496 lines
26 KiB
YAML
496 lines
26 KiB
YAML
!ruby/object:RPG::Map
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'parallax_name': ''
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'height': !!int '16'
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'events':
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!!int '1': !ruby/object:RPG::Event
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'id': !!int '1'
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'name': '外へ'
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'x': !!int '4'
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'y': !!int '14'
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'pages':
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- !ruby/object:RPG::Event::Page
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'condition': !ruby/object:RPG::Event::Page::Condition
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'switch1_valid': !!bool 'false'
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'switch2_valid': !!bool 'false'
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'variable_valid': !!bool 'false'
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'self_switch_valid': !!bool 'false'
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'item_valid': !!bool 'false'
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'actor_valid': !!bool 'false'
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'switch1_id': !!int '1'
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'switch2_id': !!int '1'
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'variable_id': !!int '1'
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'variable_value': !!int '0'
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'self_switch_ch': 'A'
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'item_id': !!int '1'
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'actor_id': !!int '1'
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'graphic': !ruby/object:RPG::Event::Page::Graphic
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'tile_id': !!int '0'
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'character_name': ''
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'character_index': !!int '0'
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'direction': !!int '2'
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'pattern': !!int '0'
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'move_type': !!int '0'
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'move_speed': !!int '3'
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'move_frequency': !!int '3'
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'move_route': !ruby/object:RPG::MoveRoute
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'repeat': !!bool 'true'
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'skippable': !!bool 'false'
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'wait': !!bool 'false'
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'list':
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- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
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'walk_anime': !!bool 'true'
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'step_anime': !!bool 'false'
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'direction_fix': !!bool 'false'
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'through': !!bool 'false'
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'priority_type': !!int '0'
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'trigger': !!int '1'
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'list':
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Push', 'pitch': !!int '100', 'volume': !!int '80'}]}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '7', !!int '15', !!int '9', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
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!!int '2': !ruby/object:RPG::Event
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'id': !!int '2'
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'name': '娘'
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'x': !!int '4'
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'y': !!int '6'
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'pages':
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- !ruby/object:RPG::Event::Page
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'condition': !ruby/object:RPG::Event::Page::Condition
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'switch1_valid': !!bool 'false'
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'switch2_valid': !!bool 'false'
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'variable_valid': !!bool 'false'
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'self_switch_valid': !!bool 'false'
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'item_valid': !!bool 'false'
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'actor_valid': !!bool 'false'
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'switch1_id': !!int '1'
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'switch2_id': !!int '1'
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'variable_id': !!int '1'
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'variable_value': !!int '0'
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'self_switch_ch': 'A'
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'item_id': !!int '1'
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'actor_id': !!int '1'
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'graphic': !ruby/object:RPG::Event::Page::Graphic
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'tile_id': !!int '0'
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'character_name': 'J_People5'
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'character_index': !!int '1'
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'direction': !!int '2'
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'pattern': !!int '1'
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'move_type': !!int '0'
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'move_speed': !!int '3'
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'move_frequency': !!int '3'
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'move_route': !ruby/object:RPG::MoveRoute
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'repeat': !!bool 'true'
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'skippable': !!bool 'false'
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'wait': !!bool 'false'
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'list':
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- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
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'walk_anime': !!bool 'true'
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'step_anime': !!bool 'true'
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'direction_fix': !!bool 'false'
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'through': !!bool 'false'
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'priority_type': !!int '1'
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'trigger': !!int '0'
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'list':
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['山賊討伐前']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Girl】\c[0]']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['There''s an old man I''ve never seen before at the north
