162 lines
5.3 KiB
JavaScript
162 lines
5.3 KiB
JavaScript
//=============================================================================
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// MOG_MenuCursorBackground.js
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//=============================================================================
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/*:
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* @target MZ
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* @plugindesc (v1.0) Permite customizar a imagem de seleção.
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* @author Moghunter
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* @url https://mogplugins.wordpress.com
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*
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* @param File Name
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* @text File Name
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* @desc Definição do nome de arquivo.
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* @type file
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* @dir img/menus/
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* @default CursorBackground
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*
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* @param Scroll X
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* @text Scrolling X
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* @desc Definição X-axis da animação.
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* @default 0.5
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*
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* @param Scroll Y
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* @text Scrolling Y
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* @desc Definição Y-axis da animação.
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* @default 0.5
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*
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* @param Blink Effect
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* @text Blink Effect
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* @desc Efeito de transparência.
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* @type boolean
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* @default false
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*
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* @help
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* =============================================================================
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* ♦♦♦ MOG - MenuCursorBackground ♦♦♦
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* Author - Moghunter
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* Version - 1.0
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* Updated - 2021/03/20
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* https://mogplugins.wordpress.com
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* =============================================================================
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* Permite customizar a imagem de seleção.
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* Grave a imagem "CursorBackground.png" na pasta /img/menus/
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*
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*/
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(() => {
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//=============================================================================
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// ** PLUGIN PARAMETERS
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//=============================================================================
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var Imported = Imported || {};
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Imported.MOG_MenuCursorBackground = true;
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var Moghunter = Moghunter || {};
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Moghunter.parameters = PluginManager.parameters("MOG_MenuCursorBackground");
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Moghunter.cursorBack_fileName = String(
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Moghunter.parameters["File Name"] || "CursorBackground"
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);
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Moghunter.cursorBack_blink = String(
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Moghunter.parameters["Blink Effect"] || false
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);
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Moghunter.cursorBack_SX = Number(Moghunter.parameters["Scroll X"] || 0.5);
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Moghunter.cursorBack_SY = Number(Moghunter.parameters["Scroll Y"] || 0.5);
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//=============================================================================
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// ■■■ ImageManager ■■■
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//=============================================================================
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//==============================
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// * Menus
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//==============================
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ImageManager.loadMenus = function (filename) {
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return this.loadBitmap("img/menus/", filename);
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};
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//=============================================================================
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// ■■■ Window ■■■
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//=============================================================================
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//==============================
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// ♦ ALIAS ♦ _createCursorSprite
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//==============================
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const _mog_backsel_window_createCursorSprite =
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Window.prototype._createCursorSprite;
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Window.prototype._createCursorSprite = function () {
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_mog_backsel_window_createCursorSprite.call(this);
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if (!this._cursorBackground) {
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this._createCursorBackground();
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}
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};
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//==============================
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// * _createCursorBackground
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//==============================
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Window.prototype._createCursorBackground = function () {
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this._cursorBackgroundImg = ImageManager.loadMenus(
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Moghunter.cursorBack_fileName
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);
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this._cursorBackground = new TilingSprite(this._cursorBackgroundImg);
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this._cursorBack_blink =
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String(Moghunter.cursorBack_blink) == "true" ? true : false;
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this._clientArea.addChild(this._cursorBackground);
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};
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//==============================
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// ♦ ALIAS ♦ update Cursor
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//==============================
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const _mog_backsel_window_updateCursor = Window.prototype._updateCursor;
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Window.prototype._updateCursor = function () {
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_mog_backsel_window_updateCursor.call(this);
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if (this._cursorBackground) {
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this._updateCursorBackground();
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}
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};
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//==============================
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// * _cbSX
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//==============================
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Window.prototype._cbSX = function () {
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return Moghunter.cursorBack_SX;
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};
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//==============================
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// * _cbSY
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//==============================
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Window.prototype._cbSY = function () {
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return Moghunter.cursorBack_SY;
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};
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//==============================
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// * _updateCursorBackground
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//==============================
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Window.prototype._updateCursorBackground = function () {
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this._cursorBackground.x = this._cursorSprite.x;
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this._cursorBackground.y = this._cursorSprite.y;
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this._cursorBackground.visible = this._cursorSprite.visible;
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if (this.active) {
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this._cursorBackground.origin.x += this._cbSX();
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this._cursorBackground.origin.y += this._cbSY();
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}
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if (this._cursorBack_blink) {
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this._cursorBackground.alpha = this._cursorSprite.alpha;
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}
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this._cursorSprite.visible = false;
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};
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//==============================
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// * _refreshCursor
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//==============================
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const _mog_backsel_window_refreshCursor = Window.prototype._refreshCursor;
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Window.prototype._refreshCursor = function () {
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_mog_backsel_window_refreshCursor.call(this);
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if (this._cursorBackground) {
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this._cursorBackground.move(
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0,
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0,
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this._cursorRect.width,
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this._cursorRect.height
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);
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}
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};
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})();
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