From f2fac2cd519892648bd956e416ad7536bbc84c27 Mon Sep 17 00:00:00 2001 From: onms Date: Wed, 21 Jan 2026 01:57:02 -0600 Subject: [PATCH 1/6] lowered buggy 3-line item descriptions to 2 lines --- www/data/Items.json | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/www/data/Items.json b/www/data/Items.json index c2de365..000011e 100644 --- a/www/data/Items.json +++ b/www/data/Items.json @@ -89,7 +89,7 @@ "type": 0, "variance": 20 }, - "description": "Motivation +40. Also known as the corporate slave drink. If\nyou start thinking you can work forever with this... that's\ndangerous.", + "description": "Motivation +40. Also known as the corporate slave drink. If you\nstart thinking you can work forever with this... that's dangerous.", "effects": [], "hitType": 0, "iconIndex": 228, @@ -167,7 +167,7 @@ "type": 0, "variance": 20 }, - "description": "Health +5. Just carrying it gives you a daily effect. Does\nnot stack.", + "description": "Health +5. Just carrying it gives you a daily effect.\nDoes not stack.", "effects": [], "hitType": 0, "iconIndex": 180, @@ -297,7 +297,7 @@ "type": 0, "variance": 20 }, - "description": "Health -100. Hidden in your molar, a spy's must-have. ...But\nif you're an exorcist, you'll just barely survive. Does not\ndecrease.", + "description": "Health -100. Hidden in your molar, a spy's must-have. ...But if\nyou're an exorcist, you'll just barely survive. Does not decrease.", "effects": [], "hitType": 0, "iconIndex": 273, @@ -2845,7 +2845,7 @@ "type": 0, "variance": 20 }, - "description": "Health and motivation penalties now start at 30%. Consumable\nitem effects +100%.", + "description": "Health and motivation penalties now start at 30%.\nConsumable item effects +100%.", "effects": [], "hitType": 0, "iconIndex": 84, From 2838194fd5654f192587ce740cc89d1d42b0dedc Mon Sep 17 00:00:00 2001 From: onms Date: Wed, 21 Jan 2026 02:00:41 -0600 Subject: [PATCH 2/6] fixed a bunch of issues with skill descriptions --- www/data/Skills.json | 276 +++++++++++++++++++++---------------------- 1 file changed, 138 insertions(+), 138 deletions(-) diff --git a/www/data/Skills.json b/www/data/Skills.json index f7d95a0..86e437f 100644 --- a/www/data/Skills.json +++ b/www/data/Skills.json @@ -10,7 +10,7 @@ "type": 1, "variance": 20 }, - "description": "Fire a ranged attack with your equipped\nweapon. Accuracy +hit Power +calc", + "description": "Fire a ranged attack with your equipped\nweapon. Hit +hit Power +calc", "effects": [], "hitType": 2, "iconIndex": 416, @@ -40,7 +40,7 @@ "type": 1, "variance": 20 }, - "description": "Fire a ranged attack with your equipped\nweapon. Accuracy +hit Power +calc", + "description": "Fire a ranged attack with your equipped\nweapon. Hit +hit Power +calc", "effects": [], "hitType": 2, "iconIndex": 432, @@ -70,7 +70,7 @@ "type": 1, "variance": 20 }, - "description": "Fire a ranged attack with your equipped\nweapon. Accuracy +hit Power +calc", + "description": "Fire a ranged attack with your equipped\nweapon. Hit +hit Power +calc", "effects": [], "hitType": 2, "iconIndex": 448, @@ -100,7 +100,7 @@ "type": 1, "variance": 20 }, - "description": "Fire a ranged attack with your equipped\nweapon. Accuracy +hit Power +calc", + "description": "Fire a ranged attack with your equipped\nweapon. Hit +hit Power +calc", "effects": [], "hitType": 2, "iconIndex": 464, @@ -130,7 +130,7 @@ "type": 1, "variance": 20 }, - "description": "Fire a ranged attack with your equipped\nweapon. Accuracy +hit Power +calc", + "description": "Fire a ranged attack with your equipped\nweapon. Hit +hit Power +calc", "effects": [], "hitType": 2, "iconIndex": 480, @@ -160,7 +160,7 @@ "type": 1, "variance": 20 }, - "description": "Fire a ranged attack with your equipped\nweapon. Accuracy +hit Power +calc", + "description": "Fire a ranged attack with your equipped\nweapon. Hit +hit Power +calc", "effects": [], "hitType": 2, "iconIndex": 496, @@ -190,7 +190,7 @@ "type": 1, "variance": 20 }, - "description": "Fire a ranged attack with your equipped\nweapon. Accuracy +hit Power +calc", + "description": "Fire a ranged attack with your equipped\nweapon. Hit +hit Power +calc", "effects": [], "hitType": 2, "iconIndex": 512, @@ -220,7 +220,7 @@ "type": 1, "variance": 20 }, - "description": "I'm getting into it. For real. Accuracy +hit\nPower +calc", + "description": "I'm getting into it. For real.\nHit +hit Power +calc", "effects": [], "hitType": 2, "iconIndex": 528, @@ -250,7 +250,7 @@ "type": 1, "variance": 20 }, - "description": "Fire a powerful shot aimed at a vital spot.\nAccuracy hit Power +calc", + "description": "Fire a powerful shot aimed at a vital\nspot. Hit hit Power +calc", "effects": [], "hitType": 1, "iconIndex": 417, @@ -280,7 +280,7 @@ "type": 1, "variance": 20 }, - "description": "Fire a powerful shot aimed at a vital spot.\nAccuracy hit Power +calc", + "description": "Fire a powerful shot aimed at a vital\nspot. Hit hit Power +calc", "effects": [], "hitType": 1, "iconIndex": 433, @@ -310,7 +310,7 @@ "type": 1, "variance": 20 }, - "description": "Fire a powerful shot aimed at a vital spot.\nAccuracy hit Power +calc", + "description": "Fire a powerful shot aimed at a vital\nspot. Hit hit Power +calc", "effects": [], "hitType": 1, "iconIndex": 449, @@ -340,7 +340,7 @@ "type": 1, "variance": 20 }, - "description": "Fire a powerful shot aimed at a vital spot.\nAccuracy hit Power +calc", + "description": "Fire a powerful shot aimed at a vital\nspot. Hit hit Power +calc", "effects": [], "hitType": 1, "iconIndex": 465, @@ -370,7 +370,7 @@ "type": 1, "variance": 20 }, - "description": "Fire a powerful shot aimed at a vital spot.\nAccuracy hit Power +calc", + "description": "Fire a powerful shot aimed at a vital\nspot. Hit hit Power +calc", "effects": [], "hitType": 1, "iconIndex": 481, @@ -400,7 +400,7 @@ "type": 1, "variance": 20 }, - "description": "Fire a powerful shot aimed at a vital spot.\nAccuracy hit Power +calc", + "description": "Fire a powerful shot aimed at a vital\nspot. Hit hit Power +calc", "effects": [], "hitType": 1, "iconIndex": 481, @@ -430,7 +430,7 @@ "type": 1, "variance": 20 }, - "description": "Fire a powerful shot aimed at a vital spot.\nAccuracy hit Power +calc", + "description": "Fire a powerful shot aimed at a vital\nspot. Hit hit Power +calc", "effects": [], "hitType": 1, "iconIndex": 513, @@ -460,7 +460,7 @@ "type": 1, "variance": 20 }, - "description": "Between wind and water. Accuracy hit Power\n+calc", + "description": "Between wind and water.\nHit hit Power +calc", "effects": [], "hitType": 1, "iconIndex": 529, @@ -490,7 +490,7 @@ "type": 1, "variance": 20 }, - "description": "Shoot the ceiling or floor to hit with\ndebris. Accuracy hit Power +calc Cost\nreduction 1", + "description": "Shoot the ceiling or floor to collapse debris.\nHit hit Power +calc Cost reduction 1", "effects": [ { "code": 21, @@ -527,7 +527,7 @@ "type": 1, "variance": 20 }, - "description": "Shoot the ceiling or floor to hit with\ndebris. Accuracy hit Power +calc Cost\nreduction 1", + "description": "Shoot the ceiling or floor to collapse debris.\nHit hit Power +calc Cost reduction 1", "effects": [ { "code": 21, @@ -564,7 +564,7 @@ "type": 1, "variance": 20 }, - "description": "Shoot the ceiling or floor to hit with\ndebris. Accuracy hit Power +calc Cost\nreduction 1", + "description": "Shoot the ceiling or floor to collapse debris.\nHit hit Power +calc Cost reduction 1", "effects": [ { "code": 21, @@ -601,7 +601,7 @@ "type": 1, "variance": 20 }, - "description": "Shoot the ceiling or floor to hit with\ndebris. Accuracy hit Power +calc Cost\nreduction 2", + "description": "Shoot the ceiling or floor to collapse debris.\nHit hit Power +calc Cost reduction 2", "effects": [ { "code": 21, @@ -638,7 +638,7 @@ "type": 1, "variance": 20 }, - "description": "Shoot the ceiling or floor to hit with\ndebris. Accuracy hit Power +calc Cost\nreduction 2", + "description": "Shoot the ceiling or floor to collapse debris.\nHit hit Power +calc Cost reduction 2", "effects": [ { "code": 21, @@ -675,7 +675,7 @@ "type": 1, "variance": 20 }, - "description": "Shoot the ceiling or floor to hit with\ndebris. Accuracy hit Power +calc Cost\nreduction 2", + "description": "Shoot the ceiling or floor to collapse debris.\nHit hit Power +calc Cost reduction 2", "effects": [ { "code": 21, @@ -712,7 +712,7 @@ "type": 1, "variance": 20 }, - "description": "Shoot the ceiling or floor to hit with\ndebris. Accuracy hit Power +calc Cost\nreduction 3", + "description": "Shoot the ceiling or floor to collapse debris.\nHit hit Power +calc Cost reduction 3", "effects": [ { "code": 21, @@ -749,7 +749,7 @@ "type": 1, "variance": 20 }, - "description": "A godlike move that makes bullets ricochet in\nmidair. Accuracy hit Power +calc Cost\nreduction 5", + "description": "A godlike move that makes bullets ricochet in\nmidair. Hit hit Power +calc Cost reduction 5", "effects": [ { "code": 21, @@ -786,7 +786,7 @@ "type": 1, "variance": 20 }, - "description": "Perform a series of low-accuracy attacks.\nAccuracy hit Power +calc x2 attacks", + "description": "Perform a series of low-accuracy attacks.\nHit hit Power +calc 2 Attacks", "effects": [], "hitType": 1, "iconIndex": 419, @@ -816,7 +816,7 @@ "type": 1, "variance": 20 }, - "description": "Perform a series of low-accuracy attacks.\nAccuracy hit Power +calc x2 attacks", + "description": "Perform a series of low-accuracy attacks.\nHit hit Power +calc 2 Attacks", "effects": [], "hitType": 1, "iconIndex": 435, @@ -846,7 +846,7 @@ "type": 1, "variance": 20 }, - "description": "Perform a series of low-accuracy attacks.\nAccuracy hit Power +calc x3 attacks", + "description": "Perform a series of low-accuracy attacks.\nHit hit Power +calc 3 Attacks", "effects": [], "hitType": 1, "iconIndex": 451, @@ -876,7 +876,7 @@ "type": 1, "variance": 20 }, - "description": "Perform a series of low-accuracy attacks.\nAccuracy hit Power +calc x3 attacks", + "description": "Perform a series of low-accuracy attacks.\nHit hit Power +calc 3 Attacks", "effects": [], "hitType": 1, "iconIndex": 467, @@ -906,7 +906,7 @@ "type": 1, "variance": 20 }, - "description": "Perform a series of low-accuracy attacks.\nAccuracy hit Power +calc x4 attacks", + "description": "Perform a series of low-accuracy attacks.\nHit hit Power +calc 4 Attacks", "effects": [], "hitType": 1, "iconIndex": 483, @@ -936,7 +936,7 @@ "type": 1, "variance": 20 }, - "description": "Perform a series of low-accuracy attacks.\nAccuracy hit Power +calc x4 attacks", + "description": "Perform a series of low-accuracy attacks.\nHit hit Power +calc 4 Attacks", "effects": [], "hitType": 1, "iconIndex": 499, @@ -966,7 +966,7 @@ "type": 1, "variance": 20 }, - "description": "Performs a series of low-accuracy attacks.\nHit Power+calc 5x attack", + "description": "Performs a series of low-accuracy attacks.\nHit hit Power+calc 5x attack", "effects": [], "hitType": 1, "iconIndex": 515, @@ -996,7 +996,7 @@ "type": 1, "variance": 20 }, - "description": "Rain that quenches an unending thirst. Hit\nPower+calc 6x attack", + "description": "Rain that quenches an unending thirst.\nHit hit Power+calc 6x attack", "effects": [], "hitType": 1, "iconIndex": 531, @@ -1026,7 +1026,7 @@ "type": 1, "variance": 20 }, - "description": "Easy-to-hit shot Hit+ Power+calc", + "description": "Easy-to-hit shot\nHit+hit Power+calc", "effects": [], "hitType": 2, "iconIndex": 420, @@ -1056,7 +1056,7 @@ "type": 1, "variance": 20 }, - "description": "Easy-to-hit shot Hit+ Power+calc", + "description": "Easy-to-hit shot\nHit+hit Power+calc", "effects": [], "hitType": 2, "iconIndex": 436, @@ -1086,7 +1086,7 @@ "type": 1, "variance": 20 }, - "description": "Easy-to-hit shot Hit+ Power+calc", + "description": "Easy-to-hit shot\nHit+hit Power+calc", "effects": [], "hitType": 2, "iconIndex": 452, @@ -1116,7 +1116,7 @@ "type": 1, "variance": 20 }, - "description": "Easy-to-hit shot Hit+ Power+calc", + "description": "Easy-to-hit shot\nHit+hit Power+calc", "effects": [], "hitType": 2, "iconIndex": 468, @@ -1146,7 +1146,7 @@ "type": 1, "variance": 20 }, - "description": "Easy-to-hit shot Hit+ Power+calc", + "description": "Easy-to-hit shot\nHit+hit Power+calc", "effects": [], "hitType": 2, "iconIndex": 484, @@ -1176,7 +1176,7 @@ "type": 1, "variance": 20 }, - "description": "Easy-to-hit shot Hit+ Power+calc", + "description": "Easy-to-hit shot\nHit+hit Power+calc", "effects": [], "hitType": 2, "iconIndex": 500, @@ -1206,7 +1206,7 @@ "type": 1, "variance": 20 }, - "description": "Easy-to-hit shot Hit+ Power+calc", + "description": "Easy-to-hit shot\nHit+hit Power+calc", "effects": [], "hitType": 2, "iconIndex": 516, @@ -1266,7 +1266,7 @@ "type": 0, "variance": 20 }, - "description": "Prepares a defensive stance 6 turns: Defense\n& Evasion +4%", + "description": "Prepares a defensive stance\n6 turns: Defense & Evasion +4%", "effects": [ { "code": 21, @@ -1303,7 +1303,7 @@ "type": 0, "variance": 20 }, - "description": "Prepares a defensive stance 6 turns: Defense\n& Evasion +8%", + "description": "Prepares a defensive stance\n6 turns: Defense & Evasion +8%", "effects": [ { "code": 21, @@ -1340,7 +1340,7 @@ "type": 0, "variance": 20 }, - "description": "Prepares a defensive stance 6 turns: Defense\n& Evasion +12%", + "description": "Prepares a defensive stance\n6 turns: Defense & Evasion +12%", "effects": [ { "code": 21, @@ -1377,7 +1377,7 @@ "type": 0, "variance": 20 }, - "description": "Prepares a defensive stance 6 turns: Defense\n& Evasion +16%", + "description": "Prepares a defensive stance\n6 turns: Defense & Evasion +16%", "effects": [ { "code": 21, @@ -1414,7 +1414,7 @@ "type": 0, "variance": 20 }, - "description": "Prepares a defensive stance 6 turns: Defense\n& Evasion +20%", + "description": "Prepares a defensive stance\n6 turns: Defense & Evasion +20%", "effects": [ { "code": 21, @@ -1451,7 +1451,7 @@ "type": 0, "variance": 20 }, - "description": "Prepares a defensive stance 6 turns: Defense\n& Evasion +24%", + "description": "Prepares a defensive stance\n6 turns: Defense & Evasion +24%", "effects": [ { "code": 21, @@ -1488,7 +1488,7 @@ "type": 0, "variance": 20 }, - "description": "Prepares a defensive stance 6 turns: Defense\n& Evasion +28%", + "description": "Prepares a defensive stance\n6 turns: Defense & Evasion +28%", "effects": [ { "code": 21, @@ -1525,7 +1525,7 @@ "type": 0, "variance": 20 }, - "description": "Sees everything 6 turns: Defense & Evasion\n+40%", + "description": "Sees everything\n6 turns: Defense & Evasion +40%", "effects": [ { "code": 21, @@ -1562,7 +1562,7 @@ "type": 0, "variance": 20 }, - "description": "Finds the enemy's opening 6 turns: Attack &\nAccuracy +4%", + "description": "Finds the enemy's opening\n6 turns: Attack & Hit +4%", "effects": [ { "code": 21, @@ -1599,7 +1599,7 @@ "type": 0, "variance": 20 }, - "description": "Finds the enemy's opening 6 turns: Attack &\nAccuracy +8%", + "description": "Finds the enemy's opening\n6 turns: Attack & Hit +8%", "effects": [ { "code": 21, @@ -1636,7 +1636,7 @@ "type": 0, "variance": 20 }, - "description": "Finds the enemy's opening 6 turns: Attack &\nAccuracy +12%", + "description": "Finds the enemy's opening\n6 turns: Attack & Hit +12%", "effects": [ { "code": 21, @@ -1673,7 +1673,7 @@ "type": 0, "variance": 20 }, - "description": "Finds the enemy's opening 6 turns: Attack &\nAccuracy +16%", + "description": "Finds the enemy's opening\n6 turns: Attack & Hit +16%", "effects": [ { "code": 21, @@ -1710,7 +1710,7 @@ "type": 0, "variance": 20 }, - "description": "Finds the enemy's opening 6 turns: Attack &\nAccuracy +20%", + "description": "Finds the enemy's opening\n6 turns: Attack & Hit +20%", "effects": [ { "code": 21, @@ -1747,7 +1747,7 @@ "type": 0, "variance": 20 }, - "description": "Finds the enemy's opening 6 turns: Attack &\nAccuracy +24%", + "description": "Finds the enemy's opening\n6 turns: Attack & Hit +24%", "effects": [ { "code": 21, @@ -1784,7 +1784,7 @@ "type": 0, "variance": 20 }, - "description": "Finds the enemy's opening 6 turns: Attack &\nAccuracy +28%", + "description": "Finds the enemy's opening\n6 turns: Attack & Hit +28%", "effects": [ { "code": 21, @@ -1821,7 +1821,7 @@ "type": 0, "variance": 20 }, - "description": "Can't hold back anymore 6 turns: Attack &\nAccuracy +40%", + "description": "Can't hold back anymore\n6 turns: Attack & Hit +40%", "effects": [ { "code": 21, @@ -1858,7 +1858,7 @@ "type": 0, "variance": 20 }, - "description": "Focuses energy to improve condition Removes 1\ndebuff", + "description": "Focuses energy to improve condition\nRemoves 1 debuff", "effects": [ { "code": 21, @@ -1895,7 +1895,7 @@ "type": 0, "variance": 20 }, - "description": "Focuses energy to improve condition Removes 1\ndebuff", + "description": "Focuses energy to improve condition\nRemoves 1 debuff", "effects": [ { "code": 21, @@ -1932,7 +1932,7 @@ "type": 0, "variance": 20 }, - "description": "Focuses energy to improve condition Removes 1\ndebuff", + "description": "Focuses energy to improve condition\nRemoves 1 debuff", "effects": [ { "code": 21, @@ -1969,7 +1969,7 @@ "type": 0, "variance": 20 }, - "description": "Focuses energy to improve condition Removes 1\ndebuff", + "description": "Focuses energy to improve condition\nRemoves 1 debuff", "effects": [ { "code": 21, @@ -2154,7 +2154,7 @@ "type": 0, "variance": 20 }, - "description": "Defend against the enemy's attack. Reduces\ndamage by 20%.", + "description": "Defend against the enemy's attack.\nReduces damage by 20%.", "effects": [ { "code": 21, @@ -2191,7 +2191,7 @@ "type": 0, "variance": 20 }, - "description": "Defend against the enemy's attack. Reduces\ndamage by 30%.", + "description": "Defend against the enemy's attack.\nReduces damage by 30%.", "effects": [ { "code": 21, @@ -2228,7 +2228,7 @@ "type": 0, "variance": 20 }, - "description": "Defend against the enemy's attack. Reduces\ndamage by 40%.", + "description": "Defend against the enemy's attack.\nReduces damage by 40%.", "effects": [ { "code": 21, @@ -2265,7 +2265,7 @@ "type": 0, "variance": 20 }, - "description": "Defend against the enemy's attack. Reduces\ndamage by 50%.", + "description": "Defend against the enemy's attack.\nReduces damage by 50%.", "effects": [ { "code": 21, @@ -2302,7 +2302,7 @@ "type": 0, "variance": 20 }, - "description": "Defend against the enemy's attack. Reduces\ndamage by 60%.", + "description": "Defend against the enemy's attack.\nReduces damage by 60%.", "effects": [ { "code": 21, @@ -2339,7 +2339,7 @@ "type": 0, "variance": 20 }, - "description": "Defend against the enemy's attack. Reduces\ndamage by 70%.", + "description": "Defend against the enemy's attack.\nReduces damage by 70%.", "effects": [ { "code": 21, @@ -2376,7 +2376,7 @@ "type": 0, "variance": 20 }, - "description": "Defend against the enemy's attack. Reduces\ndamage by 80%.", + "description": "Defend against the enemy's attack.\nReduces damage by 80%.", "effects": [ { "code": 21, @@ -2413,7 +2413,7 @@ "type": 0, "variance": 20 }, - "description": "Defend against the enemy's attack. Reduces\ndamage by 90%.", + "description": "Defend against the enemy's attack.\nReduces damage by 90%.", "effects": [ { "code": 21, @@ -2746,7 +2746,7 @@ "type": 0, "variance": 20 }, - "description": "Do nothing and recover 2 cost. Evasion rate\ndecreases while waiting.", + "description": "Do nothing and recover 2 cost.\nEvasion rate decreases while waiting.", "effects": [ { "code": 21, @@ -2783,7 +2783,7 @@ "type": 0, "variance": 20 }, - "description": "Do nothing and recover 3 cost. Evasion rate\ndecreases while waiting.", + "description": "Do nothing and recover 3 cost.\nEvasion rate decreases while waiting.", "effects": [ { "code": 21, @@ -2820,7 +2820,7 @@ "type": 0, "variance": 20 }, - "description": "Do nothing and recover 4 cost. Evasion rate\ndecreases while waiting.", + "description": "Do nothing and recover 4 cost.\nEvasion rate decreases while waiting.", "effects": [ { "code": 21, @@ -2857,7 +2857,7 @@ "type": 0, "variance": 20 }, - "description": "Do nothing and recover 5 cost. Evasion rate\ndecreases while waiting.", + "description": "Do nothing and recover 5 cost.\nEvasion rate decreases while waiting.", "effects": [ { "code": 21, @@ -2894,7 +2894,7 @@ "type": 0, "variance": 20 }, - "description": "Do nothing and recover 6 cost. Evasion rate\ndecreases while waiting.", + "description": "Do nothing and recover 6 cost.\nEvasion rate decreases while waiting.", "effects": [ { "code": 21, @@ -2931,7 +2931,7 @@ "type": 0, "variance": 20 }, - "description": "Do nothing and recover 7 cost. Evasion rate\ndecreases while waiting.", + "description": "Do nothing and recover 7 cost.\nEvasion rate decreases while waiting.", "effects": [ { "code": 21, @@ -2968,7 +2968,7 @@ "type": 0, "variance": 20 }, - "description": "Do nothing and recover 8 cost. Evasion rate\ndecreases while waiting.", + "description": "Do nothing and recover 8 cost.\nEvasion rate decreases while waiting.", "effects": [ { "code": 21, @@ -3005,7 +3005,7 @@ "type": 0, "variance": 20 }, - "description": "Do nothing and fully recover cost. Evasion\nrate decreases while waiting.", + "description": "Do nothing and fully recover cost.\nEvasion rate decreases while waiting.", "effects": [ { "code": 21, @@ -4272,7 +4272,7 @@ "type": 1, "variance": 20 }, - "description": "A storm of bullets that crushes anything\ncaught in it. Damage changes based on cost &\ntension spent, 50% reload rate.", + "description": "A storm of bullets, crushes anything caught in it.\nScales with cost/tension spent, 50% reload rate.", "effects": [ { "code": 21, @@ -4892,7 +4892,7 @@ "message1": "'s attack!", "message2": "", "mpCost": 1, - "name": "Scattershot Lv1", + "name": "Scattershot", "note": "\n\n//Live2Dモデル\n//Live2Dモーション", "occasion": 1, "repeats": 1, @@ -5183,7 +5183,7 @@ "type": 1, "variance": 0 }, - "description": "A powerful strike aimed at a vital spot. Hits\nif accurate. Power +calc.", + "description": "A powerful strike aimed at a vital\nspot. Hit hit Power +calc", "effects": [], "hitType": 1, "iconIndex": 450, @@ -5250,7 +5250,7 @@ "type": 0, "variance": 20 }, - "description": "Counter Effect: When the opponent uses an\n\"Attack\" type, also activates as an attack\nskill.", + "description": "Counter Effect: When the enemy uses an\n\"Attack\", also activates as an attack skill.", "effects": [ { "code": 21, @@ -5347,7 +5347,7 @@ "type": 0, "variance": 20 }, - "description": "Do nothing and recover 3 cost. Evasion rate\ndecreases while waiting.", + "description": "Do nothing and recover 3 cost.\nEvasion rate decreases while waiting.", "effects": [ { "code": 21, @@ -5384,7 +5384,7 @@ "type": 0, "variance": 20 }, - "description": "Search for an opening in the enemy. 6 turns:\nAttack & Accuracy +8%.", + "description": "Search for an opening in the enemy.\n6 turns: Attack & Hit +8%.", "effects": [ { "code": 21, @@ -5421,7 +5421,7 @@ "type": 1, "variance": 0 }, - "description": "Fire a powerful shot aimed at a vital spot.\nHit: Power +calc.", + "description": "Fire a powerful shot aimed at a vital\nspot. Hit hit Power +calc", "effects": [], "hitType": 1, "iconIndex": 452, @@ -5451,7 +5451,7 @@ "type": 1, "variance": 20 }, - "description": "Shoot the ceiling or floor, hitting with\ndebris. Hit: Power +calc. Reduces cost by 1.", + "description": "Shoot the ceiling or floor to collapse debris.\nHit hit Power +calc Reduces cost by 1.", "effects": [ { "code": 21, @@ -5488,7 +5488,7 @@ "type": 0, "variance": 20 }, - "description": "Defend against the opponent's attack. Reduces\ndamage by 30%.", + "description": "Defend against the opponent's attack.\nReduces damage by 30%.", "effects": [ { "code": 21, @@ -5666,7 +5666,7 @@ "type": 1, "variance": 20 }, - "description": "Shoot the ceiling or floor, hitting with\ndebris. Hit: Power +calc. Reduces cost by 1.", + "description": "Shoot the ceiling or floor to collapse debris.\nHit hit Power +calc Reduces cost by 1.", "effects": [ { "code": 21, @@ -5703,7 +5703,7 @@ "type": 0, "variance": 20 }, - "description": "Do nothing and recover 4 cost. Evasion rate\ndecreases while waiting.", + "description": "Do nothing and recover 4 cost.\nEvasion rate decreases while waiting.", "effects": [ { "code": 21, @@ -5740,7 +5740,7 @@ "type": 1, "variance": 20 }, - "description": "Easy-to-hit shot. Accuracy +hit. Power +calc.", + "description": "Easy-to-hit shot.\nHit +hit Power +calc", "effects": [], "hitType": 2, "iconIndex": 436, @@ -6107,7 +6107,7 @@ "type": 1, "variance": 20 }, - "description": "Easy-to-hit shot. Accuracy +hit. Power +calc.", + "description": "Easy-to-hit shot.\nHit +hit Power +calc", "effects": [], "hitType": 2, "iconIndex": 468, @@ -6137,7 +6137,7 @@ "type": 0, "variance": 20 }, - "description": "Prepare a defensive stance. 6 turns: Defense\n& Evasion +20%.", + "description": "Prepare a defensive stance.\n6 turns: Defense & Evasion +20%.", "effects": [ { "code": 21, @@ -6174,7 +6174,7 @@ "type": 0, "variance": 20 }, - "description": "Search for an opening in the enemy. 6 turns:\nAttack & Accuracy +20%.", + "description": "Search for an opening in the enemy.\n6 turns: Attack & Hit +20%.", "effects": [ { "code": 21, @@ -6211,7 +6211,7 @@ "type": 0, "variance": 20 }, - "description": "Do nothing and recover 5 cost. Evasion rate\ndecreases while waiting.", + "description": "Do nothing and recover 5 cost.\nEvasion rate decreases while waiting.", "effects": [ { "code": 21, @@ -6248,7 +6248,7 @@ "type": 0, "variance": 20 }, - "description": "Counter Effect: When the opponent uses an\n\"Attack\" type, also activates as an attack\nskill.", + "description": "Counter Effect: When the enemy uses an\n\"Attack\", also activates as an attack skill.", "effects": [ { "code": 21, @@ -6285,7 +6285,7 @@ "type": 1, "variance": 20 }, - "description": "Perform a series of low-accuracy attacks.\nHit: Power +calc. 4x attack.", + "description": "Perform a series of low-accuracy attacks.\nHit hit Power +calc 4 Attacks", "effects": [], "hitType": 1, "iconIndex": 483, @@ -6345,7 +6345,7 @@ "type": 1, "variance": 0 }, - "description": "Fire a powerful shot aimed at a vital spot.\nHit: Power +calc.", + "description": "Fire a powerful shot aimed at a vital\nspot. Hit hit Power +calc", "effects": [], "hitType": 1, "iconIndex": 465, @@ -6375,7 +6375,7 @@ "type": 1, "variance": 20 }, - "description": "Shoot with your equipped weapon. Accuracy\n+hit. Power +calc.", + "description": "Shoot with your equipped weapon.\nHit +hit Power +calc", "effects": [ { "code": 21, @@ -6498,7 +6498,7 @@ "type": 0, "variance": 20 }, - "description": "Prepare a defensive stance. 6 turns: Defense\n& Evasion +24%.", + "description": "Prepare a defensive stance.\n6 turns: Defense & Evasion +24%.", "effects": [ { "code": 21, @@ -6535,7 +6535,7 @@ "type": 1, "variance": 20 }, - "description": "Shoot the ceiling or floor, hitting with\ndebris. Hit: Power +calc. Reduces cost by 2.", + "description": "Shoot the ceiling or floor to collapse debris.\nHit hit Power +calc Reduces cost by 2.", "effects": [ { "code": 21, @@ -6609,7 +6609,7 @@ "type": 0, "variance": 20 }, - "description": "Defend against the opponent's attack. Reduces\ndamage by 50%.", + "description": "Defend against the opponent's attack.\nReduces damage by 50%.", "effects": [ { "code": 21, @@ -6743,7 +6743,7 @@ "type": 1, "variance": 20 }, - "description": "Easy-to-hit shot. Accuracy +hit. Power +calc.", + "description": "Easy-to-hit shot.\nHit +hit Power +calc", "effects": [], "hitType": 2, "iconIndex": 500, @@ -6773,7 +6773,7 @@ "type": 1, "variance": 20 }, - "description": "Shoot the ceiling or ground to hit with\ndebris. Hit. Power +calc. Reduces cost by 3.", + "description": "Shoot the ceiling or floor to collapse debris.\nHit hit Power +calc Reduces cost by 3.", "effects": [ { "code": 21, @@ -6810,7 +6810,7 @@ "type": 0, "variance": 20 }, - "description": "Take a defensive stance. 6 turns: Defense &\nEvasion +20%.", + "description": "Take a defensive stance.\n6 turns: Defense & Evasion +20%.", "effects": [ { "code": 21, @@ -6847,7 +6847,7 @@ "type": 0, "variance": 20 }, - "description": "Look for an opening in the enemy. 6 turns:\nAttack & Accuracy +20%.", + "description": "Look for an opening in the enemy.\n6 turns: Attack & Hit +20%.", "effects": [ { "code": 21, @@ -6884,7 +6884,7 @@ "type": 0, "variance": 20 }, - "description": "Do nothing and recover 8 cost. Evasion rate\ndecreases while waiting.", + "description": "Do nothing and recover 8 cost.\nEvasion rate decreases while waiting.", "effects": [ { "code": 21, @@ -6921,7 +6921,7 @@ "type": 0, "variance": 20 }, - "description": "Attempt to dodge the enemy's attack. Enemy\naccuracy -60%. TP+22 on evade.", + "description": "Attempt to dodge the enemy's attack.