/*:ja * @target MZ * @author ル * * @command PreloadJpg * @text JPGロード * @des JPGロード * @arg file * @type string * @text file * @desc file * * @command PreloadWebp * @text webpロード * @des webpロード * @arg file * @type string * @text file * @desc file * * @command PreloadWebp2 * @text webpリストロード * @des webpリストロード * @arg file * @type string * @text file * @desc file * * @command ReleaseWebp * @text webpリリース * @des webpリリース * @arg file * @type string * @text file * @desc file * * @command IgnoreFile * @text 画像無視 * @des 画像無視 * @arg file * @type string * @text 無視するファイルID * @desc 無視するファイルID(01_02) * @arg index * @type number * @text インデックス * @desc インデックス * @arg note * @text ノート * @type string * * @command IgnoreFileList * @text 画像無視リスト * @des 画像無視リスト * @arg file * @type string * @text 無視するファイルID * @desc 無視するファイルID(01_02) * @arg indexList * @type string * @text インデックス * @desc インデックス * * @command removeIgnore * @text 画像無視解除 * @des 画像無視解除 * @arg file * @type string * @text 無視するファイルID * @desc 無視するファイルID(01_02) * @arg index * @type number * @text インデックス * @desc インデックス * * @command setEroBase * @text 基本画像設定 * @des 基本画像設定 * @arg value * @type number * * @command hideGion * * @command hideAegi * */ var Nore; (function (Nore) { Nore.GION_PIC_ID = 27; Nore.AEGI_PIC_ID = 29; var GION_RANDOM_X = 70; var AEGI_RANDOM_X = 160; Nore.spriteSheetCache = {}; function isCached(id) { if (!PIXI.utils.BaseTextureCache) { return false; } return PIXI.utils.BaseTextureCache["img/ero/ero%1_1.webp".format(id)]; } Nore.isCached = isCached; var cgFolder = "ero"; var jpegPrefix = "__CG_JPG__"; Nore.gionPrefix = "0gion_"; Nore.aegiPrefix = "0aegi_"; Nore.webpPrefix = "__CG_WEBP__"; var pluginName = "Nore_EroImg"; PluginManager.registerCommand(pluginName, "PreloadJpg", function (args) { ImageManager.loadJpeg(args.file); }); PluginManager.registerCommand(pluginName, "PreloadWebp", function (args) { preloadWebp(args.file); this.setWaitMode("image"); }); PluginManager.registerCommand(pluginName, "PreloadWebp2", function (args) { preloadWebp2(args.file); this.setWaitMode("image"); }); function preloadWebp2(imageId, callback) { if (callback === void 0) { callback = null; } var max = WEBP_FILES[imageId]; if (!max) { console.error("webp 情報が存在しません:" + imageId); return; } var callbackCount = 0; var localCallbak = null; if (max > 1) { localCallbak = function () { callbackCount++; if (callbackCount == max) { ImageManager._loadingSpriteSheet = false; if (callback) { callback(); } } else { ImageManager._loadingSpriteSheet = true; } }; } for (var i = 0; i < max; i++) { var file = imageId + "_" + (i + 1); if (localCallbak) { preloadWebp(file, localCallbak); } else { preloadWebp(file, callback); } } } Nore.preloadWebp2 = preloadWebp2; function preloadWebp(fileName, callback) { if (callback === void 0) { callback = null; } var file = "img/ero/ero" + fileName + ".json"; var sheet = Nore.spriteSheetCache[file]; if (sheet) { if (callback) { callback(); } return; } p("load:" + fileName); ImageManager.loadSpriteSheet(file, callback); } Nore.preloadWebp = preloadWebp; function isWebpLoaded(fileName) { var file = "img/ero/ero" + fileName + ".json"; var sheet = Nore.spriteSheetCache[file]; if (sheet) { return true; } return false; } Nore.isWebpLoaded = isWebpLoaded; PluginManager.registerCommand(pluginName, "ReleaseWebp", function (args) { releaseWebp(args.file); }); function releaseWebp(fileName) { var file = "img/ero/ero" + fileName + ".json"; var lastIndex = (fileName + "").lastIndexOf("_"); var successFirst = ImageManager.releaseSpriteSheetPath(file); if (successFirst) { p("release:" + file); } if (lastIndex > 