855 lines
27 KiB
JavaScript
855 lines
27 KiB
JavaScript
/*:ja
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* @target MZ
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* @author ル
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*
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* @command showAv
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* @text AV画面
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* @des AV画面
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* @arg actorId
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* @type number
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* @arg avId
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* @type number
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*
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*
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*/
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var __extends =
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(this && this.__extends) ||
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(function () {
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var extendStatics = function (d, b) {
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extendStatics =
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Object.setPrototypeOf ||
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({ __proto__: [] } instanceof Array &&
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function (d, b) {
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d.__proto__ = b;
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}) ||
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function (d, b) {
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for (var p in b)
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if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p];
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};
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return extendStatics(d, b);
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};
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return function (d, b) {
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if (typeof b !== "function" && b !== null)
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throw new TypeError(
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"Class extends value " + String(b) + " is not a constructor or null"
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);
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extendStatics(d, b);
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function __() {
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this.constructor = d;
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}
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d.prototype =
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b === null
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? Object.create(b)
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: ((__.prototype = b.prototype), new __());
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};
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})();
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var Nore;
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(function (Nore) {
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var pluginName = "Nore_AvUi";
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PluginManager.registerCommand(pluginName, "showAv", function (args) {
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var avId = Math.trunc(args.avId);
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var actorId = Math.trunc(args.actorId);
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var av = new Av(actorId, avId);
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$gameTemp.av = av;
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SceneManager.push(Nore.Scene_Av);
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});
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var RIGHT_WINDOW_X = 696;
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var Scene_Av = /** @class */ (function (_super) {
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__extends(Scene_Av, _super);
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function Scene_Av() {
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return (_super !== null && _super.apply(this, arguments)) || this;
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}
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Scene_Av.prototype.create = function () {
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this._av = $gameTemp.av;
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_super.prototype.create.call(this);
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this.createAvWindow();
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this.createConfirmWindow();
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};
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Scene_Av.prototype.start = function () {
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_super.prototype.start.call(this);
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this.onAvChange();
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};
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Scene_Av.prototype.createBackground = function () {};
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Scene_Av.prototype.createAvWindow = function () {
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this._avWindow = new Window_Av(this._av);
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this.addChild(this._avWindow);
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this._avWindow.activate();
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this._avWindow.select(0);
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this._avWindow.setHandler("ok", this.onOk.bind(this));
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this._avWindow.setHandler("cancel", this.onCancel.bind(this));
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this._avWindow.setHandler("change", this.onAvChange.bind(this));
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this._paramWindow = new Window_AvParam(this._av);