\nEnemy accuracy -60%. TP+22 on evade.", "effects": [ { "code": 21, @@ -6958,7 +6958,7 @@ "type": 0, "variance": 20 }, - "description": "Defend against the enemy's attack. Reduces\ndamage by 60%.", + "description": "Defend against the enemy's attack.\nReduces damage by 60%.", "effects": [ { "code": 21, @@ -6995,7 +6995,7 @@ "type": 1, "variance": 0 }, - "description": "Deliver a powerful strike aimed at a vital\nspot. Hit. Power +calc.", + "description": "Deliver a powerful strike aimed at a vital\nspot. Hit hit Power +calc", "effects": [], "hitType": 1, "iconIndex": 481, @@ -7025,7 +7025,7 @@ "type": 1, "variance": 20 }, - "description": "Perform a series of low-accuracy attacks.\nHit. Power +calc. 4x attack.", + "description": "Perform a series of low-accuracy attacks.\nHit hit Power +calc 4x attack.", "effects": [], "hitType": 1, "iconIndex": 499, @@ -7085,7 +7085,7 @@ "type": 0, "variance": 20 }, - "description": "Do nothing and fully recover cost. Evasion\nrate decreases while waiting.", + "description": "Do nothing and fully recover cost.\nEvasion rate decreases while waiting.", "effects": [ { "code": 21, @@ -7122,7 +7122,7 @@ "type": 1, "variance": 20 }, - "description": "Rain that quenches an unending thirst. Hit.\nPower +calc. 6x attack.", + "description": "Rain that quenches an unending thirst.\nHit hit Power +calc 6 Attacks", "effects": [], "hitType": 1, "iconIndex": 531, @@ -7212,7 +7212,7 @@ "type": 1, "variance": 20 }, - "description": "A shot that's easy to land. Accuracy +hit.\nPower +calc.", + "description": "A shot that's easy to land.\nHit +hit Power +calc", "effects": [], "hitType": 2, "iconIndex": 500, @@ -7242,7 +7242,7 @@ "type": 1, "variance": 20 }, - "description": "Perform a series of low-accuracy attacks.\nHit. Power +calc. 4x attack.", + "description": "Perform a series of low-accuracy attacks.\nHit hit Power +calc 4 Attacks", "effects": [], "hitType": 1, "iconIndex": 499, @@ -7309,7 +7309,7 @@ "type": 0, "variance": 20 }, - "description": "Do nothing and recover 6 cost. Evasion rate\ndecreases while waiting.", + "description": "Do nothing and recover 6 cost.\nEvasion rate decreases while waiting.", "effects": [ { "code": 21, @@ -7346,7 +7346,7 @@ "type": 0, "variance": 20 }, - "description": "Defend against the enemy's attack. Reduces\ndamage by 80%.", + "description": "Defend against the enemy's attack.\nReduces damage by 80%.", "effects": [ { "code": 21, @@ -7383,7 +7383,7 @@ "type": 1, "variance": 0 }, - "description": "Deliver a powerful strike aimed at a vital\nspot. Hit. Power +calc.", + "description": "Deliver a powerful strike aimed at a vital\nspot. Hit hit Power +calc", "effects": [], "hitType": 1, "iconIndex": 433, @@ -7413,7 +7413,7 @@ "type": 0, "variance": 20 }, - "description": "Do nothing and recover 6 cost. Evasion rate\ndecreases while waiting.", + "description": "Do nothing and recover 6 cost.\nEvasion rate decreases while waiting.", "effects": [ { "code": 21, @@ -8230,7 +8230,7 @@ "type": 0, "variance": 20 }, - "description": "Do nothing and wait to recover cost. Evasion\nrate decreases while waiting.", + "description": "Do nothing and wait to recover cost.\nEvasion rate decreases while waiting.", "effects": [ { "code": 21, @@ -8267,7 +8267,7 @@ "type": 0, "variance": 20 }, - "description": "Attempt to dodge the enemy's attack. Enemy\naccuracy -40%. TP+10 on evade.", + "description": "Attempt to dodge the enemy's attack.\nEnemy accuracy -40%. TP+10 on evade.", "effects": [ { "code": 21, @@ -8451,7 +8451,7 @@ "type": 1, "variance": 20 }, - "description": "Shoot with your equipped weapon. Accuracy\n+hit. Power +calc.", + "description": "Shoot with your equipped weapon.\nHit +hit Power +calc", "effects": [], "hitType": 2, "iconIndex": 417, @@ -8481,7 +8481,7 @@ "type": 1, "variance": 20 }, - "description": "Sloppy shooting, but lots of shots! Hit.\nPower +calc. 3x attack.", + "description": "Sloppy shooting, but lots of shots!\nHit hit Power +calc 3 Attacks", "effects": [], "hitType": 1, "iconIndex": 419, @@ -8511,7 +8511,7 @@ "type": 0, "variance": 20 }, - "description": "Do nothing and wait to recover cost. Evasion\nrate decreases while waiting.", + "description": "Do nothing and wait to recover cost.\nEvasion rate decreases while waiting.", "effects": [ { "code": 21, @@ -8548,7 +8548,7 @@ "type": 1, "variance": 20 }, - "description": "Suppress with invisible indirect fire. Hit.\nPower +calc. Reduces cost by 2.", + "description": "Suppress with invisible indirect fire.\nHit hit Power +calc Reduces cost by 2.", "effects": [ { "code": 21, @@ -8585,7 +8585,7 @@ "type": 0, "variance": 20 }, - "description": "Defend against the enemy's attack. Reduces\ndamage by 50%.", + "description": "Defend against the enemy's attack.\nReduces damage by 50%.", "effects": [ { "code": 21, @@ -8622,7 +8622,7 @@ "type": 1, "variance": 20 }, - "description": "Debuff test. Accuracy +hit%. Power +calc.", + "description": "Debuff test.\nHit +hit% Power +calc", "effects": [ { "code": 22, @@ -8659,7 +8659,7 @@ "type": 0, "variance": 20 }, - "description": "Buff: Accuracy +hit% Power +calc", + "description": "Buff: Hit +hit% Power +calc", "effects": [ { "code": 21, @@ -8763,7 +8763,7 @@ "type": 0, "variance": 20 }, - "description": "Attempt to evade the enemy's attack. Lowers\nenemy accuracy by 55%.", + "description": "Attempt to evade the enemy's attack.\nLowers enemy accuracy by 55%.", "effects": [ { "code": 21, @@ -8800,7 +8800,7 @@ "type": 1, "variance": 20 }, - "description": "Take aim... and fire!!! Accuracy +hit Power\n+calc", + "description": "Take aim... and fire!!!\nHit +hit Power +calc", "effects": [], "hitType": 2, "iconIndex": 420, @@ -8904,7 +8904,7 @@ "type": 1, "variance": 0 }, - "description": "Fire a powerful shot aimed at a vital spot.\nAccuracy hit Power +calc", + "description": "Fire a powerful shot aimed at a vital\nspot. Hit hit Power +calc", "effects": [], "hitType": 1, "iconIndex": 419, @@ -8964,7 +8964,7 @@ "type": 1, "variance": 0 }, - "description": "Fire a powerful shot aimed at a vital spot.\nAccuracy hit Power +calc", + "description": "Fire a powerful shot aimed at a vital\nspot. Hit hit Power +calc", "effects": [], "hitType": 1, "iconIndex": 529, @@ -8994,7 +8994,7 @@ "type": 1, "variance": 20 }, - "description": "Counter effect: When the enemy uses an\n\"attack-type\" move, also activates as an\nattack skill.", + "description": "Counter Effect: When the enemy uses an\n\"Attack\", also activates as an attack skill.", "effects": [ { "code": 21, @@ -9074,7 +9074,7 @@ "type": 0, "variance": 20 }, - "description": "Buff: Accuracy +hit% Power +calc", + "description": "Buff: Hit +hit% Power +calc", "effects": [ { "code": 21, @@ -9111,7 +9111,7 @@ "type": 1, "variance": 20 }, - "description": "Suppress with invisible indirect fire.\nAccuracy hit Power +calc Cost reduction 2", + "description": "Suppress with invisible indirect fire.\nHit hit Power +calc Cost reduction 2", "effects": [ { "code": 21, @@ -9148,7 +9148,7 @@ "type": 1, "variance": 20 }, - "description": "It's a sloppy barrage, but there's a lot of\nshots! Accuracy hit Power +calc 5x attack", + "description": "It's a sloppy barrage, but there's a lot of\nshots! Hit hit Power +calc 5 Attacks", "effects": [], "hitType": 1, "iconIndex": 451, @@ -11608,7 +11608,7 @@ "type": 1, "variance": 20 }, - "description": "Debuff test Accuracy +hit% Power +calc", + "description": "Debuff test\nHit +hit% Power +calc", "effects": [ { "code": 22, @@ -11645,7 +11645,7 @@ "type": 0, "variance": 20 }, - "description": "Counter effect: When the enemy uses an\n\"attack-type\" move, also activates as an\nattack skill.", + "description": "Counter Effect: When the enemy uses an\n\"Attack\", also activates as an attack skill.", "effects": [ { "code": 21, @@ -11922,7 +11922,7 @@ "type": 1, "variance": 20 }, - "description": "Suppress with invisible indirect fire.\nAccuracy +hit% Power +calc Cost reduction 5", + "description": "Suppress with invisible indirect fire.\nHit +hit% Power +calc Cost reduction 5", "effects": [ { "code": 21, @@ -11959,7 +11959,7 @@ "type": 1, "variance": 20 }, - "description": "It's a sloppy barrage, but there's a lot of\nshots! Accuracy +hit% Power +calc 4x attack", + "description": "It's a sloppy barrage, but there's a lot of\nshots! Hit +hit% Power +calc 4 Attacks", "effects": [], "hitType": 1, "iconIndex": 71, @@ -11989,7 +11989,7 @@ "type": 1, "variance": 20 }, - "description": "Suppress with invisible indirect fire.\nAccuracy +hit% Power +calc Cost reduction 1", + "description": "Suppress with invisible indirect fire.\nHit +hit% Power +calc Cost reduction 1", "effects": [ { "code": 21, @@ -12026,7 +12026,7 @@ "type": 1, "variance": 20 }, - "description": "Suppress with invisible indirect fire.\nAccuracy +hit% Power +calc Cost reduction 2", + "description": "Suppress with invisible indirect fire.\nHit +hit% Power +calc Cost reduction 2", "effects": [ { "code": 21, From 6892116c2e4d7b0c81647615aa2cc16cb8a93b09 Mon Sep 17 00:00:00 2001 From: onms Date: Wed, 21 Jan 2026 02:28:51 -0600 Subject: [PATCH 3/6] Shortened Weapon descriptions to 2 lines --- www/data/Weapons.json | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/www/data/Weapons.json b/www/data/Weapons.json index 7edd8b5..324c2c9 100644 --- a/www/data/Weapons.json +++ b/www/data/Weapons.json @@ -3,7 +3,7 @@ { "id": 1, "animationId": 6, - "description": "A compact gun suitable for carrying and concealment. It's so\nworn out that no one will buy it.", + "description": "A compact gun suitable for carrying and concealment.\nIt's so worn out that no one will buy it.", "etypeId": 1, "traits": [], "iconIndex": 320, @@ -25,7 +25,7 @@ { "id": 2, "animationId": 6, - "description": "A compact gun suitable for carrying and concealment. It's so\nworn out that no one will buy it.", + "description": "A compact gun suitable for carrying and concealment.\nIt's so worn out that no one will buy it.", "etypeId": 1, "traits": [], "iconIndex": 321, @@ -47,7 +47,7 @@ { "id": 3, "animationId": 6, - "description": "A compact gun suitable for carrying and concealment. It's so\nworn out that no one will buy it.", + "description": "A compact gun suitable for carrying and concealment.\nIt's so worn out that no one will buy it.", "etypeId": 1, "traits": [], "iconIndex": 322, @@ -69,7 +69,7 @@ { "id": 4, "animationId": 6, - "description": "A compact gun suitable for carrying and concealment. It's so\nworn out that no one will buy it.", + "description": "A compact gun suitable for carrying and concealment.\nIt's so worn out that no one will buy it.", "etypeId": 1, "traits": [], "iconIndex": 323, @@ -91,7 +91,7 @@ { "id": 5, "animationId": 6, - "description": "A compact gun suitable for carrying and concealment. It's so\nworn out that no one will buy it.", + "description": "A compact gun suitable for carrying and concealment.\nIt's so worn out that no one will buy it.", "etypeId": 1, "traits": [], "iconIndex": 324, @@ -223,7 +223,7 @@ { "id": 11, "animationId": 1, - "description": "They say a man of the West only becomes a real man when he\nowns one of these... A titanium model of the\ngovernment-issued gun.", + "description": "They say a man of the West only becomes a real man when he owns\none of these... A titanium model of the government-issued gun.", "etypeId": 1, "traits": [ { @@ -256,7 +256,7 @@ { "id": 12, "animationId": 1, - "description": "They say a man of the West only becomes a real man when he\nowns one of these... A titanium model of the\ngovernment-issued gun.", + "description": "They say a man of the West only becomes a real man when he owns\none of these... A titanium model of the government-issued gun.", "etypeId": 1, "traits": [ { @@ -289,7 +289,7 @@ { "id": 13, "animationId": 1, - "description": "They say a man of the West only becomes a real man when he\nowns one of these... A titanium model of the\ngovernment-issued gun.", + "description": "They say a man of the West only becomes a real man when he owns\none of these... A titanium model of the government-issued gun.", "etypeId": 1, "traits": [ { @@ -322,7 +322,7 @@ { "id": 14, "animationId": 1, - "description": "They say a man of the West only becomes a real man when he\nowns one of these... A titanium model of the\ngovernment-issued gun.", + "description": "They say a man of the West only becomes a real man when he owns\none of these... A titanium model of the government-issued gun.", "etypeId": 1, "traits": [ { @@ -355,7 +355,7 @@ { "id": 15, "animationId": 1, - "description": "They say a man of the West only becomes a real man when he\nowns one of these... A titanium model of the\ngovernment-issued gun.", + "description": "They say a man of the West only becomes a real man when he owns\none of these... A titanium model of the government-issued gun.", "etypeId": 1, "traits": [ { @@ -388,7 +388,7 @@ { "id": 16, "animationId": 11, - "description": "A badass gun said to pulverize humans. There aren't many\nidiots who'd try to fire this one-handed.", + "description": "A badass gun said to pulverize humans. There aren't\nmany idiots who'd try to fire this one-handed.", "etypeId": 1, "traits": [ { @@ -421,7 +421,7 @@ { "id": 17, "animationId": 11, - "description": "A badass gun said to pulverize humans. There aren't many\nidiots who'd try to fire this one-handed.", + "description": "A badass gun said to pulverize humans. There aren't\nmany idiots who'd try to fire this one-handed.", "etypeId": 1, "traits": [ { @@ -454,7 +454,7 @@ { "id": 18, "animationId": 11, - "description": "A badass gun said to pulverize humans. There aren't many\nidiots who'd try to fire this one-handed.", + "description": "A badass gun said to pulverize humans. There aren't\nmany idiots who'd try to fire this one-handed.", "etypeId": 1, "traits": [ { @@ -487,7 +487,7 @@ { "id": 19, "animationId": 11, - "description": "A badass gun said to pulverize humans. There aren't many\nidiots who'd try to fire this one-handed.", + "description": "A badass gun said to pulverize humans. There aren't\nmany idiots who'd try to fire this one-handed.", "etypeId": 1, "traits": [ { @@ -520,7 +520,7 @@ { "id": 20, "animationId": 11, - "description": "A badass gun said to pulverize humans. There aren't many\nidiots who'd try to fire this one-handed.", + "description": "A badass gun said to pulverize humans. There aren't\nmany idiots who'd try to fire this one-handed.", "etypeId": 1, "traits": [ { From 7caa4da115a443475e7ec339c7cc8a71b1f5d617 Mon Sep 17 00:00:00 2001 From: onms Date: Wed, 21 Jan 2026 03:40:13 -0600 Subject: [PATCH 4/6] polished more skill descriptions --- www/data/Skills.json | 46 ++++++++++++++++++++++---------------------- 1 file changed, 23 insertions(+), 23 deletions(-) diff --git a/www/data/Skills.json b/www/data/Skills.json index 86e437f..69d4fd1 100644 --- a/www/data/Skills.json +++ b/www/data/Skills.json @@ -786,7 +786,7 @@ "type": 1, "variance": 20 }, - "description": "Perform a series of low-accuracy attacks.