fixed more of the Curse Record
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970de0a2d3
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b6c445a6af
2 changed files with 22 additions and 22 deletions
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@ -173991,7 +173991,7 @@
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597,
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"`\\\\C[3]\\\\I[137]... Nullifies delay and charge cancel\\n`"
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"` \\\\C[3]\\\\I[137]... Nullifies delay and charge cancel\\n`"
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@ -174035,7 +174035,7 @@
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602,
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"`\\\\C[3]\\\\I[13]... Takes automatic damage every turn\\n`"
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"`\\n\\\\C[3]\\\\I[13]... Takes automatic damage every turn`"
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]
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@ -174046,7 +174046,7 @@
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603,
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"`\\\\C[3]\\\\I[25]... Action/Charge speed drastically decreases (1T) (Delay is nullified\\nduring effect)`"
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"`\\n\\\\C[3]\\\\I[25]... Action/Charge SPD drastically decreases (1T) (Nullifies Delay)`"
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]
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},
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@ -174057,7 +174057,7 @@
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604,
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"`\\\\C[3]\\\\I[12]... Accuracy decreases`"
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"` \\\\C[3]\\\\I[12]... Accuracy decreases`"
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]
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@ -174068,7 +174068,7 @@
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"`\\\\C[3]\\\\I[86]... Evasion rate decreases & targeting rate increases (random attacks\\nconverge)`"
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"`\\n\\\\C[3]\\\\I[86]... Evasion rate decreases & accuracy increases (random attacks converge)`"
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]
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@ -174090,7 +174090,7 @@
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607,
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"`\\\\C[3]\\\\I[10]... Damage taken & C rate increase. 50% chance to remove on damage`"
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"`\\n\\\\C[3]\\\\I[10]... Damage taken & Crit Rate up. 50% chance to remove when taking damage.`"
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@ -174101,7 +174101,7 @@
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"`\\\\C[3]\\\\I[5]... Becomes uncontrollable / Performs indiscriminate attacks`"
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"`\\n\\\\C[3]\\\\I[5]... Becomes uncontrollable / Performs indiscriminate attacks\\n`"
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@ -174112,7 +174112,7 @@
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"`\\\\C[3]\\\\I[9]... Action/Charge SPD drastically decreases (2T)\\n(Delay is nullified during effect)`"
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"`\\n\\\\C[3]\\\\I[9]... Action/Charge SPD drastically decreases (2T) (Nullifies Delay)`"
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@ -174123,7 +174123,7 @@
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"`\\\\C[3]\\\\I[7]... Attacks allies until damage is taken\\n`"
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"`\\n\\\\C[3]\\\\I[7]... Attacks allies until damage is taken`"
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]
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@ -174134,7 +174134,7 @@
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612,
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"`\\\\C[3]\\\\I[348]... Nullifies most buff effects`"
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"` \\\\C[3]\\\\I[348]... Nullifies most buff effects`"
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]
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},
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@ -174145,7 +174145,7 @@
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"`\\\\C[3]\\\\I[349]... All skills become unusable. Ineffective against bosses`"
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"`\\n\\\\C[3]\\\\I[349]... All skills become unusable. Ineffective against bosses.`"
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]
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},