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this.addChild(this._paramWindow);
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this._manWindow = new Window_AvMan(this._av, this._avWindow);
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this.addChild(this._manWindow);
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this._manWindow.setHandler("ok", this.onManOk.bind(this));
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this._manWindow.setHandler("cancel", this.onManCancel.bind(this));
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this._manWindow.setHandler("change", this.onManChange.bind(this));
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this._manWindow.hide();
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this._manParamWindow = new Window_AvManParams(this._av);
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this.addChild(this._manParamWindow);
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//this._manParamWindow.hide();
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};
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Scene_Av.prototype.createConfirmWindow = function () {
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this._confirmWindow = new Nore.Window_Confirm(500);
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this.addChild(this._confirmWindow);
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this._confirmWindow.visible = false;
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this._confirmWindow.setHandler("ok", this.onConfirmOk.bind(this));
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this._confirmWindow.setHandler("cancel", this.onConfirmCancel.bind(this));
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};
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Scene_Av.prototype.onOk = function () {
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/*if (this._avWindow.index() == this._avWindow.autoIndex()) {
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// 避妊
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if (! this._av.actor().canContraception() || ! this._av.canContraception()) {
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SoundManager.playBuzzer();
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} else {
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const b = this._av.isContraception();
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this._av.setContraception(! b);
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this._avWindow.refresh();
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}
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this._avWindow.activate();
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return;
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}*/
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if (this._avWindow.index() == this._avWindow.okIndex()) {
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this.confirmOk();
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return;
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}
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if (this._avWindow.index() == this._avWindow.cancelIndex()) {
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this.confirmCancel();
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return;
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}
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this._manWindow.makeData();
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this._manWindow.refresh();
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this._manWindow.show();
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this._manParamWindow.show();
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this._manWindow.activate();
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this._manWindow.select(0);
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};
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Scene_Av.prototype.onCancel = function () {
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this.popScene();
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};
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Scene_Av.prototype.onManOk = function () {
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var actor = this._manWindow.selectedActor();
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var actorId;
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if (actor) {
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actorId = actor.actorId();
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} else {
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actorId = 0;
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}
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this._manWindow.deactivate();
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this._manWindow.select(-1);
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var index = this._avWindow.index();
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if (index == 0) {
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this._av.setMainMan(actorId);
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} else if (index == 1) {
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this._av.setSubMan1(actorId);
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} else {
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this._av.setSubMan2(actorId);
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}
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this._paramWindow.refresh();
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this._avWindow.refresh();
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this._avWindow.activate();
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this._manWindow.hide();
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};
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Scene_Av.prototype.onManCancel = function () {
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this._paramWindow.refresh();
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this._avWindow.refresh();
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this._avWindow.activate();
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this._manWindow.hide();
