あっ', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *31} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ahh\i[122] again...\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'bgs_mix1', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hyahahaha! Look at that pathetic pussy face! You look like you can''t live without cock anymore!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', 'H04_b31', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *31} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['That''s not true, nn\i[122] I don''t need cock...\i[122] ahh\i[122] I don''t need cock...\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *31} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ah\i[122] ah\i[122] aaaaahhhhhh\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *31} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Heheheh... we''ve got plenty of time. I''ll train you real good! Until you''re a whore who won''t be ashamed no matter where I take you!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', 'H04_b33', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['No\i[122] ahh\i[122] I still have...\i[122] I still have things I need to do―']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': '', 'volume': !!int '80', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', 'H04_b34', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'dressing2', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '358_絶頂A', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Nhoooooooohhhh\i[122]\i[122]\i[122] \|\|\|']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *31} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hyaaa-hahahaha!!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['In the dim darkness, Ginji''s loud laughter echoed endlessly in Mizuki''s fading consciousness.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '234', 'p': [!!int '1', !ruby/object:Tone {'r': !!float '0.0', 'g': !!float '0.0', 'b': !!float '0.0', 'a': !!float '255.0'}, !!int '60', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '234', 'p': [!!int '2', !ruby/object:Tone {'r': !!float '0.0', 'g': !!float '0.0', 'b': !!float '0.0', 'a': !!float '255.0'}, !!int '60', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '3', 'end2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'se_maoudamashii_jingle10', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '3', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '180', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '180']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '211', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '118', !!int '118', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '0', !!int '135', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '123', 'p': ['A', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '123', 'p': ['B', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'true' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '83' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '6' 'direction': !!int '2' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '3' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['本編用 続き']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '0', !!int '63', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['*************************']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': ['淫欲度計算']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '100', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '2', !!int '2', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '100', !!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '2', !!int '2', !!int '0', !!int '0', !!int '100']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'Mystery', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Mizuki''s Lust increased by \c[17]2\c[0].\c[17] (\v[2]/100)\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Lust did not increase any further.']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '9999', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '3', !!int '3', !!int '1', !!int '0', !!int '18']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '9999', !!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '3', !!int '3', !!int '0', !!int '0', !!int '9999']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '4', !!int '0', !!int '9999', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '4', !!int '4', !!int '1', !!int '0', !!int '9']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '4', !!int '0', !!int '9999', !!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '4', !!int '4', !!int '0', !!int '0', !!int '9999']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Lust only increases the first time.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '63', !!int '63', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '193', !!int '193', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['*************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '0', !!int '46', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Down3', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Mizuki learned the special skill \c[17]''Anal Sex''\c[0]!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '46', !!int '46', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['*************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '314', 'p': [!!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '88', !!int '10', !!int '9', !!int '2', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '103', !!int '103', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '157', !!int '157', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '136', !!int '136', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '18']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['式神捕獲失敗のリセット']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '121', !!int '129', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['光のリセット']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '301', !!int '370', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['不夜城の敵のリセット']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '281', !!int '295', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'true' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'B' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '4' 'direction': !!int '2' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '3' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['回想用 戻り']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '132', !!int '13', !!int '9', !!int '8', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['*********************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['フラグ設定']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '135', !!int '135', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['B', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '20': !ruby/object:RPG::Event 'id': !!int '20' 'name': '蛇' 'x': !!int '6' 'y': !!int '8' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': 'J_People7' 'character_index': !!int '1' 'direction': !!int '2' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'false' 'through': !!bool 'true' 'priority_type': !!int '1' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '21': !ruby/object:RPG::Event 'id': !!int '21' 'name': '壁尻' 'x': !!int '6' 'y': !!int '20' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '!J_People' 'character_index': !!int '2' 'direction': !!int '4' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'false' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'true' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '26': !ruby/object:RPG::Event 'id': !!int '26' 'name': 'モブ3' 'x': !!int '4' 'y': !!int '22' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '118' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': 'J_People4' 'character_index': !!int '6' 'direction': !!int '8' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['壁尻イベント時のモブ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '27': !ruby/object:RPG::Event 'id': !!int '27' 'name': 'モブ4' 'x': !!int '5' 'y': !!int '22' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '118' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': 'J_People4' 'character_index': !!int '6' 'direction': !!int '8' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['壁尻イベント時のモブ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '28': !ruby/object:RPG::Event 'id': !!int '28' 'name': 'モブ6' 'x': !!int '7' 'y': !!int '22' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '118' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': 'J_People4' 'character_index': !!int '6' 'direction': !!int '8' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['壁尻イベント時のモブ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '29': !ruby/object:RPG::Event 'id': !!int '29' 'name': 'モブ6' 'x': !!int '8' 'y': !!int '22' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '118' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': 'J_People4' 'character_index': !!int '6' 'direction': !!int '8' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['壁尻イベント時のモブ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '30': !ruby/object:RPG::Event 'id': !!int '30' 'name': 'モブ7' 'x': !!int '9' 'y': !!int '21' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '118' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': 'J_People4' 'character_index': !!int '6' 'direction': !!int '4' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['壁尻イベント時のモブ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '31': !ruby/object:RPG::Event 'id': !!int '31' 'name': 'モブ8' 'x': !!int '9' 'y': !!int '20' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '118' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': 'J_People4' 'character_index': !!int '6' 'direction': !!int '4' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['壁尻イベント時のモブ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '32': !ruby/object:RPG::Event 'id': !!int '32' 'name': 'モブ9' 'x': !!int '9' 'y': !!int '19' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '118' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': 'J_People4' 'character_index': !!int '6' 'direction': !!int '4' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['壁尻イベント時のモブ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '33': !ruby/object:RPG::Event 'id': !!int '33' 'name': 'モブ12' 'x': !!int '3' 'y': !!int '21' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '118' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': 'J_People4' 'character_index': !!int '6' 'direction': !!int '6' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['壁尻イベント時のモブ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '34': !ruby/object:RPG::Event 'id': !!int '34' 'name': 'モブ11' 'x': !!int '3' 'y': !!int '20' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '118' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': 'J_People4' 'character_index': !!int '6' 'direction': !!int '6' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['壁尻イベント時のモブ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '35': !ruby/object:RPG::Event 'id': !!int '35' 'name': 'モブ10' 'x': !!int '3' 'y': !!int '19' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'true' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '118' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': 'J_People4' 'character_index': !!int '6' 'direction': !!int '6' 'pattern': !!int '1' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'true' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '1' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['壁尻イベント時のモブ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} !!int '1': !ruby/object:RPG::Event 'id': !!int '1' 'name': 'ギンジ警告' 'x': !!int '1' 'y': !!int '29' 'pages': - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'false' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '0' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'false' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '2' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['ボス:ハブのギンジ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['大蛇 ⇒ 三又の大蛇']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '103', !!int '103', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Decision1', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '00_base', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', '01_face1_normal', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['That bastard is from Tsukuyomi Mountain...! If I keep going like this, there''s no doubt it''ll turn into a fight...']