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@ -174156,7 +174156,7 @@
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615,
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"`\\\\C[3]\\\\I[8]... Unable to act until damage is taken & damage taken increases`"
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"`\\\\C[3]\\\\I[8]... Unable to act until damage is taken. Damage taken increases.`"
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]
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@ -174167,7 +174167,7 @@
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"`\\\\C[3]\\\\I[424]... Action/Charge speed decreases (4T)\\n`"
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"`\\n\\\\C[3]\\\\I[424]... Action/Charge speed decreases (4T)\\n`"
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]
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},
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{
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@ -8318,7 +8318,7 @@
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"iconIndex": 30,
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"itypeId": 3,
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"name": "Charge Skill",
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"note": "<SG説明:\\I[30]Charge Skill This is a skill that can be activated\nat the cost of charge time. The charge time is determined\nby \\C[2]Charge Cost\\C[0] and \\C[2]Action Speed\\C[0]. If\nyou receive a cancel attack during charging, the charge\nskill will be canceled. Charge cancel can be nullified\nwith 『\\I[136]\\I[137]Cursed Armor』. Additionally, charge\ntime can be shortened with states like 『\\I[69]Acceleration』.> \n<SG共通説明:戦闘要素の説明です> \n<SGカテゴリ:\\I[557]Battle Part> \n<SG手動> ",
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"note": "<SG説明:\\I[30]Charge Skill This is a skill that can be activated\nat the cost of charge time. The charge time is determined\nby \\C[2]Charge Cost\\C[0] and \\C[2]Action Speed\\C[0]. \nIf you receive a cancel attack during charging, the charge\nskill will be canceled. Charge cancel can be nullified\nwith 『\\I[136]\\I[137]Cursed Armor』. Additionally, charge\ntime can be shortened with states like 『\\I[69]Acceleration』.> \n<SG共通説明:戦闘要素の説明です> \n<SGカテゴリ:\\I[557]Battle Part> \n<SG手動> ",
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"occasion": 0,
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"price": 0,
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"repeats": 1,
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@ -8344,7 +8344,7 @@
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"iconIndex": 31,
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"itypeId": 3,
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"name": "Burst Skill",
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"note": "<SG説明:\\I[31]Burst Skill A skill that can be activated at the\ncost of BP. It can only be activated when BP is at 100. BP\nincreases through most combat actions.> \n<SG共通説明:戦闘要素の説明です> \n<SGカテゴリ:\\I[557]Battle Part> \n<SG手動> ",
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"note": "<SG説明:\\I[31]Burst Skill A skill that can be activated at the\ncost of BP. It can only be activated when BP is at 100.\nBP increases through most combat actions.> \n<SG共通説明:戦闘要素の説明です> \n<SGカテゴリ:\\I[557]Battle Part> \n<SG手動> ",
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"occasion": 0,
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"price": 0,
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"repeats": 1,
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@ -8682,7 +8682,7 @@
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"iconIndex": 393,
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"itypeId": 3,
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"name": "State (Buff)",
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"note": "<SG説明:――Lower Rank (Ⅰ)――\n\\V[583] \\V[584] \\C[0]\n――Intermediate Rank (Ⅱ)――\n\\V[589] \\V[590] \\V[592] \\C[0]\n――Advanced Rank (Ⅲ)――\n\\V[595] \\V[600] \\C[0]\n――Special Rank (Ⅳ)――\n\\V[599] \\V[597] \\V[598] \\C[0]\n――Damage Cut & Ability Enhancement――\nLower Rank・・・\\I[34]\\I[489] Intermediate Rank・・・\\I[42]\\I[490]\nAdvanced Rank・・・\\I[362]\\I[491] Special Rank・・・\\I[492]> \n<SG共通説明:戦闘要素の説明です> \n<SGカテゴリ:\\I[557]Battle Part> \n<SG手動> ",
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"note": "<SG説明:――Lower Rank (Ⅰ)――\n\\V[583]\\V[584]\\C[0]\n――Intermediate Rank (Ⅱ)――\n\\V[589]\\V[590]\\V[592]\\C[0]\n――Advanced Rank (Ⅲ)――\n\\V[595]\\V[600]\\C[0]\n――Special Rank (Ⅳ)――\n\\V[599]\\V[597]\\V[598]\\C[0]\n――Damage Cut & Ability Enhancement――\nLower Rank・・・\\I[34]\\I[489] Intermediate Rank・・・\\I[42]\\I[490]\nAdvanced Rank・・・\\I[362]\\I[491] Special Rank・・・\\I[492]> \n<SG共通説明:戦闘要素の説明です> \n<SGカテゴリ:\\I[557]Battle Part> \n<SG手動> ",
