battle-maiden-mizuki/YAML/Map184.yaml
2025-06-18 15:05:23 -05:00

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!ruby/object:RPG::Map
'parallax_name': ''
'height': !!int '28'
'events':
!!int '3': !ruby/object:RPG::Event
'id': !!int '3'
'name': 'バサラ'
'x': !!int '16'
'y': !!int '7'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': 'J_People7'
'character_index': !!int '4'
'direction': !!int '2'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '3'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['**************************************************************']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['ヒサメのHシーン']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['**************************************************************']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '3', !!int '36', !!bool 'true']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '0'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &1 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Damage5', 'pitch': !!int '100', 'volume': !!int '100'}]}
- &2 !ruby/object:RPG::MoveCommand {'code': !!int '39', 'parameters': []}
- &3 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '5']}
- &4 !ruby/object:RPG::MoveCommand {'code': !!int '40', 'parameters': []}
- &5 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '5']}
- &6 !ruby/object:RPG::MoveCommand {'code': !!int '39', 'parameters': []}
- &7 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '5']}
- &8 !ruby/object:RPG::MoveCommand {'code': !!int '40', 'parameters': []}
- &9 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '5']}
- &10 !ruby/object:RPG::MoveCommand {'code': !!int '39', 'parameters': []}
- &11 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '5']}
- &12 !ruby/object:RPG::MoveCommand {'code': !!int '40', 'parameters': []}
- &13 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '5']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*1]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*2]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*3]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*4]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*5]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*6]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*7]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*8]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*9]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*10]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*11]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*12]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*13]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': 'c_dungeon2', 'volume': !!int '100', 'pitch': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &14 ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Kukuku... Hahahahaha! As expected of Hisame''s daughter! I
never imagined you''d corner me this far!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '00_base', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', '01_face4_angry', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *14}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Enough nonsense...! I have no intention of wasting any more
words on you! Tell me where my mother is, now!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *14}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['And what will you do if you know...? You, more than anyone,
should realize by now that nothing can be done.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '00_base', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', '01_face9_ahamed', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '088_うっ', 'pitch': !!int '100', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *14}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['--!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '242', 'p': [!!int '3']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Flash1', 'pitch': !!int '100', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '30', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Flash3', 'pitch': !!int '100', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '223', 'p': [!ruby/object:Tone {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '0.0'}, !!int '180', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['**************************************************************']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['OP回想']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['**************************************************************']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '223', 'p': [!ruby/object:Tone {'r': !!float '0.0', 'g': !!float '0.0', 'b': !!float '0.0', 'a': !!float '0.0'}, !!int '1', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': 'kurutta', 'volume': !!int '80', 'pitch': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'op_bg2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '234', 'p': [!!int '1', !ruby/object:Tone {'r': !!float '0.0', 'g': !!float '0.0', 'b': !!float '0.0', 'a': !!float '255.0'}, !!int '1', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Close1', 'pitch': !!int '100', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Close1', 'pitch': !!int '100', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &15 ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Mother! Mother―!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Battle Shrine Maiden Hisame】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['You must not come here! Mizuki! Run! Hurry! I''ll hold them
off here... I''ll stop them myself!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *15}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['But...! But, Father is there too...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Battle Shrine Maiden Hisame】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['To die in battle... is the fate of an exorcist...\| If you
are proud of us...! Ngh!\| Live on, inherit your mother''s
will... and avenge your father... and mother!!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Fuhahahahaha! Such beautiful love between parent and child!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Well, girl, don''t you want to live as you please in this
chaotic world?']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Open that bothersome door with the barrier! If you do, I''ll
let you taste all the pleasures of the world together with
your mother!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Battle Shrine Maiden Hisame】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['No, Mizuki! Ngh...!!\| If you care for your mother...\|
Leave here... right now, right this instant!!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Uu... *sniff*... Mother... Mother...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I will never forget today for the rest of my life... I
swear... I swear I will have my revenge!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hahahahaha! She''s as clever as you! I like her! Hearing
those words makes me want her even more!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '242', 'p': [!!int '3']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\}...I''ll do it...\{']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hm...? What was that, say it again?']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\{I''ll kill you!\}\| \{I swear I''ll kill you with my own
hands!!\}']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Fuhahahahahahahahahahahaha!! I''ll be looking forward to that
day, Mizuki―']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &16 ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I... committed a sin...']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *16}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Was it because I was worried about my suffering mother―']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *16}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Or was it because I sensed something off in her voice―']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *16}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Before I knew it, I had gone against my mother''s final wish