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this._manParamWindow.hide();
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};
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Scene_Av.prototype.onManChange = function () {
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var actor = this._manWindow.selectedActor();
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this._manParamWindow.setMan(actor);
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};
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Scene_Av.prototype.onAvChange = function () {
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var actor = this._avWindow.selectedActor();
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if (actor) {
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this._manParamWindow.setMan(actor);
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this._manParamWindow.show();
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} else {
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this._manParamWindow.setMan(null);
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this._manParamWindow.hide();
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}
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};
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Scene_Av.prototype.confirmCancel = function () {
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this._inCancel = true;
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this._confirmWindow.setText(TextManager.confirmAvCancel);
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this._confirmWindow.visible = true;
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this._confirmWindow.select(0);
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this._confirmWindow.activate();
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};
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Scene_Av.prototype.confirmOk = function () {
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this._inCancel = false;
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this._confirmWindow.setText(TextManager.confirmAvOk);
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this._confirmWindow.visible = true;
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this._confirmWindow.select(0);
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this._confirmWindow.activate();
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};
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Scene_Av.prototype.onConfirmOk = function () {
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if (this._inCancel) {
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this.popScene();
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} else {
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$gameAvJacketList.clear();
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$slg.makeAv($gameTemp.av);
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$gameVariables.setValue(Nore.VIDEO_ID_VAR, $gameTemp.av.itemId());
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$gameSwitches.setValue(62, true);
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SceneManager.popAllScene();
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}
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};
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Scene_Av.prototype.onConfirmCancel = function () {
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this._inCancel = false;
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this._confirmWindow.visible = false;
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this._avWindow.activate();
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};
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return Scene_Av;
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})(Scene_MenuBase);
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Nore.Scene_Av = Scene_Av;
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var Window_Av = /** @class */ (function (_super) {
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__extends(Window_Av, _super);
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function Window_Av(av) {
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var _this = this;
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var r = new Rectangle(25, 35, 660, 735);
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_this = _super.call(this, r) || this;
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_this._av = av;
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_this.createTachieLayer();
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_this.autoSet();
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_this.refresh();
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return _this;
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}
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Window_Av.prototype.autoSet = function () {
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if (this._av.avCount() <= 1) {
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return;
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}
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if (!this._av.isSyusan()) {
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//return;
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}
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var last = $slg.avInfo().lastAv(this._av.itemId());
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this._av.setSubMan1(last.subMan1Id());
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this._av.setSubMan2(last.subMan2Id());
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this._av.setMainMan(last.mainManId());
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};
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Window_Av.prototype.createTachieLayer = function () {
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this._actorLayer = new Sprite();
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this.addChild(this._actorLayer);
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};
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Window_Av.prototype.refresh = function () {
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_super.prototype.refresh.call(this);
