(hopefully) fixed SexTxtSet running out of the box
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dd22671226
commit
bb220a8730
2 changed files with 25 additions and 12 deletions
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@ -13390,21 +13390,28 @@
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"code": 655,
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"indent": 1,
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"parameters": [
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"\"She wears provocative clothes so she won't be underestimated,\","
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"\"She wears provocative clothes so she won't be\","
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]
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},
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{
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"code": 655,
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"indent": 1,
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"parameters": [
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"\"but in reality, she has almost no sexual experience. Deep\","
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"\"underestimated, but in reality, she has almost\","
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]
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},
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{
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"code": 655,
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"indent": 1,
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"parameters": [
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"\"down, she's actually a romantic and a bit of a maiden.\""
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"\"no sexual experience. Deep down, she's actually\","
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]
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},
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{
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"code": 655,
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"indent": 1,
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"parameters": [
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"\"a romantic and a bit of a maiden.\""
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]
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},
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{
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@ -13603,21 +13610,21 @@
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"code": 655,
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"indent": 4,
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"parameters": [
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"\"Sex addict. If she goes even a day without sex, she\","
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"\"Sex addict. After even a day without sex, she'll get\","
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]
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},
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{
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"code": 655,
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"indent": 4,
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"parameters": [
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"\"gets horribly stressed. On days when there are no\","
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"\"horribly stressed. On days when there are no 'buyers,'\","
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]
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},
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{
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"code": 655,
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"indent": 4,
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"parameters": [
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"\"'buyers,' she goes out to the back alleys to pick up men.\""
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"\"she goes out to the back alleys to pick up men.\""
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]
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},
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{
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@ -1,7 +1,7 @@
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let _メニュー_保存変数 = Game_System.prototype.initialize;
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Game_System.prototype.initialize = function () {
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_メニュー_保存変数.call(this);
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this.SexTxt = ["", "", ""];
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this.SexTxt = ["", "", "", ""];
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};
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const MenuPic = "pictures/Menu/";
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let MenuOpen = false;
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@ -1399,11 +1399,16 @@ Game_Interpreter.prototype.MSklLayerL1_Update = function () {
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}
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}
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const M_Sex_Pic = MenuPic + "Sex/";
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Game_Interpreter.prototype.Menu_SexTxtSet = function (_TxtA, _TxtB, _TxtC) {
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$gameSystem.SexTxt = ["", "", ""];
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Game_Interpreter.prototype.Menu_SexTxtSet = function (_TxtA, _TxtB, _TxtC, _TxtD) {
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_TxtA = typeof _TxtA !== 'undefined' ? _TxtA : "";
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_TxtB = typeof _TxtB !== 'undefined' ? _TxtB : "";
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_TxtC = typeof _TxtC !== 'undefined' ? _TxtC : "";
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_TxtD = typeof _TxtD !== 'undefined' ? _TxtD : "";
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$gameSystem.SexTxt = ["", "", "", ""];
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$gameSystem.SexTxt[0] = _TxtA;
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$gameSystem.SexTxt[1] = _TxtB;
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$gameSystem.SexTxt[2] = _TxtC;
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$gameSystem.SexTxt[3] = _TxtD;
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}
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const VN_淫乱度 = 3;
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const VN_経験人数 = 136;
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@ -1449,9 +1454,10 @@ Game_Interpreter.prototype.Menu_L1Sex_OpnView2 = function () {
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this.SpriteStrR(PN_mSxSumTxt + 0, $gameVariables.value(VN_経験人数) + "", 30, 381, 231 + (58 * 0), 0);
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this.SpriteStrR(PN_mSxSumTxt + 1, $gameVariables.value(VN_絶頂人数) + "", 30, 381, 231 + (58 * 1), 0);
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this.SpriteStrR(PN_mSxSumTxt + 2, $gameVariables.value(VN_射精人数) + "", 30, 381, 231 + (58 * 2), 0);
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this.SpriteStr(PN_mSxIrnTxt + 1, $gameSystem.SexTxt[0], 17, 93, 584 + (32 * 0), 0);
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this.SpriteStr(PN_mSxIrnTxt + 2, $gameSystem.SexTxt[1], 17, 93, 584 + (32 * 1), 0);
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this.SpriteStr(PN_mSxIrnTxt + 3, $gameSystem.SexTxt[2], 17, 93, 584 + (32 * 2), 0);
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this.SpriteStr(PN_mSxIrnTxt + 1, $gameSystem.SexTxt[0] || "", 17, 93, 584 + (32 * 0), 0);
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this.SpriteStr(PN_mSxIrnTxt + 2, $gameSystem.SexTxt[1] || "", 17, 93, 584 + (32 * 1), 0);
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this.SpriteStr(PN_mSxIrnTxt + 3, $gameSystem.SexTxt[2] || "", 17, 93, 584 + (32 * 2), 0);
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this.SpriteStr(PN_mSxIrnTxt + 0, $gameSystem.SexTxt[3] || "", 17, 93, 584 + (32 * 3), 0);
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let _OCStr = "\\oc[rgba(255,255,255,1)]";
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let _KaisuSize = 28;
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let _KaisuYZure = -8;
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