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Push through', 'Get ready'], !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'おし通る']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', '01_face4_angry', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['No problem! This time, I''ll defeat him for sure!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '242', 'p': [!!int '3']} - !ruby/object:RPG::EventCommand 'i': !!int '1' 'c': !!int '205' 'p': - !!int '-1' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &32 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []} - &33 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*32]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*33]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '157', !!int '157', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Decision1', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '3', !!int '1', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': 'old_Dungeon5', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['You''re that battle shrine maiden from before...!?']} - !ruby/object:RPG::EventCommand 'i': !!int '1' 'c': !!int '205' 'p': - !!int '5' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &34 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Jump1', 'pitch': !!int '100', 'volume': !!int '80'}]} - &35 !ruby/object:RPG::MoveCommand {'code': !!int '14', 'parameters': [!!int '0', !!int '0']} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*34]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*35]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &37 ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Underling [A]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Hey, hey, hey! Sis, do you even know where you are right now?']} - !ruby/object:RPG::EventCommand 'i': !!int '1' 'c': !!int '205' 'p': - !!int '6' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &36 !ruby/object:RPG::MoveCommand {'code': !!int '17', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*36]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *37} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Underling [B]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ginji-aniki, this bitch is the intruder! Please, take care of her!']} - !ruby/object:RPG::EventCommand 'i': !!int '1' 'c': !!int '205' 'p': - !!int '5' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - &38 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '4']} - &39 !ruby/object:RPG::MoveCommand {'code': !!int '2', 'parameters': []} - &40 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []} - &41 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '3']} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*38]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*39]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*40]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*41]} - !ruby/object:RPG::EventCommand 'i': !!int '1' 'c': !!int '205' 'p': - !!int '6' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &42 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '4']} - &43 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []} - &44 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []} - &45 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '3']} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*42]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*43]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*44]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*45]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand 'i': !!int '1' 'c': !!int '205' 'p': - !!int '3' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &46 !ruby/object:RPG::MoveCommand {'code': !!int '1', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*46]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['I heard some idiot barged into the Hiten Group''s hideout, so I came to see their face―turns out it''s you!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '0', !!int '55', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Women really are persistent... Even I, a snake handler, can''t compete with that!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '213', 'p': [!!int '3', !!int '4', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Heheheh...♪ Did you come chasing after me because you just can''t forget our little anal fun?']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', '00_base', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', '01_face1_normal', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ridiculous... I have no business with a small fry like you. Why don''t you quietly take me to Enma''s Izou?']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand 'i': !!int '1' 'c': !!int '205' 'p': - !!int '3' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &47 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Jump1', 'pitch': !!int '100', 'volume': !!int '80'}]} - &48 !ruby/object:RPG::MoveCommand {'code': !!int '14', 'parameters': [!!int '0', !!int '0']} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*47]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*48]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Huh!? Haven''t seen you for a while and now you''ve got a big mouth, huh!']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '0', !!int '55', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Fine then... I''ll show you what I''m really made of! No matter how much you cry or scream, I''m not letting you go this time!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Fine then... I''ll show you what I''m really made of! I''ll dig into your ass again and make you moan for me!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '20', !!int '121', !!bool 'false']} - !ruby/object:RPG::EventCommand 'i': !!int '1' 'c': !!int '205' 'p': - !!int '20' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &49 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '30']} - &50 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []} - &51 !ruby/object:RPG::MoveCommand {'code': !!int '41', 'parameters': ['J_People7', !!int '1']} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*49]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*50]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*51]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '90']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '20']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '132', 'p': [!ruby/object:RPG::BGM {'name': 'rinkai', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '301', 'p': [!!int '0', !!int '113', !!bool 'false', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '601', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['**************************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '408', 'p': ['勝利']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '408', 'p': ['**************************************************************']} - !ruby/object:RPG::EventCommand 'i': !!int '2' 'c': !!int '205' 'p': - !!int '20' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &52 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Monster7', 'pitch': !!int '100', 'volume': !!int '80'}]} - &53 !ruby/object:RPG::MoveCommand {'code': !!int '39', 'parameters': []} - &54 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '30']} - &55 !ruby/object:RPG::MoveCommand {'code': !!int '40', 'parameters': []} - &56 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '30']} - &57 !ruby/object:RPG::MoveCommand {'code': !!int '39', 'parameters': []} - &58 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '30']} - &59 !ruby/object:RPG::MoveCommand {'code': !!int '40', 'parameters': []} - &60 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '30']} - &61 !ruby/object:RPG::MoveCommand {'code': !!int '39', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*52]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*53]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*54]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*55]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*56]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*57]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*58]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*59]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*60]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*61]} - !ruby/object:RPG::EventCommand 'i': !!int '2' 'c': !!int '205' 'p': - !!int '3' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &62 !ruby/object:RPG::MoveCommand {'code': !!int '13', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*62]} - !ruby/object:RPG::EventCommand 'i': !!int '2' 'c': !!int '205' 'p': - !!int '5' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - &63 !ruby/object:RPG::MoveCommand {'code': !!int '18', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*63]} - !ruby/object:RPG::EventCommand 'i': !!int '2' 'c': !!int '205' 'p': - !!int '6' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &64 !ruby/object:RPG::MoveCommand {'code': !!int '17', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*64]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': &65 ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['N-no way...? This can''t be... Me, losing...?']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '1', '00_base', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', '01_face20_', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *65} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['I''ve paid you back for what happened at Tsukuyomi Mountain!']} - !ruby/object:RPG::EventCommand 'i': !!int '2' 'c': !!int '205' 'p': - !!int '3' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &66 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Jump1', 'pitch': !!int '100', 'volume': !!int '80'}]} - &67 !ruby/object:RPG::MoveCommand {'code': !!int '14', 'parameters': [!!int '0', !!int '0']} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*66]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*67]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *65} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Tch! Not yet! I haven''t lost yet! Snakes... give me more power!