Other Files

This commit is contained in:
DazedAnon 2025-02-27 09:24:52 -06:00
parent 1d2ea79448
commit 48c731cd46
7 changed files with 2912 additions and 3080 deletions

View file

@ -2471,7 +2471,7 @@
"initialLevel": 1,
"maxLevel": 99,
"name": "Miki",
"nickname": "Nakado ???",
"nickname": "Nakamichi ???",
"note": "茶髪ロング",
"profile": ""
},
@ -2500,7 +2500,7 @@
"initialLevel": 1,
"maxLevel": 99,
"name": "Kantetsu",
"nickname": "Nakado ???",
"nickname": "Nakamichi ???",
"note": "茶髪短髪男\n<Set Sts Data>\nTreeType:73,82,109,112,115\nInit Sp: 100\n</Set Sts Data>",
"profile": ""
},
@ -2626,7 +2626,7 @@
"initialLevel": 5,
"maxLevel": 99,
"name": "Sky",
"nickname": "Nakado ???",
"nickname": "Nakamichi ???",
"note": "<equipSlotEx:1 2 3 4 5 6 7>",
"profile": "Strengths: 『High overall abilities』『Powerful unique skills』\nWeaknesses: 『None』"
},

View file

@ -8330,7 +8330,7 @@
"iconIndex": 31,
"itypeId": 3,
"name": "Burst Skill",
"note": "<SG説明:\\I[31]Burst Skill A skill that can be activated at the\ncost of BP. It can only be activated when BP is at 100.\nBP increases through most combat actions.> \n<SG共通説明:戦闘要素の説明です> \n<SGカテゴリ:\\I[557]Battle Part> \n<SG手動> ",
"note": "<SG説明:\\I[31]Burst Skill A skill that can be activated at the\ncost of BP. It can only be activated when BP is at 100. BP\nincreases through most combat actions.> \n<SG共通説明:戦闘要素の説明です> \n<SGカテゴリ:\\I[557]Battle Part> \n<SG手動> ",
"occasion": 0,
"price": 0,
"repeats": 1,
@ -8382,7 +8382,7 @@
"iconIndex": 15,
"itypeId": 3,
"name": "Critical",
"note": "<SG説明:Skills with (C) on the → side of their power indicate that a\ncritical hit can occur. \\C[3]Example: Power 100 (C)\n\\C[0] When a critical hit occurs, damage increases, and the\nopponent can be put into the 『\\I[15]Critical Chain』 state.\nOpponents in the 『\\I[15]』 state are more likely to\nexperience the next critical hit. There are also skills\nwhere power increases further during a critical hit,\nindicated as (C+), primarily fire curse skills. \\C[3]The\nCritical Chain state can only be removed through\n『\\I[556]Basic Actions』 such as Defend, Recuperate, or Qi\nRecovery.> \n<SG共通説明:戦闘要素の説明です> \n<SGカテゴリ:\\I[557]Battle Part> \n<SG手動> ",
"note": "<SG説明:Skills with (C) on the → side of their power indicate that a\ncritical hit can occur. \\C[3]Example: Power 100 (C) \\C[0]\nWhen a critical hit occurs, damage increases, and the\nopponent can be put into the 『\\I[15]Critical Chain』 state.\nOpponents in the 『\\I[15]』 state are more likely to\nexperience the next critical hit. There are also skills\nwhere power increases further during a critical hit,\nindicated as (C+), primarily fire curse skills. \\C[3]The\nCritical Chain state can only be removed through\n『\\I[556]Basic Actions』 such as Defend, Recuperate, or Qi\nRecovery.> \n<SG共通説明:戦闘要素の説明です> \n<SGカテゴリ:\\I[557]Battle Part> \n<SG手動> ",
"occasion": 0,
"price": 0,
"repeats": 1,
@ -9344,7 +9344,7 @@
"iconIndex": 595,
"itypeId": 3,
"name": "END_A Guide",
"note": "<SG説明:Condition ①: Do not make mistakes in specific choices for\neach chapter boss \\C[1](Support ON recommended) \\C[0]\nCondition ②: Event It felt like there was no turning back\nhas not occurred Condition ③: View specific conversations\nwith Sora in each chapter (\\I[248]) Condition ④: View all\nKanae date events in each chapter Condition ⑤: Choose the\ncorrect options in conversations with Shuko in each chapter\n\\C[1] ★ During Kanae Date Event 4, the route is confirmed\n\\C[0] While progressing towards END_A route, the message\n\\I[248] There are still things left to do... will appear\nbefore advancing chapters. If ignored and progressed, it\nwill forcibly lead to another route. \\C[1]★ Mandatory\nevent after route confirmation (Search for the outcast bug)\n\\C[0] An event will occur in the Library Cursed Realm.\nSearch targets are located in the Library (Town), Love Hotel\n(Town), Staff Room (Academy), and PC Room (Academy).\n\\C[3]※ To obtain all books in that playthrough, you need to\nchase in all four locations.> \n<SG共通説明:ルート説明です> \n<SGカテゴリ:\\I[248]END Guide> \n<SG手動> ",
