var Nore; (function (Nore) { var _Game_Event_screenX = Game_Event.prototype.screenX; Game_Event.prototype.screenX = function () { var x = _Game_Event_screenX.call(this); if (this.posXList) { if (this.posXList[this._pageIndex]) { return x + this.posXList[this._pageIndex]; } } var page = this.page(); if (page) { var list = this.list(); if (list && list.length > 0) { var e = list[0]; if (e.code == 108) { var n = //; for (var _i = 0, _a = e.parameters; _i < _a.length; _i++) { var list_1 = _a[_i]; var result = n.exec(list_1); if (result) { var xx = parseInt(result[1]); this.posXList = this.posXList || []; this.posXList[this._pageIndex] = xx; return xx + x; } } } } } return x; }; var _Game_Event_screenY = Game_Event.prototype.screenY; Game_Event.prototype.screenY = function () { var y = _Game_Event_screenY.call(this); if (this.posYList) { if (this.posYList[this._pageIndex]) { return y + this.posYList[this._pageIndex]; } } var page = this.page(); if (page) { var list = this.list(); if (list && list.length > 0) { var e = list[0]; if (e.code == 108) { var n = //; for (var _i = 0, _a = e.parameters; _i < _a.length; _i++) { var list_2 = _a[_i]; var result = n.exec(list_2); if (result) { var yy = parseInt(result[1]); this.posYList = this.posYList || []; this.posYList[this._pageIndex] = yy; return yy + y; } } } } } return y; }; })(Nore || (Nore = {}));