dead-end-colosseum/www/js/plugins/JsScript34Set.js
2026-01-17 11:28:46 -06:00

190 lines
7.5 KiB
JavaScript

const PN_OsBack_Black = 145;
const PN_OsBack = 331;
const PN_OsRBtn_SelH = PN_OsBack + 3;
const PN_OsRBtn = PN_OsRBtn_SelH + 1;
const PN_OsLBtn_SelH = PN_OsRBtn + 7;
const PN_OsLBtn = PN_OsLBtn_SelH + 1;
const PN_OsEndBtn = PN_OsLBtn + 7;
const PN_VolBar = PN_OsEndBtn + 1;
const PN_VolTumami = PN_VolBar + 3;
const PN_VolTxt = PN_VolTumami + 3;
const CN_Osioki = 101;
const CN_Osioki_End = 108;
const SW_Osioki_Inran_Use = 84;
let _OsiokiModeFlg = false;
let Osioki_BtnArr = [];
let Osioki_BtnArr_0 = [];
let Osioki_BtnArr_1 = [];
let Osioki_BtnArr_2 = [];
let Osioki_BtnArr_Sw = [];
let Osioki_BtnPic = [];
let _Osioki_Sel屈服 = 0;
let _Osioki_Sel動き = 0;
let BefOsioki_終了Flg = false;
let Osioki_終了Flg = false;
let _Osioki_VNVar = VN_奴隷_屈服度;
const OsiokiBarPosY = 560;
const OsiokiPic = "pictures/Adv_Dorei/Osioki/";
Game_Interpreter.prototype.Adv_Osioki_View = function () {
_Osioki終了Select = false;
this.SetPictFIn(PN_OsBack_Black, "Black", 0, 0, 0, 0, 15);
if ($gameSwitches.value(SW_Osioki_Inran_Use)) {
this.SetPictFIn(PN_OsBack, OsiokiPic + "PN_OsBack_2", 0, 0, 0, 0, 15);
_Osioki_VNVar = VN_淫乱度;
} else {
this.SetPictFIn(PN_OsBack, OsiokiPic + "PN_OsBack", 0, 0, 0, 0, 15);
_Osioki_VNlet = VN_奴隷_屈服度;
}
_Osioki_Sel屈服 = 0;
_Osioki_Sel動き = 0;
if ($gameVariables.value(_Osioki_VNVar) >= 50) _Osioki_Sel屈服 = 1;
if ($gameVariables.value(_Osioki_VNVar) >= 100) _Osioki_Sel屈服 = 2;
for (let i = 0; i <= 3 - 1; i++) {
let _opi = 150;
if (_Osioki_Sel屈服 == i) {
switch (i) {
case 0:
Osioki_BtnArr = Osioki_BtnArr_0.slice();
break;
case 1:
Osioki_BtnArr = Osioki_BtnArr_1.slice();
break;
case 2:
Osioki_BtnArr = Osioki_BtnArr_2.slice();
break;
}
_opi = 255;
this.SetPictFInC(PN_OsRBtn_SelH, OsiokiPic + "PN_OsRBtn_SelH", 1350, 185 + (103 * i), 0, 0, 15, _opi);
}
this.SetPictFInC(PN_OsRBtn + i, OsiokiPic + "PN_OsRBtn_" + i, 1350, 185 + (103 * i), 0, 0, 15, _opi);
}
Osioki_BtnPic = [];
for (let i = 0; i <= Osioki_BtnArr.length - 1; i++) {
if (i == _Osioki_Sel動き) {
this.SetPictFIn(PN_OsLBtn_SelH, OsiokiPic + "PN_OsLBtn_SelH", 0, 148 + (76 * i) - 17, 0, 0, 15);
}
this.SetPictFIn(PN_OsLBtn + i, OsiokiPic + Osioki_BtnArr[i], 0, 148 + (76 * i), 0, 0, 15);
Osioki_BtnPic.push(PN_OsLBtn + i);
}
BefOsioki_終了Flg = false;
Osioki_終了Flg = false;
this.SetPictFInC(PN_OsEndBtn, OsiokiPic + "PN_OsEndBtn", 90, 757, 0, 0, 15, 150);
for (let i = 0; i <= 3 - 1; i++) {
let _VarPar = 0;
switch (i) {
case 0:
_VarPar = ConfigManager['bgmVolume'];
break;
case 1:
_VarPar = ConfigManager['seVolume'];
break;
case 2:
_VarPar = $gameVariables.value(VoiceVolVarNo);
break;
}
this.SetPictFIn(PN_VolBar + i, OsiokiPic + "PN_VolBar", 1276, OsiokiBarPosY + 60 * i, 0, 0, 15, 255, _VarPar);
this.SetPictFIn(PN_VolTumami + i, OsiokiPic + "PN_VolTumami", 1274 + (150 * (_VarPar / 100)), OsiokiBarPosY - 3 + (60 * i), 0, 0, 15);
this.SetPicStrC(PN_VolTxt + i, _VarPar, 20, 1357, OsiokiBarPosY - 21 + (60 * i), 0);