and peeked through the crack in the door...']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': 'sakka', 'volume': !!int '70', 'pitch': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'bgs_h_mix1', 'volume': !!int '100', 'pitch': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'H16_Aa1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &17 ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I saw my mother straddling Basara, moving her hips lewdly...']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *17}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['See, your daughter has left. You don''t have to hold back
your voice anymore. Let yourself feel as much as you want.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *17}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Battle Shrine Maiden Hisame】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ahh...\i[122] No... I can''t...\i[122] I''m a battle shrine
maiden...\i[122] The man I love is right in front of
me...\i[122]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *17}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Don''t worry about it, Hisame. Before you''re a battle shrine
maiden, before you''re a wife, you''re a woman.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *17}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['For now, savor your own happiness to the fullest. Did your
exorcist duties ever make you this happy? Did that man ever
make you feel this good?']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *17}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Battle Shrine Maiden Hisame】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ahh\i[122] ahh\i[122] ahh\i[122] I can''t stop moving my
hips...\i[122] I''ve never felt this before! Ahh\i[122] This
is the first time it feels so good\i[122]\i[122]\i[122]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *17}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Battle Shrine Maiden Hisame】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['His never reached this deep\i[122] Ahh\i[122] I love it
there\i[122] So deep inside... that thick thing\i[122]
pounding into me...\i[122]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *17}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hahaha! You''re nothing like the composed woman you were in
front of your daughter.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *17}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Come on, there''s no need to keep up appearances anymore.
Show your true nature and let yourself go wild with lust!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'bgs_h_mix2b', 'volume': !!int '100', 'pitch': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', 'H16_Ab1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &18 ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Battle Shrine Maiden Hisame】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ahn\i[122] Basara-sama! Basara-samaaa\i[122]\i[122]\i[122]
Thrust into me...! Please, fuck me
harder\i[122]\i[122]\i[122]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *18}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Does it feel good to take your enemy''s cock right in front
of your beloved husband?']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *18}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Battle Shrine Maiden Hisame】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ahii\i[122] Yes! Yes, it feels amazing\i[122] It''s nothing
like that man''s tiny dick\i[122]\i[122]\i[122]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *18}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Fuhahaha! So you choose your man by his cock! Then apologize
to your husband. If you do, I''ll fuck you even harder.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *18}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Battle Shrine Maiden Hisame】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Haaah...\i[122] Darling...\i[122] I''m sorry\i[122] I''m sorry
for betraying you...\i[122] Ahh\i[122] I''m sorry for cumming
so much on another man''s cock\i[122]\i[122]\i[122]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *18}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Battle Shrine Maiden Hisame】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Yes! It''s so good...\i[122] Cheating cock is the best\i[122]
Your tiny one just can''t satisfy me anymore! Only
Basara-sama''s... ah\i[122] ah\i[122] ah\i[122]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *18}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Battle Shrine Maiden Hisame】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Cum inside...\i[122] Please, give me your mercy
inside...\i[122] Mark my womb as proof that I belong to you,
Basara-sama\i[122]\i[122]\i[122]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *18}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hahahahaha! Very well, Hisame! From now on, you''re my woman!
Take my seed as much as you can!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': '', 'volume': !!int '70', 'pitch': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '10', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'dressing1', 'pitch': !!int '100', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '901_母絶頂', 'pitch': !!int '100', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Battle Shrine Maiden Hisame】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I''m cumming! I''m cummiiiiiiiiiiiiiing\i[122]\i[122]\i[122]
\|\|\|']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '0', !!int '135', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '123', 'p': ['A', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '123', 'p': ['B', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'true'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '83'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': 'J_People7'
'character_index': !!int '4'
'direction': !!int '2'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '3'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['本編用 続き']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['*************************']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['淫欲度計算 なし']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['*************************']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['抱かれた男数 なし']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['*************************']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['膣内射精回数 なし']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '196', !!int '196', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['*************************']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '314', 'p': [!!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['次のHシーンまでのやり取り']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Your mother was quite the woman. For five whole years after
that, she never let go of my cock, always keeping it in her
mouth.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '00_base', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', '01_face5_glare', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shut up! Shut up! Shut up!! That was just an illusion you
showed me! My pure mother would never... do something like
that...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &20 ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['If that''s true, would you really lay hands on your own
mother? For the pride and honor of your family?']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '00_base', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', '01_face5_glare', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '080_くうッ', 'pitch': !!int '100', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['--! You bastard!!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '3', !!int '116', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Flash1', 'pitch': !!int '100', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '30', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '3', !!int '58', !!bool 'true']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '3'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &19 !ruby/object:RPG::MoveCommand {'code': !!int '39', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*19]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Crimson flames engulfed Basara.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '00_base', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', '01_face6_sad', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '103_ハア、ハア…', 'pitch': !!int '100', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *20}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Huff, huff, huff... Damn... I can''t believe I let myself get