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this.drawDescription();
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this.drawAv();
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this.drawButton();
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this.drawTachie();
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};
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Window_Av.prototype.maxItems = function () {
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return 5;
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};
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Window_Av.prototype.itemRect = function (index) {
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/*if (index == this.autoIndex()) {
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return new Rectangle(380, 400, 220, 40);
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}*/
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if (index == this.okIndex()) {
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return new Rectangle(380, 450, 140, 40);
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}
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if (index == this.cancelIndex()) {
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return new Rectangle(380, 500, 140, 40);
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}
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var r = _super.prototype.itemRect.call(this, index);
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r.x += 280;
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r.y += 176 + index * 15;
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r.width = 220;
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return r;
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};
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Window_Av.prototype.drawAv = function () {
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this.contents.fontSize = 24;
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this.changeTextColor(ColorManager.normalColor());
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var y = 130;
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this.drawAVContents(y);
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this.drawMainActor(this.itemRect(0).y + 3);
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this.drawSubActor1(this.itemRect(1).y + 3);
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this.drawSubActor2(this.itemRect(2).y + 3);
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};
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Window_Av.prototype.drawAVContents = function (y) {
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this.drawSpriteLabel(0, y);
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this.drawText(this._av.name(), this.contentsX(), y, 300);
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};
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Window_Av.prototype.drawMainActor = function (y) {
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if (this._av.isMainManFixed()) {
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this.drawIcon(Icon.lock, 252, y);
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}
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this.drawSpriteLabel(63, y + 4);
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this.drawIcon(this._av.mainManIconIndex(), this.valueX(), y);
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this.drawText(
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this._av.mainManName(),
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this.valueX() + this.iconWidth(),
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y,
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300
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);
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};
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Window_Av.prototype.drawSubActor1 = function (y) {
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this.drawSpriteLabel(63 * 2, y + 4);
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this.drawIcon(this._av.subMan1IconIndex(), this.valueX(), y);
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this.drawText(
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this._av.subMan1Name(),
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this.valueX() + this.iconWidth(),
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y,
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300
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);
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};
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Window_Av.prototype.drawSubActor2 = function (y) {
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this.drawSpriteLabel(63 * 3, y + 4);
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this.drawIcon(this._av.subMan2IconIndex(), this.valueX(), y);
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this.drawText(
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this._av.subMan2Name(),
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this.valueX() + this.iconWidth(),
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y,
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300
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);
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};
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Window_Av.prototype.iconWidth = function () {
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return 40;
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};
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Window_Av.prototype.drawSpriteLabel = function (sy, y) {
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var rect = new Rectangle(0, sy, 120, 40);
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if (ConfigManager.language == "en") {
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rect.x += 120;
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rect.width += 30;
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}
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var s = this.getSprite(rect.x, rect.y, rect.width, rect.height);
