dead-bunny/js/plugins/Nore_Messsage2.js
2025-01-12 01:21:39 -06:00

363 lines
10 KiB
JavaScript

function Window_Message2() {
this.initialize.apply(this, arguments);
}
Window_Message2.prototype = Object.create(Window_Scrollable.prototype);
Window_Message2.prototype.constructor = Window_Message2;
Window_Message2.prototype.initialize = function (rect) {
Window_Base.prototype.initialize.call(this, rect);
this.openness = 0;
this.initMembers();
};
var Window_Message_prototype_startMessage =
Window_Message.prototype.startMessage;
Window_Message.prototype.startMessage = function () {
if (Nore.BackLog) {
Nore.BackLog.$gameBackLog.addLog(
$gameMessage.speakerName(),
$gameMessage.allText()
);
}
Window_Message_prototype_startMessage.call(this);
};
Window_Message2.prototype.initMembers = function () {
this._background = 0;
this._positionType = 2;
this._waitCount = 0;
this._faceBitmap = null;
this._textState = null;
this._goldWindow = null;
this._nameBoxWindow = null;
this._choiceListWindow = null;
this._numberInputWindow = null;
this._eventItemWindow = null;
this.clearFlags();
};
Window_Message2.prototype.setGoldWindow = function (goldWindow) {
this._goldWindow = goldWindow;
};
Window_Message2.prototype.setNameBoxWindow = function (nameBoxWindow) {
this._nameBoxWindow = nameBoxWindow;
};
Window_Message2.prototype.setChoiceListWindow = function (choiceListWindow) {
this._choiceListWindow = choiceListWindow;
};
Window_Message2.prototype.setNumberInputWindow = function (numberInputWindow) {
this._numberInputWindow = numberInputWindow;
};
Window_Message2.prototype.setEventItemWindow = function (eventItemWindow) {
this._eventItemWindow = eventItemWindow;
};
Window_Message2.prototype.clearFlags = function () {
this._showFast = false;
this._lineShowFast = false;
this._pauseSkip = false;
};
Window_Message2.prototype.update = function () {
this.checkToNotClose();
Window_Scrollable.prototype.update.call(this);
this.synchronizeNameBox();
while (!this.isOpening() && !this.isClosing()) {
if (this.updateWait()) {
return;
} else if (this.updateLoading()) {
return;
} else if (this.updateInput()) {
return;
} else if (this.updateMessage()) {
return;
} else if (this.canStart()) {
this.startMessage();
} else {
this.startInput();
return;
}
}
};
var Window_Message_prototype_update = Window_Message.prototype.update;
Window_Message.prototype.update = function () {
Window_Message_prototype_update.call(this);
this.updateWidth();
};
Window_Message.prototype.updateWidth = function () {
if ($gameSwitches.value(2)) {
this.width = 672;
this.x = 0;
} else {
this.width = 872;
this.x = 200;
}
};
Window_Message2.prototype.checkToNotClose = function () {
if (this.isOpen() && this.isClosing() && this.doesContinue()) {
this.open();
}
};
Window_Message2.prototype.synchronizeNameBox = function () {
this._nameBoxWindow.openness = this.openness;
};
Window_Message2.prototype.canStart = function () {
return $gameMessage.hasText() && !$gameMessage.scrollMode();
};
Window_Message2.prototype.startMessage = function () {
var text = $gameMessage.allText();
var textState = this.createTextState(text, 0, 0, 0);
textState.x = this.newLineX(textState);
textState.startX = textState.x;
this._textState = textState;
this.newPage(this._textState);
this.updatePlacement();
this.updateBackground();
this.open();
this._nameBoxWindow.start();
};
Window_Message2.prototype.newLineX = function (textState) {
var faceExists = $gameMessage.faceName() !== "";
var faceWidth = ImageManager.faceWidth;
var spacing = 20;
var margin = faceExists ? faceWidth + spacing : 4;
return textState.rtl ? this.innerWidth - margin : margin;
};
Window_Message2.prototype.updatePlacement = function () {
var goldWindow = this._goldWindow;
this._positionType = $gameMessage.positionType();
this.y = (this._positionType * (Graphics.boxHeight - this.height)) / 2;
if (goldWindow) {
goldWindow.y = this.y > 0 ? 0 : Graphics.boxHeight - goldWindow.height;
}
};
Window_Message2.prototype.updateBackground = function () {
this._background = $gameMessage.background();
this.setBackgroundType(this._background);
};
Window_Message2.prototype.terminateMessage = function () {
this._goldWindow.close();
$gameMessage.clear();
};
Window_Message2.prototype.updateWait = function () {
if (this._waitCount > 0) {
this._waitCount--;
return true;
} else {
return false;
}
};
Window_Message2.prototype.updateLoading = function () {
if (this._faceBitmap) {
if (this._faceBitmap.isReady()) {
this.drawMessageFace();
this._faceBitmap = null;
return false;
} else {
return true;
}
} else {
return false;
}
};
Window_Message2.prototype.updateInput = function () {
if (this.isAnySubWindowActive()) {
return true;
}
if (this.pause) {
if (this.isTriggered()) {
Input.update();
this.pause = false;
if (!this._textState) {