"note": "<SG説明:Condition ①: Do not make mistakes in specific choices for\neach chapter boss \\C[1](Support ON recommended) \\C[0]\nCondition ②: Event It felt like there was no turning back\nhas not occurred Condition ③: View specific conversations\nwith Sora in each chapter (\\I[248]) Condition ④: View all\nKanae date events in each chapter Condition ⑤: Choose the\ncorrect options in conversations with Shuko in each chapter\n\\C[1] ★ During Kanae Date Event 4, the route is confirmed\n\\C[0] While progressing towards END_A route, the message\n\\I[248] There are still things left to do... will appear\nbefore advancing chapters. If ignored and progressed, it\nwill forcibly lead to another route. \\C[1]★ Mandatory\nevent after route confirmation (Search for the outcast bug)\n\\C[0] An event will occur in the Library Cursed Realm.\nSearch targets are located in the Library (Town), Love Hotel\n(Town), Staff Room (Academy), and PC Room (Academy). \\C[3]※\nTo obtain all books in that playthrough, you need to chase\nin all four locations.> \n<SG共通説明:ルート説明です> \n<SGカテゴリ:\\I[248]END Guide> \n<SG手動> ",
"occasion": 0,
"price": 0,
"repeats": 1,
@ -9812,7 +9812,7 @@
"iconIndex": 471,
"itypeId": 3,
"name": "Damn Bug",
"note": "<SG説明:They are merely things that can speak human words,\nhelpless beings carried away by the river. \\C[10]However,\nit's better not to kill too much.\\C[0] If you eat too much\nmeat, the whispers will no longer be heard.> \n<SG共通説明:頭に響く、何かの声> \n<SGカテゴリ:Whispering Words> \n<SG自動> ",
"note": "<SG説明:They are merely things that can speak human words, helpless\nbeings carried away by the river. \\C[10]However, it's better\nnot to kill too much.\\C[0] If you eat too much meat, the\nwhispers will no longer be heard.> \n<SG共通説明:頭に響く、何かの声> \n<SGカテゴリ:Whispering Words> \n<SG自動> ",
"occasion": 2,
"price": 0,
"repeats": 1,
@ -9837,8 +9837,8 @@
"hitType": 0,
"iconIndex": 471,
"itypeId": 3,
"name": "仲間はずれのくそむし",
"note": "<SG説明:『仲間はずれのくそむし』は\n\\C[10]殺してはいけない。\\C[0]\n彼らは\"■■\"として、作られたから。\n> \n<SG共通説明:頭に響く、何かの声> \n <SGカテゴリ:\\I[453]囁きの言葉> \n<SG自動>",
"name": "Outcast Bug",
"note": "<SG説明:『The outcast scum』must \\C[10]not be killed.\\C[0] They were\ncreated as ■■.> \n<SG共通説明:頭に響く、何かの声> \n <SGカテゴリ:\\I[453]Whispered Words> \n<SG自動>",
"occasion": 2,
"price": 0,
"repeats": 1,
@ -9942,7 +9942,7 @@
"iconIndex": 471,
"itypeId": 3,
"name": "Outcast",
"note": "<SG説明:That is a purified existence. A detached existence.\nChoosing to say nothing, it remains in the afterlife.> \n<SG共通説明:頭に響く、何かの声> \n<SGカテゴリ:\\I[453]Whispered Words> \n<SG手動>",
"note": "<SG説明:That is a purified existence. A detached existence. Choosing\nto say nothing, it remains in the afterlife.> \n<SG共通説明:頭に響く、何かの声> \n<SGカテゴリ:\\I[453]Whispered Words> \n<SG手動>",
"occasion": 2,
"price": 0,
"repeats": 1,
@ -9994,7 +9994,7 @@
"iconIndex": 471,
"itypeId": 3,
"name": "Rough Voice",
"note": "<SG説明:The spokesperson of ▲. Wants to make it seem like everything\nis understood. In the form of existence and the form of\nnon-existence. The lips call him a fake.> \n<SG共通説明:頭に響く、何かの声> \n<SGカテゴリ:\\I[453]Whispered Words> \n<SG自動>",
"note": "<SG説明:The spokesperson of ▲. Wants to make it seem like everything\nis understood. In the form of existence and the form of non-\nexistence. The lips call him a fake.> \n<SG共通説明:頭に響く、何かの声> \n<SGカテゴリ:\\I[453]Whispered Words> \n<SG自動>",
"occasion": 2,
"price": 0,
"repeats": 1,
@ -10072,7 +10072,7 @@
"iconIndex": 471,
"itypeId": 3,
"name": "Monster",
"note": "<SG説明:The fish is saying, Keep fighting forever. Those cursed\nby the fish speak like a boy, I want to fight someone\nstronger.> \n<SG共通説明:頭に響く、何かの声> \n<SGカテゴリ:\\I[453]Whispered Words> \n<SG自動>",
"note": "<SG説明:The fish is saying, Keep fighting forever. Those cursed by\nthe fish speak like a boy, I want to fight someone\nstronger.> \n<SG共通説明:頭に響く、何かの声> \n<SGカテゴリ:\\I[453]Whispered Words> \n<SG自動>",
"occasion": 2,
"price": 0,
"repeats": 1,
@ -10098,7 +10098,7 @@
"iconIndex": 471,
"itypeId": 3,
"name": "Monster∞",
"note": "<SG説明:The snake says, Live in fear forever. Those cursed by\nthe snake speak like a young girl, I'm already tired of\nit. I'm already exhausted. But, but...> \n<SG共通説明:頭に響く、何かの声> \n<SGカテゴリ:\\I[453]Whispered Words> \n<SG手動>",
"note": "<SG説明:The snake says, Live in fear forever. Those cursed by the\nsnake speak like a young girl, I'm already tired of it.\nI'm already exhausted. But, but...> \n<SG共通説明:頭に響く、何かの声> \n<SGカテゴリ:\\I[453]Whispered Words> \n<SG手動>",
"occasion": 2,
"price": 0,
"repeats": 1,
@ -10202,7 +10202,7 @@
"iconIndex": 471,
"itypeId": 3,
"name": "Cursed Insect Jar",
