//============================================================================= // MOG_MenuCursorBackground.js //============================================================================= /*: * @target MZ * @plugindesc (v1.0) Permite customizar a imagem de seleção. * @author Moghunter * @url https://mogplugins.wordpress.com * * @param File Name * @text File Name * @desc Definição do nome de arquivo. * @type file * @dir img/menus/ * @default CursorBackground * * @param Scroll X * @text Scrolling X * @desc Definição X-axis da animação. * @default 0.5 * * @param Scroll Y * @text Scrolling Y * @desc Definição Y-axis da animação. * @default 0.5 * * @param Blink Effect * @text Blink Effect * @desc Efeito de transparência. * @type boolean * @default false * * @help * ============================================================================= * ♦♦♦ MOG - MenuCursorBackground ♦♦♦ * Author - Moghunter * Version - 1.0 * Updated - 2021/03/20 * https://mogplugins.wordpress.com * ============================================================================= * Permite customizar a imagem de seleção. * Grave a imagem "CursorBackground.png" na pasta /img/menus/ * */ (() => { //============================================================================= // ** PLUGIN PARAMETERS //============================================================================= var Imported = Imported || {}; Imported.MOG_MenuCursorBackground = true; var Moghunter = Moghunter || {}; Moghunter.parameters = PluginManager.parameters("MOG_MenuCursorBackground"); Moghunter.cursorBack_fileName = String( Moghunter.parameters["File Name"] || "CursorBackground" ); Moghunter.cursorBack_blink = String( Moghunter.parameters["Blink Effect"] || false ); Moghunter.cursorBack_SX = Number(Moghunter.parameters["Scroll X"] || 0.5); Moghunter.cursorBack_SY = Number(Moghunter.parameters["Scroll Y"] || 0.5); //============================================================================= // ■■■ ImageManager ■■■ //============================================================================= //============================== // * Menus //============================== ImageManager.loadMenus = function (filename) { return this.loadBitmap("img/menus/", filename); }; //============================================================================= // ■■■ Window ■■■ //============================================================================= //============================== // ♦ ALIAS ♦ _createCursorSprite //============================== const _mog_backsel_window_createCursorSprite = Window.prototype._createCursorSprite; Window.prototype._createCursorSprite = function () { _mog_backsel_window_createCursorSprite.call(this); if (!this._cursorBackground) { this._createCursorBackground(); } }; //============================== // * _createCursorBackground //============================== Window.prototype._createCursorBackground = function () { this._cursorBackgroundImg = ImageManager.loadMenus( Moghunter.cursorBack_fileName ); this._cursorBackground = new TilingSprite(this._cursorBackgroundImg); this._cursorBack_blink = String(Moghunter.cursorBack_blink) == "true" ? true : false; this._clientArea.addChild(this._cursorBackground); }; //============================== // ♦ ALIAS ♦ update Cursor //============================== const _mog_backsel_window_updateCursor = Window.prototype._updateCursor; Window.prototype._updateCursor = function () { _mog_backsel_window_updateCursor.call(this); if (this._cursorBackground) { this._updateCursorBackground(); } }; //============================== // * _cbSX //============================== Window.prototype._cbSX = function () { return Moghunter.cursorBack_SX; }; //============================== // * _cbSY //============================== Window.prototype._cbSY = function () { return Moghunter.cursorBack_SY; }; //============================== // * _updateCursorBackground //============================== Window.prototype._updateCursorBackground = function () { this._cursorBackground.x = this._cursorSprite.x; this._cursorBackground.y = this._cursorSprite.y; this._cursorBackground.visible = this._cursorSprite.visible; if (this.active) { this._cursorBackground.origin.x += this._cbSX(); this._cursorBackground.origin.y += this._cbSY(); } if (this._cursorBack_blink) { this._cursorBackground.alpha = this._cursorSprite.alpha; } this._cursorSprite.visible = false; }; //============================== // * _refreshCursor //============================== const _mog_backsel_window_refreshCursor = Window.prototype._refreshCursor; Window.prototype._refreshCursor = function () { _mog_backsel_window_refreshCursor.call(this); if (this._cursorBackground) { this._cursorBackground.move( 0, 0, this._cursorRect.width, this._cursorRect.height ); } }; })();