dead-end-colosseum/www/js/plugins/JsScript79Set.js

999 lines
38 KiB
JavaScript

var Imported = Imported || {};
Imported.YEP_MessageCore = true;
var Yanfly = Yanfly || {};
Yanfly.Message = Yanfly.Message || {};
Yanfly.Message.version = 1.19;
/*:ja
* @plugindesc
* @author Yanfly Engine Plugins
*
* @param ---一般---
* @default
*
* @param Default Rows
* @parent ---一般---
* @type number
* @min 0
* @desc メッセージボックスに表示されるデフォルトの行数を指定
* Default: 4
* @default 4
*
* @param Default Width
* @parent ---一般---
* @desc メッセージボックスの幅をピクセルで指定
* Default: Graphics.boxWidth
* @default Graphics.boxWidth
*
* @param Face Indent
* @parent ---一般---
* @desc 顔グラフィックを使っている時の、テキストインデント値を指定
* Default: Window_Base._faceWidth + 24
* @default Window_Base._faceWidth + 24
*
* @param Fast Forward Key
* @parent ---一般---
* @desc このキーを使うと早送りする事が出来ます。
* @default pagedown
*
* @param Enable Fast Forward
* @parent ---一般---
* @type boolean
* @on 有効
* @off 無効
* @desc デフォルトで早送りボタンを有効
* 無効 - false 有効 - true
* @default true
*
* @param Word Wrapping
* @parent ---一般---
* @type boolean
* @on ON
* @off OFF
* @desc ワードラップ機能の ON/OFF を設定
* OFF - false ON - true
* @default false
*
* @param Description Wrap
* @parent ---一般---
* @type boolean
* @on ON
* @off OFF
* @desc 詳細の欄でのワードラップ機能の ON/OFF を設定
* OFF - false ON - true
* @default false
*
* @param Word Wrap Space
* @parent ---一般---
* @type boolean
* @on 有効
* @off 無効
* @desc 手動改行を有効
* 無効 - false 有効 - true
* @default false
*
* @param Tight Wrap
* @parent ---一般---
* @type boolean
* @on YES
* @off NO
* @desc 顔画像使用時メッセージをタイトに折り返すか設定。 NO - false YES - true
* @default false
*
* @param ---フォント---
* @default
*
* @param Font Name
* @parent ---フォント---
* @desc メッセージウィンドウに使われるデフォルトのフォントを設定
* Default: GameFont
* @default GameFont
*
* @param Font Name CH
* @parent ---フォント---
* @desc 中国語のRPGに使われるデフォルトフォントを設定
* Default: SimHei, Heiti TC, sans-serif
* @default SimHei, Heiti TC, sans-serif
*
* @param Font Name KR
* @parent ---フォント---
* @desc 韓国語のRPGに使われるデフォルトフォントを設定
* Default: Dotum, AppleGothic, sans-serif
* @default Dotum, AppleGothic, sans-serif
*
* @param Font Size
* @parent ---フォント---
* @type number
* @min 1
* @desc メッセージウィンドウに使われるデフォルトのフォントサイズを指定
* Default: 28
* @default 28
*
* @param Font Size Change
* @parent ---フォント---
* @type number
* @min 1
* @desc \{ と \} が使われた際、このフォントサイズを適用
* Default: 12
* @default 12
*
* @param Font Changed Max
* @parent ---フォント---
* @type number
* @min 1
* @desc \{ によって生じるフォントの最大サイズを設定
* Default: 96
* @default 96
*
* @param Font Changed Min
* @parent ---フォント---
* @type number
* @min 1
* @desc \{ によって生じるフォントの最小サイズを設定
* Default: 12
* @default 12
*
* @param Font Outline
* @parent ---フォント---
* @type number
* @min 0
* @desc アウトラインフォントに使われるデフォルトの横幅を設定
* Default: 4
* @default 4
*
* @param Maintain Font
* @parent ---フォント---
* @type boolean
* @on YES
* @off NO
* @desc フォント名またはフォントサイズを変更した時に、次のメッセージを続けるか設定 NO - false YES - true
* @default false
*
* @param ---ネームボックス---
* @default
*
* @param Name Box Buffer X
* @parent ---ネームボックス---
* @type number
* @desc ネームボックスのバッファを指定します (x軸)
* @default -28
*
* @param Name Box Buffer Y
* @parent ---ネームボックス---
* @type number
* @desc ネームボックスのバッファを指定します (y軸)
* @default 0
*
* @param Name Box Padding
* @parent ---ネームボックス---
* @desc ネームボックスのパディング値を指定
* @default this.standardPadding() * 4
*
* @param Name Box Color
* @parent ---ネームボックス---
* @type number
* @min 0
* @max 31
* @desc ネームボックスに使われるテキスト色を指定
* @default 0
*
* @param Name Box Clear
* @parent ---ネームボックス---
* @type boolean
* @on YES
* @off NO
* @desc ネームボックスを透明にしますか? NO - false YES - true
* @default false
*
* @param Name Box Added Text
* @parent ---ネームボックス---
* @desc ネームボックスが使われる際には必ずこのテキストが追加されます。自動的にカラー設定をしたい場合などに使われます。
* @default \c[6]
*
* @param Name Box Auto Close
* @parent ---ネームボックス---
* @type boolean
* @on YES
* @off NO
* @desc ネームボックスに別の名前が表示される時に、メッセージウィンドウを閉じるか設定。 YES - true NO - false
* @default false
*
* @help
*/
Yanfly.Parameters = PluginManager.parameters('JsScript79Set');
Yanfly.Param = Yanfly.Param || {};
Yanfly.Param.MSGDefaultRows = String(Yanfly.Parameters['Default Rows']);
Yanfly.Param.MSGDefaultWidth = String(Yanfly.Parameters['Default Width']);
Yanfly.Param.MSGFaceIndent = String(Yanfly.Parameters['Face Indent']);