\nHit hit Power +calc 2 Attacks", + "description": "Perform a series of low-accuracy attacks.\nHit hit Power +calc Attacks*2", "effects": [], "hitType": 1, "iconIndex": 419, @@ -816,7 +816,7 @@ "type": 1, "variance": 20 }, - "description": "Perform a series of low-accuracy attacks.\nHit hit Power +calc 2 Attacks", + "description": "Perform a series of low-accuracy attacks.\nHit hit Power +calc Attacks*2", "effects": [], "hitType": 1, "iconIndex": 435, @@ -846,7 +846,7 @@ "type": 1, "variance": 20 }, - "description": "Perform a series of low-accuracy attacks.\nHit hit Power +calc 3 Attacks", + "description": "Perform a series of low-accuracy attacks.\nHit hit Power +calc Attacks*3", "effects": [], "hitType": 1, "iconIndex": 451, @@ -876,7 +876,7 @@ "type": 1, "variance": 20 }, - "description": "Perform a series of low-accuracy attacks.\nHit hit Power +calc 3 Attacks", + "description": "Perform a series of low-accuracy attacks.\nHit hit Power +calc Attacks*3", "effects": [], "hitType": 1, "iconIndex": 467, @@ -906,7 +906,7 @@ "type": 1, "variance": 20 }, - "description": "Perform a series of low-accuracy attacks.\nHit hit Power +calc 4 Attacks", + "description": "Perform a series of low-accuracy attacks.\nHit hit Power +calc Attacks*4", "effects": [], "hitType": 1, "iconIndex": 483, @@ -936,7 +936,7 @@ "type": 1, "variance": 20 }, - "description": "Perform a series of low-accuracy attacks.\nHit hit Power +calc 4 Attacks", + "description": "Perform a series of low-accuracy attacks.\nHit hit Power +calc Attacks*4", "effects": [], "hitType": 1, "iconIndex": 499, @@ -3042,7 +3042,7 @@ "type": 1, "variance": 20 }, - "description": "Recover 5% HP after winning a battle (Passive\nSkill)", + "description": "Recover 5% HP after winning a battle\n(Passive Skill)", "effects": [], "hitType": 1, "iconIndex": 427, @@ -3522,7 +3522,7 @@ "type": 1, "variance": 20 }, - "description": "+5 Tension at the end of each turn (Passive\nSkill)", + "description": "+5 Tension at the end of each turn\n(Passive Skill)", "effects": [], "hitType": 1, "iconIndex": 429, @@ -3552,7 +3552,7 @@ "type": 1, "variance": 20 }, - "description": "+10 Tension at the end of each turn (Passive\nSkill)", + "description": "+10 Tension at the end of each turn\n(Passive Skill)", "effects": [], "hitType": 1, "iconIndex": 445, @@ -3582,7 +3582,7 @@ "type": 1, "variance": 20 }, - "description": "+15 Tension at the end of each turn (Passive\nSkill)", + "description": "+15 Tension at the end of each turn\n(Passive Skill)", "effects": [], "hitType": 1, "iconIndex": 461, @@ -3762,7 +3762,7 @@ "type": 0, "variance": 20 }, - "description": "+1 Cost at the end of each turn (Passive\nSkill)", + "description": "+1 Cost at the end of each turn\n(Passive Skill)", "effects": [], "hitType": 1, "iconIndex": 430, @@ -3792,7 +3792,7 @@ "type": 0, "variance": 20 }, - "description": "+2 Cost at the end of each turn (Passive\nSkill)", + "description": "+2 Cost at the end of each turn\n(Passive Skill)", "effects": [], "hitType": 1, "iconIndex": 446, @@ -3822,7 +3822,7 @@ "type": 0, "variance": 20 }, - "description": "+3 Cost at the end of each turn (Passive\nSkill)", + "description": "+3 Cost at the end of each turn\n(Passive Skill)", "effects": [], "hitType": 1, "iconIndex": 462, @@ -4062,7 +4062,7 @@ "type": 1, "variance": 20 }, - "description": "+20 Tension at the end of each turn (Passive\nSkill)", + "description": "+20 Tension at the end of each turn\n(Passive Skill)", "effects": [], "hitType": 1, "iconIndex": 477, @@ -4092,7 +4092,7 @@ "type": 1, "variance": 20 }, - "description": "+25 Tension at the end of each turn (Passive\nSkill)", + "description": "+25 Tension at the end of each turn\n(Passive Skill)", "effects": [], "hitType": 1, "iconIndex": 541, @@ -4122,7 +4122,7 @@ "type": 0, "variance": 20 }, - "description": "+4 Cost at the end of each turn (Passive\nSkill)", + "description": "+4 Cost at the end of each turn\n(Passive Skill)", "effects": [], "hitType": 1, "iconIndex": 478, @@ -4152,7 +4152,7 @@ "type": 0, "variance": 20 }, - "description": "+5 Cost at the end of each turn (Passive\nSkill)", + "description": "+5 Cost at the end of each turn\n(Passive Skill)", "effects": [], "hitType": 1, "iconIndex": 542, @@ -6285,7 +6285,7 @@ "type": 1, "variance": 20 }, - "description": "Perform a series of low-accuracy attacks.\nHit hit Power +calc 4 Attacks", + "description": "Perform a series of low-accuracy attacks.\nHit hit Power +calc Attacks*4", "effects": [], "hitType": 1, "iconIndex": 483, @@ -7122,7 +7122,7 @@ "type": 1, "variance": 20 }, - "description": "Rain that quenches an unending thirst.\nHit hit Power +calc 6 Attacks", + "description": "Rain that quenches an unending thirst.\nHit hit Power +calc Attacks*6", "effects": [], "hitType": 1, "iconIndex": 531, @@ -7242,7 +7242,7 @@ "type": 1, "variance": 20 }, - "description": "Perform a series of low-accuracy attacks.\nHit hit Power +calc 4 Attacks", + "description": "Perform a series of low-accuracy attacks.\nHit hit Power +calc Attacks*4", "effects": [], "hitType": 1, "iconIndex": 499, @@ -8481,7 +8481,7 @@ "type": 1, "variance": 20 }, - "description": "Sloppy shooting, but lots of shots!\nHit hit Power +calc 3 Attacks", + "description": "Sloppy shooting, but lots of shots!\nHit hit Power +calc Attacks*3", "effects": [], "hitType": 1, "iconIndex": 419, @@ -9148,7 +9148,7 @@ "type": 1, "variance": 20 }, - "description": "It's a sloppy barrage, but there's a lot of\nshots! Hit hit Power +calc 5 Attacks", + "description": "It's a sloppy barrage, but there's a lot of\nshots! Hit hit Power +calc Attacks*5", "effects": [], "hitType": 1, "iconIndex": 451, @@ -11959,7 +11959,7 @@ "type": 1, "variance": 20 }, - "description": "It's a sloppy barrage, but there's a lot of\nshots! Hit +hit% Power +calc 4 Attacks", + "description": "It's a sloppy barrage, but there's a lot of\nshots! Hit +hit% Power +calc Attacks*4", "effects": [], "hitType": 1, "iconIndex": 71, From 2d276cf3e5525a37fdfa4c395db66ac2fd685ac6 Mon Sep 17 00:00:00 2001 From: onms Date: Wed, 21 Jan 2026 03:42:54 -0600 Subject: [PATCH 5/6] TL and polish some js files --- www/js/plugins/JsScript28Set.js | 4 ++-- www/js/plugins/JsScript30Set.js | 6 +++--- www/js/plugins/JsScript39Set.js | 2 +- www/js/plugins/JsScript41Set.js | 2 +- www/js/plugins/JsScript43Set.js | 2 +- 5 files changed, 8 insertions(+), 8 deletions(-) diff --git a/www/js/plugins/JsScript28Set.js b/www/js/plugins/JsScript28Set.js index 87c0574..76c440b 100644 --- a/www/js/plugins/JsScript28Set.js +++ b/www/js/plugins/JsScript28Set.js @@ -649,7 +649,7 @@ Game_Interpreter.prototype.Adv_L1Kyukei_View = function () { this.SetPictFIn(PN_tCkWin, AdvPic + "KakuninWin", 0, 0, 0, 0, 15); L2Select = 0; this.MovePict(PN_AdvSell, YNPos[0]._x, YNPos[0]._y, 5); - let _restTxt = "Would you like to rest? (Health Recovery)"; + let _restTxt = "Would you like to rest? (Recovers Health)"; this.SetPicStrC(PN_tCkTxt + 0, _restTxt, 30, 710, 245, 0); this.MovePict(PN_tCkTxt + 0, true, true, 5); D_Text_Cng_font = ""; @@ -721,7 +721,7 @@ Game_Interpreter.prototype.Adv_L2Work_Update = function (_訓練Flg) { this.SetPictFIn(PN_tCkWin, AdvPic + "KakuninWin", 0, 0, 0, 0, 15); this.MovePict(PN_AdvSell, YNPos[0]._x, YNPos[0]._y, 5); if (_Sel_WorkData != undefined) { - let _仕事Txt = "Do " + _Sel_WorkData._Name + "?"; + let _仕事Txt = "Do " + _Sel_WorkData._Name + " Work?"; this.SetPicStrC(PN_tCkTxt + 0, _仕事Txt, 30, 710, 245, 0); this.MovePict(PN_tCkTxt + 0, true, true, 5); let _成功確率 = _Sel_WorkData._成功確立; diff --git a/www/js/plugins/JsScript30Set.js b/www/js/plugins/JsScript30Set.js index be56203..f23fef2 100644 --- a/www/js/plugins/JsScript30Set.js +++ b/www/js/plugins/JsScript30Set.js @@ -47,7 +47,7 @@ class _CSkill { } let ADV_WorkData = []; ADV_WorkData.push(new _WorkData( - "Work1", "Bodyguard", "Work as a bodyguard at the rowdy Silver Fox Inn.", 100, -10, -20, + "Work1", "Bodyguard", "Work as a bodyguard at the rowdy Silver Fox Tavern.", 100, -10, -20, [new _CSkill(_St.体力, 10)])); ADV_WorkData.push(new _WorkData( "Work2", "Hunting", "Hunt monsters near town to maintain public safety.", 100, -10, -20, @@ -62,10 +62,10 @@ ADV_WorkData.push(new _WorkData( "Work5", "Courier", "Transport pharmaceutical ingredients. Legal.", 100, -10, -20, [new _CSkill(_St.回避, 10)])); ADV_WorkData.push(new _WorkData( - "Work6", "Scout", "Recruit girls to work at the Silver Fox Inn.", 100, -10, -20, + "Work6", "Scout", "Recruit girls to work at the Silver Fox Tavern.", 100, -10, -20, [new _CSkill(_St.直感, 10)])); ADV_WorkData.push(new _WorkData( - "Work7", "Tout", "Attract customers to the Silver Fox Inn.", 200, -10, -40, + "Work7", "Tout", "Attract customers to the Silver Fox Tavern.", 200, -10, -40, [])); ADV_WorkData.push(new _WorkData( "Work8", "Hostess", "Serve customers while enduring harassment.", 400, -10, -50, diff --git a/www/js/plugins/JsScript39Set.js b/www/js/plugins/JsScript39Set.js index 7d87a61..ef3dd98 100644 --- a/www/js/plugins/JsScript39Set.js +++ b/www/js/plugins/JsScript39Set.js @@ -838,7 +838,7 @@ Game_Interpreter.prototype._ブレイクモード終了確認 = function(){ if(NEnemy.Brns <= 0){ NEnemy.Brns = NEnemy.Brns_基礎値; _Brns_ブレイクFlg = false; - this.BLogAdd(120 , SCol.Yel + "敵はブレイク状態から立ち直った"); + this.BLogAdd(120 , SCol.Yel + "The enemy has recovered from their Break state."); } } let PLStPos = new Pos2D(1150, 647); diff --git a/www/js/plugins/JsScript41Set.js b/www/js/plugins/JsScript41Set.js index 0222edb..40138a4 100644 --- a/www/js/plugins/JsScript41Set.js +++ b/www/js/plugins/JsScript41Set.js @@ -511,7 +511,7 @@ Game_Interpreter.prototype.N_Btl_SelectUpdate_1 = function () { } if (_THOnFlg) { this.Blt_Tutorial_CheckShift(); - this.BLogAdd(120, SCol.Red + "THモードに突入した!!"); + this.BLogAdd(120, SCol.Red + "Entered TH Mode!!"); this.N_Btl_THModeStart(); return; } diff --git a/www/js/plugins/JsScript43Set.js b/www/js/plugins/JsScript43Set.js index 4248640..a3f1e38 100644 --- a/www/js/plugins/JsScript43Set.js +++ b/www/js/plugins/JsScript43Set.js @@ -193,7 +193,7 @@ Game_Interpreter.prototype.N_バランスブレイク = function () { if (_Brns_ブレイク数 <= 0) break; } this.Btl_敵画像変更(true); - this.BLogAdd(120, SCol.Yel + NEnemy.Name + "has entered a break state!!"); + this.BLogAdd(120, SCol.Yel + NEnemy.Name + " has entered a break state!!"); }; Game_Interpreter.prototype.Dmg_StateCng = function (_AChara) { let _rtDmg = _AChara.Enst.Dmg; From eb0e7fdcbb982e3b3681e0a47eee1fb8ce7c8280 Mon Sep 17 00:00:00 2001 From: onms Date: Wed, 21 Jan 2026 03:43:57 -0600 Subject: [PATCH 6/6] polished and fixed script for first 3 days --- www/data/CommonEvents.json | 12 +- www/data/Map001.json | 300 ++++++++++++++++++------------------- www/data/Map013.json | 32 ++-- www/data/Map017.json | 132 ++++++++-------- 4 files changed, 238 insertions(+), 238 deletions(-) diff --git a/www/data/CommonEvents.json b/www/data/CommonEvents.json index 3cf7510..2886dc4 100644 --- a/www/data/CommonEvents.json +++ b/www/data/CommonEvents.json @@ -1007,7 +1007,7 @@ "code": 401, "indent": 4, "parameters": [ - "\\c[18]A new job, \"Hostessing,\" where you can get\ncloser to the customers at Silver Fox Inn,\nhas been unlocked." + "\\c[18]A new job, \"Hostessing,\" where you can get\ncloser to the customers at Silver Fox Tavern,\nhas been unlocked." ] }, { @@ -1172,7 +1172,7 @@ "code": 401, "indent": 4, "parameters": [ - "\\c[18]A new job, \"Prostitution,\" where you can get\ncloser to the customers at Silver Fox Inn,\nhas been unlocked." + "\\c[18]A new job, \"Prostitution,\" where you can get\ncloser to the customers at Silver Fox Tavern,\nhas been unlocked." ] }, { @@ -53920,7 +53920,7 @@ "code": 401, "indent": 0, "parameters": [ - "After losing the fight, Leona, having been\nthoroughly violated, dragged her battered\nbody back and somehow managed to make it to\nthe Silver Fox Inn." + "After losing the fight, Leona, having been\nthoroughly violated, dragged her battered\nbody back and somehow managed to make it to\nthe Silver Fox Tavern." ] }, { @@ -64920,7 +64920,7 @@ "code": 401, "indent": 3, "parameters": [ - "That night, the men gathered at the Silver\nFox Inn ended up lining up in the corner of\nthe bar just to touch Leona's body." + "That night, the men gathered at the Silver\nFox Tavern ended up lining up in the corner\nof the bar just to touch Leona's body." ] }, { @@ -65108,7 +65108,7 @@ "code": 401, "indent": 3, "parameters": [ - "Silver Fox Inn, inside. In the shadows." + "Silver Fox Tavern, inside. In the shadows." ] }, { @@ -73684,7 +73684,7 @@ "code": 401, "indent": 2, "parameters": [ - "\\nSorry, but could you clean somewhere else? I\nreally can't afford to stand out right now." + "\\nSorry, but could you clean somewhere else?\nI really can't afford to stand out right now." ] }, { diff --git a/www/data/Map001.json b/www/data/Map001.json index 71086e2..42a8531 100644 --- a/www/data/Map001.json +++ b/www/data/Map001.json @@ -2246,7 +2246,7 @@ "code": 401, "indent": 0, "parameters": [ - "You have other things you need to do today,\nright?" + "I have other things I need to do today,\nright?" ] }, { @@ -3917,7 +3917,7 @@ "code": 401, "indent": 0, "parameters": [ - "You're always so quick to the point... Not\nthat it's unusual for you..." + "You're always so quick to the point...\nNot that it's unusual for you..." ] }, { @@ -4292,7 +4292,7 @@ "code": 401, "indent": 0, "parameters": [ - "I think the real problem with the Colosseum\nis that losers either die or become slaves,\nand that the prizes attract criminals... In\nother words, the two issues are instant\ndeath/slavery for losers and the immunity\nfrom arrest." + "I think the real problem with the Colosseum\nis that losers either die or become slaves,\nand that the prizes attract criminals...