Accuracy to Hit for consistency
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@ -390,7 +390,7 @@ let _GetStTxt = function (_CkSt, _変化値) {
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case _St.防御:
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return "Defense" + _CngIco;
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case _St.命中:
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return "Accuracy" + _CngIco;
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return "Hit" + _CngIco;
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case _St.回避:
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return "Evasion" + _CngIco;
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case _St.直感:
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