Yanfly.Param.MSGFastForwardKey = String(Yanfly.Parameters['Fast Forward Key']);
Yanfly.Param.MSGFFOn = eval(String(Yanfly.Parameters['Enable Fast Forward']));
Yanfly.Param.MSGWordWrap = String(Yanfly.Parameters['Word Wrapping']);
Yanfly.Param.MSGWordWrap = eval(Yanfly.Param.MSGWordWrap);
Yanfly.Param.MSGDescWrap = String(Yanfly.Parameters['Description Wrap']);
Yanfly.Param.MSGWrapSpace = eval(String(Yanfly.Parameters['Word Wrap Space']));
Yanfly.Param.MSGTightWrap = eval(String(Yanfly.Parameters['Tight Wrap']));
Yanfly.Param.MSGFontName = String(Yanfly.Parameters['Font Name']);
Yanfly.Param.MSGCNFontName = String(Yanfly.Parameters['Font Name CH']);
Yanfly.Param.MSGKRFontName = String(Yanfly.Parameters['Font Name KR']);
Yanfly.Param.MSGFontSize = Number(Yanfly.Parameters['Font Size']);
Yanfly.Param.MSGFontSizeChange = String(Yanfly.Parameters['Font Size Change']);
Yanfly.Param.MSGFontChangeMax = String(Yanfly.Parameters['Font Changed Max']);
Yanfly.Param.MSGFontChangeMin = String(Yanfly.Parameters['Font Changed Min']);
Yanfly.Param.MSGFontOutline = Number(Yanfly.Parameters['Font Outline']);
Yanfly.Param.MSGFontMaintain = eval(String(Yanfly.Parameters['Maintain Font']));
Yanfly.Param.MSGNameBoxBufferX = String(Yanfly.Parameters['Name Box Buffer X']);
Yanfly.Param.MSGNameBoxBufferY = String(Yanfly.Parameters['Name Box Buffer Y']);
Yanfly.Param.MSGNameBoxPadding = String(Yanfly.Parameters['Name Box Padding']);
Yanfly.Param.MSGNameBoxColor = Number(Yanfly.Parameters['Name Box Color']);
Yanfly.Param.MSGNameBoxClear = String(Yanfly.Parameters['Name Box Clear']);
Yanfly.Param.MSGNameBoxText = String(Yanfly.Parameters['Name Box Added Text']);
Yanfly.Param.MSGNameBoxClose = String(Yanfly.Parameters['Name Box Auto Close']);
Yanfly.Param.MSGNameBoxClose = eval(Yanfly.Param.MSGNameBoxClose);
Yanfly.Message.Bitmap_initialize = Bitmap.prototype.initialize;
Bitmap.prototype.initialize = function(width, height) {
Yanfly.Message.Bitmap_initialize.call(this, width, height);
this.fontBold = false;
};
Yanfly.Message.Bitmap_makeFontNameText = Bitmap.prototype._makeFontNameText;
Bitmap.prototype._makeFontNameText = function() {
if (this.fontBold) return 'Bold ' + this.fontSize + 'px ' + this.fontFace;
return Yanfly.Message.Bitmap_makeFontNameText.call(this);
};
Yanfly.Message.Game_System_initialize = Game_System.prototype.initialize;
Game_System.prototype.initialize = function() {
Yanfly.Message.Game_System_initialize.call(this);
this.initMessageSystem();
this.initMessageFontSettings();
};
Game_System.prototype.initMessageSystem = function() {
this._wordWrap = Yanfly.Param.MSGWordWrap;
this._fastForward = Yanfly.Param.MSGFFOn;
};
Game_System.prototype.initMessageFontSettings = function() {
if ($dataSystem.locale.match(/^zh/)) {
this._msgFontName = Yanfly.Param.MSGCNFontName;
} else if ($dataSystem.locale.match(/^ko/)) {
this._msgFontName = Yanfly.Param.MSGKRFontName;
} else {
this._msgFontName = Yanfly.Param.MSGFontName;
}
this._msgFontSize = Yanfly.Param.MSGFontSize;
this._msgFontOutline = Yanfly.Param.MSGFontOutline;
};
Game_System.prototype.messageRows = function() {
var rows = eval(this._messageRows) || eval(Yanfly.Param.MSGDefaultRows);
return Math.max(1, Number(rows));
};
Game_System.prototype.messageWidth = function() {
return eval(this._messageWidth) || eval(Yanfly.Param.MSGDefaultWidth);
};
Game_System.prototype.wordWrap = function() {
if (this._wordWrap === undefined) this.initMessageSystem();
return this._wordWrap;
};
Game_System.prototype.setWordWrap = function(state) {
if (this._wordWrap === undefined) this.initMessageSystem();
this._wordWrap = state;
};
Game_System.prototype.isFastFowardEnabled = function() {
if (this._fastForward === undefined) this.initMessageSystem();
return this._fastForward;
};
Game_System.prototype.setFastFoward = function(state) {
if (this._fastForward === undefined) this.initMessageSystem();
this._fastForward = state;
};
Game_System.prototype.getMessageFontName = function() {
if (this._msgFontName === undefined) this.initMessageFontSettings();
return this._msgFontName;
};
Game_System.prototype.setMessageFontName = function(value) {
if (this._msgFontName === undefined) this.initMessageFontSettings();
