From 72eb674642a4ed643394d251e01654efe0be413a Mon Sep 17 00:00:00 2001 From: DazedAnon Date: Thu, 16 Jan 2025 12:48:42 -0600 Subject: [PATCH] Fix small issues --- data/CommonEvents.json | 4 ++-- js/plugins/Nore_FormationUi.js | 2 +- js/plugins/Nore_TimeEvent.js | 2 +- js/plugins/Vocab.js | 4 ++-- scenario/Scenario.json | 2 +- 5 files changed, 7 insertions(+), 7 deletions(-) diff --git a/data/CommonEvents.json b/data/CommonEvents.json index cfe2dda..1811b38 100644 --- a/data/CommonEvents.json +++ b/data/CommonEvents.json @@ -21580,7 +21580,7 @@ "commonEventId": "267", "time": "3000", "actorId": "10", - "text": "初潮イベント", + "text": "1st Menstrual Period", "itemId": "21" } ] @@ -139453,7 +139453,7 @@ "commonEventId": "264", "time": "3000", "actorId": "11", - "text": "初潮イベント" + "text": "1st Menstrual Period" } ] }, diff --git a/js/plugins/Nore_FormationUi.js b/js/plugins/Nore_FormationUi.js index 19409b2..3331ac0 100644 --- a/js/plugins/Nore_FormationUi.js +++ b/js/plugins/Nore_FormationUi.js @@ -1411,7 +1411,7 @@ var Nore; $gameParty.gold() - this._actor.levelUpCost() ); } else { - this.drawText("G が足りません", 70, 180, 200); + this.drawText("Insufficient G", 70, 180, 200); } this.drawParam(1, "LV", this._actor.level(), copy.level()); this.drawParam(2, "HP", this._actor.mhp(), copy.mhp()); diff --git a/js/plugins/Nore_TimeEvent.js b/js/plugins/Nore_TimeEvent.js index 6bb9041..71a98c9 100644 --- a/js/plugins/Nore_TimeEvent.js +++ b/js/plugins/Nore_TimeEvent.js @@ -711,7 +711,7 @@ var DouseiSyusanTimeGaugeEvent = /** @class */ (function (_super) { } }; DouseiSyusanTimeGaugeEvent.prototype.getTexts = function () { - return [this.actor().name() + "同棲出産中"]; + return [this.actor().name() + " Cohabation & Childbirth"]; }; DouseiSyusanTimeGaugeEvent.prototype.actor = function () { return $gameActors.actor(this._actorId); diff --git a/js/plugins/Vocab.js b/js/plugins/Vocab.js index 9be6e31..226b70a 100644 --- a/js/plugins/Vocab.js +++ b/js/plugins/Vocab.js @@ -207,8 +207,8 @@ function initVocabJp() { "Finally, the decisive battle!\nDefeat Kokuryu, the avenger!"; // Formation TextManager.formationLevelUp = "Level Up?"; - TextManager.levelUpSec = "%1 seconds"; - TextManager.levelUpMinSec = "%1 minutes %2 seconds"; + TextManager.levelUpSec = "%1s"; + TextManager.levelUpMinSec = "%1m %2s"; TextManager.inTraining = "%1 is training"; TextManager.inTraining2 = "In training"; TextManager.formationTarget = "← Often targeted"; diff --git a/scenario/Scenario.json b/scenario/Scenario.json index c7508ba..07ba3ec 100644 --- a/scenario/Scenario.json +++ b/scenario/Scenario.json @@ -2041099,7 +2041099,7 @@ "code": 401, "indent": 0, "parameters": [ - "Your sister told you, didn't she? That we shoot\nAVs. You're ready to appear in them, right?" + "My sister told you, didn't she? That we shoot\nAVs. You're ready to appear in them, right?" ] }, {