4936 lines
260 KiB
YAML
4936 lines
260 KiB
YAML
!ruby/object:RPG::Map
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'parallax_name': ''
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'height': !!int '64'
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'events':
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!!int '4': !ruby/object:RPG::Event
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'id': !!int '4'
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'name': '砦へ'
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'x': !!int '10'
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'y': !!int '32'
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'pages':
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- !ruby/object:RPG::Event::Page
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'condition': !ruby/object:RPG::Event::Page::Condition
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'switch1_valid': !!bool 'false'
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'switch2_valid': !!bool 'false'
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'variable_valid': !!bool 'false'
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|
'self_switch_valid': !!bool 'false'
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|
'item_valid': !!bool 'false'
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|
'actor_valid': !!bool 'false'
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|
'switch1_id': !!int '1'
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|
'switch2_id': !!int '1'
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|
'variable_id': !!int '1'
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|
'variable_value': !!int '0'
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'self_switch_ch': 'A'
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'item_id': !!int '1'
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'actor_id': !!int '1'
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'graphic': !ruby/object:RPG::Event::Page::Graphic
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'tile_id': !!int '0'
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'character_name': '!$J_Gate1'
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'character_index': !!int '0'
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'direction': !!int '2'
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'pattern': !!int '0'
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'move_type': !!int '0'
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'move_speed': !!int '3'
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'move_frequency': !!int '3'
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'move_route': !ruby/object:RPG::MoveRoute
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'repeat': !!bool 'true'
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'skippable': !!bool 'false'
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'wait': !!bool 'false'
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'list':
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- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
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'walk_anime': !!bool 'false'
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'step_anime': !!bool 'false'
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'direction_fix': !!bool 'false'
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'through': !!bool 'false'
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'priority_type': !!int '1'
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'trigger': !!int '1'
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'list':
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Open3', 'pitch': !!int '100', 'volume': !!int '80'}]}
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- !ruby/object:RPG::EventCommand
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'i': !!int '0'
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'c': !!int '205'
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'p':
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- !!int '0'
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- !ruby/object:RPG::MoveRoute
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'repeat': !!bool 'false'
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'skippable': !!bool 'false'
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'wait': !!bool 'true'
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'list':
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- &1 !ruby/object:RPG::MoveCommand {'code': !!int '17', 'parameters': []}
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- &2 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '3']}
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- &3 !ruby/object:RPG::MoveCommand {'code': !!int '18', 'parameters': []}
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- &4 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '3']}
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- &5 !ruby/object:RPG::MoveCommand {'code': !!int '19', 'parameters': []}
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- &6 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
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- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*1]}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*2]}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*3]}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*4]}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*5]}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*6]}
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- !ruby/object:RPG::EventCommand
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'i': !!int '0'
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'c': !!int '205'
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'p':
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- !!int '-1'
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- !ruby/object:RPG::MoveRoute
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'repeat': !!bool 'false'
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'skippable': !!bool 'true'
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'wait': !!bool 'true'
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'list':
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- &7 !ruby/object:RPG::MoveCommand {'code': !!int '12', 'parameters': []}
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- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*7]}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '103', !!int '22', !!int '41', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '18']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
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!!int '1': !ruby/object:RPG::Event
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'id': !!int '1'
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'name': '街道9へ'
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'x': !!int '0'
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'y': !!int '7'
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'pages':
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- !ruby/object:RPG::Event::Page
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'condition': !ruby/object:RPG::Event::Page::Condition
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'switch1_valid': !!bool 'false'
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'switch2_valid': !!bool 'false'
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'variable_valid': !!bool 'false'
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'self_switch_valid': !!bool 'false'
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'item_valid': !!bool 'false'
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'actor_valid': !!bool 'false'
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'switch1_id': !!int '1'
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'switch2_id': !!int '1'
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'variable_id': !!int '1'
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'variable_value': !!int '0'
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'self_switch_ch': 'A'
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'item_id': !!int '1'
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'actor_id': !!int '1'
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'graphic': !ruby/object:RPG::Event::Page::Graphic
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'tile_id': !!int '0'
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'character_name': ''
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'character_index': !!int '0'
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'direction': !!int '2'
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'pattern': !!int '0'
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'move_type': !!int '0'
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'move_speed': !!int '3'
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'move_frequency': !!int '3'
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'move_route': !ruby/object:RPG::MoveRoute
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'repeat': !!bool 'true'
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'skippable': !!bool 'false'
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'wait': !!bool 'false'
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'list':
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- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
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'walk_anime': !!bool 'true'
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'step_anime': !!bool 'false'
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'direction_fix': !!bool 'false'
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'through': !!bool 'false'
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'priority_type': !!int '0'
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'trigger': !!int '1'
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'list':
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '65', !!int '66', !!int '12', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '18']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
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!!int '2': !ruby/object:RPG::Event
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'id': !!int '2'
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'name': '街道9へ'
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'x': !!int '0'
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'y': !!int '8'
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'pages':
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- !ruby/object:RPG::Event::Page
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'condition': !ruby/object:RPG::Event::Page::Condition
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'switch1_valid': !!bool 'false'
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'switch2_valid': !!bool 'false'
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'variable_valid': !!bool 'false'
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'self_switch_valid': !!bool 'false'