this._msgFontName = value;
};
Game_System.prototype.getMessageFontSize = function() {
if (this._msgFontSize === undefined) this.initMessageFontSettings();
return this._msgFontSize;
};
Game_System.prototype.setMessageFontSize = function(value) {
if (this._msgFontSize === undefined) this.initMessageFontSettings();
this._msgFontSize = value;
};
Game_System.prototype.getMessageFontOutline = function() {
if (this._msgFontOutline === undefined) this.initMessageFontSettings();
return this._msgFontOutline;
};
Game_System.prototype.setMessageFontOutline = function(value) {
if (this._msgFontOutline === undefined) this.initMessageFontSettings();
this._msgFontOutline = value;
};
Game_Message.prototype.addText = function(text) {
if ($gameSystem.wordWrap()) text = '<WordWrap>' + text;
this.add(text);
};
Yanfly.Message.Game_Interpreter_pluginCommand =
Game_Interpreter.prototype.pluginCommand;
Game_Interpreter.prototype.pluginCommand = function(command, args) {
Yanfly.Message.Game_Interpreter_pluginCommand.call(this, command, args);
if (command === 'MessageRows') $gameSystem._messageRows = args[0];
if (command === 'MessageWidth') $gameSystem._messageWidth = args[0];
if (command === 'EnableWordWrap') $gameSystem.setWordWrap(true);
if (command === 'DisableWordWrap') $gameSystem.setWordWrap(false);
if (command === 'EnableFastForward') $gameSystem.setFastFoward(true);
if (command === 'DisableFastForward') $gameSystem.setFastFoward(false);
};
Game_Interpreter.prototype.command101 = function() {
if (!$gameMessage.isBusy()) {
$gameMessage.setFaceImage(this._params[0], this._params[1]);
$gameMessage.setBackground(this._params[2]);
$gameMessage.setPositionType(this._params[3]);
while (this.isContinueMessageString()) {
this._index++;
if (this._list[this._index].code === 401) {
$gameMessage.addText(this.currentCommand().parameters[0]);
}
if ($gameMessage._texts.length >= $gameSystem.messageRows()) break;
}
switch (this.nextEventCode()) {
case 102:
this._index++;
if(_OriSelectFlg){
if (!_OriSelDrawFlg) {
_OriSelNo = 0;
_rsSelArr = this._list[this._index].parameters[0].clone();
_rsPicArr = [];
for (var i = 0; i <= _rsSelArr.length - 1; i++) {
_rsPicArr.push(PN_rsSelect + i);
this.SetPict( PN_rsSelect + i , RsPicPath + "PN_rsSelect" ,
_OriSelPos._x , _OriSelPos._y - (70 * ( _rsSelArr.length - 1 - i) ) , 0);
this.MovePict( PN_rsSelect + i , true , true , _rsFinTime);
this.SetPicStr( PN_rsSelTxt + i , _rsSelArr[i] , 23 ,
_OriSelPos._x + 25 , _OriSelPos._y + 15 - (70 * ( _rsSelArr.length - 1 - i) ) , 0);
this.MovePict( PN_rsSelTxt + i , true , true , _rsFinTime);
}
_OriSelDrawFlg = true;
}
} else {
this.setupChoices(this.currentCommand().parameters);
}
break;
case 103:
this._index++;
this.setupNumInput(this.currentCommand().parameters);
break;
case 104:
this._index++;
this.setupItemChoice(this.currentCommand().parameters);
break;
}
this._index++;
this.setWaitMode('message');
}
return false;
};
Game_Interpreter.prototype.isContinueMessageString = function() {
// Disabled auto-merge of consecutive messages when rows > 4
// if (this.nextEventCode() === 101 && $gameSystem.messageRows() > 4) {
// return true;
// } else {
return this.nextEventCode() === 401;
// }
};
Yanfly.Message.Window_Base_resetFontSettings =
Window_Base.prototype.resetFontSettings;
Window_Base.prototype.resetFontSettings = function() {
Yanfly.Message.Window_Base_resetFontSettings.call(this);
this.contents.fontBold = false;
this.contents.fontItalic = false;
this.contents.outlineColor = 'rgba(0, 0, 0, 0.5)';
this.contents.outlineWidth = $gameSystem.getMessageFontOutline();
};
Window_Base.prototype.textWidthEx = function(text) {
return this.drawTextEx(text, 0, this.contents.height + this.lineHeight());
};
Yanfly.Message.Window_Base_convertEscapeCharacters =
Window_Base.prototype.convertEscapeCharacters;
Window_Base.prototype.convertEscapeCharacters = function(text) {
text = this.setWordWrap(text);
text = Yanfly.Message.Window_Base_convertEscapeCharacters.call(this, text);
text = this.convertExtraEscapeCharacters(text);
return text;
};
Window_Base.prototype.setWordWrap = function(text) {
this._wordWrap = false;
if (text.match(/<(?:WordWrap)>/i)) {
