var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { if (typeof b !== "function" && b !== null) throw new TypeError( "Class extends value " + String(b) + " is not a constructor or null" ); extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : ((__.prototype = b.prototype), new __()); }; })(); /*:ja * @target MZ * @author ル * * @command makeBabyRoom * @text 赤ん坊画面作成 * @des 赤ん坊画面作成 * @arg actorId * @type number * * */ var Nore; (function (Nore) { var pluginName = "Nore_Baby"; PluginManager.registerCommand(pluginName, "makeBabyRoom", function (args) { var actorId = Math.trunc(args.actorId); var actor = $gameActors.actor(actorId); for (var i = 0; i < 15; i++) { var varId = getBabyVar(i); $gameVariables.setValue(varId, 0); } var index = 0; var babyList = []; for (var _i = 0, _a = actor.babyList(); _i < _a.length; _i++) { var b = _a[_i]; if (!b.isSyusan()) { continue; } babyList.unshift(b); } for (var _b = 0, babyList_1 = babyList; _b < babyList_1.length; _b++) { var baby = babyList_1[_b]; var id = imageId(baby); var varId = getBabyVar(index); $gameVariables.setValue(varId, id); index++; if (index >= 15) { break; } } $gameVariables.setValue(960, index); }); function getBabyVar(index) { return 959 - index; } function imageId(baby) { if (baby.isBlack()) { if (baby.imageIndex() == 1) { return 13 + baby.growth(); } else { return 16 + baby.growth(); } } if (baby.isMale()) { if (baby.imageIndex() == 1) { return 7 + baby.growth(); } else { return 10 + baby.growth(); } } if (baby.imageIndex() == 1) { return 1 + baby.growth(); } else { return 4 + baby.growth(); } } })(Nore || (Nore = {})); var Sprite_BabyCharacter = /** @class */ (function (_super) { __extends(Sprite_BabyCharacter, _super); function Sprite_BabyCharacter(event) { var _this = _super.call(this, event) || this; _this.calcBabyActor(event); _this._baby = _this.lastBaby(); $gameSwitches.setValue(_this.backSw(), _this._baby != null); return _this; } Sprite_BabyCharacter.prototype.backSw = function () { switch (this._babyActorId) { case 9: return 163; case 4: return 169; case 13: return 166; case 17: return 172; } return -1; }; Sprite_BabyCharacter.prototype.calcBabyActor = function (event) { this._babyActorId = parseInt(event.event().meta["baby"]); }; Sprite_BabyCharacter.prototype.updateBitmap = function () { if (this.isImageChanged()) { this._tilesetId = $gameMap.tilesetId(); this._tileId = this._character.tileId(); if (this._baby) { this._characterName = this._baby.babyImageId(); this._characterIndex = 0; } else { this._characterName = ""; this._characterIndex = 0; } this.setCharacterBitmap(); } }; Sprite_BabyCharacter.prototype.characterPatternY = function () { if (!this._baby) { return 0; } return this._baby.growth(); }; Sprite_BabyCharacter.prototype.lastBaby = function () { var actor = $gameActors.actor(this._babyActorId); var manId = actor.dousei().manId(); if (manId == 0) { return null; } var babyList = actor.babyList(); for (var i = 0; i < babyList.length; i++) { var baby = babyList[babyList.length - 1 - i]; if (baby.isSyusan()) { if (baby.taneoyaId() == manId) { return baby; } } } return null; }; return Sprite_BabyCharacter; })(Sprite_Character); function isBabyCharacterEvent(event) { if (!event) { return false; } if (!event.event()) { return false; } return event.event().meta["baby"] != null; }