var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { if (typeof b !== "function" && b !== null) throw new TypeError( "Class extends value " + String(b) + " is not a constructor or null" ); extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : ((__.prototype = b.prototype), new __()); }; })(); var MEM_W = 185; var CharCommand; (function (CharCommand) { CharCommand["av"] = "av"; CharCommand["kigae"] = "kigae"; CharCommand["status"] = "status"; })(CharCommand || (CharCommand = {})); var Window_CharacterList = /** @class */ (function (_super) { __extends(Window_CharacterList, _super); function Window_CharacterList() { var _this = this; var y = Nore.TOP_Y; var offset = 7 * 6; var rect = new Rectangle( 140 + offset, y, 1140 - offset + 8, Graphics.height - y + 8 ); _this = _super.call(this, rect) || this; _this.frameVisible = false; _this.createBackground(); return _this; } Window_CharacterList.prototype.initialize = function (rect) { _super.prototype.initialize.call(this, rect); this.padding = 0; this._additionalSprites = {}; this.contents.outlineWidth = 4; this.contents.outlineColor = "rgba(0, 0, 0, 0.8)"; this.refresh(); }; Window_CharacterList.prototype.itemRect = function (index) { var rect = _super.prototype.itemRect.call(this, index); rect.x += 15; rect.y += 20; return rect; }; Window_CharacterList.prototype.itemWidth = function () { var w = _super.prototype.itemWidth.call(this); return w - 5; }; Window_CharacterList.prototype.createBackground = function () { var baseTexture = Nore.getSystemBaseTexture("menu"); if (!baseTexture) { return; } var texture = new PIXI.Texture( baseTexture, new Rectangle(184, 0, baseTexture.width - 184, baseTexture.height) ); this._bg = new PIXI.Sprite(texture); this._bg.x = 2; this._bg.y = 2; this._contentsBackSprite.addChild(this._bg); }; Window_CharacterList.prototype.itemBackgroundSprite = function () { var baseTexture = Nore.getSystemBaseTexture("menu2"); if (!baseTexture) { return; } var texture = new PIXI.Texture(baseTexture, new Rectangle(0, 0, 143, 715)); var sprite = new PIXI.Sprite(texture); return sprite; }; Window_CharacterList.prototype.itemBackgroundSprite2 = function () { var baseTexture = Nore.getSystemBaseTexture("menu2"); if (!baseTexture) { return; } var y = 300; var texture = new PIXI.Texture( baseTexture, new Rectangle(143, y, 143, 715 - y) ); var sprite = new PIXI.Sprite(texture); sprite.y = y; sprite.blendMode = PIXI.BLEND_MODES.HARD_LIGHT; sprite.alpha = 0.7; return sprite; }; Window_CharacterList.prototype.itemMaskSprite = function () { var baseTexture = Nore.getSystemBaseTexture("menu2"); if (!baseTexture) { return; } var y = 50; var texture = new PIXI.Texture( baseTexture, new Rectangle(144, y, 139, 200 - y) ); var sprite = new PIXI.Sprite(texture); sprite.y = y; return sprite; }; Window_CharacterList.prototype.douseiSprite = function () { var baseTexture = Nore.getSystemBaseTexture("menu2"); if (!baseTexture) { return; } var texture = new PIXI.Texture(baseTexture, new Rectangle(150, 0, 75, 30)); var sprite = new PIXI.Sprite(texture); return sprite; }; Window_CharacterList.prototype.makeItems = function () { this._dataList = []; var list = this.getActorIdList(); for (var i = 0; i < list.length; i++) { var actor = $gameActors.actor(list[i]); this._dataList.push(actor); } }; Window_CharacterList.prototype.refresh = function () { this.makeItems(); this.contents.clear(); this._windowContentsBackSprite2.removeChildren(); this._windowContentsSprite.removeChildren(); _super.prototype.refresh.call(this); for (var i = 0; i < this._dataList.length; i++) { var actor = this._dataList[i]; var rect = this.itemRect(i); this.drawActor(actor, rect); } //this.drawLine(486); }; Window_CharacterList.prototype.drawActor = function (a, rect) { var actor = JsonEx.makeDeepCopy(a); var bg = this.itemBackgroundSprite(); bg.x = rect.x + 4; bg.y = rect.y; this._windowContentsBackSprite.addChild(bg); this.changePaintOpacity(this.isEnabled(actor)); var tachieX = rect.x + this.xPosByActor(actor.actorId()) - 74; var faceId = this.actorFaceId(actor); if (actor.getDefaultFaceId() > 1) { faceId = actor.getDefaultFaceId(); } actor.setHoppeId(this.hoppeId(actor)); var charRect = new Rectangle(rect.x + 16 - 22, 66, 139, 400); var sprite = this.drawTachieActor( actor, this._windowContentsBackSprite, tachieX, rect.y - 108, charRect, faceId, 0.6, false ); var mask = this.itemMaskSprite(); mask.x = bg.x + 2; mask.y += bg.y + 277; this._windowContentsBackSprite.addChild(mask); var bg2 = this.itemBackgroundSprite2(); bg2.x = bg.x; bg2.y += bg.y; this._windowContentsBackSprite.addChild(bg2); var yy = rect.y + 400; var xx = rect.x + 20; this.drawDousei(actor, xx, yy); yy += 60; this.drawStatus(actor, xx, yy); yy += 210; this.drawSyusan(actor, xx, yy); this.contents.fontSize = 22; this.drawActorName(actor, xx - 10, rect.y + 2); this.contents.fontSize = 20; var hpSprite = new Nore.Sprite_ActorHp(actor); hpSprite.x = rect.x + 24; hpSprite.y = rect.y + 50; this._windowContentsSprite.addChild(hpSprite); }; Window_CharacterList.prototype.drawDousei = function (actor, x, y) { if (!actor.dousei().isEnabled()) { return; } this.contents.fontSize = 18; if (actor.dousei().manId() > 0) { if (ConfigManager.language == "jp") { var s = this.douseiSprite(); s.x = x - 2; s.y = y - 2; this.addChild(s); } else { this.changeTextColor(ColorManager.crisisColor()); this.drawText(TextManager.cohabiting, x, y, 104); } this.changeTextColor(ColorManager.normalColor()); var manName = actor.dousei().manName(); this.drawText(manName, x, y + 24, 108, "right"); var friendshipLevel = actor.friendshipLevel(actor.dousei().manId()); var text = actor.getFriendshipLevelText(friendshipLevel); this.drawText(text, x + 4, y + 24, 104, "left"); } else { this.changeTextColor(ColorManager.normalColor()); //this.drawText('', x, y, 120); } }; Window_CharacterList.prototype.lineHeight = function () { return 30; }; Window_CharacterList.prototype.drawBackgroundRect = function (rect) { _super.prototype.drawBackgroundRect.call(this, rect); }; Window_CharacterList.prototype.placeBasicGauges = function (actor, x, y) { this.placeGauge(actor, "hp", x, y); this.placeGauge(actor, "mp", x, y + this.gaugeLineHeight()); }; Window_CharacterList.prototype.gaugeLineHeight = function () { return 24; }; Window_CharacterList.prototype.drawLabel = function (label, x, y) { var baseTexture2 = Nore.getSystemBaseTexture("Battle"); var rect = new Rectangle(0, 0, 48, 24); if (label == "HP") { rect.y = 24; } if (label == "MP") { rect.y = 48; } var texture = new PIXI.Texture(baseTexture2, rect); var sprite = new PIXI.Sprite(texture); sprite.x = x; sprite.y = y + 22; this._windowContentsSprite.addChild(sprite); }; Window_CharacterList.prototype.getBgSprite = function (index, rect) { var baseTexture2 = Nore.getSystemBaseTexture("back" + index); var texture = new PIXI.Texture( baseTexture2, new Rectangle(0, 0, rect.width, 480) ); var sprite = new PIXI.Sprite(texture); return sprite; }; Window_CharacterList.prototype.maxItems = function () { if (!this._dataList) { return 0; } return this._dataList.length; }; Window_CharacterList.prototype.maxCols = function () { return 7; }; Window_CharacterList.prototype.itemHeight = function () { return this.height - 30; }; Window_CharacterList.prototype.drawSyusan = function (actor, xx, yy) { this.drawIcon(Icon.baby, xx, yy); this.drawText(actor.countSyusan(), xx + 50, yy, 52, "right"); }; Window_CharacterList.prototype.drawStatus = function (actor, xx, yy) { this.changeTextColor(ColorManager.normalColor()); var list = Nore.$avParamManager.list(); for (var i = 0; i < list.length; i++) { this.drawStatusOne(actor, xx, yy, i, list[i]); } }; Window_CharacterList.prototype.drawStatusOne = function ( actor, x, y, index, info ) { this.contents.fontSize = 24; var yy = y + index * 32; var xx = x; this.drawIcon(info.iconIndex(), xx, yy); this.drawText( Math.floor(actor.eroParam(info.type()) / 10), xx + 50, yy, 52, "right" ); }; Window_CharacterList.prototype.placeGauge = function (actor, type, x, y) { var key = "actor%1-gauge-%2".format(actor.actorId(), type); var sprite = this.createInnerSprite(key, Sprite_Gauge); sprite.setup(actor, type); sprite.move(x, y); sprite.show(); }; Window_CharacterList.prototype.createInnerSprite = function ( key, spriteClass ) { var dict = this._additionalSprites; if (dict[key]) { return dict[key]; } else { var sprite = new spriteClass(); dict[key] = sprite; this.addInnerChild(sprite); return sprite; } }; Window_CharacterList.prototype.selectedActor = function () { return this._dataList[this.index()]; }; Window_CharacterList.prototype.selectActor = function (actorId) { for (var i = 0; i < this._dataList.length; i++) { var actor = this._dataList[i]; if (actor.actorId() == actorId) { this.select(i); return; } } }; Window_CharacterList.prototype.setSlgType = function (type) { this._slgType = type; }; Window_CharacterList.prototype.isCurrentItemEnabled = function () { var actor = this.selectedActor(); return this.isEnabled(actor); }; Window_CharacterList.prototype.isEnabled = function (actor) { if (this._slgType != Nore.SlgCommand.dousei) { return true; } return actor.dousei().isEnabled(); }; Window_CharacterList.prototype.refreshCursor = function () { if (this._cursorAll) { this.refreshCursorForAll(); } else if (this.index() >= 0) { var rect = this.itemRect(this.index()); this.setCursorRect( rect.x - 6, rect.y - 16, rect.width + 4 + 8, rect.height + 16 ); } else { this.setCursorRect(0, 0, 0, 0); } }; Window_CharacterList.prototype.colSpacing = function () { return 3; }; return Window_CharacterList; })(Nore.Window_MembersBase);