this._wordWrap = true;
text = text.replace(/<(?:WordWrap)>/gi, '');
}
if (this._wordWrap) {
var replace = Yanfly.Param.MSGWrapSpace ? ' ' : '';
text = text.replace(/[\n\r]+/g, replace);
}
if (this._wordWrap) {
text = text.replace(/<(?:BR|line break)>/gi, '\n');
} else {
text = text.replace(/<(?:BR|line break)>/gi, '');
}
return text;
};
Window_Base.prototype.convertExtraEscapeCharacters = function(text) {
text = text.replace(/\x1bFR/gi, '\x1bMSGCORE[0]');
text = text.replace(/\x1bFB/gi, '\x1bMSGCORE[1]');
text = text.replace(/\x1bFI/gi, '\x1bMSGCORE[2]');
text = text.replace(/\x1bAC\[(\d+)\]/gi, function() {
return this.actorClassName(parseInt(arguments[1]));
}.bind(this));
text = text.replace(/\x1bAN\[(\d+)\]/gi, function() {
return this.actorNickname(parseInt(arguments[1]));
}.bind(this));
text = text.replace(/\x1bPC\[(\d+)\]/gi, function() {
return this.partyClassName(parseInt(arguments[1]));
}.bind(this));
text = text.replace(/\x1bPN\[(\d+)\]/gi, function() {
return this.partyNickname(parseInt(arguments[1]));
}.bind(this));
text = text.replace(/\x1bNC\[(\d+)\]/gi, function() {
return $dataClasses[parseInt(arguments[1])].name;
}.bind(this));
text = text.replace(/\x1bNI\[(\d+)\]/gi, function() {
return $dataItems[parseInt(arguments[1])].name;
}.bind(this));
text = text.replace(/\x1bNW\[(\d+)\]/gi, function() {
return $dataWeapons[parseInt(arguments[1])].name;
}.bind(this));
text = text.replace(/\x1bNA\[(\d+)\]/gi, function() {
return $dataArmors[parseInt(arguments[1])].name;
}.bind(this));
text = text.replace(/\x1bNE\[(\d+)\]/gi, function() {
return $dataEnemies[parseInt(arguments[1])].name;
}.bind(this));
text = text.replace(/\x1bNS\[(\d+)\]/gi, function() {
return $dataSkills[parseInt(arguments[1])].name;
}.bind(this));
text = text.replace(/\x1bNT\[(\d+)\]/gi, function() {
return $dataStates[parseInt(arguments[1])].name;
}.bind(this));
text = text.replace(/\x1bII\[(\d+)\]/gi, function() {
return this.escapeIconItem(arguments[1], $dataItems);
}.bind(this));
text = text.replace(/\x1bIW\[(\d+)\]/gi, function() {
return this.escapeIconItem(arguments[1], $dataWeapons);
}.bind(this));
text = text.replace(/\x1bIA\[(\d+)\]/gi, function() {
return this.escapeIconItem(arguments[1], $dataArmors);
}.bind(this));
text = text.replace(/\x1bIS\[(\d+)\]/gi, function() {
return this.escapeIconItem(arguments[1], $dataSkills);
}.bind(this));
text = text.replace(/\x1bIT\[(\d+)\]/gi, function() {
return this.escapeIconItem(arguments[1], $dataStates);
}.bind(this));
return text;
};
Window_Base.prototype.actorClassName = function(n) {
var actor = n >= 1 ? $gameActors.actor(n) : null;
return actor ? actor.currentClass().name : '';
};
Window_Base.prototype.actorNickname = function(n) {
var actor = n >= 1 ? $gameActors.actor(n) : null;
return actor ? actor.nickname() : '';
};
Window_Base.prototype.partyClassName = function(n) {
var actor = n >= 1 ? $gameParty.members()[n - 1] : null;
return actor ? actor.currentClass().name : '';
};
Window_Base.prototype.partyNickname = function(n) {
var actor = n >= 1 ? $gameParty.members()[n - 1] : null;
return actor ? actor.nickname() : '';
};
Window_Base.prototype.escapeIconItem = function(n, database) {
return '\x1bI[' + database[n].iconIndex + ']' + database[n].name;
};
Window_Base.prototype.obtainEscapeString = function(textState) {
var arr = /^\<(.*?)\>/.exec(textState.text.slice(textState.index));
if (arr) {
textState.index += arr[0].length;
return String(arr[0].slice(1, arr[0].length - 1));
} else {
return '';
}
};
Yanfly.Message.Window_Base_processEscapeCharacter =
Window_Base.prototype.processEscapeCharacter;
Window_Base.prototype.processEscapeCharacter = function(code, textState) {
switch (code) {
case 'MSGCORE':
var id = this.obtainEscapeParam(textState);
if (id === 0) {
$gameSystem.initMessageFontSettings();
this.resetFontSettings();
}
if (id === 1) this.contents.fontBold = !this.contents.fontBold;
if (id === 2) this.contents.fontItalic = !this.contents.fontItalic;
break;
case 'FS':
var size = this.obtainEscapeParam(textState);
this.contents.fontSize = size;
if (Yanfly.Param.MSGFontMaintain) $gameSystem.setMessageFontSize(size);
break;
case 'FN':