played by the enemy''s words...']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '203', 'p': [!!int '3', !!int '0', !!int '16', !!int '11', !!int '8']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '0'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &21 !ruby/object:RPG::MoveCommand {'code': !!int '19', 'parameters': []}
- &22 !ruby/object:RPG::MoveCommand {'code': !!int '40', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*21]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*22]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '204', 'p': [!!int '2', !!int '3', !!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': 'Dungeon9', 'volume': !!int '80', 'pitch': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *20}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['What''s wrong? Is that all your power amounts to?']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '-1'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &23 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*23]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '00_base', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', '01_face5_glare', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *20}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Wha--!! You... monster! Disappear! Just disappear already!!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '3', !!int '116', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Flash1', 'pitch': !!int '100', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '30', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '3', !!int '65', !!bool 'true']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '3'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &24 !ruby/object:RPG::MoveCommand {'code': !!int '39', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*24]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['A lightning strike shattered Basara――']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '203', 'p': [!!int '3', !!int '0', !!int '14', !!int '9', !!int '6']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '0'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &25 !ruby/object:RPG::MoveCommand {'code': !!int '18', 'parameters': []}
- &26 !ruby/object:RPG::MoveCommand {'code': !!int '40', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*25]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*26]}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '-1'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &27 !ruby/object:RPG::MoveCommand {'code': !!int '17', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*27]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '3', !!int '116', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Flash1', 'pitch': !!int '100', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '30', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '3', !!int '61', !!bool 'true']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '3'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &28 !ruby/object:RPG::MoveCommand {'code': !!int '39', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*28]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ice and snow obliterated Basara without a trace――']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '203', 'p': [!!int '3', !!int '0', !!int '18', !!int '9', !!int '4']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '0'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &29 !ruby/object:RPG::MoveCommand {'code': !!int '17', 'parameters': []}
- &30 !ruby/object:RPG::MoveCommand {'code': !!int '40', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*29]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*30]}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '-1'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &31 !ruby/object:RPG::MoveCommand {'code': !!int '18', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*31]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '3', !!int '116', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Flash1', 'pitch': !!int '100', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '30', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '3', !!int '73', !!bool 'true']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '3'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &32 !ruby/object:RPG::MoveCommand {'code': !!int '39', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*32]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Blades of wind tore Basara to shreds――']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '203', 'p': [!!int '3', !!int '0', !!int '16', !!int '7', !!int '2']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '0'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &33 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []}
- &34 !ruby/object:RPG::MoveCommand {'code': !!int '40', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*33]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*34]}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '-1'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &35 !ruby/object:RPG::MoveCommand {'code': !!int '19', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*35]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '204', 'p': [!!int '8', !!int '3', !!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Kukuku... Hahahahaha! Yes! That''s the face! Show me more of
that face, twisted in despair and fear!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '00_base', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', '01_face14_higy', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '041_なんだと', 'pitch': !!int '100', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &36 ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Why...? Why won''t you die...? Even the greatest yokai can''t
escape death...']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *36}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I spent five years overcoming that. And now, I''ve obtained
it!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '173', !!int '173', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '00_base', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', '01_face6_sad', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *36}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['That''s the book you took from the foreign ship! Don''t tell
me that''s...!?']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['That''s right... a grimoire that shouldn''t exist in this
world――']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The Book of the Dead, which tells why mermaids are
immortal――']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[17]''Al Azif''\c[0].']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *36}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['You saw it too, didn''t you? The horrors on that ship, where
even death was forbidden.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['All things die and are reborn, cycling through the six
realms. This grimoire is what allows one to break free from
that cycle.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '173', !!int '173', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '203', 'p': [!!int '1', !!int '0', !!int '16', !!int '5', !!int '0']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '-1'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &37 !ruby/object:RPG::MoveCommand {'code': !!int '13', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*37]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '00_base', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', '01_face14_higy', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *36}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['N-no way...! Then, that means――']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '3'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &38 !ruby/object:RPG::MoveCommand {'code': !!int '1', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*38]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Demon King Basara】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['That''s right! I can now be called equal to Buddha or a god.