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'item_valid': !!bool 'false'
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'actor_valid': !!bool 'false'
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'switch1_id': !!int '1'
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'switch2_id': !!int '1'
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'variable_id': !!int '1'
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'variable_value': !!int '0'
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'self_switch_ch': 'A'
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'item_id': !!int '1'
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'actor_id': !!int '1'
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'graphic': !ruby/object:RPG::Event::Page::Graphic
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'tile_id': !!int '0'
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'character_name': ''
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'character_index': !!int '0'
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'direction': !!int '2'
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'pattern': !!int '0'
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'move_type': !!int '0'
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'move_speed': !!int '3'
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'move_frequency': !!int '3'
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'move_route': !ruby/object:RPG::MoveRoute
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'repeat': !!bool 'true'
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'skippable': !!bool 'false'
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'wait': !!bool 'false'
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'list':
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- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
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'walk_anime': !!bool 'true'
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'step_anime': !!bool 'false'
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'direction_fix': !!bool 'false'
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'through': !!bool 'false'
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'priority_type': !!int '0'
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'trigger': !!int '1'
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'list':
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '65', !!int '66', !!int '13', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '18']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
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!!int '3': !ruby/object:RPG::Event
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'id': !!int '3'
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'name': '宿屋へ'
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'x': !!int '16'
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'y': !!int '15'
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'pages':
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- !ruby/object:RPG::Event::Page
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'condition': !ruby/object:RPG::Event::Page::Condition
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'switch1_valid': !!bool 'false'
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'switch2_valid': !!bool 'false'
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'variable_valid': !!bool 'false'
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'self_switch_valid': !!bool 'false'
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'item_valid': !!bool 'false'
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'actor_valid': !!bool 'false'
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'switch1_id': !!int '1'
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'switch2_id': !!int '1'
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'variable_id': !!int '1'
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'variable_value': !!int '0'
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'self_switch_ch': 'A'
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'item_id': !!int '1'
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'actor_id': !!int '1'
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'graphic': !ruby/object:RPG::Event::Page::Graphic
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'tile_id': !!int '0'
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'character_name': '!J_door1'
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'character_index': !!int '6'
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'direction': !!int '2'
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'pattern': !!int '0'
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'move_type': !!int '0'
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'move_speed': !!int '3'
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'move_frequency': !!int '3'
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'move_route': !ruby/object:RPG::MoveRoute
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'repeat': !!bool 'true'
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'skippable': !!bool 'false'
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'wait': !!bool 'false'
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'list':
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- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
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'walk_anime': !!bool 'false'
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'step_anime': !!bool 'false'
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'direction_fix': !!bool 'false'
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'through': !!bool 'false'
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'priority_type': !!int '1'
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'trigger': !!int '1'
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'list':
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Push', 'pitch': !!int '100', 'volume': !!int '80'}]}
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- !ruby/object:RPG::EventCommand
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'i': !!int '0'
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'c': !!int '205'
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'p':
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- !!int '0'
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- !ruby/object:RPG::MoveRoute
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'repeat': !!bool 'false'
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'skippable': !!bool 'false'
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'wait': !!bool 'true'
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'list':
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- &8 !ruby/object:RPG::MoveCommand {'code': !!int '17', 'parameters': []}
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- &9 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '3']}
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- &10 !ruby/object:RPG::MoveCommand {'code': !!int '18', 'parameters': []}
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- &11 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '3']}
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- &12 !ruby/object:RPG::MoveCommand {'code': !!int '19', 'parameters': []}
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- &13 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
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- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*8]}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*9]}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*10]}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*11]}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*12]}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*13]}
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- !ruby/object:RPG::EventCommand
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'i': !!int '0'
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'c': !!int '205'
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'p':
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- !!int '-1'
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- !ruby/object:RPG::MoveRoute
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'repeat': !!bool 'false'
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'skippable': !!bool 'true'
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'wait': !!bool 'true'
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'list':
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- &14 !ruby/object:RPG::MoveCommand {'code': !!int '12', 'parameters': []}
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- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*14]}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '67', !!int '10', !!int '13', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '136', !!int '136', !!int '1']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '18']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
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!!int '5': !ruby/object:RPG::Event
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'id': !!int '5'
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'name': '隧道へ'
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'x': !!int '10'
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'y': !!int '15'
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'pages':
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- !ruby/object:RPG::Event::Page
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'condition': !ruby/object:RPG::Event::Page::Condition
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'switch1_valid': !!bool 'false'
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'switch2_valid': !!bool 'false'
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|
'variable_valid': !!bool 'false'
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|
'self_switch_valid': !!bool 'false'
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|
'item_valid': !!bool 'false'
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'actor_valid': !!bool 'false'
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'switch1_id': !!int '1'
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|
'switch2_id': !!int '1'
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|
'variable_id': !!int '1'
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|
'variable_value': !!int '0'
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'self_switch_ch': 'A'
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'item_id': !!int '1'
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'actor_id': !!int '1'
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'graphic': !ruby/object:RPG::Event::Page::Graphic
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'tile_id': !!int '0'
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'character_name': ''
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'character_index': !!int '0'
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|
'direction': !!int '2'
