dead-bunny/js/plugins/Nore_AvUi.js
2025-01-12 01:21:39 -06:00

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/*:ja
* @target MZ
* @author ル
*
* @command showAv
* @text AV画面
* @des AV画面
* @arg actorId
* @type number
* @arg avId
* @type number
*
*
*/
var __extends =
(this && this.__extends) ||
(function () {
var extendStatics = function (d, b) {
extendStatics =
Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array &&
function (d, b) {
d.__proto__ = b;
}) ||
function (d, b) {
for (var p in b)
if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p];
};
return extendStatics(d, b);
};
return function (d, b) {
if (typeof b !== "function" && b !== null)
throw new TypeError(
"Class extends value " + String(b) + " is not a constructor or null"
);
extendStatics(d, b);
function __() {
this.constructor = d;
}
d.prototype =
b === null
? Object.create(b)
: ((__.prototype = b.prototype), new __());
};
})();
var Nore;
(function (Nore) {
var pluginName = "Nore_AvUi";
PluginManager.registerCommand(pluginName, "showAv", function (args) {
var avId = Math.trunc(args.avId);
var actorId = Math.trunc(args.actorId);
var av = new Av(actorId, avId);
$gameTemp.av = av;
SceneManager.push(Nore.Scene_Av);
});
var RIGHT_WINDOW_X = 696;
var Scene_Av = /** @class */ (function (_super) {
__extends(Scene_Av, _super);
function Scene_Av() {
return (_super !== null && _super.apply(this, arguments)) || this;
}
Scene_Av.prototype.create = function () {
this._av = $gameTemp.av;
_super.prototype.create.call(this);
this.createAvWindow();
this.createConfirmWindow();
};
Scene_Av.prototype.start = function () {
_super.prototype.start.call(this);
this.onAvChange();
};
Scene_Av.prototype.createBackground = function () {};
Scene_Av.prototype.createAvWindow = function () {
this._avWindow = new Window_Av(this._av);
this.addChild(this._avWindow);
this._avWindow.activate();
this._avWindow.select(0);
this._avWindow.setHandler("ok", this.onOk.bind(this));
this._avWindow.setHandler("cancel", this.onCancel.bind(this));
this._avWindow.setHandler("change", this.onAvChange.bind(this));
this._paramWindow = new Window_AvParam(this._av);
this.addChild(this._paramWindow);
this._manWindow = new Window_AvMan(this._av, this._avWindow);
this.addChild(this._manWindow);
this._manWindow.setHandler("ok", this.onManOk.bind(this));
this._manWindow.setHandler("cancel", this.onManCancel.bind(this));
this._manWindow.setHandler("change", this.onManChange.bind(this));
this._manWindow.hide();
this._manParamWindow = new Window_AvManParams(this._av);
this.addChild(this._manParamWindow);
//this._manParamWindow.hide();
};
Scene_Av.prototype.createConfirmWindow = function () {
this._confirmWindow = new Nore.Window_Confirm(500);
this.addChild(this._confirmWindow);
this._confirmWindow.visible = false;
this._confirmWindow.setHandler("ok", this.onConfirmOk.bind(this));
this._confirmWindow.setHandler("cancel", this.onConfirmCancel.bind(this));
};
Scene_Av.prototype.onOk = function () {
/*if (this._avWindow.index() == this._avWindow.autoIndex()) {
// 避妊
if (! this._av.actor().canContraception() || ! this._av.canContraception()) {
SoundManager.playBuzzer();
} else {
const b = this._av.isContraception();
this._av.setContraception(! b);
this._avWindow.refresh();
}
this._avWindow.activate();
return;
}*/
if (this._avWindow.index() == this._avWindow.okIndex()) {
this.confirmOk();
return;
}
if (this._avWindow.index() == this._avWindow.cancelIndex()) {
this.confirmCancel();
return;
}
this._manWindow.makeData();
this._manWindow.refresh();
this._manWindow.show();
this._manParamWindow.show();
this._manWindow.activate();
this._manWindow.select(0);
};
Scene_Av.prototype.onCancel = function () {
this.popScene();
};