"note": "<SG説明:The form for creating a curse. The strength of the created\ninsect depends on heat (fire). Fire is identified by the\nsnake. The snake possesses everything. It knows\neverything. It shares fire with murderers, rapists, and\nanything else.> \n<SG共通説明:頭に響く、何かの声> \n<SGカテゴリ:\\I[453]Whispered Words> \n<SG自動>",
"note": "<SG説明:The form for creating a curse. The strength of the created\ninsect depends on heat (fire). Fire is identified by the\nsnake. The snake possesses everything. It knows everything.\nIt shares fire with murderers, rapists, and anything else.> \n<SG共通説明:頭に響く、何かの声> \n<SGカテゴリ:\\I[453]Whispered Words> \n<SG自動>",
"occasion": 2,
"price": 0,
"repeats": 1,
@ -10514,7 +10514,7 @@
"iconIndex": 138,
"itypeId": 3,
"name": "Status",
"note": "<SG説明: Max HP........ The value that withstands enemy attacks. If\nit reaches 0, you will be incapacitated. Max MP........\nThe value required to activate Q skills. It recovers\nautomatically. Attack Power........ This is the attack\npower. It affects the damage dealt. Defense Power........\nThis is the defense power. It affects the damage received.\nDelay Attack Power........ The power to reduce the enemy's\naction gauge when using \\I[526] skills. Delay Defense\nPower........ The resistance to action gauge reduction when\nreceiving \\I[526] skills. Action Speed........ Affects the\nspeed at which the action/charge gauge fills up.\nSpellcraft Power........ Affects the potency of recovery\nskills and certain other skills.>\n<SG共通説明:お役立ち情報です> \n<SGカテゴリ:\\I[553]TIPS> ",
"note": "<SG説明: Max HP........ The value that withstands enemy attacks. If\nit reaches 0, you will be incapacitated. Max MP........\nThe value required to activate Q skills. It recovers\nautomatically. Attack Power........ This is the attack\npower. It affects the damage dealt. Defense Power........\nThis is the defense power. It affects the damage received.\nDelay Attack Power........ The power to reduce the enemy's\naction gauge when using \\I[526] skills. Delay Defense\nPower........ The resistance to action gauge reduction when\nreceiving \\I[526] skills. Action Speed........ Affects the\nspeed at which the action/charge gauge fills up. Spellcraft\nPower........ Affects the potency of recovery skills and\ncertain other skills.>\n<SG共通説明:お役立ち情報です> \n<SGカテゴリ:\\I[553]TIPS> ",
"occasion": 0,
"price": 0,
"repeats": 1,
@ -10565,8 +10565,8 @@
"hitType": 0,
"iconIndex": 523,
"itypeId": 3,
"name": "スキル傾向",
"note": "<SG説明:\\I[64]火呪・・・攻撃的で、主にクリティカル威力に長けたスキルです。\n\n\\I[389]木呪・・・攻撃的で、クリティカル連鎖の継続に長けたスキルです\n\n\\I[433]金呪・・・\\I[524]防御無視攻撃や防御系を持ち、安定感のあるスキルです。\n\n\\I[68]土呪・・・防御に寄った、安定感のあるスキルです。\n\n\\I[450]水呪・・・ディレイ攻撃に寄った・特殊なスキル達です。\n\n\\I[72]天呪・・・回復と強化に特化したスキルです。(粒)は単体系・(波)は全体系です\n\n\\I[71]冥呪・・・弱体と状態異常に特化したスキルです(粒)は単体系・(波)は全体系です。\n\n\\I[67]海呪・・・敵のバフ解除に特化したスキルたちです。\n> \n<SG共通説明:お役立ち情報です> \n<SGカテゴリ:\\I[553]TIPS> ",
"name": "Skill Tendency",
"note": "<SG説明:\\I[64] Fire Curse... Aggressive, mainly excelling in\ncritical power skills. \\I[389] Wood Curse... Aggressive,\nexcelling in maintaining critical chains. \\I[433] Gold\nCurse... \\I[524] Skills with defense-ignoring attacks and\ndefensive traits, offering stability. \\I[68] Earth\nCurse... Defense-oriented, offering stable skills. \\I[450]\nWater Curse... Skills focused on delay attacks and unique\nabilities. \\I[72] Heaven Curse... Specialized in healing\nand enhancement. (Grain) is single-target, (Wave) is multi-\ntarget. \\I[71] Nether Curse... Specialized in debuffs and\nstatus ailments. (Grain) is single-target, (Wave) is multi-\ntarget. \\I[67] Sea Curse... Skills specialized in removing\nenemy buffs.> \n<SG共通説明:お役立ち情報です> \n<SGカテゴリ:\\I[553]TIPS> ",
"occasion": 0,
"price": 0,
"repeats": 1,
@ -10669,8 +10669,8 @@
"hitType": 0,
"iconIndex": 526,
"itypeId": 3,
"name": "表示短縮",
"note": "<SG説明:自室にある車の模型を調べると、\nDAYイベントの表示について設定ができます。\n> \n<SG共通説明:お役立ち情報です> \n<SGカテゴリ:\\I[553]TIPS> ",
"name": "Display Shortening",
"note": "<SG説明:By examining the car model in your room, you can configure\nthe display settings for the DAY event.> \n<SG共通説明:お役立ち情報です> \n<SGカテゴリ:\\I[553]TIPS> ",
"occasion": 0,
"price": 0,
"repeats": 1,

View file

@ -103,7 +103,7 @@
{
"id": 12,
"expanded": false,
"name": "3F廊下北",
"name": "3F Hallway North",
"order": 120,
"parentId": 55,
"scrollX": 1124,
@ -166,7 +166,7 @@
{
"id": 19,
"expanded": true,
"name": "2F廊下北★",
"name": "2F Hallway North★",
"order": 100,
"parentId": 55,
"scrollX": 1105,