\nIn other words, the two issues are instant\ndeath or slavery for losers, and the\nimmunity from arrest." ] }, { @@ -5379,7 +5379,7 @@ "code": 401, "indent": 0, "parameters": [ - "After walking a bit from the Silver Fox Inn,\nthe wilderness quickly spreads out before\nyou." + "After walking a bit from the Silver Fox\nTavern, the wilderness quickly spreads\nout before you." ] }, { @@ -5396,7 +5396,7 @@ "code": 401, "indent": 0, "parameters": [ - "Since the Silver Fox Inn is located at the\nedge of town, the wilds are right nearby." + "Since the Silver Fox Tavern is located at the\nedge of town, the wilds are right nearby." ] }, { @@ -5558,7 +5558,7 @@ "code": 401, "indent": 0, "parameters": [ - "Whoa... He really looks like a soldier... Not\nreally my kind of people..." + "Whoa... He really looks like a soldier...\nNot really my kind of people..." ] }, { @@ -5809,7 +5809,7 @@ "code": 401, "indent": 0, "parameters": [ - "Seriously...? Are you sure about this? I\nreally don't think it's a good idea..." + "Seriously...? Are you sure about this?\nI really don't think it's a good idea..." ] }, { @@ -6653,7 +6653,7 @@ "code": 401, "indent": 0, "parameters": [ - "Oh, then let me introduce myself again. My\nname is Leona McBain. I'm technically a\nwaitress at the Silver Fox Inn." + "Oh, then let me introduce myself again. My\nname is Leona McBain. I'm technically a\nwaitress at the Silver Fox Tavern." ] }, { @@ -7865,7 +7865,7 @@ "code": 401, "indent": 0, "parameters": [ - "Well, my situation is... complicated. I\ncouldn't bring any money with me at all." + "Well, my situation is... complicated.\nI couldn't bring any money with me at all." ] }, { @@ -8822,7 +8822,7 @@ "code": 401, "indent": 1, "parameters": [ - "But there are times when you have to handle\nthings with just a few people, right? In\nthose cases, it would be useful." + "But there are times when you have to handle\nthings with just a few people, right?\nIn those cases, it would be useful." ] }, { @@ -8874,7 +8874,7 @@ "code": 401, "indent": 1, "parameters": [ - "Besides, you can't always count on having\nenough people for a team fight, right? That's\nwhen it comes in handy." + "Besides, you can't always count on having\nenough people for a team fight, right?\nThat's when it comes in handy." ] }, { @@ -9352,7 +9352,7 @@ "code": 401, "indent": 1, "parameters": [ - "Monsters are both our bread and butter, and\nour sworn enemies." + "Monsters are both our bread and butter,\nand our sworn enemies." ] }, { @@ -9507,7 +9507,7 @@ "code": 401, "indent": 1, "parameters": [ - "But you don't have a Church to belong to, do\nyou?" + "But you don't have a Church to belong to,\ndo you?" ] }, { @@ -9930,7 +9930,7 @@ "code": 401, "indent": 2, "parameters": [ - "Right? So, I'm actually a waitress at the\nSilver Fox Inn, and even as a waitress, there\nare services I can provide." + "Right? So, I'm actually a waitress at the\nSilver Fox Tavern, and even as a waitress,\nthere are services I can provide." ] }, { @@ -9964,7 +9964,7 @@ "code": 401, "indent": 2, "parameters": [ - "You know, like when you tip a waitress to sit\nwith you and pour your drinks... That kind of\nthing?" + "You know, like when you tip a waitress to sit\nwith you and pour your drinks...\nThat kind of thing?" ] }, { @@ -10068,7 +10068,7 @@ "code": 401, "indent": 2, "parameters": [ - "See? When you think about it, it's not such a\nbad deal, right? You couldn't get me for just\n500, you know?" + "See? When you think about it, it's not such a\nbad deal, right? You couldn't get me for just\n500 Borda, you know?" ] }, { @@ -10166,7 +10166,7 @@ "code": 401, "indent": 2, "parameters": [ - "Actually, we just had a party yesterday. So\nit probably won't be for a while..." + "Actually, we just had a party yesterday.\nSo it probably won't be for a while..." ] }, { @@ -10256,7 +10256,7 @@ "code": 401, "indent": 3, "parameters": [ - "But only touching over my clothes, okay? No\nputting your hands inside." + "But only touching over my clothes, okay?\nNo putting your hands inside." ] }, { @@ -10290,7 +10290,7 @@ "code": 401, "indent": 3, "parameters": [ - "But are you sure? All the mercs are starved\nfor women. They're basically sex fiends, you\nknow?" + "But are you sure? All the mercs are starved\nfor women. They're basically sex fiends,\nyou know?" ] }, { @@ -10358,7 +10358,7 @@ "code": 401, "indent": 3, "parameters": [ - "...But no flirting for business, okay? My\nguys are seriously easy marks." + "...But no flirting for business, okay?\nMy guys are seriously easy marks." ] }, { @@ -13611,7 +13611,7 @@ "code": 401, "indent": 0, "parameters": [ - "A bar on the outskirts of Kisheー\n~Silver Fox Inn~" + "A bar on the outskirts of Kisheー\n~Silver Fox Tavern~" ] }, { @@ -13955,7 +13955,7 @@ "code": 401, "indent": 0, "parameters": [ - "Gahahaha! That's our Frank boss! You're so\ndamn nice! Hang in there, Rury!" + "Gahahaha! That's our boss Frank! You're so\ndamn nice! Hang in there, Rury!" ] }, { @@ -14555,7 +14555,7 @@ 15, 0, 0, - 18 + 13 ] }, { @@ -14618,7 +14618,7 @@ 15, 0, 0, - 14 + 17 ] }, { @@ -14687,7 +14687,7 @@ "code": 401, "indent": 0, "parameters": [ - "I can't give them an excuse. To avoid giving\nthem a reason for payback, I shouldn't fight\nback." + "She can't give them an excuse. To avoid\ngiving them a reason for payback, she\nshouldn't fight back." ] }, { @@ -14704,7 +14704,7 @@ "code": 401, "indent": 0, "parameters": [ - "There's no way I could win with brute\nstrength. I'd be pinned down in an instant.\nIt was obvious they'd use me for their\namusement." + "There's no way she could win with brute\nstrength. She'd be pinned down in an instant.\nIt was obvious they'd use her for their\namusement." ] }, { @@ -14772,7 +14772,7 @@ "code": 401, "indent": 0, "parameters": [ - "And right now, they're the only customers in\nthis bar. No one else comes here anymore. Not\nthat I blame them." + "And right now, they're the only customers in\nthis bar. No one else comes here anymore.\nNot that she blames them." ] }, { @@ -14806,7 +14806,7 @@ "code": 401, "indent": 0, "parameters": [ - "With all that in mind, even a little threat\nwas enough to make my body freeze up and\nunable to move." + "With all that in mind, even a little threat\nwas enough to make her body freeze up and\nunable to move." ] }, { @@ -14862,7 +14862,7 @@ 15, 0, 0, - 22 + 21 ] }, { @@ -14918,7 +14918,7 @@ 15, 0, 0, - 14 + 13 ] }, { @@ -15015,7 +15015,7 @@ 15, 0, 0, - 14 + 13 ] }, { @@ -15043,7 +15043,7 @@ 15, 0, 0, - 22 + 21 ] }, { @@ -15099,7 +15099,7 @@ 15, 0, 0, - 22 + 21 ] }, { @@ -15155,7 +15155,7 @@ 15, 0, 0, - 14 + 13 ] }, { @@ -15286,7 +15286,7 @@ 15, 0, 0, - 14 + 13 ] }, { @@ -15405,7 +15405,7 @@ 15, 0, 0, - 18 + 17 ] }, { @@ -15485,7 +15485,7 @@ 15, 0, 0, - 18 + 17 ] }, { @@ -17701,7 +17701,7 @@ "code": 401, "indent": 0, "parameters": [ - "If you want, I'll send you all to the\nafterlife for 1 Border per head plus\nexpenses. How about it?" + "If you want, I'll send you all to the\nafterlife for 1 Borda per head plus\nexpenses. How about it?" ] }, { @@ -18164,7 +18164,7 @@ "indent": 1, "parameters": [ [ - "Watch the tutorial", + "Play the tutorial", "Skip" ], 1, @@ -18451,7 +18451,7 @@ "code": 401, "indent": 0, "parameters": [ - "Oh, your heaaaad!?" + "B-Bossーーーー!?" ] }, { @@ -18841,7 +18841,7 @@ "code": 401, "indent": 0, "parameters": [ - "Hihya hifuri ho mahoho hame hihanha" + "Mmph... sh-sho hungrmm... I... almosh...\nfainthid!" ] }, { @@ -19239,7 +19239,7 @@ "code": 401, "indent": 0, "parameters": [ - "I mean, I was pissed off at those guys too,\nyou know? If you bow your head that much, I\nstart to feel kinda bad." + "I mean, I was pissed off at those guys too,\nyou know? If you bow your head that much,\nI start to feel kinda bad." ] }, { @@ -19673,7 +19673,7 @@ "code": 401, "indent": 0, "parameters": [ - "Well, uh... I'm a \"former\" exorcist, or\nsomething like that. Long story short, I\nretired. Now I'm just a wandering gunner." + "Well, uh... I'm a \"former\" exorcist, or\nsomething like that. Long story short,\nI retired. Now I'm just a wandering gunner." ] }, { @@ -20378,7 +20378,7 @@ "code": 401, "indent": 0, "parameters": [ - "Even so, this Silver Fox Inn used to be\nfamous for its beautiful manager, delicious\nfood, and great drinks." + "Even so, this Silver Fox Tavern used to be\nfamous for its beautiful manager, delicious\nfood, and great drinks." ] }, { @@ -20533,7 +20533,7 @@ "code": 401, "indent": 0, "parameters": [ - "...Maybe I should've just hired a skilled\nbodyguard." + "...Maybe you should've just hired a skilled\nbodyguard." ] }, { @@ -20721,7 +20721,7 @@ "code": 401, "indent": 0, "parameters": [ - "Wait, was this area always this dangerous? I\nnever really got that impression..." + "Wait, was this area always this dangerous?\nI never really got that impression..." ] }, { @@ -20949,7 +20949,7 @@ "code": 401, "indent": 0, "parameters": [ - "Like, \"500 border on the guy whose guts are\ngonna get splattered.\" That kind of thing." + "Like, \"500 Borda on the guy whose guts are\ngonna get splattered.\" That kind of thing." ] }, { @@ -22719,7 +22719,7 @@ "code": 401, "indent": 0, "parameters": [ - "Well... maybe 'not a trace left' is a bit\nmuch... I don't know how much power a council\nmember actually has, but I'll do whatever I\ncan." + "Well... maybe 'without leaving a speck' is\na bit much... I don't know how much power\na council member actually has, but I'll do\nwhatever I can." ] }, { @@ -22825,7 +22825,7 @@ "code": 401, "indent": 0, "parameters": [ - "And so, Leona, the exorcist-turned-fugitive,\nand Rury, the owner of the Silver Fox Inn,\nhit it off and swore to conquer the Colosseum\nwhere all the veterans gather." + "And so, Leona, the exorcist-turned-fugitive,\nand Rury, the owner of the Silver Fox Tavern,\nhit it off and swore to conquer the Colosseum\nwhere all the veterans gather." ] }, { @@ -23150,7 +23150,7 @@ "code": 401, "indent": 0, "parameters": [ - "It's the second floor of the bar. Carrying\nyour drunk ass up here was pretty tough, you\nknow..." + "It's the second floor of the tavern.\nCarrying your drunk ass up here was\npretty tough, you know..." ] }, { @@ -23273,7 +23273,7 @@ "code": 401, "indent": 0, "parameters": [ - "Ah, so no matches for a while. ...Hmm... I\nsee..." + "Ah, so no matches for a while.\n...Hmm... I see..." ] }, { @@ -24292,7 +24292,7 @@ "code": 401, "indent": 0, "parameters": [ - "Name: Leona McBain Address: Unknown\nAffiliation: Unknown Occupation: Former\nGenius Exorcist" + "Name: Leona McBain\nAddress: Undecided\nAffiliation: Unknown\nOccupation: Former Genius Exorcist" ] }, { @@ -24709,7 +24709,7 @@ "code": 401, "indent": 0, "parameters": [ - "I see. That makes sense. Well, in my case, I\nguess I'll just write 'none.'" + "I see. That makes sense. Well, in my case,\nI guess I'll just write 'none.'" ] }, { @@ -24726,7 +24726,7 @@ "code": 401, "indent": 0, "parameters": [ - "No, if you leave it blank, your registration\nwill be delayed. They'll investigate to see\nif you're lying about not having an\naffiliation. So just put down Silver Fox Inn." + "No, if you leave it blank, your registration\nwill be delayed. They'll investigate to see if\nyou're lying about not having an affiliation.\nSo just put down Silver Fox Tavern." ] }, { @@ -24760,7 +24760,7 @@ "code": 401, "indent": 0, "parameters": [ - "And since you live and work at the inn, put\nSilver Fox Inn for your address too. For\noccupation, waitress should be fine." + "And since you live and work at the tavern,\nput Silver Fox Tavern for your address too.\nFor occupation, waitress should be fine." ] }, { @@ -25059,7 +25059,7 @@ "code": 401, "indent": 0, "parameters": [ - "Since you're Leona-san and a beauty, you'll\nprobably get matched up for a fight right\naway." + "Since Leona-san is a beauty, you'll probably\nget matched up for a fight right away." ] }, { @@ -25076,7 +25076,7 @@ "code": 401, "indent": 0, "parameters": [ - "Huh... thanks... But why does being pretty\nmean I'll get matched up quickly?" + "Huh...? Thanks, but... why does being pretty\nmean I'll get matched up quickly?" ] }, { @@ -25093,7 +25093,7 @@ "code": 401, "indent": 0, "parameters": [ - "A lot of people want to make you their slave.\nIf you're not popular, it's hard to find\nopponents." + "A lot of people will want to make you their\nslave. If you're not popular, it's hard to\nfind opponents." ] }, { @@ -25438,7 +25438,7 @@ "code": 401, "indent": 0, "parameters": [ - "The first match is 20 days after your\nopponent is decided... But like I said, for\nyou it'll probably be decided quickly." + "The first match is at least 20 days after\nyour opponent is decided... But like I said,\nfor you it'll probably be decided quickly." ] }, { @@ -27602,7 +27602,7 @@ "code": 401, "indent": 2, "parameters": [ - "This is nothing. I've talked my way out of\nplenty of tight spots before." + "I'm just handy. I've smooth-talked my way\nout of plenty of tight spots before." ] }, { @@ -27619,7 +27619,7 @@ "code": 401, "indent": 2, "parameters": [ - "Hm... I get the 'handy' part, but 'smooth\ntalker'? You don't really seem like that..." + "Hm... I get the 'handy' part, but a 'smooth-\ntalker'? You don't really seem like that..." ] }, { @@ -27738,7 +27738,7 @@ "code": 401, "indent": 2, "parameters": [ - "Whenever we have to talk to some crazy\nbastard, it usually ends up being my job.\nLike with gangs and stuff." + "Whenever we had to talk to some crazy\nbastard, it usually ended up being my\njob. Like with gangs and stuff." ] }, { @@ -29464,7 +29464,7 @@ "code": 401, "indent": 1, "parameters": [ - "Honestly, my basic stamina has dropped. Stuff\nlike that isn't something you can fix with\njust talent. Maybe it's time to retrain." + "Honestly, my base stamina has dropped. Stuff\nlike that isn't something you can fix with\njust talent. Maybe it's time to retrain." ] }, { @@ -29515,7 +29515,7 @@ "code": 401, "indent": 1, "parameters": [ - "It's near the Silver Fox Inn. \\c[18]Let's head back\nto base for now." + "It's near the Silver Fox Tavern.\n\\c[18]Let's head back to base for now." ] }, { @@ -29838,7 +29838,7 @@ "code": 401, "indent": 0, "parameters": [ - "Ah, well, here we are... but I'm worried. I\nhope nothing goes wrong..." + "Ah, well, here we are... but I'm worried.