|
|
'pattern': !!int '0'
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|
'move_type': !!int '0'
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|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '1'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '68', !!int '16', !!int '2', !!int '8', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '18']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
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!!int '6': !ruby/object:RPG::Event
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'id': !!int '6'
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|
'name': '隧道へ'
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|
'x': !!int '8'
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|
'y': !!int '46'
|
|
'pages':
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- !ruby/object:RPG::Event::Page
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|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '1'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '68', !!int '17', !!int '31', !!int '0', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '18']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '7': !ruby/object:RPG::Event
|
|
'id': !!int '7'
|
|
'name': '燈明院へ'
|
|
'x': !!int '13'
|
|
'y': !!int '63'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '1'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '70', !!int '15', !!int '1', !!int '0', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '0', !!int '106', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '106', !!int '106', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', '00_base', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', '01_face1_normal', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &15 ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['So this is Toumyou Temple... We ended up taking a bigger
|
|
|
|
detour than I expected.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *15}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Anyway, let''s talk to the person in charge here and see if
|
|
|
|
anything unusual has happened.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '136', !!int '136', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '18']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '8': !ruby/object:RPG::Event
|
|
'id': !!int '8'
|
|
'name': '燈明院へ'
|
|
'x': !!int '14'
|
|
'y': !!int '63'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '1'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '70', !!int '16', !!int '1', !!int '0', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '0', !!int '106', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '106', !!int '106', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', '00_base', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', '01_face1_normal', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &16 ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['So this is Toumyou Temple... We ended up taking a bigger
|
|
|
|
detour than I expected.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *16}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Anyway, let''s talk to the person in charge here and see if
|
|
|
|
anything unusual has happened.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '136', !!int '136', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '18']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '9': !ruby/object:RPG::Event
|
|
'id': !!int '9'
|
|
'name': '段差処理'
|
|
'x': !!int '2'
|
|
'y': !!int '31'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'false'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '1'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '6', !!int '-1', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '1'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '-1'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &17 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Jump1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- &18 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
|
|
- &19 !ruby/object:RPG::MoveCommand {'code': !!int '14', 'parameters': [!!int '0', !!int '2']}
|
|
- &20 !ruby/object:RPG::MoveCommand {'code': !!int '38', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*17]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*18]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*19]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*20]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '10': !ruby/object:RPG::Event
|
|
'id': !!int '10'
|
|
'name': '段差処理'
|
|
'x': !!int '3'
|
|
'y': !!int '31'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'false'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '1'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '6', !!int '-1', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '1'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '-1'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &21 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Jump1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- &22 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
|
|
- &23 !ruby/object:RPG::MoveCommand {'code': !!int '14', 'parameters': [!!int '0', !!int '2']}
|
|
- &24 !ruby/object:RPG::MoveCommand {'code': !!int '38', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*21]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*22]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*23]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*24]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '11': !ruby/object:RPG::Event
|
|
'id': !!int '11'
|
|
'name': '段差処理'
|
|
'x': !!int '3'
|
|
'y': !!int '54'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'false'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '1'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '6', !!int '-1', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '1'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '-1'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &25 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Jump1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- &26 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
|
|
- &27 !ruby/object:RPG::MoveCommand {'code': !!int '14', 'parameters': [!!int '0', !!int '2']}
|
|
- &28 !ruby/object:RPG::MoveCommand {'code': !!int '38', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*25]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*26]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*27]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*28]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '12': !ruby/object:RPG::Event
|
|
'id': !!int '12'
|
|
'name': '段差処理'
|
|
'x': !!int '4'
|
|
'y': !!int '54'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'false'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '1'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '6', !!int '-1', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '1'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '-1'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &29 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Jump1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- &30 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
|
|
- &31 !ruby/object:RPG::MoveCommand {'code': !!int '14', 'parameters': [!!int '0', !!int '2']}
|
|
- &32 !ruby/object:RPG::MoveCommand {'code': !!int '38', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*29]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*30]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*31]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*32]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '13': !ruby/object:RPG::Event
|
|
'id': !!int '13'
|
|
'name': '段差処理'
|
|
'x': !!int '5'
|
|
'y': !!int '54'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'false'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '1'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '6', !!int '-1', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '1'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '-1'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &33 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Jump1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- &34 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
|
|
- &35 !ruby/object:RPG::MoveCommand {'code': !!int '14', 'parameters': [!!int '0', !!int '2']}
|
|
- &36 !ruby/object:RPG::MoveCommand {'code': !!int '38', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*33]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*34]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*35]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*36]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '14': !ruby/object:RPG::Event
|
|
'id': !!int '14'
|
|
'name': '段差処理'
|
|
'x': !!int '6'
|
|
'y': !!int '54'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'false'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '1'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '6', !!int '-1', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '1'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '-1'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &37 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Jump1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- &38 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
|
|
- &39 !ruby/object:RPG::MoveCommand {'code': !!int '14', 'parameters': [!!int '0', !!int '2']}
|
|
- &40 !ruby/object:RPG::MoveCommand {'code': !!int '38', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*37]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*38]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*39]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*40]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '15': !ruby/object:RPG::Event
|
|
'id': !!int '15'
|
|
'name': '段差処理'
|
|
'x': !!int '21'
|
|
'y': !!int '51'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'false'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '1'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '6', !!int '-1', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '1'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '-1'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &41 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Jump1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- &42 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
|
|
- &43 !ruby/object:RPG::MoveCommand {'code': !!int '14', 'parameters': [!!int '0', !!int '2']}
|
|
- &44 !ruby/object:RPG::MoveCommand {'code': !!int '38', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*41]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*42]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*43]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*44]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '16': !ruby/object:RPG::Event
|
|
'id': !!int '16'
|
|
'name': '段差処理'
|
|
'x': !!int '23'
|
|
'y': !!int '51'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'false'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '1'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '6', !!int '-1', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '1'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '-1'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &45 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Jump1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- &46 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