@ -257,7 +257,7 @@
{
"id": 29,
"expanded": false,
"name": "3F廊下南",
"name": "3F Hallway South",
"order": 126,
"parentId": 55,
"scrollX": 1804,
@ -366,7 +366,7 @@
{
"id": 41,
"expanded": false,
"name": "展望台",
"name": "Observation Deck",
"order": 28,
"parentId": 58,
"scrollX": 1105,
@ -384,7 +384,7 @@
{
"id": 43,
"expanded": false,
"name": "ラブホテル受付",
"name": "Love Hotel Reception",
"order": 25,
"parentId": 58,
"scrollX": 839,
@ -438,7 +438,7 @@
{
"id": 49,
"expanded": false,
"name": "校庭",
"name": "Schoolyard",
"order": 59,
"parentId": 55,
"scrollX": 927,
@ -494,7 +494,7 @@
{
"id": 55,
"expanded": true,
"name": "学校マップ",
"name": "School Map",
"order": 58,
"parentId": 59,
"scrollX": 774,
@ -521,7 +521,7 @@
{
"id": 58,
"expanded": false,
"name": "町マップ",
"name": "Town Map",
"order": 9,
"parentId": 59,
"scrollX": 774,
@ -675,7 +675,7 @@
{
"id": 75,
"expanded": false,
"name": "先生対峙イベント",
"name": "Confrontation Event with Teacher",
"order": 155,
"parentId": 62,
"scrollX": 802,
@ -1183,7 +1183,7 @@
{
"id": 131,
"expanded": true,
"name": "ボス戦",
"name": "Boss Battle",
"order": 198,
"parentId": 116,
"scrollX": 830.7272727272727,
@ -1300,7 +1300,7 @@
{
"id": 144,
"expanded": true,
"name": "骸骨回廊",
"name": "Skeleton Corridor",
"order": 38,
"parentId": 52,
"scrollX": 1009,
@ -1481,7 +1481,7 @@
{
"id": 164,
"expanded": true,
"name": "ダンジョンマップ",
"name": "Dungeon Map",
"order": 314,
"parentId": 0,
"scrollX": 918.5,
@ -1697,7 +1697,7 @@
{
"id": 188,
"expanded": true,
"name": "四章",
"name": "Chapter Four",
"order": 227,
"parentId": 56,
"scrollX": 774,
@ -1706,7 +1706,7 @@
{
"id": 189,
"expanded": true,
"name": "イベント会話",
"name": "Event Conversation",
"order": 228,
"parentId": 188,
"scrollX": 999.8181818181819,
@ -1851,7 +1851,7 @@
{
"id": 205,
"expanded": false,
"name": "一般",
"name": "General",
"order": 315,
"parentId": 164,
"scrollX": 839.4545454545455,
@ -1899,7 +1899,7 @@
{
"id": 210,
"expanded": true,
"name": "隠し教室(円)",
"name": "Hidden Classroom (Yen)",
"order": 97,
"parentId": 3,
"scrollX": 1345,
@ -2071,7 +2071,7 @@
{
"id": 229,
"expanded": false,
"name": "エンディング",
"name": "Ending",
"order": 293,
"parentId": 56,
"scrollX": 839.4545454545455,
@ -2109,7 +2109,7 @@
{
"id": 233,
"expanded": false,
"name": "愛花",
"name": "Aika",
"order": 324,
"parentId": 164,
"scrollX": 782,
@ -2214,7 +2214,7 @@
{
"id": 244,
"expanded": false,
"name": "特殊イベント",
"name": "Special Event",
"order": 142,
"parentId": 56,
"scrollX": 782,
@ -2633,7 +2633,7 @@
{
"id": 289,
"expanded": false,
"name": "2.狂乱静、戦闘後",
"name": "2. Mad Shizuka, After Battle",
"order": 250,
"parentId": 276,
"scrollX": 839.4545454545455,
@ -2837,7 +2837,7 @@
{
"id": 311,
"expanded": true,
"name": "最終決戦",
"name": "Final Battle",
"order": 272,
"parentId": 303,
"scrollX": 865.6363636363636,
@ -2866,7 +2866,7 @@
{
"id": 314,
"expanded": true,
"name": "VS祝子▲▲▲▲▲",
"name": "VS Shuko ▲▲▲▲▲",
"order": 278,
"parentId": 311,
"scrollX": 1103,

View file

@ -501,7 +501,7 @@
"message1": "%1 used %2!",
"message2": "",
"mpCost": 0,
"name": "スカーボイス",
"name": "Scar Voice",
"note": "<BeforeCommon:917>\n<拡張説明:特性:\\I[527]必中 / \\I[14]確定AB / \\I[523]一部防御無視>\n",
"occasion": 1,
"repeats": 2,
@ -825,7 +825,7 @@
"type": 1,
"variance": 0
},
"description": "\\I[29]敵単体にダメージを与える。\n威力()",
"description": "\\I[29]Deals damage to a single enemy. Power: 250 + (C)",
"effects": [],
"hitType": 0,
"iconIndex": 92,
@ -2143,7 +2143,7 @@
"message1": "%1 cast %2!",
"message2": "",
"mpCost": 600,
"name": "カニギロチン",
"name": "Crab Guillotine",
"note": "<BeforeCommon:910>\n<拡張説明:特性:\\I[15]高確率クリティカル/ \\I[523]一部防御無視 / \\I[14]特効>\n<CC計算式:normalDamage * 2> ",
"occasion": 1,
"repeats": 1,
@ -2997,7 +2997,7 @@
"type": 3,
"variance": 10
},
"description": "\\I[31]味方全体の行動ゲージを増加し『\\I[551]かばう』を付与\n\\C[3]\\I[551]・・・HP半分以下の味方ダメージを代わりに受ける。",
"description": "\\I[31]Increases the action gauge of all allies and grants 'Cover'.\n\\C[3]\\I[551]...Takes damage on behalf of allies with less than half\nHP.",
"effects": [
{
"code": 21,
@ -3017,7 +3017,7 @@
"message1": "%1 cast %2!",
"message2": "",
"mpCost": 0,
"name": "天静地動",
"name": "Heavenly Stillness, Earthly Motion",
"note": "<BeforeCommon:911>\n<ChargeTimeJs:+70>",
"occasion": 1,
"repeats": 1,
@ -3072,7 +3072,7 @@
"type": 1,
"variance": 10
},
"description": "\\I[29]敵単体に連続ダメージを与える。\n威力()",
"description": "\\I[29]Deals continuous damage to a single enemy. Power 170 + (C)",