var name = this.obtainEscapeString(textState);
this.contents.fontFace = name;
if (Yanfly.Param.MSGFontMaintain) $gameSystem.setMessageFontName(name);
break;
case 'OC':
var id = this.obtainEscapeParam(textState);
this.contents.outlineColor = this.textColor(id);
break;
case 'OW':
this.contents.outlineWidth = this.obtainEscapeParam(textState);
break;
case 'PX':
textState.x = this.obtainEscapeParam(textState);
break;
case 'PY':
textState.y = this.obtainEscapeParam(textState);
break;
default:
Yanfly.Message.Window_Base_processEscapeCharacter.call(this,
code, textState);
break;
}
};
Window_Base.prototype.makeFontBigger = function() {
var size = this.contents.fontSize + eval(Yanfly.Param.MSGFontSizeChange);
this.contents.fontSize = Math.min(size, Yanfly.Param.MSGFontChangeMax);
};
Window_Base.prototype.makeFontSmaller = function() {
var size = this.contents.fontSize - eval(Yanfly.Param.MSGFontSizeChange);
this.contents.fontSize = Math.max(size, Yanfly.Param.MSGFontChangeMin);
};
Yanfly.Message.Window_Base_processNormalCharacter =
Window_Base.prototype.processNormalCharacter;
Window_Base.prototype.processNormalCharacter = function(textState) {
if (this.checkWordWrap(textState)) return this.processNewLine(textState);
Yanfly.Message.Window_Base_processNormalCharacter.call(this, textState);
};
Window_Base.prototype.checkWordWrap = function(textState) {
if (!textState) return false;
if (!this._wordWrap) return false;
if (textState.text[textState.index] === ' ') {
var nextSpace = textState.text.indexOf(' ', textState.index + 1);
var nextBreak = textState.text.indexOf('\n', textState.index + 1);
if (nextSpace < 0) nextSpace = textState.text.length + 1;
if (nextBreak > 0) nextSpace = Math.min(nextSpace, nextBreak);
var word = textState.text.substring(textState.index, nextSpace);
var size = this.textWidthExCheck(word);
}
return (size + textState.x > this.wordwrapWidth());
};
Window_Base.prototype.wordwrapWidth = function(){
return this.contents.width;
};
Window_Base.prototype.saveCurrentWindowSettings = function(){
this._saveFontFace = this.contents.fontFace;
this._saveFontSize = this.contents.fontSize;
this._savetextColor = this.contents.textColor;
this._saveFontBold = this.contents.fontBold;
this._saveFontItalic = this.contents.fontItalic;
this._saveOutlineColor = this.contents.outlineColor;
this._saveOutlineWidth = this.contents.outlineWidth;
};
Window_Base.prototype.restoreCurrentWindowSettings = function(){
this.contents.fontFace = this._saveFontFace;
this.contents.fontSize = this._saveFontSize;
this.contents.textColor = this._savetextColor;
this.contents.fontBold = this._saveFontBold;
this.contents.fontItalic = this._saveFontItalic;
this.contents.outlineColor = this._saveOutlineColor;
this.contents.outlineWidth = this._saveOutlineWidth;
};
Window_Base.prototype.clearCurrentWindowSettings = function(){
this._saveFontFace = undefined;
this._saveFontSize = undefined;
this._savetextColor = undefined;
this._saveFontBold = undefined;
this._saveFontItalic = undefined;
this._saveOutlineColor = undefined;
this._saveOutlineWidth = undefined;
};
Window_Base.prototype.textWidthExCheck = function(text) {
var setting = this._wordWrap;
this._wordWrap = false;
this.saveCurrentWindowSettings();
this._checkWordWrapMode = true;
var value = this.drawTextEx(text, 0, this.contents.height);
this._checkWordWrapMode = false;
this.restoreCurrentWindowSettings();
this.clearCurrentWindowSettings();
this._wordWrap = setting;
return value;
};
Yanfly.Message.Window_Help_setItem = Window_Help.prototype.setItem;
Window_Help.prototype.setItem = function(item) {
if (eval(Yanfly.Param.MSGDescWrap)) {
this.setText(item ? '<WordWrap>' + item.description : '');
} else {
Yanfly.Message.Window_Help_setItem.call(this, item);
}
};
Window_ChoiceList.prototype.standardFontFace = function() {
return $gameSystem.getMessageFontName();
};
Window_ChoiceList.prototype.standardFontSize = function() {
return $gameSystem.getMessageFontSize();
};
Yanfly.Message.Window_ChoiceList_updatePlacement =
Window_ChoiceList.prototype.updatePlacement;
Window_ChoiceList.prototype.updatePlacement = function() {
Yanfly.Message.Window_ChoiceList_updatePlacement.call(this);
