diff --git a/Data/BasicData/DataBase.dat b/Data/BasicData/DataBase.dat index ae372bd..456b83d 100644 Binary files a/Data/BasicData/DataBase.dat and b/Data/BasicData/DataBase.dat differ diff --git a/DataTL/dump/db/DataBase.json b/DataTL/dump/db/DataBase.json index 8246238..f437d32 100644 --- a/DataTL/dump/db/DataBase.json +++ b/DataTL/dump/db/DataBase.json @@ -368638,11 +368638,11 @@ "data": [ { "name": "入手無し表示文", - "value": "果実" + "value": "Fruit" }, { "name": "▼アイテム設定", - "value": "味方一人のHPを30回復できる薬草" + "value": "Herb that restores 30 HP to one ally." }, { "name": "アイテム1    ", @@ -368907,11 +368907,11 @@ "data": [ { "name": "入手無し表示文", - "value": "キノコ" + "value": "Mushroom" }, { "name": "▼アイテム設定", - "value": "味方一人のHPを30回復できる薬草" + "value": "Herb that restores 30 HP to one ally." }, { "name": "アイテム1    ", @@ -369176,11 +369176,11 @@ "data": [ { "name": "入手無し表示文", - "value": "鉱石" + "value": "Ore" }, { "name": "▼アイテム設定", - "value": "味方一人のHPを30回復できる薬草" + "value": "Herb that restores 30 HP to one ally." }, { "name": "アイテム1    ", @@ -369445,11 +369445,11 @@ "data": [ { "name": "入手無し表示文", - "value": "布系" + "value": "Cloth" }, { "name": "▼アイテム設定", - "value": "味方一人のHPを30回復できる薬草" + "value": "Herb that restores 30 HP to one ally." }, { "name": "アイテム1    ", @@ -369714,11 +369714,11 @@ "data": [ { "name": "入手無し表示文", - "value": "復活の薬" + "value": "Revival Medicine" }, { "name": "▼アイテム設定", - "value": "戦闘不能になった味方一人をHP半分で回復させる薬" + "value": "Medicine that revives one fallen ally\nwith half HP." }, { "name": "アイテム1    ", @@ -370252,11 +370252,11 @@ "data": [ { "name": "入手無し表示文", - "value": "興奮剤" + "value": "Stimulant" }, { "name": "▼アイテム設定", - "value": "戦闘中に飲むと、しばらく攻撃力が上昇する" + "value": "Increases attack power for a while when\nconsumed in battle." }, { "name": "アイテム1    ", @@ -370384,7 +370384,7 @@ }, { "name": "▼武器設定", - "value": "は興奮剤を使った!" + "value": " used a stimulant!" }, { "name": "武器1     ", @@ -370521,11 +370521,11 @@ "data": [ { "name": "入手無し表示文", - "value": "炎の巻物" + "value": "Scroll of Flame" }, { "name": "▼アイテム設定", - "value": "ファイアーボールを発動する巻物" + "value": "Scroll that casts Fireball." }, { "name": "アイテム1    ", @@ -370790,11 +370790,11 @@ "data": [ { "name": "入手無し表示文", - "value": "癒しの雨の巻物" + "value": "Scroll of Healing Rain" }, { "name": "▼アイテム設定", - "value": "ヒールレインを発動する巻物" + "value": "Scroll that casts Heal Rain." }, { "name": "アイテム1    ", @@ -371059,11 +371059,11 @@ "data": [ { "name": "入手無し表示文", - "value": "聖なる裁きの巻物" + "value": "Scroll of Holy Judgment" }, { "name": "▼アイテム設定", - "value": "敵一体に聖なる裁きを下す巻物" + "value": "Scroll that delivers holy judgment to\none enemy." }, { "name": "アイテム1    ", @@ -371866,7 +371866,7 @@ "data": [ { "name": "入手無し表示文", - "value": "【以下、サンプルゲーム用】" + "value": "[For Sample Game Below]" }, { "name": "▼アイテム設定", @@ -372404,11 +372404,11 @@ "data": [ { "name": "入手無し表示文", - "value": "薬ビン" + "value": "Medicine Bottle" }, { "name": "▼アイテム設定", - "value": "全回復、飲むと空きビンになる。" + "value": "Fully restores HP, becomes an empty\nbottle