|
|
- &47 !ruby/object:RPG::MoveCommand {'code': !!int '14', 'parameters': [!!int '0', !!int '2']}
|
|
- &48 !ruby/object:RPG::MoveCommand {'code': !!int '38', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*45]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*46]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*47]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*48]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '17': !ruby/object:RPG::Event
|
|
'id': !!int '17'
|
|
'name': '段差処理'
|
|
'x': !!int '24'
|
|
'y': !!int '51'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'false'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '1'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '6', !!int '-1', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '1'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '-1'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &49 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Jump1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- &50 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
|
|
- &51 !ruby/object:RPG::MoveCommand {'code': !!int '14', 'parameters': [!!int '0', !!int '2']}
|
|
- &52 !ruby/object:RPG::MoveCommand {'code': !!int '38', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*49]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*50]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*51]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*52]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '18': !ruby/object:RPG::Event
|
|
'id': !!int '18'
|
|
'name': '段差処理'
|
|
'x': !!int '25'
|
|
'y': !!int '51'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'false'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '1'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '6', !!int '-1', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '1'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '-1'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &53 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Jump1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- &54 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
|
|
- &55 !ruby/object:RPG::MoveCommand {'code': !!int '14', 'parameters': [!!int '0', !!int '2']}
|
|
- &56 !ruby/object:RPG::MoveCommand {'code': !!int '38', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*53]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*54]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*55]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*56]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '19': !ruby/object:RPG::Event
|
|
'id': !!int '19'
|
|
'name': '段差処理'
|
|
'x': !!int '21'
|
|
'y': !!int '55'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'false'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '1'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '6', !!int '-1', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '1'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '-1'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &57 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Jump1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- &58 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
|
|
- &59 !ruby/object:RPG::MoveCommand {'code': !!int '14', 'parameters': [!!int '0', !!int '2']}
|
|
- &60 !ruby/object:RPG::MoveCommand {'code': !!int '38', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*57]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*58]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*59]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*60]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '20': !ruby/object:RPG::Event
|
|
'id': !!int '20'
|
|
'name': '段差処理'
|
|
'x': !!int '22'
|
|
'y': !!int '55'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'false'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '1'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '6', !!int '-1', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '1'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '-1'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &61 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Jump1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- &62 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
|
|
- &63 !ruby/object:RPG::MoveCommand {'code': !!int '14', 'parameters': [!!int '0', !!int '2']}
|
|
- &64 !ruby/object:RPG::MoveCommand {'code': !!int '38', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*61]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*62]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*63]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*64]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '21': !ruby/object:RPG::Event
|
|
'id': !!int '21'
|
|
'name': '段差処理'
|
|
'x': !!int '23'
|
|
'y': !!int '55'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'false'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '1'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '6', !!int '-1', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '1'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '-1'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &65 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Jump1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- &66 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
|
|
- &67 !ruby/object:RPG::MoveCommand {'code': !!int '14', 'parameters': [!!int '0', !!int '2']}
|
|
- &68 !ruby/object:RPG::MoveCommand {'code': !!int '38', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*65]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*66]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*67]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*68]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '22': !ruby/object:RPG::Event
|
|
'id': !!int '22'
|
|
'name': '段差処理'
|
|
'x': !!int '22'
|
|
'y': !!int '12'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'false'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '1'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '6', !!int '-1', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '1'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '-1'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &69 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Jump1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- &70 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
|
|
- &71 !ruby/object:RPG::MoveCommand {'code': !!int '14', 'parameters': [!!int '0', !!int '2']}
|
|
- &72 !ruby/object:RPG::MoveCommand {'code': !!int '38', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*69]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*70]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*71]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*72]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '23': !ruby/object:RPG::Event
|
|
'id': !!int '23'
|
|
'name': '砦裏口へ'
|
|
'x': !!int '5'
|
|
'y': !!int '29'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '1'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '103', !!int '3', !!int '6', !!int '0', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '18']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '24': !ruby/object:RPG::Event
|
|
'id': !!int '24'
|
|
'name': '桟橋'
|
|
'x': !!int '4'
|
|
'y': !!int '4'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'false'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '103', !!int '103', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['There''s a pier here that looks like you could get down to
|
|
|
|
the water.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '104', 'p': [!!int '25']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '126', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Mizuki used \i[540]\c[17]Mizuchi''s Flute\c[0].']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Water1', 'pitch': !!int '100', 'volume': !!int '100'}]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '202', 'p': [!!int '0', !!int '0', !!int '66', !!int '4', !!int '3']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Nothing happened...']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '103', !!int '103', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '25': !ruby/object:RPG::Event
|
|
'id': !!int '25'
|
|
'name': '桟橋'
|
|
'x': !!int '5'
|
|
'y': !!int '38'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'false'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '103', !!int '103', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['There''s a pier here that looks like you could get down to
|
|
|
|
the water.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '104', 'p': [!!int '25']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '126', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Mizuki used \i[540]\c[17]Mizuchi''s Flute\c[0].']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Water1', 'pitch': !!int '100', 'volume': !!int '100'}]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '202', 'p': [!!int '0', !!int '0', !!int '66', !!int '5', !!int '39']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Nothing happened...']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '103', !!int '103', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '26': !ruby/object:RPG::Event
|
|
'id': !!int '26'
|
|
'name': '山師'
|
|
'x': !!int '13'
|
|
'y': !!int '18'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_People5'
|
|
'character_index': !!int '4'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['隠し砦のうわさ']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '103', !!int '103', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Prospector】\c[0]']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['They say there''s a \c[17]''hidden fortress''\c[0] somewhere in these
|
|
|
|
mountains...']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Prospector】\c[0]']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['But after searching this much and still not finding it, I
|
|
|
|
guess I''ve been had...']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '103', !!int '103', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '27': !ruby/object:RPG::Event
|
|
'id': !!int '27'
|
|
'name': '見張り番'
|
|
'x': !!int '9'
|
|
'y': !!int '49'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'c_samplegame1'
|
|
'character_index': !!int '4'
|
|
'direction': !!int '8'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['感嘆']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '103', !!int '103', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Decision1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '0', !!int '1', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Lookout】\c[0]']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['You made it through the Yomi Tunnel!? That''s amazing!']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '103', !!int '103', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '28': !ruby/object:RPG::Event
|
|
'id': !!int '28'
|
|
'name': '修験者'
|
|
'x': !!int '4'
|
|
'y': !!int '51'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_People3'