var messagePosType = $gameMessage.positionType();
if (messagePosType === 0) {
this.y = this._messageWindow.height;
} else if (messagePosType === 2) {
this.y = Graphics.boxHeight - this._messageWindow.height - this.height;
}
};
Yanfly.Message.Window_NumberInput_updatePlacement =
Window_NumberInput.prototype.updatePlacement;
Window_NumberInput.prototype.updatePlacement = function() {
Yanfly.Message.Window_NumberInput_updatePlacement.call(this);
var messageY = this._messageWindow.y;
var messagePosType = $gameMessage.positionType();
if (messagePosType === 0) {
this.y = this._messageWindow.height;
} else if (messagePosType === 1) {
if (messageY >= Graphics.boxHeight / 2) {
this.y = messageY - this.height;
} else {
this.y = messageY + this._messageWindow.height;
}
} else if (messagePosType === 2) {
this.y = Graphics.boxHeight - this._messageWindow.height - this.height;
}
};
Yanfly.Message.Window_EventItem_updatePlacement =
Window_EventItem.prototype.updatePlacement;
Window_EventItem.prototype.updatePlacement = function() {
Yanfly.Message.Window_EventItem_updatePlacement.call(this);
var messagePosType = $gameMessage.positionType();
if (messagePosType === 0) {
this.y = Graphics.boxHeight - this.height;
} else if (messagePosType === 2) {
this.y = 0;
}
};
Window_ScrollText.prototype.standardFontFace = function() {
return $gameSystem.getMessageFontName();
};
Window_ScrollText.prototype.standardFontSize = function() {
return $gameSystem.getMessageFontSize();
};
Yanfly.DisableWebGLMask = false;
function Window_NameBox() {
this.initialize.apply(this, arguments);
}
Window_NameBox.prototype = Object.create(Window_Base.prototype);
Window_NameBox.prototype.constructor = Window_NameBox;
Window_NameBox.prototype.initialize = function(parentWindow) {
this._parentWindow = parentWindow;
Window_Base.prototype.initialize.call(this, 0, 0, 240, this.windowHeight() + 30);
this._text = '';
this._lastNameText = '';
this._openness = 0;
this._closeCounter = 0;
this.deactivate();
if (eval(Yanfly.Param.MSGNameBoxClear)) {
this.backOpacity = 0;
this.opacity = 0;
}
this.hide();
};
Window_NameBox.prototype.windowWidth = function() {
this.resetFontSettings();
var dw = this.textWidthEx(this._text);
dw += this.padding * 2;
var width = dw + eval(Yanfly.Param.MSGNameBoxPadding)
return Math.ceil(width);
};
Window_NameBox.prototype.textWidthEx = function(text) {
return this.drawTextEx(text, 0, this.contents.height);
};
Window_NameBox.prototype.calcNormalCharacter = function(textState) {
return this.textWidth(textState.text[textState.index++]);
};
Window_NameBox.prototype.windowHeight = function() {
return this.fittingHeight(1);
};
Window_NameBox.prototype.standardFontFace = function() {
return $gameSystem.getMessageFontName();
};
Window_NameBox.prototype.standardFontSize = function() {
return $gameSystem.getMessageFontSize();
};
Window_NameBox.prototype.update = function() {
Window_Base.prototype.update.call(this);
if (this.active) return;
if (this.isClosed()) return;
if (this.isClosing()) return;
if (this._closeCounter-- > 0) return;
if (this._parentWindow.isClosing()) {
this._openness = this._parentWindow.openness;
}
this.close();
};
Window_NameBox.prototype.refresh = function(text, position) {
this.show();
this._lastNameText = text;
this._text = Yanfly.Param.MSGNameBoxText + text;
this._position = position;
this.width = this.windowWidth();
this.createContents();
this.contents.clear();
this.resetFontSettings();
this.changeTextColor(this.textColor(Yanfly.Param.MSGNameBoxColor));
var padding = eval(Yanfly.Param.MSGNameBoxPadding) / 2;
this.drawTextEx(this._text, padding, 0, this.contents.width);
this._parentWindow.adjustWindowSettings();
this._parentWindow.updatePlacement();
this.adjustPositionX();
this.adjustPositionY();
this.open();
this.activate();
this._closeCounter = 4;
return '';
};
Window_NameBox.prototype.adjustPositionX = function() {
if (this._position === 1) {
this.x = this._parentWindow.x;
this.x += eval(Yanfly.Param.MSGNameBoxBufferX);
} else if (this._position === 2) {
this.x = this._parentWindow.x;
this.x += this._parentWindow.width * 3 / 10;
this.x -= this.width / 2;
} else if (this._position === 3) {
this.x = this._parentWindow.x;