Scene_Av.prototype.onManOk = function () {
var actor = this._manWindow.selectedActor();
var actorId;
if (actor) {
actorId = actor.actorId();
} else {
actorId = 0;
}
this._manWindow.deactivate();
this._manWindow.select(-1);
var index = this._avWindow.index();
if (index == 0) {
this._av.setMainMan(actorId);
} else if (index == 1) {
this._av.setSubMan1(actorId);
} else {
this._av.setSubMan2(actorId);
}
this._paramWindow.refresh();
this._avWindow.refresh();
this._avWindow.activate();
this._manWindow.hide();
};
Scene_Av.prototype.onManCancel = function () {
this._paramWindow.refresh();
this._avWindow.refresh();
this._avWindow.activate();
this._manWindow.hide();
this._manParamWindow.hide();
};
Scene_Av.prototype.onManChange = function () {
var actor = this._manWindow.selectedActor();
this._manParamWindow.setMan(actor);
};
Scene_Av.prototype.onAvChange = function () {
var actor = this._avWindow.selectedActor();
if (actor) {
this._manParamWindow.setMan(actor);
this._manParamWindow.show();
} else {
this._manParamWindow.setMan(null);
this._manParamWindow.hide();
}
};
Scene_Av.prototype.confirmCancel = function () {
this._inCancel = true;
this._confirmWindow.setText(TextManager.confirmAvCancel);
this._confirmWindow.visible = true;
this._confirmWindow.select(0);
this._confirmWindow.activate();
};
Scene_Av.prototype.confirmOk = function () {
this._inCancel = false;
this._confirmWindow.setText(TextManager.confirmAvOk);
this._confirmWindow.visible = true;
this._confirmWindow.select(0);
this._confirmWindow.activate();
};
Scene_Av.prototype.onConfirmOk = function () {
if (this._inCancel) {
this.popScene();
} else {
$gameAvJacketList.clear();
$slg.makeAv($gameTemp.av);
$gameVariables.setValue(Nore.VIDEO_ID_VAR, $gameTemp.av.itemId());
$gameSwitches.setValue(62, true);
SceneManager.popAllScene();
}
};
Scene_Av.prototype.onConfirmCancel = function () {
this._inCancel = false;
this._confirmWindow.visible = false;
this._avWindow.activate();
};
return Scene_Av;
})(Scene_MenuBase);
Nore.Scene_Av = Scene_Av;
var Window_Av = /** @class */ (function (_super) {
__extends(Window_Av, _super);
function Window_Av(av) {
var _this = this;
var r = new Rectangle(25, 35, 660, 735);
_this = _super.call(this, r) || this;
_this._av = av;
_this.createTachieLayer();
_this.autoSet();
_this.refresh();
return _this;
}
Window_Av.prototype.autoSet = function () {
if (this._av.avCount() <= 1) {
return;
}
if (!this._av.isSyusan()) {
//return;
}
var last = $slg.avInfo().lastAv(this._av.itemId());
this._av.setSubMan1(last.subMan1Id());
this._av.setSubMan2(last.subMan2Id());
this._av.setMainMan(last.mainManId());
};
Window_Av.prototype.createTachieLayer = function () {
this._actorLayer = new Sprite();
this.addChild(this._actorLayer);
};
Window_Av.prototype.refresh = function () {
_super.prototype.refresh.call(this);
this.drawDescription();
this.drawAv();
this.drawButton();
this.drawTachie();
};
Window_Av.prototype.maxItems = function () {
return 5;
};
Window_Av.prototype.itemRect = function (index) {
/*if (index == this.autoIndex()) {
return new Rectangle(380, 400, 220, 40);
}*/
if (index == this.okIndex()) {
return new Rectangle(380, 450, 140, 40);
}
if (index == this.cancelIndex()) {
return new Rectangle(380, 500, 140, 40);
}
var r = _super.prototype.itemRect.call(this, index);
r.x += 280;
r.y += 176 + index * 15;
r.width = 220;
return r;
};
Window_Av.prototype.drawAv = function () {
this.contents.fontSize = 24;
this.changeTextColor(ColorManager.normalColor());
var y = 130;
this.drawAVContents(y);
this.drawMainActor(this.itemRect(0).y + 3);
this.drawSubActor1(this.itemRect(1).y + 3);
this.drawSubActor2(this.itemRect(2).y + 3);
};
Window_Av.prototype.drawAVContents = function (y) {