|
|
'character_index': !!int '0'
|
|
'direction': !!int '6'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['隧道の様子']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '103', !!int '103', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Ascetic】\c[0]']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Lately, the sounds of beasts have really died down. I wonder
|
|
|
|
if something happened inside the tunnel?']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '0', !!int '61', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ascetic】\c[0]']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Just between us... it seems a new strange phenomenon has
|
|
|
|
appeared in the tunnel...']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ascetic】\c[0]']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Rumor has it, deep inside the cave, you can hear a young
|
|
|
|
woman moaning.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '1', '00_base', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', '01_face10_trouble', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Wha―!? \c[8](N-no way, could that voice be...?)\c[0]']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\c[14]【Ascetic】\c[0]']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Well, if it''s that kind of sexy phenomenon, I''d welcome it!
|
|
|
|
Wahahaha!']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '103', !!int '103', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '30': !ruby/object:RPG::Event
|
|
'id': !!int '30'
|
|
'name': '学者'
|
|
'x': !!int '20'
|
|
'y': !!int '57'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_people1'
|
|
'character_index': !!int '6'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['バフ・デバフ']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '103', !!int '103', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Scholar】\c[0]']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['It seems that the effects of spells that raise or lower
|
|
|
|
abilities can stack up to 2 levels.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Scholar】\c[0]']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['And with even more powerful spells, you can apparently reach
|
|
|
|
the 2nd level in just one cast... My, my, there''s a lot of
|
|
|
|
depth to this.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '103', !!int '103', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '31': !ruby/object:RPG::Event
|
|
'id': !!int '31'
|
|
'name': '立札'
|
|
'x': !!int '9'
|
|
'y': !!int '17'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['道案内']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '103', !!int '103', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '6', !!int '-1', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['You can''t read the text from this side.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\>Ahead is Yomi Tunnel, the back gate to Toumyou Temple.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '103', !!int '103', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '32': !ruby/object:RPG::Event
|
|
'id': !!int '32'
|
|
'name': '立札'
|
|
'x': !!int '20'
|
|
'y': !!int '48'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['道案内']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '103', !!int '103', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '6', !!int '-1', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['You can''t read the text from this side.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\>Beware of tanuki! If you see someone who''s been tricked,
|
|
|
|
\>please help them.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '103', !!int '103', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '29': !ruby/object:RPG::Event
|
|
'id': !!int '29'
|
|
'name': 'ザコ1'
|
|
'x': !!int '7'
|
|
'y': !!int '7'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '14'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_monster'
|
|
'character_index': !!int '3'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '2'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '2'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '20']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '25', !!int '25', !!int '0', !!int '2', !!int '1', !!int '100']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '25', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '301', 'p': [!!int '0', !!int '68', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '50', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '301', 'p': [!!int '0', !!int '75', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '75', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '301', 'p': [!!int '0', !!int '76', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '301', 'p': [!!int '0', !!int '77', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'true'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '103'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '14'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_monster'
|
|
'character_index': !!int '3'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '4'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '0'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '0'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &73 !ruby/object:RPG::MoveCommand {'code': !!int '42', 'parameters': [!!int '128']}
|
|
- &74 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '120']}
|
|
- &75 !ruby/object:RPG::MoveCommand {'code': !!int '42', 'parameters': [!!int '255']}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*73]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*74]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*75]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '103'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '14'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_monster'
|
|
'character_index': !!int '3'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '2'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '137'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '157'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '35': !ruby/object:RPG::Event
|
|
'id': !!int '35'
|
|
'name': 'ザコ2'
|
|
'x': !!int '20'
|
|
'y': !!int '19'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '14'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_monster'
|
|
'character_index': !!int '3'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '2'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '2'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '20']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '25', !!int '25', !!int '0', !!int '2', !!int '1', !!int '100']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '25', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '301', 'p': [!!int '0', !!int '68', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '50', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '301', 'p': [!!int '0', !!int '75', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '75', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '301', 'p': [!!int '0', !!int '76', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '301', 'p': [!!int '0', !!int '77', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'true'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '103'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '14'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_monster'
|
|
'character_index': !!int '3'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '4'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '0'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '0'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &76 !ruby/object:RPG::MoveCommand {'code': !!int '42', 'parameters': [!!int '128']}
|
|
- &77 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '120']}
|
|
- &78 !ruby/object:RPG::MoveCommand {'code': !!int '42', 'parameters': [!!int '255']}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*76]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*77]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*78]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '103'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '14'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_monster'
|
|
'character_index': !!int '3'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '2'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '137'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '157'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '34': !ruby/object:RPG::Event
|
|
'id': !!int '34'
|
|
'name': 'ザコ3'
|
|
'x': !!int '5'
|
|
'y': !!int '19'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '14'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_monster'
|
|
'character_index': !!int '3'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '2'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '2'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '20']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '25', !!int '25', !!int '0', !!int '2', !!int '1', !!int '100']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '25', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '301', 'p': [!!int '0', !!int '68', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '50', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '301', 'p': [!!int '0', !!int '75', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '75', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '301', 'p': [!!int '0', !!int '76', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '301', 'p': [!!int '0', !!int '77', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'true'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '103'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '14'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_monster'
|
|
'character_index': !!int '3'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '4'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '0'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '0'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &79 !ruby/object:RPG::MoveCommand {'code': !!int '42', 'parameters': [!!int '128']}
|
|
- &80 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '120']}
|
|
- &81 !ruby/object:RPG::MoveCommand {'code': !!int '42', 'parameters': [!!int '255']}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*79]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*80]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*81]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '103'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '14'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_monster'
|
|
'character_index': !!int '3'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '2'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '137'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '157'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '36': !ruby/object:RPG::Event
|
|
'id': !!int '36'
|
|
'name': 'ザコ4'
|
|
'x': !!int '5'
|
|
'y': !!int '33'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '14'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_monster'
|
|