this.x += this._parentWindow.width / 2;
this.x -= this.width / 2;
} else if (this._position === 4) {
this.x = this._parentWindow.x;
this.x += this._parentWindow.width * 7 / 10;
this.x -= this.width / 2;
} else {
this.x = this._parentWindow.x + this._parentWindow.width;
this.x -= this.width;
this.x -= eval(Yanfly.Param.MSGNameBoxBufferX);
}
this.x = this.x.clamp(0, Graphics.boxWidth - this.width);
};
Window_NameBox.prototype.adjustPositionY = function() {
if ($gameMessage.positionType() === 0) {
this.y = this._parentWindow.y + this._parentWindow.height;
this.y -= eval(Yanfly.Param.MSGNameBoxBufferY);
} else {
this.y = this._parentWindow.y;
this.y -= this.height;
this.y += eval(Yanfly.Param.MSGNameBoxBufferY);
}
if (this.y < 0) {
this.y = this._parentWindow.y + this._parentWindow.height;
this.y -= eval(Yanfly.Param.MSGNameBoxBufferY);
}
};
Yanfly.Message.Window_Message_createSubWindows =
Window_Message.prototype.createSubWindows;
Window_Message.prototype.createSubWindows = function() {
Yanfly.Message.Window_Message_createSubWindows.call(this);
this._nameWindow = new Window_NameBox(this);
Yanfly.nameWindow = this._nameWindow;
var scene = SceneManager._scene;
scene.addChild(this._nameWindow);
};
Window_Message.prototype.numVisibleRows = function() {
return $gameSystem.messageRows();
};
Window_Message.prototype.windowWidth = function() {
return $gameSystem.messageWidth();
};
Window_Message.prototype.wordwrapWidth = function(){
if (Yanfly.Param.MSGTightWrap && $gameMessage.faceName() !== '') {
return this.contents.width - this.newLineX();
}
return Window_Base.prototype.wordwrapWidth.call(this);
};
Window_Message.prototype.adjustWindowSettings = function() {
this.width = this.windowWidth();
this.height = Math.min(this.windowHeight(), Graphics.boxHeight);
if (Math.abs(Graphics.boxHeight - this.height) < this.lineHeight()) {
this.height = Graphics.boxHeight;
}
this.createContents();
this.x = (Graphics.boxWidth - this.width) / 2;
};
Yanfly.Message.Window_Message_startMessage =
Window_Message.prototype.startMessage;
Window_Message.prototype.startMessage = function() {
this._nameWindow.deactivate();
Yanfly.Message.Window_Message_startMessage.call(this);
};
Yanfly.Message.Window_Message_terminateMessage =
Window_Message.prototype.terminateMessage;
Window_Message.prototype.terminateMessage = function() {
this._nameWindow.deactivate();
Yanfly.Message.Window_Message_terminateMessage.call(this);
};
Yanfly.Message.Window_Message_newPage =
Window_Message.prototype.newPage;
Window_Message.prototype.newPage = function(textState) {
this.adjustWindowSettings();
Yanfly.Message.Window_Message_newPage.call(this, textState);
};
Window_Message.prototype.standardFontFace = function() {
return $gameSystem.getMessageFontName();
};
Window_Message.prototype.standardFontSize = function() {
return $gameSystem.getMessageFontSize();
};
Window_Message.prototype.newLineX = function() {
if ($gameMessage.faceName() === '') {
return 4;
} else {
return eval(Yanfly.Param.MSGFaceIndent);
}
};
Window_Message.prototype.isFastForward = function() {
if (ClickSpeedUpOff) return false;
if (!$gameSystem.isFastFowardEnabled()) return false;
return Input.isPressed(Yanfly.Param.MSGFastForwardKey);
};
Yanfly.Message.Window_Message_updateInput =
Window_Message.prototype.updateInput;
Window_Message.prototype.updateInput = function() {
if (this.pause && this.isFastForward()) {
if (!this._textState) {
this.pause = false;
this.terminateMessage();
}
}
return Yanfly.Message.Window_Message_updateInput.call(this);
};
Yanfly.Message.Window_Message_updateShowFast =
Window_Message.prototype.updateShowFast;
Window_Message.prototype.updateShowFast = function() {
if (this.isFastForward()) this._showFast = true;
Yanfly.Message.Window_Message_updateShowFast.call(this);
};
Yanfly.Message.Window_Message_updateWait =
Window_Message.prototype.updateWait;
Window_Message.prototype.updateWait = function() {
if (this.isFastForward()) return false;
return Yanfly.Message.Window_Message_updateWait.call(this);
};
Yanfly.Message.Window_Message_startWait =
Window_Message.prototype.startWait;
Window_Message.prototype.startWait = function(count) {
if (this._checkWordWrapMode) return;