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': 'c_event', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '212', 'p': [!!int '20', !!int '119', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', '01_face4_angry', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *65} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Stop! That''s not something you can control!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *65} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Shut up! I''m Ginji the Habu! Any snake that won''t obey me...']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '212', 'p': [!!int '20', !!int '77', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *65} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['--!']} - !ruby/object:RPG::EventCommand 'i': !!int '2' 'c': !!int '205' 'p': - !!int '20' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &68 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*68]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '212', 'p': [!!int '20', !!int '77', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Wh-what the...? Hey! Why are you guys...!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '212', 'p': [!!int '3', !!int '77', !!bool 'false']} - !ruby/object:RPG::EventCommand 'i': !!int '2' 'c': !!int '205' 'p': - !!int '3' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - &69 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '30']} - &70 !ruby/object:RPG::MoveCommand {'code': !!int '39', 'parameters': []} - &71 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '30']} - &72 !ruby/object:RPG::MoveCommand {'code': !!int '40', 'parameters': []} - &73 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '30']} - &74 !ruby/object:RPG::MoveCommand {'code': !!int '39', 'parameters': []} - &75 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '30']} - &76 !ruby/object:RPG::MoveCommand {'code': !!int '40', 'parameters': []} - &77 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '30']} - &78 !ruby/object:RPG::MoveCommand {'code': !!int '39', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*69]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*70]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*71]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*72]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*73]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*74]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*75]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*76]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*77]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*78]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Stop! Don''t come any closer! Stay away!!\| Gya... gyaaaaaaaaahhh!!\|']} - !ruby/object:RPG::EventCommand 'i': !!int '2' 'c': !!int '205' 'p': - !!int '5' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &79 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Jump1', 'pitch': !!int '100', 'volume': !!int '80'}]} - &80 !ruby/object:RPG::MoveCommand {'code': !!int '14', 'parameters': [!!int '0', !!int '0']} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*79]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*80]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Underling [A]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Wh-what just happened...? Aniki''s... completely vanished...']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '1', '00_base', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', '01_face7_cry', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *65} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Foolish... I warned you, didn''t I? That it''s not something you can handle...']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Underling [B]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['N-no way...! R-run for it!!']} - !ruby/object:RPG::EventCommand 'i': !!int '2' 'c': !!int '205' 'p': - !!int '5' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - &81 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '5']} - &82 !ruby/object:RPG::MoveCommand {'code': !!int '1', 'parameters': []} - &83 !ruby/object:RPG::MoveCommand {'code': !!int '1', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*81]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*82]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*83]} - !ruby/object:RPG::EventCommand 'i': !!int '2' 'c': !!int '205' 'p': - !!int '6' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &84 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '5']} - &85 !ruby/object:RPG::MoveCommand {'code': !!int '1', 'parameters': []} - &86 !ruby/object:RPG::MoveCommand {'code': !!int '1', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*84]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*85]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*86]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '212', 'p': [!!int '5', !!int '77', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '212', 'p': [!!int '6', !!int '77', !!bool 'false']} - !ruby/object:RPG::EventCommand 'i': !!int '2' 'c': !!int '205' 'p': - !!int '5' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - &87 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '30']} - &88 !ruby/object:RPG::MoveCommand {'code': !!int '39', 'parameters': []} - &89 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '30']} - &90 !ruby/object:RPG::MoveCommand {'code': !!int '40', 'parameters': []} - &91 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '30']} - &92 !ruby/object:RPG::MoveCommand {'code': !!int '39', 'parameters': []} - &93 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '30']} - &94 !ruby/object:RPG::MoveCommand {'code': !!int '40', 'parameters': []} - &95 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '30']} - &96 !ruby/object:RPG::MoveCommand {'code': !!int '39', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*87]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*88]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*89]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*90]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*91]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*92]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*93]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*94]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*95]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*96]} - !ruby/object:RPG::EventCommand 'i': !!int '2' 'c': !!int '205' 'p': - !!int '6' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - &97 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '30']} - &98 !ruby/object:RPG::MoveCommand {'code': !!int '39', 'parameters': []} - &99 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '30']} - &100 !ruby/object:RPG::MoveCommand {'code': !!int '40', 'parameters': []} - &101 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '30']} - &102 !ruby/object:RPG::MoveCommand {'code': !!int '39', 'parameters': []} - &103 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '30']} - &104 !ruby/object:RPG::MoveCommand {'code': !!int '40', 'parameters': []} - &105 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '30']} - &106 !ruby/object:RPG::MoveCommand {'code': !!int '39', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*97]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*98]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*99]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*100]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*101]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*102]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*103]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*104]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*105]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*106]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Underling】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Gyaaaaaaahh!!\| Why us toooo―!!\|']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '1', '00_base', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', '01_face20_', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': [' ………………………………………………。']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', '01_face1_normal', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *65} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Snakes really are persistent creatures... I''ll remember that.']} - !ruby/object:RPG::EventCommand 'i': !!int '2' 'c': !!int '205' 'p': - !!int '20' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - &107 !ruby/object:RPG::MoveCommand {'code': !!int '41', 'parameters': ['!Flame', !!int '6']} - &108 !ruby/object:RPG::MoveCommand {'code': !!int '40', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*107]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*108]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Decision1', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'true']} - !ruby/object:RPG::EventCommand 'i': !!int '2' 'c': !!int '205' 'p': - !!int '-1' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &109 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*109]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Hm? Is this a key...? Now that I think about it, there was a locked door along the way. Guess I''ll take it.']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand 'i': !!int '2' 'c': !!int '205' 'p': - !!int '20' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &110 !ruby/object:RPG::MoveCommand {'code': !!int '39', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*110]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Item1', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *65} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\i[488]\c[17]Hideout Key\c[0] obtained!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '126', 'p': [!!int '125', !!int '0', !!int '0', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '1', !!int '1', !!int '0', !!int '0', !!int '128']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': 'yomi', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '603', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['**************************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '408', 'p': ['Hシーン 開始']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '408', 'p': ['**************************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Blow4', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '1', '00_base', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', '01_face9_ahamed', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Kh... Damn it...!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand 'i': !!int '2' 'c': !!int '205' 'p': - !!int '20' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &111 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Monster4', 'pitch': !!int '100', 'volume': !!int '80'}]} - &112 !ruby/object:RPG::MoveCommand {'code': !!int '1', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*111]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*112]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '223', 'p': [!ruby/object:Tone {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '0.0'}, !!int '120', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Uwaaaaaaahhh!!