this.drawSpriteLabel(0, y);
this.drawText(this._av.name(), this.contentsX(), y, 300);
};
Window_Av.prototype.drawMainActor = function (y) {
if (this._av.isMainManFixed()) {
this.drawIcon(Icon.lock, 252, y);
}
this.drawSpriteLabel(63, y + 4);
this.drawIcon(this._av.mainManIconIndex(), this.valueX(), y);
this.drawText(
this._av.mainManName(),
this.valueX() + this.iconWidth(),
y,
300
);
};
Window_Av.prototype.drawSubActor1 = function (y) {
this.drawSpriteLabel(63 * 2, y + 4);
this.drawIcon(this._av.subMan1IconIndex(), this.valueX(), y);
this.drawText(
this._av.subMan1Name(),
this.valueX() + this.iconWidth(),
y,
300
);
};
Window_Av.prototype.drawSubActor2 = function (y) {
this.drawSpriteLabel(63 * 3, y + 4);
this.drawIcon(this._av.subMan2IconIndex(), this.valueX(), y);
this.drawText(
this._av.subMan2Name(),
this.valueX() + this.iconWidth(),
y,
300
);
};
Window_Av.prototype.iconWidth = function () {
return 40;
};
Window_Av.prototype.drawSpriteLabel = function (sy, y) {
var rect = new Rectangle(0, sy, 120, 40);
if (ConfigManager.language == "en") {
rect.x += 120;
rect.width += 30;
}
var s = this.getSprite(rect.x, rect.y, rect.width, rect.height);
s.x = this.titleX();
s.y = y + 8;
this._windowContentsSprite.addChild(s);
};
Window_Av.prototype.titleX = function () {
return 120;
};
Window_Av.prototype.contentsX = function () {
return 290;
};
Window_Av.prototype.valueX = function () {
return this.contentsX() + 4;
};
Window_Av.prototype.getSprite = function (x, y, w, h) {
var baseTexture = Nore.getSystemBaseTexture("av");
var r = new Rectangle(x, y, w, h);
var texture = new PIXI.Texture(baseTexture, r);
var s = new PIXI.Sprite(texture);
return s;
};
Window_Av.prototype.hininIndex = function () {
return -1;
};
Window_Av.prototype.autoIndex = function () {
return -1;
};
Window_Av.prototype.okIndex = function () {
return 3;
};
Window_Av.prototype.cancelIndex = function () {
return 4;
};
Window_Av.prototype.drawButton = function () {
var rect3 = this.itemRect(this.okIndex());
this.changePaintOpacity(this._av.isEnabled());
this.drawText("OK", rect3.x, rect3.y, rect3.width, "center");
this.changePaintOpacity(true);
var rect4 = this.itemRect(this.cancelIndex());
this.drawText("Cancel", rect4.x, rect4.y, rect3.width, "center");
};
Window_Av.prototype.isCurrentItemEnabled = function () {
if (this.index() == 0) {
if (this._av.isMainManFixed()) {
return false;
}
}
if (this.index() == this.okIndex()) {
return this._av.isEnabled();
}
return true;
};
Window_Av.prototype.selectedActor = function () {
var actorId = this.selectedActorId();
if (actorId > 0) {
return $gameActors.actor(actorId);
}
return null;
};
Window_Av.prototype.selectedActorId = function () {
switch (this.index()) {
case 0:
return this._av.mainManId();
case 1:
return this._av.subMan1Id();
case 2:
return this._av.subMan2Id();
}
return 0;
};
Window_Av.prototype.drawDescription = function () {
this.changeTextColor(ColorManager.crisisColor());
this.contents.fontSize = 23;
var ww = 620;
var y1 = 20;
var y2 = 64;
if (this._av.mainManId() == 0) {
this.drawText(TextManager.setMainMan, 50, 50, ww, "center");
} else if (!this._av.isEnabledParam()) {
this.drawText(TextManager.setSubMan1, 0, y1, ww, "center");
this.drawText(TextManager.setSubMan2, 0, y2, ww, "center");
} else if (!this._av.isEnabledSkill()) {
this.drawText(TextManager.setAvSkill, 0, y1, ww, "center");
} else {
if ($slg.avInfo().findBeforeAv(this._av)) {
this.changeTextColor(ColorManager.deathColor());
if (this._av.isGeneralAv()) {
this.drawText(TextManager.canMakeAv2nd5, 20, y1, ww - 24, "center");
this.drawText(TextManager.canMakeAv2nd4, 20, y2, ww, "center");
} else if (this._av.isSyusan()) {
