/*:ja
 * @plugindesc 
 */
DataManager._databaseFiles.push({ 
    name:'$Nupu_GameData',
    src:'Nupu_GameData.json'
});
const DbgFlg = false;       
const DbgPNo = [470];          
const MouseMukoFlame = 90; 
const VN_BefSaveNo = 49;    
const VN_SaveStr = 50;      
const VN_オートセーブ番号 = 461; 
const VoiceMuteSwNo = 11; 
const Gallery_HCG = 38;     
const Gallery_Memory = 39;  
const Gallery_Dorei = 40;   
const MasterVolVarNo = 44; 
const VoiceVolVarNo = 45; 
const VN_Gallary開放Nos = 348; 
const VN_Slave開放Nos = 349; 
const F_MasterVol = 20; 
const F_BGMVol = 20;    
const F_SEVol = 20;     
const F_VoiceVol = 20;  
utakata.CommonSaveManager._targetSwitchList = [VoiceMuteSwNo];       
for (let i = 181; i <= 200 ; i++) {
    utakata.CommonSaveManager._targetSwitchList.push(i); 
}
utakata.CommonSaveManager._targetVariableList = [
    MasterVolVarNo, VoiceVolVarNo, VN_BefSaveNo, VN_SaveStr , VN_オートセーブ番号 ,
    Gallery_HCG , Gallery_Memory , Gallery_Dorei , VN_Gallary開放Nos , VN_Slave開放Nos
]; 
N_Sprite_TNo = 150; 
const N_Ptcls = [
["test","weather","テストだよ"]
,["gun","character","銃撃"]
,["gun2","character","乱射"]
,["gun3","character","銃撃"]
,["shutyusenblue","character","青い集中線"]
,["shutyusenwhite","character","白い集中線"]
,["reload1","character",""]
,["reload2","character",""]
,["th1","character",""]
,["th2","character",""]
];
const N_PtcSe = [
["File_Name",5,"audio"]
,["C_RaviCrg",15,"battle_filed"]
];