\|\|']} - !ruby/object:RPG::EventCommand 'i': !!int '2' 'c': !!int '205' 'p': - !!int '20' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &113 !ruby/object:RPG::MoveCommand {'code': !!int '39', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*113]} - !ruby/object:RPG::EventCommand 'i': !!int '2' 'c': !!int '205' 'p': - !!int '-1' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &114 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*114]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '203', 'p': [!!int '5', !!int '0', !!int '5', !!int '8', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '203', 'p': [!!int '6', !!int '0', !!int '7', !!int '8', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '223', 'p': [!ruby/object:Tone {'r': !!float '0.0', 'g': !!float '0.0', 'b': !!float '0.0', 'a': !!float '0.0'}, !!int '60', !!bool 'true']} - !ruby/object:RPG::EventCommand 'i': !!int '2' 'c': !!int '205' 'p': - !!int '3' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &115 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Jump1', 'pitch': !!int '100', 'volume': !!int '80'}]} - &116 !ruby/object:RPG::MoveCommand {'code': !!int '14', 'parameters': [!!int '0', !!int '0']} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*115]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*116]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': 'sakka', 'volume': !!int '70', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': &117 ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Heh, you gave me a hard time! You''re a hundred years too early!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '1', '00_base', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', '01_face15_feel', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *117} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Guh... What incredible cursed power... I had no idea you were hiding this much strength...']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '213', 'p': [!!int '3', !!int '4', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *117} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Heheheh! A clever snake hides its fangs! Now, let the fun begin!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', '01_face14_higy', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *117} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['S-stop it, nooooo!!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '221', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip3', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '0', !!int '55', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '108', 'p': ['**************************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '408', 'p': ['アナル調教済み']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '408', 'p': ['**************************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '1', 'H04_a', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'H04_b6', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': &118 ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Hyahahaha! Still got that sexy body, huh! That’s a perfect, childbearing ass worth pounding!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'H04_b2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '4', 'H04_d2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '8', !!int '8', !!int '0', !!int '0', !!int '360']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '0', !!int '0', !!int '170']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'hit82', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '44']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *118} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Ginji laughed as he slapped Mizuki’s ass, red marks blooming on her pale skin.']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '3', 'H04_c', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '8', 'H04_e1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *118} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Alright, let’s make love again! I’ll stir up your insides with my long cock until you’re dripping wet!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'H04_b3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '78']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *118} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['S-stop it, you pervert!! Not there, I told you before―']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'H04_b7', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '8', 'H04_e2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '9', 'H04_b20', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '8', !!int '8', !!int '0', !!int '0', !!int '380']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '0', !!int '0', !!int '230']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '42']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '308_うぅんッ…', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Haaaahnnn!!\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *118} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Heheheh... That dumb little moan, I wanted to hear it! You filthy slut!!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'H04_b2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'voice3', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '116', !!int '116', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *118} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Hyann!\i[122] D-don’t move...!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': &119 ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Your guts are clinging to me, remembering my shape! Did you miss my cock that much? Huh?']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'H04_b3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *119} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Ahh\i[122] hng...\i[122] nkuh...\i[122] That’s...\i[122] not... true...\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'H04_b4', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *119} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Ah!\i[122] Ah!\i[122] Ah!\i[122] Stop... don’t thrust...! My insides... are going crazy...!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *119} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Every time I dig in, your asshole squeezes tight―what are you even saying!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *119} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Hey, show these bastards your drooling, filthy pussy too!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '80', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '116', !!int '116', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '235', 'p': [!!int '21']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '108', 'p': ['**************************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '408', 'p': ['アナル未経験']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '408', 'p': ['**************************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '1', 'H04_a', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'H04_b1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '4', 'H04_c', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '6', 'H04_e1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Heal5', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': &120 ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['See? It’s long like a snake, right? I’ll shove it all the way in, deep inside you.']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'voice3', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '78']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *120} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Wha...!? Nngh...! Ah! S-stop it...! Not there... ah! Ah! Ah!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'H04_b2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '78']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *120} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Not there...! Nnngh...! Wh-where are you touching?!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *120} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['It’s not wrong. Sex isn’t just for the front hole. Especially for a wild bitch like you, this is perfect.']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'H04_b1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '78']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *120} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Wh-what are you talking about? Are you insane?']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *120} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['That’s a hell of a thing to say... But you’re moaning and writhing just from me rubbing my cock on you, aren’t you?']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['You’re the first girl I’ve seen who makes such sweet noises from her virgin asshole.']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'H04_b3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *120} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['D-don’t be ridiculous...! Who’s making sweet noises... nngh!!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '78']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Come on! Stop clenching and relax! If your asshole tears, you’ll be leaking shit for life, you know? Heheheh♪']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'H04_b1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['S-stop it! You perver―']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'H04_b4', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '6', 'H04_e2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '8', !!int '8', !!int '0', !!int '0', !!int '450']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '0', !!int '0', !!int '170']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '31']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *120} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Hiiigiiiiiiiii!!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *120} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Ah... ahh... s-so thick... It’s filling me up...']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *120} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Fuuu... What a soft, slippery, sucking little asshole you’ve got.']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'H04_b3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'voice2', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '116', !!int '116', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *120} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Hii! S-stop it...! It’s tearing! I’m going to split open!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '116', !!int '116', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '235', 'p': [!!int '21']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '235', 'p': [!!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '6', 'H04_e3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Then take it all the way in yourself. Even if you’re numb, you can move that much, can’t you, you bitch!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'H04_b2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '8', !!int '8', !!int '0', !!int '0', !!int '360']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '0', !!int '0', !!int '170']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'hit82', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '44']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '5', 'H04_d1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Ginji smacked Mizuki''s ass hard. The sharp sound echoed through the cave.']