\nI hope nothing goes wrong..." ] }, { @@ -33249,7 +33249,7 @@ "code": 401, "indent": 0, "parameters": [ - "You have other things you need to do today,\nright?" + "I have other things I need to do today,\nright?" ] }, { @@ -33382,7 +33382,7 @@ "code": 401, "indent": 0, "parameters": [ - "You have other things you need to do today,\nright?" + "I have other things I need to do today,\nright?" ] }, { @@ -33515,7 +33515,7 @@ "code": 401, "indent": 0, "parameters": [ - "You have other things you need to do today,\nright?" + "I have other things I need to do today,\nright?" ] }, { @@ -35131,7 +35131,7 @@ "code": 401, "indent": 0, "parameters": [ - "First off, the Silver Fox Inn isn't just a\nplace to eat. It's also a spot where all\nsorts of requests come in." + "First off, the Silver Fox Tavern isn't just\na place to eat. It's also a spot where all\nsorts of requests come in." ] }, { @@ -41544,7 +41544,7 @@ "code": 401, "indent": 1, "parameters": [ - "Isn't that usually the job of some official\norganization?" + "Isn't that normally the job of some official\norganization?" ] }, { @@ -42407,7 +42407,7 @@ "code": 401, "indent": 1, "parameters": [ - "A sniper rifle? Long-range shooting... Not\nreally my specialty." + "A sniper rifle? Long-range shooting...\nNot really my specialty." ] }, { @@ -43574,7 +43574,7 @@ "code": 401, "indent": 0, "parameters": [ - "You have other things you need to do today,\nright?" + "I have other things I need to do today,\nright?" ] }, { @@ -43707,7 +43707,7 @@ "code": 401, "indent": 0, "parameters": [ - "You have other things you need to do today,\nright?" + "I have other things I need to do today,\nright?" ] }, { @@ -44314,7 +44314,7 @@ "code": 401, "indent": 0, "parameters": [ - "No real reason to be here, I just wanted to\nsee you, Kotaro-dono~ This bastard's just a\nbonus." + "No real reason to be here, I just wanted to\nsee you, Kotaro-dono~ This bitch's just a\nbonus." ] }, { @@ -44753,7 +44753,7 @@ "code": 401, "indent": 0, "parameters": [ - "Just to be sure, I checked the price tags,\nbut they're not gouging at all. If anything,\nit's pretty reasonable. ...Of course, with my\ncurrent wallet, it's still tough." + "Just to be sure, she checked the price tags,\nbut they're not gouging at all. If anything,\nthey're pretty reasonable. ...Of course, with\nher current wallet, it's still tough." ] }, { @@ -44798,7 +44798,7 @@ "code": 401, "indent": 0, "parameters": [ - "Yeah. I've always used a handgun." + "Yeah. I've always used handguns." ] }, { @@ -45335,7 +45335,7 @@ "code": 401, "indent": 0, "parameters": [ - "Before I knew it, Rury had taken up a spot\nright next to Kotaro." + "Before she knew it, Rury had taken up a spot\nright next to Kotaro." ] }, { @@ -45369,7 +45369,7 @@ "code": 401, "indent": 0, "parameters": [ - "He's just ridiculously fast. Honestly, it\nfreaked me out." + "He's just ridiculously fast. Honestly, it\nfreaked her out." ] }, { @@ -45420,7 +45420,7 @@ "code": 401, "indent": 0, "parameters": [ - "And there was one more thing I noticed." + "And there was one more thing she noticed." ] }, { @@ -45539,7 +45539,7 @@ "code": 401, "indent": 0, "parameters": [ - "With guns, you can compensate for handling\nwith skill, but there's not much you can do\nabout durability." + "With handguns, you can compensate for\nhandling with skill, but there's not\nmuch you can do about durability." ] }, { @@ -45692,7 +45692,7 @@ "code": 401, "indent": 0, "parameters": [ - "Your gun uses stainless and steel in\ndifferent places, and it's got a rugged build\nwith no plastic at all..." + "Your gun uses stainless and regular steel in\ndifferent places, and it's got a rugged build\nwith no plastic at all..." ] }, { @@ -47010,7 +47010,7 @@ "code": 401, "indent": 0, "parameters": [ - "Superhuman mobility, and the endurance and\nregeneration to survive damage that would\nkill a normal person instantly." + "Superhuman mobility, regeneration, and the\nendurance to survive damage that would kill\na normal person instantly." ] }, { @@ -47344,7 +47344,7 @@ "code": 401, "indent": 0, "parameters": [ - "Hmm. Yeah, I don't think they're a miser, and\nthey should be pretty well-off." + "Hmm. Yeah, I don't think they're a miser, but\nthey should be pretty well-off." ] }, { @@ -49115,7 +49115,7 @@ "code": 401, "indent": 0, "parameters": [ - "Wh-what's going on? What just happened? I\ndon't get it! I don't get it, but..." + "Wh-what's going on? What just happened?\nI don't get it! I don't get it, but..." ] }, { @@ -49929,7 +49929,7 @@ "code": 401, "indent": 0, "parameters": [ - "Honestly, my basic stamina has dropped. Stuff\nlike that isn't really about talent or\nanything, so maybe it's a good idea to\nretrain." + "Honestly, my base stamina has dropped. Stuff\nlike that isn't really about talent or\nanything, so maybe it's a good idea to\nretrain." ] }, { @@ -49980,7 +49980,7 @@ "code": 401, "indent": 0, "parameters": [ - "It's near the Silver Fox Inn. \\c[18]Let's head back\nto base for now." + "It's near the Silver Fox Tavern.\n\\c[18]Let's head back to base for now." ] }, { @@ -50754,7 +50754,7 @@ "code": 401, "indent": 1, "parameters": [ - "Brutal." + "That's brutal." ] }, { @@ -52251,7 +52251,7 @@ "code": 401, "indent": 0, "parameters": [ - "The Silver Fox Inn was packed to the brim.\nThere weren't enough seats, so some customers\nwere even standing while they drank." + "The Silver Fox Tavern was packed to the brim.\nThere weren't enough seats, so some customers\nwere even standing while they drank." ] }, { @@ -52285,7 +52285,7 @@ "code": 401, "indent": 0, "parameters": [ - "It's only natural. After all, once people\nfound out that the beautiful woman who went\nwild in the Colosseum works here at the\nSilver Fox Inn..." + "It's only natural. After all, once people\nfound out that the beautiful woman who went\nwild in the Colosseum works here at the\nSilver Fox Tavern..." ] }, { @@ -57394,7 +57394,7 @@ "code": 401, "indent": 0, "parameters": [ - "Thanks to her information gathering, Leona\nhad managed to get a valuable lead from one\nof the customers at the Silver Fox Inn." + "Thanks to her information gathering, Leona\nhad managed to get a valuable lead from one\nof the customers at the Silver Fox Tavern." ] }, { @@ -59854,7 +59854,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nHowever, whatever it is you're after... I\nhave no intention of helping you. Give it up." + "\\nHowever, whatever it is you're after...\nI have no intention of helping you. Give it up." ] }, { @@ -61968,7 +61968,7 @@ "code": 401, "indent": 1, "parameters": [ - "\\nNo... On second thought, I think I'll stop. I\ncan't cooperate after all." + "\\nNo... On second thought, I think I'll stop.\nI can't cooperate after all." ] }, { @@ -69995,7 +69995,7 @@ "code": 401, "indent": 1, "parameters": [ - "Silver Fox Inn" + "Silver Fox Tavern" ] }, { @@ -74241,7 +74241,7 @@ "code": 401, "indent": 0, "parameters": [ - "Silver Fox Inn, after closing." + "Silver Fox Tavern, after closing." ] }, { @@ -75940,7 +75940,7 @@ "code": 401, "indent": 0, "parameters": [ - "At the Silver Fox Inn after closing time." + "At the Silver Fox Tavern after closing time." ] }, { @@ -76430,7 +76430,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nYep. If we're not on a first-name basis, I\nwon't sleep with them." + "\\nYep. If we're not on a first-name basis,\nI won't sleep with them." ] }, { @@ -83408,7 +83408,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nThey're, um... kind of my family, I guess. I\nthink they're here for me." + "\\nThey're, um... kind of my family, I guess.\nI think they're here for me." ] }, { @@ -84870,7 +84870,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nBut since it's actually affecting me, I\nshould probably tell you, Leona-san." + "\\nBut since it's actually affecting me,\nI should probably tell you, Leona-san." ] }, { @@ -88369,7 +88369,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nHehe. Since I'm wearing such a sexy outfit, I\nmight as well go all out as a succubus♥♥" + "\\nHehe. Since I'm wearing such a sexy outfit,\nI might as well go all out as a succubus♥♥" ] }, { @@ -91350,7 +91350,7 @@ "code": 401, "indent": 0, "parameters": [ - "Oh. I'm recording the moves. Otherwise, I\ncan't reflect on my mistakes." + "Oh. I'm recording the moves. Otherwise,\nI can't reflect on my mistakes." ] }, { @@ -94204,7 +94204,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nAs a sheriff, my name is pretty well-known. I\ncan't just relax and drink outside." + "\\nAs a sheriff, my name is pretty well-known.\nI can't just relax and drink outside." ] }, { @@ -98313,7 +98313,7 @@ "code": 401, "indent": 0, "parameters": [ - "His fan club is mostly made up of kids, and\nhe's super popular with the little ones. Not\nthat it really matters, though." + "His fan club is mostly made up of kids, and\nhe's super popular with the little ones.\nNot that it really matters, though." ] }, { @@ -100267,7 +100267,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nYeah, I drank a bit too much tonight... I\nshould head home soon." + "\\nYeah, I drank a bit too much tonight...\nI should head home soon." ] }, { @@ -106257,7 +106257,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nBut after about... five years, I guess. I\nkept at that job and got pretty good at it." + "\\nBut after about... five years, I guess.\nI kept at that job and got pretty good at it." ] }, { @@ -109269,7 +109269,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nMaybe they've gone extinct. The demons, I\nmean." + "\\nMaybe they've gone extinct.\nThe demons, I mean." ] }, { @@ -115818,7 +115818,7 @@ "code": 401, "indent": 1, "parameters": [ - "\\n...Hmm. Maybe if I'd pushed a little more, I\ncould've gotten laid again..." + "\\n...Hmm. Maybe if I'd pushed a little more,\nI could've gotten laid again..." ] }, { @@ -116632,7 +116632,7 @@ "code": 401, "indent": 0, "parameters": [ - "That's only when you come to the Silver Fox\nInn, right? Today, I came here on my own." + "That's only when you come to the Silver Fox\nTavern, right? Today, I came here on my own." ] }, { @@ -116649,7 +116649,7 @@ "code": 401, "indent": 0, "parameters": [ - "The mercenaries come to the Silver Fox Inn\npretty often. Not all of them, but someone\nfrom the group drops by for a drink every\nday." + "The mercenaries come to the Silver Fox Tavern\npretty often. Not all of them, but someone\nfrom the group drops by for a drink every\nday." ] }, { @@ -116666,7 +116666,7 @@ "code": 401, "indent": 0, "parameters": [ - "Since it's conveniently located, there are a\nlot of heavy users of the Silver Fox Inn\namong the mercenaries." + "Since it's conveniently located, there are a\nlot of heavy users of the Silver Fox Tavern\namong the mercenaries." ] }, { @@ -125043,7 +125043,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\n...Sigh, fine. If you put it that way, I\ncan't just slack off, can I?" + "\\n...Sigh, fine. If you put it that way,\nI can't just slack off, can I?" ] }, { @@ -127548,7 +127548,7 @@ "code": 401, "indent": 1, "parameters": [ - "That day, a big consolation party was held at\nthe Silver Fox Inn, and Leona got thoroughly\ngroped by the players, but she let it slide\njust for today." + "That day, a big consolation party was held\nat the Silver Fox Tavern, and Leona got\nthoroughly groped by the players, but she\nlet it slide just for today." ] }, { @@ -160594,7 +160594,7 @@ "code": 401, "indent": 0, "parameters": [ - "It was a modified version of the Silver Fox\nInn's uniform, with much more skin showing.\nAt this point, it looked more like a\nprostitute's outfit than a waitress's." + "It was a modified version of the Silver\nFox Tavern's uniform, with much more skin\nshowing. At this point, it looked more like\na prostitute's outfit than a waitress's." ] }, { @@ -162914,7 +162914,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nNo, it's not something I could wait on. I\nwanted to let you know as soon as possible." + "\\nNo, it's not something I could wait on.\nI wanted to let you know as soon as possible." ] }, { @@ -163825,7 +163825,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nSo seduction's not gonna work... Damn. I\ndon't have much to bargain with..." + "\\nSo seduction's not gonna work... Damn.\nI don't have much to bargain with..." ] }, { @@ -186204,7 +186204,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nAnd during that, I was considered to have\npotential. Then, after a certain ritual, I\nbecame an exorcist..." + "\\nAnd during that, I was considered to have\npotential. Then, after a certain ritual,\nI became an exorcist..." ] }, { @@ -186272,7 +186272,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nHuh? Oh...now that you mention it, yeah. It\nwas called the consecration ceremony, I\nthink." + "\\nHuh? Oh...now that you mention it, yeah. It\nwas called the consecration ceremony,\nI think." ] }, { @@ -186527,7 +186527,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nAfter that, I worked directly for the church\nas an exorcist, doing intelligence work. I\nthink I mentioned that before." + "\\nAfter that, I worked directly for the church\nas an exorcist, doing intelligence work.\nI think I mentioned that before." ] }, { @@ -187155,7 +187155,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nBut I really don't know the truth... I\npanicked and ran right away..." + "\\nBut I really don't know the truth...\nI panicked and ran right away..." ] }, { @@ -190091,7 +190091,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nThe seabirds are especially noisy today... I\nwas working with earplugs in." + "\\nThe seabirds are especially noisy today...\nI was working with earplugs in." ] }, { @@ -191131,7 +191131,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nI believe it was a tavern called Silver Fox\nInn." + "\\nI believe it was a place called Silver Fox\nTavern." ] }, { @@ -191148,7 +191148,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nHmm. Silver Fox Inn. Silver Fox Inn, huh.\nAlright, got it." + "\\nHmm. Silver Fox Tavern. Silver Fox Tavern,\nhuh? Alright, got it." ] }, { @@ -191696,7 +191696,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nIt's a tavern called Silver Fox Inn.\n...Apparently, our next opponent is\naffiliated with it. Let's go pay them a\nvisit." + "\\nIt's a bar called Silver Fox Tavern.\n...Apparently, our next opponent is\naffiliated with it. Let's go pay them a\nvisit." ] }, { @@ -193995,7 +193995,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nTough break~ But even if I found them, I\nprobably wouldn't report it~" + "\\nTough break~ But even if I found them,\nI probably wouldn't report it~" ] }, { @@ -197419,7 +197419,7 @@ "code": 401, "indent": 1, "parameters": [ - "\\nIf you make another stupid suggestion, I\nwon't let it slide." + "\\nIf you make another stupid suggestion,\nI won't let it slide." ] }, { @@ -198649,7 +198649,7 @@ "code": 401, "indent": 2, "parameters": [ - "Well, it's just such a perfect story... I\nthought you were joking." + "Well, it's just such a perfect story...