As the God of Desire, \c[17]''Takajizaiten''\c[0], I am destined to save
the souls of all things wandering this chaotic world!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '00_base', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', '01_face9_ahamed', !!int '0', !!int '1', !!int '5', !!int '6', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *36}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Mizuki】\c[0]']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Nonsense...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '185', !!int '16', !!int '10', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'true'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'B'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': 'J_People7'
'character_index': !!int '4'
'direction': !!int '2'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '3'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['回想用 戻り']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '132', !!int '17', !!int '9', !!int '8', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['*********************']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['フラグ設定']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '135', !!int '135', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['B', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '7': !ruby/object:RPG::Event
'id': !!int '7'
'name': '護摩壇'
'x': !!int '15'
'y': !!int '6'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '!$J_Flame3'
'character_index': !!int '0'
'direction': !!int '8'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'false'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'true'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '8': !ruby/object:RPG::Event
'id': !!int '8'
'name': '護摩壇'
'x': !!int '17'
'y': !!int '6'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '!$J_Flame3'
'character_index': !!int '0'
'direction': !!int '8'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'false'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'true'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '1': !ruby/object:RPG::Event
'id': !!int '1'
'name': '魔導書'
'x': !!int '16'
'y': !!int '8'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '173'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '!Other3'
'character_index': !!int '7'
'direction': !!int '4'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'false'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'true'
'through': !!bool 'true'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
'parallax_sx': !!int '0'
'bgm': !ruby/object:RPG::BGM {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}
'tileset_id': !!int '9'
'encounter_step': !!int '30'
'width': !!int '33'
'data': !ruby/object:Table
'dim': !!int '3'
'x': !!int '33'
'y': !!int '28'
'z': !!int '4'
'data':
- '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600'
- '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600'
- '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 1ae3 1ae1 1ae1 1ae1 1ae1 1ae1 1ae5 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600'
- '0600 0600 0600 0600 0600 0600 0600 0600 0600 1ae3 1ae1 1ae1 1ae1 1ae7 1c42 1c42 1c42 1c42 1c42 1ae9 1ae1 1ae1 1ae1 1ae5 0600 0600 0600 0600 0600 0600 0600 0600 0600'
- '0600 0600 0600 0600 0600 0600 0600 1ae3 1ae1 1ae7 1c42 1c42 1c42 1c46 1c48 1c48 1c48 1c48 1c48 1c43 1c42 1c42 1c42 1ae9 1ae1 1ae5 0600 0600 0600 0600 0600 0600 0600'
- '0600 0600 0600 0600 0600 0600 1ae3 1ae7 1c42 1c46 1c48 1c48 1c48 1c4c 0620 0620 0620 0620 0620 1c49 1c48 1c48 1c48 1c43 1c42 1ae9 1ae5 0600 0600 0600 0600 0600 0600'
- '0600 0600 0600 0600 0600 1ae3 1ae7 1c46 1c48 1c4c 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 1c49 1c48 1c43 1ae9 1ae5 0600 0600 0600 0600 0600'
- '0600 0600 0600 0600 1ae3 1ae7 1c46 1c4c 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 1c49 1c43 1ae9 1ae5 0600 0600 0600 0600'
- '0600 0600 0600 1ae3 1ae7 1c46 1c4c 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 1c49 1c43 1ae9 1ae5 0600 0600 0600'
- '0600 0600 1ae3 1ae7 1c46 1c4c 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 1c49 1c43 1ae9 1ae5 0600 0600'
- '0600 0600 1ae0 1c46 1c4c 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 1c49 1c43 1ae0 0600 0600'
- '0600 0600 1ae0 1c4c 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 1c49 1ae0 0600 0600'
- '0600 0600 1ae0 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 1ae0 0600 0600'
- '0600 0600 1ae0 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 1ae0 0600 0600'
- '0600 0600 1ae0 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0613 0613 0613 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 1ae0 0600 0600'
- '0600 0600 1ae0 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0613 0613 0613 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 1ae0 0600 0600'
- '0600 0600 1ae0 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0613 0613 0613 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 1ae0 0600 0600'
- '0600 0600 1ae0 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0613 0613 0613 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 1ae0 0600 0600'