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'H04_b4', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Hiiiii...!! O-okay! I’ll move! I’ll move, so...!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'H04_b2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[8](Damn... what humiliation... But if I resist now... my asshole... )']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Resigned, Mizuki weakly started to move her hips back and forth.']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '8', 'H04_g1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'voice2', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '116', !!int '116', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Nngh...! Nnn...! Kuh...! Hah...! \c[8](This pervert... To be doing this... in such a filthy hole...)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Ngh...! Nngh... nnh...! Hah... hah... \c[8](It feels disgusting... It’s like I’m endlessly taking a dump... Really... nnn... it’s disgusting...)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'H04_b3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Ah...! Nghii...! Nnn... ngh! Ngh! \c[8](W-what is this... From inside my belly... my womb is being pushed? N-no... my strength... my strength is fading...)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Gahahaha! I can’t stop laughing! The so-called strongest shrine maiden is taking a dick up her ass and moving her hips on her own!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Come on! Move your hips sexier! You masochistic pig!!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '116', !!int '116', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '235', 'p': [!!int '21']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '235', 'p': [!!int '8']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'H04_b5', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '8', !!int '8', !!int '0', !!int '0', !!int '360']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '0', !!int '0', !!int '170']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'hit82', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '44']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Hii! D-don’t hit me...!!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '8', !!int '8', !!int '0', !!int '0', !!int '360']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '0', !!int '0', !!int '170']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'hit82', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '44']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '5', 'H04_d2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Ginji, half for fun, smacked Mizuki’s ass again. Red handprints, like autumn leaves, bloomed all over her pale cheeks.']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '8', 'H04_g2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'voice2', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '116', !!int '116', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'H04_b6', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '3', 'H04_b20', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Ngh! Kuh...! Ugh... uuh... Remember this... I’ll never forget this humiliation...!!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *120} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Nice, nice~♪ Crying and making threats while your ass is getting plowed?']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['You’re actually starting to feel good, aren’t you? The way you’re moving your hips is just like a bitch in heat!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'H04_b3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['N-no way...! That’s not... Nghii...\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *120} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Gahahaha! For all your denial, you’re starting to moan, aren’t you?']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Nnngh...\i[122] Fugh...\i[122] \c[8](N-no way...! There’s no way that’s true... Me... feeling anything from my asshole...)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'H04_b2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Ahh\i[122] nngh...\i[122] nnngh...!\i[122] \c[8](This is just disgusting. He’s forcing it in so deep... It’s disgusting, disgusting... nnn...\i[122])']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *120} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Heheheh♪ Look, your guts are drooling all over my cock!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'H04_b7', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['No... hah...\i[122] \c[8](I’m not feeling good at all...! I shouldn’t be... but I ammmmm...!!)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Oh! You’re squeezing even tighter again... For a first time, this grip is insane~♪']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Hah! Ahii\i[122] Ohh\i[122] Nnah\i[122] \c[8](Damn... I shouldn’t be making noises... No good... I can’t hold back my voice... I can’t stop...)']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '116', !!int '116', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '235', 'p': [!!int '21']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '235', 'p': [!!int '8']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '4', 'H04_c', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '6', 'H04_e2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Heheheh♪ I can’t hold back anymore! Take this, you horny bitch! I’ll finish you off with my cock!!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'bgs_mix3b', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '117', !!int '117', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'H04_b5', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Yahh...\i[122] So rough...\i[122] No! Not so deep, not so hard...\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['The sound of flesh slapping against flesh echoed violently through the cave. It was the very image of animalistic mating.']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['With an organ that would never bear children, the two became one, moving their hips lewdly just for pleasure.']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': *120} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Take this, take this, take this, take this, take this―! You love it rough like this, don’t you?']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '2', 'H04_b4', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['D-don’t thrust so hard! You’ll break me...! If you’re that rough, I’ll tear apart!! Ah! Ah! Aah―\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Gahahahahaha! Don’t lie, you whore! Your asshole’s squeezing me so tight, drooling and begging for more!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['N-no...! That’s... that’s not it... Hii\i[122] Nngh...\i[122] Hyannn\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Hyahahaha! Let these bastards get a good look at your filthy slutty pussy too!']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '80', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '117', !!int '117', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '235', 'p': [!!int '21']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '235', 'p': [!!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '235', 'p': [!!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Heal5', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b5', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '3', 'H04_f3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '8', 'H04_h', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': &121 ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['No...! Stop it\i[122]\i[122]\i[122] You''re pulling my hips...! Ahh\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '8', !!int '8', !!int '0', !!int '0', !!int '470']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '0', !!int '0', !!int '300']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '58']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *121} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Underling [A]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Whoa~! Just like the boss said, it''s all sloppy and dripping! How desperate for cock are you, you nympho!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'voice3', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '116', !!int '116', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *121} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Underling [B]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Every time the boss thrusts, your pussy twitches! Damn, this is too good! Hya hya hya♪']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *121} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Don''t look...\i[122] Ahh\i[122] Don''t look at meee\i[122]\i[122]\i[122] Ahh\i[122] Ahh\i[122] Ahh\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *121} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Underling [A]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Hah hah hah...! Boss! I can''t hold back anymore! Let me use one of her free holes too!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *121} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Wha...!?']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '80', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '116', !!int '116', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '235', 'p': [!!int '21']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *121} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Tch! Fine, whatever... But if you get your filthy cum on me, I''ll kill you!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *121} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Underling [A]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Heheheh... Got it, boss!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['A-are you guys out of your minds...? Doing it all at once like this...!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *121} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Eek! W-wait...! Stop... Don''t come any closer...!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b4', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '235', 'p': [!!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '5', 'H04_e4', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '8', !!int '8', !!int '0', !!int '0', !!int '450']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '0', !!int '0', !!int '320']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '31']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Underling [A]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Heheheh, excuse me while I join in!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b7', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': &122 ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Haaahn\i[122]\i[122]\i[122] I told you...\i[122] not to...