0) { var base = fileName.substring(0, lastIndex + 1); var start = parseInt(fileName.substring(lastIndex + 1)); for (var i = start + 1; i < 7; i++) { var otherFile = "img/ero/ero" + base + i + ".json"; var success = ImageManager.releaseSpriteSheetPath(otherFile, true); if (!success) { return; } p("release:" + otherFile); } } } Nore.releaseWebp = releaseWebp; PluginManager.registerCommand(pluginName, "IgnoreFile", function (args) { var index = args.index; var file = args.file; $gameTemp.addIgnoreFileSet(file, index); }); PluginManager.registerCommand(pluginName, "IgnoreFileList", function (args) { var file = args.file; var indexList = args.indexList; var list = indexList.split(","); for (var _i = 0, list_1 = list; _i < list_1.length; _i++) { var i = list_1[_i]; $gameTemp.addIgnoreFileSet(file, i); } }); PluginManager.registerCommand(pluginName, "removeIgnore", function (args) { var index = args.index; var file = args.file; $gameTemp.removeIgnoreFileSet(file, index); }); PluginManager.registerCommand(pluginName, "setEroBase", function (args) { var file = Math.trunc(args.value); $gameTemp.setEroBaseId(file); }); PluginManager.registerCommand(pluginName, "showGion", function (args) { var file = args.id; $gameTemp.showGion(file); }); PluginManager.registerCommand(pluginName, "hideGion", function (args) { $gameTemp.hideGion(); }); PluginManager.registerCommand(pluginName, "showAegi", function (args) { var file = args.id; $gameTemp.showAegi(file); }); PluginManager.registerCommand(pluginName, "setAegiIds", function (args) { $gameTemp.setAegiIds(args.ids); }); PluginManager.registerCommand(pluginName, "showAegiRandom", function (args) { var file = Nore.shuffle(args.ids)[0]; $gameTemp.showAegi(file); }); PluginManager.registerCommand(pluginName, "hideAegi", function (args) { $gameTemp.hideAegi(); }); PluginManager.registerCommand(pluginName, "SetEroId", function (args) { $gameTemp.setEroId(args.id); }); ImageManager.preloadEro = function (filename, hue, smooth) { var folder = "img/ero/"; if (filename) { var path = folder + encodeURIComponent(filename) + ".jpg"; var key = path + ":" + hue; this.cache2 = this.cache2 || {}; if (!this._cache2[key]) { this.loadNormalBitmap2(path, hue || 0); } } }; ImageManager.loadEro = function (filename, hue, smooth) { return this.loadBitmap("img/" + cgFolder + "/", filename, hue, true); }; ImageManager.loadWebp = function (filename, hue) { return this._loadWebp("img/" + cgFolder + "/", filename, hue, true); }; ImageManager._loadWebp = function (folder, filename, hue, smooth) { if (filename) { var path = folder + encodeURIComponent(filename) + ".webp"; var bitmap = this.loadNormalBitmap2(path, hue || 0); bitmap.smooth = smooth; return bitmap; } else { return this.loadEmptyBitmap(); } }; ImageManager.loadJpeg = function (filename, hue) { return this._loadJpeg("img/" + cgFolder + "/", filename, hue, true); }; ImageManager._loadJpeg = function (folder, filename, hue, smooth) { if (filename) { var path = folder + encodeURIComponent(filename) + ".jpg"; var bitmap = this.loadNormalBitmap2(path, hue || 0); bitmap.smooth = smooth; return bitmap; } else { return this.loadEmptyBitmap(); } }; ImageManager.loadNormalBitmap2 = function (path, hue) { var key = path + ":" + hue; this.cache2 = this.cache2 || {}; var bitmap = this.cache2[key]; if (!bitmap) { bitmap = Bitmap.load(path); bitmap.addLoadListener(function () { bitmap.rotateHue(hue); }); this.cache2[key] = bitmap; } return bitmap; }; ImageManager.clearEro = function () { p("clearEro"); this.cache2 = this.cache2 || {}; for (var key in this.cache2) { this.cache2[key].destroy(); } this.cache2 = {}; }; ImageManager.releaseSpriteSheet = function (file) { var path = "img/ero/" + file + ".json"; this.releaseSpriteSheetPath(path); }; ImageManager.releaseSpriteSheetPath = function (path, ignoreError) { if (ignoreError === void 0) { ignoreError = false; } var sheet = Nore.spriteSheetCache[path]; if (!sheet) { if (!ignoreError) { console.error(path); } return false; } delete Nore.spriteSheetCache[path]; //p('release:' + path); var baseTex = null; for (var key in sheet.textures) { sheet.textures[key].destroy(true); baseTex = sheet.textures[key].baseTexture; } PIXI.Texture.removeFromCache(PIXI.utils.TextureCache[path]); PIXI.Texture.removeFromCache(PIXI.utils.TextureCache[path + "_image"]); if (baseTex) { baseTex.destroy(true); Graphics.callGC(); } return true; }; Sprite_Picture.prototype.clear = function () { this.eroAnime = null; this._pictureName = ""; if (this._gionSprite) { this.removeChildren(); this._gionSprite = null; } if (this._aegiSprite) { this.removeChildren(); this._aegiSprite = null; } this.update(); }; var _Sprite_Picture_loadBitmap = Sprite_Picture.prototype.loadBitmap; Sprite_Picture.prototype.loadBitmap = function () { if (this._pictureName instanceof Array) { $gameTemp.ignoreFiles = {}; this.drawEroList(this._pictureName); } else if (this._pictureName.indexOf(Nore.gionPrefix) === 0) { var gionId_1 = this._pictureName; this.eroGionFrame = 100; this.drawGionPicture(gionId_1); } else if (this._pictureName.indexOf(Nore.aegiPrefix) === 0) { var aegiId_1 = this._pictureName; this.eroAegiFrame = 140; //this.drawAegiPicture(aegiId); } else if (this._pictureName.indexOf(jpegPrefix) === 0) { this.eroAnime = null; this.bitmap = ImageManager.loadJpeg( this._pictureName.substr(jpegPrefix.length) ); } else if (this._pictureName.indexOf(Nore.webpPrefix) === 0) { var file = this._pictureName.substr(Nore.webpPrefix.length); if (file.length <= 17) { this.eroAnime = null; this.drawEro(file); } else { try { var json = JSON.parse(file); var wait = Math.floor(json.wait); this.eroAnime = json.pic; this.eroAnimeIndex = 0; this.eroAnimeWait = wait; this.eroAnimeFrameIndex = 0; this.eroSeIndex = json.seIndex; this.eroGionIndex = json.gionIndex; this.eroOnce = json.once; this.eroSeList = json.se; this.eroGionList = json.gion; this.drawEro(this.eroAnime[this.eroAnimeIndex]); } catch (e) { p(file); throw e; } } } else { _Sprite_Picture_loadBitmap.call(this); } }; var _Sprite_Picture_update = Sprite_Picture.prototype.update; Sprite_Picture.prototype.update = function () { _Sprite_Picture_update.call(this); if (this._pictureName.indexOf(Nore.webpPrefix) === 0) { if (this._lastManAlpha != $gameSystem.manAlpha()) { var file = this._pictureName.substr(Nore.webpPrefix.length); if (file.length <= 15) { this.loadBitmap(); } } this._lastManAlpha = $gameSystem.manAlpha(); } }; Sprite_Picture.prototype.drawGionPicture = function (filename) { var texture = PIXI.utils.TextureCache[filename + ".png"]; if (!texture) { //p('gion が見つかりません:' + filename) return; } if (this._gionSprite) { this.removeChildren(); this._gionSprite = null; } if (this._gionSprite) { return; } var sprite = new PIXI.Sprite(texture); sprite.x = -(texture.trim.width / 2); sprite.y = -(texture.trim.height / 2); this.removeChildren(); this.addChild(sprite); this._gionSprite = sprite; }; Sprite_Picture.prototype.drawAegiPicture = function (filename) { var texture = PIXI.utils.TextureCache[filename + ".png"]; if (!texture) { //p('aegi が見つかりません:' + filename) return; } if (this._aegiSprite) { this.removeChildren(); this._aegiSprite = null; } if (this._aegiSprite) { return; } var sprite = new