this.drawText(TextManager.canMakeAv2nd3, 20, y1, ww - 24, "center");
this.drawText(TextManager.canMakeAv2nd4, 20, y2, ww, "center");
} else {
this.drawText(TextManager.canMakeAv2nd, 0, y1, ww, "center");
//this.drawText(TextManager.canMakeAv2nd2, 0, y2, ww, 'center');
}
} else {
this.drawText(TextManager.canMakeAv, 0, y1, ww, "center");
}
}
};
Window_Av.prototype.drawTachie = function () {
var actor = this._av.actor();
var x = -40 + this.getTachieOffsetX(actor.actorId());
var y = 200 + this.getTachieOffsetY(actor.actorId());
var rect = new Rectangle(20, 120, 380, 600);
this.drawTachieActor(
actor,
this._actorLayer,
x,
y,
rect,
actor._defaultFaceId,
0.8
);
};
Window_Av.prototype.getTachieOffsetY = function (actorId) {
switch (actorId) {
case 8:
return -50;
case 10:
return -60;
case 11:
return -60;
case 13:
return -20;
case 17:
return -50;
}
return 0;
};
Window_Av.prototype.getTachieOffsetX = function (actorId) {
switch (actorId) {
case 4:
return 0;
case 8:
return 20;
}
return 0;
};
Window_Av.prototype.faceId = function () {
switch (this._av.actorId()) {
case 8:
return 1;
case 10:
return 1;
case 11:
return 2;
case 17:
return 8;
default:
return 4;
}
};
Window_Av.prototype.itemHeight = function () {
return 45;
};
return Window_Av;
})(Window_Selectable);
var Window_AvParam = /** @class */ (function (_super) {
__extends(Window_AvParam, _super);
function Window_AvParam(av) {
var _this = this;
var r = new Rectangle(RIGHT_WINDOW_X, 35, 500, 346);
_this = _super.call(this, r) || this;
_this._av = av;
_this.refresh();
return _this;
}
Window_AvParam.prototype.refresh = function () {
_super.prototype.refresh.call(this);
this.drawParams();
this.drawSkills();
};
Window_AvParam.prototype.titleX = function () {
return 27;
};
Window_AvParam.prototype.drawParams = function () {
this.changePaintOpacity(true);
this.drawSpriteLabel(237, 25);
var yy = 52;
var list = this._av.avParamList();
for (var i = 0; i < list.length; i++) {
var avParam = list[i];
this.drawParamTitle(avParam, yy);
this.drawParamValue(avParam, yy);
this.drawParamGauge(216, yy, avParam);
yy += this.lineHeight();
}
};
Window_AvParam.prototype.drawParamTitle = function (avParam, y) {
var iconX = 20;
var iconY = 2;
var xx = 64 - 5;
this.changeTextColor(ColorManager.normalColor());
this.contents.fontSize = 18;
this.drawIcon(avParam.iconIndex(), iconX, y + iconY);
this.drawText(avParam.name(), xx, y, 59);
};
Window_AvParam.prototype.drawParamValue = function (avParam, yy) {
var valueX = 84;
var param = avParam.woman();
if (param + avParam.plus() < avParam.value()) {
this.contents.textColor = ColorManager.textColor(7);
} else {
this.contents.textColor = ColorManager.normalColor();
}
this.drawText(param + avParam.plus(), valueX - 12, yy, 80, "right");
this.contents.textColor = ColorManager.normalColor();
this.drawText("/", valueX, yy, 80, "right");
this.drawText(avParam.value(), valueX + 40, yy, 80, "right");
};
Window_AvParam.prototype.lineHeight = function () {
return 38;
};
Window_AvParam.prototype.drawParamGauge = function (x, y, avParam) {
var param = avParam.woman();
var requiredValue = avParam.value();
var plus = avParam.plus();
y += 10;
var hh = 17;
var rate = 2;
var m = 1;
var boxWidth = Math.max(param + plus, requiredValue);
var maxBox = 90;
if (boxWidth >= maxBox) {
boxWidth = maxBox;
}
if (param >= maxBox) {
param = maxBox;
}
this.contents.fillRect(
x - m * 2,
y - m * 2,
boxWidth * rate + m * 4,
hh + m * 4,
"#FFFFFF"
);
this.contents.fillRect(
x - m * 1,
y - m * 1,
boxWidth * rate + m * 2,
hh + m * 2,
"#000000"
);
this.contents.gradientFillRect(
x,
y,
param * rate,
hh,
"#29f19c",
"#02a1f9"
);
if (param < maxBox) {
if (param + plus > maxBox) {
plus = maxBox - param;
this.contents.gradientFillRect(
x + param * rate,