\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *122} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Underling [A]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Ohhh~♪ It''s so tight and slippery, the moment I put it in, it just sucks me right in!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *122} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Hyahahaha! When this bitch says "no," she really means "more"!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *122} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Come on! Match my rhythm! Let''s fuck this slut until she can''t even stand up anymore!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'voice3', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '115', !!int '115', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *122} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Ahh\i[122] Stop...\i[122] Don''t move at the same time\i[122] Nooo\i[122] Ah...\i[122] Haaahn...\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *122} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['N-no...\i[122] You''re rubbing me inside...\i[122]\i[122]\i[122] Two cocks...\i[122] from both sides...\i[122] Ah\i[122] Ah\i[122] Aaaahn\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *122} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Please...\i[122] Just let me go already...\i[122] This is making me lose my mind...\i[122] Nhiieeeee\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *122} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Hyahahaha! Pathetic, aren''t you! Getting fucked senseless and begging for mercy from the ones you looked down on―what a disgrace for a battle shrine maiden! Take this, take this, take this!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *122} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['~~~~~~~~~~\i[122]\i[122]\i[122] Ahhh...\i[122] Haaaaaahn...\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *122} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Hey! Where''s that usual smart mouth of yours? Show me some guts and try to fight back!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': &123 ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Ngh...! You bastards...! Nhiiee\i[122] I swear...\i[122] I''ll never forgive―']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '115', !!int '115', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '235', 'p': [!!int '22']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '235', 'p': [!!int '21']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b4', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '6', 'H04_f4', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '8', !!int '8', !!int '0', !!int '0', !!int '420']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '0', !!int '0', !!int '300']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '303_あぁんッ', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *123} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Hyaa...\i[122] Y-you''re cumming...\i[122] No way... inside my pussy...\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *123} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Underling [A]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Heheheh... You were squeezing so tight, I just couldn''t help but cum.']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *123} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Seriously, what a useless bastard! Fine, I''ll fill up her ass too!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'voice3', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '116', !!int '116', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b5', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *123} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Ah...\i[122] Aaahn...\i[122] S-stop it... I''m cumming right now...\i[122] If you cum in me now, I won''t be able to go back―']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *123} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Here you go, just cum already!!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '116', !!int '116', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '235', 'p': [!!int '21']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b7', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '7', 'H04_f2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '8', !!int '8', !!int '0', !!int '0', !!int '400']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '0', !!int '0', !!int '190']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '359_絶頂B', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *123} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Nhoooooooohhhh\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Ahi...\i[122] Ahiiiii...\i[122] It''s so hot...\i[122] In the front...\i[122] And the back...\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b8', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '8', !!int '8', !!int '0', !!int '0', !!int '420']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '0', !!int '0', !!int '300']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *123} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Ohhhhhh i[122] i[122] i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '8', !!int '8', !!int '0', !!int '0', !!int '400']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '0', !!int '0', !!int '190']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *123} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Don''t cum...\i[122] Ahn\i[122] Don''t cum that filthy semen...\i[122] Ah\i[122] Ah\i[122] Ahn\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '8', !!int '8', !!int '0', !!int '0', !!int '420']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '0', !!int '0', !!int '300']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '8', !!int '8', !!int '0', !!int '0', !!int '400']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '0', !!int '0', !!int '190']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *123} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['I''m cumming\i[122] I''m cumming\i[122] I''m cummiiiiiing\i[122]\i[122]\i[122] I can''t stop...\i[122] I can''t stop cumming...\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '8', !!int '8', !!int '0', !!int '0', !!int '360']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '0', !!int '0', !!int '300']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *123} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['No...\i[122] I''m going blank...\i[122] I can''t think about anything anymore...\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '235', 'p': [!!int '5']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '235', 'p': [!!int '8']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '6', 'H04_f3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip3', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Whew! I really let it out! Girls with a tight pussy really make you cum different!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': &124 ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Underling [B]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Ginji-aniki! Next is me!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Yeah, do whatever you want. Call the others too, and go at her front or back as much as you want!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['But if you get careless and let her escape, losing a pinky won''t be the end of it!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *124} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Underling [B]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Got it! No slip-ups here! I''ll throw her in that room.']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Hyahahaha! Now that''s a great idea! Once I report to the boss, I''ll drop by too, so have your fun but don''t break her!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *124} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['I won''t forgive...\i[122] you bastards... never...\i[122] I''ll make you pay...\i[122] Oh\i[122] Oh\i[122] Oh...\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '242', 'p': [!!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '180']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '221', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[17]One hour later...']} - !ruby/object:RPG::EventCommand 'i': !!int '2' 'c': !!int '205' 'p': - !!int '21' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &125 !ruby/object:RPG::MoveCommand {'code': !!int '36', 'parameters': []} - &126 !ruby/object:RPG::MoveCommand {'code': !!int '41', 'parameters': ['!J_People', !!int '2']} - &127 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []} - &128 !ruby/object:RPG::MoveCommand {'code': !!int '35', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*125]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*126]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*127]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*128]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '203', 'p': [!!int '6', !!int '0', !!int '7', !!int '21', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '203', 'p': [!!int '5', !!int '0', !!int '6', !!int '21', !!int '8']} - !ruby/object:RPG::EventCommand 'i': !!int '2' 'c': !!int '205' 'p': - !!int '17' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &129 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []} - &130 !ruby/object:RPG::MoveCommand {'code': !!int '39', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*129]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*130]} - !ruby/object:RPG::EventCommand 'i': !!int '2' 'c': !!int '205' 'p': - !!int '18' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &131 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []} - &132 !ruby/object:RPG::MoveCommand {'code': !!int '39', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*131]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*132]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '203', 'p': [!!int '17', !!int '0', !!int '1', !!int '24', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '203', 'p': [!!int '18', !!int '0', !!int '1', !!int '23', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '201', 'p': [!!int '0', !!int '98', !!int '6', !!int '20', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '211', 'p': [!!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '118', !!int '118', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': 'yomi', 'volume': !!int '80', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'bgs_mix1', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Hyann\i[122] Ah\i[122] Ah\i[122] Ah\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '1', 'H04_a2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '117', !!int '117', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': &133 ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Mizuki was half-buried in the wall, used as a plaything by the men.']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *133} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Underling [Ki]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Come on, come on, how''s that! How''s that! Does my cock feel good?']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *133} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Ngh...\i[122] Nn\i[122] Kuu\i[122]\i[122]\i[122] I can''t...