- '0600 0600 1ae9 1ae5 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0613 0613 0613 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 1ae3 1ae7 0600 0600'
- '0600 0600 0600 1ae9 1ae5 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 0613 0613 0613 0620 0620 0620 0620 0620 0620 0620 0620 0620 0620 1ae3 1ae7 0600 0600 0600'
- '0600 0600 0600 0600 1ae9 1ae5 0620 0620 0620 0620 0620 0620 0620 0620 0620 0613 0613 0613 0620 0620 0620 0620 0620 0620 0620 0620 0620 1ae3 1ae7 0600 0600 0600 0600'
- '0600 0600 0600 0600 0600 1ae9 1ae5 0620 0620 0620 0620 0620 0620 0620 0620 0613 0613 0613 0620 0620 0620 0620 0620 0620 0620 0620 1ae3 1ae7 0600 0600 0600 0600 0600'
- '0600 0600 0600 0600 0600 0600 1ae9 1ae5 0620 0620 0620 0620 0620 0620 0620 0613 0613 0613 0620 0620 0620 0620 0620 0620 0620 1ae3 1ae7 0600 0600 0600 0600 0600 0600'
- '0600 0600 0600 0600 0600 0600 0600 1ae9 1ae1 1ae5 0620 0620 0620 0620 0620 0613 0613 0613 0620 0620 0620 0620 0620 1ae3 1ae1 1ae7 0600 0600 0600 0600 0600 0600 0600'
- '0600 0600 0600 0600 0600 0600 0600 0600 0600 1ae9 1ae1 1ae5 0620 0620 0620 0620 0620 0620 0620 0620 0620 1ae3 1ae1 1ae7 0600 0600 0600 0600 0600 0600 0600 0600 0600'
- '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 1ae9 1ae1 1ae1 1ae1 1ae1 1ae1 1ae1 1ae1 1ae1 1ae1 1ae7 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600'
- '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600'
- '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0280 0281 0282 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0288 0289 028a 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 029b 0000 0290 0291 0292 0000 029b 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 004d 004d 004d 02a3 0000 0000 0000 0000 0000 02a3 004d 004d 004d 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 004d 004d 004d 004d 004d 0000 0000 0000 0000 0000 0000 0000 004d 004d 004d 004d 004d 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 004d 004d 004d 004d 004d 004d 0000 0000 0000 0000 0000 0000 0000 004d 004d 004d 004d 004d 004d 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 004d 004d 004d 004d 004d 004d 004d 029b 0000 0000 0000 0000 0000 029b 004d 004d 004d 004d 004d 004d 004d 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 004d 004d 004d 004d 004d 004d 004d 004d 02a3 0000 0000 0000 0000 0000 02a3 004d 004d 004d 004d 004d 004d 004d 004d 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 0000 0000 0000 0000 0000 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 0000 0000 0000 0000'
- '0000 0000 0000 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 0000 0000 0000 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 0000 0000 0000'
- '0000 0000 0000 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 0000 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 0000 0000 0000'
- '0000 0000 0000 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 0000 0000 0000 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 0000 0000 0000'
- '0000 0000 0000 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 0000 0000 0000 0000 0000 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 0000 0000 0000'
- '0000 0000 0000 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 0000 0000 0000 0000 0000 0000 0000 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 0000 0000 0000'
- '0000 0000 0000 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 0000 0000 0000 0000 0000 0000 0000 004d 004d 004d 004d 004d 004d 004d 004d 004d 004d 0000 0000 0000'
- '0000 0000 0000 0000 004d 004d 004d 004d 004d 004d 004d 004d 004d 0000 0000 0000 0000 0000 0000 0000 004d 004d 004d 004d 004d 004d 004d 004d 004d 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 004d 004d 004d 004d 004d 004d 004d 004d 0000 0000 0000 0000 0000 0000 0000 004d 004d 004d 004d 004d 004d 004d 004d 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 004d 004d 004d 004d 004d 004d 004d 0000 0000 0000 0000 0000 0000 0000 004d 004d 004d 004d 004d 004d 004d 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 004d 004d 004d 004d 004d 004d 0000 0000 0000 0000 0000 0000 0000 004d 004d 004d 004d 004d 004d 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 004d 004d 004d 004d 004d 0000 0000 0000 0000 0000 0000 0000 004d 004d 004d 004d 004d 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 004d 004d 004d 0000 0000 0000 0000 0000 0000 0000 004d 004d 004d 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 004d 0000 0000 0000 010b 0000 0000 0000 004d 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
- '0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
'bgs': !ruby/object:RPG::BGS {'name': '', 'volume': !!int '80', 'pitch': !!int '100'}
'parallax_loop_y': !!bool 'false'
'autoplay_bgm': !!bool 'true'
'encounter_list': []
'autoplay_bgs': !!bool 'false'
'parallax_show': !!bool 'false'
'scroll_type': !!int '0'
'parallax_loop_x': !!bool 'false'
'disable_dashing': !!bool 'false'
'parallax_sy': !!int '0'
'display_name': ''
'specify_battleback': !!bool 'true'
'note': ''
'battleback1_name': 'DirtCave'
'battleback2_name': ''