dead-bunny/js/plugins/Nore_BattleWindow.js
2025-01-12 01:21:39 -06:00

38 lines
1.1 KiB
JavaScript

var __extends =
(this && this.__extends) ||
(function () {
var extendStatics = function (d, b) {
extendStatics =
Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array &&
function (d, b) {
d.__proto__ = b;
}) ||
function (d, b) {
for (var p in b)
if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p];
};
return extendStatics(d, b);
};
return function (d, b) {
if (typeof b !== "function" && b !== null)
throw new TypeError(
"Class extends value " + String(b) + " is not a constructor or null"
);
extendStatics(d, b);
function __() {
this.constructor = d;
}
d.prototype =
b === null
? Object.create(b)
: ((__.prototype = b.prototype), new __());
};
})();
var Window_BattleStatus2 = /** @class */ (function (_super) {
__extends(Window_BattleStatus2, _super);
function Window_BattleStatus2() {
return (_super !== null && _super.apply(this, arguments)) || this;
}
return Window_BattleStatus2;
})(Window_BattleStatus);