\i[122] I''m cumming\i[122] I''m cumming already\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *133} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Oh, looks like things are heating up! How''s it going?']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': &134 ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Underling [Ki]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Ah, Ginji-aniki! Thanks for your hard work! Man, as expected of a battle shrine maiden, her pussy is insanely tight!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *134} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Underling [Ki]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['I''m already the tenth guy, and she''s still clamping down on my cock like she''s gonna bite it off! This is a real find!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *134} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Hyahahaha! Maybe she''s just a total slut!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *134} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Underling [Ki]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Heheheh... can''t argue with that!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *134} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Underling [Ki]】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Here, I''ll cum inside you! Open up your pussy and suck it down!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *134} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['N-no...\i[122] Not inside...\i[122] Not anymore...\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '117', !!int '117', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '235', 'p': [!!int '21']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '8', !!int '8', !!int '0', !!int '0', !!int '340']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '0', !!int '0', !!int '300']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '303_あぁんッ', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Ahn...\i[122] Ah...\i[122] Ah...\i[122] Ah...\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Heheheh... you''ve gotten real quiet, haven''t you? Guess this really is the best way to tame a wild bitch!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '8', !!int '8', !!int '0', !!int '0', !!int '360']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '0', !!int '0', !!int '300']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '36']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': &135 ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Don''t cum...\i[122] Ahn...\i[122] It''s so hot and sticky...\i[122] I can''t take it anymore...\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '203', 'p': [!!int '3', !!int '0', !!int '5', !!int '21', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '235', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *135} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Now then... let''s see what kind of face you''re making...']} - !ruby/object:RPG::EventCommand 'i': !!int '2' 'c': !!int '205' 'p': - !!int '3' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &136 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '4']} - &137 !ruby/object:RPG::MoveCommand {'code': !!int '2', 'parameters': []} - &138 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []} - &139 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []} - &140 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []} - &141 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []} - &142 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []} - &143 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []} - &144 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []} - &145 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '3']} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*136]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*137]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*138]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*139]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*140]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*141]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*142]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*143]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*144]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*145]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '1', 'H04_a3', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b31', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *135} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['No! W-why are you looking over here...! Don''t look...\i[122] Don''t look at meee...\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Heal5', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b32', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *135} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Ahn\i[122] Again...\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'bgs_mix1', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *135} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Hyahahaha! Look at that pathetic pussy face! Looks like you can''t live without cock anymore!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b33', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *135} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['No... nngh...\i[122] Not to a cock...\i[122] Ah...\i[122] Not to a cock...\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b32', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *135} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Ah...\i[122] Ah...\i[122] Aaaahhhhhh...\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *135} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Heheheh... we''ve got plenty of time. I''ll train you real good! Until you''re a whore who won''t be ashamed no matter where I take you!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b33', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['No...\i[122] Ah...\i[122] I still...\i[122] I still have things I need to do―']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': '', 'volume': !!int '80', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', 'H04_b34', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '8', !!int '8', !!int '0', !!int '0', !!int '100']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '0', !!int '0', !!int '200']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '8', !!int '8', !!int '0', !!int '0', !!int '440']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '9', !!int '9', !!int '0', !!int '0', !!int '200']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Poison', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '20', 'w_se01z', !!int '1', !!int '1', !!int '8', !!int '9', !!int '60', !!int '60', !!int '200', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '232', 'p': [!!int '20', !!null 'null', !!int '1', !!int '1', !!int '8', !!int '9', !!int '100', !!int '100', !!int '255', !!int '0', !!int '24', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '16']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '232', 'p': [!!int '20', !!null 'null', !!int '1', !!int '1', !!int '8', !!int '9', !!int '100', !!int '100', !!int '0', !!int '0', !!int '40', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '235', 'p': [!!int '20']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '358_絶頂A', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *135} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Nhoooooooohhhh...\i[122]\i[122]\i[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *135} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ginji The Habu】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Hyahahahahaha!!']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['In the dim darkness, Ginji''s loud laughter echoed endlessly in Mizuki''s fading consciousness.']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '234', 'p': [!!int '1', !ruby/object:Tone {'r': !!float '0.0', 'g': !!float '0.0', 'b': !!float '0.0', 'a': !!float '255.0'}, !!int '60', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '234', 'p': [!!int '2', !ruby/object:Tone {'r': !!float '0.0', 'g': !!float '0.0', 'b': !!float '0.0', 'a': !!float '255.0'}, !!int '60', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '3', 'end2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'se_maoudamashii_jingle10', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '232', 'p': [!!int '3', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '180', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '180']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '221', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '211', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '118', !!int '118', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['*************************']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '408', 'p': ['淫欲度計算']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '0', !!int '63', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '100', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '122', 'p': [!!int '2', !!int '2', !!int '1', !!int '0', !!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '2', !!int '0', !!int '100', !!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '2', !!int '2', !!int '0', !!int '0', !!int '100']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'Mystery', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['Mizuki''s Libido is now \c[17]\v[2]\c[0].\|\|']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['Libido could not be increased any further.']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '9999', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '122', 'p': [!!int '3', !!int '3', !!int '1', !!int '0', !!int '18']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '3', !!int '0', !!int '9999', !!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '3', !!int '3', !!int '0', !!int '0', !!int '9999']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '4', !!int '0', !!int '9999', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '122', 'p': [!!int '4', !!int '4', !!int '1', !!int '0', !!int '9']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '4', !!int '0', !!int '9999', !!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '4', !!int '4', !!int '0', !!int '0', !!int '9999']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '63', !!int '63', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\c[17]*Libido only changes the first time.']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['*************************']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '120']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'se_maoudamashii_jingle11', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '180']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '314', 'p': [!!