\nI thought you were joking." ] }, { @@ -199855,7 +199855,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nThe manufacturing site is probably inside the\nColosseum. Mister Jesse said the same. I\ndon't know the exact spot though..." + "\\nThe manufacturing site is probably inside the\nColosseum. Mister Jesse said the same.\nI don't know the exact spot though..." ] }, { @@ -203096,7 +203096,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nWell then, it's time to get serious. I\nhaven't even put half my cock in yet." + "\\nWell then, it's time to get serious.\nI haven't even put half my cock in yet." ] }, { @@ -204497,7 +204497,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nIf she keeps her cool, yeah. But actually, I\npulled a few tricks before the match." + "\\nIf she keeps her cool, yeah. But actually,\nI pulled a few tricks before the match." ] }, { @@ -208729,7 +208729,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nThe law of inertia, huh. Well... in theory, I\nguess that's right..." + "\\nThe law of inertia, huh. Well... in theory,\nI guess that's right..." ] }, { @@ -208838,7 +208838,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nHmm... Well, no point worrying about it, I\nguess." + "\\nHmm... Well, no point worrying about it,\nI guess." ] }, { @@ -211095,7 +211095,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nUgh... well, if that's what you meant, I\nagree..." + "\\nUgh... well, if that's what you meant,\nI agree..." ] }, { @@ -227103,7 +227103,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nEven when there was a package for Jesse, I\nalways handed it over there." + "\\nEven when there was a package for Jesse,\nI always handed it over there." ] }, { @@ -228821,7 +228821,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nEven if it was just for a bit, putting\nsomeone I've talked to out of commission... I\ndo feel a bit of resistance to that..." + "\\nEven if it was just for a bit, putting\nsomeone I've talked to out of commission...\nI do feel a bit of resistance to that..." ] }, { @@ -229896,7 +229896,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nAh, so that's on your mind. Don't worry. I\nheard his life isn't in danger." + "\\nAh, so that's on your mind. Don't worry.\nI heard his life isn't in danger." ] }, { @@ -230168,7 +230168,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nThe name is Yen Ouyang. ...Other than that, I\nknow nothing." + "\\nThe name is Yen Ouyang. ...Other than that,\nI know nothing." ] }, { @@ -237158,7 +237158,7 @@ "code": 401, "indent": 0, "parameters": [ - "The Silver Fox Inn had a single phone\ninstalled in the employee hallway. Leaning\nagainst the wall, the two continued their\nconversation." + "The Silver Fox Tavern had a single phone\ninstalled in the employee hallway. Leaning\nagainst the wall, the two continued their\nconversation." ] }, { @@ -238168,7 +238168,7 @@ "code": 401, "indent": 0, "parameters": [ - "Hello, this is Silver Fox Inn... Yes, this is\nLeona. Yes. Who is this?" + "Hello, this is Silver Fox Tavern...\nYes, this is Leona. Yes. Who is this?" ] }, { @@ -238384,7 +238384,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nSo it was just a date invitation... Geez... I\nfeel stupid for getting all nervous." + "\\nSo it was just a date invitation... Geez...\nI feel stupid for getting all nervous." ] }, { @@ -242676,7 +242676,7 @@ "code": 401, "indent": 0, "parameters": [ - "You can just set fire to the accountant's\nhouse again. Or burn down the Silver Fox Inn\nif you want." + "You can just set fire to the accountant's\nhouse again. Or burn down the Silver Fox\nTavern if you want." ] }, { @@ -247966,7 +247966,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nShe was collapsed at the entrance of the\nSilver Fox Inn. Looked like she was just\ndumped there..." + "\\nShe was collapsed at the entrance of the\nSilver Fox Tavern. Looked like she was\njust dumped there..." ] }, { @@ -249762,7 +249762,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nYeah. You're supposed to take it and fight. I\nwant to hear how it works afterward." + "\\nYeah. You're supposed to take it and fight.\nI want to hear how it works afterward." ] }, { @@ -249830,7 +249830,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nYeah, yeah. Well, I'm a pacifist, you know. I\ndon't kill unless I have to." + "\\nYeah, yeah. Well, I'm a pacifist, you know.\nI don't kill unless I have to." ] }, { @@ -250559,7 +250559,7 @@ "code": 401, "indent": 0, "parameters": [ - "Familiar faces had gathered at the Silver Fox\nInn. But everyone kept their mouths shut." + "Familiar faces had gathered at the Silver Fox\nTavern. But everyone kept their mouths shut." ] }, { @@ -252188,7 +252188,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nSo it was just a bluff after all... Well, I\ncan't really blame you this time..." + "\\nSo it was just a bluff after all... Well,\nI can't really blame you this time..." ] }, { @@ -252489,7 +252489,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nWell, even if he's not here, worst case, I\ncan just call him." + "\\nWell, even if he's not here, worst case,\nI can just call him." ] }, { @@ -254405,7 +254405,7 @@ "code": 401, "indent": 0, "parameters": [ - "On this day, Leona was at the Silver Fox Inn.\nShe wasn't helping out at the shop―she was\njust standing there. And she was deep in\nthought." + "On this day, Leona was at the Silver Fox\nTavern. She wasn't helping out at the shop―\nshe was just standing there. And she was deep\nin thought." ] }, { @@ -254776,7 +254776,7 @@ "code": 401, "indent": 0, "parameters": [ - "He was the man Leona had been expecting to\nshow up sooner or later. And there he was,\nsitting alone at a table in the Silver Fox\nInn." + "He was the man Leona had been expecting to\nshow up sooner or later. And there he was,\nsitting alone at a table in the Silver Fox\nTavern." ] }, { @@ -257881,7 +257881,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nNow all that's left is to give it my all. I\ncan't afford any regrets." + "\\nNow all that's left is to give it my all.\nI can't afford any regrets." ] }, { @@ -263854,7 +263854,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nFrom the start, Leona told me to come here\nready to kill. Not just 'ready to kill'... I\nwill kill her." + "\\nFrom the start, Leona told me to come here\nready to kill. Not just 'ready to kill'...\nI will kill her." ] }, { @@ -272779,7 +272779,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nYeah. But they're just monsters in the end. I\nwon't fall behind." + "\\nYeah. But they're just monsters in the end.\nI won't fall behind." ] }, { diff --git a/www/data/Map013.json b/www/data/Map013.json index 6ed0b4d..5a77666 100644 --- a/www/data/Map013.json +++ b/www/data/Map013.json @@ -240094,7 +240094,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\n<>After being defeated in battle and thoroughly\nviolated, Leona dragged her battered body\nback, barely making it to the Silver Fox Inn." + "\\n<>After being defeated in battle and thoroughly\nviolated, Leona dragged her battered body\nback, barely making it to Silver Fox Tavern." ] }, { @@ -240920,7 +240920,7 @@ "code": 401, "indent": 0, "parameters": [ - "The Silver Fox Inn was packed to the brim.\nThere weren't enough seats, so some customers\nwere even standing." + "The Silver Fox Tavern was packed to the brim.\nThere weren't enough seats, so some customers\nwere even standing." ] }, { @@ -240954,7 +240954,7 @@ "code": 401, "indent": 0, "parameters": [ - "It's only natural. Once people found out that\nthe beautiful woman who went wild in the\nColosseum works here, they all flocked to the\nSilver Fox Inn." + "It's only natural. Once people found out that\nthe beautiful woman who went wild in the\nColosseum works here, they all flocked to the\nSilver Fox Tavern." ] }, { @@ -243564,7 +243564,7 @@ "code": 401, "indent": 0, "parameters": [ - "Thanks to her information gathering, Leona\nhad managed to get a valuable lead from one\nof the customers at the Silver Fox Inn." + "Thanks to her information gathering, Leona\nhad managed to get a valuable lead from one\nof the customers at the Silver Fox Tavern." ] }, { @@ -245253,7 +245253,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nHowever, whatever it is you're after... I\nhave no intention of helping you. Give it up." + "\\nHowever, whatever it is you're after...\nI have no intention of helping you. Give it up." ] }, { @@ -247544,7 +247544,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nIn any case, the medicine worked well. I\nthink it was called antibiotics..." + "\\nIn any case, the medicine worked well.\nI think it was called antibiotics..." ] }, { @@ -255174,7 +255174,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nNo, that's not really possible this time. I\nwanted to let you know as soon as possible." + "\\nNo, that's not really possible this time.\nI wanted to let you know as soon as possible." ] }, { @@ -260453,7 +260453,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nHm? Oh... If it's just a worm, yeah, I\nfigured as much." + "\\nHm? Oh... If it's just a worm, yeah,\nI figured as much." ] }, { @@ -263369,7 +263369,7 @@ "code": 401, "indent": 0, "parameters": [ - "Silver Fox Inn" + "Silver Fox Tavern" ] }, { @@ -266038,7 +266038,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nBut I don't really know the truth... I\npanicked and ran right away..." + "\\nBut I don't really know the truth...\nI panicked and ran right away..." ] }, { @@ -267416,7 +267416,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nThe seabirds are especially noisy today... I\nwas working with earplugs in." + "\\nThe seabirds are especially noisy today...\nI was working with earplugs in." ] }, { @@ -268203,7 +268203,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nI believe it was a tavern called Silver Fox\nInn." + "\\nI believe it was a place called Silver Fox\nTavern." ] }, { @@ -268237,7 +268237,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nHmm. Silver Fox Inn. Silver Fox Inn, huh.\nAlright, got it." + "\\nHmm. Silver Fox Tavern. Silver Fox Tavern,\nhuh? Alright, got it." ] }, { @@ -268505,7 +268505,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nIt's a tavern called Silver Fox Inn.\n...Apparently, our next opponent is\naffiliated with it. Let's go pay them a\nvisit." + "\\nIt's a bar called Silver Fox Tavern.\n...Apparently, our next opponent is\naffiliated with it. Let's go pay them a\nvisit." ] }, { @@ -270477,7 +270477,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nTough break~ But even if I found it, I\nprobably wouldn't report it or anything~" + "\\nTough break~ But even if I found it,\nI probably wouldn't report it or anything~" ] }, { @@ -275222,7 +275222,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nWell then, it's time to get serious. I\nhaven't even put half my cock in yet." + "\\nWell then, it's time to get serious.\nI haven't even put half my cock in yet." ] }, { diff --git a/www/data/Map017.json b/www/data/Map017.json index 1518f69..12d42e2 100644 --- a/www/data/Map017.json +++ b/www/data/Map017.json @@ -11242,7 +11242,7 @@ "code": 401, "indent": 0, "parameters": [ - "The Silver Fox Inn was packed to the brim.\nThere weren't enough seats, so some customers\nwere even standing while they drank." + "The Silver Fox Tavern was packed to the brim.\nThere weren't enough seats, so some customers\nwere even standing while they drank." ] }, { @@ -11276,7 +11276,7 @@ "code": 401, "indent": 0, "parameters": [ - "It's only natural. After all, once people\nfound out that the beautiful woman who went\nwild in the Colosseum works here at the\nSilver Fox Inn..." + "It's only natural. After all, once people\nfound out that the beautiful woman who went\nwild in the Colosseum works here at the\nSilver Fox Tavern..." ] }, { @@ -13900,7 +13900,7 @@ "code": 401, "indent": 0, "parameters": [ - "Thanks to her information gathering, Leona\nhad managed to get a valuable lead from one\nof the customers at the Silver Fox Inn." + "Thanks to her information gathering, Leona\nhad managed to get a valuable lead from one\nof the customers at the Silver Fox Tavern." ] }, { @@ -13928,7 +13928,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nThe prostitute Emma, who witnessed the murder\nscene, should be living up ahead... I\nthink..." + "\\nThe prostitute Emma, who witnessed the murder\nscene, should be living up ahead...\nI think..." ] }, { @@ -15596,7 +15596,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nHowever, whatever it is you're after... I\nhave no intention of helping you. Give it up." + "\\nHowever, whatever it is you're after...\nI have no intention of helping you. Give it up." ] }, { @@ -17894,7 +17894,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nIn any case, the medicine worked well. I\nthink it was called antibiotics..." + "\\nIn any case, the medicine worked well.\nI think it was called antibiotics..." ] }, { @@ -18183,7 +18183,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nHmm... Alright, I'll leave it to you. But if\nyou don't make it in time for the match... I\nwon't be holding back." + "\\nHmm... Alright, I'll leave it to you. But if\nyou don't make it in time for the match...\nI won't be holding back." ] }, { @@ -18404,7 +18404,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nAs you know, the results were... Well, I\ndoubt we'll be dealing with that drug again." + "\\nAs you know, the results were... Well,\nI doubt we'll be dealing with that drug again." ] }, { @@ -24394,7 +24394,7 @@ "code": 401, "indent": 0, "parameters": [ - "After being defeated in battle and thoroughly\nviolated, Leona dragged her battered body\nback, somehow making it to the Silver Fox\nInn." + "After being defeated in battle and thoroughly\nviolated, Leona dragged her battered body\nback, somehow making it to the Silver Fox\nTavern." ] }, { @@ -26098,7 +26098,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nNo, it's not something I could wait on. I\nwanted to let you know as soon as possible." + "\\nNo, it's not something I could wait on.