Merge branch 'main' into 'main'
Main See merge request dazed-translations/dead-end-colosseum!22
This commit is contained in:
commit
f756231b53
4 changed files with 26 additions and 30 deletions
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@ -49138,7 +49138,7 @@
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"code": 401,
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"indent": 1,
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"parameters": [
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"Received \\V[54]B as a bounty (+40%)"
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"Received \\V[54]B as a reward (+40%)."
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]
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},
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{
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@ -49165,7 +49165,7 @@
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"code": 401,
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"indent": 1,
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"parameters": [
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"Received \\V[54]B as a bounty"
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"Received \\V[54]B as a reward."
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]
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},
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{
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@ -51255,7 +51255,7 @@
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"code": 401,
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"indent": 1,
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"parameters": [
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"Received \\V[54]B as a bounty (+40%). It seems\npublic safety has gotten worse..."
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"Received \\V[54]B as a reward (+40%).\nIt seems public safety has gotten worse..."
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]
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},
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{
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@ -51282,7 +51282,7 @@
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"code": 401,
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"indent": 1,
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"parameters": [
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"Received \\V[54]B as a bounty. It seems public\nsafety has gotten worse..."
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"Received \\V[54]B as a reward.\nIt seems public safety has gotten worse..."
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]
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},
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{
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@ -70435,7 +70435,7 @@
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"code": 401,
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"indent": 2,
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"parameters": [
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"In fact, he really was hard to protect. Not\nthat I'm complaining just because he's\nannoying."
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"In fact, he really was hard to protect.\nNot that she's complaining just because\nhe was annoying."
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]
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},
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{
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@ -27353,7 +27353,7 @@
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"code": 401,
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"indent": 2,
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"parameters": [
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"On the way back"
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"On the way back..."
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]
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},
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{
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@ -27930,7 +27930,7 @@
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"code": 401,
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"indent": 2,
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"parameters": [
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"On the way back"
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"On the way back..."
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]
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},
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{
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@ -28190,7 +28190,7 @@
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"code": 401,
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"indent": 2,
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"parameters": [
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"On the way back"
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"On the way back..."
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]
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},
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{
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@ -57816,7 +57816,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"If it had been someone trained, they would've\nbroken the hinges instead of the knob."
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"If it had been someone skilled, they would've\nbroken the hinges instead of the knob."
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]
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},
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{
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@ -58277,7 +58277,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"Most likely, after the customer did some\ndrugs, Emma and he went into that room for\nsome \"fun\" time."
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"Most likely, after the customer did some\ndrugs, he and Emma went into that room for\nsome \"fun\" time."
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]
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},
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{
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@ -58311,7 +58311,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"No idea why she didn't use the door, but it's\na ruin after all. Maybe the door was rusted\nshut. Or maybe there was a \"threat\" coming\nfrom that direction, so she had no choice but\nto escape through the window."
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"Leona had no idea why she didn't use the door,\nbut it's a ruin after all. Maybe the door was\nrusted shut. Or maybe there was a \"threat\"\ncoming from that direction, so she had no\nchoice but to escape through the window."
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]
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},
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{
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@ -58515,7 +58515,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"Instead of searching blindly, it's better to\nlook from a high place. She probably hasn't\ngone far. So I climbed up to the rooftop.\nThat much was fine."
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"Instead of searching blindly, it's better to\nlook from a high place. She probably hasn't\ngone far. So she climbed up to the rooftop.\nThat much was fine."
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]
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},
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{
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@ -58566,7 +58566,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"No choice. I'll have to jump from rooftop to\nrooftop, away from the window, and look for a\nspot with a good view."
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"There was no choice. She'd have to jump from\nrooftop to rooftop, away from the window\nside, looking for a spot with a good view."
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]
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},
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{
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@ -58602,7 +58602,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"With that in mind, I moved along the rooftops\nto a higher place. That's when it happened."
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"With that in mind, she moved along the\nrooftops to a higher place. That's when\nit happened."
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]
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},
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{
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@ -58684,7 +58684,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"\\n<Leona>Shit... Are you kidding me...!"
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"\\n<Leona>Shit... Are you kidding me...!?"
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]
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},
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{
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@ -61374,7 +61374,7 @@
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"indent": 0,
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"parameters": [
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[
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"It does matter!"
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"It is my business!"
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],
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-2,
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0,
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@ -74517,7 +74517,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"\\n<Leona>Then just have you wear it, Rury."
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"\\n<Leona>Then we'll just have you wear it, Rury."
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]
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},
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{
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@ -136699,7 +136699,7 @@
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"indent": 0,
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"parameters": [
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10,
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"男"
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"Man"
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]
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},
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{
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@ -14228,7 +14228,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"If it had been someone trained, they would've\nbroken the hinges instead of the knob."
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"If it had been someone skilled, they would've\nbroken the hinges instead of the knob."
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]
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},
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{
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@ -161831,7 +161831,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"\\n<Leona>Then just have you wear it, Rury."
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"\\n<Leona>Then we'll just have you wear it, Rury."
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]
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},
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{
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@ -169824,7 +169824,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"In fact, he really was hard to protect. Not\nthat I was complaining just because he was\nannoying."
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"In fact, he really was hard to protect.\nNot that she's complaining just because\nhe was annoying."
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]
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},
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{
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@ -169858,7 +169858,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"If a robber tried to attack, we'd notice\nright away, and with all the cover, it's good\nfor avoiding gunfire too."
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"If a robber tried to attack, she'd notice\nright away, and with all the cover, it's\ngood for avoiding gunfire too."
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]
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},
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{
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@ -147,14 +147,10 @@ Window_ChoiceList.prototype.itemRectForText = function(index) {
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var rect = this.itemRect(index);
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if ($gameSystem.vnChoices) {
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var txt = $gameMessage._choices[index];
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var icons = txt.match(/\\i\[/g) || txt.match(/\\I\[/g);
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icons = icons ? icons.length * 36 : 0;
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txt = this.convertEscapeCharacters(txt,index);
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txt = txt.replace(/i\[\d*\]/g,"");
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txt = txt.replace(/I\[\d*\]/g,"");
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txt = txt.replace(/c\[\d*\]/g,"");
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txt = txt.replace(/C\[\d*\]/g,"");
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var txtSize = this.textWidth(txt) + icons;
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// Use textWidthEx to measure the actual rendered width including escape codes
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// Add the same prefix used in drawItem for accurate measurement
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var fullText = SCol.Blk0 + txt;
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var txtSize = this.textWidthEx(fullText);
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rect.x = (Galv.VNC.width - txtSize) / 2;
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} else {
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rect.x += this.textPadding();
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