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['式神捕獲失敗のリセット']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '121', !!int '129', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '223', 'p': [!ruby/object:Tone {'r': !!float '0.0', 'g': !!float '0.0', 'b': !!float '0.0', 'a': !!float '0.0'}, !!int '1', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '201', 'p': [!!int '0', !!int '88', !!int '10', !!int '9', !!int '2', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': 'Dungeon8', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['**************************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '408', 'p': ['Hシーン 終了']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '408', 'p': ['**************************************************************']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '604', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '132', 'p': [!ruby/object:RPG::BGM {'name': 'c_battle', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '1', '準備を整える']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', '01_face20_', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Doesn''t look like someone I can handle easily. I''d better prepare thoroughly.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand 'i': !!int '1' 'c': !!int '205' 'p': - !!int '-1' - !ruby/object:RPG::MoveRoute 'repeat': !!bool 'false' 'skippable': !!bool 'false' 'wait': !!bool 'true' 'list': - &146 !ruby/object:RPG::MoveCommand {'code': !!int '1', 'parameters': []} - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*146]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '404', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '103', !!int '103', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '157', !!int '157', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} - !ruby/object:RPG::Event::Page 'condition': !ruby/object:RPG::Event::Page::Condition 'switch1_valid': !!bool 'false' 'switch2_valid': !!bool 'false' 'variable_valid': !!bool 'true' 'self_switch_valid': !!bool 'false' 'item_valid': !!bool 'false' 'actor_valid': !!bool 'false' 'switch1_id': !!int '1' 'switch2_id': !!int '1' 'variable_id': !!int '1' 'variable_value': !!int '128' 'self_switch_ch': 'A' 'item_id': !!int '1' 'actor_id': !!int '1' 'graphic': !ruby/object:RPG::Event::Page::Graphic 'tile_id': !!int '0' 'character_name': '' 'character_index': !!int '0' 'direction': !!int '2' 'pattern': !!int '0' 'move_type': !!int '0' 'move_speed': !!int '3' 'move_frequency': !!int '3' 'move_route': !ruby/object:RPG::MoveRoute 'repeat': !!bool 'true' 'skippable': !!bool 'false' 'wait': !!bool 'false' 'list': - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} 'walk_anime': !!bool 'true' 'step_anime': !!bool 'false' 'direction_fix': !!bool 'false' 'through': !!bool 'false' 'priority_type': !!int '0' 'trigger': !!int '0' 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} 'parallax_sx': !!int '0' 'bgm': !ruby/object:RPG::BGM {'name': '', 'volume': !!int '100', 'pitch': !!int '100'} 'tileset_id': !!int '8' 'encounter_step': !!int '30' 'width': !!int '34' 'data': !ruby/object:Table 'dim': !!int '3' 'x': !!int '34' 'y': !!int '36' 'z': !!int '4' 'data': - '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600' - '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 1a23 1a21 1a21 1a21 1a21 1a21 1a21 1a21 1a21 1a21 1a21 1a21 1a25 0600 0600 0600' - '0600 0600 1a23 1a21 1a21 1a21 1a21 1a21 1a21 1a21 1a17 1a21 1a21 1a21 1a21 1a21 1a21 1a21 1a1b 1be2 1be2 1be2 1be2 1be2 1be2 1be2 1be2 1be2 1be2 1be2 1a20 0600 0600 0600' - '0600 0600 1a20 1be2 1be2 1be2 1be2 1be2 1be2 1be2 1a20 1be2 1be2 1be2 1be2 1be2 1be2 1be2 1a20 1be8 1be8 1be8 1be8 1be8 1be8 1be8 1be8 1be8 1be8 1be8 1a20 0600 0600 0600' - '0600 0600 1a20 1be8 1be8 1be8 1be8 1be8 1be8 1be8 1a20 1be8 1be8 1be8 1be8 1be8 1be8 1be8 1a20 0617 0617 0617 0617 0617 0617 0617 0617 0617 0617 0617 1a20 0600 0600 0600' - '0600 0600 1a20 0617 0617 0617 0617 0617 0617 0617 1a20 0625 0625 0625 0625 0625 0625 0625 1a20 0617 0617 0617 0617 0617 0617 0617 0617 0617 0617 0617 1a20 0600 0600 0600' - '0600 0600 1a20 0617 0655 0656 0627 0655 0656 0617 1a20 0625 0625 0625 0625 0625 0625 0625 1a13 1a21 1a21 1a21 1a21 1a2d 0617 1a2b 1a21 1a21 1a21 1a21 1a1b 0600 0600 0600' - '0600 0600 1a20 0617 0647 0625 0625 0625 0647 0617 1a20 0625 0625 0625 0625 0625 0625 0625 1a20 1be2 1be2 1be2 1be2 1be6 0617 1be3 1be2 1be2 1be2 1be2 1a20 0600 0600 0600' - '0600 0600 1a20 0617 064f 0625 0625 0625 064f 0617 1a20 0625 0625 0625 0625 0625 0625 0625 1a20 1be8 1be8 1be8 1be8 1bec 0617 1be9 1be8 1be8 1be8 1be8 1a20 0600 0600 0600' - '0600 0600 1a20 0617 0655 0656 0627 0655 0656 0617 1a20 0625 0625 0625 0625 0625 0625 0625 1a20 0617 0617 0617 0617 0617 0617 0617 0617 0617 0617 0617 1a20 0600 0600 0600' - '0600 0600 1a13 1a21 1a21 1a2d 0617 1a2b 1a21 1a21 1a27 0625 0625 0625 0625 0625 0625 0625 1a20 0617 0617 0617 0617 0617 0617 0617 0617 0617 0617 0617 1a20 0600 0600 0600' - '0600 0600 1a20 1be2 1be2 1be6 0625 1be3 1be2 1be2 1be6 0625 0625 0625 0625 0625 0625 0625 1a20 0617 0655 0656 0647 0655 0656 0647 0655 0656 0647 0617 1a20 0600 0600 0600' - '0600 0600 1a20 1be8 1be8 1bec 0625 1be9 1be8 1be8 1bec 0625 0625 0625 0625 0625 0625 0625 1a20 0617 0647 0627 064f 0647 0627 064f 0647 0627 064f 0617 1a20 0600 0600 0600' - '0600 0600 1a20 0625 0625 0625 0625 0625 0625 0625 0625 0625 0625 0625 0625 0625 0625 0625 1a20 0617 064f 0655 0656 064f 0655 0656 064f 0655 0656 0617 1a20 0600 0600 0600' - '0600 0600 1a13 1a21 1a21 1a21 1a21 1a21 1a21 1a21 1a25 0625 0625 0625 0625 0625 0625 0625 1a20 0617 0617 0617 0617 0617 0617 0617 0617 0617 0617 0617 1a20 0600 0600 0600' - '0600 0600 1a20 1be2 1be2 1be2 1be2 1be2 1be2 1be2 1a20 0625 0625 0625 0625 0625 0625 0625 1a13 1a21 1a21 1a21 1a2d 0617 0617 0617 1a2b 1a21 1a21 1a21 1a1b 0600 0600 0600' - '0600 0600 1a20 1be8 1be8 1be8 1be8 1be8 1be8 1be8 1a20 0625 0625 0625 0625 0625 0625 0625 1a20 1be2 1be2 1be2 1be6 0644 0644 0644 1be3 1be2 1be2 1be2 1a20 0600 0600 0600' - '0600 0600 1a20 0625 0625 0625 0625 0625 0625 0625 1a20 0625 0625 0625 0625 0625 0625 0625 1a20 1be8 1be8 1be8 1bec 0613 0613 0613 1be9 1be8 1be8 1be8 1a20 0600 0600 0600' - '0600 0600 1a20 0625 0625 1a2b 1a21 1a2d 0625 0625 1a20 0625 0625 0625 0625 0625 0625 0625 1a20 0625 0625 0625 0625 0613 0613 0613 0625 0625 0625 0625 1a20 0600 0600 0600' - '0600 0600 1a20 0625 0625 1be3 1be2 1be6 0625 0625 1a20 0625 0625 0625 0625 0625 0625 0625 1a20 0625 0625 0625 0625 0613 0613 0613 0625 0625 0625 0625 1a20 0600 0600 0600' - '0600 0600 1a20 0625 0625 1be9 1be8 1bec 0625 0625 1a20 0625 0625 0625 0625 0625 0625 0625 1a20 0625 0625 0625 0625 0625 0625 0625 0625 0625 0625 0625 1a20 0600 0600 0600' - '0600 0600 1a20 0625 0625 0625 0625 0625 0625 0625 1a20 0625 0625 0625 0625 0625 0625 0625 1a20 0625 0625 0625 0625 0625 0625 0625 0625 0625 0625 0625 1a20 0600 0600 0600' - '0600 0600 1a13 1a2d 0625 0625 0625 0625 0625 1a2b 1a1f 1a21 1a2d 0625 1a2b 1a17 1a21 1a21 1a1b 0625 0625 0625 1a23 1a21 1a21 1a21 1a21 1a21 1a21 1a21 1a1b 0600 0600 0600' - '0600 0600 1a20 1be6 0625 0625 0625 0625 0625 1be3 1be2 1be2 1be6 0625 1be3 1a20 0600 0600 1a20 0625 0625 0625 1a20 1be2 1be2 1be2 1be2 1be2 1be2 1be2 1a20 0600 0600 0600' - '0600 0600 1a20 1bec 0625 0625 0625 0625 0625 1be9 1be8 1be8 1bec 0625 1be9 1a20 0600 0600 1a20 0625 0625 0625 1a20 1be8 1be8 1be8 1be8 1be8 1be8 1be8 1a20 0600 0600 0600' - '0600 0600 1a20 0625 0625 0625 0625 0625 0625 0625 0625 0625 0625 0625 0625 1a20 0600 0600 1a20 0625 0625 0625 1a20 0625 0625 0625 0625 0625 0625 0625 1a20 0600 0600 0600' - '0600 0600 1a20 0625 0625 0625 0625 0625 0625 0625 0625 0625 0625 0625 0625 1a20 0600 0600 1a20 0625 0625 0625 1a20 0625 0625 0625 0625 0625 0625 0625 1a20 0600 0600 0600' - '0600 0600 1a29 1a21 1a21 1a21 1a21 1a21 1a21 1a21 1a21 1a21 1a21 1a21 1a21 1a27 0600 0600 1a20 0625 0625 0625 1a29 1a21 1a21 1a21 1a2d 0625 1a2b 1a21 1a1b 0600 0600 0600' - '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 1a20 0625 0625 0625 1be3 1be2 1be2 1be2 1be6 0625 1be3 1be2 1a20 0600 0600 0600' - '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 1a20 0625 0625 0625 1be9 1be8 1be8 1be8 1bec 0625 1be9 1be8 1a20 0600 0600 0600' - '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 1a20 0625 0625 0625 0625 0625 0625 0625 0625 0625 0625 0625 1a20 0600 0600 0600' - '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 1a20 0625 0625 0625 0625 0625 0625 0625 0625 0625 0625 0625 1a20 0600 0600 0600' - '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 1a29 1a21 1a21 1a21 1a21 1a21 1a21 1a21 1a21 1a21 1a21 1a21 1a27 0600 0600 0600' - '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600' - '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600' - '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0196 0197 0000 019e 019f 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0136 0137 0000 029a 0000 0146 0147 0000 0000 0000 0000 0000 0000 0000 0000 0000 01f4 01f5 02b3 02b3 0000 01db 0000 02b3 02b3 01f4 01f5 0000 0000 0000 0000' - '0000 0000 0000 013e 013f 0000 02a2 0000 014e 014f 0000 0000 0000 0000 0000 0000 0000 0000 0000 01fc 01fd 02b3 0000 0000 0000 0000 0000 02b3 01fc 01fd 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0235 0000 0000 0000 0235 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 00a0 00a0 00a0 0000 0000 0000 0000 023d 0000 0000 0000 023d 0000 0000 0000 01a7 0000 0000 0000 0000 0000 0000 0000 01a7 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 01af 0000 0000 0000 0000 0000 0000 0000 01af 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 01b6 0185 0186 0187 01b6 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0235 0000 0000 0000 0235 0000 0000 0000 0000 0000 01be 018d 018e 018f 01be 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 00a0 0000 0000 0000 0000 0000 023d 0000 0000 0000 023d 0000 0000 01c4 0000 0000 0000 0171 015d 0000 0000 0000 0000 01c4 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 01c4 0000 0000 0000 0000 0000 0000 0000 0000 0000 01c4 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 01c4 0000 0000 0000 0000 0000 0000 0000 0000 0000 01c4 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0235 0000 0000 0000 0235 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 023d 0000 0000 0000 023d 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0298 0000 0000 0000 0298 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0235 0000 0000 0000 0235 0000 0000 0000 0000 0000 02a0 0000 0000 0000 02a0 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 023d 0000 0000 0000 023d 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0102 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 00b9 00bb 0000 00b9 00bb 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0107 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 00c1 00c3 0000 00c1 00c3 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 010f 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 01ce 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 01ce 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0005 0000 0000 0000 0000 0005 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0005 0000 0000 0000 0000 0005 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0005 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0005 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0005 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0005 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' - '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000' 'bgs': !ruby/object:RPG::BGS {'name': '', 'volume': !!int '80', 'pitch': !!int '100'} 'parallax_loop_y': !!bool 'false' 'autoplay_bgm': !!bool 'true' 'encounter_list': [] 'autoplay_bgs': !!bool 'false' 'parallax_show': !!bool 'false' 'scroll_type': !!int '0' 'parallax_loop_x': !!bool 'false' 'disable_dashing': !!bool 'false' 'parallax_sy': !!int '0' 'display_name': '' 'specify_battleback': !!bool 'true' 'note': '' 'battleback1_name': 'DirtCave' 'battleback2_name': ''