after use." }, { "name": "アイテム1    ", @@ -372532,11 +372532,11 @@ }, { "name": "--------------------------------", - "value": "薬ビンを一気飲みして、空きビンになった" + "value": "I chugged the medicine bottle, and it\nbecame an empty bottle." }, { "name": "▼武器設定", - "value": "は薬ビンを開けた!" + "value": " opened a medicine bottle!" }, { "name": "武器1     ", @@ -372673,11 +372673,11 @@ "data": [ { "name": "入手無し表示文", - "value": "空きビン" + "value": "Empty Bottle" }, { "name": "▼アイテム設定", - "value": "ただの空きビン、店に売るとお金になる。\r\n空きビンはちゃんとリサイクルしましょう。" + "value": "Just an empty bottle, can be sold for\nmoney at a shop. Remember to recycle\nempty bottles properly." }, { "name": "アイテム1    ", @@ -372942,11 +372942,11 @@ "data": [ { "name": "入手無し表示文", - "value": "スグオキール" + "value": "Quick-Acting Medicine" }, { "name": "▼アイテム設定", - "value": "HPが半分回復する薬。\r\n戦闘不能も回復させることができる。" + "value": "Potion that restores half HP. Can also\nrevive from being incapacitated." }, { "name": "アイテム1    ", @@ -373074,7 +373074,7 @@ }, { "name": "▼武器設定", - "value": "はスグオキールを使った!" + "value": " used a Quick Revive!" }, { "name": "武器1     ", @@ -373211,11 +373211,11 @@ "data": [ { "name": "入手無し表示文", - "value": "おいしいパン" + "value": "Delicious Bread" }, { "name": "▼アイテム設定", - "value": "ニワトリも喜ぶとってもおいしいパン、HPが50回復。\r\nでも戦闘中には食べられない。" + "value": "Very delicious bread that even chickens\nlove, restores 50 HP. Cannot be eaten\nduring battle." }, { "name": "アイテム1    ", @@ -373480,11 +373480,11 @@ "data": [ { "name": "入手無し表示文", - "value": "マシンガンの弾" + "value": "Machine Gun Ammo" }, { "name": "▼アイテム設定", - "value": "マシンガンで攻撃するために必要な弾丸。\r\n弾は売店で売っている。" + "value": "Bullets needed to attack with a machine\ngun. Bullets are sold at the shop." }, { "name": "アイテム1    ", @@ -373749,11 +373749,11 @@ "data": [ { "name": "入手無し表示文", - "value": "ダンジョンのカギ" + "value": "Dungeon Key" }, { "name": "▼アイテム設定", - "value": "ダンジョンに入るためのカギ。" + "value": "Key to enter the dungeon." }, { "name": "アイテム1    ", @@ -374018,11 +374018,11 @@ "data": [ { "name": "入手無し表示文", - "value": "WOLF RPGエディター" + "value": "WOLF RPG Editor" }, { "name": "▼アイテム設定", - "value": "世界を創るための道具。これを持って\r\n街の入口に行くとエンディングになる。" + "value": "Tool to create the world. Going to the\ntown entrance with this triggers the\nending." }, { "name": "アイテム1    ", @@ -374287,11 +374287,11 @@ "data": [ { "name": "入手無し表示文", - "value": "全体攻撃君" + "value": "All-Out Attack-kun" }, { "name": "▼アイテム設定", - "value": "HP消費して敵全体を攻撃する" + "value": "Consumes HP to attack all enemies." }, { "name": "アイテム1    ", @@ -374419,7 +374419,7 @@ }, { "name": "▼武器設定", - "value": "の全体攻撃君!" + "value": "The all-out attack!" }, { "name": "武器1     ", @@ -374556,11 +374556,11 @@ "data": [ { "name": "入手無し表示文", - "value": "ヒールの巻物" + "value": "Scroll of Healing" }, { "name": "▼アイテム設定", - "value": "「ヒール」と同じ効果を発揮する" + "value": "Has the same effect as \"Heal.\"" }, { "name": "アイテム1    ", @@ -375363,7 +375363,7 @@ "data": [ { "name": "入手無し表示文", - "value": "魔法の裁縫箱" + "value": "Magic Sewing Box" }, { "name": "▼アイテム設定",