PIXI.Sprite(texture); sprite.x = -(texture.trim.width / 2); sprite.y = -(texture.trim.height / 2); this.removeChildren(); this.addChild(sprite); this._aegiSprite = sprite; }; var _ImageManager_loadPicture = ImageManager.loadPicture; ImageManager.loadPicture = function (filename) { if (filename.indexOf(Nore.webpPrefix) === 0) { return; } return _ImageManager_loadPicture.call(this, filename); }; Sprite_Picture.prototype.drawEro = function (file) { if (file.contains("omanko")) { this.drawOmanko(file); return; } var renderTexture = $gameTemp.getActorBitmapBodyCache(this._pictureId); var s = new PIXI.Sprite(); var index = file.indexOf("_") == 2 ? 6 : 7; switch ($gameVariables.value(10)) { case 1: this.drawEro2(s, file.substr(0, index) + "back1"); break; case 2: this.drawEro2(s, file.substr(0, index) + "back2"); break; case 3: this.drawEro2(s, file.substr(0, index) + "back3"); break; case 4: this.drawEro2(s, file.substr(0, index) + "back4"); break; } //p(file) var max = $gameVariables.value(14); for (var i = 1; i <= max; i++) { var imageId = i.padZero(2); this.drawEro2(s, file + "_" + imageId, file, i); } //this.drawNakaRakugaki(s, file); var renderer = Graphics.app.renderer; renderer.render(s, renderTexture); var sprite = new PIXI.Sprite(renderTexture); this.removeChildren(); this._eroSprite = sprite; this.addChild(sprite); }; Sprite_Picture.prototype.drawNakaRakugaki = function (s, fileId) { var eroBaseId = $gameTemp.eroBaseId(); if (eroBaseId == 0) { return; } if (!fileId) { return; } var list = fileId.split("_"); var actorId = Math.trunc(list[0]); var eroId = Math.trunc(list[2]); var animeId; if ($gameSwitches.value(10)) { animeId = eroBaseId; } else { if ($gameSwitches.value(11)) { animeId = eroBaseId + (eroId % 100); } else { animeId = eroBaseId + (eroId % 10); } } var actor = $gameActors.actor(actorId); var nakadashi = Math.min( actor.nakadashiRakugakiCount(), $gameTemp.maxNakadashiRakuagki() ); var baseFileId = list[0] + "_" + list[1] + "_" + animeId.padZero(2) + "_" + "naka_" + nakadashi.padZero(2); var texture = this.selectTexture(s, baseFileId); if (!texture) { return null; } var sprite = new PIXI.Sprite(texture); sprite.x = $gameVariables.value(45); sprite.y = $gameVariables.value(46); s.addChild(sprite); }; Sprite_Picture.prototype.drawEroList = function (fileList) { var renderTexture = $gameTemp.getActorBitmapBodyCache(this._pictureId); var s = new PIXI.Sprite(); //this.drawEro2(s, '01_50_back'); for (var i = 0; i < fileList.length; i++) { this.drawEro2(s, fileList[i]); } var renderer = Graphics.app.renderer; renderer.render(s, renderTexture); var sprite = new PIXI.Sprite(renderTexture); this.removeChildren(); this._eroSprite = sprite; this.addChild(sprite); }; var _Sprite_Picture_prototype_destroy = Sprite_Picture.prototype.destroy; Sprite_Picture.prototype.destroy = function () { if (this._eroSprite) { this.removeChild(this._eroSprite); this._eroSprite = null; } _Sprite_Picture_prototype_destroy.call(this); }; Sprite_Picture.prototype.drawEro2 = function (s, file, fileId, index, alpha) { if (alpha === void 0) { alpha = 1; } var texture = this.selectEro2Texture(s, file, fileId, index); if (!texture) { return; } //p(texture.textureCacheIds) var sprite = new PIXI.Sprite(texture); sprite.x = $gameVariables.value(45); sprite.y = $gameVariables.value(46); if (alpha < 1) { sprite.alpha = alpha; } s.addChild(sprite); if ($gameVariables.value(49) > 0) { if (texture.textureCacheIds.length > 0) { if (texture.textureCacheIds[0].includes("man")) { //sprite.alpha = $gameSystem.manAlpha(); var sprite_1 = new PIXI.Sprite(texture); sprite_1.x = $gameVariables.value(45); sprite_1.y = $gameVariables.value(46); s.addChild(sprite_1); setManColorFilter($gameVariables.value(49), sprite_1); /* if ($gameVariables.value(49) == 1) { const filter = new PIXI.filters.ColorMatrixFilter(); //filter.colorTone(0, 0, '0x412130', '0x000000', false); filter.vintage(true); sprite.filters = [filter]; } if ($gameVariables.value(49) == 2) { const filter = new PIXI.filters.ColorMatrixFilter(); //filter.colorTone(0, 0, '0x412130', '0x000000', false); filter.sepia (false); sprite.filters = [filter]; sprite.alpha = 0.5; } */ } } } }; Sprite_Picture.prototype.selectEro2Texture = function ( s, file, fileId, index ) { var texture = this.selectTexture(s, file); if (texture) { return texture; } var eroBaseId = $gameTemp.eroBaseId(); if (eroBaseId == 0) { return null; } if (!fileId) { return null; } var list = fileId.split("_"); var eroId = Math.trunc(list[2]); var animeId; if ($gameSwitches.value(10)) { animeId = eroBaseId; } else { if ($gameSwitches.value(11)) { animeId = eroBaseId + (eroId % 100); } else { animeId = eroBaseId + (eroId % 10); } } var baseFileId = list[0] + "_" + list[1] + "_" + animeId.padZero(2) + "_" + index.padZero(2); texture = this.selectTexture(s, baseFileId); if (texture) { return texture; } if ($gameSwitches.value(12)) { var baseFileId4 = list[0] + "_" + list[1] + "_" + Math.floor(eroId / 10) * 10 + "_" + index.padZero(2); texture = this.selectTexture(s, baseFileId4); if (!texture) { return null; } } else { // ベースの index var animeId_1 = eroBaseId; var baseFileId2 = list[0] + "_" + list[1] + "_" + animeId_1.padZero(2) + "_" + index.padZero(2); texture = this.selectTexture(s, baseFileId2); if (texture) { return texture; } // 今の if (!$gameSwitches.value(11)) { return null; } //animeId = Math.round(eroId / 100) * 100 + ; var baseFileId3 = list[0] + "_" + list[1] + "_" + eroId + "_" + index.padZero(2); texture = this.selectTexture(s, baseFileId3); if (!texture) { return null; } } return texture; }; Sprite_Picture.prototype.selectTexture = function (s, file) { if ($gameTemp.ignoreFiles[file]) { return null; } var boteId = $gameVariables.value(980); var manId = $gameVariables.value(48); if (manId > 0) { var manFile = file + "_man" + manId.padZero(2) + ".png"; if (boteId > 0) { var texture1_1 = PIXI.utils.TextureCache[ file + "_man" + manId.padZero(2) + "_bote" + boteId + ".png" ]; if (texture1_1) { return texture1_1; } var texture2 = PIXI.utils.TextureCache[ file + "_man" + manId.padZero(2) + "_bote" + ".png" ]; if (texture2) { return texture2; } } var texture1 = PIXI.utils.TextureCache[manFile]; if (texture1) { return texture1; } } var mankoId = $gameVariables.value(979); if (mankoId > 0) { var mankoFile = file + "_omanko0" + mankoId + ".png"; var texture1 = PIXI.utils.TextureCache[mankoFile]; if (texture1) { return texture1; } } var analId = $gameVariables.value(976); if (analId > 0) { var analFile = file + "_anal0" + analId + ".png"; var texture1 = PIXI.utils.TextureCache[analFile]; if (texture1) { return texture1; } } if (boteId > 0) { var texture1 = PIXI.utils.TextureCache[file + "_bote" + boteId + ".png"]; if (texture1) { return texture1; } var texture2 = PIXI.utils.TextureCache[file + "_bote" + ".png"]; if (texture2) { return texture2; } } var texture = PIXI.utils.TextureCache[file + ".png"]; if (texture) { return texture; } return texture; }; Sprite_Picture.prototype.updateGion = function () { if (this.eroGionFrame > 0) { } else { return; } if (!this._gionSprite) { return; } if ( $gameTemp.gionId && Nore.gionPrefix + $gameTemp.gionId == this._pictureName ) { return; } this.eroGionFrame--; this.eroGionFrame--; this.eroGionFrame--; this.eroGionFrame--; //p(this.eroGionFrame) var