\nI wanted to let you know as soon as possible." ] }, { @@ -31398,7 +31398,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nHm? Oh... If it's just a worm, yeah, I\nfigured as much." + "\\nHm? Oh... If it's just a worm, yeah,\nI figured as much." ] }, { @@ -34328,7 +34328,7 @@ "code": 401, "indent": 0, "parameters": [ - "Silver Fox Inn" + "Silver Fox Tavern" ] }, { @@ -35710,7 +35710,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nSo this is where you were, Leona McBain. I\nneed to talk to you..." + "\\nSo this is where you were, Leona McBain.\nI need to talk to you..." ] }, { @@ -36249,7 +36249,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nAnd during that, I was considered to have\npotential. Then, after a certain ritual, I\nbecame an exorcist..." + "\\nAnd during that, I was considered to have\npotential. Then, after a certain ritual,\nI became an exorcist..." ] }, { @@ -37014,7 +37014,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nBut I really don't know the truth... I\npanicked and ran away right away..." + "\\nBut I really don't know the truth...\nI panicked and ran away right away..." ] }, { @@ -38399,7 +38399,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nThe seabirds are especially noisy today... I\nwas working with earplugs in." + "\\nThe seabirds are especially noisy today...\nI was working with earplugs in." ] }, { @@ -39186,7 +39186,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nI think it was a tavern called Silver Fox\nInn." + "\\nI think it was a place called Silver Fox\nTavern." ] }, { @@ -39220,7 +39220,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nHmm. Silver Fox Inn. Silver Fox Inn, huh.\nAlright, got it." + "\\nHmm. Silver Fox Tavern. Silver Fox Tavern,\nhuh? Alright, got it." ] }, { @@ -39495,7 +39495,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nIt's a tavern called Silver Fox Inn.\n...Apparently, our next opponent is\naffiliated with it. Let's go pay them a\nvisit." + "\\nIt's a bar called Silver Fox Tavern.\n...Apparently, our next opponent is\naffiliated with it. Let's go pay them a\nvisit." ] }, { @@ -41467,7 +41467,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nTough break~ But even if I found it, I\nprobably wouldn't report it or anything~" + "\\nTough break~ But even if I found it,\nI probably wouldn't report it or anything~" ] }, { @@ -46240,7 +46240,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nWell then, it's time to get serious. I\nhaven't even put half my cock in yet." + "\\nWell then, it's time to get serious.\nI haven't even put half my cock in yet." ] }, { @@ -47382,7 +47382,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nI'm definitely bad at writing. Or rather, I\njust hate it... Reading's fine, though." + "\\nI'm definitely bad at writing. Or rather,\nI just hate it... Reading's fine, though." ] }, { @@ -48475,7 +48475,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nFor example, let's see, oh right, your\ncatchphrase. I really liked that one. I\nalmost wanted to make it my own motto." + "\\nFor example, let's see, oh right, your\ncatchphrase. I really liked that one.\nI almost wanted to make it my own motto." ] }, { @@ -49486,7 +49486,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nThe law of inertia, huh. Well... in theory, I\nsuppose that's true..." + "\\nThe law of inertia, huh. Well... in theory,\nI suppose that's true..." ] }, { @@ -49928,7 +49928,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nCacti are really full of water, you know... I\ngot totally soaked..." + "\\nCacti are really full of water, you know...\nI got totally soaked..." ] }, { @@ -51597,7 +51597,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nUgh... well, if that's what you mean, I\nagree..." + "\\nUgh... well, if that's what you mean,\nI agree..." ] }, { @@ -60857,7 +60857,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nEven when it's something for Mr. Jesse, I\nalways handed it over there." + "\\nEven when it's something for Mr. Jesse,\nI always handed it over there." ] }, { @@ -65405,7 +65405,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nThe name is Yen Ouyang. ...Other than that, I\nknow nothing." + "\\nThe name is Yen Ouyang. ...Other than that,\nI know nothing." ] }, { @@ -71242,7 +71242,7 @@ "code": 401, "indent": 0, "parameters": [ - "The Silver Fox Inn had a phone installed in\nthe employee hallway. Leaning against the\nwall, the two of them continued their\nconversation." + "The Silver Fox Tavern had a phone installed\nin the employee hallway. Leaning against the\nwall, the two of them continued their\nconversation." ] }, { @@ -72228,7 +72228,7 @@ "code": 401, "indent": 0, "parameters": [ - "Hello, Silver Fox Inn... Yes, this is Leona.\nYes. Who is this?" + "Hello, Silver Fox Tavern...\nYes, this is Leona. Yes. Who is this?" ] }, { @@ -72432,7 +72432,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nSo it was just a date invitation... Geez... I\nfeel stupid for getting so worked up." + "\\nSo it was just a date invitation... Geez...\nI feel stupid for getting so worked up." ] }, { @@ -76445,7 +76445,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nShe collapsed at the entrance of the Silver\nFox Inn. Looked like she was just dumped\nthere..." + "\\nShe collapsed at the entrance of the Silver\nFox Tavern. Looked like she was just\ndumped there..." ] }, { @@ -77526,7 +77526,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nYeah. The idea is to take it and fight. I\nwant to hear how it works for you later." + "\\nYeah. The idea is to take it and fight.\nI want to hear how it works for you later." ] }, { @@ -77594,7 +77594,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nYeah, yeah. Well, I'm a pacifist, you know. I\ndon't kill unless I have to." + "\\nYeah, yeah. Well, I'm a pacifist, you know.\nI don't kill unless I have to." ] }, { @@ -79569,7 +79569,7 @@ "code": 401, "indent": 0, "parameters": [ - "Familiar faces had gathered at the Silver Fox\nInn. But everyone kept their mouths shut." + "Familiar faces had gathered at the Silver Fox\nTavern. But everyone kept their mouths shut." ] }, { @@ -80844,7 +80844,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nSo it was just a bluff after all... Well, I\ncan't really blame you this time..." + "\\nSo it was just a bluff after all... Well,\nI can't really blame you this time..." ] }, { @@ -82619,7 +82619,7 @@ "code": 401, "indent": 0, "parameters": [ - "On this day, Leona was at the Silver Fox Inn.\nShe wasn't helping out at the shop, just\nstanding there. And she was deep in thought." + "On this day, Leona was at the Silver Fox\nTavern. She wasn't helping out at the shop―\nshe was just standing there. And she was deep\nin thought." ] }, { @@ -82936,7 +82936,7 @@ "code": 401, "indent": 0, "parameters": [ - "A man Leona had expected would show up sooner\nor later. And there he was, sitting alone at\na table in the Silver Fox Inn." + "A man Leona had expected would show up sooner\nor later. And there he was, sitting alone at\na table in the Silver Fox Tavern." ] }, { @@ -85470,7 +85470,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nNow all that's left is to give it my all. I\ncan't afford any regrets." + "\\nNow all that's left is to give it my all.\nI can't afford any regrets." ] }, { @@ -86145,7 +86145,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nHonestly, I don't really know what's good or\nevil anymore. Maybe when I was a teenager, I\nthought about things like that." + "\\nHonestly, I don't really know what's good or\nevil anymore. Maybe when I was a teenager,\nI thought about things like that." ] }, { @@ -90005,7 +90005,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nYeah. But they're just monsters in the end. I\nwon't fall behind." + "\\nYeah. But they're just monsters in the end.\nI won't fall behind." ] }, { @@ -91718,7 +91718,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nFrom the start, Leona told me to come here\nready to kill. Not just ready to kill... I\nwill kill her." + "\\nFrom the start, Leona told me to come here\nready to kill. Not just ready to kill...\nI will kill her." ] }, { @@ -103523,7 +103523,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nHehe. Since I'm wearing such a sexy outfit, I\nmight as well go all out as a succubus♥♥" + "\\nHehe. Since I'm wearing such a sexy outfit,\nI might as well go all out as a succubus♥♥" ] }, { @@ -105393,7 +105393,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nBut after about... five years, I think. I\nkept at that job and got pretty good at it." + "\\nBut after about... five years, I think.\nI kept at that job and got pretty good at it." ] }, { @@ -110624,7 +110624,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nThat old man is actually a good person... I\nget why he'd want to complain to me." + "\\nThat old man is actually a good person...\nI get why he'd want to complain to me." ] }, { @@ -116846,7 +116846,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\n...Hmm. Maybe if I'd pushed a little more, I\ncould've gotten some." + "\\n...Hmm. Maybe if I'd pushed a little more,\nI could've gotten some." ] }, { @@ -127871,7 +127871,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\n...Sigh, fine. If you put it that way, I\ncan't just slack off, can I?" + "\\n...Sigh, fine. If you put it that way,\nI can't just slack off, can I?" ] }, { @@ -129593,7 +129593,7 @@ "code": 401, "indent": 0, "parameters": [ - "That day, the consolation party was held in\ngrand style at the Silver Fox Inn. Leona got\nthoroughly groped by the players, but she let\nit slide just for today." + "That day, the consolation party was held in\ngrand style at the Silver Fox Tavern. Leona\ngot thoroughly groped by the players, but she\nlet it slide just for today." ] }, { @@ -134216,7 +134216,7 @@ "code": 401, "indent": 0, "parameters": [ - "Silver Fox Inn, after closing." + "Silver Fox Tavern, after closing." ] }, { @@ -134937,7 +134937,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nWell, whatever... It's not like we'll get\nthat many more customers. If it doesn't work,\nwe can just go back to normal tomorrow. I\njust have to put up with it for today." + "\\nWell, whatever... It's not like we'll get\nthat many more customers. If it doesn't work,\nwe can just go back to normal tomorrow.\nI just have to put up with it for today." ] }, { @@ -138232,7 +138232,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nMore than half drop out every year. I started\nwith hundreds in my class, but in the end, I\nwas the only one left." + "\\nMore than half drop out every year. I started\nwith hundreds in my class, but in the end,\nI was the only one left." ] }, { @@ -138793,7 +138793,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nAs a sheriff, my name's gotten around. I\ncan't exactly relax and drink in public." + "\\nAs a sheriff, my name's gotten around.\nI can't exactly relax and drink in public." ] }, { @@ -150728,7 +150728,7 @@ "code": 401, "indent": 0, "parameters": [ - "His fan club is mostly made up of kids, and\nhe's super popular with the little ones. Not\nthat it really matters, though." + "His fan club is mostly made up of kids, and\nhe's super popular with the little ones.\nNot that it really matters, though." ] }, { @@ -156477,7 +156477,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nYeah, I drank a bit too much tonight... I\nshould head home soon." + "\\nYeah, I drank a bit too much tonight...\nI should head home soon." ] }, { @@ -158836,7 +158836,7 @@ "code": 401, "indent": 0, "parameters": [ - "At the Silver Fox Inn after closing time." + "At the Silver Fox Tavern after closing time." ] }, { @@ -159312,7 +159312,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nYeah. If we're not on a first-name basis, I\nwon't sleep with them." + "\\nYeah. If we're not on a first-name basis,\nI won't sleep with them." ] }, { @@ -160825,7 +160825,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nHaa, haa...! Ugh... I can't anymore... I\ncan't hold it back...!" + "\\nHaa, haa...! Ugh... I can't anymore...\nI can't hold it back...!" ] }, { @@ -161576,7 +161576,7 @@ "code": 401, "indent": 0, "parameters": [ - "After hours at the Silver Fox Inn." + "After hours at the Silver Fox Tavern." ] }, { @@ -165934,7 +165934,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nLeona-chan, I can't hold back anymore... I\nwanna fuck you..." + "\\nLeona-chan, I can't hold back anymore...\nI wanna fuck you..." ] }, { @@ -170113,7 +170113,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nWell, it's not something I can do alone... I\nneed someone to help me..." + "\\nWell, it's not something I can do alone...\nI need someone to help me..." ] }, { @@ -172651,7 +172651,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nRight. You want me to stop working here. I\nwanna finish up and hit the brothel." + "\\nRight. You want me to stop working here.\nI wanna finish up and hit the brothel." ] }, { @@ -177381,7 +177381,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nOh, how about it, nii-san! Why not stop by\nthe Silver Fox Inn?" + "\\nOh, how about it, nii-san! Why not stop by\nthe Silver Fox Tavern?" ] }, { @@ -177568,7 +177568,7 @@ "code": 401, "indent": 0, "parameters": [ - "And so, Leona linked arms with the customer\nand started to lead him into the Silver Fox\nInn. But..." + "And so, Leona linked arms with the customer\nand started to lead him into the Silver Fox\nTavern. But..." ] }, { @@ -178385,7 +178385,7 @@ "code": 401, "indent": 0, "parameters": [ - "It was based on the Silver Fox Inn's uniform,\nbut with much more skin showing. At this\npoint, it looked more like a prostitute's\noutfit than a waitress's." + "It was based on the Silver Fox Tavern's\nuniform, but with much more skin showing.\nAt this point, it looked more like a\nprostitute's outfit than a waitress's." ] }, { @@ -181273,7 +181273,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nAhh... that was amazing... Sister... sorry, I\ngot so worked up I said some crazy shit." + "\\nAhh... that was amazing... Sister... sorry,\nI got so worked up I said some crazy shit." ] }, { @@ -189077,7 +189077,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\nOh, wow... You cry with such a cute voice. I\nlove girls like that♪" + "\\nOh, wow... You cry with such a cute voice.\nI love girls like that♪" ] }, {