"effects": [],
"hitType": 2,
"iconIndex": 465,
@ -3103,7 +3103,7 @@
"type": 1,
"variance": 10
},
"description": "\\I[29]敵単体にダメージを与える。\n威力()",
"description": "\\I[29]Deals damage to a single enemy. Power 270 + (C+)",
"effects": [
{
"code": 22,
@ -3135,7 +3135,7 @@
"message1": "%1 cast %2!",
"message2": "",
"mpCost": 349,
"name": "我呪・投",
"name": "Curse of Self -Throw",
"note": "<拡張説明:特性:\\I[465]握殺 / \\I[523]一部防御無視 / [\\I[476]呪盾]を解除>\n<CC計算式:normalDamage * 2.1> \n<Set Sts Data>\nskill:65\ncost item[97]:9\ncost item[101]:4\n</Set Sts Data>\n<STS DESC>\n\\I[29]敵単体にダメージを与える。\n威力300+(C+) \\I[465]握殺 /『\\I[476]呪盾』解除 / \\I[523]一部防御無視 \n</STS DESC>\n",
"occasion": 1,
"repeats": 1,
@ -4494,7 +4494,7 @@
"message1": "%1 cast %2!",
"message2": "",
"mpCost": 0,
"name": "天呪・翼",
"name": "Heavenly Curse -Wings",
"note": "<Set Sts Data>\ntree 87 skill:170\ncost item[98]:1\n</Set Sts Data>\n<VirtualCostArray:[{ID:1020,Cost:150}]>",
"occasion": 1,
"repeats": 1,
@ -5563,7 +5563,7 @@
"message1": "%1 cast %2!",
"message2": "",
"mpCost": 0,
"name": "水呪・溶潮",
"name": "Water Curse: Melting Tide",
"note": "<ChargeTimeJs:-55*a.mat/b.mdf>\n<拡張説明:特性:\\I[526]ディレイ(大) / \\I[527]必中 / \\I[450]ディレイ性能が威力に影響>\n<STS DESC>\n\\I[31]敵全体にダメージを与える\n威力600(C) / \\I[526]ディレイ(大) / \\I[450]ディレイ性能が威力に影響\n</STS DESC>\n<Set Sts Data>\ntree 76 skill:121\ncost item[98]:2\n</Set Sts Data>\n<BeforeCommon:911>",
"occasion": 1,
"repeats": 2,
@ -6563,7 +6563,7 @@
"message1": "%1 unleashed %2!",
"message2": "",
"mpCost": 250,
"name": "金呪・礫",
"name": "Gold Curse: Pebble",
"note": "<Set Sts Data>\ntree 82 skill:142\ncost item[97]:9\nforget_skills:140\n</Set Sts Data>\n<STS DESC>\n金呪・滴を強化\n消費MP\n</STS DESC>",
"occasion": 1,
"repeats": 1,
@ -6870,7 +6870,7 @@
"type": 1,
"variance": 20
},
"description": "\\I[29]敵単体にダメージを与える。防御力でダメージ計算。\n威力()",
"description": "\\I[29]Deals damage to a single enemy. Damage calculated based on\ndefense. Power 130 (C)",
"effects": [],
"hitType": 1,
"iconIndex": 68,
@ -6901,7 +6901,7 @@
"type": 1,
"variance": 20
},
"description": "\\I[29]敵単体にダメージを与える。防御力でダメージ計算。\n威力()",
"description": "\\I[29]Deals damage to a single enemy. Damage calculated based on\ndefense. Power 200 (C)",
"effects": [],
"hitType": 1,
"iconIndex": 68,
@ -6932,7 +6932,7 @@
"type": 1,
"variance": 20
},
"description": "\\I[29]敵単体にダメージを与える。防御力でダメージ計算。\n威力()",
"description": "\\I[29]Deals damage to a single enemy. Damage calculated based on\ndefense. Power 250 (C)",
"effects": [],
"hitType": 1,
"iconIndex": 68,
@ -7070,7 +7070,7 @@
"type": 1,
"variance": 10
},
"description": "\\I[30]敵単体にダメージを与える。防御力でダメージ計算。\n威力()",
"description": "\\I[30]Deals damage to a single enemy. Damage calculated based on\ndefense. Power 330 (C)",
"effects": [
{
"code": 44,
@ -7108,7 +7108,7 @@
"type": 1,
"variance": 10
},
"description": "\\I[30]敵全体にダメージを与える。防御力でダメージ計算。\n威力()",
"description": "\\I[30]Deals damage to all enemies. Damage calculated based on defense.\nPower 440 (C)",
"effects": [
{
"code": 44,
@ -7122,7 +7122,7 @@
"message1": "%1 unleashed %2!",
"message2": "",
"mpCost": 0,
"name": "土呪・砕",
"name": "Earth Curse: Smash",
"note": "<Set Sts Data>\ntree 85 skill:195\ncost item[98]:1\n</Set Sts Data>\n<BeforeCommon:902>\n<VirtualCostArray:[{ID:1020,Cost:250}]>",
"occasion": 1,
"repeats": 1,
@ -7190,7 +7190,7 @@
"type": 1,
"variance": 10
},
"description": "\\I[30]敵全体にダメージを与える。防御力も威力に影響。\n威力()",
"description": "\\I[30]Deals damage to all enemies. Damage also influenced by defense.\nPower 1000+ (C)",
"effects": [
{
"code": 44,
@ -7210,7 +7210,7 @@
"message1": "%1 unleashed %2!",
"message2": "",
"mpCost": 0,
"name": "土呪・崩震界",
"name": "Earth Curse: Collapsing Quake Realm",
"note": "<拡張説明:特性:『攻撃力減少(大)』付与>\n<STS DESC>\n\\I[30]敵全体にダメージを与える。\n威力\n</STS DESC>\n<Set Sts Data>\ncost item[99]:1\nforget_skills:150\n</Set Sts Data>\n<BeforeCommon:902>\n<VirtualCostArray:[{ID:1020,Cost:500}]>",
"occasion": 1,
"repeats": 3,
@ -7355,7 +7355,7 @@
"message1": "%1 cast %2!",
"message2": "",
"mpCost": 300,
"name": "天呪・炎柱",
"name": "Heavenly Curse: Flame Pillar",
"note": "<Set Sts Data>\ntree 87 skill:170\ncost item[98]:1\nforget_skills:162\n</Set Sts Data>\n<STS DESC>\n天呪・火柱を強化\n消費MP\n</STS DESC>",
"occasion": 1,
"repeats": 1,
@ -7431,7 +7431,7 @@
"message1": "%1 cast %2!",
"message2": "",
"mpCost": 300,
"name": "天呪・岩柱",
"name": "Heavenly Curse: Rock Pillar",