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s.x = this.titleX();
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s.y = y + 8;
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this._windowContentsSprite.addChild(s);
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};
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Window_Av.prototype.titleX = function () {
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return 120;
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};
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Window_Av.prototype.contentsX = function () {
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return 290;
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};
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Window_Av.prototype.valueX = function () {
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return this.contentsX() + 4;
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};
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Window_Av.prototype.getSprite = function (x, y, w, h) {
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var baseTexture = Nore.getSystemBaseTexture("av");
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var r = new Rectangle(x, y, w, h);
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var texture = new PIXI.Texture(baseTexture, r);
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var s = new PIXI.Sprite(texture);
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return s;
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};
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Window_Av.prototype.hininIndex = function () {
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return -1;
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};
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Window_Av.prototype.autoIndex = function () {
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return -1;
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};
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Window_Av.prototype.okIndex = function () {
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return 3;
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};
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Window_Av.prototype.cancelIndex = function () {
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return 4;
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};
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Window_Av.prototype.drawButton = function () {
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var rect3 = this.itemRect(this.okIndex());
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this.changePaintOpacity(this._av.isEnabled());
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this.drawText("OK", rect3.x, rect3.y, rect3.width, "center");
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this.changePaintOpacity(true);
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var rect4 = this.itemRect(this.cancelIndex());
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this.drawText("Cancel", rect4.x, rect4.y, rect3.width, "center");
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};
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Window_Av.prototype.isCurrentItemEnabled = function () {
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if (this.index() == 0) {
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if (this._av.isMainManFixed()) {
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return false;
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}
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}
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if (this.index() == this.okIndex()) {
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return this._av.isEnabled();
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}
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return true;
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};
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Window_Av.prototype.selectedActor = function () {
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var actorId = this.selectedActorId();
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if (actorId > 0) {
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return $gameActors.actor(actorId);
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}
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return null;
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};
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Window_Av.prototype.selectedActorId = function () {
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switch (this.index()) {
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case 0:
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return this._av.mainManId();
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case 1:
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return this._av.subMan1Id();
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case 2:
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return this._av.subMan2Id();
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}
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return 0;
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};
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Window_Av.prototype.drawDescription = function () {
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this.changeTextColor(ColorManager.crisisColor());
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this.contents.fontSize = 23;
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var ww = 620;
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var y1 = 20;
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var y2 = 64;
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if (this._av.mainManId() == 0) {
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this.drawText(TextManager.setMainMan, 50, 50, ww, "center");
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} else if (!this._av.isEnabledParam()) {
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this.drawText(TextManager.setSubMan1, 0, y1, ww, "center");