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entrance. I wonder what that''s about.']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::Event::Page
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'condition': !ruby/object:RPG::Event::Page::Condition
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'switch1_valid': !!bool 'false'
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'switch2_valid': !!bool 'false'
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'variable_valid': !!bool 'true'
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'self_switch_valid': !!bool 'false'
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'item_valid': !!bool 'false'
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'actor_valid': !!bool 'false'
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'switch1_id': !!int '1'
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'switch2_id': !!int '1'
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'variable_id': !!int '1'
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'variable_value': !!int '14'
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'self_switch_ch': 'D'
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'item_id': !!int '1'
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'actor_id': !!int '1'
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'graphic': !ruby/object:RPG::Event::Page::Graphic
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'tile_id': !!int '0'
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'character_name': 'J_People5'
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'character_index': !!int '1'
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'direction': !!int '2'
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'pattern': !!int '1'
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'move_type': !!int '0'
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'move_speed': !!int '3'
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'move_frequency': !!int '3'
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'move_route': !ruby/object:RPG::MoveRoute
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'repeat': !!bool 'true'
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'skippable': !!bool 'false'
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'wait': !!bool 'false'
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'list':
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- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
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'walk_anime': !!bool 'true'
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'step_anime': !!bool 'true'
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'direction_fix': !!bool 'false'
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'through': !!bool 'false'
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'priority_type': !!int '1'
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'trigger': !!int '0'
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'list':
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['山賊のその後について']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Girl】\c[0]']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['That old man at the north entrance. He was someone who
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protected the village.']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Girl】\c[0]']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['He has a weird face, but sometimes he plays with me. You
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really can''t judge people by their looks...']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
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!!int '3': !ruby/object:RPG::Event
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'id': !!int '3'
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'name': '親父'
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'x': !!int '9'
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'y': !!int '7'
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'pages':
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- !ruby/object:RPG::Event::Page
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'condition': !ruby/object:RPG::Event::Page::Condition
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'switch1_valid': !!bool 'false'
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'switch2_valid': !!bool 'false'
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'variable_valid': !!bool 'false'
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'self_switch_valid': !!bool 'false'
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'item_valid': !!bool 'false'
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'actor_valid': !!bool 'false'
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'switch1_id': !!int '1'
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'switch2_id': !!int '1'
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'variable_id': !!int '1'
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'variable_value': !!int '0'
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'self_switch_ch': 'A'
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'item_id': !!int '1'
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'actor_id': !!int '1'
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'graphic': !ruby/object:RPG::Event::Page::Graphic
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'tile_id': !!int '0'
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'character_name': 'J_People5'
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'character_index': !!int '2'
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'direction': !!int '4'
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'pattern': !!int '1'
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'move_type': !!int '0'
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'move_speed': !!int '3'
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'move_frequency': !!int '3'
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'move_route': !ruby/object:RPG::MoveRoute
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'repeat': !!bool 'true'
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'skippable': !!bool 'false'
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'wait': !!bool 'false'
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'list':
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- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
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'walk_anime': !!bool 'true'
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'step_anime': !!bool 'true'
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'direction_fix': !!bool 'false'
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'through': !!bool 'false'
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'priority_type': !!int '1'
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'trigger': !!int '0'
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'list':
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['山賊討伐前']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Old Man】\c[0]']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ugh, ow ow...! Damn it...']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Old Man】\c[0]']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Man... I used to be pretty confident in my strength, but
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look at me now. How embarrassing...']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::Event::Page