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"occasion": 0,
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"price": 0,
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"repeats": 1,
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@ -8708,7 +8708,7 @@
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"iconIndex": 394,
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"itypeId": 3,
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"name": "State (Debuff)",
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"note": "<SG説明:――Lower Rank (Ⅰ)―― \\V[602] \\V[604] \\V[603] \\V[605]\n\\C[0]――Intermediate Rank (Ⅱ)―― \\V[608] \\V[606] \\V[607]\n\\C[0]――Advanced Rank (Ⅲ)―― \\V[610] \\V[611] \\V[612]\n\\C[0]――Special Rank (Ⅳ)―― \\V[613] \\V[616] \\V[615]\n\\C[0]――Ability Reduction―― Lower Rank・・・\\I[370] Advanced Rank・・・\\I[58]> \n<SG共通説明:戦闘要素の説明です> \n<SGカテゴリ:\\I[557]Battle Part> \n<SG手動> ",
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"note": "<SG説明:――Lower Rank (Ⅰ)―― \\V[602]\\V[604]\\V[603]\\V[605]\n\\C[0]――Intermediate Rank (Ⅱ)―― \\V[608]\\V[606]\\V[607]\n\\C[0]――Advanced Rank (Ⅲ)―― \\V[610]\\V[611]\\V[612]\n\\C[0]――Special Rank (Ⅳ)―― \\V[613]\\V[616]\\V[615]\n\\C[0]――Ability Reduction―― Lower Rank・・・\\I[370] Advanced Rank・・・\\I[58]> \n<SG共通説明:戦闘要素の説明です> \n<SGカテゴリ:\\I[557]Battle Part> \n<SG手動> ",
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"occasion": 0,
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"price": 0,
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"repeats": 1,
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@ -10372,7 +10372,7 @@
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"iconIndex": 485,
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"itypeId": 3,
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"name": "Cursed Lump (Flesh)",
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"note": "<SG説明:You can obtain them by defeating enemies or through the effects of the Cursed Pillars.\n\n10 of them combine to form one Cursed Crystal.\n*They are automatically combined during DAY events.\n\nCursed Crystals can be purchased as items,\nand from Chapter 3 onward, you can also synthesize them.> \n<SG共通説明:お役立ち情報です> \n<SGカテゴリ:\\I[553]TIPS> ",
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"note": "<SG説明:You can obtain them by defeating enemies or through the\neffects of the Cursed Pillars.\n\n10 of them combine to form one Cursed Crystal.\n*They are automatically combined during DAY events.\n\nCursed Crystals can be purchased as items,\nand from Chapter 3 onward, you can also synthesize them.> \n<SG共通説明:お役立ち情報です> \n<SGカテゴリ:\\I[553]TIPS> ",
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"occasion": 0,
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"price": 0,
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"repeats": 1,
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@ -10476,7 +10476,7 @@
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"iconIndex": 265,
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"itypeId": 3,
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"name": "Cursed Insect Fragment",
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"note": "<SG説明:Mainly obtained by dismantling 'Kusomushi'. Required for\ncreating Curse Crystal (Dark). \\C[25]※Dismantling it will\ntaint your heart.> \n<SG共通説明:お役立ち情報です> \n<SGカテゴリ:\\I[553]TIPS> ",
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"note": "<SG説明:Mainly obtained by dismantling 'Kusomushi'.\nRequired for creating Curse Crystal (Dark).\n\\C[25]※Dismantling it will taint your heart.> \n<SG共通説明:お役立ち情報です> \n<SGカテゴリ:\\I[553]TIPS> ",
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"occasion": 0,
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"price": 0,
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"repeats": 1,
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@ -10528,7 +10528,7 @@
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"iconIndex": 138,
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"itypeId": 3,
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"name": "Status",
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"note": "<SG説明: Max HP........ The value that withstands enemy attacks. If\nit reaches 0, you will be incapacitated. Max MP........\nThe value required to activate Q skills. It recovers\nautomatically. Attack Power........ This is the attack\npower. It affects the damage dealt. Defense Power........\nThis is the defense power. It affects the damage received.\nDelay Attack Power........ The power to reduce the enemy's\naction gauge when using \\I[526] skills. Delay Defense\nPower........ The resistance to action gauge reduction when\nreceiving \\I[526] skills. Action Speed........ Affects the\nspeed at which the action/charge gauge fills up. Spellcraft\nPower........ Affects the potency of recovery skills and\ncertain other skills.>\n<SG共通説明:お役立ち情報です> \n<SGカテゴリ:\\I[553]TIPS> ",