"note": "<Set Sts Data>\ntree 87 skill:170\ncost item[98]:1\nforget_skills:164\n</Set Sts Data>\n<STS DESC>\n天呪・石柱を強化\n消費MP\n</STS DESC>",
"occasion": 1,
"repeats": 1,
@ -8899,7 +8899,7 @@
"type": 1,
"variance": 0
},
"description": "\\I[29]敵単体に\\I[526]ディレイ(大)+『\\I[86]誘引』付与\n\\V[605]",
"description": "\\I[29]Inflicts \\I[526]Delay (Large) and 『\\I[86]Attraction』 on one\nenemy. \\V[605]",
"effects": [
{
"code": 44,

File diff suppressed because it is too large Load diff

View file

@ -28,10 +28,10 @@
},
"armorTypes": [
"",
"汎用",
"主人公専用",
"男専用",
"女専用"
"General-purpose",
"Protagonist Exclusive",
"Male Only",
"Female Only"
],
"attackMotions": [
{
@ -130,16 +130,16 @@
],
"equipTypes": [
"",
"呪本",
"行動調整",
"耐久調整",
"継戦調整",
"自由調整",
"呪物",
"パンツ",
"特殊"
"Cursed Book",
"Action Adjustment",
"Durability Adjustment",
"Combat Adjustment",
"Free Adjustment",
"Cursed Object",
"Panties",
"Special"
],
"gameTitle": "洗脳学園~呪人の壺~ver1.17",
"gameTitle": "Brainwashing Academy ~Cursed Vessel of the Enchanter~ ver1.17",
"gameoverMe": {
"name": "Gameover2",
"pan": 0,
@ -192,11 +192,11 @@
},
"skillTypes": [
"",
"\\I[556]基本行動",
"\\I[29]クイック",
"\\I[30]チャージ",
"\\I[31]バースト",
"\\I[79]パッシブ",
"\\I[556]Basic Actions",
"\\I[29]Quick",
"\\I[30]Charge",
"\\I[31]Burst",
"\\I[79]Passive",
"△",
""
],
@ -1454,111 +1454,111 @@
],
"terms": {
"basic": [
"レベル",
"Level",
"Lv",
"",
"HP",
"",
"HP",
"MP",
"MP",
"",
"BP",
"経験値",
"BP",
"EXP",
"EXP"
],
"commands": [
"\\I[79]戦う",
"\\I[82]離脱",
"攻撃",
"防御",
"\\I[537]アイテム",
"\\I[92]スキル確認",
"\\I[138]装備/能力",
"\\I[140]装備/能力",
"並び替え",
"\\I[453]保存",
"ゲーム終了",
"\\I[432]設定",
"\\I[556]呪本",
"\\I[138]呪具",
"\\I[447]貴重品",
"装備",
"最強装備",
"全て外す",
"ニューゲーム",
"コンティニュー",
"\\I[79]Fight",
"\\I[82]Leave",
"Attack",
"Defense",
"\\I[537]Item",
"\\I[92]Skill Check",
"\\I[138]Equipment/Abilities",
"\\I[140]Equipment/Abilities",
"Sort",
"\\I[453]Save",
"Quit Game",
"\\I[432]Settings",
"\\I[556]Cursed Book",
"\\I[138]Cursed Tool",
"\\I[447]Key Items",
"Equipment",
"Optimize",
"Remove All",
"New Game",
"Continue",
null,
"タイトルへ",
"やめる",
"To Title",
"Quit",
null,
"生成する",
"抽出する"
"Generate",
"Extract"
],
"params": [
"最大HP",
"最大MP",
"攻撃力",
"防御力",
"ディレイ攻撃",
"ディレイ防御",
"行動速度",
"呪巧力",
"命中率",
"回避率"
"Max HP",
"Max MP",
"Attack",
"Defense",
"Delay Attack",
"Delay Defense",
"Action Speed",
"Curse Skill Power",
"Accuracy",
"Evasion"
],
"messages": {
"alwaysDash": "常時ダッシュ",
"commandRemember": "コマンド記憶",
"touchUI": "タッチUI",
"bgmVolume": "BGM 音量",
"bgsVolume": "BGS 音量",
"meVolume": "ME 音量",
"seVolume": "SE 音量",
"possession": "持っている数",
"expTotal": "現在の%1",
"expNext": "次の%1まで",
"saveMessage": "どのファイルにセーブしますか?",
"loadMessage": "どのファイルをロードしますか?",
"file": "ファイル",
"autosave": "オートセーブ",
"partyName": "%1たち",
"emerge": "%1が出現!",
"preemptive": "%1は先手を取った!",
"surprise": "%1は不意をつかれた!",
"escapeStart": "%1は逃げ出した!",
"escapeFailure": "しかし逃げることはできなかった!",
"victory": "%1の勝利",
"defeat": "%1は戦いに敗れた。",
"obtainExp": "%1 の%2を獲得",
"obtainGold": "お金を %1\\G 手に入れた!",
"obtainItem": "%1を手に入れた",
"levelUp": "%1は%2 %3 に上がった!",
"obtainSkill": "%1を覚えた",
"useItem": "%1は%2を使った",
"criticalToEnemy": "会心の一撃!!",
"criticalToActor": "痛恨の一撃!!",
"actorDamage": "%1は %2 のダメージを受けた!",
"actorRecovery": "%1の%2が %3 回復した!",
"actorGain": "%1の%2が %3 増えた!",
"actorLoss": "%1の%2が %3 減った!",
"actorDrain": "%1は%2を %3 奪われた!",
"actorNoDamage": "%1はダメージを受けていない!",
"actorNoHit": "ミス! %1はダメージを受けていない",
"enemyDamage": "%1に %2 のダメージを与えた!",
"enemyRecovery": "%1の%2が %3 回復した!",
"enemyGain": "%1の%2が %3 増えた!",
"enemyLoss": "%1の%2が %3 減った!",
"enemyDrain": "%1の%2を %3 奪った!",
"enemyNoDamage": "%1にダメージを与えられない",
"enemyNoHit": "ミス! %1にダメージを与えられない",
"evasion": "%1は攻撃をかわした!",
"magicEvasion": "%1は魔法を打ち消した!",
"magicReflection": "%1は魔法を跳ね返した!",
"counterAttack": "%1の反撃",
"substitute": "%1が%2をかばった",
"buffAdd": "%1の%2が上がった",
"debuffAdd": "%1の%2が下がった",
"buffRemove": "%1の%2が元に戻った",
"actionFailure": "%1には効かなかった"
"alwaysDash": "Always Dash",
"commandRemember": "Command Remember",
"touchUI": "Touch UI",
"bgmVolume": "BGM Volume",
"bgsVolume": "BGS Volume",
"meVolume": "ME Volume",
"seVolume": "SE Volume",
"possession": "Owned",
"expTotal": "Current %1",
"expNext": "Next %1",
"saveMessage": "Which file would you like to save to?",
"loadMessage": "Which file would you like to load?",
"file": "File",
"autosave": "Auto Save",
"partyName": "%1 and the others",
"emerge": "%1 has appeared!",
"preemptive": "%1 took the initiative!",
"surprise": "%1 was caught off guard!",