y,
plus * rate,
hh,
"#ffff39",
"#ffff39"
);
} else {
this.contents.gradientFillRect(
x + param * rate,
y,
plus * rate,
hh,
"#ff8939",
"#ffd25e"
);
}
}
if (param + plus >= requiredValue) {
this.contents.fillRect(
x + requiredValue * rate,
y - m * 4,
2,
hh + m * 8,
"#DD0000"
);
}
var remain = requiredValue - plus - param;
this.contents.fontSize = 14;
if (remain > 0) {
this.changeTextColor(ColorManager.normalColor());
this.drawText(
TextManager.paramRemain.format(remain),
x + requiredValue * rate + 10,
y - 6,
100
);
} else {
this.changeTextColor(ColorManager.crisisColor());
var xx = param + plus;
if (xx >= maxBox) {
xx = maxBox;
}
this.drawText("OK +" + -remain, x + xx * rate + 10, y - 6, 100);
}
};
Window_AvParam.prototype.drawSkills = function () {
this.contents.fontSize = 18;
this.drawRequiredSkills();
this.drawEffectiveSkills();
};
Window_AvParam.prototype.drawRequiredSkills = function () {
this.drawSpriteLabel(239 + 30, 190);
var allSkills = this._av.allSkills();
this.changePaintOpacity(true);
this.changeTextColor(ColorManager.normalColor());
var yy = 210;
var xx = 70;
for (var _i = 0, _a = this._av.requiredSkills(); _i < _a.length; _i++) {
var skill = _a[_i];
if (allSkills.contains(skill)) {
this.changePaintOpacity(true);
} else {
this.changePaintOpacity(false);
}
this.drawText(this.skillName(skill), xx, yy, 200);
xx += 120;
}
};
Window_AvParam.prototype.drawSpriteLabel = function (sy, y) {
var rect = new Rectangle(0, sy, 300, 32);
if (ConfigManager.language == "en") {
rect.y += 102;
}
var s = this.getSprite(rect.x, rect.y, rect.width, rect.height);
s.x = this.titleX();
s.y = y;
this._windowContentsSprite.addChild(s);
};
Window_AvParam.prototype.getSprite = function (x, y, w, h) {
var baseTexture = Nore.getSystemBaseTexture("av");
var r = new Rectangle(x, y, w, h);
var texture = new PIXI.Texture(baseTexture, r);
var s = new PIXI.Sprite(texture);
return s;
};
Window_AvParam.prototype.drawEffectiveSkills = function () {
this.drawSpriteLabel(239 + 30 + 32, 258);
var allSkills = this._av.allSkills();
var xx = 70;
var yy = 276;
this.changeTextColor(ColorManager.systemColor());
this.changePaintOpacity(true);
this.changeTextColor(ColorManager.normalColor());
for (var _i = 0, _a = this._av.effectiveSkills(); _i < _a.length; _i++) {
var skill = _a[_i];
if (allSkills.contains(skill)) {
this.changePaintOpacity(true);
} else {
this.changePaintOpacity(false);
}
this.drawText(this.skillName(skill), xx, yy, 130);
xx += 140;
}
var bonus = this._av.skillBonusRate();
if (bonus > 0) {
this.changeTextColor(ColorManager.textColor(14));
this.changePaintOpacity(true);
this.drawText(TextManager.avReward + " +" + bonus + "", xx, yy, 200);
}
};
Window_AvParam.prototype.skillName = function (skill) {
if (ConfigManager.language == "en") {
var nameEn = skill.meta["nameEn"];
if (nameEn) {
return nameEn;
}
}
return skill.name;
};
return Window_AvParam;
})(Window_Selectable);
var Window_AvMan = /** @class */ (function (_super) {
__extends(Window_AvMan, _super);
function Window_AvMan(av, avWindow) {
var _this = this;
var r = new Rectangle(RIGHT_WINDOW_X, 390, 280, 380);
_this = _super.call(this, r) || this;
_this._av = av;
_this._avWindow = avWindow;
_this.makeData();
_this.refresh();
return _this;
}
Window_AvMan.prototype.makeData = function () {
this._itemList = $slg.manList();
if (this._av.isMainManFixed()) {
var mainFixedMan = $gameActors.actor(this._av.mainManId());
var index = this._itemList.indexOf(mainFixedMan);
if (index >= 0) {
this._itemList.splice(index, 1);
}
}
if (this._av.mainManId() > 0 && this._avWindow.index() == 0) {
var main = $gameActors.actor(this._av.mainManId());
var index = this._itemList.indexOf(main);
if (index >= 0) {