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'condition': !ruby/object:RPG::Event::Page::Condition
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'switch1_valid': !!bool 'false'
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'switch2_valid': !!bool 'false'
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'variable_valid': !!bool 'true'
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'self_switch_valid': !!bool 'false'
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'item_valid': !!bool 'false'
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'actor_valid': !!bool 'false'
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'switch1_id': !!int '1'
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'switch2_id': !!int '1'
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'variable_id': !!int '1'
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'variable_value': !!int '14'
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'self_switch_ch': 'D'
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'item_id': !!int '1'
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'actor_id': !!int '1'
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'graphic': !ruby/object:RPG::Event::Page::Graphic
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'tile_id': !!int '0'
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'character_name': 'J_People5'
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'character_index': !!int '2'
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'direction': !!int '4'
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'pattern': !!int '1'
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'move_type': !!int '0'
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'move_speed': !!int '3'
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'move_frequency': !!int '3'
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'move_route': !ruby/object:RPG::MoveRoute
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'repeat': !!bool 'true'
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'skippable': !!bool 'false'
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'wait': !!bool 'false'
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'list':
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- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
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'walk_anime': !!bool 'true'
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'step_anime': !!bool 'true'
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'direction_fix': !!bool 'false'
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'through': !!bool 'false'
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'priority_type': !!int '1'
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'trigger': !!int '0'
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'list':
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['山賊その後説明']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Old Man】\c[0]']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Oh, if it isn''t the battle shrine maiden! Thank you so much
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for saving our village!']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Old Man】\c[0]']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Since then, even those bandits seem to have changed their
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ways and are helping out around the village.']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::Event::Page
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'condition': !ruby/object:RPG::Event::Page::Condition
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'switch1_valid': !!bool 'false'
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'switch2_valid': !!bool 'false'
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'variable_valid': !!bool 'true'
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'self_switch_valid': !!bool 'false'
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'item_valid': !!bool 'false'
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'actor_valid': !!bool 'false'
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'switch1_id': !!int '1'
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'switch2_id': !!int '1'
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'variable_id': !!int '41'
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'variable_value': !!int '1'
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'self_switch_ch': 'D'
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'item_id': !!int '1'
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'actor_id': !!int '1'
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'graphic': !ruby/object:RPG::Event::Page::Graphic
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'tile_id': !!int '0'
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'character_name': 'J_People5'
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'character_index': !!int '2'
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'direction': !!int '4'
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'pattern': !!int '1'
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'move_type': !!int '0'
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'move_speed': !!int '3'
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'move_frequency': !!int '3'
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'move_route': !ruby/object:RPG::MoveRoute
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'repeat': !!bool 'true'
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'skippable': !!bool 'false'
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'wait': !!bool 'false'
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'list':
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- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
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'walk_anime': !!bool 'true'
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'step_anime': !!bool 'true'
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'direction_fix': !!bool 'false'
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'through': !!bool 'false'
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'priority_type': !!int '1'
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'trigger': !!int '0'
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'list':
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['サブイベント用会話1 不評(1前~2前)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '0', !!int '5', !!bool 'true']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Old Man】\c[0]']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Those guys have gotten lazy lately and are always slacking
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off. Please, Miko-sama, give them a good scolding.']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::Event::Page
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'condition': !ruby/object:RPG::Event::Page::Condition
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'switch1_valid': !!bool 'false'
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'switch2_valid': !!bool 'false'
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'variable_valid': !!bool 'true'
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'self_switch_valid': !!bool 'false'
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'item_valid': !!bool 'false'
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'actor_valid': !!bool 'false'