"escapeStart": "%1 ran away!",
"escapeFailure": "However, you couldn't escape!",
"victory": "Victory for %1!",
"defeat": "%1 was defeated in battle",
"obtainExp": "Gained %1 %2!",
"obtainGold": "Gained %1\\G!",
"obtainItem": "Gained %1!",
"levelUp": "%1 increased to %2 %3!",
"obtainSkill": "Learned %1!",
"useItem": "%1 used %2!",
"criticalToEnemy": "Critical Hit!!",
"criticalToActor": "Critical Hit!!",
"actorDamage": "%1 took %2 damage!",
"actorRecovery": "%1's %2 recovered by %3!",
"actorGain": "%3 %2 of %1 increased!",
"actorLoss": "%3 %2 of %1 decreased!",
"actorDrain": "%1 had %3 stolen by %2!",
"actorNoDamage": "%1 has not taken any damage!",
"actorNoHit": "Miss! %1 has taken no damage!",
"enemyDamage": "Dealt %2 damage to %1!",
"enemyRecovery": "%1's %2 recovered by %3!",
"enemyGain": "%2 of %1 increased by %3!",
"enemyLoss": "%3 %2 of %1 decreased!",
"enemyDrain": "Stole %3 of %1's %2!",
"enemyNoDamage": "Cannot deal damage to %1!",
"enemyNoHit": "Miss! Unable to deal damage to %1!",
"evasion": "%1 evaded the attack!",
"magicEvasion": "%1 nullified the magic!",
"magicReflection": "%1 reflected the magic!",
"counterAttack": "Counterattack of %1!",
"substitute": "%1 protected %2!",
"buffAdd": "%1's %2 increased!",
"debuffAdd": "%1's %2 decreased!",
"buffRemove": "%1's %2 has returned to normal!",
"actionFailure": "It had no effect on %1!"
}
},
"testBattlers": [

View file

@ -1542,14 +1542,14 @@
"code": 401,
"indent": 0,
"parameters": [
"ソラ"
"Sora"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"「具体的に何をすればいいの?」"
"\"Specifically, what should I do?\""
]
},
{
@ -1574,14 +1574,7 @@
"code": 401,
"indent": 0,
"parameters": [
"「俺が命令してみる! "
]
},
{
"code": 401,
"indent": 0,
"parameters": [
" ソラはそいつの動きを止めてくれ!」"
"\"I'll give the orders! Sora, stop its movements!\""
]
},
{
@ -1599,28 +1592,14 @@
"code": 401,
"indent": 0,
"parameters": [
"ソラ"
"Sora"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"「そう言われても・・・・・・。\\!"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
" え~っと、この怪物? に抱きつけばいいのかな・・・・・・"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
" 幽霊の憑依みたいに?」"
"\"Even if you say that...\\! Umm, should I just hug this\nmonster? Like a ghost possession or something?\""
]
},
{
@ -1650,21 +1629,7 @@
"code": 401,
"indent": 0,
"parameters": [
"ソラは相手の行動を遅延、妨害する事が出来ます。\\!"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"通常の\\C[6]黄色い敵行動ゲージ\\C[0]は『\\I[434]月呪』で減らし、"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"敵の必殺技(\\I[28])は『\\I[31]月呪・念』でキャンセル可能です。"
"Sora can delay and disrupt the enemy's actions.\\! The normal\n\\C[6]yellow enemy action gauge\\C[0] can be reduced with\n『\\I[434]Moon Curse』, and enemy special moves (\\I[28]) can be\ncanceled with 『\\I[31]Moon Curse: Mind』."
]
},
{
@ -2212,14 +2177,7 @@
"code": 401,
"indent": 0,
"parameters": [
"『\\I[31]我呪・握』を取得。"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"敵必殺技のチャージ(\\I[28])をキャンセル可能。"
"Acquired 『\\I[31]Curse Grip』. Can cancel enemy special move\ncharge (\\I[28])."
]
},
{
@ -17020,7 +16978,7 @@
"code": 401,
"indent": 0,
"parameters": [
"戦闘基本について"
"Basics of Combat"
]
},
{
@ -17038,14 +16996,7 @@
"code": 401,
"indent": 0,
"parameters": [
"戦闘はタイムプログレス戦闘です。\\!"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"行動ゲージが貯まった順に行動できます。"
"Combat is time-progress based.\\! Actions can be taken in the\norder the action gauge fills up."
]
},
{
@ -17063,21 +17014,7 @@
"code": 401,
"indent": 0,
"parameters": [
"『\\I[556]基本行動』はノーコストで行う事ができます。\\!"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"『\\I[248]攻撃』は通常攻撃。『\\I[128]防御』はダメージを軽減し、"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"『\\I[138]養生』はMP、『\\I[140]養気』はBPを回復します"
"『\\I[556]Basic Actions』can be performed at no cost.\\!\n『\\I[248]Attack』is a normal attack.『\\I[128]Defend』reduces\ndamage, 『\\I[138]Meditate』recovers MP, and\n『\\I[140]Focus』recovers BP."
]
},
{
@ -17119,7 +17056,7 @@
"code": 401,
"indent": 0,
"parameters": [
"『\\I[29]クイックスキル』について"
"『\\I[29]Quick Skill』Overview"
]
},
{
@ -17137,14 +17074,7 @@
"code": 401,
"indent": 0,
"parameters": [
"\\I[29]クイックスキルはMPを消費して即発動できるスキルです。\\!"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"MPは自動回復し、『\\I[251]墨系』アイテムなどで再生可能です。"
"\\I[29]Quick Skills are skills that can be activated\ninstantly by consuming MP.\\! MP regenerates automatically\nand can also be restored using items like 『\\I[251]Ink-type』\nitems."