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this.drawText(TextManager.setSubMan2, 0, y2, ww, "center");
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} else if (!this._av.isEnabledSkill()) {
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this.drawText(TextManager.setAvSkill, 0, y1, ww, "center");
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} else {
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if ($slg.avInfo().findBeforeAv(this._av)) {
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this.changeTextColor(ColorManager.deathColor());
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if (this._av.isGeneralAv()) {
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this.drawText(TextManager.canMakeAv2nd5, 20, y1, ww - 24, "center");
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this.drawText(TextManager.canMakeAv2nd4, 20, y2, ww, "center");
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} else if (this._av.isSyusan()) {
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this.drawText(TextManager.canMakeAv2nd3, 20, y1, ww - 24, "center");
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this.drawText(TextManager.canMakeAv2nd4, 20, y2, ww, "center");
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} else {
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this.drawText(TextManager.canMakeAv2nd, 0, y1, ww, "center");
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//this.drawText(TextManager.canMakeAv2nd2, 0, y2, ww, 'center');
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}
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} else {
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this.drawText(TextManager.canMakeAv, 0, y1, ww, "center");
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}
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}
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};
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Window_Av.prototype.drawTachie = function () {
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var actor = this._av.actor();
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var x = -40 + this.getTachieOffsetX(actor.actorId());
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var y = 200 + this.getTachieOffsetY(actor.actorId());
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var rect = new Rectangle(20, 120, 380, 600);
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this.drawTachieActor(
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actor,
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this._actorLayer,
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x,
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y,
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rect,
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actor._defaultFaceId,
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0.8
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);
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};
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Window_Av.prototype.getTachieOffsetY = function (actorId) {
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switch (actorId) {
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case 8:
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return -50;
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case 10:
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return -60;
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case 11:
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return -60;
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case 13:
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return -20;
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case 17:
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return -50;
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}
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return 0;
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};
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Window_Av.prototype.getTachieOffsetX = function (actorId) {
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switch (actorId) {
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case 4:
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return 0;
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case 8:
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return 20;
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}
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return 0;
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};
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Window_Av.prototype.faceId = function () {
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switch (this._av.actorId()) {
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case 8:
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return 1;
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case 10:
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return 1;
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case 11:
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return 2;
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case 17:
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return 8;
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default:
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return 4;
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}
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};
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Window_Av.prototype.itemHeight = function () {
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return 45;
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};
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return Window_Av;
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})(Window_Selectable);
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var Window_AvParam = /** @class */ (function (_super) {
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__extends(Window_AvParam, _super);
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function Window_AvParam(av) {
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var _this = this;
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var r = new Rectangle(RIGHT_WINDOW_X, 35, 500, 346);