'character_index': !!int '3'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '2'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '2'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '20']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '25', !!int '25', !!int '0', !!int '2', !!int '1', !!int '100']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '25', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '301', 'p': [!!int '0', !!int '68', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '50', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '301', 'p': [!!int '0', !!int '75', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '75', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '301', 'p': [!!int '0', !!int '76', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '301', 'p': [!!int '0', !!int '77', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'true'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '103'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '14'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_monster'
|
|
'character_index': !!int '3'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '4'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '0'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '0'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &82 !ruby/object:RPG::MoveCommand {'code': !!int '42', 'parameters': [!!int '128']}
|
|
- &83 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '120']}
|
|
- &84 !ruby/object:RPG::MoveCommand {'code': !!int '42', 'parameters': [!!int '255']}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*82]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*83]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*84]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '103'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '14'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_monster'
|
|
'character_index': !!int '3'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '2'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '137'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '157'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '37': !ruby/object:RPG::Event
|
|
'id': !!int '37'
|
|
'name': 'ザコ5'
|
|
'x': !!int '23'
|
|
'y': !!int '47'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '14'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_monster'
|
|
'character_index': !!int '3'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '2'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '2'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '20']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '25', !!int '25', !!int '0', !!int '2', !!int '1', !!int '100']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '25', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '301', 'p': [!!int '0', !!int '68', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '50', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '301', 'p': [!!int '0', !!int '75', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '75', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '301', 'p': [!!int '0', !!int '76', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '301', 'p': [!!int '0', !!int '77', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'true'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '103'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '14'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_monster'
|
|
'character_index': !!int '3'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '4'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '0'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '0'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &85 !ruby/object:RPG::MoveCommand {'code': !!int '42', 'parameters': [!!int '128']}
|
|
- &86 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '120']}
|
|
- &87 !ruby/object:RPG::MoveCommand {'code': !!int '42', 'parameters': [!!int '255']}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*85]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*86]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*87]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '103'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '14'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_monster'
|
|
'character_index': !!int '3'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '2'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '137'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '157'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '38': !ruby/object:RPG::Event
|
|
'id': !!int '38'
|
|
'name': 'ザコ6'
|
|
'x': !!int '7'
|
|
'y': !!int '58'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '14'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_monster'
|
|
'character_index': !!int '3'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '2'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '2'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '20']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '25', !!int '25', !!int '0', !!int '2', !!int '1', !!int '100']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '25', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '301', 'p': [!!int '0', !!int '68', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '50', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '301', 'p': [!!int '0', !!int '75', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '75', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '301', 'p': [!!int '0', !!int '76', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '301', 'p': [!!int '0', !!int '77', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'true'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '103'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '14'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_monster'
|
|
'character_index': !!int '3'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '4'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '0'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '0'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &88 !ruby/object:RPG::MoveCommand {'code': !!int '42', 'parameters': [!!int '128']}
|
|
- &89 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '120']}
|
|
- &90 !ruby/object:RPG::MoveCommand {'code': !!int '42', 'parameters': [!!int '255']}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*88]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*89]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*90]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '103'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '14'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_monster'
|
|
'character_index': !!int '3'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '2'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '137'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '157'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '39': !ruby/object:RPG::Event
|
|
'id': !!int '39'
|
|
'name': 'ザコ7'
|
|
'x': !!int '19'
|
|
'y': !!int '59'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '14'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_monster'
|
|
'character_index': !!int '3'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '2'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '2'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '20']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '25', !!int '25', !!int '0', !!int '2', !!int '1', !!int '100']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '25', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '301', 'p': [!!int '0', !!int '68', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '50', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '301', 'p': [!!int '0', !!int '75', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '75', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '301', 'p': [!!int '0', !!int '76', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '301', 'p': [!!int '0', !!int '77', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'true'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '103'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '14'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_monster'
|
|
'character_index': !!int '3'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '4'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '0'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '0'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &91 !ruby/object:RPG::MoveCommand {'code': !!int '42', 'parameters': [!!int '128']}
|
|
- &92 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '120']}
|
|
- &93 !ruby/object:RPG::MoveCommand {'code': !!int '42', 'parameters': [!!int '255']}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*91]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*92]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*93]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '103'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '14'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_monster'
|
|
'character_index': !!int '3'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '2'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '137'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '157'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '40': !ruby/object:RPG::Event
|
|
'id': !!int '40'
|
|
'name': '光146'
|
|
'x': !!int '23'
|
|
'y': !!int '44'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': '!Flame'
|
|
'character_index': !!int '7'
|
|
'direction': !!int '4'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '5'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '17', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '5']}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '18', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '5']}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '19', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '5']}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '18', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '5']}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '17', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '5']}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '5']}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'false'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'true'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '329', !!int '329', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '25', !!int '25', !!int '0', !!int '2', !!int '1', !!int '100']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '40', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Item1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\i[340]\c[17]Got Glass Bead\c[0]!']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '126', 'p': [!!int '75', !!int '0', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '70', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Item1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\i[364]\c[17]Got Coral\c[0]!']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '126', 'p': [!!int '76', !!int '0', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '90', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Item1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\i[342]\c[17]Got Crystal\c[0]!']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '126', 'p': [!!int '77', !!int '0', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Item1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['\i[347]\c[17]Got Jade Crystal\c[0]!']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '126', 'p': [!!int '95', !!int '0', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '329'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '8'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'false'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '1'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '41': !ruby/object:RPG::Event