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"note": "<SG説明:Max HP........\nWithstands enemy attacks. If it reaches 0, you will be incapacitated.\nMax MP........\nThe value required to activate Q skills. It recovers automatically.\nAttack Power........\nAffects the damage dealt.\nDefense Power........\nAffects the damage received.\nDelay Attack Power........\nThe power to reduce the enemy's action gauge when using \\I[526] skills.\nDelay Defense Power........\nThe resistance to action gauge reduction when receiving \\I[526] skills.\nAction Speed........\nAffects the speed at which the action/charge gauge fills up.\nCurse Skill Power........\nAffects the potency of recovery skills and certain other skills.>\n<SG共通説明:お役立ち情報です> \n<SGカテゴリ:\\I[553]TIPS> ",
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"occasion": 0,
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"price": 0,
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"repeats": 1,
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@ -10580,7 +10580,7 @@
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"iconIndex": 523,
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"itypeId": 3,
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"name": "Skill Tendency",
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"note": "<SG説明:\\I[64] Fire Curse... Aggressive, mainly excelling in\ncritical power skills. \\I[389] Wood Curse... Aggressive,\nexcelling in maintaining critical chains. \\I[433] Gold\nCurse... \\I[524] Skills with defense-ignoring attacks and\ndefensive traits, offering stability. \\I[68] Earth\nCurse... Defense-oriented, offering stable skills. \\I[450]\nWater Curse... Skills focused on delay attacks and unique\nabilities. \\I[72] Heaven Curse... Specialized in healing\nand enhancement. (Grain) is single-target, (Wave) is multi-\ntarget. \\I[71] Nether Curse... Specialized in debuffs and\nstatus ailments. (Grain) is single-target, (Wave) is multi-\ntarget. \\I[67] Sea Curse... Skills specialized in removing\nenemy buffs.> \n<SG共通説明:お役立ち情報です> \n<SGカテゴリ:\\I[553]TIPS> ",
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"note": "<SG説明:\\I[64] Fire Curse... Aggressive, mainly excelling in critical power skills.\n\\I[389] Wood Curse... Aggressive, excelling in maintaining critical chains.\n\\I[433] Gold Curse... \\I[524] Skills with defense-ignoring attacks\nand defensive traits, offering stability.\n\\I[68] Earth Curse... Defense-oriented, offering stable skills.\n\\I[450]Water Curse... Skills focused on delay attacks and unique abilities.\n\\I[72] Heaven Curse... Specialized in healing and enhancement.\n(Grain) is single-target, (Wave) is multi-target.\n\\I[71] Nether Curse... Specialized in debuffs and status ailments.\n(Grain) is single-target, (Wave) is multi-target.\n\\I[67] Sea Curse... Skills specialized in removing enemy buffs.> \n<SG共通説明:お役立ち情報です> \n<SGカテゴリ:\\I[553]TIPS> ",
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"occasion": 0,
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"price": 0,
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"repeats": 1,
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@ -10632,7 +10632,7 @@
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"iconIndex": 553,
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"itypeId": 3,
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"name": "Item Production",
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"note": "<SG説明:When a brainwashed target performs a hobby action under the \"Do what you like\" command, they will produce an item at the end of the day.\n\nMany of the \"\\I[226]Produced Items\" are powerful.\n\n*Note: Brainwashed targets who were taken to a dungeon that day will not produce items.\n\n*Note: On Maniac difficulty, two are consumed when used. (The last one can still be used)> \n<SG共通説明:お役立ち情報です> \n<SGカテゴリ:\\I[553]TIPS> ",
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"note": "<SG説明:When a brainwashed target performs a hobby action under the \"Do what\nyou like\" command, they will produce an item at the end of the day.\n\nMany of the \"\\I[226]Produced Items\" are powerful.\n\n*Note: Brainwashed targets who were taken to a dungeon that day will\nnot produce items.\n\n*Note: On Maniac difficulty, two are consumed when used.\n(The last one can still be used)> \n<SG共通説明:お役立ち情報です> \n<SGカテゴリ:\\I[553]TIPS> ",
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"occasion": 0,
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"price": 0,
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"repeats": 1,
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