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'switch1_id': !!int '1'
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'switch2_id': !!int '1'
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'variable_id': !!int '41'
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'variable_value': !!int '20'
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'self_switch_ch': 'D'
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'item_id': !!int '1'
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'actor_id': !!int '1'
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'graphic': !ruby/object:RPG::Event::Page::Graphic
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'tile_id': !!int '0'
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'character_name': 'J_People5'
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'character_index': !!int '2'
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'direction': !!int '4'
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'pattern': !!int '1'
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'move_type': !!int '0'
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'move_speed': !!int '3'
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'move_frequency': !!int '3'
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'move_route': !ruby/object:RPG::MoveRoute
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'repeat': !!bool 'true'
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'skippable': !!bool 'false'
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'wait': !!bool 'false'
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'list':
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- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
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'walk_anime': !!bool 'true'
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'step_anime': !!bool 'true'
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'direction_fix': !!bool 'false'
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'through': !!bool 'false'
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'priority_type': !!int '1'
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'trigger': !!int '0'
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'list':
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['サブイベント用会話2 評価 (2後~3後)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '0', !!int '3', !!bool 'true']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Old Man】\c[0]']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The other day, those guys asked me to teach them how to do
|
|
|
|
the job. I can''t tell if they''re motivated or not.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'true'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '41'
|
|
'variable_value': !!int '40'
|
|
'self_switch_ch': 'D'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'J_People5'
|
|
'character_index': !!int '2'
|
|
'direction': !!int '4'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['******************************************************']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['サブイベント用会話3 絶賛 (4前~)']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['******************************************************']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': &1 ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Old Man】\c[0]']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Apparently, those former bandits were driven from their
|
|
|
|
hometowns by war, so it seems they weren''t bad to the
|
|
|
|
core...']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': *1}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]【Old Man】\c[0]']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Well, I believed in them from the very start!']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
'parallax_sx': !!int '0'
|
|
'bgm': !ruby/object:RPG::BGM {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}
|
|
'tileset_id': !!int '8'
|
|
'encounter_step': !!int '30'
|
|
'width': !!int '18'
|
|
'data': !ruby/object:Table
|
|
'dim': !!int '3'
|
|
'x': !!int '18'
|
|
'y': !!int '16'
|
|
'z': !!int '4'
|
|
'data':
|
|
- '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600'
|
|
- '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600'
|
|
- '0600 0600 1a83 1a81 1a81 1a77 1a81 1a81 1a81 1a81 1a81 1a81 1a81 1a81 1a81 1a85 0600 0600'
|
|
- '0600 0600 1a80 1be2 1be2 1a8c 1be2 1be2 1be2 1be2 1be2 1be2 1be2 1be2 1be2 1a80 0600 0600'
|
|
- '0600 0600 1a80 1be8 1be8 1be7 1be8 1be8 1be8 1be8 1be8 1be8 1be8 1be8 1be8 1a80 0600 0600'
|
|
- '0600 0600 1a80 0620 0620 1bed 0616 0616 0616 0616 0616 0616 0616 0616 0616 1a80 0600 0600'
|
|
- '0600 0600 1a80 0620 0620 0620 0616 0616 0616 0616 0616 0616 0616 0616 0616 1a80 0600 0600'
|
|
- '0600 0600 1a80 0620 0620 0620 0616 0616 0616 0616 0616 0616 0616 0616 0616 1a80 0600 0600'
|
|
- '0600 0600 1a80 0620 0620 0620 0616 0616 0616 0616 0616 0616 0616 0616 0616 1a80 0600 0600'
|
|
- '0600 0600 1a80 0620 0620 0620 0616 0616 0616 0616 0616 0616 0616 0616 0616 1a80 0600 0600'
|
|
- '0600 0600 1a80 0620 0620 0620 0616 0616 0616 0616 0616 0616 0616 0616 0616 1a80 0600 0600'
|
|
- '0600 0600 1a89 1a8d 0620 1a8b 1a81 1a81 1a81 1a81 1a81 1a81 1a81 1a81 1a81 1a87 0600 0600'
|
|
- '0600 0600 1313 1316 0620 1313 1312 1312 1312 1312 1312 1312 1312 1312 1312 1316 0600 0600'
|
|
- '0600 0600 1319 131c 0620 1319 1318 1318 1318 1318 1318 1318 1318 1318 1318 131c 0600 0600'
|
|
- '0600 0600 0600 0600 0620 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600'
|
|
- '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0178 0000 0000 0000 0000 0000 0000 0000 0111 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0162 0163 0000 0000 0000 015f 0146 0147 0000 0119 0141 0140 0000 0000 0000'
|
|
- '0000 0000 0000 016a 016b 0000 01ea 0000 0000 014e 014f 0000 0000 0149 0148 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 01cd 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 01f6 01f7 0155 0000 0000 0182 0182 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 00a3 01fe 01ff 0000 0000 0000 018a 018a 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 00a3 0000 0000 0000 0000 01c7 0151 0151 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 00a3 0000 0000 01e0 01e1 0000 0159 0159 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0111 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0119 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 00a2 00a2 00a2 00a2 00a2 00a2 00a2 00a2 00a2 00a2 00a2 00a2 00a2 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
|
|
- '0000 0000 0000 0005 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
|
|
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
|
|
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
|
|
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
|
|
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
|
|
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
|
|
- '0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
|
|
- '0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
'bgs': !ruby/object:RPG::BGS {'name': '', 'volume': !!int '80', 'pitch': !!int '100'}
|
|
'parallax_loop_y': !!bool 'false'
|
|
'autoplay_bgm': !!bool 'false'
|
|
'encounter_list': []
|
|
'autoplay_bgs': !!bool 'false'
|
|
'parallax_show': !!bool 'false'
|
|
'scroll_type': !!int '0'
|
|
'parallax_loop_x': !!bool 'false'
|
|
'disable_dashing': !!bool 'false'
|
|
'parallax_sy': !!int '0'
|
|
'display_name': ''
|
|
'specify_battleback': !!bool 'false'
|
|
'note': ''
|
|
'battleback1_name': ''
|
|
'battleback2_name': ''
|