Yanfly.Message.Window_Message_startWait.call(this, count);
if (this.isFastForward()) this._waitCount = 0;
};
Yanfly.Message.Window_Message_startPause =
Window_Message.prototype.startPause;
Window_Message.prototype.startPause = function() {
if (this._checkWordWrapMode) return;
Yanfly.Message.Window_Message_startPause.call(this);
};
Window_Message.prototype.convertEscapeCharacters = function(text) {
text = Window_Base.prototype.convertEscapeCharacters.call(this, text);
text = this.convertNameBox(text);
text = this.convertMessageCharacters(text);
return text;
};
Window_Message.prototype.convertNameBox = function(text) {
text = text.replace(/\x1bN\<(.*?)\>/gi, function() {
return Yanfly.nameWindow.refresh(arguments[1], 1);
}, this);
text = text.replace(/\x1bN1\<(.*?)\>/gi, function() {
return Yanfly.nameWindow.refresh(arguments[1], 1);
}, this);
text = text.replace(/\x1bN2\<(.*?)\>/gi, function() {
return Yanfly.nameWindow.refresh(arguments[1], 2);
}, this);
text = text.replace(/\x1bN3\<(.*?)\>/gi, function() {
return Yanfly.nameWindow.refresh(arguments[1], 3);
}, this);
text = text.replace(/\x1bNC\<(.*?)\>/gi, function() {
return Yanfly.nameWindow.refresh(arguments[1], 3);
}, this);
text = text.replace(/\x1bN4\<(.*?)\>/gi, function() {
return Yanfly.nameWindow.refresh(arguments[1], 4);
}, this);
text = text.replace(/\x1bN5\<(.*?)\>/gi, function() {
return Yanfly.nameWindow.refresh(arguments[1], 5);
}, this);
text = text.replace(/\x1bNR\<(.*?)\>/gi, function() {
return Yanfly.nameWindow.refresh(arguments[1], 5);
}, this);
return text;
};
Window_Message.prototype.convertMessageCharacters = function(text) {
text = text.replace(/\x1bAF\[(\d+)\]/gi, function() {
var i = parseInt(arguments[1]);
return this.convertActorFace($gameActors.actor(i));
}.bind(this));
text = text.replace(/\x1bPF\[(\d+)\]/gi, function() {
var i = parseInt(arguments[1]);
return this.convertActorFace($gameParty.members()[i - 1]);
}.bind(this));
return text;
};
Window_Message.prototype.convertActorFace = function(actor) {
$gameMessage.setFaceImage(actor.faceName(), actor.faceIndex());
return '';
};
Yanfly.Message.Window_Message_processEscapeCharacter =
Window_Message.prototype.processEscapeCharacter;
Window_Message.prototype.processEscapeCharacter = function(code, textState) {
switch (code) {
case '!':
if (!this.isFastForward()) this.startPause();
break;
case 'W':
this.startWait(this.obtainEscapeParam(textState));
default:
Yanfly.Message.Window_Message_processEscapeCharacter.call(this,
code, textState);
break;
}
};
if (Yanfly.Param.MSGNameBoxClose) {
Yanfly.Message.Window_Message_doesContinue =
Window_Message.prototype.doesContinue;
Window_Message.prototype.doesContinue = function() {
var value = Yanfly.Message.Window_Message_doesContinue.call(this);
if (!value) return false;
if (this.hasDifferentNameBoxText()) {
return false;
}
return true;
};
Window_Message.prototype.hasDifferentNameBoxText = function() {
var texts = $gameMessage._texts;
var length = texts.length;
var open = this._nameWindow.isOpen();
for (var i = 0; i < length; ++i) {
var text = texts[i];
if (text.length <= 0) continue;
if (Yanfly.MsgMacro) {
text = this.convertMacroText(text);
text = text.replace(/\x1b/gi, '\\');
}
if (text.match(/\\(?:N|N1|N2|N3|N4|N5|NC|NR)<(.*)>/i)) {
var name = String(RegExp.$1);
} else if (text.match(/\\(?:ND|ND1|ND2|ND3|ND4|ND5|NDC|NDR)<(.*)>/i)) {
var name = String(RegExp.$1);
} else if (text.match(/\\(?:NT|NT1|NT2|NT3|NT4|NT5|NTC|NTR)<(.*)>/i)) {
var name = String(RegExp.$1);
}
if (name) {
name = name.replace(/\\V\[(\d+)\]/gi, function() {
return $gameVariables.value(parseInt(arguments[1]));
}.bind(this));
name = name.replace(/\\V\[(\d+)\]/gi, function() {
return $gameVariables.value(parseInt(arguments[1]));
}.bind(this));
name = name.replace(/\\N\[(\d+)\]/gi, function() {
return this.actorName(parseInt(arguments[1]));
}.bind(this));
name = name.replace(/\\P\[(\d+)\]/gi, function() {
return this.partyMemberName(parseInt(arguments[1]));
}.bind(this));
name = name.replace(/\\/gi, '\x1b');
}
if (name && !open) return true;
if (name && name !== this._nameWindow._lastNameText) {
return true;
}
}
if (open && !name) return true;
return false;
};
}