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_this = _super.call(this, r) || this;
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_this._av = av;
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_this.refresh();
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return _this;
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}
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Window_AvParam.prototype.refresh = function () {
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_super.prototype.refresh.call(this);
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this.drawParams();
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this.drawSkills();
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};
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Window_AvParam.prototype.titleX = function () {
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return 27;
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};
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Window_AvParam.prototype.drawParams = function () {
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this.changePaintOpacity(true);
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this.drawSpriteLabel(237, 25);
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var yy = 52;
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var list = this._av.avParamList();
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for (var i = 0; i < list.length; i++) {
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var avParam = list[i];
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this.drawParamTitle(avParam, yy);
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||
this.drawParamValue(avParam, yy);
|
||
this.drawParamGauge(216, yy, avParam);
|
||
yy += this.lineHeight();
|
||
}
|
||
};
|
||
Window_AvParam.prototype.drawParamTitle = function (avParam, y) {
|
||
var iconX = 20;
|
||
var iconY = 2;
|
||
var xx = 64 - 5;
|
||
this.changeTextColor(ColorManager.normalColor());
|
||
this.contents.fontSize = 18;
|
||
this.drawIcon(avParam.iconIndex(), iconX, y + iconY);
|
||
this.drawText(avParam.name(), xx, y, 59);
|
||
};
|
||
Window_AvParam.prototype.drawParamValue = function (avParam, yy) {
|
||
var valueX = 84;
|
||
var param = avParam.woman();
|
||
if (param + avParam.plus() < avParam.value()) {
|
||
this.contents.textColor = ColorManager.textColor(7);
|
||
} else {
|
||
this.contents.textColor = ColorManager.normalColor();
|
||
}
|
||
this.drawText(param + avParam.plus(), valueX - 12, yy, 80, "right");
|
||
this.contents.textColor = ColorManager.normalColor();
|
||
this.drawText("/", valueX, yy, 80, "right");
|
||
this.drawText(avParam.value(), valueX + 40, yy, 80, "right");
|
||
};
|
||
Window_AvParam.prototype.lineHeight = function () {
|
||
return 38;
|
||
};
|
||
Window_AvParam.prototype.drawParamGauge = function (x, y, avParam) {
|
||
var param = avParam.woman();
|
||
var requiredValue = avParam.value();
|
||
var plus = avParam.plus();
|
||
y += 10;
|
||
var hh = 17;
|
||
var rate = 2;
|
||
var m = 1;
|
||
var boxWidth = Math.max(param + plus, requiredValue);
|
||
var maxBox = 90;
|
||
if (boxWidth >= maxBox) {
|
||
boxWidth = maxBox;
|
||
}
|
||
if (param >= maxBox) {
|
||
param = maxBox;
|
||
}
|
||
this.contents.fillRect(
|
||
x - m * 2,
|
||
y - m * 2,
|
||
boxWidth * rate + m * 4,
|
||
hh + m * 4,
|
||
"#FFFFFF"
|
||
);
|
||
this.contents.fillRect(
|
||
x - m * 1,
|
||
y - m * 1,
|
||
boxWidth * rate + m * 2,
|
||
hh + m * 2,
|
||
"#000000"
|
||
);
|
||
this.contents.gradientFillRect(
|
||
x,
|
||
y,
|
||
param * rate,
|
||
hh,
|
||
"#29f19c",
|
||
"#02a1f9"
|
||
);
|
||
if (param < maxBox) {
|
||
if (param + plus > maxBox) {
|
||
plus = maxBox - param;
|
||
this.contents.gradientFillRect(
|
||
x + param * rate,
|
||
y,
|
||
plus * rate,
|
||
hh,
|
||
"#ffff39",
|
||
"#ffff39"
|
||
);
|
||
} else {
|
||
this.contents.gradientFillRect(
|
||
x + param * rate,
|
||
y,
|
||
plus * rate,
|
||
hh,
|
||
"#ff8939",
|
||
"#ffd25e"
|
||
);
|
||
}
|
||
}
|
||
if (param + plus >= requiredValue) {
|
||
this.contents.fillRect(
|
||
x + requiredValue * rate,
|
||
y - m * 4,
|
||
2,
|
||
hh + m * 8,
|
||
"#DD0000"
|
||
);
|
||
}
|
||
var remain = requiredValue - plus - param;
|
||
this.contents.fontSize = 14;
|
||
if (remain > 0) {
|
||
this.changeTextColor(ColorManager.normalColor());
|
||
this.drawText(
|
||
TextManager.paramRemain.format(remain),
|
||
x + requiredValue * rate + 10,
|
||
y - 6,
|
||
100
|
||
);
|
||
} else {
|
||
this.changeTextColor(ColorManager.crisisColor());
|
||
var xx = param + plus;
|
||
if (xx >= maxBox) {
|
||
xx = maxBox;
|
||
}
|
||
this.drawText("OK +" + -remain, x + xx * rate + 10, y - 6, 100);
|
||
}
|
||
};
|
||
Window_AvParam.prototype.drawSkills = function () {
|
||
this.contents.fontSize = 18;
|
||
this.drawRequiredSkills();
|
||
this.drawEffectiveSkills();
|
||
};
|
||
Window_AvParam.prototype.drawRequiredSkills = function () {
|
||
this.drawSpriteLabel(239 + 30, 190);
|
||
var allSkills = this._av.allSkills();
|
||
this.changePaintOpacity(true);
|
||
this.changeTextColor(ColorManager.normalColor());
|
||
var yy = 210;
|
||
var xx = 70;
|
||
for (var _i = 0, _a = this._av.requiredSkills(); _i < _a.length; _i++) {
|
||
var skill = _a[_i];
|
||
if (allSkills.contains(skill)) {
|
||
this.changePaintOpacity(true);
|
||
} else {
|
||
this.changePaintOpacity(false);
|
||
}
|
||
this.drawText(this.skillName(skill), xx, yy, 200);
|
||
xx += 120;
|
||
}
|
||
};
|
||
Window_AvParam.prototype.drawSpriteLabel = function (sy, y) {
|
||
var rect = new Rectangle(0, sy, 300, 32);
|
||
if (ConfigManager.language == "en") {
|
||
rect.y += 102;
|
||
}
|
||
var s = this.getSprite(rect.x, rect.y, rect.width, rect.height);
|
||
s.x = this.titleX();
|
||
s.y = y;
|
||
this._windowContentsSprite.addChild(s);
|
||
};
|
||
Window_AvParam.prototype.getSprite = function (x, y, w, h) {
|
||
var baseTexture = Nore.getSystemBaseTexture("av");
|
||
var r = new Rectangle(x, y, w, h);
|
||
var texture = new PIXI.Texture(baseTexture, r);
|
||
var s = new PIXI.Sprite(texture);
|
||
return s;
|
||
};
|
||
Window_AvParam.prototype.drawEffectiveSkills = function () {
|
||
this.drawSpriteLabel(239 + 30 + 32, 258);
|
||
var allSkills = this._av.allSkills();
|
||
var xx = 70;