|
|
'id': !!int '41'
|
|
'name': '木箱147'
|
|
'x': !!int '22'
|
|
'y': !!int '23'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': '!Chest'
|
|
'character_index': !!int '6'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'false'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'true'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Chest', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '0'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '0'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &94 !ruby/object:RPG::MoveCommand {'code': !!int '36', 'parameters': []}
|
|
- &95 !ruby/object:RPG::MoveCommand {'code': !!int '17', 'parameters': []}
|
|
- &96 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '3']}
|
|
- &97 !ruby/object:RPG::MoveCommand {'code': !!int '18', 'parameters': []}
|
|
- &98 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '3']}
|
|
- &99 !ruby/object:RPG::MoveCommand {'code': !!int '19', 'parameters': []}
|
|
- &100 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '30']}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*94]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*95]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*96]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*97]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*98]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*99]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*100]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Item1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\i[573]\c[17]Guardian Pill\c[0] obtained!']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '126', 'p': [!!int '34', !!int '0', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'true'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': '!Chest'
|
|
'character_index': !!int '6'
|
|
'direction': !!int '8'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'false'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'true'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '42': !ruby/object:RPG::Event
|
|
'id': !!int '42'
|
|
'name': 'ザコ7'
|
|
'x': !!int '22'
|
|
'y': !!int '28'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '14'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_monster'
|
|
'character_index': !!int '3'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '2'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '2'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '20']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '25', !!int '25', !!int '0', !!int '2', !!int '1', !!int '100']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '25', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '301', 'p': [!!int '0', !!int '68', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '50', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '301', 'p': [!!int '0', !!int '75', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '25', !!int '0', !!int '75', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '301', 'p': [!!int '0', !!int '76', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '301', 'p': [!!int '0', !!int '77', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'true'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '103'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '14'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_monster'
|
|
'character_index': !!int '3'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '4'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '0'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '0'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &101 !ruby/object:RPG::MoveCommand {'code': !!int '42', 'parameters': [!!int '128']}
|
|
- &102 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '120']}
|
|
- &103 !ruby/object:RPG::MoveCommand {'code': !!int '42', 'parameters': [!!int '255']}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*101]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*102]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*103]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '103'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '14'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_monster'
|
|
'character_index': !!int '3'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '2'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '137'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '157'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '33': !ruby/object:RPG::Event
|
|
'id': !!int '33'
|
|
'name': '悪党1'
|
|
'x': !!int '19'
|
|
'y': !!int '8'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '80'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'c_samplegame2'
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '2'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '2'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Ronin】\c[0]']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Again... I failed to get a post... What am I supposed to do
|
|
|
|
with all this frustration!']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '20']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '301', 'p': [!!int '0', !!int '80', !!bool 'true', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '601', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '214', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '602', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '603', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '38', !!int '0', !!int '4', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '242', 'p': [!!int '3']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\c[14]【Ronin】\c[0]']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Heh heh heh... You came so hard! Now it''s my turn!']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '221', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Mizuki, having lost the strength to resist, was dragged into
|
|
|
|
a secluded thicket out of sight.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '201', 'p': [!!int '0', !!int '217', !!int '6', !!int '5', !!int '2', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '604', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'true'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '80'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'c_samplegame2'
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '2'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '4'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '0'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '0'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &104 !ruby/object:RPG::MoveCommand {'code': !!int '42', 'parameters': [!!int '128']}
|
|
- &105 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '120']}
|
|
- &106 !ruby/object:RPG::MoveCommand {'code': !!int '42', 'parameters': [!!int '255']}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*104]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*105]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*106]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '103'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '80'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'c_samplegame2'
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '4'
|
|
'move_frequency': !!int '4'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '2'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '137'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '157'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'true'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
'parallax_sx': !!int '0'
|
|
'bgm': !ruby/object:RPG::BGM {'name': 'c_event2', 'volume': !!int '100', 'pitch': !!int '100'}
|
|
'tileset_id': !!int '7'
|
|
'encounter_step': !!int '18'
|
|
'width': !!int '28'
|
|
'data': !ruby/object:Table
|
|
'dim': !!int '3'
|
|
'x': !!int '28'
|
|
'y': !!int '64'
|
|
'z': !!int '4'
|
|
'data':
|
|
- '1d34 1d4c 1d4c 1d4c 1d4c 1d4c 1d4c 1d4c 1d4c 1d4c 1d4c 1d4c 1d4c 1d4c 1d4c 1d4c 1d4c 1d4c 1d4c 1d4c 1d4c 1d4c 1d4c 1d4c 1d4c 1d4c 1d4c 1d38'
|
|
- '1d48 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1d40'
|
|
- '1d48 09a2 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 09a4 1d40'
|
|
- '1d48 0990 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0998 1d40'
|
|
- '1d48 09a8 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 0988 0980 0998 1d40'
|
|
- '1d56 0b22 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b24 0990 0980 0998 1d40'
|
|
- '1ebe 0b28 0b1c 0b08 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b18 0990 0980 0998 1d40'
|
|
- '0b44 0b44 0b54 0b10 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b18 0990 0980 0998 1d40'
|
|
- '0b4c 0b4c 0b56 0b10 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b18 0990 0980 0998 1d40'
|
|
- '1d54 0b2b 0b21 0b1d 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b08 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b18 0990 0980 0998 1d40'
|
|
- '1d4e 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d55 0b10 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b18 0990 0980 0998 1d40'
|
|
- '1d14 1d14 1d14 1d14 1d14 1d14 1d14 1d14 1d14 1d14 1d14 1d14 1d24 1d50 0b28 0b1c 0b1c 0b1c 0b1c 0b08 0b00 0b00 0b00 0b18 0990 0980 0998 1d40'
|
|
- '1d04 1d1c 1d1c 1d1c 1d1c 1d1c 1d1c 1d1c 1d1c 1d1c 1d1c 1d1c 1d26 1d50 1193 1192 1192 1192 1196 0b10 0b00 0b00 0b00 0b18 0990 0980 0998 1d40'
|
|
- '1d18 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1d50 1199 1198 1198 1198 119c 0b10 0b00 0b00 0b00 0b18 0990 0980 0998 1d40'
|
|
- '1d18 1d53 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d57 1282 1282 1282 1282 1286 0b10 0b00 0b00 0b00 0b18 0990 0980 0998 1d40'
|
|
- '1d18 1d50 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1288 1288 1288 1288 128c 0b10 0b00 0b00 0b00 0b18 0990 0980 0998 1d40'
|
|
- '1d18 1d50 0b52 0b44 0b44 0b44 0b44 0b44 0b44 0b44 0b45 0b51 0b5d 0b2a 0b52 0b44 0b44 0b44 0b54 0b10 0b00 0b00 0b00 0b18 0990 0980 0998 1d40'
|
|
- '1d18 1d50 0b40 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b48 0b22 0b14 0b1a 0b58 0b4c 0b4c 0b4c 0b56 0b10 0b00 0b00 0b00 0b18 0990 0980 0998 1d40'
|
|
- '1d18 1d50 0b40 0b30 0b30 0b30 0b30 0b30 0b34 0b4c 0b56 0b10 0b00 0b02 0b14 0b14 0b14 0b14 0b14 0b01 0b00 0b00 0b00 0b18 0990 0980 0998 1d40'
|
|
- '1d26 1d50 0b40 0b30 0b30 0b30 0b30 0b34 0b56 0b22 0b14 0b01 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b18 0990 0980 0998 1d40'
|
|
- '1e8a 1d50 0b58 0b4c 0b4c 0b4c 0b4c 0b56 0b22 0b01 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b18 0990 0980 0998 1d40'
|
|
- '1d44 1d4a 0b2b 0b21 0b21 0b21 0b21 0b21 0b1d 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b08 0b00 0b18 0990 0980 0998 1d40'
|
|
- '1d30 1d36 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d55 0b10 0b00 0b18 0990 0980 0998 1d40'