f = this.eroGionFrame; var opacity = 255; if (f > 70) { opacity = 255 - (f - 70) * 5; } else if (f < 40) { opacity = f * 6; } else { opacity = 255; } this._gionSprite.alpha = opacity / 255; if (this.eroGionFrame <= 0) { this.removeChildren(); this._gionSprite = null; this.eroGionFrame = 0; this._pictureName = ""; var picture = this.picture(); picture.initBasic(); } }; Sprite_Picture.prototype.updateAegiSprite = function () { if (this.eroAegiFrame > 0) { } else { return; } if (!this._aegiSprite) { return; } if ( $gameTemp.aegiId && Nore.aegiPrefix + $gameTemp.aegiId == this._pictureName ) { return; } this.eroAegiFrame--; this.eroAegiFrame--; this.eroAegiFrame--; //p(this.eroAegiFrame) var f = this.eroAegiFrame; var opacity = 255; if (f > 70) { opacity = 255 - (f - 70) * 5; } else if (f < 40) { opacity = f * 6; } else { opacity = 255; } this._aegiSprite.alpha = opacity / 255; if (this.eroAegiFrame <= 0) { this.removeChildren(); this._aegiSprite = null; this.eroAegiFrame = 0; this._pictureName = ""; var picture = this.picture(); picture.initBasic(); } }; var Sprite_Picture_prototype_updateOther = Sprite_Picture.prototype.updateOther; Sprite_Picture.prototype.updateOther = function () { Sprite_Picture_prototype_updateOther.call(this); this.updateGion(); this.updateAegiSprite(); var picture = this.picture(); this.opacity = picture.opacity(); this.blendMode = picture.blendMode(); this.alpha = this.opacity / 255; this.rotation = (picture.angle() * Math.PI) / 180; var lastIndex = this.eroAnimeIndex; if (this.opacity == 0 || !this.visible) { return; } if (this.eroAnime) { if ($gameSwitches.value(10)) { return; } this.alpha = 1; this.eroAnimeFrameIndex++; if (this.eroAnimeFrameIndex >= this.eroAnimeWait) { this.eroAnimeFrameIndex = 0; this.eroAnimeIndex++; if (this.eroAnimeIndex >= this.eroAnime.length) { this.eroAnimeIndex = 0; if (this.eroOnce) { this.eroAnimeIndex = this.eroAnime.length - 1; } } this.drawEro(this.eroAnime[this.eroAnimeIndex]); if (this.eroSeIndex == this.eroAnimeIndex) { var dice = Math.floor(this.eroSeList.length * Math.random()); var se = this.eroSeList[dice]; if (typeof se == "object") { for (var i = 0; i < se.length; i++) { AudioManager.playSe({ name: se[i], volume: 100, pitch: 100, pan: 0, }); } } else { AudioManager.playSe({ name: se, volume: 100, pitch: 100, pan: 0 }); } } if (this.eroGionIndex == this.eroAnimeIndex) { var dice = Math.floor(this.eroGionList.length * Math.random()); var gion = this.eroGionList[dice]; var xx = $gameVariables.value(41); var yy = $gameVariables.value(42); var scale = $gameVariables.value(43) || 100; if (typeof gion == "object") { for (var i = 0; i < se.length; i++) { //AudioManager.playSe({ name: se[i], volume: 100, pitch: 100, pan: 0 }); } } else { var opacity = 255; xx += Math.randomInt(GION_RANDOM_X) - GION_RANDOM_X / 2; yy += Math.randomInt(30) - 15; var nextGion = nextGionId(); $gameScreen.showPicture( nextGion, Nore.gionPrefix + gion, 0, xx, yy, scale, scale, opacity, PIXI.BLEND_MODES.NORMAL ); //AudioManager.playSe({ name: se, volume: 100, pitch: 100, pan: 0 }); } } if (lastIndex != this.eroAnimeIndex) { this.updateAegi(); } } } }; Sprite_Picture.prototype.drawOmanko = function (file) { //p(file) var list = file.split("_omanko_"); var base = list[0]; var faceId = list[1]; var s = new PIXI.Sprite(); var actorId = parseInt(base.split("_")[0]); var actor = $gameActors.actor(actorId); var boteId = actor.boteId; // back this.drawEro2(s, base + "_back_01"); if (actor.boteId > 0) { this.drawEro2(s, base + "_bote_0" + actor.boteId); } else { this.drawEro2(s, base + "_base_01"); } // おまんこ var mankoId = $gameVariables.value(979); var mankoFile = "%1_manko_%2".format(base, mankoId.padZero(2)); p(mankoFile); this.drawEro2(s, mankoFile); var kFile = "%1_manko_k_%2".format(base, mankoId.padZero(2)); this.drawEro2(s, kFile, null, null, actor.mankoKuroImageAlpha()); var kuroFile = "%1_kuro_01".format(base); this.drawEro2(s, kuroFile, null, null, actor.chikubiKuroImageAlpha()); // アナル var analId = Math.max(1, $gameVariables.value(976)); var analFile = "%1_anal_%2".format(base, analId.padZero(2)); this.drawEro2(s, analFile); // 入れ墨 if (actor.hasAcce(1080)) { var acceFile = "%1_irezumi_01".format(base); if (actor.boteId > 0) { acceFile = "%1_irezumi_02".format(base); } this.drawEro2(s, acceFile); } // へそピアス if (actor.hasAcce(1003) || actor.hasAcce(1004)) { var hesoFile = "%1_heso_%2".format(base, (boteId + 1).padZero(2)); this.drawEro2(s, hesoFile); } // 精液 /* const nakadashi = history.countNakadashi(); $gameSwitches.setValue(88, false); if (nakadashi > 0) { $gameSwitches.setValue(88, true); if ($gameVariables.value(95) == 0) { let dice = Math.randomInt(3) + 1; $gameVariables.setValue(95, dice); } const seiekiId = $gameVariables.value(95); let seiekiFile = '%1_seieki%2'.format(base, seiekiId); this.drawEro2(s, seiekiFile); } */ // ラビアピアス if (actor.hasAcce(1008)) { var labiaFile = "%1_labia_%2".format(base, mankoId.padZero(2)); this.drawEro2(s, labiaFile); } // 乳首ピアス if (actor.hasAcce(1001) || actor.hasAcce(1002)) { var nippleId = 1; var nippleFile = "%1_nipple_%2".format(base, boteId.padZero(2)); this.drawEro2(s, nippleFile); } // ボンテージ if (actor.outerId == "c") { var bontageFile = "%1_bontage_01".format(base); if (actor.actorId() == 4 && actor.boteId > 0) { bontageFile = "%1_bontage_02".format(base); } this.drawEro2(s, bontageFile); } // 首輪 /*if (actor.hasAcce(1002) || actor.hasAcce(1003)) { let acce20File = '%1_acce02'.format(base); this.drawEro2(s, acce20File); }*/ if ($gameVariables.value(974) > 0) { // ほっぺ var hoppeId = $gameVariables.value(974); var hoppeFile = "%1_hoppe_%2".format(base, hoppeId.padZero(2)); this.drawEro2(s, hoppeFile); } // 顔 var faceFormat = "%1_face_%2"; if (actor.isBottomHightlight()) { faceFormat = "%1_face_%2_l"; } else if (actor.isNoHightlight()) { faceFormat = "%1_face_%2_n"; } var faceFile = faceFormat.format(base, faceId.padZero(2)); this.drawEro2(s, faceFile); if ($gameVariables.value(975) > 0) { // 涙 var namidaId = $gameVariables.value(975); var namidaOptionId = actor.namidaOptionId(faceId); var namidaFile = void 0; if (namidaOptionId > 0) { namidaFile = "%1_namida_%2_%3".format( base, namidaId.padZero(2), namidaOptionId.padZero(2) ); } else { namidaFile = "%1_namida_%2".format(base, namidaId.padZero(2)); } this.drawEro2(s, namidaFile); } // 目隠し if (actor.hasAcce(1020)) { var acce20File = "%1_acce20".format(base); this.drawEro2(s, acce20File); } // 首輪の鎖 if (actor.hasAcce(1003)) { var acce20File = "%1_acce03".format(base); this.drawEro2(s, acce20File); } // 鼻フック if (actor.hasAcce(1038)) { var acce38File = "%1_acce38".format(base); this.drawEro2(s, acce38File); } // 出産マーク var babyList = actor.babyList(); if (actor.hasAcce(1021)) { for (var i = 0; i < babyList.length; i++) { var baby = babyList[i]; var index = i + 1; var file_1 = this.getSyusanAcceFile(base, actor, index, baby.isMale()); //p(file) if (PIXI.utils.TextureCache[file_1 + ".png"]) { this.drawEro2(s, file_1); } } } // 口 var kuchiId = actor.mankoKuchiId(); if (kuchiId > 0) { var kuchiFile = "%1_kuchi_%2".format(base, kuchiId.padZero(2)); p(kuchiFile); this.drawEro2(s, kuchiFile); } // 目隠し var mekakushiId = actor.mankoMekakushiId(); if (mekakushiId > 0) { var kuchiFile = "%1_mekakushi_%2".format(base, mekakushiId.padZero(2)); this.drawEro2(s, kuchiFile); } var renderer = Graphics.app.renderer; var renderTexture = $gameTemp.getActorBitmapBodyCache(this._pictureId); renderer.render(s, renderTexture); var sprite = new PIXI.Sprite(renderTexture); this.removeChildren(); this._eroSprite = sprite; this.addChild(sprite); }; Sprite_Picture.prototype.getSyusanAcceFile = function ( baseId, actor, syusanCount, male ) { var boteId = actor.boteId; if (male) { if (boteId == 0) { return "%1_syusan_m_%2".format(baseId, syusanCount.padZero(2)); } else { return "%1_syusan_m_%2_b".format( baseId, syusanCount.padZero(2), boteId ); } } else { if (boteId == 0) { return "%1_syusan_f_%2".format(baseId, syusanCount.padZero(2)); } else { return "%1_syusan_f_%2_b".format( baseId, syusanCount.padZero(2), boteId ); } } }; Sprite_Picture.prototype.updateAegi = function () { if (!this._aegiRemain) { this._aegiRemain = 120 + Math.randomInt(120); } this._aegiRemain--; if (this._aegiRemain == 0) { var aegi = $gameTemp.randomAegi(); var opacity = 255; var xx = $gameVariables.value(54); var yy = $gameVariables.value(55); var scale = $gameVariables.value(56); xx += Math.randomInt(AEGI_RANDOM_X) - AEGI_RANDOM_X / 2; yy += Math.randomInt(30) - 15; var nextGion = nextAegiId(); //p(aegi) $gameScreen.showPicture( nextGion, Nore.aegiPrefix + aegi, 0, xx, yy, scale, scale, opacity, PIXI.BLEND_MODES.NORMAL ); } }; var gionId = 0; function nextGionId() { if (gionId == 0) { gionId++; } else { gionId = 0; } return Nore.GION_PIC_ID + gionId; } var aegiId = 0; function nextAegiId() { if (aegiId == 0) { aegiId++; } else { aegiId = 0; } return Nore.AEGI_PIC_ID + aegiId; } var _Scene_Map_updateMain = Scene_Map.prototype.updateMain; Scene_Map.prototype.updateMain = function () { _Scene_Map_updateMain.call(this); if ($gameSystem.isEroEvent()) { if (Input.isPressed("left")) { $gameSystem.downManAlpha(); } if (Input.isPressed("right")) { $gameSystem.upManAlpha(); } } var messageWindow = SceneManager._scene._messageWindow; if (!SceneManager._scene._messageWindow) { return; } if (Input.isTriggered("left")) { if (messageWindow.pause) { $gameSystem.downOuterAlpha(); } } if (Input.isTriggered("right")) { if (messageWindow.pause) { $gameSystem.upOuterAlpha(); } } }; })(Nore || (Nore = {})); function setManColorFilter(manColorId, sprite) { if (manColorId == 1) { var filter = new PIXI.filters.ColorMatrixFilter(); //filter.colorTone(0, 0, '0x412130', '0x000000', false); filter.vintage(true); sprite.filters = [filter]; } if (manColorId == 2) { var filter = new PIXI.filters.ColorMatrixFilter(); //filter.colorTone(0, 0, '0x412130', '0x000000', false); filter.sepia(false); sprite.filters = [filter]; sprite.alpha = 0.5; } if (manColorId == 3) { var filter = new PIXI.filters.ColorMatrixFilter(); //filter.colorTone(0, 0, '0x000000', '0x0000AA', true); filter.brightness(0.2, true); sprite.filters = [filter]; sprite.alpha = 0.7; } if (manColorId == 4) { var filter = new PIXI.filters.ColorMatrixFilter(); //filter.colorTone(0, 0, '0x000000', '0x0000AA', true); filter.technicolor(true); sprite.filters = [filter]; sprite.alpha = 0.3; } if (manColorId == 5) { var filter = new PIXI.filters.ColorMatrixFilter(); //filter.colorTone(0, 0, '0x000000', '0x0000AA', true); filter.night(0.2, true); sprite.filters = [filter]; sprite.alpha = 0.3; } if (manColorId == 6) { var filter = new PIXI.filters.ColorMatrixFilter(); //filter.colorTone(0, 0, '0x000000', '0x0000AA', true); filter.contrast(0.9, true); sprite.filters = [filter]; sprite.alpha = 0.6; } }