this._itemList.splice(index, 1);
}
}
if (this._av.subMan1Id() > 0 && this._avWindow.index() == 1) {
var main = $gameActors.actor(this._av.subMan1Id());
var index = this._itemList.indexOf(main);
if (index >= 0) {
this._itemList.splice(index, 1);
}
}
if (this._av.subMan2Id() > 0 && this._avWindow.index() == 2) {
var main = $gameActors.actor(this._av.subMan2Id());
var index = this._itemList.indexOf(main);
if (index >= 0) {
this._itemList.splice(index, 1);
}
}
this._itemList.push(null);
};
Window_AvMan.prototype.maxItems = function () {
if (!this._itemList) {
return 0;
}
return this._itemList.length;
};
Window_AvMan.prototype.selectedActor = function () {
return this._itemList[this.index()];
};
Window_AvMan.prototype.drawItem = function (index) {
var actor = this._itemList[index];
if (!actor) {
return null;
}
if (this._av.containsMan(actor.actorId())) {
this.changePaintOpacity(false);
} else {
this.changePaintOpacity(true);
}
this.contents.fontSize = 22;
var rect = this.itemRect(index);
this.drawIcon(actor.iconIndex(), rect.x + 20, rect.y);
this.drawText(actor.name(), rect.x + 30 + 30, rect.y, rect.width);
this.changePaintOpacity(true);
};
return Window_AvMan;
})(Window_Selectable);
var Window_AvManParams = /** @class */ (function (_super) {
__extends(Window_AvManParams, _super);
function Window_AvManParams(av, height) {
if (height === void 0) {
height = 380;
}
var _this = this;
var r = new Rectangle(984, 390, 270, height);
_this = _super.call(this, r) || this;
_this._av = av;
_this.refresh();
return _this;
}
Window_AvManParams.prototype.setMan = function (actor) {
this._actor = actor;
this.refresh();
};
Window_AvManParams.prototype.refresh = function () {
this._windowContentsSprite.removeChildren();
this.contents.clear();
this.contents.fontSize = 20;
var list = Nore.$avParamManager.list();
for (var i = 0; i < list.length; i++) {
this.drawItem(i, list[i]);
}
this.drawSkills();
};
Window_AvManParams.prototype.drawItem = function (index, info) {
this.changePaintOpacity(this._av.isMatchParam(info.type()));
this.changeTextColor(ColorManager.normalColor());
var yy = index * this.lineHeight() + 12;
var left = 48;
this.drawIcon(info.iconIndex(), left, yy);
this.drawText(info.name(), left + 42, yy, 100);
if (!this._actor) {
return;
}
this.drawText(this._actor.eroParam(info.type()), 102, yy, 100, "right");
};
Window_AvManParams.prototype.getSprite = function (x, y, w, h) {
var baseTexture = Nore.getSystemBaseTexture("av");
var r = new Rectangle(x, y, w, h);
var texture = new PIXI.Texture(baseTexture, r);
var s = new PIXI.Sprite(texture);
return s;
};
Window_AvManParams.prototype.drawSkills = function () {
this.changeTextColor(ColorManager.systemColor());
this.changePaintOpacity(true);
var yyy = this.lineHeight() * 6 + 2;
this.contents.fontSize = 20;
var s = this.getSprite(0, 430, 200, 50);
s.x = 22;
s.y = 258;
this._windowContentsSprite.addChild(s);
this.contents.fillRect(10, 238, 218, 2, "#9091a4");
if (!this._actor) {
return;
}
this.changeTextColor(ColorManager.normalColor());
var yy = this.lineHeight() * 7 - 6;
var skills = this._actor.manSkillList();
for (var i = 0; i < skills.length; i++) {
var skill = skills[i];
if (
this._av.isRequiredSkill(skill) ||
this._av.isEffectiveSkill(skill)
) {
this.changePaintOpacity(true);
} else {
this.changePaintOpacity(false);
}
this.drawText(this.skillName(skill), 92, yy, 130);
yy += this.lineHeight() - 5;
}
};
Window_AvManParams.prototype.skillName = function (skill) {
if (ConfigManager.language == "en") {
var nameEn = skill.meta["nameEn"];
if (nameEn) {
return nameEn;
}
}
return skill.name;
};
return Window_AvManParams;
})(Window_Base);
Nore.Window_AvManParams = Window_AvManParams;
})(Nore || (Nore = {}));