this.MovePict(PN_VolTxt + i, 1357, OsiokiBarPosY - 21 + (60 * i), 15);
}
}
let _OsiokiVolArr = [
[1275, 628 - 69 + 60 * 0, 150, 16],
[1275, 628 - 69 + 60 * 1, 150, 16],
[1275, 628 - 69 + 60 * 2, 150, 16]
]
let _Osioki終了Select = false;
Game_Interpreter.prototype.Adv_Osioki = function () {
this.PicCngColorArr(Osioki_BtnPic);
let _CNo = overPointerCkArr(Osioki_BtnPic);
if (_CNo != -1) {
this.PicCngColor(_CNo, [100, 100, 100, 0]);
_Osioki_Sel動き = _CNo - PN_OsLBtn;
if (TouchInput.isTriggered()) {
this.SetPictFIn(PN_OsLBtn_SelH, OsiokiPic + "PN_OsLBtn_SelH", 0, 148 + (76 * _Osioki_Sel動き) - 17, 0, 0, 15);
this.SetCmnEvent(CN_Osioki + _Osioki_Sel動き);
}
}
if (Osioki_終了Flg) {
if (!BefOsioki_終了Flg) {
BefOsioki_終了Flg = true;
this.MovePict(PN_OsEndBtn, true, true, 10);
}
}
this.PicCngColor(PN_OsEndBtn);
if (overPointerCk(PN_OsEndBtn) && Osioki_終了Flg) {
this.PicCngColor(PN_OsEndBtn, [100, 100, 100, 0]);
if (TouchInput.isTriggered()) {
this.SetCmnEvent(CN_Osioki_End);
this.DelPictSpan(PN_VolBar, PN_VolTxt + 2);
return false;
}
}
let befSelect = _Osioki_Sel動き;
let mvFlg = false;
if (Input.isTriggered('down')) {
_Osioki_Sel動き++;
mvFlg = true;
}
if (Input.isTriggered('up')) {
_Osioki_Sel動き--;
if (_Osioki終了Select) _Osioki_Sel動き = Osioki_BtnPic.length - 1;
mvFlg = true;
}
if (mvFlg) {
if (_Osioki_Sel動き < 0) _Osioki_Sel動き = 0;
if (_Osioki_Sel動き < Osioki_BtnPic.length) {
_Osioki終了Select = false;
if (befSelect != _Osioki_Sel動き) {
this.SetCmnEvent(CN_Osioki + _Osioki_Sel動き);
this.SetPictFIn(PN_OsLBtn_SelH, OsiokiPic + "PN_OsLBtn_SelH", 0, 148 + (76 * _Osioki_Sel動き) - 17, 0, 0, 15);
this.PicCngColor(PN_OsEndBtn);
}
} else {
_Osioki終了Select = true;
}
}
if (_Osioki終了Select) {
this.PicCngColor(PN_OsEndBtn, [100, 100, 100, 0]);
if (Input.isTriggered('ok') ) {
this.SetCmnEvent(CN_Osioki_End);
this.DelPictSpan(PN_VolBar, PN_VolTxt + 2);
return false;
}
}
_CNo = overPicClickable(PN_OsBack, _OsiokiVolArr);
if (_CNo != -1) {
if (TouchInput.isPressed()) {
let _VolPar = Math.floor(((PL_MouseX - 1275) / 150) * 100);
switch (_CNo) {
case 0:
ConfigManager['bgmVolume'] = _VolPar;
break;
case 1:
ConfigManager['seVolume'] = _VolPar;
break;
case 2:
$gameVariables.setValue(VoiceVolVarNo, _VolPar);
VoiceVol = $gameVariables.value(VoiceVolVarNo);
break;
}
this.SetPict(PN_VolBar + _CNo, OsiokiPic + "PN_VolBar", 1276, OsiokiBarPosY + 60 * _CNo, 255, _VolPar);
this.SetPict(PN_VolTumami + _CNo, OsiokiPic + "PN_VolTumami", 1274 + (150 * (_VolPar / 100)), OsiokiBarPosY - 3 + (60 * _CNo), 255);
this.SetPicStrC(PN_VolTxt + _CNo, _VolPar, 20, 1357, OsiokiBarPosY - 21 + (60 * _CNo));
this.UTA_Save();
ConfigManager.save();
}
}
return true;
}
Game_Interpreter.prototype.Adv_Osioki_UIBtnClose = function () {
for (let i = PN_OsRBtn_SelH; i <= PN_OsEndBtn; i++) {
this.MovePict(i, true, true, 10, 0);
}
}
Game_Interpreter.prototype.Adv_Osioki_AllClose = function () {
this.MovePict(PN_OsBack_Black, true, true, 10, 0);
this.MovePict(PN_OsBack, true, true, 10, 0);
this.Adv_Osioki_UIBtnClose();
_dorei_Selecter = 0;
}