/*:ja * @plugindesc */ DataManager._databaseFiles.push({ name:'$Nupu_GameData', src:'Nupu_GameData.json' }); const DbgFlg = false; const DbgPNo = [470]; const MouseMukoFlame = 90; const VN_BefSaveNo = 49; const VN_SaveStr = 50; const VN_オートセーブ番号 = 461; const VoiceMuteSwNo = 11; const Gallery_HCG = 38; const Gallery_Memory = 39; const Gallery_Dorei = 40; const MasterVolVarNo = 44; const VoiceVolVarNo = 45; const VN_Gallary開放Nos = 348; const VN_Slave開放Nos = 349; const F_MasterVol = 20; const F_BGMVol = 20; const F_SEVol = 20; const F_VoiceVol = 20; utakata.CommonSaveManager._targetSwitchList = [VoiceMuteSwNo]; for (let i = 181; i <= 200 ; i++) { utakata.CommonSaveManager._targetSwitchList.push(i); } utakata.CommonSaveManager._targetVariableList = [ MasterVolVarNo, VoiceVolVarNo, VN_BefSaveNo, VN_SaveStr , VN_オートセーブ番号 , Gallery_HCG , Gallery_Memory , Gallery_Dorei , VN_Gallary開放Nos , VN_Slave開放Nos ]; N_Sprite_TNo = 150; const N_Ptcls = [ ["test","weather","テストだよ"] ,["gun","character","銃撃"] ,["gun2","character","乱射"] ,["gun3","character","銃撃"] ,["shutyusenblue","character","青い集中線"] ,["shutyusenwhite","character","白い集中線"] ,["reload1","character",""] ,["reload2","character",""] ,["th1","character",""] ,["th2","character",""] ]; const N_PtcSe = [ ["File_Name",5,"audio"] ,["C_RaviCrg",15,"battle_filed"] ];