]
},
{
@ -17186,7 +17116,7 @@
"code": 401,
"indent": 0,
"parameters": [
"『\\I[30]チャージスキル』について"
"『\\I[30]Charge Skill』Explanation"
]
},
{
@ -17204,14 +17134,7 @@
"code": 401,
"indent": 0,
"parameters": [
"\\I[30]チャージスキルはチャージタイムをコストに発動できるスキルです。\\!"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"チャージタイムは\\C[2]チャージコスト\\C[0]と\\C[2]行動速度\\C[0]によって決まります。"
"\\I[30]Charge Skills are skills that can be activated at the\ncost of charge time.\\! The charge time is determined by the\n\\C[2]Charge Cost\\C[0] and \\C[2]Action Speed\\C[0]."
]
},
{
@ -17296,7 +17219,7 @@
"code": 401,
"indent": 0,
"parameters": [
"\\I[15]クリティカルについて"
"\\I[15]About Criticals"
]
},
{
@ -17314,14 +17237,7 @@
"code": 401,
"indent": 0,
"parameters": [
"スキル威力の→側に()とあるスキルはクリティカルが発生します。"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\\C[3]例:威力100()"
"Skills with (C) next to their power value can trigger\ncritical hits. \\C[3]Example: Power 100 (C)"
]
},
{
@ -17339,21 +17255,7 @@
"code": 401,
"indent": 0,
"parameters": [
"クリティカルを発生させると、"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"相手を『\\I[15]クリティカル連鎖』状態にする事ができます。\\!"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"『\\I[15]』の相手には、次のクリティカルも発生しやすいです。"
"Triggering a critical hit can put the opponent into a\n『\\I[15]Critical Chain』 state.\\! Opponents in 『\\I[15]』 state\nare more likely to receive the next critical hit."
]
},
{
@ -17395,21 +17297,7 @@
"code": 401,
"indent": 0,
"parameters": [
"『\\I[15]クリティカル連鎖』中に"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"更にクリティカルを発生させると、次の行動までの短い間、"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"敵は『\\I[14]アーマーブレイク』となります。"
"If a critical hit occurs during 『\\I[15]Critical Chain』, the\nenemy will enter 『\\I[14]Armor Break』 status for a short time\nuntil the next action."
]
},
{
@ -17427,21 +17315,7 @@
"code": 401,
"indent": 0,
"parameters": [
"『\\I[14]アーマーブレイク』状態は被ダメージが増加し、"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\\C[3]あらゆる防御効果が解除されます。\\!"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\\C[0]『\\I[14]特効』のスキルを使えば、更に大きなダメージも狙えます。"
"In 『\\I[14]Armor Break』 status, damage taken increases,\n\\C[3]and all defensive effects are nullified.\\! \\C[0]Using a\n『\\I[14]Special Effect』 skill can deal even greater damage."
]
},
{
@ -17517,7 +17391,7 @@
"code": 401,
"indent": 0,
"parameters": [
"\\I[526]ディレイについて"
"\\I[526]About Delay"
]
},
{
@ -17535,21 +17409,7 @@
"code": 401,
"indent": 0,
"parameters": [
"スキル特性に『\\I[526]ディレイ』とあるスキルは、"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"敵行動ゲージを減らし、行動遅延させる事ができます。\\!"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"ステータス『ディレイ攻撃』が高いほど、効果も上昇します。"
"Skills with the trait '\\I[526]Delay' can reduce the enemy's\naction gauge and delay their actions.\\! The higher the\n'Delay Attack' status, the greater the effect."
]
},
{
@ -17567,21 +17427,7 @@
"code": 401,
"indent": 0,
"parameters": [
"強力な攻撃を持つ敵は\\I[526]ディレイが有効な事が多いので、"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"なるべく遅延させて戦いましょう。"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"なお、\\C[2]『\\I[30]チャージスキル』のチャージ中は無効\\C[0]です。"
"Enemies with powerful attacks are often susceptible to\n\\I[526]Delay, so try to delay them as much as possible\nduring battle. However, it is \\C[2]ineffective during the\ncharge phase of '\\I[30]Charge Skills'\\C[0]."
]
},
{
@ -17599,7 +17445,7 @@
"code": 401,
"indent": 0,
"parameters": [
"\\C[3]★チュートリアル用に、一時的にスキルを取得します"
"\\C[3]★For tutorial purposes, you will temporarily acquire a\nskill."
]
},
{
@ -26981,14 +26827,14 @@
"code": 401,
"indent": 0,
"parameters": [
""
"Shizuka"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"(・・・・・・!\\! あの力は・・・・・・)"
"(...! \\!That power is...)"
]
},
{
@ -27006,28 +26852,14 @@
"code": 401,
"indent": 0,
"parameters": [
""
"Kanae"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"(複合された強力な呪鎧・・・・・・。\\!"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
" きっと妨害しても間に合わない・・・・・・。\\!"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
" あれ(\\I[153])には、私の力を合わせないと・・・・・・!)"
"(A powerful combined cursed armor... \\! Even if I try to\ninterfere, it won't be in time... \\! For that (\\I[153]), I\nhave to combine my power...!)"
]
},
{
@ -29505,14 +29337,14 @@
"code": 401,
"indent": 0,
"parameters": [
"\\C[30]祝子"
"\\C[30]Shuko"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"「あぁあああああ!!!!」"
"\"Aaaaaaaahhh!!!!\""
]
},
{
@ -29784,7 +29616,7 @@
"code": 401,
"indent": 0,
"parameters": [
"\\C[1]【\\I[545]明呪】スキルを取得"
"\\C[1][\\I[545]Bright Curse]Skill Acquired"
]
},
{
@ -30068,14 +29900,14 @@
"code": 401,
"indent": 0,
"parameters": [
"\\C[18]祝子"
"\\C[18]Iriko"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"「・・・・・・っぁあああああああああああああ!!!!」"
"\"...ahhhhhhhhhhhhhhhhhh\""
]
},
{