Change outline text color of events

This commit is contained in:
dazedanon 2026-01-21 08:34:59 -06:00
parent 677a329d82
commit aeb2d9d3b3

View file

@ -79,7 +79,7 @@ let _EventSetting = "";
Game_Interpreter.prototype.Event_StrCng = function (_EventStr) {
D_Text_Cng_font = "Makinas";
this.SetPict(PN_EventBar, AdvPic + "PN_EventBar", -276, 80);
_EventSetting = SCol.Blk + "\\ow[0]" + _EventStr;
_EventSetting = SCol.Blk + "\\ow[4]\\oc[rgb(231,225,212)]" + _EventStr;
this.SetPicStr(PN_EventTxt, " " + _EventSetting + " ", 22, -276 + 10, 80 + 17);
EasingStr = "easeOutQuad";
this.MovePict(PN_EventBar, 0, 80, 15);
@ -97,7 +97,7 @@ Game_Interpreter.prototype.Talk_Open = function () {
if (_EventSetting != "") {
D_Text_Cng_font = "Makinas";
this.SetPict(PN_EventBar, AdvPic + "PN_EventBar", -276, 80);
_EventSetting = SCol.Blk + "\\ow[0]" + _EventSetting;
_EventSetting = SCol.Blk + "\\ow[4]\\oc[rgb(231,225,212)]" + _EventSetting;
this.SetPicStr(PN_EventTxt, " " + _EventSetting + " ", 22, -276 + 10, 80 + 17);
EasingStr = "easeOutQuad";
this.MovePict(PN_EventBar, 0, 80, 15);