|
||
var yy = 276;
|
||
this.changeTextColor(ColorManager.systemColor());
|
||
this.changePaintOpacity(true);
|
||
this.changeTextColor(ColorManager.normalColor());
|
||
for (var _i = 0, _a = this._av.effectiveSkills(); _i < _a.length; _i++) {
|
||
var skill = _a[_i];
|
||
if (allSkills.contains(skill)) {
|
||
this.changePaintOpacity(true);
|
||
} else {
|
||
this.changePaintOpacity(false);
|
||
}
|
||
this.drawText(this.skillName(skill), xx, yy, 130);
|
||
xx += 140;
|
||
}
|
||
var bonus = this._av.skillBonusRate();
|
||
if (bonus > 0) {
|
||
this.changeTextColor(ColorManager.textColor(14));
|
||
this.changePaintOpacity(true);
|
||
this.drawText(TextManager.avReward + " +" + bonus + "%", xx, yy, 200);
|
||
}
|
||
};
|
||
Window_AvParam.prototype.skillName = function (skill) {
|
||
if (ConfigManager.language == "en") {
|
||
var nameEn = skill.meta["nameEn"];
|
||
if (nameEn) {
|
||
return nameEn;
|
||
}
|
||
}
|
||
return skill.name;
|
||
};
|
||
return Window_AvParam;
|
||
})(Window_Selectable);
|
||
var Window_AvMan = /** @class */ (function (_super) {
|
||
__extends(Window_AvMan, _super);
|
||
function Window_AvMan(av, avWindow) {
|
||
var _this = this;
|
||
var r = new Rectangle(RIGHT_WINDOW_X, 390, 280, 380);
|
||
_this = _super.call(this, r) || this;
|
||
_this._av = av;
|
||
_this._avWindow = avWindow;
|
||
_this.makeData();
|
||
_this.refresh();
|
||
return _this;
|
||
}
|
||
Window_AvMan.prototype.makeData = function () {
|
||
this._itemList = $slg.manList();
|
||
if (this._av.isMainManFixed()) {
|
||
var mainFixedMan = $gameActors.actor(this._av.mainManId());
|
||
var index = this._itemList.indexOf(mainFixedMan);
|
||
if (index >= 0) {
|
||
this._itemList.splice(index, 1);
|
||
}
|
||
}
|
||
if (this._av.mainManId() > 0 && this._avWindow.index() == 0) {
|
||
var main = $gameActors.actor(this._av.mainManId());
|
||
var index = this._itemList.indexOf(main);
|
||
if (index >= 0) {
|
||
this._itemList.splice(index, 1);
|
||
}
|
||
}
|
||
if (this._av.subMan1Id() > 0 && this._avWindow.index() == 1) {
|
||
var main = $gameActors.actor(this._av.subMan1Id());
|
||
var index = this._itemList.indexOf(main);
|
||
if (index >= 0) {
|
||
this._itemList.splice(index, 1);
|
||
}
|
||
}
|
||
if (this._av.subMan2Id() > 0 && this._avWindow.index() == 2) {
|
||
var main = $gameActors.actor(this._av.subMan2Id());
|
||
var index = this._itemList.indexOf(main);
|
||
if (index >= 0) {
|
||
this._itemList.splice(index, 1);
|
||
}
|
||
}
|
||
this._itemList.push(null);
|
||
};
|
||
Window_AvMan.prototype.maxItems = function () {
|
||
if (!this._itemList) {
|
||
return 0;
|
||
}
|
||
return this._itemList.length;
|
||
};
|
||
Window_AvMan.prototype.selectedActor = function () {
|
||
return this._itemList[this.index()];
|
||
};
|
||
Window_AvMan.prototype.drawItem = function (index) {
|
||
var actor = this._itemList[index];
|
||
if (!actor) {
|
||
return null;
|
||
}
|
||
if (this._av.containsMan(actor.actorId())) {
|
||
this.changePaintOpacity(false);
|
||
} else {
|
||
this.changePaintOpacity(true);
|
||
}
|
||
this.contents.fontSize = 22;
|
||
var rect = this.itemRect(index);
|
||
this.drawIcon(actor.iconIndex(), rect.x + 20, rect.y);
|
||
this.drawText(actor.name(), rect.x + 30 + 30, rect.y, rect.width);
|
||
this.changePaintOpacity(true);
|
||
};
|
||
return Window_AvMan;
|
||
})(Window_Selectable);
|
||
var Window_AvManParams = /** @class */ (function (_super) {
|
||
__extends(Window_AvManParams, _super);
|
||
function Window_AvManParams(av, height) {
|
||
if (height === void 0) {
|
||
height = 380;
|
||
}
|
||
var _this = this;
|
||
var r = new Rectangle(984, 390, 270, height);
|
||
_this = _super.call(this, r) || this;
|
||
_this._av = av;
|
||
_this.refresh();
|
||
return _this;
|
||
}
|
||
Window_AvManParams.prototype.setMan = function (actor) {
|
||
this._actor = actor;
|
||
this.refresh();
|
||
};
|
||
Window_AvManParams.prototype.refresh = function () {
|
||
this._windowContentsSprite.removeChildren();
|
||
this.contents.clear();
|
||
this.contents.fontSize = 20;
|
||
var list = Nore.$avParamManager.list();
|
||
for (var i = 0; i < list.length; i++) {
|
||
this.drawItem(i, list[i]);
|
||
}
|
||
this.drawSkills();
|
||
};
|
||
Window_AvManParams.prototype.drawItem = function (index, info) {
|
||
this.changePaintOpacity(this._av.isMatchParam(info.type()));
|
||
this.changeTextColor(ColorManager.normalColor());
|
||
var yy = index * this.lineHeight() + 12;
|
||
var left = 48;
|
||
this.drawIcon(info.iconIndex(), left, yy);
|
||
this.drawText(info.name(), left + 42, yy, 100);
|
||
if (!this._actor) {
|
||
return;
|
||
}
|
||
this.drawText(this._actor.eroParam(info.type()), 102, yy, 100, "right");
|
||
};
|
||
Window_AvManParams.prototype.getSprite = function (x, y, w, h) {
|
||
var baseTexture = Nore.getSystemBaseTexture("av");
|
||
var r = new Rectangle(x, y, w, h);
|
||
var texture = new PIXI.Texture(baseTexture, r);
|
||
var s = new PIXI.Sprite(texture);
|
||
return s;
|
||
};
|
||
Window_AvManParams.prototype.drawSkills = function () {
|
||
this.changeTextColor(ColorManager.systemColor());
|
||
this.changePaintOpacity(true);
|
||
var yyy = this.lineHeight() * 6 + 2;
|
||
this.contents.fontSize = 20;
|
||
var s = this.getSprite(0, 430, 200, 50);
|
||
s.x = 22;
|
||
s.y = 258;
|
||
this._windowContentsSprite.addChild(s);
|
||
this.contents.fillRect(10, 238, 218, 2, "#9091a4");
|
||
if (!this._actor) {
|
||
return;
|
||
}
|
||
this.changeTextColor(ColorManager.normalColor());
|
||
var yy = this.lineHeight() * 7 - 6;
|
||
var skills = this._actor.manSkillList();
|
||
for (var i = 0; i < skills.length; i++) {
|
||
var skill = skills[i];
|
||
if (
|
||
this._av.isRequiredSkill(skill) ||
|
||
this._av.isEffectiveSkill(skill)
|
||
) {
|
||
this.changePaintOpacity(true);
|
||
} else {
|
||
this.changePaintOpacity(false);
|
||
}
|
||
this.drawText(this.skillName(skill), 92, yy, 130);
|
||
yy += this.lineHeight() - 5;
|
||
}
|
||
};
|
||
Window_AvManParams.prototype.skillName = function (skill) {
|
||
if (ConfigManager.language == "en") {
|
||
var nameEn = skill.meta["nameEn"];
|
||
if (nameEn) {
|
||
return nameEn;
|
||
}
|
||
}
|
||
return skill.name;
|
||
};
|
||
return Window_AvManParams;
|
||
})(Window_Base);
|
||
Nore.Window_AvManParams = Window_AvManParams;
|
||
})(Nore || (Nore = {}));
|