this.terminateMessage();
}
}
return true;
}
return false;
};
Window_Message2.prototype.isAnySubWindowActive = function () {
return (
this._choiceListWindow.active ||
this._numberInputWindow.active ||
this._eventItemWindow.active
);
};
Window_Message2.prototype.updateMessage = function () {
var textState = this._textState;
if (textState) {
while (!this.isEndOfText(textState)) {
if (this.needsNewPage(textState)) {
this.newPage(textState);
}
this.updateShowFast();
this.processCharacter(textState);
if (this.shouldBreakHere(textState)) {
break;
}
}
this.flushTextState(textState);
if (this.isEndOfText(textState) && !this.pause) {
this.onEndOfText();
}
return true;
} else {
return false;
}
};
Window_Message2.prototype.shouldBreakHere = function (textState) {
if (this.canBreakHere(textState)) {
if (!this._showFast && !this._lineShowFast) {
return true;
}
if (this.pause || this._waitCount > 0) {
return true;
}
}
return false;
};
Window_Message2.prototype.canBreakHere = function (textState) {
if (!this.isEndOfText(textState)) {
var c = textState.text[textState.index];
if (c.charCodeAt(0) >= 0xdc00 && c.charCodeAt(0) <= 0xdfff) {
// surrogate pair
return false;
}
if (textState.rtl && c.charCodeAt(0) > 0x20) {
return false;
}
}
return true;
};
Window_Message2.prototype.onEndOfText = function () {
if (!this.startInput()) {
if (!this._pauseSkip) {
this.startPause();
} else {
this.terminateMessage();
}
}
this._textState = null;
};
Window_Message2.prototype.startInput = function () {
if ($gameMessage.isChoice()) {
this._choiceListWindow.start();
return true;
} else if ($gameMessage.isNumberInput()) {
this._numberInputWindow.start();
return true;
} else if ($gameMessage.isItemChoice()) {
this._eventItemWindow.start();
return true;
} else {
return false;
}
};
Window_Message2.prototype.isTriggered = function () {
return (
Input.isRepeated("ok") ||
Input.isRepeated("cancel") ||
TouchInput.isRepeated()
);
};
Window_Message2.prototype.doesContinue = function () {
return (
$gameMessage.hasText() &&
!$gameMessage.scrollMode() &&
!this.areSettingsChanged()
);
};
Window_Message2.prototype.areSettingsChanged = function () {
return (
this._background !== $gameMessage.background() ||
this._positionType !== $gameMessage.positionType()
);
};
Window_Message2.prototype.updateShowFast = function () {
if (this.isTriggered()) {
this._showFast = true;
}
};
Window_Message2.prototype.newPage = function (textState) {
this.contents.clear();
this.resetFontSettings();
this.clearFlags();
this.updateSpeakerName();
this.loadMessageFace();
textState.x = textState.startX;
textState.y = 0;
textState.height = this.calcTextHeight(textState);
};
Window_Message2.prototype.updateSpeakerName = function () {
this._nameBoxWindow.setName($gameMessage.speakerName());
};
Window_Message2.prototype.loadMessageFace = function () {
this._faceBitmap = ImageManager.loadFace($gameMessage.faceName());
};
Window_Message2.prototype.drawMessageFace = function () {
var faceName = $gameMessage.faceName();
var faceIndex = $gameMessage.faceIndex();
var rtl = $gameMessage.isRTL();
var width = ImageManager.faceWidth;
var height = this.innerHeight;
var x = rtl ? this.innerWidth - width - 4 : 4;
this.drawFace(faceName, faceIndex, x, 0, width, height);
};
Window_Message2.prototype.processControlCharacter = function (textState, c) {
Window_Base.prototype.processControlCharacter.call(this, textState, c);
if (c === "\f") {
this.processNewPage(textState);
}
};
Window_Message2.prototype.processNewLine = function (textState) {
this._lineShowFast = false;
Window_Base.prototype.processNewLine.call(this, textState);
if (this.needsNewPage(textState)) {
this.startPause();
}
};
Window_Message2.prototype.processNewPage = function (textState) {
if (textState.text[textState.index] === "\n") {
textState.index++;
}
textState.y = this.contents.height;
this.startPause();
};
Window_Message2.prototype.isEndOfText = function (textState) {
return textState.index >= textState.text.length;
};
Window_Message2.prototype.needsNewPage = function (textState) {
return (
!this.isEndOfText(textState) &&
textState.y + textState.height > this.contents.height
);
};
Window_Message2.prototype.processEscapeCharacter = function (code, textState) {
switch (code) {
case "$":
this._goldWindow.open();
break;
case ".":
this.startWait(15);
break;
case "|":
this.startWait(60);
break;
case "!":
this.startPause();
break;
case ">":
this._lineShowFast = true;
break;
case "<":
this._lineShowFast = false;
break;
case "^":
this._pauseSkip = true;
break;
default:
Window_Base.prototype.processEscapeCharacter.call(this, code, textState);
break;
}
};
Window_Message2.prototype.startWait = function (count) {
this._waitCount = count;
};
Window_Message2.prototype.startPause = function () {
this.startWait(10);
this.pause = true;
};