|
|
- '1d30 1d48 1d22 1d14 1d14 1d14 1d14 1d14 1d14 1d14 1d14 1d14 1d14 1d14 1d14 1d14 1d14 1d14 1d14 1d24 1d50 0b10 0b00 0b18 0990 0980 0998 1d40'
|
|
- '1d30 1d48 1d28 1d1c 1d1c 1d1c 1d1c 1d1c 1d1c 1d1c 1d1c 1d1c 1d1c 1d1c 1d1c 1d1c 1d1c 1d1c 1d08 1d18 1d50 0b10 0b00 0b18 0990 0980 0998 1d40'
|
|
- '1d30 1d48 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1d10 1d18 1d50 0b10 0b00 0b18 0990 0980 0998 1d40'
|
|
- '1d30 1d36 1d51 1d51 1d51 1d51 1d51 1d5d 1193 1192 1192 1192 1196 1d5b 1d51 1d51 1d51 1d55 1d10 1d18 1d50 0b10 0b00 0b18 0990 0980 0998 1d40'
|
|
- '1d30 1d48 1eba 1eba 1ebe 1193 1192 1192 1191 1190 1190 1190 1194 1192 1192 1196 1ebb 1d50 1d10 1d18 1d50 0b28 0b1c 0b26 0990 0980 0998 1d40'
|
|
- '1d30 1d48 0b22 0b14 0b24 1199 1198 1198 1191 1190 1190 1190 1194 1198 1198 119c 0b2a 1d50 1d10 1d18 1d50 0b52 0b44 0b54 0990 0980 0998 1d40'
|
|
- '1d30 1d48 0b10 0b00 0b5b 1a5b 1a51 1a5d 1199 1198 1198 1198 119c 1a5b 1a51 1a5d 0b20 1d50 1d28 1d26 1d50 0b40 0b30 0b48 0990 0980 0998 1d40'
|
|
- '1d30 1d48 0b10 0b00 0b18 1bb3 1bb2 1bb2 1b83 1b82 1b82 1b82 1b86 1bb2 1bb2 1bb6 0b20 1d50 1e8a 1e8a 1d50 0b40 0b30 0b48 0990 0980 0998 1d40'
|
|
- '1d30 1d48 0b10 0b00 0b18 1bb9 1bb8 1bb8 1b81 1b80 1b80 1b80 1b84 1bb8 1bb8 1bbc 0b2c 1d41 1d44 1d45 1d57 0b40 0b30 0b48 0990 0980 0998 1d40'
|
|
- '1d30 1d48 0b28 0b08 0b02 0b14 0b14 0b24 1b89 1b88 1b88 1b88 1b8c 0b52 0b44 0b44 0b54 1d58 1d4c 1d56 1ebe 0b40 0b30 0b48 0990 0980 0998 1d40'
|
|
- '1d30 1d32 1d54 0b28 0b1c 0b1c 0b1c 0b1e 0b21 0b2d 0b52 0b44 0b44 0b31 0b30 0b30 0b48 1ebb 1eba 1ebe 0b52 0b31 0b30 0b48 0990 0980 0998 1d40'
|
|
- '1d30 1d30 1d48 0b52 0b44 0b44 0b44 0b44 0b44 0b44 0b31 0b30 0b30 0b30 0b30 0b30 0b32 0b44 0b44 0b44 0b31 0b30 0b30 0b48 0990 0980 0998 1d40'
|
|
- '1d30 1d30 1d48 0b40 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b48 0990 0980 0998 1d40'
|
|
- '1d30 1d30 1d48 0b40 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b48 0990 0980 0998 1d40'
|
|
- '1d30 1d30 1d48 0b58 0b4c 0b4c 0b4c 0b4c 0b4c 0b4c 0b4c 0b4c 0b4c 0b4c 0b4c 0b4c 0b4c 0b4c 0b4c 0b4c 0b4c 0b4c 0b4c 0b56 0990 0980 0998 1d40'
|
|
- '1d30 1d30 1d48 09a2 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 0994 0981 0980 0998 1d40'
|
|
- '1d30 1d30 1d48 0990 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0980 0998 1d40'
|
|
- '1d30 1d30 1d48 09a8 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 099c 09a6 1d40'
|
|
- '1d30 1d34 1d4e 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d46 1d44 1d44 1d44 1d44 1d44 1d44 1d44 1d44 1d44 1d44 1d44 1d44 1d44 1d31'
|
|
- '1d30 1d48 1d22 1d14 1d14 1d14 1d14 1d14 1d14 1d14 1d14 1d14 1d24 1d40 1d30 1d30 1d30 1d30 1d30 1d30 1d30 1d30 1d30 1d30 1d30 1d30 1d30 1d30'
|
|
- '1d30 1d48 1d28 1d1c 1d1c 1d1c 1d1c 1d1c 1d1c 1d1c 1d1c 1d1c 1d26 1d40 1d30 1d30 1d30 1d30 1d30 1d30 1d30 1d34 1d4c 1d4c 1d4c 1d38 1d30 1d30'
|
|
- '1d30 1d48 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1d40 1d30 1d30 1d30 1d30 1d30 1d30 1d34 1d56 1eba 1eba 1eba 1d58 1d38 1d30'
|
|
- '1d30 1d32 1d44 1d44 1d45 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d4d 1d4c 1d4c 1d4c 1d4c 1d4c 1d4c 1d56 1ebe 0b22 0b14 0b24 1ebb 1d40 1d30'
|
|
- '1d30 1d30 1d30 1d34 1d56 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1ebe 0b5a 0b10 0b00 0b02 0b24 1d40 1d30'
|
|
- '1d30 1d30 1d30 1d48 1ebe 0b52 0b44 0b44 0b44 0b44 0b44 0b44 0b44 0b44 0b44 0b44 0b44 0b44 0b44 0b44 0b44 0b4a 0b10 0b00 0b00 0b18 1d40 1d30'
|
|
- '1d30 1d30 1d34 1d56 0b52 0b31 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b48 0b10 0b00 0b00 0b18 1d40 1d30'
|
|
- '1d30 1d30 1d48 1ebe 0b40 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b30 0b34 0b4c 0b4c 0b4c 0b4c 0b4c 0b4c 0b56 0b10 0b00 0b00 0b18 1d40 1d30'
|
|
- '1d30 1d30 1d48 0b52 0b31 0b30 0b34 0b4c 0b4c 0b4c 0b4c 0b4c 0b4c 0b4c 0b56 1d52 1d44 1d44 1d44 1d44 1d54 0b22 0b01 0b00 0b00 0b18 1d40 1d30'
|
|
- '1d30 1d30 1d48 0b40 0b30 0b30 0b48 1d53 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d4d 1d4c 1d4c 1d4c 1d4c 1d49 0b10 0b00 0b00 0b00 0b18 1d40 1d30'
|
|
- '1d30 1d30 1d48 0b40 0b30 0b30 0b48 1d50 1d22 1d14 1d14 1d14 1d14 1d14 1d14 1d14 1d14 1d14 1d14 1d24 1d50 0b10 0b00 0b00 0b00 0b18 1d40 1d30'
|
|
- '1d30 1d30 1d48 0b40 0b30 0b30 0b48 1d50 1d28 1d1c 1d1c 1d1c 1d1c 1d1c 1d1c 1d1c 1d1c 1d1c 1d1c 1d26 1d50 0b10 0b00 0b00 0b00 0b18 1d40 1d30'
|
|
- '1d30 1d30 1d48 0b40 0b30 0b30 0b48 1d50 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1e8a 1d50 0b10 0b00 0b00 0b00 0b18 1d40 1d30'
|
|
- '1d30 1d30 1d48 0b40 0b30 0b30 0b48 1d59 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d57 0b10 0b00 0b00 0b00 0b18 1d40 1d30'
|
|
- '1d30 1d30 1d48 0b42 0b4c 0b4c 0b56 1ebb 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1eba 1ebe 0b10 0b00 0b00 0b00 0b18 1d40 1d30'
|
|
- '1d30 1d30 1d48 0b5c 0b22 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b01 0b00 0b00 0b00 0b18 1d40 1d30'
|
|
- '1d30 1d30 1d48 0b2b 0b09 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b04 0b26 1d40 1d30'
|
|
- '1d30 1d30 1d32 1d54 0b28 0b1c 0b1c 0b1c 0b08 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b04 0b26 1d52 1d31 1d30'
|
|
- '1d34 1d4c 1d4c 1d4e 1d51 1d51 1d51 1d55 0b28 0b08 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b04 0b26 1d53 1d4d 1d4c 1d4c'
|
|
- '1d48 1d22 1d14 1d14 1d14 1d14 1d24 1d59 1d55 0b28 0b1c 0b1c 0b08 0b00 0b00 0b04 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b26 1d52 1d4a 1d22 1d14 1d14'
|
|
- '1d48 1d10 1d00 1d00 1d00 1d00 1d02 1d24 1d59 1d51 1d51 1d55 0b28 0b08 0b04 0b26 1d52 1d45 1d51 1d51 1d51 1d51 1d51 1d4d 1d56 1d10 1d00 1d00'
|
|
- '1d48 1d10 1d00 1d00 1d00 1d00 1d00 1d02 1d14 1d14 1d24 1d41 1d54 0b10 0b18 1d52 1d31 1d48 1d22 1d14 1d14 1d14 1d14 1d14 1d14 1d01 1d00 1d00'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0c4b 0c41 0c4d 0000 0c4b 0c41 0c41 0c41 0c41 0c41 0c41 0c41 0c41 0c41 0c41 0c41 0c41 0c41 0c41 0c41 0c41 0c41 0c45 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0be2 0bd4 0bd4 0bd4 0bd4 0bd4 0bd4 0bd4 0bd4 0bd4 0bd4 0bd4 0bd4 0bd4 0bd4 0bd4 0be4 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0bd0 0bc0 0bc0 0bc0 0bc0 0bc0 0bc0 0bc0 0bc0 0bc0 0bc0 0bc0 0bc0 0bc0 0bc0 0bc0 0bd8 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0be8 0bdc 0bdc 0bdc 0bdc 0bdc 0bdc 0bdc 0bdc 0bdc 0bdc 0bdc 0bdc 0bdc 0bdc 0bdc 0be6 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c4a 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0c4b 0c41 0c41 0c4d 0000 0c4b 0c41 0c41 0c47 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c4b 0c41 0c3b 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0c4b 0c4d 0000 0c4b 0c41 0c41 0c41 0c41 0c41 0c41 0c41 0c41 0c41 0c41 0c41 0c41 0c41 0c41 0c41 0c41 0c47 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0277 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 009a 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0049 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 00a4 0000 00a4 00a4 00a4 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 00a4 00a4 00a4 00a4 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 00a4 00a4 00a4 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0286 0000 0000 0286 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
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- '0000 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0000'
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- '0000 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0000'
|
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- '0000 0100 0100 0100 0000 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0000'
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- '0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0100 0100 0100 0000'
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- '0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0100 0100 0100 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0100 0100 0100 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0100 0100 0100 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0100 0100 0100 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0100 0100 0100 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0100 0100 0100 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0100 0100 0100 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0100 0100 0100 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0100 0100 0100 0000'
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|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0100 0100 0100 0000'
|
|
- '0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0100 0100 0100 0000'
|
|
- '0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0100 0100 0100 0000'
|
|
- '0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0100 0100 0100 0000'
|
|
- '0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0100 0100 0100 0000'
|
|
- '0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0100 0100 0100 0000'
|
|
- '0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0100 0100 0100 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0100 0100 0100 0000'
|
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0100 0100 0100 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0100 0100 0100 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0100 0100 0100 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0100 0100 0100 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0100 0100 0100 0000'
|
|
- '0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0005 0000 0000 0100 0100 0100 0000'
|
|
- '0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0005 0000 0000 0100 0100 0100 0000'
|
|
- '0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0005 0000 0000 0100 0100 0100 0000'
|
|
- '0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0005 0000 0000 0100 0100 0100 0000'
|
|
- '0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0100 0100 0100 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0100 0100 0100 0000'
|
|
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0100 0100 0100 0000'
|
|
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0100 0100 0100 0000'
|
|
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0100 0100 0100 0000'
|
|
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0100 0100 0100 0000'
|
|
- '0000 0000 0000 0100 0100 0000 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0000'
|
|
- '0000 0000 0000 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0000'
|
|
- '0000 0000 0000 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0100 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
'bgs': !ruby/object:RPG::BGS {'name': '', 'volume': !!int '80', 'pitch': !!int '100'}
|
|
'parallax_loop_y': !!bool 'false'
|
|
'autoplay_bgm': !!bool 'true'
|
|
'encounter_list':
|
|
- !ruby/object:RPG::Map::Encounter
|
|
'troop_id': !!int '120'
|
|
'weight': !!int '50'
|
|
'region_set':
|
|
- !!int '1'
|
|
- !ruby/object:RPG::Map::Encounter
|
|
'troop_id': !!int '121'
|
|
'weight': !!int '50'
|
|
'region_set':
|
|
- !!int '1'
|
|
'autoplay_bgs': !!bool 'false'
|
|
'parallax_show': !!bool 'false'
|
|
'scroll_type': !!int '0'
|
|
'parallax_loop_x': !!bool 'false'
|
|
'disable_dashing': !!bool 'false'
|
|
'parallax_sy': !!int '0'
|
|
'display_name': 'Tenth Avenue Road'
|
|
'specify_battleback': !!bool 'true'
|
|
'note': ''
|
|
'battleback1_name': 'Grassland'
|
|
'battleback2_name': 'Sea'
|